Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.10.31 @ 14:57:19 // Halloween2020/ForbiddenLore Player: Rumbl3 Result: Destroyed by G-67 Veteran with Electrolaser Performance ------------- Evolutions (7) 3500 Regions Visited (27) 5400 Robots Destroyed (188) 940 Value Destroyed (6533) 6533 Prototype IDs (225) 4500 Alien Tech Used (1) 200 Bonus (5656) 5656 TOTAL SCORE: 26729 Bonus ------- High Alert Combat Kills 199 Follower Combat Kills 11 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Pursued by Intercept 500 Friendly Fire -254 Cogmind --------- Core Integrity 0/1300 Matter 294/300 Energy 100/100 System Corruption 23% Temperature Cool (12) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (12) ----- Experimental Target Analyzer Advanced Armor Integrity Analyzer Advanced System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Medium Storage Unit Coil Gun Coil Gun Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Combat Gravmag System Combat Gravmag System Combat Gravmag System Cooled Antigrav System > --- UTILITY ---------- Large Storage Unit Advanced Energy Well Improved Melee Analysis Suite Advanced Target Analyzer Nanoactuators Experimental Cloaking Device Advanced System Shield Experimental System Shield Ghost Barrier Minesniffer Drone Bay > --- WEAPON ----------- Vortex Driver Vortex Catalyst Activator > --- INVENTORY -------- Armored Huge Wheel Combat Gravmag System Cooled Antigrav System Advanced Cryofiber Web Advanced Remote Shield Vortex Driver Micro-nuke Launcher [Rating: 148] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Wheel Leg Flexi-carbon Leg Wheel Wheel Hover Unit Cooled Aerolev Unit Flight Unit Improved Diametric Drive Utility High-capacity Storage Unit Device Makeshift Terrain Scanner Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Experimental System Shield Protection Light Armor Plating Weapon CR-A16's Pointy Stick Energy Gun Particle Gun Energy Cannon Vortex Driver Ballistic Gun Heavy Assault Rifle Launcher Heavy Rocket Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Longsword +1 Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Slots Evolved 14 | . . . 2 . . . 2 2 . . . 2 . . . . 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Utility 10 | . . . 1 . . . 1 1 . . . 2 . . . . 1 . . . . 2 . . . . 2 Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 256 | 5 5 11 7 5 2 . 7 31 1 11 6 6 3 3 . 7 16 16 2 4 8 20 5 1 12 12 50 Power 40 | 1 . 2 . 2 . . . 8 . 1 1 1 2 1 . 1 2 5 . 1 2 3 1 . 1 . 5 Engine 25 | 1 . 2 . 2 . . . 8 . 1 . 1 1 . . 1 2 2 . . 1 . . . . . 3 Core 8 | . . . . . . . . . . . 1 . 1 1 . . . 3 . . . 1 . . . . 1 Reactor 7 | . . . . . . . . . . . . . . . . . . . . 1 1 2 1 . 1 . 1 Propulsion 74 | 2 1 3 . 1 . . 4 12 . 1 . 3 . . . 3 2 6 . . 4 5 2 1 4 4 16 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 7 | . . . . . . . . . . . . . . . . 1 . 2 . . . . . . 1 . 3 Wheel 29 | 2 1 3 . 1 . . 3 9 . 1 . . . . . . . 3 . . . . . . . 1 5 Hover 36 | . . . . . . . 1 2 . . . 3 . . . 2 2 1 . . 4 5 2 1 2 3 8 Flight 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Utility 84 | 1 . 1 4 . . . 2 8 1 8 3 2 1 . . 2 8 3 2 3 1 11 1 . 3 3 16 Device 31 | 1 . . . . . . 1 1 1 4 3 1 1 . . 1 1 1 . . 1 4 . . 2 2 6 Storage 10 | . . . 3 . . . . . . . . . . . . . . 1 . 1 . 2 . . . . 3 Processor 28 | . . . 1 . . . 1 4 . 4 . 1 . . . . 6 1 1 . . 4 . . . 1 4 Hackware 3 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . Protection 12 | . . 1 . . . . . 3 . . . . . . . 1 . . 1 2 . . 1 . . . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 58 | 1 4 5 3 2 2 . 1 3 . 1 2 . . 2 . 1 4 2 . . 1 1 1 . 4 5 13 Energy Gun 6 | 1 2 . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . Energy Cannon 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 1 Ballistic Gun 10 | . 2 4 1 1 . . . . . . . . . . . . . . . . . . . . . . 2 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 14 | . . . . . . . . . . . 1 . . 1 . 1 . 1 . . . . 1 . 2 3 4 Special Weapon 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 10 | . . . . . . . . 2 . . . . . . . . 1 . . . . . . . 1 . 6 Slashing Weapon 11 | . . . . . 1 . 1 1 . . 1 . . 1 . . 3 1 . . 1 1 . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . . . 2 . 1 4 . 3 . 1 . . . . . . . 2 . . . . 6 . . Parts Lost 125 | . 1 7 . . . . 3 1 1 . 2 . . 1 3 13 2 8 1 . 13 14 . 2 . 14 39 Power 19 | . . 1 . . . . . . . . 1 . . 1 2 1 1 3 . . 3 1 . . . 1 4 Propulsion 43 | . . 2 . . . . 2 1 1 . . . . . . 4 . 4 . . 5 3 . 1 . 6 14 Utility 41 | . . 1 . . . . 1 . . . 1 . . . . 6 1 1 1 . 2 8 . 1 . 4 14 Weapon 22 | . 1 3 . . . . . . . . . . . . 1 2 . . . . 3 2 . . . 3 7 Highest Loss Streak 18 | . 1 3 . . . . 3 1 1 . 1 . . 1 3 6 2 4 1 . 7 5 . 2 . 7 18 Average Slot Usage (%) 85 | . 99 98 95 100 100 100 94 96 88 89 91 93 100 99 97 70 63 92 99 100 85 79 75 68 80 78 58 Engine 7 | . 14 14 11 11 11 11 9 14 15 15 11 6 10 8 5 . 2 3 5 2 1 4 . . . . . Core 1 | . . . . . . . . . . . 2 6 2 3 5 . . 3 5 5 3 3 . . . . 2 Reactor 1 | . . . . . . . . . . . . . . . . . . . . 2 3 . 10 10 7 4 . Wheel 10 | . 28 27 22 22 22 22 24 19 11 13 15 6 . . . . . 6 17 17 8 . . . . . 1 Hover 7 | . . . . . . . . . . . . 9 20 20 20 17 13 8 . . 7 20 21 21 20 16 4 Device 7 | . 14 11 . . . . 3 7 15 8 11 20 20 20 20 14 2 4 1 . . 9 10 5 10 8 6 Storage 7 | . 14 14 17 11 11 11 9 7 7 7 7 6 6 6 6 6 5 5 5 5 5 6 10 10 10 10 4 Processor 16 | . . . 