Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.25 @ 00:22:22 Player: Darsidian Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (141) 705 Value Destroyed (4748) 4748 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (987) 987 TOTAL SCORE: 9480 Bonus ------- High Alert Combat Kills 752 Follower Combat Kills 35 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 150/300 Energy 150/150 System Corruption 1% Temperature Cool (54) Movement Treading (240) Ox1 Location -7/Garrison Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (5) ------ Improved Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON (4) ------- Particle Gun Advanced Beam Rifle Autogun > --- INVENTORY (20) --- Light Nuclear Core Reinforced Deuterium Engine Aluminum Leg Aluminum Leg Improved Heat Sink Improved Heat Sink Large Battery (200) Medium Matter Pod (100) Improved Signal Interpreter Transport Network Coupler Weapon Cycler Transmission Jammer Relay Coupler [NC] (26) Relay Coupler [Sentry] (25) Relay Coupler [Hunter] (18) Field Recycling Unit (0) Particle Gun Autogun Remote Datajack Spear Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Cooled Pulse Rifle Heavy Ion Cannon Enhanced Autogun Gauss Rifle > --- INVENTORY -------- Nuclear Core Micro Nuclear Core Compact Wheel Medium Matter Pod Improved Signal Interpreter Seismic Detector Transport Network Coupler Weapon Cycler Improved Shield Generator Hacking Suite Hacking Suite Long-range Tractor Beam Field Recycling Unit Advanced Beam Rifle Improved Assault Rifle Gauss Rifle Flak Cannon EMP Blaster Remote Datajack Flail [Rating: 45] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Advanced Targeting Computer Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher EMP Blaster Impact Weapon Flail Slashing Weapon Mining Claw Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Slots Evolved 6 | . . . 2 . 2 2 . Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 3 | . . . . . 2 1 . Weapon 2 | . . . 1 . . 1 . Parts Attached 162 | 9 7 2 42 . 24 33 45 Power 21 | 1 1 . 3 . 5 3 8 Engine 15 | 1 1 . 3 . 4 3 3 Core 6 | . . . . . 1 . 5 Reactor . | . . . . . . . . Propulsion 44 | 4 1 1 19 . 5 1 13 Treads 8 | . . . 6 . . . 2 Leg 11 | . . . . . . . 11 Wheel 25 | 4 1 1 13 . 5 1 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 27 | 2 1 1 3 . 7 7 6 Device 9 | 1 . . . . 2 1 5 Storage 7 | 1 . 1 2 . 3 . . Processor 3 | . 1 . 1 . . 1 . Hackware . | . . . . . . . . Protection 8 | . . . . . 2 5 1 Artifact . | . . . . . . . . Weapon 70 | 2 4 . 17 . 7 22 18 Energy Gun 14 | . 2 . 3 . . 3 6 Energy Cannon 8 | . . . 2 . 2 4 . Ballistic Gun 27 | 2 . . 6 . 4 7 8 Ballistic Cannon 15 | . 2 . 5 . 1 4 3 Launcher 1 | . . . . . . 1 . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . 1 . Slashing Weapon 1 | . . . 1 . . . . Piercing Weapon 1 | . . . . . . . 1 Special Melee Weapon 2 | . . . . . . 2 . Unidentified Prototypes 7 | . . . 3 . 1 3 . Parts Lost 29 | . 1 . . . . 3 25 Power 4 | . . . . . . . 4 Propulsion 13 | . 1 . . . . 1 11 Utility 3 | . . . . . . . 3 Weapon 9 | . . . . . . 2 7 Highest Loss Streak 5 | . 1 . . . . 3 5 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 97 | . 98 100 99 100 99 99 92 Engine 7 | . 14 14 11 11 8 7 1 Core 1 | . . . . . . . 4 Treads 1 | . . . 3 . . . 2 Leg 5 | . . . . . . . 17 Wheel 18 | . 26 28 28 33 26 23 . Device 7 | . 6 . . . 17 7 10 Storage 8 | . 14 14 11 11 9 7 7 Processor 12 | . 7 14 10 11 9 15 15 Protection 1 | . . . . . . 6 2 Energy Gun 8 | . 3 28 13 . . 6 10 Energy Cannon 2 | . . . . . 8 5 . Ballistic Gun 12 | . 6 . 8 22 18 15 11 Ballistic Cannon 5 | . 18 . 10 11 . 1 5 Naked Turns . | . . . . . . . . Heaviest Build 109 | 11 17 89 95 95 109 73 73 Greatest Support 66 | 32 26 26 66 40 40 40 40 Greatest Overweight (x) 24 | . 