Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.25 @ 17:42:57 Player: Demo Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (246) 1230 Value Destroyed (10463) 10463 Prototype IDs (29) 580 Alien Tech Used (3) 600 Bonus (1012) 1012 TOTAL SCORE: 20785 Bonus ------- High Alert Combat Kills 373 Follower Combat Kills 57 Met Zhirov 300 Scanned by Researcher 500 Friendly Fire -218 Cogmind --------- Core Integrity 0/1300 Matter 228/300 Energy 99/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Wheel Advanced Heat Sink Improved Energy Well (73) Experimental Matter Compressor (500) Graphene Brace Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Particle Reactor Light Particle Reactor > --- PROPULSION ------- Thunder Leg Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Large Storage Unit Advanced Signal Interpreter Makeshift Salvage Targeting Computer Improved Targeting Computer Improved Phase Shifter > --- WEAPON ----------- Plasma Rifle Wave Gun Cooled Plasma Rifle Cooled Plasma Rifle Quantum Rifle Quantum Rifle > --- INVENTORY -------- Particle Reactor Myomer Leg Advanced Power Amplifier Advanced Heat Sink Experimental Matter Compressor Precision Energy Filter Advanced Transmission Jammer Experimental Utility Shielding Graphene Brace Thermal Shield Transdimensional Reconstructor Field Laser Plasma Rifle Guided EMP Blaster [Rating: 145] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Spiked Medium Treads Treads Spiked Medium Treads Leg Advanced Myomer Leg Wheel Wheel Hover Unit Backup Propulsion I Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Makeshift Laser Energy Gun Makeshift Laser Energy Cannon Plasma Cannon Ballistic Gun KE Penetrator Ballistic Cannon Advanced Assault Cannon Launcher Guided EMP Blaster Special Weapon Plasma Cutter Impact Weapon Great Maul Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Slots Evolved 14 | . . 2 2 2 . . 2 2 . . . . . . 2 2 . Power 2 | . . . . 1 . . . 1 . . . . . . . . . Propulsion 2 | . . . . . . . . . . . . . . . 1 1 . Utility 6 | . . 2 . 1 . . . 1 . . . . . . 1 1 . Weapon 4 | . . . 2 . . . 2 . . . . . . . . . . Parts Attached 245 | 4 1 2 15 20 2 31 15 4 2 17 11 15 5 6 48 25 22 Power 37 | . . . 1 4 . 5 2 1 . 3 . . 1 2 8 6 4 Engine 15 | . . . 1 1 . 1 2 1 . 3 . . 1 1 . 3 1 Core 9 | . . . . 3 . 4 . . . . . . . 1 1 . . Reactor 13 | . . . . . . . . . . . . . . . 7 3 3 Propulsion 44 | 2 . . 5 3 . 7 1 2 1 2 2 3 1 . 4 5 6 Treads 10 | 2 . . 2 . . 1 . . . . 2 3 . . . . . Leg 9 | . . . . . . . . . . 1 . . 1 . 4 2 1 Wheel 25 | . . . 3 3 . 6 1 2 1 1 . . . . . 3 5 Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 81 | . 1 1 6 7 1 9 3 1 1 7 5 6 2 2 18 10 1 Device 46 | . 1 . 3 3 1 4 3 . . 3 3 3 . 1 15 5 1 Storage 14 | . . . 2 . . 3 . 1 . 1 . . 1 . 1 5 . Processor 9 | . . . 1 . . 2 . . 1 . . 2 . 1 2 . . Hackware 1 | . . 1 . . . . . . . . . . . . . . . Protection 11 | . . . . 4 . . . . . 3 2 1 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 83 | 2 . 1 3 6 1 10 9 . . 5 4 6 1 2 18 4 11 Energy Gun 51 | . . . 2 4 1 1 6 . . 4 . 4 1 . 14 4 10 Energy Cannon 2 | . . . . . . 1 1 . . . . . . . . . . Ballistic Gun 21 | 2 . 1 . 1 . 4 . . . 1 4 1 . 2 4 . 1 Ballistic Cannon 6 | . . . 1 . . 4 1 . . . . . . . . . . Launcher 1 | . . . . . . . 1 . . . . . . . . . . Special Weapon 1 | . . . . 1 . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . . . . . 2 . 1 3 . 1 4 . 5 2 1 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . 2 System Corruption 2 | . . . . . . . . . . . . . . . . . 2 Parts Lost 103 | . 1 2 5 4 4 13 5 5 3 . 6 2 . 7 9 16 21 Power 23 | . . . . 1 . 4 3 . . . . . . 3 3 4 5 Propulsion 24 | . . 1 3 2 1 3 1 1 1 . 1 . . . . 3 7 Utility 14 | . 1 1 . . . 1 . 2 1 . . 2 . . 2 1 3 Weapon 42 | . . . 2 1 3 5 1 2 1 . 5 . . 4 4 8 6 Highest Loss Streak 15 | . 1 1 2 2 3 10 4 5 3 . 2 2 . 4 3 15 12 To Critical Strikes 1 | . . . . . . . . . 1 . . . . . . . . Average Backups 12 | . . . 10 19 15 5 15 17 14 4 10 13 13 13 13 13 13 Power 1 | . . . . 1 . . . . . . 2 3 2 1 . . 1 Propulsion 2 | . . . 3 2 2 2 3 3 2 . 1 2 3 3 1 . . Utility 5 | . . . 4 12 8 2 7 8 7 1 3 3 3 5 7 9 10 Weapon 2 | . . . . 1 2 . 4 5 4 2 3 4 3 2 2 2 . Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 63 | . . . . 10 11 3 7 . 13 . 1 3 3 . 7 1 4 Power 5 | . . . . 2 1 . . . 1 . 1 . . . . . . Propulsion 10 | . . . . 