4 11 11 11 15 16 15 21 18 17 20 20 20 15 22 29 29 29 29 17 10 10 10 12 15 Hackware 3 | . . . . . . . . . . . . . . . . . 3 5 5 5 5 7 10 10 12 15 8 Protection 2 | . . 2 11 11 11 11 4 5 . . . . . . . . . . 3 5 2 . . . . . 2 Ballistic Gun 4 | . 11 26 22 22 22 22 15 1 . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 4 7 1 . . . . . . . . . . . . . . 1 5 7 Slashing Weapon 7 | . . . . . 4 11 11 16 15 15 14 13 13 10 12 3 5 11 11 11 5 3 . . . . . Piercing Weapon 2 | . . . . . . . . . . 5 7 6 6 6 6 6 5 5 5 5 5 4 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 88 | 13 14 17 50 51 51 51 51 78 71 71 70 67 70 73 70 50 45 60 65 73 73 58 85 54 86 88 73 Greatest Support 100 | 20 20 20 20 22 22 22 36 42 38 44 44 45 45 45 66 54 45 61 36 36 48 79 91 100 100 95 65 Greatest Overweight (x) 7 | . . . 2 2 2 2 1 3 2 2 1 4 1 1 1 1 1 4 1 2 6 . . . 1 1 7 Average Overweight (x) . | . . . 1 2 2 2 1 1 1 1 1 1 1 1 . . . 1 1 1 1 . . . . . . Largest Inventory Capacity 16 | 6 6 6 16 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 10 10 10 10 12 Average Capacity 10 | 6 6 6 10 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 8 10 10 10 10 7 Most Carried 12 | 6 6 6 12 12 12 12 12 12 12 12 12 12 12 12 11 11 12 12 12 12 12 12 9 7 10 10 10 Average Carried 9 | 4 5 5 8 12 12 12 10 11 12 11 11 10 11 11 11 9 10 11 11 12 10 6 6 6 8 8 5 Final Capacity 12 | 6 6 6 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 10 10 10 10 10 4 Final Carried 12 | 6 6 6 12 12 12 12 12 12 12 12 11 12 12 11 11 8 12 12 12 12 8 10 7 6 10 8 3 Class Distribution -------------------- 24% | Mutant 21% | Scavenger-Mutant 19% | Assassin 19% | Hacker-Mutant 7% | Scavenger-Assassin 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Assassin | -7/Factory Assassin | -7/Lower Caves Mutant | -7/Zion Assassin | -6/Proximity Caves Assassin | -6/Factory Assassin | -6/Lower Caves Scavenger-Assassin | -6/Lower Caves Scavenger-Assassin | -6/Data Miner Assassin | -5/Proximity Caves Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Hacker-Gladiator | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Warlord Hacker-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Matter Collected 3416 | 240 96 204 75 204 30 . 55 305 5 60 80 126 39 54 . 102 95 238 21 86 80 154 . 71 175 152 669 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8274 | 156 158 171 118 303 . 97 398 1345 163 . 193 486 56 87 . 912 79 574 62 216 500 221 . . . 351 1628 Parts 337 | 12 18 14 7 9 . 2 22 61 6 . 16 24 1 8 . 26 8 27 4 1 15 9 . . . 3 44 Haulers Intercepted 9 | . . . 1 . . . 2 2 . . . 1 . . . . . . . . . 1 . . . . 2 Recyclers Shooed 4 | . . 2 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 141 | . . . . . . . . . 7 . 16 . . 7 . 22 . 22 2 . 7 . . . 58 . . Prevented 21 | . . . . . . . . . . . . . 1 . . . . . . . 5 . . . 15 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Combat Hostiles Destroyed 120 | . 6 5 1 5 . . 5 18 3 . 6 2 1 5 . 12 . 10 1 . 5 1 . . . 10 24 Melee 55 | . . . . . . . 5 18 3 . 3 2 1 1 . 7 . 6 1 . 5 1 . . . . 2 Guns 18 | . 6 5 1 5 . . . . . . . . . . . . . . . . . . . . . . 1 Cannons 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 AOE 38 | . . . . . . . . . . . 3 . . 4 . 5 . 4 . . . . . . . 7 15 Classes Destroyed 14 | 2 2 1 3 . . . 1 2 . . 1 . . . . . . 1 . . 1 . . . . . . Worker 21 | . 1 1 . . . . 3 3 . . . 2 . . . . 3 . . . . 3 . . . . 5 Tunneler 12 | 5 2 1 . 1 . . . . . . . 2 . . . . . . . . . . . . . . 1 Hauler 9 | . . . 1 . . . 2 2 . . . 1 . . . . . . . . . 1 . . . . 2 Recycler 11 | 1 . . . 2 . 1 . 2 . . . 1 . . . . . . . . . . . . . . 4 Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Operator 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Watcher 7 | . . . 1 . . . 1 . . . . 2 . . . . 1 . . . . 1 . . . . 1 Swarmer 46 | . 6 3 . 3 . . 1 . . . 3 . . 4 . 5 . 5 . . . . . . . 5 11 Grunt 33 | . . 2 . 2 . . 3 10 2 . . . 1 . . 6 . . . . 3 . . . . 4 . Duelist 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Sentry 13 | . . . 1 . . . . 5 1 . . 2 . . . . . 1 . . 1 . . . . 1 1 Hunter 12 | . . . . . . . . . . . 3 . . . . . . 2 . . . . . . . . 7 Programmer 12 | . . . . . . . . 2 . . . . . 1 . 1 . 2 1 . 1 1 . . . . 3 Tracker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Decomposer 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Packrat 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Samaritan 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Best Kill Streak 10 | 4 3 3 1 6 . 1 4 4 3 . 3 6 1 4 . 5 2 4 1 . 2 3 . . . 5 10 Combat Bots Only 6 | . 3 3 1 3 . . 4 4 3 . 3 2 1 4 . 5 . 4 1 . 2 1 . . . 5 6 Max Kills in Single Turn 4 | 1 2 1 1 1 . 1 1 1 1 . 2 1 1 3 . 4 1 3 1 . 1 2 . . . 4 4 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . . 2 . . 3 . 4 . 3 . . . . . . . 4 4 Melee 1 | . . . . . . . 1 1 1 . 1 1 1 1 . 1 . 1 1 . 1 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Damage Taken 18103 | 12 184 579 101 192 . . 324 864 151 . 666 . 38 108 187 1538 98 1130 38 . 1429 1259 8 538 271 2156 6232 Core 4148 | . 52 127 . 19 . . 16 177 19 . 126 . . 16 46 661 . 408 . . 342 213 . 88 118 418 1302 Absorbed by Shields 220 | . . . . . . . . . . . . . . . . . . . . . . . . . 21 199 . Core Remaining (%) 55 | 100 . 28 . . . 95 97 . . . 54 . . . . 14 . . . . 25 . . . . 27 . Volleys Fired 143 | 11 24 33 14 20 . . . . . . 4 . . 2 . 3 . 