1 3 5 2 2 2 24 Average Overweight (x) 1 | . . . . 2 1 1 1 Largest Inventory Capacity 25 | 8 8 25 25 25 25 20 20 Average Capacity 19 | 7 8 11 20 25 20 20 20 Most Carried 21 | 3 8 9 17 18 21 20 20 Average Carried 15 | 1 5 8 12 17 18 19 15 Final Capacity 25 | 8 8 25 25 25 20 20 20 Final Carried 20 | 3 8 9 17 18 19 19 20 Class Distribution -------------------- 57% | Gunner 27% | Scavenger-Gunner 11% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Gar Matter Collected 3818 | 239 253 119 840 91 427 836 1013 Remotely 123 | . . . . . . . 123 Salvage Created 5163 | 99 345 94 1437 . 608 1592 988 Parts 298 | 6 25 7 82 . 46 94 38 Haulers Intercepted 6 | . 1 . 4 . . 1 . Recyclers Shooed 4 | . 1 1 1 . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Combat Hostiles Destroyed 92 | . 6 . 25 . 13 19 29 Melee 2 | . . . . . . . 2 Guns 48 | . 1 . 13 . 9 9 16 Cannons 38 | . 5 . 12 . 4 8 9 AOE 2 | . . . . . . 2 . Classes Destroyed 14 | 2 4 . 2 . 3 3 . Worker 6 | . 1 . . . . 5 . Builder 4 | . . . . . . 4 . Tunneler 5 | 1 . 2 2 . . . . Hauler 6 | . 1 . 4 . . 1 . Recycler 13 | 1 1 1 4 . 1 5 . Mechanic 1 | . . . . . . 1 . Operator 1 | . . . . . 1 . . Watcher 13 | . 1 . 4 . 3 5 . Swarmer 24 | . . . 7 . 6 3 8 Grunt 49 | . 6 . 13 . 2 10 18 Brawler 2 | . . . . . 1 . 1 Sentry 12 | . . . 5 . 3 2 2 Hunter 3 | . . . . . 1 2 . Programmer 2 | . . . . . . 2 . Best Kill Streak 11 | 2 3 1 7 . 4 11 6 Combat Bots Only 6 | . 2 . 5 . 3 5 6 Max Kills in Single Turn 6 | 1 1 1 2 . 3 6 2 Gunslinging . | . . . . . . . . Exploded 1 | . . . . . . 1 . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Gar Hostile Shots Fired 629 | . 40 . 81 . 33 153 322 Missed 176 | . 12 . 16 . 9 52 87 Damage Taken 5807 | . 339 . 789 . 237 1285 3157 Core 1035 | . 89 . 210 . 30 169 537 Absorbed by Shields 191 | . . . . . 91 14 86 Regen/Repaired (Parts) 130 | . . . 99 . 31 . . Core Remaining (%) 76 | 100 . 64 . 47 94 . . Volleys Fired 298 | 3 34 9 71 . 31 71 79 Largest 4 | 2 2 2 3 . 3 4 4 Hottest 198 | 40 100 100 156 . 113 178 198 Shots Fired 879 | 6 68 18 205 . 93 239 250 Gun 580 | 6 12 18 133 . 62 158 191 Cannon 294 | . 56 . 72 . 31 76 59 Launcher 5 | . . . . . . 5 . Special . | . . . . . . . . Kinetic 534 | 6 62 . 118 . 62 142 144 Thermal 340 | . 6 18 87 . 31 92 106 Explosive . | . . . . . . . . Electromagnetic 5 | . . . . . . 5 . Robot Hit Streak 24 | 3 4 5 9 . 12 11 24 Robot Miss Streak 8 | 1 8 2 5 . 3 6 7 Penetration Max 1 | . . . . . . 1 1 Secondary Targets 1 | . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . 1 . Shots Hit Robots 506 | 3 25 10 121 . 61 130 156 Core Hits 239 | 2 15 4 51 . 26 61 80 Critical Kills 1 | 1 . . . . . . . Critical Parts Destroyed 2 | . . . . . . 1 1 Critical Strikes 27 | 1 1 1 9 . . 5 10 Burn 18 | . 1 1 6 . . 3 7 Destroy 3 | 1 . . . . . 1 1 Blast 5 | . . . 3 . . 1 1 Impale 1 | . . . . . . . 1 Melee Attacks 19 | . . . 3 . . 8 8 Impact 4 | . . . . . . 4 . Slashing 3 | . . . 3 . . . . Piercing 8 | . . . . . . . 8 Sneak Attacks 4 | . . . . . . 4 . Combat Hostiles 4 | . . . . . . 4 . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10601 | 28 417 123 2227 . 1270 3400 3136 Guns 5867 | 28 78 123 1327 . 703 1589 2019 Cannons 3602 | . 339 . 752 . 567 930 1014 Explosions 1029 | . . . 148 . . 881 . Melee 103 | . . . . . . . 103 Ramming . | . . . . . . . . Kinetic 5401 | 28 369 . 1148 . 703 1242 1911 Thermal 4634 | . 48 123 1079 . 567 1695 1122 Explosive 357 | . . . . . . 357 . Electromagnetic 106 | . . . . . . 106 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 103 | . . . . . . . 103 Highest Corruption 1 | . . . . . . 1 1 Average Corruption 1 | . . . . . . 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 17 | . . . . . . 4 13 Message Errors 2 | . . . . . . 1 1 Matter Fused 3 | . . . . . . 1 2 Heat Flow Errors 3 | . . . . . . 