1 2 1 1 . 2 . . . 2 . 1 . . Utility 35 | . . . . 7 6 2 4 . 7 . . 1 1 . 3 1 3 Weapon 13 | . . . . . 2 . 2 . 3 . . 2 . . 3 . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 67 46 79 99 78 80 96 62 45 78 96 99 99 97 98 86 77 Engine 9 | . . . 5 2 . . 5 . 4 12 17 16 16 14 4 1 5 Core 1 | . . . . 11 11 7 5 . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . 9 8 3 Treads 5 | . 28 21 10 2 . . . . . . 6 11 10 11 . . . Leg 2 | . . . . . . . . . . 3 1 . . . 14 14 1 Wheel 4 | . . . 7 11 11 13 12 9 10 4 1 . . . . . 11 Device 18 | . 10 . 9 20 15 9 26 19 8 9 12 22 21 22 20 20 19 Storage 5 | . . . 15 8 5 5 6 5 4 1 5 5 5 5 5 4 8 Processor 4 | . . . 3 . . 10 . . 2 . . 1 11 11 14 12 8 Protection 3 | . . . . 8 8 5 . . . 13 13 4 . . . . . Energy Gun 18 | . . . 7 21 22 2 20 25 12 27 21 17 22 24 25 20 13 Ballistic Gun 7 | . 28 22 15 5 . 16 . . . 1 12 12 9 6 3 . 1 Ballistic Cannon 1 | . . . 6 1 . 5 11 . . . . . . . . . . Peak Build Rating 145 | 4 5 7 28 61 62 43 56 44 39 62 80 96 99 99 129 145 120 Average Rating 74 | 2 4 4 17 52 47 30 49 38 27 43 72 86 96 95 119 115 93 On Entrance 46 | . 4 4 3 27 61 8 34 41 30 2 62 80 95 99 86 124 84 Avg Prop Armor Cover (%) 13 | 32 28 27 13 7 . 20 . . . 2 2 . . . . 5 8 Naked Turns 70 | . . . . . 13 6 . . 16 11 . . . . . . 24 Heaviest Build 109 | 2 3 2 64 79 69 80 101 63 60 93 99 91 80 85 91 101 109 Greatest Support 113 | 3 3 40 44 20 20 32 26 20 26 12 51 56 56 56 90 113 46 Greatest Overweight (x) 9 | . . . 6 7 3 4 4 5 5 9 9 1 2 1 2 1 4 Average Overweight (x) 1 | . . . 3 4 1 . 2 3 1 4 3 1 1 . . . 1 Largest Inventory Capacity 20 | 5 5 5 20 20 20 20 20 20 20 15 15 15 15 15 15 15 15 Average Capacity 15 | 5 5 5 17 20 16 11 20 20 17 8 15 15 15 15 15 15 14 Most Carried 20 | . . 1 20 20 20 9 20 20 20 9 15 15 15 15 15 15 15 Average Carried 13 | . . . 10 19 15 5 16 19 17 5 13 14 14 14 14 14 13 Final Capacity 20 | 5 5 5 20 20 5 20 20 20 5 15 15 15 15 15 15 15 5 Final Carried 20 | . . 1 20 20 4 4 19 20 5 9 15 15 15 11 15 15 5 Class Distribution -------------------- 64% | Scavenger-Executioner 7% | Scavenger-Gunner 7% | Tank 5% | Executioner 3% | Gunner 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Tank | -7/Factory Scavenger-Tank | -7/Waste Scavenger-Gunner | -7/Factory Scavenger-Executioner | -6/Factory Executioner | -5/Factory Mutant | -5/Waste Executioner | -5/Factory Scavenger-Executioner | -5/Upper Caves Scavenger-Executioner | -5/Upper Caves Scavenger-Executioner | -5/Zhirov Scavenger-Executioner | -4/Proximity Caves Scavenger-Executioner | -4/Factory Scavenger-Executioner | -3/Research Scavenger-Executioner | -3/Testing Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Matter Collected 8034 | 230 20 21 491 270 50 909 1094 32 . 218 571 870 316 288 1265 862 527 Remotely 1208 | . . . . . . 323 885 . . . . . . . . . . Salvage Created 14701 | . 35 34 805 985 269 967 1376 228 . 316 1296 717 316 769 3250 1404 1934 Parts 531 | . 2 5 34 38 3 48 35 6 . 4 44 26 1 25 133 46 81 Haulers Intercepted 10 | . . . 2 1 . . 1 . . 1 . . . . 3 2 . Recyclers Shooed 7 | . . . . . . . 4 1 . . . . . . 1 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 95 | . . . . . . . . . . . 52 18 1 24 . . . Prevented . | . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Combat Hostiles Destroyed 169 | . 1 1 10 11 1 16 13 1 . 3 20 10 . 12 36 10 24 Melee 2 | . 1 1 . . . . . . . . . . . . . . . Guns 126 | . . . 7 10 1 11 9 1 . 2 17 9 . 8 31 9 11 Cannons 11 | . . . 3 . . 5 3 . . . . . . . . . . AOE 6 | . . . . . . . . . . . . . . . . . 6 Classes Destroyed 20 | . 1 1 6 4 1 2 . . . . 2 1 . 1 1 . . Worker 24 | . . . 4 2 . 6 . . . . . . . . 4 5 3 Builder 8 | . . . . 2 . 2 3 . . . . . . . 1 . . Tunneler 2 | . . . 1 . . . 1 . . . . . . . . . . Hauler 10 | . . . 2 1 . . 1 . . 1 . . . . 3 2 . Recycler 15 | . . . 2 3 . 5 3 1 . . . . . . . 1 . Minesweeper 1 | . . . . . . . . . . . 1 . . . . . . Mechanic 2 | . . . . 1 . . . . . . . . . . . . 1 Operator 5 | . . 2 1 . . 1 1 . . . . . . . . . . Watcher 7 | . . . 1 1 . 1 1 . . . . . . . 2 . 1 Swarmer 33 | . . . . . . 7 . . . . 8 4 . 4 5 . 5 Grunt 74 | . 1 1 9 4 . 6 6 . . 2 3 5 . 5 12 4 16 Brawler 5 | . . . . . . . . . . . 5 . . . . . . Duelist 3 | . . . . 1 . . . . . . 2 . . . . . . Researcher 3 | . . . . . . . . . . . . 1 . . . . 2 Sentry 18 | . . . 1 3 . . 3 1 . 1 2 . . . 2 3 2 Hunter 19 | . . . . . . 