Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.23 @ 07:28:25 Player: weedlord420 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (74) 370 Value Destroyed (1486) 1486 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (113) 113 TOTAL SCORE: 3849 Bonus ------- High Alert Combat Kills 28 Follower Combat Kills 85 Cogmind --------- Core Integrity 509/550 Matter 290/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Rolling (95) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (6) ------ Improved Cooling System Medium Storage Unit Hacking Suite Bomb Drone Bay (14/16) > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (10) --- Heavy Ion Engine Light Nuclear Core Improved Heat Sink Experimental Sensor Array Targeting Computer System Shield Particle Gun Rocket Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Wheel > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Hacking Suite Bomb Drone Bay > --- WEAPON ----------- Spread Laser Pulse Rifle > --- INVENTORY -------- Heavy Ion Engine Light Nuclear Core Improved Heat Sink Experimental Sensor Array Targeting Computer System Shield Heavy Assault Rifle Rocket Launcher [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Improved Treads Wheel Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Slug Cannon Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . . 2 2 Weapon . | . . . . . Parts Attached 59 | 7 10 5 30 7 Power 9 | 2 1 1 5 . Engine 7 | 2 1 1 3 . Core 2 | . . . 2 . Reactor . | . . . . . Propulsion 17 | 2 4 2 8 1 Treads 1 | . . . 1 . Leg . | . . . . . Wheel 16 | 2 4 2 7 1 Hover . | . . . . . Flight . | . . . . . Utility 16 | 1 1 . 10 4 Device 8 | . 1 . 5 2 Storage 2 | 1 . . 1 . Processor . | . . . . . Hackware 2 | . . . . 2 Protection 4 | . . . 4 . Artifact . | . . . . . Weapon 17 | 2 4 2 7 2 Energy Gun 11 | 2 3 . 5 1 Energy Cannon . | . . . . . Ballistic Gun 5 | . 1 1 2 1 Ballistic Cannon 1 | . . 1 . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 12 | . 2 1 3 6 Power . | . . . . . Propulsion 4 | . 2 1 . 1 Utility 4 | . . . 1 3 Weapon 4 | . . . 2 2 Highest Loss Streak 4 | . 1 1 2 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 89 99 98 82 Engine 11 | . 14 14 9 9 Wheel 22 | . 23 27 21 15 Device 17 | . 8 14 21 15 Storage 12 | . 14 14 11 9 Protection 5 | . . . 10 3 Energy Gun 12 | . 18 14 10 7 Ballistic Gun 6 | . 9 3 6 7 Ballistic Cannon 4 | . . 10 4 . Peak Build Rating 33 | 6 9 14 26 33 Average Rating 15 | 3 7 12 19 26 On Entrance 9 | . 6 9 13 21 Naked Turns . | . . . . . Heaviest Build 34 | 12 13 21 33 34 Greatest Support 26 | 26 26 20 20 20 Greatest Overweight (x) 3 | . 1 2 3 3 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 10 | 8 8 8 10 10 Average Capacity 8 | 6 8 8 8 10 Most Carried 10 | 5 8 8 9 10 Average Carried 7 | 2 6 7 8 7 Final Capacity 10 | 8 8 8 10 10 Final Carried 9 | 2 8 7 9 8 Class Distribution -------------------- 77% | Scavenger-Mutant 22% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1294 | 185 224 153 651 81 Remotely . | . . . . . Salvage Created 2024 | . 565 170 1028 261 Parts 132 | . 38 10 69 15 Haulers Intercepted 3 | . 1 . 2 . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 47 | . 10 7 23 7 Guns 37 | . 10 4 17 6 Cannons 8 | . . 3 5 . AOE 1 | . . . . 1 Classes Destroyed 13 | . 8 . 3 2 Worker 9 | . 3 1 5 . Builder 1 | . 1 . . . Tunneler 2 | . 2 . . . Hauler 3 | . 1 . 2 . Recycler 5 | . 1 1 2 1 Mechanic 1 | . . . 1 . Operator 1 | . . . 1 . Watcher 5 | . 2 . 3 . Swarmer 21 | . 6 5 7 3 Grunt 17 | . 4 2 10 1 Brawler 1 | . . . . 1 Sentry 6 | . . . 6 . Specialist 2 | . . . . 2 Best Kill Streak 6 | . 5 3 6 6 Combat Bots Only 5 | . 3 3 5 5 Max Kills in Single Turn 2 | . 1 1 1 2 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 292 | . 60 46 146 40 Missed 86 | . 18 9 46 13 Damage Taken 2286 | . 458 329 1027 472 Core 337 | . 107 86 103 41 Absorbed by Shields 200 | . . . 116 84 Core Remaining (%) 65 | 100 . 22 74 . Volleys Fired 208 | . 65 22 102 19 Largest 2 | . 2 2 2 2 Hottest 130 | . 90 113 130 128 Shots Fired 390 | . 130 44 182 34 Gun 333 | . 130 27 142 34 Cannon 57 | . . 17 40 . Launcher . | . . . . . Special . | . . . . . Kinetic 171 | . 