Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.08 @ 18:02:02 Player: Lunace Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (11) 55 Value Destroyed (285) 285 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (186) 186 TOTAL SCORE: 3086 Bonus ------- Follower Combat Kills 186 Cogmind --------- Core Integrity 0/550 Matter 291/300 Energy 100/100 System Corruption 6% Temperature Cool (9) Movement Core (100) Ox1 Location -8/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Advanced Visual Processing Unit Improved Signal Interpreter Hardened Light Armor Plating System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Medium Matter Pod (100) Improved Propulsion Shielding Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Flight Unit VTOL Module VTOL Module Improved VTOL Module > --- UTILITY ---------- Trap Scanner Advanced Visual Processing Unit Experimental Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Guided EMP Blaster > --- INVENTORY -------- Medium Matter Pod Improved Propulsion Shielding Hardened Light Armor Plating [Rating: 42] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit VTOL Module Utility Small Storage Unit Device Experimental Sensor Array Storage Small Storage Unit Processor Improved Terrain Scan Processor Hackware System Shield Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Slots Evolved 4 | . . . . . 4 . . Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 2 | . . . . . 2 . . Weapon . | . . . . . . . . Parts Attached 45 | 7 3 2 . 4 8 19 2 Power 5 | 1 2 . . 1 1 . . Engine 5 | 1 2 . . 1 1 . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 8 | 2 . . . 1 1 4 . Treads 2 | 2 . . . . . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 6 | . . . . 1 1 4 . Utility 11 | 2 . 1 . . 4 2 2 Device 4 | 1 . 1 . . . 2 . Storage 1 | 1 . . . . . . . Processor 4 | . . . . . 4 . . Hackware 1 | . . . . . . . 1 Protection 1 | . . . . . . . 1 Artifact . | . . . . . . . . Weapon 21 | 2 1 1 . 2 2 13 . Energy Gun 8 | . . . . . . 8 . Energy Cannon . | . . . . . . . . Ballistic Gun 9 | 2 1 1 . 1 2 2 . Ballistic Cannon . | . . . . . . . . Launcher 4 | . . . . 1 . 3 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 8 | . . 1 . . . 7 . Parts Lost 10 | . . . . 2 . . 8 Power 2 | . . . . 1 . . 1 Propulsion 4 | . . . . . . . 4 Utility 1 | . . . . . . . 1 Weapon 3 | . . . . 1 . . 2 Highest Loss Streak 8 | . . . . 2 . . 8 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 94 | . 99 100 100 98 64 87 77 Engine 11 | . 14 14 14 12 . 9 5 Treads 21 | . 28 28 28 27 . . . Flight 4 | . . . . . 18 26 25 Device 12 | . 14 14 14 14 9 9 9 Storage 10 | . 14 14 14 14 . . . Processor 4 | . . . . . 19 24 18 Energy Gun 1 | . . . . . . 15 11 Ballistic Gun 22 | . 27 28 28 21 18 1 . Naked Turns . | . . . . . . . . Heaviest Build 14 | 14 14 12 12 13 8 14 14 Greatest Support 40 | 40 40 40 40 40 8 17 17 Greatest Overweight (x) 1 | . . . . . . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 5 Average Capacity 7 | 7 8 8 8 7 5 5 5 Most Carried 8 | 1 8 8 8 8 5 5 4 Average Carried 6 | . 7 8 8 7 3 4 3 Final Capacity 8 | 8 8 8 8 5 5 5 5 Final Carried 8 | 1 8 8 8 5 4 3 2 Class Distribution -------------------- 84% | Mutant 10% | Scout 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scout | -8/Storage Mutant | -8/Recycling Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Matter Collected 1014 | 245 215 168 . 47 90 118 131 Remotely . | . . . . . . . . Salvage Created 304 | 29 240 . . . 23 12 . Parts 24 | 2 14 . . . 5 3 . Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Combat Hostiles Destroyed 9 | . 