Cogmind - Beta 11 X11 @@@ ROGUE MODE // 2022.03.10 @ 18:31:17 Player: cromly Result: Destroyed by C-17 Slicer with Blade Saw Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (38) 190 Value Destroyed (959) 959 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (84) 84 TOTAL SCORE: 2893 Bonus ------- High Alert Combat Kills 84 Cogmind --------- Core Integrity 0/550 Matter 260/300 Energy 56/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ Trap Scanner > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Ion Engine Surge Thruster Surge Thruster Hardened Medium Armor Plating System Shield Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit VTOL Module > --- UTILITY ---------- Advanced Weight Redist. System Trap Scanner Hardened Medium Armor Plating > --- WEAPON ----------- Enhanced Autogun > --- INVENTORY -------- Ion Engine System Shield Improved EM Shotgun Missile Launcher [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Signal Interpreter Device Improved Terrain Scanner Storage Small Storage Unit Processor Signal Interpreter Protection Weapon Shielding Weapon Small Laser Energy Gun Small Laser Ballistic Gun Shotgun Launcher Missile Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 3 | . . 1 2 Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 50 | 9 10 19 12 Power 8 | 1 3 3 1 Engine 8 | 1 3 3 1 Core . | . . . . Reactor . | . . . . Propulsion 14 | 2 2 9 1 Treads . | . . . . Leg 8 | 2 2 4 . Wheel . | . . . . Hover . | . . . . Flight 6 | . . 5 1 Utility 15 | 3 5 2 5 Device 8 | 3 2 . 3 Storage 2 | . 1 1 . Processor 1 | . 1 . . Hackware . | . . . . Protection 4 | . 1 1 2 Artifact . | . . . . Weapon 13 | 3 . 5 5 Energy Gun 6 | 2 . 3 1 Energy Cannon . | . . . . Ballistic Gun 6 | 1 . 2 3 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 9 | . 1 4 4 Power . | . . . . Propulsion 4 | . . 2 2 Utility 2 | . 1 . 1 Weapon 3 | . . 2 1 Highest Loss Streak 4 | . 1 2 4 To Critical Strikes . | . . . . Average Slot Usage (%) 81 | . 98 87 35 Engine 11 | . 14 11 6 Leg 20 | . 28 22 . Flight 7 | . . 9 15 Device 6 | . 12 . 8 Storage 3 | . 1 7 . Processor 7 | . 6 11 . Protection 6 | . 6 8 1 Energy Gun 16 | . 28 13 1 Ballistic Gun 2 | . . 3 2 Naked Turns . | . . . . Heaviest Build 20 | 7 13 13 20 Greatest Support 30 | 20 20 30 21 Greatest Overweight (x) 1 | . . 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 5 8 8 5 Average Capacity 5 | 5 5 7 5 Most Carried 6 | 5 6 6 5 Average Carried 3 | 2 4 2 4 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 5 5 2 5 Class Distribution -------------------- 54% | Scavenger-Mutant 45% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 787 | 295 75 267 150 Remotely . | . . . . Salvage Created 1278 | 126 317 707 128 Parts 89 | 16 15 50 8 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 26 | 1 5 17 3 Guns 24 | 1 5 17 1 AOE 2 | . . . 2 Classes Destroyed 9 | 3 2 3 1 Worker 4 | 1 1 2 . Tunneler 3 | 3 . . . Hauler 1 | . 1 . . Recycler 1 | . . 1 . Operator 2 | . . . 2 Watcher 1 | . 1 . . Swarmer 5 | . . 5 . Grunt 13 | 1 5 7 . Sentry 8 | . . 5 3 Best Kill Streak 6 | 4 3 6 4 Combat Bots Only 5 | 1 2 5 2 Max Kills in Single Turn 3 | 1 1 2 3 Gunslinging 1 | . . 1 . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2124 | 46 339 790 949 Core 911 | 12 92 257 550 Absorbed by Shields . | . . . . Redirected to Shielding 46 | . . 46 . Core Remaining (%) 62 | 95 58 35 . Volleys Fired 97 | 11 23 52 11 Largest 2 | 2 2 2 1 Hottest 80 | 80 80 80 36 Shots Fired 165 | 22 46 86 11 Gun 162 | 22 46 86 8 Cannon . | . . . . Launcher 3 | . . . 3 Special . | . . . . Kinetic 37 | 5 . 24 8 Thermal 125 | 17 46 62 . Explosive 3 | . . . 3 Electromagnetic . | . . . . Robot Hit Streak 10 | 6 10 9 10 Robot Miss Streak 4 | 1 3 4 3 Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 117 | 14 34 63 6 Core Hits 68 | 6 15 34 13 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1574 | 166 377 772 259 Guns 1400 | 166 377 772 85 Cannons . | . . . . Explosions 174 | . . . 174 Melee . | . . . . Ramming . | . . . . Kinetic 394 | 25 . 284 85 Thermal 1006 | 141 377 488 . Explosive 174 | . . . 174 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 273 | 72 273 201 23 Average Temperature 67 | 28 109 51 7 Received Heat Transfer 753 | 24 216 279 234 Effects 3 | . 