2 . . . . . . . 14 16 Largest 3 | 2 2 2 3 3 . . . . . . 1 . . 1 . 1 . 1 . . . . . . . 1 1 Hottest 140 | 90 90 100 140 108 . . . . . . 39 . . 39 . 39 . 39 . . . . . . . 100 100 Shots Fired 256 | 22 48 56 33 54 . . . . . . 4 . . 2 . 3 . 2 . . . . 1 . . 15 16 Gun 209 | 22 48 54 29 54 . . . . . . . . . . . . . . . . . . . . . 1 1 Cannon 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 4 Launcher 32 | . . . . . . . . . . . 4 . . 2 . 3 . 2 . . . . 1 . . 9 11 Special 6 | . . 2 4 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 134 | . 21 51 22 39 . . . . . . . . . . . . . . . . . . . . . . 1 Thermal 73 | 17 25 5 11 15 . . . . . . . . . . . . . . . . . . . . . . . Explosive 26 | . . . . . . . . . . . 4 . . 2 . 3 . 2 . . . . 1 . . 4 10 Electromagnetic 8 | 5 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Entropic 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . 10 5 Robot Hit Streak 13 | 10 6 13 9 6 . . . . . . . . . . . 1 . 3 . . . . . . . 6 9 Robot Miss Streak 8 | 2 8 3 2 5 . . . . . . 4 . . 5 . 6 . . . . . . . . . 1 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 3 | . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 497 | 14 22 32 19 27 . 1 26 78 10 . 8 17 1 3 1 31 6 38 3 3 20 8 . . . 42 87 Core Hits 236 | 7 10 12 6 12 . 1 10 28 3 . 8 9 1 5 . 24 3 15 2 3 10 8 . . . 16 43 Critical Hits 22 | . . . . . . . 1 6 . . . 2 . . . 2 . 3 . . 5 . . . . . 3 Critical Kills 9 | . . . . . . . . 3 . . . 1 . . . 1 . 1 . . 1 . . . . . 2 Critical Parts Destroyed 12 | . . . . . . . 1 3 . . . 1 . . . 1 . 2 . . 3 . . . . . 1 Melee Attacks 723 | . . . . . . 3 55 148 11 . 14 31 2 9 1 53 58 49 5 9 26 64 . . . 35 150 Impact 196 | . . . . . . . . 9 2 . . . . . . . . . . . . . . . . 35 150 Slashing 438 | . . . . . . 3 55 139 9 . 14 28 2 7 1 17 47 44 5 8 18 41 . . . . . Piercing 89 | . . . . . . . . . . . . 3 . 2 . 36 11 5 . 1 8 23 . . . . . Sneak Attacks 56 | . . . . . . 1 7 11 1 . . 7 . . 1 . 3 4 2 . 4 3 . . . . 12 Combat Hostiles 3 | . . . . . . . . 1 . . . . . . . . . 1 1 . . . . . . . . Follow-up Attacks 42 | . . . . . . . . 14 2 . . 1 . . . 2 1 8 . . 4 1 . . . . 9 Damage Inflicted 30323 | 226 258 345 196 416 . 116 1796 4359 513 . 552 1476 56 435 146 2026 543 2549 333 436 1270 1223 . . . 4129 6924 Guns 1414 | 183 258 345 196 416 . . . . . . . . . . . . . . . . . . . . . . 16 Cannons 700 | . . . . . . . . . . . . . . . . . . . . . . . . . . 394 306 Explosions 7241 | 43 . . . . . . . . . . 158 . . 282 . 395 . 310 . . . 485 . . . 2449 3119 Melee 20927 | . . . . . . 116 1796 4359 513 . 394 1476 56 153 146 1631 543 2239 333 436 1270 738 . . . 1286 3442 Ramming 41 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 41 Kinetic 862 | . 98 332 150 266 . . . . . . . . . . . . . . . . . . . . . . 16 Thermal 529 | 160 160 13 46 150 . . . . . . . . . . . . . . . . . . . . . . . Explosive 5358 | . . . . . . . . . . . 158 . . 282 . 395 . 310 . . . 485 . . . 748 2980 Electromagnetic 66 | 66 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 4836 | . . . . . . . . 50 58 . . . . . . . . . . . . . . . . 1286 3442 Slashing 14363 | . . . . . . 116 1796 4309 455 . 394 1371 56 153 146 467 543 2239 333 436 1011 538 . . . . . Piercing 1728 | . . . . . . . . . . . . 105 . . . 1164 . . . . 259 200 . . . . . Entropic 2540 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2095 445 Highest Corruption 29 | . . 10 . . . . 12 2 2 2 . . . 1 1 1 7 9 11 11 11 29 29 29 29 14 23 Average Corruption 9 | . . 10 . . . . 11 1 2 2 . . . 1 1 1 7 8 10 11 11 25 29 29 29 10 11 Corruption Purged 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Effects 246 | . . 21 . . . . 11 7 2 1 . . . . . 3 11 17 17 7 13 34 18 24 3 10 47 Message Errors 37 | . . 2 . . . . 3 1 . . . . . . . . 2 6 2 2 3 3 3 3 . 1 6 Matter Fused 30 | . . 2 . . . . . . . . . . . . . . . 1 5 2 2 4 2 2 . 2 8 Heat Flow Errors 28 | . . 3 . . . . 3 2 1 1 . . . . . . . 1 3 1 1 1 1 4 1 . 5 Energy Discharges 33 | . . 6 . . . . 1 . 1 . . . . . . 2 3 2 1 . 2 2 1 2 1 1 8 Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 2 Data Loss (minor) 12 | . . 1 . . . . . 1 . . . . . . . 1 1 1 1 . . 2 . 1 . . 3 Data Loss (major) 6 | . . 1 . . . . . . . . . . . . . . 1 . 1 . . 2 . . . . 1 Misfires 3 | . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Alerts 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 1 Misdirections 52 | . . 4 . . . . 2 . . . . . . . . . . . 4 1 3 12 9 10 1 1 5 Targeting Errors 37 | . . 1 . . . . 2 3 . . . . . . . . 4 6 . 1 2 7 1 . . 2 8 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4993 | . . . . . . . 313 332 106 . 21 484 . 7 26 384 275 262 66 . 431 389 . . . 696 1201 Projectiles 164 | . . . . . . . . . . . . . . . . . . . . . . . . . . 131 33 Explosions 700 | . . . . . . . . . . . . . . 7 . . . . . . . 50 . . . 335 308 Melee 4129 | . . . . . . . 313 332 106 . 21 484 . . 26 384 275 262 66 . 431 339 . . . 230 860 Knockbacks 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 25 Impact 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 23 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Self-Inflicted Damage 342 | 12 . . . . . . . . . . 68 . . . . 26 . . . . . 89 8 . . 40 99 Shots 10 | 1 . . . . . . . . . . 3 . . . . 1 . . . . . 2 1 . . 1 1 Rammed 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 7 Targets Rammed 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 7 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 454 | 180 90 255 166 313 . . 