Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 18:46:36 Player: arcadio rl Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (99) 495 Value Destroyed (3118) 3118 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 6244 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/700 Matter 179/300 Energy 284/290 System Corruption 1% Temperature Cool (37) Movement Rolling (210) Ox8 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Armored Wheel > --- UTILITY (7) ------ Huge Storage Unit Improved Salvage Targeting Computer Targeting Computer Improved Targeting Computer Armor Integrity Analyzer Transmission Jammer Improved Utility Shielding > --- WEAPON (2) ------- Gauss Rifle > --- INVENTORY (25) --- Improved Deuterium Engine Improved Deuterium Engine Armored Wheel Armored Huge Wheel Armored Huge Wheel Improved Signal Interpreter Core Analyzer Armor Integrity Analyzer Kinecellerator Kinecellerator Kinecellerator Improved Utility Shielding Improved Utility Shielding System Restoration Module System Restoration Module Plasma Cannon Gauss Rifle Proton Missile Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Targeting Computer Improved Targeting Computer Armor Integrity Analyzer Kinecellerator Transmission Jammer Improved Utility Shielding > --- WEAPON ----------- Advanced Assault Cannon Gauss Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Armored Wheel Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel Improved Signal Interpreter Improved Salvage Targeting Computer Armor Integrity Analyzer Kinecellerator Kinecellerator Kinecellerator Improved Utility Shielding Improved Utility Shielding System Restoration Module System Restoration Module Gauss Rifle Gauss Rifle Flak Gun Gauss Cannon Proton Missile Launcher [Rating: 50] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Utility Targeting Computer Device Kinecellerator Storage Large Storage Unit Processor Targeting Computer Protection Improved Utility Shielding Weapon Improved Assault Rifle Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 5 | . . 1 2 2 . Weapon . | . . . . . . Parts Attached 105 | 5 11 31 25 30 3 Power 11 | . 3 2 2 4 . Engine 10 | . 2 2 2 4 . Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 26 | 2 2 9 9 4 . Treads 5 | . 2 . 3 . . Leg . | . . . . . . Wheel 21 | 2 . 9 6 4 . Hover . | . . . . . . Flight . | . . . . . . Utility 33 | 1 4 8 7 12 1 Device 9 | . . . 3 6 . Storage 7 | 1 3 1 1 1 . Processor 5 | . . 2 1 1 1 Hackware . | . . . . . . Protection 12 | . 1 5 2 4 . Artifact . | . . . . . . Weapon 35 | 2 2 12 7 10 2 Energy Gun 2 | 2 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 23 | . 2 11 3 6 1 Ballistic Cannon 8 | . . . 4 3 1 Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . 1 . . . Unidentified Prototypes . | . . . . . . Parts Lost 18 | . 1 5 1 7 4 Power 2 | . . 1 . 1 . Propulsion 6 | . 1 3 1 . 1 Utility 5 | . . 1 . 3 1 Weapon 5 | . . . . 3 2 Highest Loss Streak 5 | . 1 2 1 5 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 95 98 97 91 88 Engine 7 | . 5 8 9 6 7 Core 1 | . 6 2 . . . Treads 5 | . 20 . 12 . . Wheel 17 | . 7 31 14 15 15 Device 7 | . . . 7 14 10 Storage 10 | . 23 11 9 7 7 Processor 18 | . . 14 26 23 26 Protection 4 | . 2 6 1 6 7 Energy Gun 2 | . 15 . . . . Ballistic Gun 11 | . 11 21 10 6 . Ballistic Cannon 4 | . . . 7 7 12 Naked Turns . | . . . . . . Heaviest Build 110 | 8 33 43 42 110 110 Greatest Support 60 | 32 40 44 60 40 40 Greatest Overweight (x) 13 | . 