2 2 . . . . 1 . 2 12 . . Programmer 13 | . . . . 3 . 1 2 . . . . . . . 4 2 1 Heavy 2 | . . . . . . . . . . . . . . . 1 1 . Behemoth 1 | . . . . . . . . . . . . . . 1 . . . Compactor 1 | . . . . . 1 . . . . . . . . . . . . Best Kill Streak 11 | . 1 1 6 5 1 11 5 1 . 3 8 4 . 4 5 10 8 Combat Bots Only 8 | . 1 1 3 5 1 6 5 1 . 1 8 4 . 4 5 8 7 Max Kills in Single Turn 4 | . 1 1 2 1 1 4 1 1 . 1 2 2 . 2 3 2 2 Gunslinging 1 | . . . . . . . . . . . 1 1 . 1 1 1 1 Exploded 2 | . . . . . . . . . . . . . . . . . 2 Melee 1 | . 1 1 . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Hostile Shots Fired 1376 | . 19 39 64 87 3 143 111 16 4 22 116 61 . 89 257 106 239 Missed 471 | . 6 12 20 35 1 39 35 3 . 7 33 24 . 32 96 39 89 Hits 905 | . 13 27 44 52 2 104 76 13 4 15 83 37 . 57 161 67 150 Melee 11 | . . . . 3 2 . . . 4 . 2 . . . . . . Projectile 894 | . 13 27 44 49 . 104 76 13 . 15 81 37 . 57 161 67 150 Critical Strikes 39 | . . . 1 2 1 2 1 . 1 2 8 3 . 2 6 5 5 Part Disruptions 3 | . . . . 1 . . . . . . . . . . . . 2 Damage Taken 16536 | . 171 343 739 562 91 1896 1029 317 213 320 1669 656 . 1083 2719 1747 2981 Core 2946 | . 43 103 127 94 . 377 194 46 153 . 83 34 . 147 294 394 857 Absorbed by Shields 484 | . . . . 81 . . . . . . . . . . . . 403 Redirected to Shielding 71 | . . . . . . . . . . . 71 . . . . . . Core Remaining (%) 71 | 100 82 74 76 . . 32 77 . . . . . . 53 74 . . Volleys Fired 594 | . . 8 57 44 11 55 66 17 . 17 49 62 5 20 74 36 73 Largest 6 | . . 2 4 4 4 4 6 1 . 6 6 6 6 6 6 6 6 Hottest 657 | . . 40 185 193 233 200 388 75 . 213 228 249 257 657 481 488 390 Shots Fired 2308 | . . 16 170 168 44 176 262 17 . 70 242 304 30 108 389 124 188 Gun 2099 | . . 16 148 166 44 130 153 17 . 70 242 304 30 108 384 124 163 Cannon 179 | . . . 22 2 . 46 109 . . . . . . . . . . Launcher 30 | . . . . . . . . . . . . . . . 5 . 25 Special . | . . . . . . . . . . . . . . . . . . Kinetic 693 | . . 16 139 10 . 157 70 . . 2 81 125 5 26 49 . 13 Thermal 1466 | . . . 31 158 44 19 153 13 . 68 161 179 25 82 335 124 74 Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 149 | . . . . . . . 39 4 . . . . . . 5 . 101 Robot Hit Streak 38 | . . 5 17 18 16 18 12 17 . 9 15 10 13 11 22 38 24 Robot Miss Streak 7 | . . 3 5 5 2 6 7 . . 3 5 4 1 4 6 1 3 Penetration Max 1 | . . . . . . . . . . . 1 1 . 1 1 . . Secondary Targets 42 | . . 1 1 2 . 1 5 . . . 10 4 . 4 7 4 3 Max Gunslinging Chain 1 | . . 1 1 1 . 1 1 . . . 1 1 . 1 1 1 1 Shots Hit Robots 1321 | . . 9 111 112 37 93 148 17 . 39 149 79 18 64 230 98 117 Core Hits 610 | . 1 4 65 45 11 55 58 8 . 13 56 28 4 23 111 38 90 Critical Kills 4 | . . . . . . . 1 . . . . 1 . . 2 . . Critical Parts Destroyed 10 | . . 1 2 . . . . . . . 1 4 . . 2 . . Critical Strikes 67 | . . 1 3 . . 2 5 . . 1 2 14 4 12 14 5 4 Burn 49 | . . . 1 . . . 3 . . 1 1 9 3 12 10 5 4 Meltdown 1 | . . . . . . . 1 . . . . . . . . . . Destroy 14 | . . 1 2 . . . . . . . 1 5 1 . 4 . . Blast 3 | . . . . . . 2 1 . . . . . . . . . . Melee Attacks 53 | . . . . . . . . . . . . 53 . . . . . Impact 53 | . . . . . . . . . . . . 53 . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 29310 | . 18 77 1280 1747 785 2183 3342 278 . 558 2502 1610 350 1736 6040 2520 4284 Guns 23416 | . . 76 1007 1714 785 1052 1657 278 . 558 2502 1610 350 1736 5727 2520 1844 Cannons 2461 | . . . 273 33 . 594 1561 . . . . . . . . . . Explosions 3348 | . . . . . . 537 102 . . . . . . . 283 . 2426 Melee . | . . . . . . . . . . . . . . . . . . Ramming 85 | . 18 1 . . . . 22 . . . . . . . 30 . 14 Kinetic 6476 | . . 76 940 80 . 1453 935 . . 58 1006 749 40 330 561 . 248 Thermal 19435 | . . . 340 1667 785 730 1899 236 . 500 1496 861 310 1406 5166 2520 1519 Explosive 279 | . . . . . . . . . . . . . . . . . 279 Electromagnetic 3035 | . . . . . . . 486 42 . . . . . . 283 . 2224 Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . 2 16 16 2 . 6 6 6 6 . 6 4 9 17 Average Corruption 6 | . . . . 2 9 16 1 . 6 6 6 6 . 6 3 8 10 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 255 | . . . . 1 6 42 7 . 2 14 39 92 . 8 2 10 32 Message Errors 44 | . . . . 1 2 6 . . . 3 7 20 . 1 . . 4 Matter Fused 50 | . . . . . 1 8 3 . . 2 5 25 . 1 . 1 4 Heat Flow Errors 37 | . . . . . 1 3 . . 1 3 9 12 . 2 . 2 4 Energy Discharges 29 | . . . . . . 3 2 . . 2 2 11 . 1 . 4 4 Parts Rejected 6 | . . . . . 1 1 1 . . . . . . . . 