150 454 250 103 12 . . . . . . 104 189 226 113 281 412 385 122 84 269 Average Temperature 93 | 87 32 75 51 131 . . 72 145 135 52 6 . . . . . . 54 96 116 51 63 158 104 61 40 84 Received Heat Transfer 2123 | . . 150 27 39 . . 36 285 30 . 9 . 18 . 24 474 . 81 . . 348 18 . 30 16 280 258 Effects 9 | . . . . 3 . . . 1 . . . . . . . . . . . 1 . . 3 1 . . . Shutdowns 5 | . . . . . . . . 1 . . . . . . . . . . . . . . 3 1 . . . Interference 4 | . . . . 3 . . . . . . . . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 Impact Corruptions 45 | . . . . . . . . . . . . . . . . . . . . . . . . . . 12 33 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Heat Transferred 1371 | 396 457 37 111 370 . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Peak Influence 716 | 30 242 129 196 261 . 7 208 303 . . . 172 . . . . 247 . . . . 183 . . . . 716 Initial 119 | . 19 94 29 76 . . 2 18 . . . 37 . . . . 119 . . . . . . . . . 97 Average 127 | 14 154 84 112 185 . 1 42 129 . . . 85 . . . . 137 . . . . 50 . . . . 227 Maximum Alert Level 3 | . 1 . . 1 . . 1 1 . . . . . . . . 1 . . . . . . . . . 3 Low Security (%) 80 | 100 80 100 100 57 . 100 98 71 . . . 100 . . . . 74 . . . . 100 . . . . 62 Level 1 15 | . 20 . . 42 . . 1 28 . . . . . . . . 25 . . . . . . . . . 16 Level 2 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 25 | . . . 1 . . . . 7 . . . 3 . . . 1 2 . . . . 2 . . . . 9 Investigation 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 Extermination 6 | . . . . . . . . 2 . . . . . . . . 1 . . . . 1 . . . . 2 Reinforcement 13 | . . . 1 . . . . 5 . . . 3 . . . . 1 . . . . . . . . . 3 Assault 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Construction Impeded 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Haulers Reinforced 3 | . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Distress Signals 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 249 | . 11 7 5 6 . . 10 23 3 . 10 5 4 5 4 24 6 14 1 . 10 10 . 5 18 19 49 Peak Tracking Total 12 | . 3 3 2 3 . . 5 4 3 . 4 2 1 4 4 10 1 5 1 . 4 4 . 5 12 10 11 Tactical Retreats 36 | . 1 . . 1 . . 2 1 . . 4 . 2 . . 5 . 4 . . 2 2 . 3 2 3 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Traps Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Triggered 24 | . . . . . . . 2 . 1 . 2 . 1 . . 2 . . . . 2 . . 1 13 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Machines Disabled 16 | . . . 1 2 . . . . . . . . . . . 1 . . . 2 . 5 . . . . 5 Max in Single Turn 3 | . . . 1 1 . . . . . . . . . . . 1 . . . 1 . 3 . . . . 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Machines Accessed 74 | . 5 . 4 1 3 . 6 10 . 1 . 1 . . 4 . 8 1 . 9 . 9 . . 4 . 8 Terminals 33 | . 4 . 3 1 . . 4 8 . . . 1 . . . . 2 . . . . 5 . . . . 5 Fabricators 5 | . . . . . . . . 1 . . . . . . . . 1 . . . . 2 . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 1 . . . . . 1 1 . . . . . . . . 4 . . . . 1 . . . . 1 Scanalyzers 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 Total Hacks 237 | . 14 . 14 4 26 . 17 27 . 5 . 2 . . 24 . 19 1 . 17 . 24 . . 9 . 34 Successful 148 | . 9 . 8 2 26 . 9 13 . 5 . . . . 24 . 9 1 . 17 . 7 . . 9 . 9 Failed 88 | . 4 . 6 2 . . 8 14 . . . 2 . . . . 10 . . . . 17 . . . . 25 Catastrophic 24 | . 1 . 1 . . . 3 5 . . . 1 . . . . 1 . . . . 4 . . . . 8 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 87 | . 9 . 5 2 1 . 8 22 . . . 2 . . . . 4 . . . . 9 . . 1 . 24 Terminals 104 | . 13 . 11 4 . . 12 20 . . . 2 . . . . 6 . . . . 11 . . . . 25 Fabricators 14 | . . . . . . . . 1 . . . . . . . . 3 . . . . 7 . . . . 3 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 24 | . 1 . . . . . 3 6 . . . . . . . . 8 . . . . 3 . . . . 3 Scanalyzers 5 | . . . 3 . . . 2 . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . . . . . . . . . . . 2 . . . . 3 . . . . 3 Terminal Hacks 106 | . 6 . 3 2 26 . 5 3 . 5 . . . . 24 . 3 1 . 17 . 1 . . 9 . 1 Record 48 | . . . . . 26 . . . . . . . . . 11 . . . . 9 . . . . 2 . . Part Schematic 15 | . . . . . . . . . . 5 . . . . 6 . . . . 4 . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 16 | . 3 . . . . . . 1 . . . . . . 3 . . . . 4 . . . . 5 . . Open Door 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . Branch Access Points 8 | . 1 . 1 1 . . 1 1 . . . . . . . . 1 . . . . 1 . . . . 1 Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Locate Traps 4 | . 2 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . 2 Load Schematic 4 | . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . 1 Build 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 1 . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . Retrieve Matter 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Retrieve Components 3 | . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Scanalyzer 5 | . . . 3 . . . 2 . . . . . . . . . . . . . . . . . . . . Insert Component 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Analyze 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Seal Access 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Unauthorized Hacks 25 | . 2 . 2 . . . 2 8 . . . . . . . . 3 . . . . 3 . . . . 5 Terminals 19 | . 2 . 2 . . . 1 4 . . . . . . . . 3 . . . . 3 . . . . 4 Assimilate 3 | . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . Botnet 12 | . 1 . 