Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.13 @ 19:28:36 Player: ILikeMonsters1890 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (83) 415 Value Destroyed (2341) 2341 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (1309) 1309 TOTAL SCORE: 8705 Bonus ------- High Alert Combat Kills 52 Follower Combat Kills 957 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 20% Temperature Cool (11) Movement Flying (35) Location -6/Cetus Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Improved Cesium-ion Thruster > --- UTILITY (6) ------ Enhanced Optical Array Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Improved Titanium Leg Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Machine Analyzer Improved Signal Interpreter Improved Reaction Control System Phase Shifter Improved Light Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Heavy Mace Heavy Flail Impact Mace > --- INVENTORY -------- Light Ion Engine Improved Cesium-ion Thruster Improved Grenade Launcher Power Sword [Rating: 70] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Wheel Leg Flexi-carbon Leg Wheel Wheel Hover Unit Airjet Flight Unit Improved Cesium-ion Thruster Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Machine Analyzer Protection Hardened Medium Armor Plating Weapon Heavy Mace Energy Gun Improved Spread Laser Ballistic Gun Shotgun Launcher Improved Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Power Sword Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Cet Slots Evolved 8 | . . 2 . . . 2 2 2 . . Power . | . . . . . . . . . . . Propulsion 3 | . . 1 . . . . 1 1 . . Utility 4 | . . 1 . . . 1 1 1 . . Weapon 1 | . . . . . . 1 . . . . Parts Attached 77 | 8 . 7 1 . . 15 24 12 6 4 Power 8 | 1 . 2 . . . . 2 3 . . Engine 7 | 1 . 2 . . . . 1 3 . . Core 1 | . . . . . . . 1 . . . Reactor . | . . . . . . . . . . . Propulsion 29 | 3 . 2 1 . . 4 10 4 4 1 Treads . | . . . . . . . . . . . Leg 7 | . . . . . . . . 3 4 . Wheel 19 | 3 . 2 1 . . 4 9 . . . Hover 1 | . . . . . . . . 1 . . Flight 2 | . . . . . . . 1 . . 1 Utility 20 | 2 . 2 . . . 4 6 4 2 . Device 9 | 1 . . . . . 1 4 3 . . Storage 1 | 1 . . . . . . . . . . Processor 4 | . . . . . . 1 2 . 1 . Hackware . | . . . . . . . . . . . Protection 6 | . . 2 . . . 2 . 1 1 . Artifact . | . . . . . . . . . . . Weapon 20 | 2 . 1 . . . 7 6 1 . 3 Energy Gun 1 | . . . . . . . 1 . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 7 | 2 . 1 . . . 4 . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 3 | . . . . . . . 1 . . 2 Special Weapon . | . . . . . . . . . . . Impact Weapon 8 | . . . . . . 3 4 1 . . Slashing Weapon 1 | . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . 1 . . . . 4 1 . . Corrupted Parts 3 | . . . . . . . 1 1 1 . System Corruption 10 | . . . . . . . 3 3 4 . Parts Lost 42 | . . . . . . 5 9 11 2 15 Power 4 | . . . . . . . 1 2 . 1 Propulsion 19 | . . . . . . 3 6 4 1 5 Utility 13 | . . . . . . 2 2 4 1 4 Weapon 6 | . . . . . . . . 1 . 5 Highest Loss Streak 7 | . . . . . . 2 3 7 1 6 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 89 | . 100 97 100 100 100 99 94 70 82 58 Engine 7 | . 14 11 11 11 11 9 4 5 6 4 Leg 4 | . . . . . . . . 7 21 16 Wheel 19 | . 28 30 33 33 33 27 25 2 . . Device 12 | . 14 11 11 11 11 13 13 15 12 2 Storage 6 | . 14 11 11 11 11 9 7 3 . . Processor 7 | . . . . . . 2 11 13 13 16 Protection 6 | . . 11 11 11 11 9 4 . 7 2 Ballistic Gun 9 | . 28 22 22 22 22 17 . . . . Impact Weapon 13 | . . . . . . 9 22 20 20 11 Naked Turns . | . . . . . . . . . . . Heaviest Build 35 | 14 14 25 25 25 25 33 34 32 35 34 Greatest Support 90 | 26 20 30 30 30 30 36 46 40 90 90 Greatest Overweight (x) 3 | . . . . . . 