3 . . Energy Bleed 1 | . 1 . . Interference 2 | . 2 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . 3 1 . Heat Transferred 2275 | 325 850 1100 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 652 | 40 160 652 514 Initial 274 | . 26 67 274 Average 205 | 17 67 329 391 Maximum Alert Level 2 | . . 2 2 Low Security (%) 58 | 100 100 28 . Level 1 23 | . . 41 56 Level 2 17 | . . 30 43 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 1 2 4 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 5 | . . 1 4 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 54 | 1 6 29 18 Peak Tracking Total 10 | 1 2 8 10 Tactical Retreats 6 | . . 3 3 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 2 | . 1 1 . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . 2 3 . Successful 4 | . 2 2 . Failed 1 | . . 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . 1 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . . 3 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Prototype ID Bank 1 | . 1 . . Alert Level 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . . 2 . Recycle Component 1 | . . 1 . Process 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 1 | . . 1 . Recycled Matter 158 | . . 158 . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1029 | 169 321 385 154 Spaces Moved 807 | 105 172 253 277 Core 52 | 13 . . 39 Treads . | . . . . Legs 369 | 92 172 105 . Wheels . | . . . . Hover . | . . . . Flight 386 | . . 148 238 Fastest Speed 32 | 50 120 34 32 Average Speed 75 | 111 120 70 37 Slowest Speed 120 | 120 120 120 50 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 5 | . . 2 3 Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 7 31 25 17 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 25 | . . . 25 Melee . | . . . . Projectile . | . . . . AOE 25 | . . . 25 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1065 | 133 242 370 320 Wait 58 | . 25 29 4 Move 794 | 104 171 248 271 Hop 5 | . . 2 3 Pick Up 25 | 9 4 4 8 Fast Attach 12 | 3 . 5 4 Attach 16 | 4 . 4 8 Detach 5 | . . . 5 Swap 22 | 2 10 10 . Drop 31 | . 9 16 6 Fire 97 | 11 23 52 11 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 81 | -11/Scrapyard | Discovered new exit (range 8) 170 | -11/Scrapyard | Entered Materials 338 | -10/Materials | Build established: Mutant 449 | -10/Materials | Discovered new exit (range 8) 490 | -10/Materials | Identified exit to Materials 491 | -10/Materials | Entered another Materials area 491 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 643 | -9/Materials | Build established: Scavenger-Mutant 830 | -9/Materials | Core integrity fell below 50% 874 | -9/Materials | Discovered new exit (range 6) 875 | -9/Materials | Identified exit to Materials 876 | -9/Materials | Entered another Materials area 876 | -8/Materials | Evolved 2 slots: Propulsion x2 1011 | -8/Materials | Core integrity fell below 50% 1015 | -8/Materials | Core integrity fell below 20% 1030 | -8/Materials | Destroyed by C-17 Slicer with Blade Saw Last Messages --------------- 01005_ Dropped Faulty Imp. EM Shotgun. 01005_ Dropped Enh. Autogun. To regain energy, simply wait via the mouse wheel '.', or KP5. Also make sure your per-turn energy generation is a net positive, and consider deactivating power-draining parts if not. 01006_ U-05 Engineer builds a Wall. 01007_ Critical hit (Burn: +37). 01009_ Acquired 38 matter. 01009_ K-01 Serf collects debris. 01010_ Knocked back. 01013_ The unstable cave ceiling collapses. 01013_ Faulty Imp. EM Shotgun crushed. 01013_ K-01 Serf collects debris. 01013_ Acquired 23 matter. 01014_ Knocked back. 01015_ Acquired Surge Thruster. 01016_ Dropped VTOL Module. 01016_ Acquired Surge Thruster. 01017_ K-01 Serf collects debris. 01024_ Knocked back. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ????????????###########??????????????????????????? | | ????????????#=== #??????????????????????????? | | ????????????#=== #??????????????????????????? | | ????????????#=== #????????????###########???? | | ????????????# #????????????# #???# | | ????????????########+##????????##### !!! #???# | | ????? #?????????# # !!! """ #??## | | ????????????######## #??????#### # !! 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