1 11 13 4 2 Average Overweight (x) . | . . . . 1 2 Largest Inventory Capacity 25 | 8 15 15 15 25 25 Average Capacity 16 | 6 13 15 15 18 25 Most Carried 25 | 7 15 15 15 22 25 Average Carried 14 | 4 11 14 14 15 22 Final Capacity 25 | 8 15 15 15 25 25 Final Carried 22 | 7 15 15 15 22 20 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Matter Collected 2847 | 210 309 758 649 903 18 Remotely . | . . . . . . Salvage Created 3614 | . 474 1034 822 1168 116 Parts 200 | . 26 73 33 66 2 Haulers Intercepted 7 | . 1 3 2 1 . Recyclers Shooed 4 | . 1 . 1 2 . Parts Field Recycled 21 | . . . . 21 . Retrieved Matter 177 | . . . . 177 . Parts Self-Destructed 2 | . . . . . 2 Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Combat Hostiles Destroyed 68 | . 13 21 13 19 2 Guns 51 | . 13 21 5 11 1 Cannons 15 | . . . 8 6 1 AOE 2 | . . . . 2 . Classes Destroyed 13 | . 3 5 2 2 1 Worker 2 | . . 1 . 1 . Builder 1 | . . . . 1 . Hauler 7 | . 1 3 2 1 . Recycler 5 | . . . 2 3 . Operator 4 | . . 1 1 2 . Watcher 12 | . . 5 3 4 . Swarmer 13 | . 3 7 3 . . Grunt 27 | . 10 5 2 9 1 Brawler 1 | . . . . . 1 Duelist 3 | . . 2 1 . . Sentry 16 | . . 7 4 5 . Hunter 4 | . . . 3 1 . Programmer 4 | . . . . 4 . Best Kill Streak 6 | . 2 6 4 4 1 Combat Bots Only 6 | . 2 6 3 4 1 Max Kills in Single Turn 2 | . 1 1 1 2 1 Gunslinging . | . . . . . . Exploded 1 | . . . . 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Hostile Shots Fired 541 | . 72 111 66 241 51 Missed 165 | . 13 28 25 86 13 Damage Taken 5450 | . 642 1268 573 2026 941 Core 1204 | . 149 154 198 413 290 Absorbed by Shields . | . . . . . . Redirected to Shielding 133 | . 17 51 . 16 49 Ignored by Resistances 51 | . . . . 51 . Regen/Repaired (Parts) 165 | . . 55 110 . . Core Remaining (%) 66 | 100 40 61 64 . . Volleys Fired 289 | . 50 73 57 99 10 Largest 2 | . 2 2 2 2 2 Hottest 96 | . 90 46 67 76 96 Shots Fired 552 | . 100 146 109 177 20 Gun 446 | . 100 146 71 128 1 Cannon 102 | . . . 38 45 19 Launcher 4 | . . . . 4 . Special . | . . . . . . Kinetic 474 | . 26 146 109 173 20 Thermal 74 | . 74 . . . . Explosive 4 | . . . . 4 . Electromagnetic . | . . . . . . Robot Hit Streak 32 | . 16 15 22 32 10 Robot Miss Streak 6 | . 4 6 3 4 2 Penetration Max 1 | . . . . . 1 Secondary Targets 2 | . 1 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 399 | . 60 107 83 134 15 Core Hits 201 | . 29 52 35 82 3 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . 2 1 . . 1 Burn 2 | . 2 . . . . Destroy 1 | . . 1 . . . Blast 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7766 | . 859 1744 1624 3039 500 Guns 5221 | . 859 1722 815 1781 44 Cannons 2126 | . . . 809 861 456 Explosions 412 | . . 15 . 397 . Melee . | . . . . . . Ramming 7 | . . 7 . . . Kinetic 6800 | . 312 1722 1624 2642 500 Thermal 547 | . 547 . . . . Explosive 412 | . . 15 . 397 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . 2 . 5 1 Average Corruption 1 | . . 2 . 1 1 Corruption Purged 5 | . . . . 5 . Corruption Blocked . | . . . . . . Effects 35 | . . 11 . 22 2 Message Errors 3 | . . . . 3 . Matter Fused 13 | . . 1 . 11 1 Heat Flow Errors 4 | . . 2 . 2 . Energy Discharges 4 | . . 1 . 3 . Parts Fused 1 | . . 1 . . . Data Loss (minor) 7 | . . 4 . 2 1 Data Loss (major) 2 | . . 2 . . . Alerts 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 102 | . . . 