Cogmind - Beta 14 *** ADVENTURER MODE // 2025.02.03 @ 04:00:31 Player: HourglassLad Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (59) 295 Value Destroyed (2071) 2071 Prototype IDs (33) 660 Alien Tech Used (2) 400 Bonus (546) 546 TOTAL SCORE: 9172 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 235 Met Zhirov 300 Cogmind --------- Core Integrity 0/1150 Matter 248/300 Energy 51/100 System Corruption 18% Temperature Cool (12) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine Improved Proton Missile Launcher Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Neutrino Core > --- PROPULSION ------- Improved Hover Unit Improved Gravmag System Improved Gravmag System Improved Gravmag System Improved Gravmag System Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster > --- UTILITY ---------- Advanced Energy Well Improved Sensor Array Improved Transmission Jammer Experimental Propulsion Shielding Focal Shield Advanced System Shield > --- WEAPON ----------- Improved KE Penetrator Improved Remote Datajack > --- INVENTORY -------- Light Deuterium Engine Disruptor Cannon Compact Ion Cannon Improved Proton Missile Launcher [Rating: 95] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Neutrino Core Reactor Fusion Reactor Propulsion Improved Gravmag System Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Gravmag System Flight Unit Cooled Nuclear Pulse Thruster Utility Large Storage Unit Device Focal Shield Storage Large Storage Unit Processor Machine Analyzer Hackware Advanced System Shield Protection Improved Propulsion Shielding Weapon Heavy Pick Energy Gun Particle Gun Energy Cannon Compact Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Hammer Slashing Weapon Mining Claw Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . 2 2 2 2 2 . . . . 2 Power 1 | . . . . . . 1 . . . . . Propulsion 6 | . . 2 . 1 1 1 . . . . 1 Utility 5 | . . . 2 1 1 . . . . . 1 Weapon . | . . . . . . . . . . . . Parts Attached 149 | 7 2 21 4 22 44 17 2 . 8 5 17 Power 14 | 1 . 2 1 2 3 2 . . 2 . 1 Engine 7 | 1 . 2 1 . 2 1 . . . . . Core 6 | . . . . 2 1 1 . . 1 . 1 Reactor 1 | . . . . . . . . . 1 . . Propulsion 53 | 2 . 10 . 7 18 6 1 . . 1 8 Treads 8 | . . . . 1 7 . . . . . . Leg 22 | 2 . 9 . 3 8 . . . . . . Wheel 5 | . . 1 . 2 1 . . . . . 1 Hover 11 | . . . . 1 . 5 . . . . 5 Flight 7 | . . . . . 2 1 1 . . 1 2 Utility 44 | 1 1 1 3 7 12 7 1 . 6 . 5 Device 24 | . . . 1 2 8 6 1 . 3 . 3 Storage 4 | 1 . 1 . 1 . . . . 1 . . Processor 5 | . 1 . . 3 1 . . . . . . Hackware 3 | . . . . . . . . . 1 . 2 Protection 8 | . . . 2 1 3 1 . . 1 . . Artifact . | . . . . . . . . . . . . Weapon 38 | 3 1 8 . 6 11 2 . . . 4 3 Energy Gun 10 | 1 . 4 . 4 1 . . . . . . Energy Cannon 6 | . . . . 1 3 . . . . 2 . Ballistic Gun 10 | 2 . 2 . . 3 . . . . 1 2 Ballistic Cannon 3 | . . 1 . 1 1 . . . . . . Launcher 1 | . . . . . 1 . . . . . . Special Weapon 1 | . . . . . . 1 . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . Slashing Weapon 1 | . 1 . . . . . . . . . . Piercing Weapon 5 | . . . . . 2 1 . . . 1 1 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 12 | . . 1 . . 1 3 . . 6 1 . Corrupted Parts 1 | . . . . . 1 . . . . . . System Corruption 3 | . . . . . 3 . . . . . . Parts Lost 71 | . . 5 6 7 30 . . . . 2 21 Power 7 | . . 1 . 1 2 . . . . . 3 Propulsion 33 | . . 4 4 1 14 . . . . 1 9 Utility 24 | . . . 1 5 11 . . . . 1 6 Weapon 7 | . . . 1 . 3 . . . . . 3 Highest Loss Streak 16 | . . 3 6 4 8 . . . . 1 16 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 86 | . 93 95 94 80 85 74 99 100 99 95 41 Engine 4 | . 