Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.10 @ 21:03:17

Player: Hinzy

Result: Destroyed by G-47 Trooper with Particle Gun

 Performance 
-------------
Evolutions (0)             0
Regions Visited (1)        200
Robots Destroyed (16)      80
Value Destroyed (267)      267
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 547

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     76/300
Energy                     100/100
System Corruption          0%
Temperature                Cool (9)
Movement                   Rolling (100)
Location                   -10/Materials

 Parts 
-------
>         --- POWER (1) --------
              (None)
>         --- PROPULSION (2) ---
  Compact Wheel
>         --- UTILITY (2) ------
          Signal Interpreter
          Targeting Computer
>         --- WEAPON (2) -------
          Grenade Launcher
>         --- INVENTORY (5) ----
              (None)

 Peak State 
------------
>         --- POWER ------------
    Light Ion Engine
>         --- PROPULSION -------
          Wheel
  Compact Wheel
>         --- UTILITY ----------
   Medium Storage Unit
          Sensor Array
>         --- WEAPON -----------
   Medium Laser
          Grenade Launcher
>         --- INVENTORY --------
    Light Ion Engine
          Wheel
          Wheel
          Hover Unit
          Flight Unit
          Signal Interpreter
          EM Pulse Gun
   Medium Laser
          Datajack
          Mining Laser
[Rating: 8]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Compact Wheel
  Wheel                    Compact Wheel
  Hover Unit               Hover Unit
Utility                    Sensor Array
  Device                   Sensor Array
  Storage                  Small Storage Unit
  Processor                Signal Interpreter
  Protection               Hardened Light Armor Plating
Weapon                     Medium Laser
  Energy Gun               Medium Laser
  Ballistic Gun            Heavy Assault Rifle
  Launcher                 Grenade Launcher
  Special Melee Weapon     Datajack

 Build                          | -11 -10 
-------                    Run  | Yrd Mat 
Slots Evolved              .    | .   .   
  Power                    .    | .   .   
  Propulsion               .    | .   .   
  Utility                  .    | .   .   
  Weapon                   .    | .   .   
Parts Attached             26   | 8   18  
  Power                    5    | 2   3   
    Engine                 5    | 2   3   
    Core                   .    | .   .   
    Reactor                .    | .   .   
  Propulsion               5    | 2   3   
    Treads                 .    | .   .   
    Leg                    .    | .   .   
    Wheel                  3    | 2   1   
    Hover                  2    | .   2   
    Flight                 .    | .   .   
  Utility                  7    | 2   5   
    Device                 2    | 1   1   
    Storage                2    | 1   1   
    Processor              2    | .   2   
    Hackware               .    | .   .   
    Protection             1    | .   1   
    Artifact               .    | .   .   
  Weapon                   9    | 2   7   
    Energy Gun             4    | 2   2   
    Energy Cannon          .    | .   .   
    Ballistic Gun          1    | .   1   
    Ballistic Cannon       .    | .   .   
    Launcher               3    | .   3   
    Special Weapon         .    | .   .   
    Impact Weapon          .    | .   .   
    Slashing Weapon        .    | .   .   
    Piercing Weapon        .    | .   .   
    Special Melee Weapon   1    | .   1   
  Unidentified Prototypes  .    | .   .   
Parts Lost                 10   | .   10  
  Power                    2    | .   2   
  Propulsion               2    | .   2   
  Utility                  2    | .   2   
  Weapon                   4    | .   4   
  Highest Loss Streak      10   | .   10  
  To Critical Strikes      .    | .   .   
Average Slot Usage (%)     92   | .   92  
  Engine                   12   | .   12  
  Wheel                    16   | .   16  
  Hover                    8    | .   8   
  Device                   11   | .   11  
  Storage                  8    | .   8   
  Processor                6    | .   6   
  Energy Gun               15   | .   15  
  Ballistic Gun            1    | .   1   
  Launcher                 5    | .   5   
  Special Melee Weapon     3    | .   3   
Peak Build Rating          8    | 7   8   
  Average Rating           6    | 5   6   
  On Entrance              3    | .   7   
Naked Turns                .    | .   .   
Heaviest Build             19   | 14  19  
  Greatest Support         26   | 26  26  
  Greatest Overweight (x)  6    | .   6   
  Average Overweight (x)   .    | .   .   
Largest Inventory Capacity 10   | 8   10  
  Average Capacity         7    | 7   7   
  Most Carried             10   | 6   10  
  Average Carried          5    | 3   6   
  Final Capacity           8    | 8   5   
  Final Carried            5    | 5   .   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials

 Resources                      | -11 -10 
-----------                Run  | Yrd Mat 
Matter Collected           198  | 142 56  
  Remotely                 .    | .   .   
Salvage Created            283  | 86  197 
  Parts                    30   | 12  18  
Haulers Intercepted        .    | .   .   
Recyclers Shooed           1    | .   1   
Parts Field Recycled       .    | .   .   
  Retrieved Matter         .    | .   .   
Parts Self-Destructed      .    | .   .   
  Prevented                .    | .   .   

