Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.08 @ 21:31:14 Player: Ug9 Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (34) 170 Value Destroyed (761) 761 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2551 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Visual Processing Unit Improved Targeting Computer Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Nuclear Core Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Gravmag System Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Thermal Converter Improved Heat Sink Visual Processing Unit Improved Targeting Computer Improved Targeting Computer > --- WEAPON ----------- Shock Rifle Heavy EM Shotgun > --- INVENTORY -------- Light Nuclear Core Shock Rifle Shotgun Flail [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Armored Wheel Wheel Armored Wheel Hover Unit Gravmag System Flight Unit Cesium-ion Thruster Utility Improved Targeting Computer Device Thermal Converter Processor Improved Targeting Computer Weapon Assault Rifle Energy Gun Shock Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Impact Weapon Flail Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 35 | 5 12 10 8 Power 4 | 1 3 . . Engine 4 | 1 3 . . Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 2 2 1 Treads . | . . . . Leg . | . . . . Wheel 4 | 2 2 . . Hover 1 | . . . 1 Flight 2 | . . 2 . Utility 5 | . 2 2 1 Device 2 | . . 2 . Storage . | . . . . Processor 3 | . 2 . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 19 | 2 5 6 6 Energy Gun 8 | . . 4 4 Energy Cannon 3 | . 3 . . Ballistic Gun 7 | 2 2 2 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 13 | . 2 . 11 Power 2 | . 1 . 1 Propulsion 3 | . . . 3 Utility 2 | . . . 2 Weapon 6 | . 1 . 5 Highest Loss Streak 11 | . 2 . 11 Average Slot Usage (%) 95 | . 97 91 95 Engine 11 | . 13 11 8 Wheel 17 | . 28 18 . Hover 2 | . . . 8 Flight 5 | . . 2 16 Device 8 | . . 16 18 Processor 26 | . 27 22 26 Energy Gun 8 | . . 17 16 Ballistic Gun 13 | . 26 3 . Naked Turns . | . . . . Heaviest Build 14 | 7 13 13 14 Greatest Support 24 | 20 24 24 12 Greatest Overweight (x) 4 | . . 4 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 4 | 4 4 4 4 Average Capacity 4 | 4 4 4 4 Most Carried 4 | 3 4 4 4 Average Carried 3 | 1 3 2 3 Final Capacity 4 | 4 4 4 4 Final Carried 4 | 2 2 4 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 804 | 344 284 74 102 Remotely . | . . . . Salvage Created 1048 | 48 539 337 124 Parts 72 | 2 40 27 3 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 2 | . . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 24 | 1 14 7 2 Guns 21 | 1 13 6 1 Cannons 1 | . 1 . . AOE 1 | . . 1 . Classes Destroyed 10 | 2 4 3 1 Worker 1 | 1 . . . Builder 2 | . . 1 1 Hauler 1 | . 1 . . Recycler 1 | . . 1 . Operator 2 | . 1 1 . Watcher 3 | . 2 1 . Swarmer 10 | . 6 4 . Grunt 11 | 1 8 2 . Sentry 2 | . . 1 1 Hunter 1 | . . . 1 Best Kill Streak 4 | 1 4 4 2 Combat Bots Only 4 | 1 3 4 2 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1850 | 87 413 206 1144 Core 766 | 44 108 49 565 Absorbed by Shields . | . . . . Core Remaining (%) 69 | 82 39 87 . Volleys Fired 100 | 16 50 20 14 Largest 2 | 2 2 2 2 Hottest 112 | 40 112 100 100 Shots Fired 182 | 32 85 39 26 Gun 179 | 32 82 39 26 Cannon 3 | . 3 . . Launcher . | . . . . Special . | . . . . Kinetic 120 | 32 82 5 1 Thermal . | . . . . Explosive . | . . . . Electromagnetic 62 | . 3 34 25 Robot Hit Streak 15 | 4 9 15 10 Robot Miss Streak 3 | 2 2 3 1 Penetration Max . | . . . . Secondary Targets 4 | . 2 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 115 | 19 57 26 13 Core Hits 53 | 2 31 14 6 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 1 | . . . 1 Impact 1 | . . . 1 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1982 | 223 808 523 428 Guns 1535 | 223 662 403 247 Cannons 79 | . 79 . . Explosions 287 | . 67 120 100 Melee 69 | . . . 69 Ramming 12 | . . . 12 Kinetic 940 | 223 662 40 15 Thermal 287 | . 67 120 100 Explosive . | . . . . Electromagnetic 674 | . 79 363 232 Impact 69 | . . . 69 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 109 | . 30 20 59 Projectiles 24 | . 24 . . Explosions 36 | . 6 20 10 Melee 49 | . . . 49 Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 63 | . 19 40 4 Shots 2 | . 1 1 . Rammed 8 | . . . 8 Targets Rammed 8 | . . . 8 Kicked . | . . . . Crushed . | . . . . Highest Temperature 115 | 6 63 115 6 Average Temperature 40 | 6 25 55 5 Received Heat Transfer 534 | 48 144 36 306 Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 6 | . . 3 3 Impact Corruptions 2 | . . . 2 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 350 | . 100 150 100 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . 1 2 1 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 386 | 25 247 386 254 Initial 162 | . 16 104 162 Average 127 | 15 93 228 193 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 78 | 100 87 52 65 Level 1 21 | . 12 47 34 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 6 . 1 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 6 | . 6 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 49 | 1 24 11 13 Peak Tracking Total 11 | 1 3 5 11 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 3 | . 1 1 1 Max in Single Turn 1 | . 1 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 4 | . 1 2 1 Terminals 3 | . 1 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . 1 6 1 Successful 6 | . 