14 10 7 1 1 3 5 5 5 5 1 Core 3 | . . . . 5 4 3 5 5 4 5 2 Treads 2 | . . . . 5 6 . . . . . . Leg 14 | . 28 40 33 12 15 . . . . . . Wheel 3 | . . . . 11 6 . . . . . . Hover 7 | . . . . 1 . 22 29 29 29 27 10 Flight 3 | . . . . . 1 4 10 11 11 11 6 Device 10 | . . . 8 4 10 19 23 23 20 17 8 Storage 6 | . 14 11 9 7 5 . . . 1 5 2 Processor 8 | . 7 11 9 8 13 5 5 5 4 . . Protection 3 | . . . 9 2 4 3 5 5 5 2 . Energy Gun 2 | . . 6 . 6 2 . . . . . . Energy Cannon 2 | . . . . 1 3 3 . . . 4 1 Ballistic Gun 3 | . 26 8 . . 2 . . . . . 2 Ballistic Cannon 1 | . . 3 8 5 . . . . . . . Piercing Weapon 1 | . . . . . 1 1 5 5 5 2 . Peak Build Rating 95 | 6 7 15 16 30 55 81 85 85 93 95 89 Average Rating 41 | 4 6 11 14 25 41 65 84 85 86 89 44 On Entrance 42 | . 6 7 11 9 26 19 80 85 85 93 83 Naked Turns 3 | . . . . . . . . . . . 3 Heaviest Build 57 | 13 13 34 35 57 49 31 32 32 34 36 39 Greatest Support 88 | 20 20 40 40 28 88 47 47 47 47 47 40 Greatest Overweight (x) 12 | 4 . 1 9 3 12 2 . . . . 2 Average Overweight (x) . | 1 . . . 1 1 . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 5 5 5 5 5 5 Average Capacity 11 | 7 8 14 15 15 14 5 5 5 5 5 5 Most Carried 15 | 2 6 15 15 15 15 5 5 5 5 5 5 Average Carried 10 | 1 4 11 13 14 14 4 5 5 5 4 3 Final Capacity 15 | 8 8 15 15 15 5 5 5 5 5 5 5 Final Carried 15 | 2 6 15 15 15 5 5 5 5 5 5 3 Class Distribution -------------------- 50% | Scavenger-Mutant 37% | Mutant 12% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Matter Collected 1890 | 245 57 271 17 378 473 26 206 . . 84 133 Remotely 232 | . . . . . 10 26 196 . . . . Salvage Created 2301 | . 137 511 5 288 1106 26 69 . . 26 133 Parts 112 | . 7 35 3 9 45 4 . . . 2 7 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 2 | . . 1 . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . 1 . . 1 . Prevented 1 | . . . . . . . . . . 1 . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 48 | . 3 14 2 7 17 . 1 . . 1 3 Melee 5 | . . 2 . . 2 . 1 . . . . Guns 25 | . 3 11 . 2 6 . . . . . 3 Cannons 14 | . . . 2 5 6 . . . . 1 . AOE 3 | . . . . . 3 . . . . . . Classes Destroyed 11 | . 1 5 . 2 3 . . . . . . Worker 4 | . . 1 . . 3 . . . . . . Recycler 1 | . . . . . 1 . . . . . . Mechanic 1 | . . . . 1 . . . . . . . Watcher 5 | . . 2 . . 2 1 . . . . . Swarmer 13 | . . 6 2 . 3 . . . . 1 1 Grunt 19 | . 3 3 . 4 8 . 1 . . . . Brawler 3 | . . 2 . 1 . . . . . . . Duelist 2 | . . . . . 2 . . . . . . Sentry 5 | . . 3 . 1 1 . . . . . . Hunter 3 | . . . . 1 2 . . . . . . Programmer 3 | . . . . . 1 . . . . . 2 Best Kill Streak 4 | . 2 4 2 3 3 1 1 . . 1 2 Combat Bots Only 3 | . 2 3 2 3 3 . 1 . . 1 2 Max Kills in Single Turn 3 | . 1 1 1 1 3 1 1 . . 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . . . 3 . . . . . . Melee 1 | . . 1 . . 1 . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Hostile Shots Fired 1367 | . 18 173 47 118 576 . 18 42 . 55 320 Missed 495 | . 4 48 10 42 188 . 9 22 . 27 145 Damage Taken 9376 | . 114 1059 381 738 3924 . 100 195 . 467 2398 Core 2158 | . 41 166 58 126 432 . 18 87 . 72 1158 Absorbed by Shields 279 | . . . . . 279 . . . . . . Redirected to Shielding 300 | . . . . . 101 . 9 22 . 168 . Ignored by Resistances 3125 | . 37 318 117 223 1340 . 65 115 . 176 734 Core Remaining (%) 76 | 100 83 58 89 82 49 . . . . 75 . Volleys Fired 177 | . 11 41 6 31 62 3 . . 7 4 12 Largest 2 | . 2 2 1 2 2 1 . . 1 1 2 Hottest 170 | . 40 85 39 137 170 7 . . 7 90 116 Shots Fired 270 | . 22 73 6 57 82 3 . . 7 4 16 Gun 185 | . 22 73 . 24 53 . . . . . 13 Cannon 73 | . . . 6 33 28 . . . . 3 3 Launcher 1 | . . . . . 