Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.20 @ 16:04:37

Player: Lyra

Result: Destroyed by G-34 Mercenary with Small Laser

 Performance 
-------------
Evolutions (0)             0
Regions Visited (1)        200
Robots Destroyed (19)      95
Value Destroyed (380)      380
Prototype IDs (5)          100
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 775

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     300/300
Energy                     124/160
System Corruption          3%
Temperature                Warm (143)
Movement                   Core (2450) Ox48
Location                   -10/Materials

 Parts 
-------
>               --- POWER (1) --------
          Light Nuclear Core
>               --- PROPULSION (2) ---
          Light Treads
>               --- UTILITY (2) ------
                Cargo Storage Unit
>               --- WEAPON (2) -------
         Medium Laser
>               --- INVENTORY (30) ---
          Light Ion Engine
          Light Treads
                Aluminum Leg
                Aluminum Leg
                Aluminum Leg
                Wheel
                Wheel
                Wheel
                Hover Unit
                Hover Unit
                Hover Unit
                Hover Unit
                Flight Unit
       Improved Heat Sink
          Small Storage Unit
          Large Storage Unit
  High-capacity Matter Pod (69)
  High-capacity Matter Pod (0)
  High-capacity Matter Pod (0)
                Sensor Array
          Light Assault Rifle

 Peak State 
------------
>               --- POWER ------------
          Light Nuclear Core
>               --- PROPULSION -------
          Light Treads
                Wheel
>               --- UTILITY ----------
                Cargo Storage Unit
>               --- WEAPON -----------
         Medium Laser
>               --- INVENTORY --------
          Light Treads
                Aluminum Leg
                Aluminum Leg
                Aluminum Leg
                Wheel
                Wheel
                Wheel
                Wheel
                Hover Unit
                Hover Unit
                Hover Unit
                Hover Unit
                Flight Unit
       Improved Heat Sink
          Small Storage Unit
          Large Storage Unit
  High-capacity Matter Pod
  High-capacity Matter Pod
  High-capacity Matter Pod
                Sensor Array
[Rating: 10]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
  Power Core               Light Nuclear Core
Propulsion                 Wheel
  Treads                   Light Treads
  Leg                      Aluminum Leg
  Wheel                    Wheel
Utility                    Cargo Storage Unit
  Storage                  Cargo Storage Unit
Weapon                     Assault Rifle
  Energy Gun               Medium Laser
  Ballistic Gun            Assault Rifle
  Special Weapon           Mining Laser

 Build                          | -11 -10 
-------                    Run  | Scr Mat 
Slots Evolved              .    | .   .   
  Power                    .    | .   .   
  Propulsion               .    | .   .   
  Utility                  .    | .   .   
  Weapon                   .    | .   .   
Parts Attached             22   | 6   16  
  Power                    2    | 1   1   
    Engine                 1    | 1   .   
    Core                   1    | .   1   
    Reactor                .    | .   .   
  Propulsion               13   | 2   11  
    Treads                 1    | .   1   
    Leg                    1    | .   1   
    Wheel                  11   | 2   9   
    Hover                  .    | .   .   
    Flight                 .    | .   .   
  Utility                  2    | 1   1   
    Device                 .    | .   .   
    Storage                2    | 1   1   
    Processor              .    | .   .   
    Hackware               .    | .   .   
    Protection             .    | .   .   
    Artifact               .    | .   .   
  Weapon                   5    | 2   3   
    Energy Gun             1    | .   1   
    Energy Cannon          .    | .   .   
    Ballistic Gun          3    | 2   1   
    Ballistic Cannon       .    | .   .   
    Launcher               .    | .   .   
    Special Weapon         1    | .   1   
    Impact Weapon          .    | .   .   
    Slashing Weapon        .    | .   .   
    Piercing Weapon        .    | .   .   
    Special Melee Weapon   .    | .   .   
  Unidentified Prototypes  .    | .   .   
Parts Lost                 7    | .   7   
  Power                    1    | .   1   
  Propulsion               4    | .   4   
  Utility                  .    | .   .   
  Weapon                   2    | .   2   
  Highest Loss Streak      2    | .   2   
  To Critical Strikes      .    | .   .   
Average Slot Usage (%)     69   | .   69  
  Engine                   6    | .   6   
  Treads                   4    | .   4   
  Wheel                    18   | .   18  
  Storage                  14   | .   14  
  Energy Gun               5    | .   5   
  Ballistic Gun            15   | .   15  
  Special Weapon           3    | .   3   
Naked Turns                .    | .   .   
Heaviest Build             147  | 11  147 
  Greatest Support         32   | 32  32  
  Greatest Overweight (x)  14   | 2   14  
  Average Overweight (x)   6    | .   7   
Largest Inventory Capacity 30   | 8   30  
  Average Capacity         25   | 7   26  
  Most Carried             22   | .   22  
  Average Carried          9    | .   10  
  Final Capacity           30   | 8   30  
  Final Carried            21   | .   21  

