Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.07 @ 19:42:44 Player: CBR2052 Result: Destroyed by as-93124 with Assembled Maul Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (4) 20 Value Destroyed (169) 169 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 609 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 295/300 Energy 182/250 System Corruption 0% Temperature Cool (5) Movement Treading (170) Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Armored Treads Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit Experimental Sensor Array > --- WEAPON (2) ------- EM Pulse Gun Shock Bomb Launcher > --- INVENTORY (6) ---- Ion Engine Aluminum Leg Compact Battery (300) System Shield Light Assault Rifle Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Armored Treads Aluminum Leg > --- UTILITY ---------- Small Storage Unit Experimental Sensor Array > --- WEAPON ----------- EM Pulse Gun Shock Bomb Launcher > --- INVENTORY -------- Ion Engine Aluminum Leg Compact Battery Small Matter Pod System Shield Shock Bomb Launcher [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Utility Small Storage Unit Device Experimental Sensor Array Storage Small Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Shock Bomb Launcher Special Melee Weapon Datajack Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 19 | 6 7 6 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 6 | 2 1 3 Treads 1 | . . 1 Leg 5 | 2 1 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 1 1 Device 1 | . . 1 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 3 2 Energy Gun 3 | 1 1 1 Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon 1 | . 1 . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . 1 . Unidentified Prototypes 1 | . . 1 Parts Lost 2 | . 2 . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 2 | . 2 . Highest Loss Streak 1 | . 1 . Average Slot Usage (%) 95 | . 90 100 Engine 14 | . 14 14 Treads 5 | . . 10 Leg 22 | . 28 17 Device 1 | . . 2 Storage 22 | . 19 25 Energy Gun 10 | . 6 14 Ballistic Gun 4 | . 8 . Ballistic Cannon 4 | . 5 2 Launcher 5 | . . 11 Special Melee Weapon 3 | . 6 . Naked Turns . | . . . Heaviest Build 18 | 11 15 18 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 2 | 2 . . Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 6 6 Average Capacity 5 | 5 6 6 Most Carried 6 | 5 6 6 Average Carried 4 | 2 4 5 Final Capacity 6 | 6 6 6 Final Carried 6 | 2 6 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 377 | 238 85 54 Remotely . | . . . Salvage Created 195 | . 85 110 Parts 11 | . 6 5 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 6 | . 2 4 Cannons 4 | . 2 2 AOE 2 | . . 2 Classes Destroyed 2 | . 1 1 Grunt 4 | . 2 2 Assembled 2 | . . 2 Best Kill Streak 2 | . 2 2 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 735 | . 610 125 Core 266 | . 210 56 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 10 | . 5 5 Largest 2 | . 2 2 Hottest 76 | . 75 76 Shots Fired 20 | . 10 10 Gun 10 | . 5 5 Cannon 9 | . 5 4 Launcher 1 | . . 1 Special . | . . . Kinetic 9 | . 5 4 Thermal . | . . . Explosive . | . . . Electromagnetic 11 | . 5 6 Robot Hit Streak 5 | . 4 5 Robot Miss Streak 1 | . 1 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 15 | . 8 7 Core Hits 10 | . 3 7 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks 2 | . 2 . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks 2 | . 2 . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 349 | . 152 197 Guns 48 | . 25 23 Cannons 155 | . 87 68 Explosions 106 | . . 106 Melee . | . . . Ramming 40 | . 40 . Kinetic 155 | . 87 68 Thermal . | . . . Explosive . | . . . Electromagnetic 154 | . 25 129 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 3 | . 1 2 Impact . | . . . Kinetic 3 | . 1 2 Secondary . | . . . Self-Inflicted Damage 20 | . 9 11 Shots 1 | . . 1 Rammed 5 | . 5 . Targets Rammed 15 | . 15 . Kicked 10 | . 10 . Crushed . | . . . Highest Temperature 114 | . 114 96 Average Temperature 53 | . 54 52 Received Heat Transfer 210 | . 174 36 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 96 | . 92 96 Initial 31 | . . 31 Average 59 | . 34 94 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 1 1 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 22 | . 