17 68 17 Projectiles 55 | . . . 17 21 17 Explosions 47 | . . . . 47 . Melee . | . . . . . . Knockbacks 26 | . . . 9 9 8 Impact . | . . . . . . Kinetic 26 | . . . 9 9 8 Secondary . | . . . . . . Self-Inflicted Damage 208 | . . 131 . 77 . Shots 5 | . . 2 . 3 . Rammed 1 | . . 1 . . . Targets Rammed 1 | . . 1 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 321 | . 321 213 31 282 108 Average Temperature 78 | . 133 33 11 77 45 Received Heat Transfer 1311 | . 237 366 45 483 180 Effects 1 | . 1 . . . . Energy Bleed 1 | . 1 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 1585 | . 1585 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Peak Influence 435 | . 219 435 364 377 . Initial 159 | . . 70 159 141 . Average 201 | . 89 267 212 198 . Maximum Alert Level 2 | . 1 2 1 1 . Low Security (%) 52 | 100 92 23 41 61 . Level 1 45 | . 7 67 58 38 . Level 2 2 | . . 9 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 17 | . 4 3 4 6 . Investigation 6 | . 1 2 1 2 . Extermination 4 | . . . . 4 . Reinforcement 4 | . 3 1 . . . Assault . | . . . . . . Garrison 3 | . . . 3 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Distress Signals 5 | . 1 1 2 1 . Communications Jammed 13 | . . . . 13 . Distress Signals 12 | . . . . 12 . Times Spotted 122 | . 25 35 23 31 8 Peak Tracking Total 6 | . 5 5 3 4 6 Tactical Retreats 7 | . 1 1 1 2 2 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Traps Triggered 6 | . 2 1 2 1 . Indirectly . | . . . . . . Trap Hack Attempts 22 | . . 22 . . . Triggered . | . . . . . . Disarmed 2 | . . 2 . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Machines Disabled 8 | . . 3 2 3 . Max in Single Turn 3 | . . 3 2 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Machines Accessed 43 | . 7 11 10 15 . Terminals 28 | . 6 8 7 7 . Fabricators 3 | . . . . 3 . Repair Stations 3 | . . 1 1 1 . Recycling Units 5 | . 1 2 1 1 . Scanalyzers 3 | . . . 1 2 . Garrison Access 1 | . . . . 1 . Total Hacks 114 | . 17 30 35 32 . Successful 61 | . 6 13 25 17 . Failed 52 | . 11 17 9 15 . Catastrophic 8 | . 1 2 1 4 . Database Lockouts 1 | . . . 1 . . Manual 58 | . 6 17 21 14 . Terminals 75 | . 14 23 24 14 . Fabricators 6 | . . . . 6 . Repair Stations 12 | . . 2 6 4 . Recycling Units 10 | . 3 5 1 1 . Scanalyzers 8 | . . . 4 4 . Garrison Access 3 | . . . . 3 . Terminal Hacks 26 | . 4 6 11 5 . Record 1 | . . . 1 . . Robot Analysis 3 | . 1 1 1 . . Prototype ID Bank 4 | . 2 1 1 . . Branch Access Points 2 | . . . 1 1 . Terminal Index 3 | . . 1 1 1 . Alert Level 2 | . 1 . . 1 . Locate Traps 2 | . . 1 . 1 . Dispatch Records 1 | . . . . 1 . Patrol Status 4 | . . 1 3 . . Hauler Manifests 3 | . . 1 2 . . Registered Components 1 | . . . 1 . . Fabricator Hacks 2 | . . . . 2 . Load Schematic 1 | . . . . 1 . Build 1 | . . . . 1 . Repair Station Hacks 10 | . . 2 6 2 . Scan Component 6 | . . 1 3 2 . Repair 4 | . . 1 3 . . Recycling Unit Hacks 4 | . 1 3 . . . Report Inventory 3 | . 1 2 . . . Retrieve Components 1 | . . 1 . . . Scanalyzer 7 | . . . 4 3 . Insert Component 4 | . . . 2 2 . Analyze 3 | . . . 2 1 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 12 | . 1 2 4 5 . Terminals 9 | . 1 2 3 3 . Botnet 7 | . 1 2 2 2 . Operators 2 | . . . 1 1 . Fabricators 1 | . . . . 1 . Fabnet 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units 2 | . . . 1 1 . Tunnel 2 | . . . 1 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 4 | . . 