1 4 1 Failed 2 | . . 2 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 5 | . 1 3 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . . 3 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 1 2 1 Record 2 | . 1 1 . Alert Level 1 | . . 1 . Dispatch Records 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . . 2 . Report Inventory 1 | . . 1 . Retrieve Components 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . 2 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 2 | . . 2 . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1396 | 265 539 255 337 Spaces Moved 784 | 84 263 181 256 Core 24 | 22 . 1 1 Treads . | . . . . Legs . | . . . . Wheels 489 | 62 263 164 . Hover 207 | . . . 207 Flight 64 | . . 16 48 Fastest Speed 37 | 50 80 37 37 Average Speed 92 | 72 89 90 103 Slowest Speed 250 | 80 90 250 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 7 37 15 22 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 11 | . 3 6 2 Melee . | . . . . Projectile . | . . . . AOE 11 | . 3 6 2 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1292 | 256 493 240 303 Wait 300 | 145 143 6 6 Move 781 | 83 262 180 256 Hop . | . . . . Pick Up 37 | 7 14 10 6 Fast Attach . | . . . . Attach 33 | 5 10 10 8 Detach 10 | . 2 7 1 Swap 2 | . 2 . . Drop 20 | . 10 7 3 Fire 100 | 16 50 20 14 Melee 1 | . . . 1 Ram 8 | . . . 8 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 80 | -11/Scrapyard | Discovered new exit (range 8) 266 | -11/Scrapyard | Entered Materials 329 | -10/Materials | Build established: Mutant 768 | -10/Materials | Core integrity fell below 50% 771 | -10/Materials | Discovered new exit (range 16) 805 | -10/Materials | Entered another Materials area 805 | -9/Materials | Evolved 2 slots: Utility x2 1016 | -9/Materials | Discovered new exit (range 9) 1060 | -9/Materials | Entered another Materials area 1060 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1392 | -8/Materials | Core integrity fell below 50% 1395 | -8/Materials | Core integrity fell below 20% 1397 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01388_ G-47 Trooper suffers critical hit. 01388_ Shock Rifle destroyed. 01389_ Slammed into H-55 Commando. 01389_ Destabilizing: Core damaged (-16). 01390_ Slammed into G-47 Trooper. 01390_ Thermal Converter destroyed. 01391_ Imp. Heat Sink destroyed. 01391_ Slammed into G-50 Soldier. 01391_ Penetrated by Slug. 01392_ G-47 Trooper destroyed. 01392_ K-01 Serf collects debris. 01392_ Slammed into G-47 Trooper. 01393_ Penetrated by Slug. 01393_ Slammed into G-47 Trooper. 01394_ Penetrated by Slug. 01394_ K-01 Serf destroyed. 01394_ Slammed into Y-45 Defender. 01396_ Penetrated by Slug. 01396_ Slammed into G-47 Trooper. 01397_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????# # | | ???????????????????????????????????????### # | | ?????????????????????????????????????????# # | | ?????????????????????????????????????????# ####### | | ?????????????????????????????????????????# #?????? | | ?????????????????????????????????????????# #?????? | | ?????????????????????????????????????????# #?????? | | ?????????????????????????????????????????# #?????? | | ???????????????????????????????########### ##+##+# | | ???????????????????????????? | | ???????????????????????????????????#### | | ??????????????????????????????????????# !! | | ??????????????????????????????????????# !!! | | ??????????????????????????????????????# !! | | ??????????????????????????????????????# | | ??????????????????????????????????????+ # | | ??????????????????????????????????????# # | | ??????????????????????????????????????# # | | ????????????##???????????????? | | ???????????## ??????????????????########### ###### | | ???????????? ???????????????????????????# #????? | | ????????????# ???????????????????????????# ?????? | | ????????????# ????##########+##########?# ?????? | | ???????????## ????# =%= #?# ?????? | | ???????????# ???# *%YY #??# ?????? | | ???????????# #### %=@g #??# ?????# | | ???????????# %+ g%%% #??# ????## | | ???????????# #### h "" " " """ #??# ????# | | ???????????# ???# "" h""" """ """?????# ????# | | ???????????# ????# """ """ """ """ #??# ????# | | ???????????# ????# #??# ????# | | ?????????? ?????########g#+######+###?# #???# | | ?????????## ########## #?# ##### | | ??????????# ### # | | ??????????# T # | | ??????????# + | | ??????????# ########## # | | ??????????# ? ?????????????######## # | | ??????????##??????????####### ##### =# | | ?????????????????????# "" ] # """ """ # | | ?????????????????????# ""S !!! # """ """ # | | ?????????????????????# "" !! # """ """ # | | ?????????????????????# !! ] + """ """ # | | ?????????????????????# # """ """ # | | ?????????????????????############## ## | | ?????????????????????????????????## #? | | ?????????????????????????????????# """ """ #? | | ??????????????????? ########## """ """ #? | | ??????????????????? """ """ #? | | ??????????????????? """ """ #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Thermal Conversion 30 Evasion (%) 62 Targeting Accuracy 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Loot Pinata Challenges ------------ None Game ------ Seed TeslaSubatomicRegenerator Manual? 0 Play Time 00:37:27 Cumulative 3.2 hours Start 2021.08.02 @ 21:00:32 End 2021.08.08 @ 21:31:14 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 7 Achievement% 6 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b9a2b7b3-5e29-468e-bbfc-c41c5f19a727