Cogmind - Beta 14 *** ADVENTURER MODE // 2024.10.31 @ 19:39:39 Player: Solar Glass Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (54) 270 Value Destroyed (1476) 1476 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2866 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 292/300 Energy 265/265 System Corruption 7% Temperature Cool (62) Movement Walking (120) Location -9/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (3) ------ Sensor Array Signal Interpreter Light Armor Plating > --- WEAPON (3) ------- Improved EM Shotgun Beam Rifle Light Cannon (fused) > --- INVENTORY (5) ---- Sensor Array Particle Cannon Katana Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Visual Processing Unit Sensor Array Light Armor Plating > --- WEAPON ----------- Improved EM Shotgun Beam Rifle Light Cannon > --- INVENTORY -------- Light Treads Aluminum Leg Sensor Array Particle Gun Katana [Rating: 18] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Sensor Array Device Sensor Array Processor Visual Processing Unit Protection Power Shielding Weapon Light Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Slashing Weapon Katana Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 52 | 5 3 42 2 Power 4 | 1 . 3 . Engine 3 | 1 . 2 . Core 1 | . . 1 . Reactor . | . . . . Propulsion 13 | 2 . 11 . Treads 1 | . . 1 . Leg 10 | 2 . 8 . Wheel . | . . . . Hover 1 | . . 1 . Flight 1 | . . 1 . Utility 17 | . 3 12 2 Device 9 | . 2 6 1 Storage . | . . . . Processor 3 | . . 2 1 Hackware . | . . . . Protection 5 | . 1 4 . Artifact . | . . . . Weapon 18 | 2 . 16 . Energy Gun 7 | . . 7 . Energy Cannon 2 | . . 2 . Ballistic Gun 6 | 2 . 4 . Ballistic Cannon 1 | . . 1 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 2 | . . 2 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 9 | . . 9 . Power 1 | . . 1 . Propulsion 3 | . . 3 . Utility 3 | . . 3 . Weapon 2 | . . 2 . Highest Loss Streak 2 | . . 2 . To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 93 92 99 Engine 5 | . 14 3 11 Core 4 | . . 5 . Leg 18 | . 28 15 22 Hover 1 | . . 1 . Device 12 | . 15 12 10 Processor 4 | . . 3 11 Protection 13 | . 6 15 11 Energy Gun 9 | . . 8 22 Energy Cannon 5 | . . 7 . Ballistic Gun 9 | . 28 8 . Ballistic Cannon 3 | . . 2 11 Slashing Weapon 3 | . . 4 . Peak Build Rating 18 | 5 7 18 18 Average Rating 12 | 4 6 14 17 On Entrance 7 | . 5 7 18 Naked Turns . | . . . . Heaviest Build 21 | 5 7 21 20 Greatest Support 30 | 20 20 30 30 Greatest Overweight (x) 6 | . . 6 . Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 2 5 5 5 Average Carried 3 | . 3 4 4 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 1 5 5 3 Class Distribution -------------------- 33% | Mutant 26% | Scavenger-Mutant 24% | Scavenger-Skirmisher 9% | Scavenger-Tank 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 1236 | 256 26 884 70 Remotely . | . . . . Salvage Created 1812 | 31 48 1619 114 Parts 142 | 1 6 127 8 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 46 | 1 3 39 3 Melee 5 | . . 5 . Guns 24 | 1 3 18 2 Cannons 17 | . . 16 1 Classes Destroyed 9 | 1 1 6 1 Worker 1 | . . 1 . Tunneler 1 | . . . 1 Recycler 2 | . . 2 . Watcher 4 | . . 4 . Swarmer 13 | . 3 10 . Grunt 25 | 1 . 21 3 Brawler 1 | . . 1 . Duelist 1 | . . 1 . Sentry 6 | . . 6 . Best Kill Streak 6 | 1 2 6 2 Combat Bots Only 6 | 1 2 6 2 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 265 | 4 8 230 23 Missed 76 | 1 2 68 5 Damage Taken 1876 | 27 39 1636 174 Core 407 | . 5 356 46 Absorbed by Shields . | . . . . Redirected to Shielding 18 | . . 18 . Ignored by Resistances 545 | 9 12 471 53 Regen/Repaired (Parts) 121 | . . 121 . Core Remaining (%) 99 | 100 98 . . Volleys Fired 143 | 3 8 123 9 Largest 3 | 2 2 3 2 Hottest 153 | 40 40 153 91 Shots Fired 256 | 6 16 215 19 Gun 199 | 6 16 167 10 Cannon 57 | . . 48 9 Launcher . | . . . . Special . | . . . . Kinetic 145 | 6 16 114 9 Thermal 76 | . . 66 10 Explosive . | . . . . Electromagnetic 35 | . . 35 . Robot Hit Streak 18 | 6 6 18 9 Robot Miss Streak 4 | . 2 4 1 Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 186 | 6 9 159 12 Core Hits 75 | 2 4 62 7 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . . 4 . Burn 1 | . . 1 . Blast 2 | . . 2 . Corrupt 1 | . . 1 . Melee Attacks 10 | . . 