2 . . . 1 1 . . . . . . . . 2 . . . . 2 . . . . 3 Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Operators 3 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . 1 Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . 1 3 . . . . . . . . . . . . . . . . . . 1 Monitor 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Mask 3 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 46 | . 3 . 3 1 . . 6 10 . . . 1 . . . . 7 . . . . 8 . . . . 7 Full Trace Events 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . 1 . . . 1 . . 5 . . . . 6 . . . . 4 . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Matter 636 | . . . . . . . . . . . . . . . . . 318 . . . . . . . . . 318 Time 253 | . . . . . . . . . . . . . . . . . 84 . . . . . . . . . 169 Total Part Build Rating 12 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . 6 Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 7 | . 5 . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Parts Scanalyzed 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Total Allies 7 | . 1 . . . . . . . . 3 . . . . . . . . . . . . . . 3 . . Largest Group 3 | . 1 1 1 1 . . . . . 3 3 . . . . . . . . . . . . . 3 . . Highest-Rated Group 155 | . 10 10 10 10 . . . . . 82 82 . . . . . . . . . . . . . 155 . . Highest-Rated Ally 60 | . 10 10 10 10 . . . . . 31 31 . . . . . . . . . . . . . 60 . . Total Orders 27 | . . 4 3 3 . . . . . 2 . 5 . . . . . . . . . . . . . . 10 STAY 5 | . . 2 1 2 . . . . . . . . . . . . . . . . . . . . . . . FOLLOW 7 | . . 2 2 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . EXPLORE 12 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 10 RETURN 3 | . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . Ally Attacks 12 | . . . . . . . . . . . 8 . . . . . . . . . . . . . 4 . . Total Damage 321 | . . . . . . . . . . . 168 . . . . . . . . . . . . . 153 . . Kills 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Robot Analysis Total 115 | . . . . . . . . . . . . . . . 115 . . . . . . . . . . . . Derelict Logs Recovered 14 | . . 1 . 1 . . . . . 2 1 . 2 1 . 1 . 2 2 . . . 1 . . . . Drone Launches 13 | . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . 10 Drone Recoveries 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Turns Passed 12693 | 77 210 653 284 281 402 122 531 1428 115 1143 494 302 336 234 81 782 686 417 351 201 413 522 158 251 717 292 1210 Spaces Moved 10896 | 21 159 671 226 202 378 111 348 964 70 926 373 157 281 229 100 445 710 346 347 171 381 673 235 356 1033 269 714 Core 179 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 179 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 24 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 21 Wheels 5595 | 18 159 671 226 202 378 111 348 964 70 926 373 97 . . . . . 202 347 171 197 . . . . . 135 Hover 5098 | . . . . . . . . . . . . 60 281 229 100 445 710 144 . . 184 673 235 356 1033 269 379 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 30 | 80 80 80 90 100 105 105 93 90 100 110 110 92 92 92 30 42 42 40 96 96 52 43 63 63 60 52 32 Average Speed 85 | 85 80 80 93 100 105 105 95 102 109 112 110 104 92 92 78 92 66 74 96 99 89 44 63 67 63 57 97 Slowest Speed 400 | 120 80 80 100 105 105 105 100 120 120 120 110 260 92 92 92 106 96 120 96 106 180 76 63 72 125 121 400 Overloaded Moves 26 | . . . . . . . . . . . . . . . 26 . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 8 | . . 1 . . . . 1 . . . . . . . . . 1 . . . . 3 . . . . 2 Exploration Rate (%) 47 | 3 36 96 27 47 64 37 26 37 16 86 64 14 55 35 77 66 17 56 65 62 47 21 42 62 93 46 22 Regions Visited 27 Branch Regions 19 Pre-discovered Areas 31 | . . 1 . . . . . . . . . . 1 . 25 1 . . . 2 . . 1 . . . . Known Exits Taken 20 | . 1 . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . . . Unknown Exits Taken 7 | 1 . 1 . 1 1 . . . . . . . . . . . . . . . . . 1 . 1 1 . Scrap Searched 12 | . . 1 . 1 . . . . 1 2 . . . . . . . 2 1 . . . 1 . . 3 . Spaces Dug 238 | . . 2 2 . . 2 25 46 . . 6 9 . 4 . 9 37 . . . . 46 . . . . 50 Terrain Destroyed 691 | . . 2 2 . . 2 25 46 . . 56 9 . 20 . 47 37 21 . . . 71 21 . . 154 178 Melee 234 | . . . . . . 2 25 46 . . 6 9 . 4 . 9 37 . . . . 46 . . . . 50 Projectile 12 | . . 2 2 . . . . . . . . . . . . . . . . . . . . . . 5 3 AOE 445 | . . . . . . . . . . . 50 . . 16 . 38 . 21 . . . 25 21 . . 149 125 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Total 13135 | 60 198 735 266 239 383 113 492 1289 100 1029 436 266 357 244 101 717 822 441 358 189 412 814 245 366 1093 349 1021 Wait 963 | 10 2 7 6 6 2 . 75 130 20 79 40 71 70 4 1 214 37 30 4 . . 46 4 10 20 11 64 Move 10869 | 20 158 670 225 201 377 110 347 963 69 925 372 156 280 228 99 444 709 345 346 170 380 672 234 355 1032 269 713 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 113 | 6 3 8 9 1 . . 5 14 1 5 . 3 . . . 1 7 7 1 . 2 13 . . 6 4 17 Fast Attach 123 | 1 2 2 . 1 2 . 3 14 . 5 1 4 1 . . 2 10 6 1 5 2 14 . . 12 3 32 Attach 81 | 2 1 5 3 . . . 3 5 . 2 1 1 1 1 . 4 5 6 1 . 6 2 5 1 1 9 16 Detach 36 | 2 . . 1 . . . 1 5 . 1 . 1 1 . . . 4 . 1 2 . 2 2 . 3 4 6 Swap 54 | 2 2 4 4 4 . . 1 12 1 4 4 1 1 2 . 1 1 4 . . . 4 . . . . 2 Drop 115 | 6 6 6 4 6 2 . 3 31 1 8 . 4 2 . . . 2 2 . 4 . 6 . . 9 . 13 Fire 143 | 11 24 33 14 20 . . . . . . 4 . . 2 . 3 . 2 . . . . . . . 14 16 Melee 616 | . . . . . . 3 54 115 8 . 14 25 1 7 1 48 47 39 4 8 19 55 . . . 