1 . . . . . . Special 11 | . . . . . . 3 . . 7 1 . Kinetic 135 | . 22 47 6 30 17 . . . . . 13 Thermal 109 | . . 26 . 27 55 . . . . 1 . Explosive 1 | . . . . . 1 . . . . . . Electromagnetic 14 | . . . . . 9 . . . . 2 3 Robot Hit Streak 36 | . 18 30 17 36 25 2 . . 6 6 9 Robot Miss Streak 2 | . 2 2 . 1 1 1 . . 1 . 1 Penetration Max 1 | . . . . . 1 . . . . . 1 Secondary Targets 4 | . . 3 . . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . . . Shots Hit Robots 247 | . 18 69 6 45 80 3 1 1 6 4 14 Core Hits 112 | . 6 28 2 17 49 1 1 . . 1 7 Critical Kills 4 | . . 2 . . 1 . . . . . 1 Critical Parts Destroyed 1 | . . . . . . . . . . . 1 Critical Strikes 11 | . . 4 . 1 3 1 . . . . 2 Burn 4 | . . 2 . 1 1 . . . . . . Destroy 3 | . . . . . 1 . . . . . 2 Smash 2 | . . 2 . . . . . . . . . Impale 2 | . . . . . 1 1 . . . . . Melee Attacks 63 | . 2 14 5 . 22 1 2 4 . 7 6 Impact 19 | . . 14 5 . . . . . . . . Slashing 2 | . 2 . . . . . . . . . . Piercing 42 | . . . . . 22 1 2 4 . 7 6 Sneak Attacks 2 | . . 1 . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 4750 | . 144 994 142 873 1917 34 46 41 . 57 502 Guns 2303 | . 144 678 . 319 772 . . . . . 390 Cannons 1416 | . . . 142 554 633 . . . . 57 30 Explosions 214 | . . . . . 214 . . . . . . Melee 678 | . . 316 . . 241 34 46 41 . . . Ramming 139 | . . . . . 57 . . . . . 82 Kinetic 1803 | . 144 303 142 534 290 . . . . . 390 Thermal 1755 | . . 375 . 339 1013 . . . . 28 . Explosive 214 | . . . . . 214 . . . . . . Electromagnetic 161 | . . . . . 102 . . . . 29 30 Impact 316 | . . 316 . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 362 | . . . . . 241 34 46 41 . . . Highest Corruption 18 | . . 3 . 8 9 . . . . . 18 Average Corruption 6 | . . 3 . 7 6 . . . . . 16 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 72 | . . 12 . 22 27 . . . . . 11 Message Errors 19 | . . 2 . 4 11 . . . . . 2 Matter Fused 16 | . . 4 . 7 5 . . . . . . Heat Flow Errors 12 | . . 1 . 4 4 . . . . . 3 Energy Discharges 6 | . . 2 . . 3 . . . . . 1 Data Loss (minor) 6 | . . . . 2 2 . . . . . 2 Data Loss (major) 3 | . . 1 . 1 1 . . . . . . Misfires 6 | . . 1 . 3 1 . . . . . 1 Misdirections 2 | . . . . . . . . . . . 2 Weapon Failures 2 | . . 1 . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 121 | . . 51 2 23 30 . . . . 15 . Projectiles 70 | . . . 2 23 30 . . . . 15 . Explosions . | . . . . . . . . . . . . Melee 51 | . . 51 . . . . . . . . . Knockbacks 7 | . . 1 4 2 . . . . . . . Impact 1 | . . 1 . . . . . . . . . Kinetic 6 | . . . 4 2 . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 40 | . . . . . 3 . . . . . 37 Shots . | . . . . . . . . . . . . Rammed 22 | . . . . . 6 . . . . . 16 Targets Rammed 23 | . . . . . 7 . . . . . 16 Kicked . | . . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . . Highest Temperature 579 | . 12 353 6 231 579 . . . . 12 83 Average Temperature 99 | . 6 119 6 71 113 . . . . 9 52 Received Heat Transfer 2063 | . 84 315 243 300 1031 . 9 27 . 18 36 Effects 10 | . . 2 . 1 7 . . . . . . Shutdowns 3 | . . 1 . . 2 . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . Interference 4 | . . . . . 4 . . . . . . Matter Decay 1 | . . 1 . . . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . . . Impact Corruptions 4 | . . 4 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 10 | . . 4 . . 5 . . . . . 1 Heat Transferred 3854 | . . 1036 . 790 1991 . . . . 37 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Peak Influence 442 | . 91 442 255 263 216 67 . . . . 224 Initial 144 | . . 32 144 76 84 45 . . . . 102 Average 126 | . 