1 2 3 . 1 Average Overweight (x) . | . . . . . . . . 1 . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 5 5 Average Capacity 7 | 7 8 8 8 8 8 8 8 6 5 5 Most Carried 8 | 8 8 8 8 8 8 8 8 8 5 4 Average Carried 6 | 4 7 7 7 8 8 7 7 6 4 3 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 Final Carried 8 | 8 8 8 8 8 8 8 8 5 4 1 Class Distribution -------------------- 41% | Mutant 26% | Scavenger-Mutant 13% | Assassin 10% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Assassin | -6/Factory Mutant | -6/Extension Assassin | -6/Cetus Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Cet Matter Collected 1742 | 344 36 . 79 . 64 632 306 121 106 54 Remotely . | . . . . . . . . . . . Salvage Created 2809 | 193 210 . 79 . 63 1233 537 246 146 102 Parts 125 | 19 13 . 10 . 6 48 11 9 . 9 Haulers Intercepted 2 | . 1 . . . . 1 . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Cet Combat Hostiles Destroyed 50 | . 3 . 4 . 4 23 7 4 1 4 Melee 10 | . . . . . . 7 1 2 . . Guns 25 | . 3 . 4 . 4 14 . . . . AOE 6 | . . . . . . . 3 . . 3 Classes Destroyed 13 | 3 3 . . . . 4 3 . . . Worker 9 | 2 . . . . . 2 4 1 . . Builder 4 | . . . . . . 1 2 1 . . Tunneler 6 | 5 . . 1 . . . . . . . Hauler 2 | . 1 . . . . 1 . . . . Recycler 8 | 1 1 . . . . 3 2 . 1 . Operator 1 | . . . . . . . 1 . . . Watcher 3 | . . . . . . 3 . . . . Swarmer 18 | . 1 . 4 . 4 9 . . . . Grunt 16 | . 2 . . . . 9 2 . 1 2 Brawler 1 | . . . . . . . 1 . . . Sentry 7 | . . . . . . 4 1 2 . . Hunter 5 | . . . . . . 1 2 2 . . Programmer 2 | . . . . . . . 1 . . 1 Cetus Guard 1 | . . . . . . . . . . 1 Best Kill Streak 6 | 6 4 . 4 . 4 6 6 2 1 2 Combat Bots Only 6 | . 2 . 4 . 4 6 3 2 1 2 Max Kills in Single Turn 2 | 1 1 . 1 . 1 1 1 1 1 2 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . . . . 1 . . 2 Melee 1 | . . . . . . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Cet Damage Taken 5400 | . 183 . 80 . 123 814 817 1116 571 1696 Core 1241 | . 33 . 20 . 7 144 174 280 93 490 Absorbed by Shields 176 | . . . . . . . . . 141 35 Regen/Repaired (Parts) 122 | . . 122 . . . . . . . . Core Remaining (%) 85 | 100 86 . . . 93 73 75 . . . Volleys Fired 92 | 16 11 . 8 . 5 41 8 . . 3 Largest 3 | 2 2 . 2 . 2 3 1 . . 1 Hottest 73 | 40 40 . 43 . 43 73 36 . . 36 Shots Fired 214 | 32 22 . 16 . 10 123 8 . . 3 Gun 203 | 32 22 . 16 . 10 123 . . . . Cannon . | . . . . . . . . . . . Launcher 11 | . . . . . . . 8 . . 3 Special . | . . . . . . . . . . . Kinetic 203 | 32 22 . 16 . 10 123 . . . . Thermal . | . . . . . . . . . . . Explosive 11 | . . . . . . . 8 . . 3 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 12 | 9 8 . 4 . 3 12 6 . . 2 Robot Miss Streak 6 | 2 2 . 2 . 2 6 1 . . 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . Shots Hit Robots 206 | 20 15 . 12 . 5 95 32 14 4 9 Core Hits 106 | 13 10 . 8 . 4 44 10 5 1 11 Critical Kills 2 | . . . . . . 1 . 1 . . Critical Parts Destroyed 13 | 1 . . . . . 3 4 2 1 2 Critical Strikes 16 | 1 . . . . . 4 4 3 1 3 Destroy 3 | 1 . . . . . 2 . . . . Smash 13 | . . . . . . 2 4 3 1 3 Melee Attacks 165 | . . . . . . 44 57 18 7 39 Impact 163 | . . . . . . 44 57 18 7 37 Slashing 2 | . . . . . . . . . . 2 Piercing . | . . . . . . . . . . . Sneak Attacks 15 | . . . . . . 6 6 2 1 . Combat Hostiles 1 | . . . . . . 1 . . . . Follow-up Attacks 12 | . . . . . . 1 4 2 2 3 Damage Inflicted 5924 | 205 143 . 107 . 70 2295 1581 690 233 600 Guns 1573 | 205 143 . 107 . 70 1048 . . . . Cannons . | . . . . . . . . . . . Explosions 684 | . . . . . . . 376 . . 308 Melee 3666 | . . . . . . 1247 1205 690 232 292 Ramming 1 | . . . . . . . . . 1 . Kinetic 1573 | 205 143 . 107 . 