1 2 Energy Discharges 3 | . . . . . . . 3 Parts Rejected 1 | . . . . . . . 1 Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . 2 Misfires 1 | . . . . . . . 1 Alerts 1 | . . . . . . 1 . Overload Shots 2 | . . . . . . 2 . Overflow Damage 183 | . . . 84 . 10 86 3 Projectiles 73 | . . . . . 10 60 3 Explosions 110 | . . . 84 . . 26 . Melee . | . . . . . . . . Knockbacks 38 | . 5 . 7 . . 2 24 Impact . | . . . . . . . . Kinetic 36 | . 5 . 6 . . 2 23 Secondary 2 | . . . 1 . . . 1 Self-Inflicted Damage 371 | . . . . . . 247 124 Shots 5 | . . . . . . 4 1 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 468 | . 135 156 388 . 120 245 468 Average Temperature 88 | . 54 63 112 . 39 42 120 Received Heat Transfer 2095 | . 186 . 306 . 73 338 1192 Effects 9 | . . . 6 . . . 3 Shutdowns 2 | . . . . . . . 2 Energy Bleed 1 | . . . 1 . . . . Interference 5 | . . . 5 . . . . Damage (minor) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 2 | . . . . . . . 2 Combat Hostiles 2 | . . . . . . . 2 Parts Melted 8 | . . . 1 . 2 4 1 Heat Transferred 9416 | . 222 444 2727 . 777 2620 2626 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . . . 2 . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Peak Influence 1404 | 10 215 98 731 241 456 780 1404 Initial 534 | . 6 83 37 241 93 49 534 Average 480 | 3 108 90 256 241 254 323 1044 Maximum Alert Level 4 | . 1 . 3 1 2 3 4 Low Security (%) 28 | 100 91 100 48 . 21 19 . Level 1 31 | . 8 . 25 100 72 59 . Level 2 12 | . . . 18 . 6 16 12 Level 3 13 | . . . 7 . . 4 38 Level 4 14 | . . . . . . . 49 Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 14 | . 2 . 2 . 1 9 . Investigation 4 | . 1 . . . 1 2 . Extermination 2 | . . . . . . 2 . Reinforcement 6 | . 1 . 2 . . 3 . Assault . | . . . . . . . . Garrison 2 | . . . . . . 2 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced 1 | . . . . . . 1 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Distress Signals 9 | . . . 4 . 1 4 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 131 | . 13 . 34 . 17 33 34 Peak Tracking Total 10 | . 5 . 6 . 4 5 10 Tactical Retreats 10 | . . . 3 . . 3 4 Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Traps Triggered 10 | . 1 . . . 1 1 7 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Gar Machines Disabled 23 | . . . 3 . 1 15 4 Max in Single Turn 5 | . . . 2 . 1 5 2 Garrison Relay 2 | . . . . . . . 2 Phase Generator 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Machines Accessed 20 | . 1 . 6 . 8 4 1 Terminals 11 | . . . 3 . 6 1 1 Fabricators 2 | . . . . . . 2 . Repair Stations 2 | . . . 1 . 1 . . Recycling Units 3 | . 1 . 1 . 1 . . Scanalyzers 1 | . . . 1 . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 50 | . 2 . 17 . 20 9 2 Successful 28 | . 1 . 13 . 11 3 . Failed 22 | . 1 . 4 . 9 6 2 Catastrophic 2 | . . . . . 1 1 . Database Lockouts . | . . . . . . . . Manual 18 | . . . 4 . 8 4 2 Terminals 28 | . . . 8 . 16 2 2 Fabricators 5 | . . . . . . 5 . Repair Stations 7 | . . . 5 . 2 . . Recycling Units 5 | . 2 . 1 . 2 . . Scanalyzers 3 | . . . 3 . . . . Garrison Access 2 | . . . . . . 2 . Terminal Hacks 6 | . . . 2 . 4 . . Robot Analysis 1 | . . . . . 1 . . Emergency Access Points 1 | . . . . . 1 . . Terminal Index 1 | . . . 1 . . . . Unreport Threat 1 | . . . . . 1 . . Zone Layout 2 | . . . 1 . 1 . . Fabricator Hacks 1 | . . . . . . 1 . Network Status 1 | . . . . . . 1 . Repair Station Hacks 6 | . . . 4 . 2 . . Scan Component 3 | . . . 2 . 1 . . Repair 3 | . . . 2 . 1 . . Recycling Unit Hacks 2 | . 1 . 1 . . . . Report Inventory 2 | . 1 . 1 . . . . Scanalyzer 3 | . . . 3 . . . . Insert Component 1 | . . . 1 . . . . Analyze 2 | . . . 2 . . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks 9 | . . . 3 . 5 1 . Terminals 8 | . . . 3 . 5 . . Botnet 8 | . . . 