57 233 186 161 93 51 . . . . 133 Maximum Alert Level 2 | . . 2 1 1 1 . . . . . 1 Low Security (%) 79 | 100 100 31 68 59 97 100 . . . . 88 Level 1 19 | . . 59 31 40 2 . . . . . 11 Level 2 1 | . . 8 . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 22 | . 3 2 6 3 2 . . . . . 6 Investigation 10 | . 3 1 2 1 . . . . . . 3 Extermination 3 | . . . . . 2 . . . . . 1 Reinforcement 6 | . . 1 1 2 . . . . . . 2 Assault . | . . . . . . . . . . . . Garrison 3 | . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Distress Signals 6 | . 1 4 . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 169 | . 4 31 8 13 50 1 11 10 . 13 28 Peak Tracking Total 11 | . 3 9 4 5 6 1 7 6 . 7 11 Tactical Retreats 41 | . 1 4 1 2 14 . 5 5 . 5 4 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Traps Triggered 6 | . 1 . . 1 3 . . . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Machines Disabled 3 | . . . 1 2 . . . . . . . Max in Single Turn 1 | . . . 1 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Machines Accessed 30 | . 4 3 2 4 5 1 . . 8 . 3 Terminals 18 | . 4 3 2 3 4 . . . . . 2 Fabricators 2 | . . . . 1 . . . . . . 1 Repair Stations 1 | . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 129 | . 18 7 6 15 24 2 . . 47 . 10 Successful 87 | . 9 2 3 7 18 . . . 47 . 1 Failed 42 | . 9 5 3 8 6 2 . . . . 9 Catastrophic 9 | . 3 2 1 1 . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . Manual 20 | . 8 4 3 3 2 . . . . . . Terminals 61 | . 18 7 6 12 12 . . . . . 6 Fabricators 7 | . . . . 3 . . . . . . 4 Repair Stations 2 | . . . . . . 2 . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 12 | . . . . . 12 . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 72 | . 9 2 3 5 6 . . . 47 . . Record 37 | . . . . 1 1 . . . 35 . . Part Schematic 4 | . . . . . . . . . 4 . . Robot Analysis 6 | . 2 . . . . . . . 4 . . Prototype ID Bank 5 | . . . . 1 . . . . 4 . . Open Door 1 | . . . . . 1 . . . . . . Level Access Points 2 | . 1 1 . . . . . . . . . Branch Access Points 2 | . . . . 1 1 . . . . . . Emergency Access Points 2 | . . 1 1 . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . Locate Traps 4 | . 1 . 1 1 1 . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Zone Layout 3 | . 1 . . 1 1 . . . . . . Fabricator Hacks 3 | . . . . 2 . . . . . . 1 Network Status 1 | . . . . 1 . . . . . . . Load Schematic 1 | . . . . . . . . . . . 1 Build 1 | . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 12 | . . . . . 12 . . . . . . Insert Component 5 | . . . . . 5 . . . . . . Analyze 7 | . . . . . 7 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 21 | . 4 3 2 4 4 1 . . . . 3 Full Trace Events 11 | . 3 2 2 1 . . . . . . 3 Feedback Events 1 | . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built 3 | . . . . 3 . . . . . . . Authchips . | . . . . . . . . . . . . Time 134 | . . . . 134 . . . . . . . Total Robot Build Rating 12 | . . . . 12 . . . . . . . Part Schematics Acquired 9 | . . . . . 5 . . . 4 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . 5 . . . . . . Part Schematics Acquired 5 | . . . . . 5 . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 6 | . . . . . . 2 . . 3 1 . Non-combat 2 | . . . . . . 2 . . . . . Combat 4 | . . . . . . . . . 3 1 . Robot Hacks Applied 7 | . . . . . . 2 . . 4 1 . parse_system 6 | . . . . . . 1 . . 4 1 . find_fabricator 1 | . . . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Total Allies 3 | . . . . 3 . . . . . . . Largest Group 3 | . . . . 3 2 . . . . . . Highest-Rated Group 90 | . . . . 90 60 . . . . . . Highest-Rated Ally 30 | . . . . 