Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.30 @ 13:14:01 Player: KodiCraft Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (14) 70 Value Destroyed (582) 582 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (215) 215 TOTAL SCORE: 2687 Bonus ------- Follower Combat Kills 236 Friendly Fire -21 Cogmind --------- Core Integrity 0/550 Matter 288/300 Energy 140/140 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Deuterium Engine > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Flight Unit Large Matter Pod (150) Experimental Sensor Array Hacking Suite Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VSS Leg VSS Leg > --- UTILITY ---------- Small Storage Unit Advanced Weight Redist. System Improved Sensor Array Targeting Computer Hardlight Generator > --- WEAPON ----------- Shock Rifle Shock Rifle > --- INVENTORY -------- VSS Leg VSS Leg Large Matter Pod Experimental Sensor Array Beam Rifle Light Assault Rifle Datajack [Rating: 28] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Hardlight Generator Storage Small Storage Unit Processor Targeting Computer Hackware System Shield Protection Heavy Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Assault Cannon Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 3 | . . . 2 1 Weapon . | . . . . . Parts Attached 48 | 7 1 13 14 13 Power 7 | 1 . 2 2 2 Engine 5 | 1 . 1 1 2 Core 2 | . . 1 1 . Reactor . | . . . . . Propulsion 14 | 2 . 4 5 3 Treads . | . . . . . Leg 14 | 2 . 4 5 3 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 1 . 3 3 Device 3 | . . . 3 . Storage 2 | 1 1 . . . Processor 1 | . . . . 1 Hackware 1 | . . . . 1 Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 19 | 3 . 7 4 5 Energy Gun 10 | 2 . 2 3 3 Energy Cannon . | . . . . . Ballistic Gun 6 | 1 . 3 1 1 Ballistic Cannon 1 | . . 1 . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 2 | . . 1 . 1 Unidentified Prototypes . | . . . . . Parts Lost 17 | . . . . 17 Power 2 | . . . . 2 Propulsion 5 | . . . . 5 Utility 5 | . . . . 5 Weapon 5 | . . . . 5 Highest Loss Streak 9 | . . . . 9 To Critical Strikes . | . . . . . Average Slot Usage (%) 93 | . 97 99 99 64 Engine 7 | . 14 13 . 3 Core 4 | . . . 10 4 Leg 23 | . 28 28 22 10 Device 9 | . . . 23 13 Storage 22 | . 25 28 20 7 Processor 1 | . . . . 9 Energy Gun 12 | . 14 13 12 8 Ballistic Gun 6 | . 14 6 9 3 Special Melee Weapon 3 | . . 7 . . Peak Build Rating 28 | 6 7 14 27 28 Average Rating 13 | 4 6 9 20 18 On Entrance 10 | . 6 7 12 27 Naked Turns . | . . . . . Heaviest Build 26 | 14 17 25 23 26 Greatest Support 33 | 20 20 20 33 33 Greatest Overweight (x) 6 | 1 . 1 1 6 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 7 Most Carried 8 | 6 8 8 8 8 Average Carried 7 | 4 7 7 7 6 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 6 8 8 8 5 Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 807 | 207 . 409 94 97 Remotely . | . . . . . Salvage Created 563 | . . 208 133 222 Parts 27 | . . 13 5 9 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 14 | . . 5 3 6 Guns 13 | . . 5 3 5 AOE 1 | . . . . 1 Classes Destroyed 3 | . . 2 . 1 Swarmer 2 | . . 1 . 1 Grunt 11 | . . 4 3 4 Duelist 1 | . . . . 1 Best Kill Streak 3 | . . 2 2 3 Combat Bots Only 3 | . . 2 2 3 Max Kills in Single Turn 1 | . . 1 1 1 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 241 | . . 31 24 186 Missed 75 | . . 11 4 60 Damage Taken 2255 | . . 255 175 1825 Core 624 | . . 38 29 557 Absorbed by Shields 112 | . . . 80 32 Core Remaining (%) 92 | 100 . 84 92 . Volleys Fired 58 | . 2 21 16 19 Largest 2 | . 2 2 2 2 Hottest 106 | . 60 76 76 106 Shots Fired 114 | . 4 42 32 36 Gun 114 | . 4 42 32 36 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 47 | . 2 21 16 8 Thermal 24 | . . 3 16 5 Explosive . | . . . . . Electromagnetic 43 | . 2 18 . 23 Robot Hit Streak 12 | . 1 12 10 11 Robot Miss Streak 3 | . 