50 22 82 17 Thermal 219 | . 80 22 100 17 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 11 | . 11 6 11 7 Robot Miss Streak 10 | . 4 3 10 5 Penetration Max . | . . . . . Secondary Targets 4 | . 3 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 242 | . 79 26 108 29 Core Hits 164 | . 36 10 88 30 Critical Kills 4 | . 1 1 2 . Critical Parts Destroyed 6 | . 1 2 3 . Critical Strikes 16 | . 4 3 9 . Burn 6 | . 2 . 4 . Destroy 10 | . 2 3 5 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3716 | . 929 465 1893 429 Guns 2942 | . 929 247 1337 429 Cannons 774 | . . 218 556 . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 1510 | . 246 243 805 216 Thermal 2206 | . 683 222 1088 213 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 21 | . . . 21 . Projectiles 21 | . . . 21 . Explosions . | . . . . . Melee . | . . . . . Knockbacks 7 | . . 1 6 . Impact . | . . . . . Kinetic 7 | . . 1 6 . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 268 | . 268 183 222 . Average Temperature 63 | . 68 64 57 . Received Heat Transfer 701 | . 168 63 379 91 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 7 | . 3 . 4 . Heat Transferred 5151 | . 1781 518 2570 282 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 572 | . 214 293 572 356 Initial 206 | . . 83 35 206 Average 217 | . 78 169 290 306 Maximum Alert Level 2 | . 1 1 2 1 Low Security (%) 52 | 100 96 62 33 . Level 1 27 | . 3 37 28 100 Level 2 20 | . . . 37 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 1 . 3 3 Investigation 2 | . . . 1 1 Extermination . | . . . . . Reinforcement 3 | . 1 . 1 1 Assault 1 | . . . 1 . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 3 | . 1 . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 85 | . 16 8 48 13 Peak Tracking Total 6 | . 5 3 6 5 Tactical Retreats 6 | . 1 1 4 . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 3 | . . 1 2 . Max in Single Turn 1 | . . 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 12 | . 4 2 5 1 Terminals 10 | . 4 1 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 28 | . 8 2 16 2 Successful 12 | . 4 2 6 . Failed 16 | . 4 . 10 2 Catastrophic 5 | . 1 . 3 1 Database Lockouts . | . . . . . Manual 18 | . 4 . 14 . Terminals 25 | . 8 1 16 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . . 2 Terminal Hacks 7 | . 3 2 2 . Robot Analysis 1 | . 1 . . . Prototype ID Bank 1 | . . . 1 . Open Door 1 | . . 1 . . Terminal Index 2 | . 1 . 1 . Locate Traps 1 | . 1 . . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 5 | . 1 . 4 . Terminals 5 | . 1 . 4 . Assimilate 2 | . . . 2 . Operators 3 | . 1 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used 1 | . . . 1 . Hacking Detections 10 | . 3 1 5 1 Full Trace Events 2 | . . . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 3 . Highest-Rated Group 40 | . . 40 40 . Highest-Rated Ally 16 | . . 16 16 . Total Orders 1 | . . . . 1 RETURN 1 | . . . . 1 Ally Attacks 56 | . . . 54 2 Total Damage 470 | . . . 470 . Kills 4 | . . . 4 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches 3 | . . . . 3 Drone Recoveries 1 | . . . . 1 Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 3136 | 40 719 571 1671 135 Spaces Moved 2218 | 33 525 525 1080 55 Core 13 | 13 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 2205 | 20 525 525 1080 55 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 80 95 Average Speed 92 | 74 87 90 95 102 Slowest Speed 125 | 90 95 110 125 125 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 53 | 3 87 97 72 8 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed 14 | . . 5 9 . Melee . | . . . . . Projectile 14 | . . 5 9 . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 2941 | 47 665 582 1549 98 Wait 386 | . 48 21 305 12 Move 2214 | 32 524 524 1079 55 Hop . | . . . . . Pick Up 34 | 8 12 3 6 5 Fast Attach 13 | . 1 1 11 . Attach 18 | 6 4 1 2 5 Detach 2 | . . . 2 . Swap 28 | 1 5 3 17 2 Drop 38 | . 6 7 25 . Fire 208 | . 