30 30 . . . . . . Total Orders 5 | . . . . . 1 . 2 2 . . . EXPLORE 5 | . . . . . 1 . 2 2 . . . Ally Attacks 18 | . . . . 5 13 . . . . . . Total Damage 553 | . . . . 174 379 . . . . . . Kills 7 | . . . . 3 4 . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Robot Analysis Total 6 | . 2 . . . . . . . 4 . . Derelict Logs Recovered 4 | . . . . . . . 1 2 . 1 . Drone Launches 17 | . . . . . 2 . 5 8 . . 2 Drone Recoveries 10 | . . . . . . . 4 6 . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Turns Passed 5070 | 82 322 559 253 747 1593 210 235 244 131 397 297 Spaces Moved 4479 | 47 227 286 155 412 829 327 425 458 222 669 422 Core 85 | 19 . . 4 . 23 10 . . . . 29 Treads 184 | . . . . . 184 . . . . . . Legs 794 | 28 227 286 151 3 99 . . . . . . Wheels 944 | . . . . 409 523 . . . . . 12 Hover 2298 | . . . . . . 307 425 458 222 669 217 Flight 174 | . . . . . . 10 . . . . 164 Fastest Speed 35 | 50 120 120 120 110 100 35 44 44 44 44 35 Average Speed 83 | 148 120 122 133 117 147 50 44 44 44 44 47 Slowest Speed 650 | 250 120 190 500 260 650 175 44 44 44 48 150 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . 3 Cave-ins Triggered 3 | . . . . . 1 . . . . 1 1 Teleports 1 | . . . . . . . . . 1 . . Exploration Rate (%) 36 | 4 48 31 14 11 30 8 64 75 62 78 15 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 4 | . . . . . . . 1 . 3 . . Known Exits Taken 4 | . 1 1 1 1 . . . . . . . Unknown Exits Taken 7 | 1 . . . . 1 1 1 1 1 1 . Scrap Searched 4 | . . . . . . . 2 1 . 1 . Spaces Dug 35 | . 1 4 3 . 13 . 1 3 . 6 4 Terrain Destroyed 48 | . 1 4 3 . 23 . 1 3 . 6 7 Melee 35 | . 1 4 3 . 13 . 1 3 . 6 4 Projectile 4 | . . . . . 1 . . . . . 3 AOE 9 | . . . . . 9 . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Total 5380 | 55 254 403 190 618 1066 361 468 491 248 746 480 Wait 368 | . 9 18 15 131 58 6 37 30 . 56 8 Move 4462 | 46 226 285 154 411 828 326 424 457 221 668 416 Hop 3 | . . . . . . . . . . . 3 Pick Up 44 | 2 4 13 4 5 12 3 1 . . . . Fast Attach 76 | 6 1 4 . 13 19 13 2 . 3 1 14 Attach 23 | . . 5 3 4 10 . . . . . 1 Detach 4 | . . 2 . 1 . . . . . 1 . Swap 52 | 1 1 12 1 5 15 4 . . 7 4 2 Drop 48 | . . 9 2 9 17 5 2 . 1 1 2 Fire 177 | . 11 41 6 31 62 3 . . 7 4 12 Melee 63 | . 2 14 5 . 22 1 2 4 . 7 6 Ram 17 | . . . . . 1 . . . . . 16 Kick . | . . . . . . . . . . . . Crush 6 | . . . . . 6 . . . . . . Escape Stasis 24 | . . . . 8 16 . . . . . . Rewire 13 | . . . . . . . . . 9 4 . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -7/Factory (discovered 4 exits: *Fac / Sto / Low x2) -6/Factory (discovered 5 exits: *Fac / *Low x2 / *Ext x2) -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 1 exit: Upp) History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 14) 83 | -11/Scrapyard | Entered Materials 95 | -10/Materials | Identified exit to Materials 318 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 16) 378 | -10/Materials | Discovered new exit (range 5) 384 | -10/Materials | Identified exit to Mines 405 | -10/Materials | Entered another Materials area 405 | -9/Materials | Evolved 2 slots: Propulsion x2 750 | -9/Materials | Identified exit to Materials 752 | -9/Materials | Discovered new exit (range 13) 964 | -9/Materials | Entered another Materials area 964 | -8/Materials | Evolved 2 slots: Utility x2 968 | -8/Materials | Lost 3 parts (1p2n) 995 | -8/Materials | Garrison activated, responded to threat 1149 | -8/Materials | Discovered new exit (range 8) 1156 | -8/Materials | Identified exit to Factory 1217 | -8/Materials | Entered Factory 1217 