35 133 Ram 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Rewire 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . Trap 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 7 exits: *Fac x3 / *Sto x2 / *Low x2) -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Arm / Qua x2) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 1) 78 | -11/Scrapyard | Entered Materials 98 | -10/Materials | Identified exit to Mines 246 | -10/Materials | Central database locked down 288 | -10/Materials | Entered Mines 288 | -10/Mines | Accompanied by 1 ally 314 | -10/Mines | Discovered new exit (range 14) 317 | -10/Mines | Build established: Mutant 476 | -10/Mines | Learned location of 1 exit from Materials 483 | -10/Mines | Learned location of Storage (-7) 514 | -10/Mines | Crushed by falling debris 514 | -10/Mines | Core integrity fell below 50% 514 | -10/Mines | System corruption reached 10% 545 | -10/Mines | Lost 3 parts (1p1n1w) 638 | -10/Mines | Discovered new exit (range 8) 680 | -10/Mines | Build established: Scavenger-Mutant 826 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 941 | -10/Mines | Entered Materials 941 | -9/Materials | Accompanied by 1 ally 941 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 942 | -9/Materials | Identified exit to Materials 999 | -9/Materials | Identified exit to Mines 1225 | -9/Materials | Entered Mines 1225 | -9/Mines | Accompanied by 1 ally 1343 | -9/Mines | Discovered exit to Materials (range 11) 1347 | -9/Mines | Learned Materials trap positions 1502 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1502 | -9/Mines | Discovered new exit (range 5) 1506 | -9/Mines | Entered Exiles 1535 | -9/Exiles | Met 8R-AWN 1552 | -9/Exiles | Met EX-HEX 1585 | -9/Exiles | Met EX-BIN 1693 | -9/Exiles | Aligned with FarCom system 1694 | -9/Exiles | Given EX-Vault access code 1717 | -9/Exiles | Build established: Scavenger-Gunner 1726 | -9/Exiles | Opened EX-Vault 1732 | -9/Exiles | Found Prototype Energy Cannon 1732 | -9/Exiles | Identified Latent Energy Streamer 1739 | -9/Exiles | Found Prototype Slashing Weapon 1739 | -9/Exiles | Identified Longsword +1 1764 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1799 | -9/Exiles | Met EX-DEC 1892 | -9/Exiles | Discovered new exit (range 12) 1908 | -9/Exiles | Left Exiles lab with Longsword +1 1908 | -9/Exiles | Entered Mines 1964 | -8/Mines | Discovered exit to Materials (range 9) 2026 | -8/Mines | Build established: Mutant 2030 | -8/Mines | Entered Materials 2030 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2031 | -8/Materials | Loaded intel: 14 trap records 2152 | -8/Materials | Discovered new exit (range 4) 2156 | -8/Materials | Identified exit to Factory 2310 | -8/Materials | Crushed by falling debris 2339 | -8/Materials | System corruption reached 10% 2352 | -8/Materials | Lost 3 parts (2n1u) 2561 | -8/Materials | Entered Factory 2561 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2868 | -7/Factory | Discovered new exit (range 13) 2900 | -7/Factory | Identified exit to Storage 2966 | -7/Factory | Build established: Scavenger-Assassin 3022 | -7/Factory | Discovered new exit (range 5) 3024 | -7/Factory | Identified exit to Factory 3090 | -7/Factory | Discovered exit to Factory (range 13) 3224 | -7/Factory | Discovered exit to Factory (range 13) 3470 | -7/Factory | Discovered exit to Storage (range 15) 3589 | -7/Factory | Build established: Assassin 3719 | -7/Factory | Discovered new exit (range 10) 3913 | -7/Factory | Identified exit to Lower Caves 3989 | -7/Factory | Entered Lower Caves 4027 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4100 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 4103 | -7/Lower Caves | Identified exit to Zion 4104 | -7/Lower Caves | Entered Zion 4162 | -7/Zion | Discovered new exit (range 8) 4232 | -7/Zion | System corruption cleaned by Quarantine Array 4270 | -7/Zion | Learned Factory machine intel 4310 | -7/Zion | Found CR-A16's Pointy Stick 4361 | -7/Zion | Found Prototype Processor 4361 | -7/Zion | Identified Exp. Target Analyzer 4367 | -7/Zion | Found Prototype Processor 4367 | -7/Zion | Identified Exp. Melee Analysis Suite 4380 | -7/Zion | Found Prototype Hackware 4429 | -7/Zion | Gained Derelict followers 4531 | -7/Zion | Given the Hacking Drone Bay 4534 | -7/Zion | Found Prototype Device 4534 | -7/Zion | Identified Hacking Drone Bay 4573 | -7/Zion | Learned Factory stockpile data 4631 | -7/Zion | Learned Factory scanalyzer intel 4654 | -7/Zion | Build established: Mutant 4986 | -7/Zion | Rebuked by Imprinter 5178 | -7/Zion | Identified exit to Proximity Caves 5247 | -7/Zion | Entered Proximity Caves 5247 | -6/Proximity Caves | Accompanied by 3 allies 5251 | -6/Proximity Caves | Learned location of 1 exit from Factory 5276 | -6/Proximity Caves | Spotted B-75 Beast 5601 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5700 | -6/Proximity Caves | Discovered exit to Factory (range 17) 5741 | -6/Proximity Caves | Entered Factory 5741 | -6/Factory | Evolved 2 slots: Utility x2 5742 | -6/Factory | Identified exit to Factory 5744 | -6/Factory | Loaded intel: 237 machine locations 5745 | -6/Factory | Loaded intel: 4 scanalyzer locations 5762 | -6/Factory | Build established: Assassin 5782 | -6/Factory | Discovered new exit (range 15) 5918 | -6/Factory | Discovered new exit (range 14) 