1 2 Data Loss (minor) 34 | . . . . . . 6 1 . 1 1 5 10 . 2 . . 8 Data Loss (major) 14 | . . . . . . 2 . . . . 4 5 . . 1 1 1 Misfires 8 | . . . . . 1 1 . . . 1 2 1 . . 1 1 . Alerts 10 | . . . . . . 1 . . . 1 2 3 . 1 . . 2 Misdirections 3 | . . . . . . 2 . . . . . . . . . . 1 Weapon Failures 20 | . . . . . . 9 . . . 1 3 5 . . . . 2 Overload Shots 67 | . . . . . . . . . . . . 4 . 38 15 10 . Effects 19 | . . . . . . . . . . . . 1 . 12 5 1 . Energy Bleed 8 | . . . . . . . . . . . . 1 . 5 2 . . Heat Surge 8 | . . . . . . . . . . . . . . 6 2 . . Short Circuit 3 | . . . . . . . . . . . . . . 1 1 1 . Overflow Damage 303 | . . . . . . 116 59 . . . . . . . . . 128 Projectiles 72 | . . . . . . 15 57 . . . . . . . . . . Explosions 229 | . . . . . . 101 . . . . . . . . . . 128 Melee 2 | . . . . . . . 2 . . . . . . . . . . Knockbacks 30 | . . . 13 . . 7 10 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 27 | . . . 11 . . 6 10 . . . . . . . . . . Secondary 3 | . . . 2 . . 1 . . . . . . . . . . . Self-Inflicted Damage 447 | . 9 . . . . 299 11 . . . . . . . . . 128 Shots 8 | . . . . . . 5 . . . . . . . . . . 3 Rammed 8 | . 1 4 . . . . 1 . . . . . . . . . 2 Targets Rammed 12 | . 1 5 . . . . 1 . . . . . . . 3 . 2 Kicked 3 | . . . . . . . . . . . . . . . 3 . . Crushed 1 | . . 1 . . . . . . . . . . . . . . . Highest Temperature 513 | . . 1 198 156 197 305 178 . 98 199 513 218 . 363 379 110 196 Average Temperature 93 | . . 1 81 39 83 89 41 . 64 107 125 89 . 173 176 52 85 Received Heat Transfer 3009 | . 96 165 405 149 . 396 261 63 . 117 495 207 . 87 147 103 318 Effects 8 | . . . . . . . . . . . 7 1 . . . . . Energy Bleed 1 | . . . . . . . . . . . . 1 . . . . . Interference 2 | . . . . . . . . . . . 2 . . . . . . Matter Decay 2 | . . . . . . . . . . . 2 . . . . . . Damage (minor) 2 | . . . . . . . . . . . 2 . . . . . . Damage (major) 1 | . . . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted 3 | . . . . . . . 2 . . . . . . . . . 1 Combat Hostiles 3 | . . . . . . . 2 . . . . . . . . . 1 Robots Corrupted 7 | . . . . . . . . . . . . . . . . . 7 Combat Hostiles 7 | . . . . . . . . . . . . . . . . . 7 Parts Fried 15 | . . . . . . . 2 . . . . . . . . . 13 Impact Corruptions 1 | . . . . . . . 1 . . . . . . . . . . Robots Melted 21 | . . . . 2 . . 1 . . 1 3 1 1 4 5 2 1 Combat Hostiles 18 | . . . . 1 . . 1 . . 1 3 1 1 4 5 1 . Parts Melted 212 | . . . . 15 1 . 10 1 . 7 13 6 . 17 84 52 6 Heat Transferred 43141 | . . . 814 4033 1798 783 4194 520 . 1623 4369 2598 853 3565 9909 5116 2966 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . 1 . . . . . . . . . 2 Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Maximum Alert Level 3 | . . . . 1 . 1 . . . . . . . . 2 1 3 Low Security (%) 62 | 100 100 100 100 68 100 18 100 100 100 100 . . . . 44 . 19 Level 1 29 | . . . . 31 . 81 . . . . . . . . 38 100 27 Level 2 5 | . . . . . . . . . . . . . . . 16 . 27 Level 3 2 | . . . . . . . . . . . . . . . . . 26 Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 836 | . 40 31 97 353 120 384 180 88 5 42 . . . . 655 337 836 Initial 337 | . . 16 8 20 120 . 143 88 5 . . . . . 11 337 141 Average 170 | . 6 18 38 104 67 266 45 49 . 8 . . . . 268 286 474 Influence Increases 6212 | . 60 75 316 595 . 720 544 35 . 98 559 265 15 280 1223 353 1074 Destroy 0b10 Robot/C 3440 | . 20 20 200 220 . 320 260 20 . 60 440 200 . 240 720 200 520 Destroy 0b10 Robot/NC 395 | . . 10 55 50 . 75 50 5 . 5 10 5 15 . 50 40 25 Destroy Leader 702 | . 10 . 46 72 . 62 94 10 . 12 30 30 . 40 160 64 72 Allied During Kill 19 | . . . . . . . . . . . 19 . . . . . . Successful Hack 92 | . . . . 4 . . 24 . . 6 . . . . 23 28 7 Disable Machine 390 | . . . 15 45 . 165 15 . . . . . . . 45 . 105 Anti-Garrison Action 200 | . . . . 200 . . . . . . . . . . . . . Destroy Structure 179 | . . . . 4 . 53 26 . . . . . . . 30 6 60 Partial Spotted 15 | . . 15 . . . . . . . . . . . . . . . Lose Combat Pursuer 780 | . 30 30 . . . 45 75 . . 15 60 30 . . 195 15 285 Influence Decreases 5533 | . 20 94 291 297 344 426 658 200 15 98 474 238 127 262 598 744 647 Entered New Map 1093 | . . 24 13 26 224 . 151 92 10 . . 17 112 . 7 306 111 Time Decay 3442 | . 10 50 238 231 80 296 467 70 5 98 384 201 15 192 501 278 326 Lost Part 958 | . 10 20 40 40 40 130 40 38 . . 50 20 . 70 90 160 210 Lost Ally 40 | . . . . . . . . . . . 