8 . . . . 1 . Guns 9 | . 8 . . . . 1 . Classes Destroyed 4 | 1 2 . . . 1 . . Tunneler 1 | 1 . . . . . . . Watcher 1 | . . . . . 1 . . Swarmer 4 | . 3 . . . . 1 . Grunt 5 | . 5 . . . . . . Best Kill Streak 3 | 1 3 . . . 1 1 . Combat Bots Only 3 | . 3 . . . . 1 . Max Kills in Single Turn 2 | 1 2 . . . 1 1 . Gunslinging 1 | . 1 . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Hostile Shots Fired 173 | . 52 9 . 22 4 5 81 Missed 51 | . 23 1 . 4 2 2 19 Damage Taken 1994 | . 311 56 . 543 33 29 1022 Core 772 | . 50 6 . 164 . 6 546 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 42 | . 24 . . . . 18 . Core Remaining (%) 56 | 100 . . . 12 . . . Volleys Fired 58 | 1 29 2 . 4 17 5 . Largest 2 | 2 2 2 . 2 2 2 . Hottest 112 | 40 40 40 . 50 40 112 . Shots Fired 115 | 2 58 4 . 8 34 9 . Gun 113 | 2 58 4 . 7 34 8 . Cannon . | . . . . . . . . Launcher 2 | . . . . 1 . 1 . Special . | . . . . . . . . Kinetic 105 | 2 58 4 . 7 34 . . Thermal 8 | . . . . . . 8 . Explosive 2 | . . . . 1 . 1 . Electromagnetic . | . . . . . . . . Robot Hit Streak 11 | 1 11 5 . 3 4 3 . Robot Miss Streak 3 | 1 2 1 . 3 2 2 . Penetration Max . | . . . . . . . . Secondary Targets 4 | . 3 . . . . 1 . Max Gunslinging Chain 1 | . 1 . . . . 1 . Shots Hit Robots 71 | 1 41 3 . 4 17 5 . Core Hits 29 | 1 18 1 . 1 6 2 . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 697 | 10 443 25 . 44 141 34 . Guns 682 | 10 443 25 . 29 141 34 . Cannons . | . . . . . . . . Explosions 15 | . . . . 15 . . . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 648 | 10 443 25 . 29 141 . . Thermal 34 | . . . . . . 34 . Explosive 15 | . . . . 15 . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 6 | . . . . . . . 6 Average Corruption 3 | . . . . . . . 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 1 | . . . . . . . 1 Targets Rammed 1 | . . . . . . . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 170 | . 18 . . 22 . 170 . Average Temperature 48 | . 10 . . 19 . 75 . Received Heat Transfer 357 | . 141 . . 12 9 9 186 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 74 | . . . . . . 74 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Peak Influence 239 | 5 233 131 . 77 75 239 93 Initial 93 | . 3 18 . . 8 31 93 Average 46 | 2 105 16 . 38 28 98 69 Maximum Alert Level 1 | . 1 . . . . 1 . Low Security (%) 96 | 100 89 100 . 100 100 82 100 Level 1 3 | . 10 . . . . 17 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 6 | . 3 . . . 1 2 . Investigation 3 | . 1 . . . . 2 . Extermination . | . . . . . . . . Reinforcement 3 | . 2 . . . 1 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Distress Signals 1 | . 1 . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 51 | . 13 5 . 16 5 7 5 Peak Tracking Total 9 | . 4 3 . 9 2 6 5 Tactical Retreats 1 | . 1 . . . . . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Traps Triggered 1 | . 1 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Machines Disabled 3 | . 1 . . . . 2 . Max in Single Turn 1 | . 1 . . . . 1 . Garrison Access 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Machines Accessed 17 | . 3 . . . 4 8 2 Terminals 13 | . 1 . . . 4 6 2 Fabricators . | . . . . . . . . Repair Stations 2 | . 1 . . . . 1 . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 36 | . 6 . . . 10 14 6 Successful 13 | . 5 . . . 1 5 2 Failed 23 | . 1 . . . 9 9 4 Catastrophic 6 | . . . . . 1 3 2 Database Lockouts . | . . . . . . . . Manual 24 | . 3 . . . 10 5 6 Terminals 29 | . 3 . . . 10 10 6 Fabricators . | . . . . . . . . Repair Stations 4 | . 2 . . . . 2 . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . . 2 . Terminal Hacks 2 | . 1 . . . . 1 . Open Door 1 | . . . . . . 1 . Branch Access Points 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . 2 . . . . 2 . Scan Component 2 | . 1 . . . . 1 . Repair 2 | . 1 . . . . 1 . Recycling Unit Hacks 1 | . 1 . . . . . . Report Inventory 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Seal Access 1 | . . . . . . 1 . Unauthorized Hacks 5 | . 1 . . . 1 1 2 Terminals 5 | . 1 . . . 1 1 2 Botnet 5 | . 1 . . . 1 1 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 12 | . . . . . 4 6 2 Full Trace Events 2 | . . . . . . 2 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . 1 . . . . 1 . Time 58 | . 26 . . . . 32 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Total Allies 4 | . . 3 . . . 1 . Largest Group 3 | . . 3 2 2 . 1 1 Highest-Rated Group 100 | . . 40 24 24 . 100 100 Highest-Rated Ally 100 | . . 16 16 16 . 100 100 Total Orders . | . . . . . . . . Ally Attacks 39 | . . 24 . 8 . 7 . Total Damage 636 | . . 295 . 87 . 254 . Kills 12 | . . 5 . 3 . 4 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Turns Passed 2719 | 84 435 954 311 369 255 247 64 Spaces Moved 2111 | 50 189 571 195 222 315 450 119 Core 10 | 9 . . . . . . 1 Treads 1205 | 41 189 571 195 209 . . . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 896 | . . . . 13 315 450 118 Fastest Speed 27 | 50 160 160 160 35 32 27 27 Average Speed 104 | 140 160 160 160 152 34 29 27 Slowest Speed 160 | 160 160 160 160 160 35 32 100 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 10 | . . . . . 1 5 4 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 41 | 3 32 92 58 41 25 49 34 Regions Visited 7 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 3 | . 1 . . . 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 15 | . . . . 6 . 9 . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 15 | . . . . 6 . 9 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Total 2512 | 59 275 608 194 246 434 551 145 Wait 222 | . 29 32 . 12 84 65 . Move 2085 | 49 188 570 194 221 312 439 112 Hop 9 | . . . . . 1 5 3 Pick Up 30 | 2 17 . . . 6 4 1 Fast Attach 21 | 6 . 1 . . 4 10 . Attach 13 | 1 1 . . 2 3 4 2 Detach 1 | . . . . . . 1 . Swap 11 | . 2 1 . 2 1 5 . Drop 36 | . 9 2 . 5 6 13 1 Fire 58 | 1 29 2 . 4 17 5 . Melee . | . . . . . . . . Ram 1 | . . . . . . . 1 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 25 | . . . . . . . 25 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / [*Exi]) -10/Exiles -9/Mines -8/Materials -8/Storage -8/Recycling History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 14) 85 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Identified exit to Mines 301 | -10/Materials | Build established: Mutant 309 | -10/Materials | Repaired Lgt. Assault Rifle 520 | -10/Materials | Entered Mines 556 | -10/Mines | Met a Derelict bent on vengeance 736 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 778 | -10/Mines | Discovered new exit (range 12) 906 | -10/Mines | Learned location of Storage (-8) 923 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 927 | -10/Mines | Found Prototype Device 927 | -10/Mines | Identified Exp. Sensor Array 1058 | -10/Mines | Discovered new exit (range 6) 1090 | -10/Mines | Learned Materials trap positions 1466 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1467 | -10/Mines | Discovered new exit (range 5) 1474 | -10/Mines | Entered Exiles 1474 | -10/Exiles | Found Exiles lab abandoned 1474 | -10/Exiles | Accompanied by 2 allies 1769 | -10/Exiles | Discovered new exit (range 10) 1785 | -10/Exiles | Entered