 Kills                          | -11 -10 
-------                    Run  | Yrd Mat 
Combat Hostiles Destroyed  9    | .   9   
  Guns                     2    | .   2   
  AOE                      7    | .   7   
Classes Destroyed          5    | 1   4   
  Worker                   1    | .   1   
  Tunneler                 4    | 4   .   
  Watcher                  2    | .   2   
  Swarmer                  5    | .   5   
  Grunt                    4    | .   4   
Best Kill Streak           4    | 4   4   
  Combat Bots Only         4    | .   4   
Max Kills in Single Turn   3    | 1   3   
  Gunslinging              .    | .   .   
  Exploded                 3    | .   3   
  Melee                    .    | .   .   
Uniques/NPCs Destroyed     .    | .   .   

 Combat                         | -11  -10  
--------                   Run  | Yrd  Mat  
Hostile Shots Fired        116  | .    116  
  Missed                   27   | .    27   
Damage Taken               1109 | .    1109 
  Core                     255  | .    255  
  Absorbed by Shields      .    | .    .    
Core Remaining (%)         100  | 100  .    
Volleys Fired              52   | 5    47   
  Largest                  2    | 2    2    
  Hottest                  100  | 100  100  
Shots Fired                70   | 10   60   
  Gun                      62   | 10   52   
  Cannon                   .    | .    .    
  Launcher                 8    | .    8    
  Special                  .    | .    .    
  Kinetic                  16   | .    16   
  Thermal                  46   | 10   36   
  Explosive                8    | .    8    
  Electromagnetic          .    | .    .    
  Robot Hit Streak         8    | 3    8    
  Robot Miss Streak        5    | 2    5    
  Penetration Max          .    | .    .    
  Secondary Targets        .    | .    .    
Shots Hit Robots           41   | 4    37   
  Core Hits                26   | 4    22   
  Critical Kills           .    | .    .    
  Critical Parts Destroyed .    | .    .    
  Critical Strikes         .    | .    .    
Melee Attacks              5    | .    5    
  Impact                   .    | .    .    
  Slashing                 .    | .    .    
  Piercing                 .    | .    .    
  Sneak Attacks            3    | .    3    
    Combat Hostiles        .    | .    .    
  Follow-up Attacks        .    | .    .    
Damage Inflicted           1111 | 50   1061 
  Guns                     451  | 50   401  
  Cannons                  .    | .    .    
  Explosions               660  | .    660  
  Melee                    .    | .    .    
  Ramming                  .    | .    .    
  Kinetic                  148  | .    148  
  Thermal                  303  | 50   253  
  Explosive                660  | .    660  
  Electromagnetic          .    | .    .    
  Impact                   .    | .    .    
  Slashing                 .    | .    .    
  Piercing                 .    | .    .    
Highest Corruption         .    | .    .    
  Average Corruption       .    | .    .    
  Corruption Purged        .    | .    .    
  Corruption Blocked       .    | .    .    
Overload Shots             .    | .    .    
Overflow Damage            2    | .    2    
  Projectiles              .    | .    .    
  Explosions               2    | .    2    
  Melee                    .    | .    .    
Knockbacks                 .    | .    .    
  Impact                   .    | .    .    
  Kinetic                  .    | .    .    
  Secondary                .    | .    .    
Self-Inflicted Damage      107  | .    107  
  Shots                    4    | .    4    
  Rammed                   .    | .    .    
Targets Rammed             .    | .    .    
  Kicked                   .    | .    .    
  Crushed                  .    | .    .    
Highest Temperature        321  | 97   321  
  Average Temperature      77   | 39   84   
  Received Heat Transfer   519  | .    519  
Siege Activations          .    | .    .    
Robots Corrupted           .    | .    .    
  Combat Hostiles          .    | .    .    
  Parts Fried              .    | .    .    
  Impact Corruptions       .    | .    .    
Robots Melted              .    | .    .    
  Combat Hostiles          .    | .    .    
  Parts Melted             2    | .    2    
  Heat Transferred         888  | 148  740  
Parts Sabotaged            .    | .    .    
Parts Stolen               .    | .    .    
Parts Stripped             .    | .    .    
Power Chain Reactions      .    | .    .    