1 1 2 . Used . | . . . . . . Hacking Detections 40 | . 7 10 9 14 . Full Trace Events 3 | . . 2 . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 2 . . Parts Built 1 | . . . . 1 . Authchips . | . . . . . . Time 84 | . . . . 84 . Total Part Build Rating 4 | . . . . 4 . Parts Repaired 4 | . . 1 3 . . Time 159 | . . 32 127 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . . 3 . . . Parts Scanalyzed 4 | . . . 2 2 . Part Schematics Acquired 2 | . . . 2 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . 3 . Programmers 3 | . . . . 3 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Robot Analysis Total 3 | . 1 1 1 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Turns Passed 7424 | 66 949 1704 1641 2877 187 Spaces Moved 4869 | 53 524 1177 944 2050 121 Core 6 | 3 . 2 1 . . Treads 767 | . 341 18 408 . . Legs . | . . . . . . Wheels 4096 | 50 183 1157 535 2050 121 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 90 90 105 125 Average Speed 116 | 97 139 99 129 114 125 Slowest Speed 700 | 100 160 600 700 150 125 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 45 | 3 60 82 53 45 28 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 2 | . . . 1 1 . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 2 | . . . . . 2 Spaces Dug 1 | . . . . 1 . Terrain Destroyed 114 | . . 47 34 31 2 Melee . | . . . . . . Projectile 16 | . . . 5 9 2 AOE 98 | . . 47 29 22 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Total 6095 | 64 642 1578 1255 2417 139 Wait 633 | . 47 215 195 176 . Move 4864 | 52 523 1176 943 2049 121 Hop . | . . . . . . Pick Up 81 | 7 7 26 12 26 3 Fast Attach 42 | 5 3 7 18 9 . Attach 30 | . 2 10 4 11 3 Detach 10 | . 2 3 2 3 . Swap 33 | . 6 14 3 10 . Drop 82 | . 2 31 21 26 2 Fire 289 | . 50 73 57 99 10 Melee . | . . . . . . Ram 1 | . . 1 . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 8 | . . . . 8 . Rewire . | . . . . . . Trap 22 | . . 22 . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 4 exits: [*Fac x2] / *Low x2) -7/Lower Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 272 | -10/Materials | Discovered new exit (range 14) 314 | -10/Materials | Build established: Mutant 533 | -10/Materials | Core integrity fell below 50% 663 | -10/Materials | Discovered new exit (range 14) 1016 | -10/Materials | Entered another Materials area 1016 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1683 | -9/Materials | Discovered new exit (range 13) 2208 | -9/Materials | Repaired Arm. Wheel 2259 | -9/Materials | Discovered new exit (range 15) 2699 | -9/Materials | Discovered new exit (range 10) 2720 | -9/Materials | Entered another Materials area 2720 | -8/Materials | Evolved 2 slots: Utility x2 3025 | -8/Materials | Central database locked down 3155 | -8/Materials | Build established: Scavenger-Mutant 3803 | -8/Materials | Repaired Kinecellerator 3837 | -8/Materials | Repaired Arm. Wheel 3889 | -8/Materials | Repaired Imp. Assault Rifle 3910 | -8/Materials | Build established: Mutant 4005 | -8/Materials | Identified exit to Storage 4033 | -8/Materials | Garrison activated, responded to threat 4234 | -8/Materials | Discovered new exit (range 10) 4361 | -8/Materials | Entered Factory 4361 | -7/Factory | Evolved 2 slots: Utility x2 4409 | -7/Factory | Discovered new exit (range 13) 5301 | -7/Factory | Lost 5 parts (1p2u2w) 5553 | -7/Factory | Core integrity fell below 50% 6629 | -7/Factory | Identified exit to Lower Caves 6664 | -7/Factory | Discovered new exit (range 5) 6779 | -7/Factory | Fabricated Kinecellerator? 