65 22 102 19 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 20 | -11/Scrapyard | Discovered new exit (range 15) 41 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 3) 314 | -10/Materials | Build established: Mutant 418 | -10/Materials | Discovered new exit (range 12) 423 | -10/Materials | Discovered new exit (range 14) 730 | -10/Materials | Discovered new exit (range 16) 760 | -10/Materials | Entered Mines 766 | -10/Mines | Found the Drone Emporium 773 | -10/Mines | Found Prototype Device 794 | -10/Mines | Build established: Scavenger-Mutant 798 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 801 | -10/Mines | Found Prototype Device 814 | -10/Mines | Core integrity fell below 50% 836 | -10/Mines | Met a Derelict bent on vengeance 924 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1026 | -10/Mines | Learned location of Storage (-7) 1208 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1240 | -10/Mines | Discovered new exit (range 14) 1272 | -10/Mines | Discovered new exit (range 8) 1331 | -10/Mines | Entered Materials 1331 | -9/Materials | Accompanied by 3 allies 1331 | -9/Materials | Evolved 2 slots: Utility x2 1331 | -9/Materials | Identified Bomb Drone Bay 1332 | -9/Materials | Identified exit to Mines 1333 | -9/Materials | Identified Exp. Sensor Array 1712 | -9/Materials | Lost 3 allies 2800 | -9/Materials | Discovered new exit (range 10) 2931 | -9/Materials | First assault squad dispatched 3002 | -9/Materials | Entered another Materials area 3002 | -8/Materials | Evolved 2 slots: Utility x2 3047 | -8/Materials | Garrison activated, responded to threat 3137 | -8/Materials | Lost 4 parts (1n1u2w) 3137 | -8/Materials | Self-destructed Last Messages --------------- 03123_ U-05 Engineer lays Concrete. 03124_ K-01 Serf collects debris. 03125_ U-05 Engineer lays Concrete. 03127_ U-05 Engineer builds a Wall. 03128_ K-01 Serf collects debris. 03128_ Acquired Wheel. 03128_ U-05 Engineer lays Concrete. 03129_ R-06 Scavenger collects Imp. Ion Engine. 03129_ U-05 Engineer lays Concrete. 03130_ U-05 Engineer builds a Wall. 03130_ K-01 Serf collects debris. 03131_ The unstable cave ceiling collapses. 03132_ U-05 Engineer lays Concrete. 03132_ R-06 Scavenger collects Imp. Carbon-fiber Leg. 03133_ U-05 Engineer lays Concrete. 03134_ K-01 Serf collects debris. 03136_ U-05 Engineer lays Concrete. 03136_ K-01 Serf collects debris. 03137_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????###########????????????? | | ??????????????????????????# #????????????? | | ??????????????????????##### """ #????????????? | | ??????????????????????# # """ #????????????? | | ??????????????????????# # """ #????????????? | | ??????????????????????# # """ #????????????? | | ??????????????????????# G" #????????????? | | ??????????????????????# """ #????#???????? | | ??????????????????????# #??? #???????? | | ?????????????????????## # ##? #???????? | | ?????????????????????# k=%# # g #???????? | | ?????????????????????# #???????? | | ?????????????????????# u + ??? | | ?????????????????????# r # * ??? | | ?????????????????????# @ ##### "## #???????? | | ?????????????????????### r# " #? #???????? | | ???????????????????????# ; "##?? #???????? | | ???????????????????????# ; " #???#???????? | | ?????????????????????? ; k " #???????????? | | ???????????????????? ; "##???????????? | | ??????????????????? ; "#????????????? | | ??????????????????? ;;;#+#;;"#????????????? | | ???????????????????##### ????????????? | | ???????????????????????# ?H?????????? | | ???????????????????????# """" ]???????????? | | ???????????????????????#w """" #### ???????????? | | ???????????????????????+ "??" #???##??????????? | | ???????????????????????# ?? ????????????????? | | ???????????????????????? ???? ????????????????? | | ???????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Coolant Potential 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Recoil Reduction 1 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChainCoilSaw Manual? 0 Play Time 00:22:33 Cumulative 82.4 hours Start 2024.10.23 @ 07:00:59 End 2024.10.23 @ 07:28:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 136 Rogue 135 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 52 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1cc0141c-8726-4ae3-b379-dd5be0b55f3e