3 3 2 3 Penetration Max . | . . . . . Secondary Targets 2 | . . . 1 1 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 84 | . 1 33 23 27 Core Hits 37 | . . 11 10 16 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . 2 . . Burn 1 | . . 1 . . Corrupt 1 | . . 1 . . Melee Attacks 6 | . . 5 . 1 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 5 | . . 5 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1401 | . 14 351 277 759 Guns 1047 | . 14 350 277 406 Cannons . | . . . . . Explosions 335 | . . . . 335 Melee . | . . . . . Ramming 19 | . . 1 . 18 Kinetic 346 | . 14 173 105 54 Thermal 470 | . . 15 172 283 Explosive 126 | . . . . 126 Electromagnetic 440 | . . 162 . 278 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 19 | . . . . 19 Projectiles . | . . . . . Explosions 19 | . . . . 19 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 140 | . . . . 140 Shots 2 | . . . . 2 Rammed 2 | . . . . 2 Targets Rammed 5 | . . 1 . 4 Kicked 3 | . . 1 . 2 Crushed . | . . . . . Highest Temperature 261 | . . 54 261 79 Average Temperature 51 | . . 24 106 30 Received Heat Transfer 803 | . . 126 89 588 Effects 2 | . . . 2 . Interference 2 | . . . 2 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . 1 2 . Heat Transferred 1040 | . . 111 444 485 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . . 2 Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 250 | . 30 135 193 250 Initial 52 | . . 11 52 35 Average 69 | . 19 33 105 145 Maximum Alert Level 1 | . . . . 1 Low Security (%) 98 | 100 100 100 100 90 Level 1 1 | . . . . 9 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 2 1 1 1 Investigation 3 | . 1 1 1 . Extermination . | . . . . . Reinforcement 2 | . 1 . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 1 | . . . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 42 | . 3 11 9 19 Peak Tracking Total 10 | . 2 3 3 10 Tactical Retreats 6 | . . 1 . 5 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 5 | . . . 1 4 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 7 | . . 1 6 . Terminals 3 | . . . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Total Hacks 21 | . . 1 20 . Successful 13 | . . 1 12 . Failed 7 | . . . 7 . Catastrophic 2 | . . . 2 . Database Lockouts 1 | . . . 1 . Manual . | . . . . . Terminals 12 | . . . 12 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . 2 . Scanalyzers 6 | . . . 6 . Garrison Access . | . . . . . Terminal Hacks 8 | . . 1 7 . Record 2 | . . . 2 . Open Door 1 | . . 1 . . Alert Level 1 | . . . 1 . Locate Traps 1 | . . . 1 . Surveillance Status 1 | . . . 1 . Registered Components 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . 1 . Report Inventory 1 | . . . 1 . Scanalyzer 4 | . . . 4 . Insert Component 2 | . . . 2 . Analyze 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . . . 6 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired . | . . . . . Parts Damaged 1 | . . . 1 . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked 5 | . . 4 . 1 Non-combat 4 | . . 4 . . Combat 1 | . . . . 1 Robot Hacks Applied 6 | . . 5 . 1 parse_system 2 | . . 1 . 1 no_distress 4 | . . 4 . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 5 | . . 5 . . Largest Group 3 | . . 3 2 . Highest-Rated Group 41 | . . 41 32 . Highest-Rated Ally 31 | . . 31 16 . Total Orders . | . . . . . Ally Attacks 36 | . . 10 26 . Total Damage 384 | . . 118 266 . Kills 10 | . . 5 5 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2388 | 95 118 1106 707 362 Spaces Moved 1454 | 61 89 792 278 234 Core 102 | 9 . . . 93 Treads . | . . . . . Legs 1352 | 52 89 792 278 141 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 90 50 Average Speed 119 | 113 120 120 129 103 Slowest Speed 350 | 190 120 190 190 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 4 18 99 16 27 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 53 | . . . . 