10 . Impact . | . . . . Slashing 10 | . . 10 . Piercing . | . . . . Sneak Attacks 1 | . . 1 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2834 | 48 79 2461 246 Guns 1634 | 48 79 1391 116 Cannons 805 | . . 699 106 Explosions 23 | . . 23 . Melee 348 | . . 348 . Ramming 24 | . . . 24 Kinetic 1072 | 48 79 839 106 Thermal 1059 | . . 943 116 Explosive . | . . . . Electromagnetic 331 | . . 331 . Impact . | . . . . Slashing 348 | . . 348 . Piercing . | . . . . Highest Corruption 7 | . . 7 7 Average Corruption 6 | . . 6 7 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 82 | . . 70 12 Message Errors 22 | . . 19 3 Matter Fused 21 | . . 20 1 Heat Flow Errors 11 | . . 8 3 Energy Discharges 10 | . . 10 . Parts Rejected 1 | . . . 1 Parts Fused 1 | . . 1 . Data Loss (minor) 8 | . . 5 3 Data Loss (major) 4 | . . 4 . Misfires 2 | . . 1 1 Alerts 1 | . . 1 . Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 45 | . . 45 . Projectiles 1 | . . 1 . Explosions . | . . . . Melee 44 | . . 44 . Knockbacks 2 | . . 2 . Impact . | . . . . Kinetic 1 | . . 1 . Secondary 1 | . . 1 . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 2 | . . . 2 Kicked 2 | . . . 2 Crushed . | . . . . Highest Temperature 521 | 6 . 521 297 Average Temperature 151 | 6 . 157 131 Received Heat Transfer 909 | 18 . 762 129 Effects 19 | . . 19 . Shutdowns 2 | . . 2 . Interference 11 | . . 11 . Matter Decay 2 | . . 2 . Short Circuit 1 | . . 1 . Damage (minor) 1 | . . 1 . Damage (core) 2 | . . 2 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . . 2 2 Heat Transferred 2307 | . . 2011 296 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 376 | 20 107 376 56 Initial 1 | . . . 1 Average 117 | 8 77 172 37 Maximum Alert Level 1 | . . 1 . Low Security (%) 77 | 100 100 62 100 Level 1 22 | . . 37 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . . 5 . Investigation 5 | . . 5 . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 4 | . 2 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 66 | 1 8 52 5 Peak Tracking Total 6 | 1 4 6 3 Tactical Retreats 5 | . 1 3 1 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 2 | . . 2 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 17 | . 4 13 . Terminals 11 | . 3 8 . Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units 3 | . 1 2 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 56 | . 19 37 . Successful 34 | . 13 21 . Failed 22 | . 6 16 . Catastrophic 7 | . 1 6 . Database Lockouts . | . . . . Manual 14 | . 3 11 . Terminals 36 | . 15 21 . Fabricators . | . . . . Repair Stations 7 | . . 7 . Recycling Units 9 | . 4 5 . Scanalyzers 4 | . . 4 . Garrison Access . | . . . . Terminal Hacks 18 | . 9 9 . Record 1 | . 1 . . Emergency Access Points 1 | . 1 . . Repair Station Index 1 | . . 1 . Recycling Unit Index 1 | . . 1 . Alert Level 3 | . 1 2 . Dispatch Records 3 | . 2 1 . Surveillance Status 1 | . . 1 . Transport Status 1 | . 1 . . Investigation Status 2 | . 1 1 . Recall Investigation 1 | . . 1 . Hauler Manifests 1 | . 1 . . Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks 6 | . . 6 . Scan Component 3 | . . 3 . Repair 3 | . . 3 . Recycling Unit Hacks 5 | . 4 1 . Report Inventory 3 | . 2 1 . Retrieve Matter 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer 4 | . . 4 . Insert Component 2 | . . 2 . Analyze 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . . 1 . Terminals . | . . . . Fabricators . | . . . . Repair Stations 1 | . . 1 . Patch 1 | . . 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 2 9 . Full Trace Events 6 | . . 6 . Feedback Events 2 | . . 2 . Corruption 2 | . . 2 . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 2 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . 2 . Time 90 | . . 90 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . 3 . . Parts Scanalyzed 2 | . . 2 . Part Schematics Acquired 2 | . . 2 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 4142 | 781 407 2526 428 Spaces Moved 2130 | 224 312 1276 318 Core 63 | 21 . 42 . Treads . | . . . . Legs 1977 | 203 312 1144 318 Wheels . | . . . . Hover 90 | . . 90 . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 142 | 113 120 158 120 Slowest Speed 350 | 120 120 350 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 51 | 18 54 73 62 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . . 2 Spaces Dug . | . . . . Terrain Destroyed 7 | . . 7 . Melee . | . . . . Projectile . | . . . . AOE 7 | . . 7 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 2997 | 746 331 1573 347 Wait 605 | 509 1 82 13 Move 2127 | 223 311 1275 318 Hop . | . . . . Pick Up 36 | 6 6 23 1 Fast Attach 9 | . 2 6 1 Attach 15 | 5 . 10 . Detach 1 | . . 1 . Swap 28 | . 1 26 1 Drop 21 | . 2 17 2 Fire 143 | 3 8 123 9 Melee 10 | . . 10 . Ram . | . . . . Kick 2 | . . . 2 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 61 | -11/Scrapyard | Discovered new exit (range 8) 782 | -11/Scrapyard | Entered Materials 783 | -10/Materials | Build established: Mutant 996 | -10/Materials | Discovered new exit (range 7) 1059 | -10/Materials | Discovered new exit (range 13) 1189 | -10/Materials | Entered another Materials area 1189 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1935 | -9/Materials | Core integrity fell below 50% 2148 | -9/Materials | Discovered new exit (range 8) 2333 | -9/Materials | Build established: Scavenger-Mutant 3225 | -9/Materials | Core integrity fell below 20% 3323 | -9/Materials | Discovered new exit (range 18) 3652 | -9/Materials | Repaired Particle Gun 3680 | -9/Materials | Repaired Sensor Array 3715 | -9/Materials | Entered Mines 3758 | -9/Mines | Build established: Scavenger-Skirmisher 3911 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4143 | -9/Mines | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 03927_ K-01 Serf collects debris. 03987_ Kicked U-05 Engineer. 03988_ K-01 Serf collects debris. 04015_ Extracted 21 matter. 04017_ Searching scrap... 04017_ Found Signal Interpreter. 04017_ Found Lgt. Cannon. 04017_ Found Mni. Grenade Launcher. 04017_ Found 45 Matter. 04021_ Dropped Lgt. Treads. 04022_ Dropped Particle Gun. 04024_ Acquired Signal Interpreter. 04025_ I,MPKIB#7NCFE:VQ2ZM/UF 04025_ Discarded Visual Processing Unit. 04027_ Acquired 10 matter. 04043_ System corrupted: Heat flow error (+121). 04062_ System corrupted: Heat flow error (+206). 04070_ Kicked U-05 Engineer out of the way. 04081_ System corrupted: Component data lost. 04141_ G-34 Mercenary destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????x??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????####?????????###??????????? | | ??????????????????????? #????????# ##?? ??????? | | ??????????????????????? #???????# ## ?????? | | ???????????????????????# #??????# ?????? | | ???????????????????????# #?????# ????? | | ???????????????????????# #???## ?????? | | ???????????????????????# #??## ????? | | ???????#??????x????????# #??# ?????? | | ?????? #???????????????# #### ???????? | | ###### #???????????????# @ g #??????? #???? | | ##??????????????# !%[ ### ??? | | #??????????????####### ??? | | ### #??????????###??????## ??? | | #?### ????# ##??????# ### ??? | | #????### ####### #????### #??? ??? | | %#????????##### ###### #????? ???? | | ###?????????# ##?????? ????? | | ###??????## ###### #?????????## ????? | | ######## """ ##### #?????????????????? | | ## """ ######### #???????? | | """ x #???????? | | ## ### #??????????? | | #### #### ##### #??????????? | | ###??# #### #??????#??????????? | | ##????## #### ##?????????????????? | | #??????# #??????????????????? | | #??????# #??????????????????? | | % #??????# ### #??????????????????? | | %##??????## ##?# #??????????????????? | | %##????????## ##??## #??????????????????? | | ##??????????## ##????## ##?????????????????? | | ##???????????####??????## ##????????????????? | | ##?????????????????????# ##???????????????? | | ##????????????????????# ##??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Evasion (%) 55 Melee Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- Particle Gun | -9/Materials | Scanalyzed Sensor Array | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Brute Force Risk Taker Challenges ------------ None Game ------ Seed WaveBattlePendant Manual? 0 Play Time 00:57:14 Cumulative 2.2 hours Start 2024.10.31 @ 18:38:14 End 2024.10.31 @ 19:39:39 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 5 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 8% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2b966abd-5e2f-4469-93fe-3d110663d967