 Alert                          | -11 -10 
-------                    Run  | Yrd Mat 
Peak Influence             208  | 20  208 
  Initial                  13   | .   13  
  Average                  97   | 5   113 
Maximum Alert Level        1    | .   1   
  Low Security (%)         87   | 100 85  
  Level 1                  12   | .   14  
  Level 2                  .    | .   .   
  Level 3                  .    | .   .   
  Level 4                  .    | .   .   
  Level 5                  .    | .   .   
  High Security            .    | .   .   
  Max Security             .    | .   .   
Squads Dispatched          2    | .   2   
  Investigation            1    | .   1   
  Extermination            .    | .   .   
  Reinforcement            1    | .   1   
  Assault                  .    | .   .   
  Garrison                 .    | .   .   
  Intercept                .    | .   .   
Searches Triggered         .    | .   .   
Construction Impeded       .    | .   .   
Haulers Reinforced         .    | .   .   
Active Scanning Responses  .    | .   .   
Cargo Convoy Interrupts    .    | .   .   

 Stealth                        | -11 -10 
---------                  Run  | Yrd Mat 
Distress Signals           1    | .   1   
Communications Jammed      .    | .   .   
  Distress Signals         .    | .   .   
Times Spotted              16   | .   16  
  Peak Tracking Total      9    | .   9   
  Tactical Retreats        .    | .   .   

 Traps                          | -11 -10 
-------                    Run  | Yrd Mat 
Traps Triggered            .    | .   .   
  Indirectly               .    | .   .   
Trap Hack Attempts         .    | .   .   
  Triggered                .    | .   .   
  Disarmed                 .    | .   .   
  Reprogrammed             .    | .   .   
  Reused                   .    | .   .   
Traps Extracted            .    | .   .   
  Installed                .    | .   .   
  Triggered                .    | .   .   

 Machines                       | -11 -10 
----------                 Run  | Yrd Mat 
Machines Disabled          2    | .   2   
  Max in Single Turn       1    | .   1   
Machines Repaired          .    | .   .   
Machines Dismantled        .    | .   .   
Machines Sabotaged         .    | .   .   
Overloaded Fab Kills       .    | .   .   

 Hacking                        | -11 -10 
---------                  Run  | Yrd Mat 
Machines Accessed          6    | .   6   
  Terminals                5    | .   5   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          1    | .   1   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Total Hacks                23   | .   23  
  Successful               14   | .   14  
  Failed                   9    | .   9   
    Catastrophic           .    | .   .   
  Database Lockouts        .    | .   .   
  Manual                   17   | .   17  
  Terminals                17   | .   17  
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          6    | .   6   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Terminal Hacks             1    | .   1   
  Level Access Points      1    | .   1   
Fabricator Hacks           .    | .   .   
Repair Station Hacks       .    | .   .   
Recycling Unit Hacks       5    | .   5   
  Process                  1    | .   1   
  Report Inventory         2    | .   2   
  Retrieve Matter          2    | .   2   
Scanalyzer                 .    | .   .   
Garrison Access Hacks      .    | .   .   
Unauthorized Hacks         8    | .   8   
  Terminals                8    | .   8   
    Assimilate             1    | .   1   
    Botnet                 4    | .   4   
    Disrupt                1    | .   1   
    Skim                   2    | .   2   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Data Cores Recovered       .    | .   .   
  Used                     .    | .   .   
Hacking Detections         5    | .   5   
  Full Trace Events        1    | .   1   
  Feedback Events          .    | .   .   
  Feedback Blocked         .    | .   .   
Robot Schematics Acquired  .    | .   .   
  Robots Built             .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Robot Build Rating .    | .   .   
Part Schematics Acquired   .    | .   .   
  Parts Built              .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Part Build Rating  .    | .   .   
Parts Repaired             .    | .   .   
  Time                     .    | .   .   
Parts Recycled             .    | .   .   
  Recycled Matter          107  | .   107 
  Retrieved Matter         116  | .   116 
  Retrieved Components     .    | .   .   
Parts Scanalyzed           .    | .   .   
  Part Schematics Acquired .    | .   .   
  Parts Damaged            .    | .   .   

 Bothacking                     | -11 -10 
------------               Run  | Yrd Mat 
Used RIF Installer         .    | .   .   
Robots Hacked              2    | .   2   
  Non-combat               1    | .   1   
  Combat                   1    | .   1   
Robot Hacks Applied        4    | .   4   
  parse_system             2    | .   2   
  no_distress              1    | .   1   
  check_alert              1    | .   1   
Relay Couplers Released    .    | .   .   
Fabnet Peak Effective %    .    | .   .   
Robots Rewired             .    | .   .   
Allies Hacked              .    | .   .   
Hacks Repelled             .    | .   .   

 Allies                         | -11 -10 
--------                   Run  | Yrd Mat 
Total Allies               .    | .   .   
  Largest Group            .    | .   .   
  Highest-Rated Group      .    | .   .   
  Highest-Rated Ally       .    | .   .   
Total Orders               .    | .   .   
Ally Attacks               .    | .   .   
  Total Damage             .    | .   .   
  Kills                    .    | .   .   
Allies Corrupted           .    | .   .   
Allies Melted              .    | .   .   