40 . . . . . . Squads Dispatched 39 | . 1 2 . 4 . 6 4 . . 1 . . . . 7 3 11 Investigation 3 | . . . . 1 . 1 . . . . . . . . 1 . . Extermination 12 | . . . . 2 . 2 2 . . . . . . . 2 2 2 Reinforcement 20 | . 1 2 . . . 3 2 . . 1 . . . . 4 1 6 Assault . | . . . . . . . . . . . . . . . . . . Garrison 4 | . . . . 1 . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . 2 1 . . . . . . . 1 . 2 Haulers Reinforced 4 | . . . . . . . 1 . . 1 . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Distress Signals 7 | . . . 2 1 . 1 . . . . . . . . 1 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 293 | . 10 16 17 18 6 29 24 1 5 5 27 12 . 12 45 12 54 Peak Tracking Total 15 | . 8 12 4 5 5 5 9 1 5 2 9 5 . 4 5 8 15 Tactical Retreats 24 | . 1 1 . . . 3 4 . . 1 2 1 . . 4 1 6 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Traps Triggered 12 | . . . . 3 . 2 . 1 . 1 . . . . 1 1 3 Indirectly 3 | . . . . . . . . . . . . . . . . . 3 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . . . . . . . . . . 2 2 . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Machines Disabled 28 | . . . 1 3 . 11 1 . . . . 1 1 . 3 . 7 Max in Single Turn 9 | . . . 1 1 . 9 1 . . . . 1 1 . 1 . 3 Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . 3 . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Machines Accessed 22 | . . . . 2 . 2 1 . . 1 . 1 4 . 3 2 6 Terminals 9 | . . . . . . 1 . . . . . . . . 1 2 5 Fabricators 1 | . . . . 1 . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 . . . . . . . Recycling Units 3 | . . . . . . 1 . . . . . . . . 2 . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . . . . . . . . 1 Total Hacks 53 | . . . . 6 . 2 3 . . 2 . 1 17 . 6 7 9 Successful 31 | . . . . 2 . 1 1 . . 1 . 1 17 . 3 4 1 Failed 22 | . . . . 4 . 1 2 . . 1 . . . . 3 3 8 Catastrophic 7 | . . . . . . 1 . . . . . . . . 1 1 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 14 | . . . . 4 . . . . . . . . . . 2 5 3 Terminals 17 | . . . . . . 1 . . . . . . . . 2 7 7 Fabricators 3 | . . . . 3 . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . 2 . . . . . . . Recycling Units 5 | . . . . . . 1 . . . . . . . . 4 . . Scanalyzers 3 | . . . . . . . 3 . . . . . . . . . . Garrison Access 5 | . . . . 3 . . . . . . . . . . . . 2 Terminal Hacks 22 | . . . . . . 1 . . . . . 1 17 . . 2 1 Record 5 | . . . . . . . . . . . . . 5 . . . . Part Schematic 4 | . . . . . . . . . . . . . 4 . . . . Robot Analysis 4 | . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . 4 . . . . Open Door 2 | . . . . . . . . . . . . 1 . . . . 1 Open DSF 1 | . . . . . . 1 . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . 1 . Terminal Index 1 | . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 1 | . . . . 1 . . . . . . . . . . . . . Build 1 | . . . . 1 . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . 1 . . . . . . . Refit 1 | . . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . 1 . . Retrieve Components 1 | . . . . . . . . . . . . . . . 1 . . Scanalyzer 1 | . . . . . . . 1 . . . . . . . . . . Retrieve Study 1 | . . . . . . . 1 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . . . . 1 . . . . . . . . . . 2 2 . Terminals 3 | . . . . . . . . . . . . . . . 1 2 . Botnet 2 | . . . . . . . . . . . . . . . . 2 . Disrupt 1 | . . . . . . . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . 1 . . Mask 1 | . . . . . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . Jam 1 | . . . . 1 . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 13 | . . . . 1 . 1 1 . . 1 . . . . 2 2 5 Full Trace Events . | . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . . 1 Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . . . . . 4 . . . 4 Parts Built 2 | . . . . 2 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 95 | . . . . 95 . . . . . . . . . . . . . Total Part Build Rating 10 | . . . . 10 . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . 1 . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . 2 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Total Allies 2 | . . . . . . . . . . . 2 . . . . . . Largest Group 2 | . . . . . . . . . . . 2 . . . . . . Highest-Rated Group 98 | . . . . . . . . . . . 98 . . . . . . Highest-Rated Ally 49 | . . . . . . . . . . . 49 . . . . . . Total Orders 2 | . . . . . . . . . . 2 . . . . . . . EXPLORE 1 | . . . . . . . . . . 