Mines 1785 | -9/Mines | Accompanied by 2 allies 1821 | -9/Mines | Discovered new exit (range 11) 2098 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2104 | -9/Mines | Assembled infested the area 2133 | -9/Mines | Core integrity fell below 50% 2142 | -9/Mines | Core integrity fell below 20% 2154 | -9/Mines | Entered Materials 2154 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2155 | -8/Materials | Loaded intel: 19 trap records 2289 | -8/Materials | Discovered new exit (range 7) 2409 | -8/Materials | Identified exit to Storage 2409 | -8/Materials | Entered Storage 2509 | -8/Storage | Repaired VTOL Module 2597 | -8/Storage | Met 01-MTF 2655 | -8/Storage | Discovered new exit (range 4) 2656 | -8/Storage | Identified exit to Recycling 2656 | -8/Storage | Entered Recycling 2656 | -8/Recycling | Accompanied by 1 ally (01-MTF) 2661 | -8/Recycling | 01-MTF left 2709 | -8/Recycling | Core integrity fell below 50% 2715 | -8/Recycling | Core integrity fell below 20% 2720 | -8/Recycling | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Attempting to rewire G-47 Trooper. S-10 Pest destroyed. Attempting to rewire G-47 Trooper. Imp. VTOL Module destroyed. R-06 Scavenger collects Structural Scanner. Attempting to rewire G-47 Trooper. Chain reaction triggered in Lgt. Nuclear Core. G-47 Trooper destroyed. P-60 Hacker destroyed. R-06 Scavenger destroyed. A-02 Transporter destroyed. T-07 Excavator destroyed. D-53 Grenadier destroyed. Acquired 1 matter. U-05 Engineer lays Concrete. R-06 Scavenger collects Transport Network Coupler. R-06 Scavenger collects Shock Rifle. Attempting to rewire A-02 Transporter. T-07 Excavator destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ???????????????????????????? ???????????? | | ?????????????????????????? ??????????? | | ????????????????????????? +?????????? | | ?????????????????????????# #?????????? | | ?????????????????????????# #?????????? | | ?????????????????????????# #?????????? | | ?????????????????????????# #????+##+#? | | ?????????????????????????# #???? #? | | ?????????????????????????# #???# #? | | ?????????#???????????????# #???# #? | | ???????### ???######?????# ##### #? | | ???????#"" ?##;;;;####??# #? | | ???????#"Y # % #### #? | | ????????"" ;!%%rr # #? | | ????????## #%% up *+ #? | | ???????#"" ;!=@%%h # ## | | ???????#"Y ;g%a% u # | | ???????#""r #r!=gp # | | ???????### +*% i # T """ | | ?????????# #/ b! # """ | | ?????????# # i [= # """ | | ?????????# ########## | | ?????????# | | ?????????# ########+## """ """ | | ?????????# # # """ """ | | ?????????# # + """ """ | | ?????????# # #### # | | ?????????# # #??# # | | ?????????+ + #??# """ """ # | | ?????????# # #??# """ """ # | | ?????????# # #### """ """ # | | ?????????# # + # | | ?????????# ! ###+########## # | | ?????????# #?# #????????# """ """ # | | ?????????### #?# #????????# """ """ # | | ???????????# ### ##???????# """ """ # | | ???????????# ## ######### # | | ???????????# + | | ???????????#### ##########"T"########## | | ??????????????#####????????#"""#????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 150 Evasion (%) 64 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- \\IAMDERELICT Challenges ------------ None Game ------ Seed HardenedAbsorptionBlade Manual? 0 Play Time 00:27:26 Cumulative 41.3 hours Start 2024.04.08 @ 17:36:21 End 2024.04.08 @ 18:02:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 39 Adventurer 5 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 38 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7cce795f-fd27-43c2-a706-d11f704215f1