Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.06 @ 11:42:57 Player: APerTAS Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (15) 75 Value Destroyed (382) 382 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2257 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 286/300 Energy 42/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (5) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Melee Analysis Suite Improved Melee Analysis Suite Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Hacking Suite > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Medium Laser Light Assault Rifle Light Assault Rifle [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Storage Small Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power 4 | . . 2 2 . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 24 | 6 12 1 2 3 Power 5 | 1 3 . . 1 Engine 4 | 1 3 . . . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 6 | 2 2 1 . 1 Treads 2 | 2 . . . . Leg 3 | . 2 1 . . Wheel 1 | . . . . 1 Hover . | . . . . . Flight . | . . . . . Utility 4 | 1 1 . 2 . Device . | . . . . . Storage 1 | 1 . . . . Processor 2 | . . . 2 . Hackware 1 | . 1 . . . Protection . | . . . . . Artifact . | . . . . . Weapon 9 | 2 6 . . 1 Energy Gun 1 | . 1 . . . Energy Cannon 1 | . . . . 1 Ballistic Gun 7 | 2 5 . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Corrupted Parts 4 | . 4 . . . System Corruption 35 | . 35 . . . Parts Lost 7 | . 4 . 1 2 Power 2 | . 1 . . 1 Propulsion 3 | . 2 . . 1 Utility 1 | . . . 1 . Weapon 1 | . 1 . . . Highest Loss Streak 2 | . 2 . 1 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 57 | . 82 1 2 13 Engine 8 | . 12 . . . Treads 14 | . 20 . . . Leg 2 | . 3 1 . . Storage 9 | . 14 . . . Hackware 4 | . 5 . . . Ballistic Gun 16 | . 23 . . . Peak Build Rating 9 | 6 9 1 8 7 Average Rating 5 | 4 6 . 1 3 On Entrance 2 | . 6 8 . . Naked Turns 116 | . . 70 25 21 Heaviest Build 12 | 12 12 . . 5 Greatest Support 40 | 40 40 3 3 10 Greatest Overweight (x) 1 | . . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 Average Capacity 7 | 6 8 5 5 5 Most Carried 8 | 4 8 3 2 2 Average Carried 3 | 2 4 . . 2 Final Capacity 8 | 8 8 5 5 5 Final Carried 4 | 4 3 . 2 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 540 | 226 314 . . . Remotely . | . . . . . Salvage Created 540 | . 504 . . 36 Parts 22 | . 20 . . 2 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 14 | . 12 . . 2 Melee 1 | . 1 . . . Guns 11 | . 11 . . . Cannons 2 | . . . . 2 Classes Destroyed 3 | . 3 . . . Recycler 1 | . 1 . . . Swarmer 5 | . 3 . . 2 Grunt 9 | . 9 . . . Best Kill Streak 5 | . 5 . . 1 Combat Bots Only 5 | . 5 . . 1 Max Kills in Single Turn 1 | . 1 . . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . 1 . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 206 | . 103 25 18 60 Missed 60 | . 29 10 4 17 Damage Taken 1806 | . 876 205 205 520 Core 989 | . 228 205 187 369 Absorbed by Shields . | . . . . . Core Remaining (%) 52 | 100 8 48 . . Volleys Fired 93 | . 77 . . 16 Largest 2 | . 2 . . 1 Hottest 60 | . 40 . . 60 Shots Fired 158 | . 142 . . 16 Gun 142 | . 142 . . . Cannon 16 | . . . . 16 Launcher . | . . . . . Special . | . . . . . Kinetic 142 | . 142 . . . Thermal 16 | . . . . 16 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 10 | . 10 . . 4 Robot Miss Streak 4 | . 4 . . 2 Penetration Max . | . . . . . Secondary Targets 3 | . 3 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 84 | . 75 . . 9 Core Hits 34 | . 30 2 . 2 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 1 | . 1 . . . Destroy 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1117 | . 768 52 . 297 Guns 741 | . 741 . . . Cannons 251 | . . . . 251 Explosions . | . . . . . Melee . | . . . . . Ramming 125 | . 27 52 . 46 Kinetic 741 | . 741 . . . Thermal 251 | . . . . 251 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 36 | . 36 1 . 5 Average Corruption 25 | . 34 1 . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 22 | . 20 . . 2 Message Errors 2 | . 2 . . . Matter Fused 2 | . 2 . . . Heat Flow Errors 4 | . 4 . . . Energy Discharges 2 | . 2 . . . Parts Rejected 1 | . 1 . . . Data Loss (minor) 6 | . 4 . . 2 Weapon Failures 5 | . 5 . . . Overload Shots . | . . . . . Overflow Damage 17 | . . . . 17 Projectiles 17 | . . . . 17 Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 158 | . 95 23 . 40 Shots 3 | . 3 . . . Rammed 21 | . . 14 1 6 Targets Rammed 35 | . 14 14 1 6 Kicked 14 | . 14 . . . Crushed . | . . . . . Highest Temperature 155 | . 155 . . 48 Average Temperature 42 | . 45 . . 32 Received Heat Transfer 540 | . 384 48 63 45 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 407 | . . . . 407 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 2 . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 286 | . 286 95 69 60 Initial 39 | . . 35 39 24 Average 101 | . 149 60 57 40 Maximum Alert Level 1 | . 1 . . . Low Security (%) 82 | 100 70 100 100 100 Level 1 17 | . 29 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 3 2 1 1 Investigation 3 | . 1 2 . . Extermination . | . . . . . Reinforcement 4 | . 2 . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 4 | . 2 1 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 41 | . 17 10 3 11 Peak Tracking Total 10 | . 4 10 2 5 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 2 | . 