1 . . . . . . . RETURN 1 | . . . . . . . . . . 1 . . . . . . . Ally Attacks 12 | . . . . . . . . . . . 12 . . . . . . Total Damage 193 | . . . . . . . . . . . 193 . . . . . . Kills 2 | . . . . . . . . . . . 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Active Infowar (turns) 3956 | . 73 . . . . . 567 . . 391 16 2753 . . 156 . . Terrain 3160 | . . . . . . . . . . 391 16 2753 . . . . . Seismic 640 | . 73 . . . . . 567 . . . . . . . . . . Jamming 156 | . . . . . . . . . . . . . . . 156 . . Robot Analysis Total 4 | . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 3 | . . . . . . . . . . . 1 1 . 1 . . . Drone Launches 2 | . . . . . . . . . . 2 . . . . . . . Drone Recoveries 2 | . . . . . . . . . . 2 . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Turns Passed 14296 | 28 89 101 634 1059 168 737 1491 166 102 479 1292 3794 488 918 1395 618 737 Spaces Moved 6577 | 45 173 133 314 443 139 500 665 74 109 238 460 1301 170 320 731 345 417 Core 768 | 45 173 131 83 . 74 131 . . 34 21 . . . . . . 76 Treads 2100 | . . 2 13 . . . . . . . 295 1301 169 320 . . . Legs 1065 | . . . . . . . . . . . . . 1 . 731 333 . Wheels 2620 | . . . 218 443 65 369 665 74 75 193 165 . . . . 12 341 Hover 24 | . . . . . . . . . . 24 . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 125 50 50 115 125 50 50 215 240 260 160 120 99 50 Average Speed 161 | 50 50 51 130 140 85 93 129 132 89 150 231 257 260 259 120 119 103 Slowest Speed 260 | 50 50 160 225 185 125 160 150 155 155 215 240 260 260 260 260 120 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 35 | 3 43 21 29 11 77 23 13 1 89 6 64 82 60 48 15 8 48 Regions Visited 17 Branch Regions 5 Pre-discovered Areas 3 | . . . . . . . . . . . . . 3 . . . . Known Exits Taken 2 | . . . . . . . . . . . . . . . 1 1 . Unknown Exits Taken 11 | 1 1 1 1 . . 1 1 . . 1 1 1 1 1 . . . Scrap Searched 4 | . . . . . . . . . . . 2 1 . 1 . . . Spaces Dug 110 | . . . . . . . . . . . . 110 . . . . . Terrain Destroyed 342 | . . . . . . 55 22 . . . 35 169 . 13 13 3 32 Melee 53 | . . . . . . . . . . . . 53 . . . . . Projectile 195 | . . . . . . 6 9 . . . 35 116 . 13 13 3 . AOE 94 | . . . . . . 49 13 . . . . . . . . . 32 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Total 8661 | 48 174 147 428 660 156 637 1144 125 112 314 555 1470 204 352 1083 472 580 Wait 622 | . . . 12 18 1 17 341 24 . 20 5 2 . 2 126 28 26 Move 6562 | 44 172 132 313 443 138 499 664 74 108 237 459 1300 169 319 730 344 417 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 176 | . . . 24 26 . 17 28 3 1 6 11 10 7 . 24 9 10 Fast Attach 168 | 4 1 1 9 6 2 23 10 2 1 14 5 9 7 4 27 21 22 Attach 74 | . . . 6 7 2 11 6 1 2 1 4 1 . 4 13 8 8 Detach 11 | . . . 1 1 . . 1 . . . . . . . 5 2 1 Swap 96 | . . 1 4 17 2 6 5 2 . 2 4 12 3 . 27 5 6 Drop 202 | . . . 2 30 . 9 22 2 . 9 3 21 13 3 54 19 15 Fire 594 | . . 8 57 44 11 55 66 17 . 17 49 62 5 20 74 36 73 Melee 53 | . . . . . . . . . . . . 53 . . . . . Ram 4 | . 1 . . . . . 1 . . . . . . . . . 2 Kick 3 | . . . . . . . . . . . . . . . 3 . . Crush 5 | . . 5 . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . 8 . . . . . 8 . . . . . . . Rewire 15 | . . . . . . . . . . . 15 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous 60 | . . . . 60 . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 29 | -11/Scrapyard | Entered Materials 110 | -10/Materials | Discovered new exit (range 16) 118 | -10/Materials | Entered another Materials area 118 | -9/Materials | Evolved 2 slots: Utility x2 187 | -9/Materials | Discovered new exit (range 6) 211 | -9/Materials | Discovered new exit (range 16) 219 | -9/Materials | Entered another Materials area 219 | -8/Materials | Evolved 2 slots: Weapon x2 782 | -8/Materials | Discovered new exit (range 16) 853 | -8/Materials | Entered Factory 853 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1314 | -7/Factory | Build established: Tank 1393 | -7/Factory | Fabricated Phase Cannon? 