6019 | -6/Factory | Identified exit to Lower Caves 6043 | -6/Factory | Entered Lower Caves 6165 | -6/Lower Caves | Identified exit to Lower Caves 6214 | -6/Lower Caves | Encountered a Warlord checkpoint 6379 | -6/Lower Caves | Entered another Lower Caves area 6501 | -6/Lower Caves | Discovered new exit (range 10) 6501 | -6/Lower Caves | Learned Factory trap positions 6591 | -6/Lower Caves | Identified exit to Data Miner 6613 | -6/Lower Caves | Entered Data Miner 6613 | -6/Data Miner | Discovered new exit (range 6) 6631 | -6/Data Miner | Met Data Miner 6650 | -6/Data Miner | Learned location of Section 7 (-2) 6650 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6666 | -6/Data Miner | Received God Mode back door access code from Data Miner 6680 | -6/Data Miner | Interfaced with the Data Conduit 6680 | -6/Data Miner | Identified Exp. System Shield 6694 | -6/Data Miner | Identified exit to Proximity Caves 6694 | -6/Data Miner | Entered Proximity Caves 6719 | -5/Proximity Caves | Lost 3 parts (2p1w) 7067 | -5/Proximity Caves | Spotted B-75 Beast 7240 | -5/Proximity Caves | Lost 5 parts (1p1n2u1w) 7272 | -5/Proximity Caves | Core integrity fell below 50% 7324 | -5/Proximity Caves | Lost 6 parts (2n4u) 7375 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 7398 | -5/Proximity Caves | Core integrity fell below 20% 7415 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 7463 | -5/Proximity Caves | Discovered exit to Factory (range 8) 7476 | -5/Proximity Caves | Entered Factory 7476 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7477 | -5/Factory | Loaded intel: 68 trap records 7478 | -5/Factory | Loaded intel: 311 machine locations 7541 | -5/Factory | Build established: Mutant 7671 | -5/Factory | Identified exit to Upper Caves 7814 | -5/Factory | Crushed by falling debris 8049 | -5/Factory | Fabricated Plasma Sword (x1) 8162 | -5/Factory | Entered Upper Caves 8326 | -5/Upper Caves | Lost 4 parts (2p2n) 8379 | -5/Upper Caves | Learned Factory garrison access intel 8558 | -5/Upper Caves | Discovered new exit (range 12) 8576 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8578 | -5/Upper Caves | Identified exit to Upper Caves 8579 | -5/Upper Caves | Entered another Upper Caves area 8598 | -5/Upper Caves | Discovered new exit (range 12) 8651 | -5/Upper Caves | Build established: Scavenger-Mutant 8659 | -5/Upper Caves | System corruption reached 10% 8786 | -5/Upper Caves | Encountered a Warlord checkpoint 8807 | -5/Upper Caves | Discovered new exit (range 7) 8812 | -5/Upper Caves | Identified exit to Zhirov 8834 | -5/Upper Caves | Spotted B-75 Beast 8930 | -5/Upper Caves | Entered Zhirov 8930 | -5/Zhirov | Discovered new exit (range 3) 8948 | -5/Zhirov | Met Zhirov 8987 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9006 | -5/Zhirov | Found Alien Artifact 9006 | -5/Zhirov | Identified Integrated Reactor 9006 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 9130 | -5/Zhirov | Identified exit to Proximity Caves 9131 | -5/Zhirov | Entered Proximity Caves 9327 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9357 | -4/Proximity Caves | Core integrity fell below 50% 9393 | -4/Proximity Caves | Lost 7 parts (1p3n1u2w) 9430 | -4/Proximity Caves | Lost 3 parts (1p2n) 9524 | -4/Proximity Caves | Discovered new exit (range 14) 9531 | -4/Proximity Caves | Identified exit to Factory 9544 | -4/Proximity Caves | Entered Factory 9544 | -4/Factory | Evolved 2 slots: Utility x2 9545 | -4/Factory | Loaded intel: 298 machine locations 9546 | -4/Factory | Loaded intel: 4 garrison access locations 9730 | -4/Factory | Crushed by falling debris 9730 | -4/Factory | System corruption reached 10% 9761 | -4/Factory | Lost 5 parts (5u) 9786 | -4/Factory | Identified exit to Upper Caves 9805 | -4/Factory | Crushed by falling debris 9916 | -4/Factory | Crushed by falling debris 10066 | -4/Factory | Entered Upper Caves 10096 | -4/Upper Caves | Lost 4 parts (2n2w) 10221 | -4/Upper Caves | Discovered new exit (range 5) 10224 | -4/Upper Caves | Entered another Upper Caves area 10225 | -4/Upper Caves | Identified exit to Warlord 10334 | -4/Upper Caves | Build established: Hacker-Mutant 10475 | -4/Upper Caves | Entered Warlord 10499 | -4/Warlord | System corruption cleaned by Quarantine Array 10577 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 10591 | -4/Warlord | Found Prototype Device 10591 | -4/Warlord | Identified Minesniffer Drone Bay 10617 | -4/Warlord | Found Signal Generator 10689 | -4/Warlord | Visited the Vortex Lab 10696 | -4/Warlord | Found Prototype Launcher 10698 | -4/Warlord | Found Prototype Energy Cannon 10699 | -4/Warlord | Found Prototype Energy Cannon 10699 | -4/Warlord | Identified Vortex Driver (x2) 10709 | -4/Warlord | Warlord's base attacked by MAIN.C 10762 | -4/Warlord | Met Warlord 10769 | -4/Warlord | Opened Warlord's prototype stash 10774 | -4/Warlord | Found Vortex Chain Reactor 10777 | -4/Warlord | Found Exp. Cloaking Device 10785 | -4/Warlord | Found Prototype Hackware 10785 | -4/Warlord | Identified Ghost Barrier 10900 | -4/Warlord | Identified Vortex Catalyst Activator 10994 | -4/Warlord | Warlord forces counterattacked 11101 | -4/Warlord | Opened side exit 11112 | -4/Warlord | Discovered new exit (range 11) 11112 | -4/Warlord | Spotted Executioner 11192 | -4/Warlord | Entered Proximity