 Intel                          | -11 -10 
-------                    Run  | Yrd Mat 
Robot Analysis Total       .    | .   .   
Derelict Logs Recovered    .    | .   .   
Drone Launches             .    | .   .   
  Drone Recoveries         .    | .   .   

 Exploration                    | -11 -10 
-------------              Run  | Yrd Mat 
Turns Passed               649  | 99  550 
Spaces Moved               562  | 69  493 
  Core                     3    | 2   1   
  Treads                   .    | .   .   
  Legs                     .    | .   .   
  Wheels                   328  | 67  261 
  Hover                    231  | .   231 
  Flight                   .    | .   .   
  Fastest Speed            50   | 50  56  
  Average Speed            77   | 88  75  
  Slowest Speed            350  | 90  350 
  Overloaded Moves         .    | .   .   
  Propulsion Burnouts      .    | .   .   
  Robots Hopped            .    | .   .   
  Cave-ins Triggered       .    | .   .   
Exploration Rate (%)       32   | 5   59  
  Regions Visited          1
    Branch Regions         .
  Pre-discovered Areas     .    | .   .   
  Known Exits Taken        .    | .   .   
  Unknown Exits Taken      1    | 1   .   
Scrap Searched             .    | .   .   
Spaces Dug                 7    | .   7   
Terrain Destroyed          53   | .   53  
  Melee                    .    | .   .   
  Projectile               .    | .   .   
  AOE                      53   | .   53  
Terrain Rammed             .    | .   .   
  Walls Destroyed          .    | .   .   
  Machines Disabled        .    | .   .   

 Actions                        | -11 -10 
---------                  Run  | Yrd Mat 
Total                      706  | 95  611 
  Wait                     23   | 3   20  
  Move                     561  | 68  493 
  Hop                      .    | .   .   
  Pick Up                  20   | 7   13  
  Fast Attach              13   | 8   5   
  Attach                   8    | .   8   
  Detach                   3    | 1   2   
  Swap                     5    | .   5   
  Drop                     16   | 3   13  
  Fire                     52   | 5   47  
  Melee                    5    | .   5   
  Ram                      .    | .   .   
  Kick                     .    | .   .   
  Crush                    .    | .   .   
  Escape Stasis            .    | .   .   
  Rewire                   .    | .   .   
  Trap                     .    | .   .   
  Miscellaneous            .    | .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: *Mat x3 / *Min)

 History 
---------
 Turn | Location      | Event
   35 | -11/Scrapyard | Discovered new exit (range 15)
  100 | -11/Scrapyard | Entered Materials
  172 | -10/Materials | Discovered new exit (range 11)
  305 | -10/Materials | Build established: Mutant
  419 | -10/Materials | Identified exit to Materials
  517 | -10/Materials | Discovered new exit (range 10)
  534 | -10/Materials | Identified exit to Mines
  628 | -10/Materials | Core integrity fell below 50%
  645 | -10/Materials | Core integrity fell below 20%
  650 | -10/Materials | Destroyed by G-47 Trooper with Particle Gun

 Last Messages 
---------------
00635_ Connecting with Terminal...
>>Trojan(Disrupt)
Trojan loaded successfully.
  Testing...
  Disruption routine running.
00636_ U-05 Engineer lays Concrete.
00637_ R-06 Scavenger collects Flight Unit.
00638_ Hvy. Assault Rifle destroyed.
00638_ U-05 Engineer builds a Wall.
00641_ Acquired Grenade Launcher.
00643_ U-05 Engineer lays Concrete. <x2>
00645_ Terminal disabled.
00645_ K-01 Serf destroyed.
00647_ U-05 Engineer lays Concrete.
00647_ G-34 Mercenary destroyed.
00648_ U-05 Engineer lays Concrete. <x2>
00649_ W-16 Scout destroyed.
00649_ R-06 Scavenger inserts Med. Laser into
  recycling unit.
00650_ U-05 Engineer lays Concrete.

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              208
Matter Capacity            300
Sight Range                16
Robot Scan Range           14
Terrain Scan Density       10
Armor Coverage             150
Evasion (%)                53
Targeting Accuracy         5

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              TransportRocketSword
  Manual?         0
Play Time         00:20:47
  Cumulative      23.1 hours
  Start           2024.11.10 @ 20:44:56
  End             2024.11.10 @ 21:03:17
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          17
  Rogue           17
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             9
Gallery%          21
Achievement%      19
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              24/Terminus
Map View          50x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 5cdd086d-912a-43dd-b3d2-e05d48fd403b