1481 | -7/Factory | Garrison activated, responded to threat 1912 | -7/Factory | Sucked down chute 1912 | -7/Factory | Entered Waste 1924 | -7/Waste | Spotted C-40 Crusher 1927 | -7/Waste | EMP discharged 1945 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1946 | -7/Waste | Destroyed C-40 Crusher 1970 | -7/Waste | Spotted C-40 Crusher 1972 | -7/Waste | Spotted C-40 Crusher 2015 | -7/Waste | Spotted C-40 Crusher 2027 | -7/Waste | EMP discharged 2027 | -7/Waste | System corruption reached 10% 2033 | -7/Waste | Spotted C-40 Crusher 2041 | -7/Waste | Crushed by Compactor (2 parts destroyed, 1 dropped) 2041 | -7/Waste | Released all parts (9) 2054 | -7/Waste | Spotted C-40 Crusher 2072 | -7/Waste | Lost 3 parts (1n2w) 2074 | -7/Waste | Discovered new exit (range 11) 2080 | -7/Waste | Entered Factory 2600 | -7/Factory | Core integrity fell below 50% 2663 | -7/Factory | Released all parts (7) 2676 | -7/Factory | Lost 10 parts (2p3n1u4w) 2783 | -7/Factory | Discovered new exit (range 15) 2817 | -7/Factory | Entered another Factory area 2817 | -6/Factory | Evolved 2 slots: Weapon x2 3200 | -6/Factory | Build established: Scavenger-Executioner 3570 | -6/Factory | Discovered new exit (range 6) 4308 | -6/Factory | Entered another Factory area 4308 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4312 | -5/Factory | Lost 4 parts (2p1n1w) 4463 | -5/Factory | Lost 5 parts (1n2u2w) 4474 | -5/Factory | Sucked down chute 4474 | -5/Factory | Entered Waste 4489 | -5/Waste | EMP discharged 4500 | -5/Waste | Spotted C-40 Crusher 4529 | -5/Waste | Spotted C-40 Crusher 4535 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4549 | -5/Waste | Spotted C-40 Crusher 4549 | -5/Waste | Spotted C-40 Crusher 4551 | -5/Waste | Spotted C-40 Crusher 4558 | -5/Waste | Spotted C-40 Crusher 4560 | -5/Waste | Released all parts (7) 4566 | -5/Waste | Lost 3 parts (1n1u1w) 4571 | -5/Waste | Discovered new exit (range 10) 4576 | -5/Waste | Entered Factory 4621 | -5/Factory | Discovered new exit (range 24) 5055 | -5/Factory | Entered Upper Caves 5070 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 5139 | -5/Upper Caves | Destroyed 8 combat bots 5425 | -5/Upper Caves | Build established: Executioner 5771 | -5/Upper Caves | Build established: Scavenger-Executioner 5884 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6222 | -5/Upper Caves | Discovered new exit (range 15) 6287 | -5/Upper Caves | Learned Factory stockpile data 6347 | -5/Upper Caves | Entered another Upper Caves area 6472 | -5/Upper Caves | Discovered new exit (range 9) 6503 | -5/Upper Caves | Learned Factory emergency access door positions 8779 | -5/Upper Caves | Discovered new exit (range 14) 9701 | -5/Upper Caves | Found Alien Artifact 9701 | -5/Upper Caves | Identified Core Expander 9701 | -5/Upper Caves | Installed Core Expander, added new Utility slot 10141 | -5/Upper Caves | Entered Zhirov 10141 | -5/Zhirov | Discovered new exit (range 3) 10188 | -5/Zhirov | Met Zhirov 10238 | -5/Zhirov | Learned location of Quarantine (-2) 10238 | -5/Zhirov | Learned location of Testing (-3) 10238 | -5/Zhirov | Learned location of Command (-1) 10264 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10314 | -5/Zhirov | Found Alien Artifact 10314 | -5/Zhirov | Identified Integrated Dissipator 10314 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 10351 | -5/Zhirov | Found Alien Artifact 10629 | -5/Zhirov | Entered Proximity Caves 11237 | -4/Proximity Caves | Learned Research terminal intel 11353 | -4/Proximity Caves | Spotted B-86 Titan 11366 | -4/Proximity Caves | Destroyed B-86 Titan 11474 | -4/Proximity Caves | Lost 4 parts (1p3w) 11516 | -4/Proximity Caves | Discovered new exit (range 10) 11547 | -4/Proximity Caves | Entered Factory 11547 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12819 | -4/Factory | Lost 3 parts (1p2w) 12861 | -4/Factory | Discovered new exit (range 15) 12901 | -4/Factory | Identified exit to Research 12942 | -4/Factory | Entered Research 12942 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 12943 | -3/Research | Loaded intel: 21 terminal locations 13202 | -3/Research | Identified exit to Armory 13202 | -3/Research | Identified exit to Testing 13386 | -3/Research | Destroyed 8 combat bots 13395 | -3/Research | Lost 15 parts (4p3n1u7w) 13560 | -3/Research | Entered Testing 13607 | -3/Testing | Scanned by Researcher 13727 | -3/Testing | Destroyed 7 combat bots 13968 | -3/Testing | System corruption reached 10% 13975 | -3/Testing | Garrison activated, responded to threat 13999 | -3/Testing | Destroyed 7 combat bots 14002 | -3/Testing | Lost 4 parts (1n1u2w) 14140 | -3/Testing | Core integrity fell below 50% 14184 | -3/Testing | Identified Transdimensional Reconstructor 14184 | -3/Testing | Warped through subspace 14185 | -3/Testing | Spotted PH-UEW5G6DBZN 14212 | -3/Testing | Lost 12 parts (4p3n2u3w) 14234 | -3/Testing | Found Portable AFG 14256 | -3/Testing | Released all parts (13) 14283 | -3/Testing | Core integrity fell below 20% 14297 | -3/Testing | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 14264_ Penetrated by Slug. 14264_ Slug penetrates U-05 Engineer. 