3 . 5 . . Fabricators 1 | . . . . . . 1 . Report 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . Used 1 | . . . . . 1 . . Hacking Detections 15 | . 1 . 4 . 6 3 1 Full Trace Events 2 | . . . . . 1 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . . . 2 . 1 . . Time 96 | . . . 64 . 32 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 8 | . . . . . . . 8 Machine Destruction 8 | . . . . . . . 8 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 2 | . . . . . . 2 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Gar Total Allies 2 | . . . . . . 2 . Largest Group 2 | . . . . . . 2 . Highest-Rated Group 28 | . . . . . . 28 . Highest-Rated Ally 16 | . . . . . . 16 . Total Orders . | . . . . . . . . Ally Attacks 26 | . . . . . . 26 . Total Damage 256 | . . . . . . 256 . Kills 2 | . . . . . . 2 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Robot Analysis Total 1 | . . . . . 1 . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Gar Turns Passed 5533 | 59 246 225 1313 128 935 1022 1605 Spaces Moved 2983 | 42 138 199 646 103 683 651 521 Core 9 | 7 . . . . . . 2 Treads 109 | . . . 28 . . . 81 Legs 415 | . . . . . . . 415 Wheels 2450 | 35 138 199 618 103 683 651 23 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 90 93 123 105 105 108 Average Speed 128 | 83 90 97 110 123 107 106 235 Slowest Speed 1250 | 100 95 135 465 123 123 120 1250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 30 | 4 27 36 38 24 47 16 49 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 3 | . . 1 . 2 . . . Spaces Dug 6 | . . . 3 . . 3 . Terrain Destroyed 247 | . . . 48 . 9 111 79 Melee 6 | . . . 3 . . 3 . Projectile 22 | . . . 3 . 9 9 1 AOE 218 | . . . 42 . . 98 78 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Total 4014 | 56 191 214 1087 105 825 818 718 Wait 362 | . 5 2 259 . 56 22 18 Move 2977 | 41 137 198 645 102 682 651 521 Hop . | . . . . . . . . Pick Up 74 | 3 5 1 28 2 13 14 8 Fast Attach 53 | 7 2 . 16 . 7 4 17 Attach 25 | . 1 . 4 . 2 3 15 Detach 10 | . 1 . 3 . 1 1 4 Swap 84 | 2 4 2 22 . 15 26 13 Drop 82 | . 2 2 36 1 18 18 5 Fire 298 | 3 34 9 71 . 31 71 79 Melee 19 | . . . 3 . . 8 8 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 30 | . . . . . . . 30 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -7/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 213 | -10/Materials | Discovered new exit (range 9) 306 | -10/Materials | Entered Mines 317 | -10/Mines | Build established: Mutant 516 | -10/Mines | Discovered new exit (range 9) 531 | -10/Mines | Entered Materials 531 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1437 | -9/Materials | Build established: Gunner 1576 | -9/Materials | Core integrity fell below 50% 1719 | -9/Materials | Discovered new exit (range 16) 1780 | -9/Materials | Repaired Arm. Wheel 1813 | -9/Materials | Repaired Arm. Wheel 1844 | -9/Materials | Entered Mines 1870 | -9/Mines | Met a Derelict bent on vengeance 1960 | -9/Mines | Discovered new exit (range 6) 1972 | -9/Mines | Entered Materials 1972 | -8/Materials | Evolved 2 slots: Utility x2 2713 | -8/Materials | Discovered new exit (range 14) 2790 | -8/Materials | Repaired Arm. Wheel 2907 | -8/Materials | Entered Factory 2907 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3757 | -7/Factory | Garrison activated, responded to threat 3867 | -7/Factory | Garrison activated, responded to threat 3926 | -7/Factory | Lost 3 parts (1n2w) 3929 | -7/Factory | Identified exit to Garrison 3929 | -7/Factory | Entered Garrison 4020 | -7/Garrison | Lost 5 parts (1p3n1u) 4094 | -7/Garrison | Triggered checkpoint 4122 | -7/Garrison | Garrison Relay disabled 4341 | -7/Garrison | Triggered checkpoint 4369 | -7/Garrison | Core integrity fell below 50% 4394 | -7/Garrison | Lost 5 parts (1p2n2w) 4399 | -7/Garrison | Build established: Scavenger-Gunner 4710 | -7/Garrison | Triggered checkpoint 4736 | -7/Garrison | Garrison Relay disabled 4863 | -7/Garrison | Discovered new exit (range 12) 4997 | -7/Garrison | Triggered checkpoint 5065 | -7/Garrison | Lost 4 parts (1p3w) 5097 | -7/Garrison | Core integrity fell below 20% 5121 | -7/Garrison | Lost 4 parts (3n1u) 5327 | -7/Garrison | Phase Generator disabled 5394 | -7/Garrison | Triggered checkpoint 5524 | -7/Garrison | Triggered checkpoint 5534 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05202_ System corrupted: Energy discharge (-43). 05277_ Aluminum Leg destroyed. 05286_ Imp. Deuterium Engine melted. 05286_ Y-54 Guardian destroyed. 05303_ Acquired Lgt. Treads. 05309_ Acquired 65 matter. 05327_ Phase Generator explodes. 05327_ Machine disabled. 05329_ The unstable cave ceiling collapses. 05362_ System corrupted: Heat flow error (+202). 05394_ Beams of light sweep through the air. An alarm sounds. 05395_ Lgt. Nuclear Core destroyed. 05403_ G-47 Trooper destroyed. 05413_ Acquired 40 matter. 05418_ Acquired Aluminum Leg. 05422_ Acquired 51 matter. 05453_ Acquired Lgt. Nuclear Core. 05524_ Beams of light sweep through the air. An alarm sounds. 05528_ Aluminum Leg destroyed. 05531_ Autogun destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????? ^ = = ### | | ???????????????????????? = | | ???????????????????????? ^^ = | | ???????????????????????????###### ## ## =### | | ??????????????????????????????### ## ## ### | | ??????????????????????????????# # | | ??????????????????????????????# # | | ??????????????????????????????# # | | ??????????????????????????????# # | | ??????????????????????????????### ## ## ### | | ???????????????????############## ## ## ### | | ?????????????????? ! | | ?????????????????? | | ???????????????????????# ####### | | ???????????????????????# #?????# ## ## "#### | | ???????????????????????# #?????# ## ## #??? | | ???????????????????????# ####### ######## #??? | | ???????????????????????# #??????# #??? | | ???????????????????????# ####### #??????# #??? | | ???????????????????????# #?????# ^#??????# #??? | | ???????????????????????# #?????# #??????# #### | | ???????################# ####### #??????# | | ??? #??????# | | ??? #??????####### | | ??? #????????????# | | ?????#### ####### ##### @####### ###????????????# | | ????????????????# ?????# s#?????# #??????????????# | | ????????????????"??????# ????# #??????????????# | | ?????????????????????? s ?? ??????????####?# | | ?????????????????????### s ###?##????????### # ## | | ???????????????????????# ###????????????## # | | ???????????????????????# #?????????????## # # | | ???????????????????????# #?????????????# | | ???????????????????????# #?????????????# | | ???????????????????????# #?????????????# | | ???????????????????????# ????????????## | | ???????????????????????# #????????????# # | | ???????????????????????# #????????????## | | ???????????????????????# #?????????????# # | | ???????????????????????# #?????????????# | | ???????????????????????# #?????????????## | | ???????????????????????# ???????????????# | | ???????????????????????? ???????????????## | | ???????????????????????? ????????????????##### ## | | ???????????????????????? ????????????????????##?# | | ???????????????????????? ???????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 44 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- Com. Wheel | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpectralScanStripper Manual? 0 Play Time 02:06:49 Cumulative 111.8 hours Start 2024.03.24 @ 21:55:58 End 2024.03.25 @ 00:22:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 43 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 835872e4-ddb5-4896-8c22-f88de27bca06