 Class Distribution 
--------------------
 79% | Hauler-Mutant
 20% | Mutant

 Dominant Class 
----------------
 Hauler-Mutant | -10/Materials

 Resources                      | -11 -10 
-----------                Run  | Scr Mat 
Matter Collected           904  | 250 654 
  Remotely                 .    | .   .   
Salvage Created            579  | .   579 
  Parts                    28   | .   28  
Haulers Intercepted        1    | .   1   
Recyclers Shooed           .    | .   .   
Parts Field Recycled       .    | .   .   
  Retrieved Matter         .    | .   .   
Parts Self-Destructed      .    | .   .   
  Prevented                .    | .   .   

 Kills                          | -11 -10 
-------                    Run  | Scr Mat 
Combat Hostiles Destroyed  14   | .   14  
  Guns                     13   | .   13  
  Cannons                  1    | .   1   
Classes Destroyed          5    | .   5   
  Worker                   3    | .   3   
  Hauler                   1    | .   1   
  Recycler                 1    | .   1   
  Swarmer                  5    | .   5   
  Grunt                    9    | .   9   
Best Kill Streak           3    | .   3   
  Combat Bots Only         3    | .   3   
Max Kills in Single Turn   2    | .   2   
  Gunslinging              .    | .   .   
  Exploded                 .    | .   .   
  Melee                    .    | .   .   
Uniques/NPCs Destroyed     .    | .   .   