14264_ U-05 Engineer destroyed. 14265_ Acquired 19 matter. 14272_ Critical hit (Burn: +50). 14274_ Centrium Wheel destroyed. 14274_ Critical hit (Burn: +50). 14279_ ALERT: Potential suspicious activity detected, Programmers report to Testing Zone 8H. 14284_ System corrupted: Matter fused (-5). 14289_ P-80 Master resets P-80 Master, system corruption cleaned. 14290_ Terminal disabled. 14290_ K-01 Serf collects debris. 14293_ P-80 Master resets C-55 Analyst, system corruption cleaned. 14294_ K-01 Serf collects debris. 14295_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Map ----- +----------------------------------------------------+ | #???????????# #??????????????????????????? | | #???????????# #??????????????????????????? | | =#????????#### #??????????????????????????? | | #????????# #??????????????????????????? | | #????????# #??????????????????????????? | | #????????# #??????????????????????????? | | ############# #??????????????????????????? | | % #??????????????????????????? | | #??????????????????????????? | | #??????????????????????????? | | #??????????????????????????? | | ################ #??????????????????????????? | | ########????????# p #???? #????????????????????? | | ! #????????# c #???? #????????????????????? | | = = #????????# ##### ##???????????????????? | | %* #????????# u #???????????????????? | | """ """ #????????# #???????????????????? | | """ """ #????????#! #???????????????????? | | """ """ #????????# "T"" +???????????????????? | | #????????# """" #???????????????????? | | = #????????# k #???????????????????? | | #########?######## #???????????????????? | | ########### #???????????????????? | | c #???????????????????? | | ########### """#???????????????????? | | ??????????# @"""#???????????????????? | | ??????????# R"#???????????????????? | | ??????????# """#???????????????????? | | ??????????#![ "" #???????????????????? | | ??????????#!%[ o #???????????????????? | | ??????????+!= """"" #???????????????????? | | ??????????# = """"" #???????????????????? | | ??????????# """"" +???????????????????? | | ??????????# #???????????????????? | | ??????????# ??"""? #???????????????????? | | ??????????# % ??????? ????????????????????? | | ??????????# = ??????????????????????????????? | | ??????????# ????????????????????????????????? | | ??????????# ????????????????????????????????? | | ??????????# ????????????????????????????????? | | ??????????# ##????????????????????????????????? | | ??????????? ??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 180 Coolant Potential 100 Energy Generation 58 Energy Capacity 1300 Matter Stores 400 Matter Capacity 800 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 210 Jamming Range 14 Power Amplification 30 Base Temperature (-) 200 Corruption Containment 8 Corruption Block 13 Armor Coverage 680 Utility Shielding 66 Phase Shifting 10 Evasion (%) 80 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 2 Energy Filtering 50 Salvage Targeting 4 Offensive Hacking 10 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Diametric Drive | -3/Testing | Archive Vibroblade | -3/Testing | Archive Adv. EM Disruption Field | -3/Testing | Archive Exp. Terrain Scan Processor | -3/Testing | Archive Robot Schematics ------------------ B-74 Champion | -3/Testing | Archive Fabricated ------------ Phase Cannon | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- Com. Wheel | -6/Factory | Hacked Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed SegregatorStructuralGravjet Manual? 0 Play Time 01:25:01 Cumulative 426.9 hours Start 2025.11.25 @ 16:16:58 End 2025.11.25 @ 17:42:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 395 Rogue 395 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/1/0/0/0/0/0/0/0/0 Lore% 85 Gallery% 84 Achievement% 64 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9a756cbc-9d52-4cc6-a9e4-84ea50d62c34