Caves 11247 | -3/Proximity Caves | Lost 4 parts (1n1u2w) 11319 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11384 | -3/Proximity Caves | Lost 3 parts (2n1u) 11470 | -3/Proximity Caves | Core integrity fell below 50% 11470 | -3/Proximity Caves | Discovered new exit (range 7) 11484 | -3/Proximity Caves | Entered Research 11484 | -3/Research | Evolved 2 slots: Utility x2 11485 | -3/Research | Identified exit to Armory 11486 | -3/Research | Loaded intel: 130 machine locations 11513 | -3/Research | Lost 7 parts (1p3n2u1w) 11694 | -3/Research | Identified exit to Quarantine 11779 | -3/Research | Found Exp. Target Analyzer 11796 | -3/Research | System corruption reached 10% 11836 | -3/Research | Lost 13 parts (1p5n4u3w) 12227 | -3/Research | Found Adv. Powered Armor 12424 | -3/Research | Intercept squad dispatched 12434 | -3/Research | Spotted Tracker 12439 | -3/Research | Destroyed Tracker 12481 | -3/Research | Spotted Combat Programmer 12487 | -3/Research | Lost 4 parts (2n1u1w) 12523 | -3/Research | Destroyed Combat Programmer 12541 | -3/Research | Lost 3 parts (1n1u1w) 12580 | -3/Research | Fabricated Plasma Sword? 12631 | -3/Research | Core integrity fell below 50% 12682 | -3/Research | Core integrity fell below 20% 12687 | -3/Research | Crushed by falling debris 12688 | -3/Research | Crushed by falling debris 12694 | -3/Research | Destroyed by G-67 Veteran with Electrolaser Last Messages --------------- 12663_ Imp. System Backup Module purges 1% of system corruption (12%). 12672_ Imp. System Backup Module destroyed. 12673_ Wheel destroyed. 12675_ Med. Storage Unit destroyed. 12676_ CIIR88A4KSCBG0U >BK&BCWJJP1>78WMYOJ 12687_ The unstable cave ceiling collapses. 12687_ Crushed by falling debris. 12687_ Imp. System Backup Module destroyed. 12687_ System corrupted by crushing effect (+3). 12688_ The unstable cave ceiling collapses. 12688_ Crushed by falling debris. 12688_ Powered Hammer destroyed. 12688_ System corrupted by crushing effect (+2). 12688_ Mak. Terrain Scan Processor destroyed. 12688_ System corrupted by crushing effect (+5). 12688_ Slammed into G-67 Veteran. 12690_ Slammed into P-80 Master. 12691_ Slammed into G-67 Veteran. 12693_ System corrupted: Matter fused (-8). 12693_ Acquired 2 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????"""??????? | | ????????????????????????????????????????"""??????? | | ????????????????????????????????????????"""??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????""??????????????????????????????????????????? | | ?????""??????????????????????????????????????????? | | ?????"Y??????????????????????????????????????????? | | ?????""??????????????????????????????????????""""" | | ?????""?????????????????????###??????????????""""" | | ???????????????????????????####??????????????""""" | | ??????????????????????????##g##??????????????????? | | ?????????????????????????##p #???????????????????? | | ????????????????????????##g###???????????????????? | | ????????????????#########@##?????????????????????? | | ????????????????# gsp#??????????????????????? | | ????????????????# g#??????????????????????? | | ????????????????# """"" h#??????????????????????? | | ????????????????# """"" #??????????????????????? | | ??????????????? + """"" #??????????????????????? | | ????????????????# ##?????????????????????? | | ?????????????? ?# ;##????????????????????? | | ???????????? # #!##???????????????????? | | ???????????# ############"#######?????????????? | | ???????????# # """""""p #?????????????? | | ???????????# # """"""" #?????????????? | | ???????????# # """"""" #?????????????? | | ???????????# # #?????????????? | | ???????????# # #?????????????? | | ???????????# # #?????????????? | | ???????????# # #?????????????? | | ???????????# # #?????????????? | | ???????????# #####+##############?????????????? | | ???????????+ #?????????????????????????? | | ???????????# #?????????????????????????? | | ???????????# #?????????????????????????? | | ???????????# #?????????????????????????? | | ???????????# ########?????????????????????????? | | ???????????# #????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 65 Energy Capacity 1500 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Cloak Strength 4 Additional Mass Support 9 Armor Coverage 850 Melee Speed Boost 30 Phase Shifting 5 Evasion (%) 68 Targeting Accuracy 8 Melee Accuracy 14 Target Analysis 12 Core Analysis 10 Armor Integrity Analysis 66 Defensive Hacking 50 Item Schematics ----------------- Imp. Signal Interpreter | -9/Materials | Scanalyzed Imp. Hover Unit | -8/Materials | Scanalyzed Beamcaster | -7/Zion | Free Hvy. Beamcaster | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Enh. Flamer | -7/Zion | Free Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Plasma Sword | x1 | -5/Factory Plasma Sword | x1 | -3/Research Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed DecoderCoolingInsulator Manual? 0 Play Time 04:20:04 Cumulative 430.9 hours Start 2020.10.30 @ 18:56:56 End 2020.10.31 @ 14:57:19 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 163 Rogue 163 Adventurer 0 Explorer 0 Win Type - Total 13 Types 9/1/1/2/0/0/0/0/0 Lore% 90 Gallery% 88 Achievement% 72 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/Dina Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7aca34d6-20e7-4817-b804-7f7c4b5d1c5c