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1232 | -7/Factory | Lost 6 parts (4n1u1w) 1424 | -7/Factory | Lost 4 parts (1n3u) 1440 | -7/Factory | Identified exit to Storage 1440 | -7/Factory | Identified exit to Lower Caves 1654 | -7/Factory | Build established: Scavenger-Mutant 1697 | -7/Factory | Fabricated L-41 Fighter (x3) 1881 | -7/Factory | Discovered new exit (range 13) 1916 | -7/Factory | Identified exit to Factory 1964 | -7/Factory | Entered another Factory area 1964 | -6/Factory | Accompanied by 2 allies 1964 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2297 | -6/Factory | Discovered new exit (range 5) 2300 | -6/Factory | Identified exit to Extension 2347 | -6/Factory | Identified exit to Lower Caves 2595 | -6/Factory | Lost 3 parts (1n2u) 3022 | -6/Factory | Crushed by falling debris 3053 | -6/Factory | Lost 3 parts (2n1u) 3141 | -6/Factory | Lost 3 parts (2n1u) 3227 | -6/Factory | Lost 4 parts (1p1n1u1w) 3308 | -6/Factory | Spotted B-75 Beast 3439 | -6/Factory | Lost 8 parts (1p3n3u1w) 3545 | -6/Factory | Discovered new exit (range 10) 3557 | -6/Factory | Core integrity fell below 50% 3557 | -6/Factory | Entered another Factory area 3557 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 3582 | -5/Factory | Lost 3 parts (1n2u) 3659 | -5/Factory | Build established: Mutant 3682 | -5/Factory | Discovered new exit (range 11) 3767 | -5/Factory | Entered Upper Caves 3775 | -5/Upper Caves | Found DCF Scrap (13 items) 3847 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 3963 | -5/Upper Caves | Discovered new exit (range 51) 4002 | -5/Upper Caves | Entered another Upper Caves area 4019 | -5/Upper Caves | Learned 8 Factory zone layouts 4170 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4172 | -5/Upper Caves | Spotted B-75 Beast 4203 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 4241 | -5/Upper Caves | Discovered new exit (range 5) 4246 | -5/Upper Caves | Entered Zhirov 4246 | -5/Zhirov | Discovered new exit (range 3) 4254 | -5/Zhirov | Met Zhirov 4274 | -5/Zhirov | Learned location of Quarantine (-3) 4274 | -5/Zhirov | Learned location of Testing (-2) 4274 | -5/Zhirov | Learned location of Command (-1) 4283 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 4289 | -5/Zhirov | Found Alien Artifact 4289 | -5/Zhirov | Identified Integrated Dissipator 4289 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 4299 | -5/Zhirov | Found Alien Artifact 4299 | -5/Zhirov | Identified Transdimensional Reconstructor 4299 | -5/Zhirov | Warped through subspace 4377 | -5/Zhirov | Entered Proximity Caves 4548 | -4/Proximity Caves | Spotted B-86 Titan 4574 | -4/Proximity Caves | Crushed by falling debris 4590 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4590 | -4/Proximity Caves | Learned 8 Research zone layouts 4630 | -4/Proximity Caves | Build established: Hacker-Mutant 4772 | -4/Proximity Caves | Discovered new exit (range 5) 4774 | -4/Proximity Caves | Entered Factory 4774 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4775 | -4/Factory | Identified exit to Upper Caves 4891 | -4/Factory | Crushed by falling debris 4891 | -4/Factory | System corruption reached 10% 4914 | -4/Factory | Released all parts (4) 4936 | -4/Factory | Lost 16 parts (3p6n5u2w) 5035 | -4/Factory | Core integrity fell below 50% 5068 | -4/Factory | Core integrity fell below 20% 5069 | -4/Factory | Released all parts (4) 5071 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 05059_ ALERT: Suspicious activity at Terminal F009. Dispatching Investigation squad. 