 Combat                         | -11 -10 
--------                   Run  | Scr Mat 
Damage Taken               921  | 7   914 
  Core                     258  | 7   251 
  Absorbed by Shields      .    | .   .   
Core Remaining (%)         97   | 97  .   
Volleys Fired              79   | .   79  
  Largest                  2    | .   2   
  Hottest                  150  | .   150 
Shots Fired                135  | .   135 
  Gun                      132  | .   132 
  Cannon                   .    | .   .   
  Launcher                 .    | .   .   
  Special                  3    | .   3   
  Kinetic                  110  | .   110 
  Thermal                  25   | .   25  
  Explosive                .    | .   .   
  Electromagnetic          .    | .   .   
  Robot Hit Streak         15   | .   15  
  Robot Miss Streak        7    | .   7   
  Penetration Max          .    | .   .   
  Secondary Targets        1    | .   1   
    Max Gunslinging Chain  1    | .   1   
Shots Hit Robots           74   | .   74  
  Core Hits                35   | 1   34  
  Critical Kills           .    | .   .   
  Critical Parts Destroyed .    | .   .   
  Critical Strikes         1    | .   1   
    Burn                   1    | .   1   
Melee Attacks              .    | .   .   
  Impact                   .    | .   .   
  Slashing                 .    | .   .   
  Piercing                 .    | .   .   
  Sneak Attacks            .    | .   .   
    Combat Hostiles        .    | .   .   
  Follow-up Attacks        .    | .   .   
Damage Inflicted           876  | 1   875 
  Guns                     827  | .   827 
  Cannons                  .    | .   .   
  Explosions               .    | .   .   
  Melee                    .    | .   .   
  Ramming                  1    | 1   .   
  Kinetic                  667  | .   667 
  Thermal                  208  | .   208 
  Explosive                .    | .   .   
  Electromagnetic          .    | .   .   
  Impact                   .    | .   .   
  Slashing                 .    | .   .   
  Piercing                 .    | .   .   
Highest Corruption         3    | .   3   
  Average Corruption       2    | .   2   
  Corruption Purged        .    | .   .   
  Corruption Blocked       .    | .   .   
  Effects                  19   | .   19  
    Message Errors         4    | .   4   
    Matter Fused           9    | .   9   
    Heat Flow Errors       1    | .   1   
    Energy Discharges      1    | .   1   
    Parts Rejected         1    | .   1   
    Data Loss (major)      3    | .   3   
Overload Shots             .    | .   .   
Overflow Damage            .    | .   .   
  Projectiles              .    | .   .   
  Explosions               .    | .   .   
  Melee                    .    | .   .   
Knockbacks                 .    | .   .   
  Impact                   .    | .   .   
  Kinetic                  .    | .   .   
  Secondary                .    | .   .   
Self-Inflicted Damage      .    | .   .   
  Shots                    .    | .   .   
  Rammed                   1    | 1   .   
Targets Rammed             1    | 1   .   
  Kicked                   .    | .   .   
  Crushed                  .    | .   .   
Highest Temperature        167  | .   167 
  Average Temperature      37   | .   37  
  Received Heat Transfer   321  | .   321 
Siege Activations          .    | .   .   
Robots Corrupted           .    | .   .   
  Combat Hostiles          .    | .   .   
  Parts Fried              .    | .   .   
  Impact Corruptions       .    | .   .   
Robots Melted              .    | .   .   
  Combat Hostiles          .    | .   .   
  Parts Melted             1    | .   1   
  Heat Transferred         655  | .   655 
Parts Sabotaged            .    | .   .   
Parts Stolen               .    | .   .   
Parts Stripped             .    | .   .   
Power Chain Reactions      .    | .   .   
Missiles Intercepted       .    | .   .   

 Alert                          | -11 -10 
-------                    Run  | Scr Mat 
Peak Influence             262  | .   262 
  Initial                  .    | .   .   
  Average                  101  | .   105 
Maximum Alert Level        1    | .   1   
  Low Security (%)         83   | 100 82  
  Level 1                  16   | .   17  
  Level 2                  .    | .   .   
  Level 3                  .    | .   .   
  Level 4                  .    | .   .   
  Level 5                  .    | .   .   
  High Security            .    | .   .   
  Max Security             .    | .   .   
Squads Dispatched          4    | .   4   
  Investigation            3    | .   3   
  Extermination            .    | .   .   
  Reinforcement            1    | .   1   
  Assault                  .    | .   .   
  Garrison                 .    | .   .   
  Intercept                .    | .   .   
Searches Triggered         .    | .   .   
Construction Impeded       .    | .   .   
Haulers Reinforced         .    | .   .   
Active Scanning Responses  .    | .   .   
Cargo Convoy Interrupts    .    | .   .   

 Stealth                        | -11 -10 
---------                  Run  | Scr Mat 
Distress Signals           3    | .   3   
Communications Jammed      .    | .   .   
  Distress Signals         .    | .   .   
Times Spotted              29   | .   29  
  Peak Tracking Total      5    | .   5   
  Tactical Retreats        1    | .   1   

 Traps                          | -11 -10 
-------                    Run  | Scr Mat 
Traps Triggered            5    | .   5   
  Indirectly               .    | .   .   
Trap Hack Attempts         .    | .   .   
  Triggered                .    | .   .   
  Disarmed                 .    | .   .   
  Reprogrammed             .    | .   .   
  Reused                   .    | .   .   
Traps Extracted            .    | .   .   
  Installed                .    | .   .   
  Triggered                .    | .   .   