14 8 Peak Tracking Total 9 | . 9 6 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 2 | . 1 1 Max in Single Turn 1 | . 1 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 2 | . 1 1 Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 5 1 Successful 3 | . 2 1 Failed 3 | . 3 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual . | . . . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 2 1 Record 2 | . 2 . Open Door 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked 1 | . 1 . Non-combat 1 | . 1 . Combat . | . . . Robot Hacks Applied 2 | . 2 . parse_system 1 | . 1 . no_distress 1 | . 1 . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 707 | 77 297 333 Spaces Moved 457 | 65 202 190 Core 27 | 27 . . Treads 141 | . . 141 Legs 289 | 38 202 49 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 132 | 100 120 157 Slowest Speed 170 | 150 120 170 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 22 | 3 27 38 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 534 | 75 240 219 Wait 5 | . 4 1 Move 456 | 64 202 190 Hop . | . . . Pick Up 17 | 5 4 8 Fast Attach 3 | 3 . . Attach 7 | 3 3 1 Detach 1 | . 1 . Swap 9 | . 4 5 Drop 10 | . 1 9 Fire 10 | . 5 5 Melee 2 | . 2 . Ram . | . . . Kick 14 | . 14 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 10 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 353 | -10/Materials | Core integrity fell below 50% 364 | -10/Materials | Discovered new exit (range 8) 375 | -10/Materials | Core integrity fell below 20% 375 | -10/Materials | Entered Mines 440 | -10/Mines | Met a Derelict shopkeep closing up shop 633 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 637 | -10/Mines | Found Prototype Device 638 | -10/Mines | Identified Exp. Sensor Array 693 | -10/Mines | Assembled infested the area 698 | -10/Mines | Assisted by a Guerilla fighting off Assembled 708 | -10/Mines | Destroyed by as-93124 with Assembled Maul Last Messages --------------- 00637_ Dropped Lgt. Assault Rifle. 00637_ Acquired Prototype Device. 00638_ Identified Exp. Sensor Array. 00640_ Dropped Sml. Matter Pod. 00642_ Acquired Lgt. Assault Rifle. 00683_ K-01 Serf collects debris. 00693_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 00698_ A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 00704_ Searching scrap... 00704_ Found Core Shielding. 00704_ Found Flight Unit. 00704_ Found 25 Matter. 00705_ Acquired 10 matter. 00705_ K-01 Serf collects debris. 00707_ as-77078 destroyed. 00707_ as-73611 destroyed. 00708_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????#???????????????????????????????? | | ???????????? #### ?????????????????????????? | | ??????????? ???????#?????????????????? | | ?????????? ???????# ????????#????????? | | ?????????? ??????? ??????? #????????? | | ??????????? ??????# ?????? #????????? | | ???????????? ?????? ????? #????????? | | ????????????? ?###?? ???? ##???????? | | ?????????????# ? ??# ?? #??? #???????? | | ?????????????# ??# #?? ##?# ?????????? | | ????????????## #??# #?? ## ??????????? | | ????????????# ##?# #??#? a ???????????? | | ????????????# ### #??# a% ??????????????? | | ?????????????# k## ####a%#????????????????? | | ##???????????# @%=#????????????????? | | ###?????????# ! #????????????????? | | ##???????## ######### ##????????????????? | | #??????## #???????#k#?????????????????? | | ######## #???????# #?????????????????? | | #??????? #?????????????????? | | ##???????###?????????????????? | | ######## ##????????????????????????????? | | ##?????# ##?????????????????????????????? | | #????? #??????????????????????????????? | | #???? ####??????????????????????????????? | | ##??# #??????????????????????????????????? | | ##???# ???????????????????????????????????? | | ##????## ????????????????????????????????????? | | ???????# ????????????????????????????????????? | | ???????#?????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 350 Matter Capacity 350 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AccelerationAerolevActivator Manual? 0 Play Time 00:13:41 Cumulative 6.9 hours Start 2020.11.07 @ 19:28:02 End 2020.11.07 @ 19:42:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 12 Achievement% 3 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 19b9ec7f-c2f3-49ef-9489-336cd34ae520