2 . . . Max in Single Turn 2 | . 2 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 4 | . 1 3 . . Terminals 4 | . 1 3 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 11 | . 4 7 . . Successful 1 | . 1 . . . Failed 10 | . 3 7 . . Catastrophic 3 | . . 3 . . Database Lockouts . | . . . . . Manual 11 | . 4 7 . . Terminals 11 | . 4 7 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals 1 | . 1 . . . Botnet 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 3 . . Full Trace Events 4 | . 1 3 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 687 | 93 402 71 37 84 Spaces Moved 388 | 53 110 109 62 54 Core 220 | 3 . 109 62 46 Treads 130 | 50 80 . . . Legs 30 | . 30 . . . Wheels 8 | . . . . 8 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 50 50 50 Average Speed 94 | 153 149 50 50 67 Slowest Speed 160 | 160 160 50 50 100 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 15 | 4 28 23 6 14 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 5 | . 4 . . 1 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 4 | . 4 . . . Terrain Rammed 6 | . . . . 6 Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 556 | 62 218 126 66 84 Wait . | . . . . . Move 384 | 52 109 108 61 54 Hop . | . . . . . Pick Up 8 | 4 2 . 2 . Fast Attach 14 | 6 3 . 2 3 Attach 3 | . 2 1 . . Detach . | . . . . . Swap 7 | . 7 . . . Drop 7 | . 4 3 . . Fire 93 | . 77 . . 16 Melee . | . . . . . Ram 26 | . . 14 1 11 Kick 14 | . 14 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Discovered new exit (range 11) 246 | -10/Materials | System corruption reached 10% 260 | -10/Materials | System corruption reached 30% 307 | -10/Materials | Build established: Mutant 395 | -10/Materials | Core integrity fell below 50% 455 | -10/Materials | Core integrity fell below 20% 482 | -10/Materials | Discovered new exit (range 13) 496 | -10/Materials | Entered another Materials area 496 | -9/Materials | Evolved 2 slots: Power x2 496 | -9/Materials | Released all parts (6) 560 | -9/Materials | Discovered new exit (range 16) 566 | -9/Materials | Core integrity fell below 50% 567 | -9/Materials | Entered another Materials area 567 | -8/Materials | Evolved 2 slots: Power x2 577 | -8/Materials | Discovered new exit (range 16) 604 | -8/Materials | Released all parts (1) 604 | -8/Materials | Entered Storage 666 | -8/Storage | Core integrity fell below 50% 681 | -8/Storage | Released all parts (1) 685 | -8/Storage | Core integrity fell below 20% 688 | -8/Storage | Core destroyed Last Messages --------------- 00675_ G-47 Trooper unfolds itself. 00676_ K-01 Serf collects debris. 00679_ Destroyed Flight Unit. 00680_ K-01 Serf collects debris. 00681_ Released Ion Cannon. 00681_ Slammed into Wall. 00681_ Destabilizing: Core damaged (-27). 00681_ Destabilizing: System corrupted (+2). 00682_ Slammed into Wall. 00682_ Destabilizing: Core damaged (-5). 00683_ Slammed into Wall. 00683_ Destabilizing: System corrupted (+1). 00684_ K-01 Serf collects debris. 00684_ Slammed into Wall. 00684_ Destabilizing: Core damaged (-27). 00685_ Slammed into Wall. 00685_ Destabilizing: System corrupted (+1). 00686_ R-06 Scavenger collects Ion Cannon. 00688_ Slammed into Wall. 00688_ Destabilizing: Core damaged (-16). Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????#####?????????????????????????????????????? | | ?????# #?????????????????????????????????????? | | ?????# #?????????????????????????????????????? | | ?????# #?????????????????????????????????????? | | ?????# #?????????????????????????????????????? | | ?????# #?????????????????????????????????????? | | ?????# #?????????????????????????????????????? | | ?????# #?????????????????????????????????????? | | ?????# #?????????????????????????????????????? | | ?????# #############?????????????????????????? | | ?????# # """"" #?????????????????????????? | | ?????# # """"" #?????????????????????????? | | ?????# # """"" #?????????????????????????? | | ?????# # #?????????????????????????? | | ?????# # #?????????????????????????? | | ?????# # #?????????????????????????? | | ?????# # ###########???????????????? | | ?????# #####+########@ g #???????????????? | | ?????# #### srlg #???????????????? | | ?????# +%k w #???????????????? | | ?????# ###% """ r#???????????????? | | ?????##+######## #?## """ a% ?????????????? | | ???????????????# #??# """ # #???????????? | | ???????????????# #??# """ #? #???????????? | | ???????????????# #??# """ #?? #???????????? | | ???????????????# #??# ?#???????????????? | | ???????????????# #??##" ""##?????????????????? | | ???????????????# #???#"R""#??????????????????? | | ???????????????# T???#""" #??????????????????? | | ???????????????# #????###????????????????????? | | ???????????????# #???????????????????????????? | | ???????????????# #???????????????????????????? | | ???????????????# #???????????????????????????? | | ???????????????? ????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Melee Accuracy 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EtherialTachyonClaws Manual? 0 Play Time 00:06:51 Cumulative 13.8 hours Start 2024.08.06 @ 11:37:08 End 2024.08.06 @ 11:42:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 68 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 19 Achievement% 31 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9e302248-194d-4d68-997e-24a53b725e5a