 Machines                       | -11 -10 
----------                 Run  | Scr Mat 
Machines Disabled          .    | .   .   
  Max in Single Turn       .    | .   .   
Machines Sabotaged         .    | .   .   
Garrisons Compromised      .    | .   .   
Overloaded Fab Kills       .    | .   .   

 Hacking                        | -11 -10 
---------                  Run  | Scr Mat 
Machines Accessed          6    | .   6   
  Terminals                4    | .   4   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          2    | .   2   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Total Hacks                14   | .   14  
  Successful               9    | .   9   
  Failed                   5    | .   5   
    Catastrophic           2    | .   2   
  Database Lockouts        .    | .   .   
  Manual                   7    | .   7   
  Terminals                9    | .   9   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          5    | .   5   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Terminal Hacks             3    | .   3   
  Prototype ID Bank        2    | .   2   
  Scanalyzer Index         1    | .   1   
Fabricator Hacks           .    | .   .   
Repair Station Hacks       .    | .   .   
Recycling Unit Hacks       2    | .   2   
  Report Inventory         1    | .   1   
  Retrieve Components      1    | .   1   
Scanalyzer                 .    | .   .   
Garrison Access Hacks      .    | .   .   
Unauthorized Hacks         4    | .   4   
  Terminals                1    | .   1   
    Botnet                 1    | .   1   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          3    | .   3   
    Reject                 1    | .   1   
    Mask                   1    | .   1   
    Tunnel                 1    | .   1   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Data Cores Recovered       .    | .   .   
  Used                     .    | .   .   
Hacking Detections         4    | .   4   
  Full Trace Events        2    | .   2   
  Feedback Events          .    | .   .   
  Feedback Blocked         .    | .   .   
Robot Schematics Acquired  .    | .   .   
  Robots Built             .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Robot Build Rating .    | .   .   
Part Schematics Acquired   .    | .   .   
  Parts Built              .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Part Build Rating  .    | .   .   
Parts Repaired             .    | .   .   
  Time                     .    | .   .   
Parts Recycled             .    | .   .   
  Recycled Matter          .    | .   .   
  Retrieved Matter         .    | .   .   
  Retrieved Components     10   | .   10  
Parts Scanalyzed           .    | .   .   
  Part Schematics Acquired .    | .   .   
  Parts Damaged            .    | .   .   

 Bothacking                     | -11 -10 
------------               Run  | Scr Mat 
Used RIF Installer         .    | .   .   
Robots Hacked              .    | .   .   
  Non-combat               .    | .   .   
  Combat                   .    | .   .   
Robot Hacks Applied        .    | .   .   
Relay Couplers Released    .    | .   .   
Fabnet Peak Effective %    .    | .   .   
Robots Rewired             .    | .   .   
Allies Hacked              .    | .   .   
Hacks Repelled             .    | .   .   

 Allies                         | -11 -10 
--------                   Run  | Scr Mat 
Total Allies               .    | .   .   
  Largest Group            .    | .   .   
  Highest-Rated Group      .    | .   .   
  Highest-Rated Ally       .    | .   .   
Total Orders               .    | .   .   
Ally Attacks               .    | .   .   
  Total Damage             .    | .   .   
  Kills                    .    | .   .   
Allies Corrupted           .    | .   .   
Allies Melted              .    | .   .   

 Intel                          | -11 -10 
-------                    Run  | Scr Mat 
Robot Analysis Total       .    | .   .   
Derelict Logs Recovered    .    | .   .   
Drone Launches             .    | .   .   
  Drone Recoveries         .    | .   .   