05061_ Slug penetrates Power Conduit. 05062_ Slug penetrates Wall. 05063_ Slammed into H-77 Assassin. 05064_ Slug penetrates H-77 Assassin. 05064_ Slug penetrates Wall. 05064_ Slammed into H-77 Assassin. 05065_ Penetrated by Slug. 05065_ U-05 Engineer destroyed. 05065_ Penetrated by Slug. 05067_ PTESJHE=WUWSHOEQHRD =3TA#IUXYF 05068_ Slug penetrates H-77 Assassin. 05068_ Penetrated by Slug. 05069_ Released Gyrokinetic Inverter. 05069_ Released Adv. Cryofiber Web. 05069_ Released Gyrokinetic Inverter. 05070_ Slammed into G-67 Veteran. 05071_ Penetrated by Slug. 05071_ Slug penetrates G-67 Veteran. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????????????? ???????????????????? | | ????????????????????? ???????????????????? | | ????????????????????# #??????????????????? | | ????????????????????# ??????????????????? | | ????????????????????+ ??????????????????? | | ????????????????????# ??????????????????? | | ????????????????????# ??????????????????? | | ????????????????????# ??????????????????? | | ??????????????###???# #??????????????????? | | ????????????###T #### #??????????????????? | | ???????????? #??????????????????? | | ??????????? ;??????????????????? | | ??????????? g #??????????????????? | | ?????????? #??????????????????? | | ?????????????? g#??????????????????? | | ????????????????????# g@#??????????????????? | | ????????????????????# #??????????????????? | | ????????????????????# g #??????????????????? | | ????????????????????# !#??????????????????? | | ????????????????????# ==#############??????? | | ????????????????????# =# """"" #??????? | | ????????????????????# # ""T"" #??????? | | ????????????????????# # #??????? | | ????????????????????# hh# """"""""" #??????? | | ????????????????????# * # #??????? | | ????????????????????# |%!h/ """"""""" #??????? | | ????????????????????; ! # #??????? | | ??????????????????? # h #############??????? | | ?????????????????? # # ! ===#?????????? | | ?????????????????? ?# # #?????????? | | ????????????????? ?# # ===#?????????? | | ???????????????? ??# " #?????????? | | ????????????????????# + #?????????? | | ????????????????????# # """ #?????????? | | ????????????????????# # """ #?????????? | | ????????????????????# #! """ #?????????? | | ????????????????????# # #?????????? | | ##################### #############??????? | | # ! #?????? | | ! + #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 36 Energy Capacity 730 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Cloak Strength 2 Base Temperature (-) 200 Armor Coverage 300 Resistance: KI 40 Resistance: TH 30 Resistance: EX 45 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Propulsion Shielding 90 Evasion (%) 63 Targeting Accuracy 5 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 24 Item Schematics ----------------- Lgt. Angular Momentum Engine | -6/Factory | Scanalyzed Signal Interpreter | -6/Factory | Scanalyzed Visual Processing Unit | -6/Factory | Scanalyzed Particle Cannon | -6/Factory | Scanalyzed Energy Well | -6/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ L-41 Fighter | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- GoHome() Subspace Traveler The Science Guy Challenges ------------ None Game ------ Seed LegBombardmentJammer Manual? 0 Play Time 01:11:53 Cumulative 50.3 hours Start 2025.02.03 @ 02:43:55 End 2025.02.03 @ 04:00:31 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 76 Rogue 68 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 44 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c6c23c93-3b98-4044-8dc4-6531fdddbe4f