53 Melee . | . . . . . Projectile . | . . . . . AOE 53 | . . . . 53 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1994 | 86 96 903 593 316 Wait 352 | 8 . 36 270 38 Move 1450 | 60 88 791 277 234 Hop . | . . . . . Pick Up 46 | 10 4 16 9 7 Fast Attach 8 | 2 . 3 2 1 Attach 20 | 5 1 1 3 10 Detach 1 | 1 . . . . Swap 20 | . . 9 9 2 Drop 28 | . 1 20 7 . Fire 58 | . 2 21 16 19 Melee 6 | . . 5 . 1 Ram 2 | . . . . 2 Kick 3 | . . 1 . 2 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 96 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Discovered new exit (range 6) 214 | -10/Materials | Entered Mines 252 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 261 | -10/Mines | Found Prototype Device 271 | -10/Mines | Assembled infested the area 317 | -10/Mines | Build established: Mutant 327 | -10/Mines | Learned location of Zion (-7) 460 | -10/Mines | Discovered new exit (range 11) 527 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 619 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 635 | -10/Mines | Learned location of Storage (-8) 1243 | -10/Mines | Discovered new exit (range 11) 1266 | -10/Mines | Met a Derelict shopkeep closing up shop 1320 | -10/Mines | Entered Materials 1320 | -9/Materials | Accompanied by 2 allies 1320 | -9/Materials | Evolved 2 slots: Utility x2 1405 | -9/Materials | Central database locked down 1512 | -9/Materials | Identified Exp. Sensor Array 1558 | -9/Materials | Build established: Scavenger-Mutant 1784 | -9/Materials | Lost 3 allies 1861 | -9/Materials | Discovered new exit (range 7) 1873 | -9/Materials | Build established: Mutant 2027 | -9/Materials | Entered another Materials area 2027 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2246 | -8/Materials | Core integrity fell below 50% 2295 | -8/Materials | Lost 9 parts (2p4n1u2w) 2308 | -8/Materials | Core integrity fell below 20% 2351 | -8/Materials | Lost 5 parts (3u2w) 2389 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02300_ G-47 Trooper destroyed. 02301_ M-13 Machinist repairs G-47 Trooper. 02307_ S-10 Pest destroyed. 02309_ Adv. Weight Redist. System destroyed. 02310_ Critical hit (Burn: +37). 02312_ Hvy. Armor Plating destroyed. 02314_ Scanalyzer disabled. 02314_ R-06 Scavenger collects Particle Gun. 02314_ Beam Rifle destroyed. 02316_ Shock Rifle destroyed. 02319_ Acquired Flight Unit. 02320_ Sml. Storage Unit destroyed. 02321_ R-06 Scavenger collects Lgt. Ion Engine. 02327_ S-10 Pest destroyed. 02332_ Slammed into R-06 Scavenger. 02332_ R-06 Scavenger sends out distress signal. 02334_ Slammed into R-06 Scavenger. 02339_ Acquired Lgt. Deuterium Engine. 02361_ Critical hit (Burn: +37). 02369_ K-01 Serf collects debris. 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""""" #????????????????????????? | | ?????????????? #????????????????????????? | | ?????????????? ! ????????????????????????? | | ?????????????? ????????????????????????? | | ?????????????? ?????????????????????????? | | ??????????????######+????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????#######???????????????????????????????????? | | ??????? =???????????????????????????????????? | | ????????"" ????????????????????????????????????? | | ????????"" =????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 21 Energy Capacity 325 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 600 Evasion (%) 57 Targeting Accuracy 5 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Safety First Challenges ------------ None Game ------ Seed MatterHackingActivator Manual? 0 Play Time 00:51:06 Cumulative 8.5 hours Start 2024.08.30 @ 12:17:01 End 2024.08.30 @ 13:14:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 7 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 13 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/TamsynBold Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9d9520a4-3553-4667-95be-55771a682bf2