7238 | -7/Factory | Entered Lower Caves 7327 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7394 | -7/Lower Caves | Core integrity fell below 20% 7425 | -7/Lower Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 07327_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 07329_ G-47 Trooper springs to life. 07332_ Penetrated by Slug. 07332_ G-47 Trooper springs to life. 07335_ Penetrated by Slug. 07394_ L-41 Fighter knocked back. 07397_ Slug penetrates L-41 Fighter. 07400_ L-41 Fighter knocked back. 07400_ L-41 Fighter Microactuators blasted off. 07404_ System corrupted: Component data lost. 07404_ Destroyed Imp. Deuterium Engine. 07404_ L-41 Fighter knocked back. 07420_ Adv. Assault Cannon destroyed. 07424_ Slug penetrates L-41 Fighter. 07424_ Destroyed Carbon-fiber Leg. 07424_ G-47 Trooper destroyed. 07424_ Destroyed Imp. Deuterium Engine. 07425_ Gauss Cannon destroyed. 07425_ Arm. Huge Wheel destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????? ####??????????? | | ????????????????????????????????? ??????????? | | ????????????????????????????????? ??????????? | | ????????????????????????????????? ??????????? | | ?????????????????????????????????# ??????????? | | ????????????????????????????????## ??????????? | | ?????????????????????####???????# ??????????? | | ????????????????????## ##??????# ??????????? | | ???????????????????## ######## #??????????? | | ???????????????????# "# ## #??????????? | | ???????????????????# %%!% ## ####???????? | | ???????????????????# % #?# ####??### | | ???????????????????##% ### ##??# #### | | ????????????????????# %=#### ##### | | ????????????????????## g;#?## | | ?????????????????????# [l##?# "" $ | | ?????????????????????#% l@#?# """" ##### | | ?????????????????????# ## "" #???## | | ?????????????????????##% "" #???## | | ??????????????????????## """" #???## | | ???????????????????????# """" ##????# | | ??????????????????????? """" # #?????? | | ??????????????????????? ## #?????? | | ??????????????????????## ## ????? | | ???????????????????????## ######## ????? | | ????????????????????????#######??????? ???? | | ?????????????????????????????????????? ???? | | ????????????????????????????????????? ##??? | | ????????????????????????????????????? ##???? | | ????????????????????????????????????? ###????? | | ?????????????????????????????????????? ##???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 300 Resistance: KI 20 Resistance: EX 25 Core Shielding 20 Propulsion Shielding 33 Utility Shielding 66 Evasion (%) 42 Targeting Accuracy 16 Armor Integrity Analysis 30 Recoil Reduction 3 Kinecelleration 30 Salvage Targeting 2 Item Schematics ----------------- Kinecellerator | -8/Materials | Scanalyzed Datajack | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Kinecellerator | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Total Silence Challenges ------------ None Game ------ Seed AluminumCoordinationLog Manual? 0 Play Time 01:44:40 Cumulative 103.5 hours Start 2024.04.10 @ 16:54:37 End 2024.04.10 @ 18:46:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 78 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 49 Achievement% 40 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a31ecc3e-7a22-4240-8fd1-dfd2b5857417