 Exploration                    | -11  -10  
-------------              Run  | Scr  Mat  
Turns Passed               1327 | 49   1278 
Spaces Moved               517  | 40   477  
  Core                     14   | 14   .    
  Treads                   .    | .    .    
  Legs                     .    | .    .    
  Wheels                   503  | 26   477  
  Hover                    .    | .    .    
  Flight                   .    | .    .    
  Fastest Speed            50   | 50   80   
  Average Speed            191  | 98   198  
  Slowest Speed            290  | 150  290  
  Overloaded Moves         .    | .    .    
  Propulsion Burnouts      .    | .    .    
  Robots Hopped            .    | .    .    
  Cave-ins Triggered       .    | .    .    
Exploration Rate (%)       40   | 4    76   
  Regions Visited          1
    Branch Regions         .
  Pre-discovered Areas     1    | .    1    
  Known Exits Taken        .    | .    .    
  Unknown Exits Taken      1    | 1    .    
Scrap Searched             .    | .    .    
Spaces Dug                 .    | .    .    
Terrain Destroyed          1    | .    1    
  Melee                    .    | .    .    
  Projectile               1    | .    1    
  AOE                      .    | .    .    
Terrain Rammed             .    | .    .    
  Walls Destroyed          .    | .    .    
  Machines Disabled        .    | .    .    

 Actions                        | -11 -10 
---------                  Run  | Scr Mat 
Total                      721  | 46  675 
  Wait                     67   | .   67  
  Move                     517  | 40  477 
  Hop                      .    | .   .   
  Pick Up                  30   | .   30  
  Fast Attach              10   | 6   4   
  Attach                   7    | .   7   
  Detach                   .    | .   .   
  Swap                     5    | .   5   
  Drop                     6    | .   6   
  Fire                     79   | .   79  
  Melee                    .    | .   .   
  Ram                      .    | .   .   
  Kick                     .    | .   .   
  Crush                    .    | .   .   
  Escape Stasis            .    | .   .   
  Rewire                   .    | .   .   
  Trap                     .    | .   .   
  Miscellaneous            .    | .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2])

 History 
---------
 Turn | Location      | Event
   15 | -11/Scrapyard | Discovered new exit (range 15)
   50 | -11/Scrapyard | Entered Materials
  197 | -10/Materials | Discovered new exit (range 7)
  405 | -10/Materials | Discovered new exit (range 10)
  572 | -10/Materials | Build established: Hauler-Mutant
  777 | -10/Materials | Discovered new exit (range 16)
  859 | -10/Materials | Core integrity fell below 50%
 1012 | -10/Materials | Discovered new exit (range 10)
 1316 | -10/Materials | Core integrity fell below 20%
 1328 | -10/Materials | Destroyed by G-34 Mercenary with Small Laser

 Last Messages 
---------------
    Lgt. Ion Engine
    Sml. Storage Unit
    Lgt. Ion Engine
    Aluminum Leg
    Aluminum Leg
    Lgt. Treads
    Flight Unit
    Lgt. Assault Rifle
    Med. Matter Pod
    Med. Matter Pod
01283_ Extracted 16 matter.
01284_ U-05 Engineer lays Concrete. <x3>
01289_ Acquired Lgt. Assault Rifle.
01292_ Acquired Lgt. Ion Engine.
01302_ Wheel destroyed.
01308_ Extracted 79 matter.
01319_ Wheel destroyed.
01323_ G-34 Mercenary destroyed.
01327_ G-34 Mercenary suffers critical hit (Burn).
01328_ System corrupted: Energy discharge (-36).

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          14
Energy Capacity            160
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                44

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              HypercooledBehemothTearclaws
  Manual?         0
Play Time         00:14:09
  Cumulative      93.7 hours
  Start           2022.05.20 @ 15:26:05
  End             2022.05.20 @ 16:04:37
Sessions          3
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          40
  Rogue           40
  Adventurer      0
  Explorer        0
Win Type          -
  Total           2
  Types           1/0/1/0/0/0/0/0/0
Lore%             34
Gallery%          61
Achievement%      70
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           LOW_CONTRAST(13,24,33)
Steam             1


RUN: 372e5f5a-7884-44cf-a783-da7445384625