70 1048 . . . . Thermal . | . . . . . . . . . . . Explosive 684 | . . . . . . . 376 . . 308 Electromagnetic . | . . . . . . . . . . . Impact 3666 | . . . . . . 1247 1205 690 232 292 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 20 | . . . . . . . 7 3 8 20 Average Corruption 5 | . . . . . . . 4 3 3 11 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 45 | . . . . . . . 17 5 12 11 Message Errors 14 | . . . . . . . 3 3 1 7 Matter Fused 8 | . . . . . . . 1 1 4 2 Heat Flow Errors 7 | . . . . . . . 4 . 3 . Energy Discharges 7 | . . . . . . . 4 . 2 1 Parts Rejected 1 | . . . . . . . 1 . . . Data Loss (minor) 5 | . . . . . . . 4 1 . . Data Loss (major) 1 | . . . . . . . . . 1 . Alerts 1 | . . . . . . . . . 1 . Misdirections 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 1216 | . . . . . . 390 501 134 101 90 Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 1216 | . . . . . . 390 501 134 101 90 Knockbacks 20 | . . . . . . 4 12 1 . 3 Impact 19 | . . . . . . 4 11 1 . 3 Kinetic . | . . . . . . . . . . . Secondary 1 | . . . . . . . 1 . . . Self-Inflicted Damage 24 | . . . . . . . 24 . . . Shots 1 | . . . . . . . 1 . . . Rammed . | . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . 1 . Kicked 1 | . . . . . . . . . 1 . Crushed . | . . . . . . . . . . . Highest Temperature 208 | . 22 . 8 . 4 178 208 . 181 8 Average Temperature 57 | . 12 . 3 . 3 69 104 . 81 8 Received Heat Transfer 863 | . 51 . . . . 243 123 84 110 252 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 28 | . . . . . . 12 8 5 3 . Impact Corruptions 46 | . . . . . . 14 22 5 3 2 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Cet Peak Influence 704 | 40 123 69 121 . 90 626 435 243 704 448 Initial 370 | . 26 51 26 . . 35 284 212 25 370 Average 232 | 18 73 52 102 . 84 302 258 138 346 350 Maximum Alert Level 3 | . . . . . . 2 2 1 3 2 Low Security (%) 45 | 100 100 100 100 . 100 29 28 50 43 . Level 1 39 | . . . . . . 44 62 49 3 96 Level 2 15 | . . . . . . 25 9 . 51 3 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 25 | . . . . . . 8 7 4 4 2 Investigation 11 | . . . . . . 2 1 3 3 2 Extermination 1 | . . . . . . . 1 . . . Reinforcement 4 | . . . . . . 1 1 1 1 . Assault 2 | . . . . . . 1 1 . . . Garrison 7 | . . . . . . 4 3 . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Cet Distress Signals 9 | . 2 . . . . 2 . 1 2 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 111 | . 8 . 4 . 4 36 14 6 23 16 Peak Tracking Total 6 | . 6 . 4 . 4 6 5 3 5 5 Tactical Retreats 15 | . . . . . . 5 1 . 4 5 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Cet Traps Triggered 7 | . 1 . . . . 1 3 1 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . 6 . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Cet Machines Disabled 11 | . . . . . . 2 1 . 4 4 Max in Single Turn 1 | . . . . . . 1 1 . 1 1 Garrison Access 4 | . . . . . . 1 2 1 . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Cet Machines Accessed 40 | . 1 1 . 1 . 6 12 10 6 3 Terminals 28 | . 1 . . . . 4 7 7 6 3 Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . 1 . . . . . 1 . . Recycling Units 3 | . . . . . . 1 1 1 . . Scanalyzers 1 | . . . . . . . 1 . . . Garrison Access 5 | . . . . . . 1 3 1 . . Total Hacks 90 | . 3 4 . 1 . 16 22 19 18 7 Successful 29 | . . 4 . 1 . 5 8 5 5 1 Failed 61 | . 3 . . . . 11 14 14 13 6 Catastrophic 13 | . 2 . . . . 2 2 1 3 3 Database Lockouts . | . . . . . . . . . . . Manual 17 | . . . . 1 . 5 2 2 6 1 Terminals 62 | . 3 . . . . 10 12 12 18 7 Fabricators . | . . . . . . . . . . . Repair Stations 8 | . . 4 . . . . . 4 . . Recycling Units 5 | . . . . . . 2 1 2 . . Scanalyzers 2 | . . . . . . . 2 . . . Garrison Access 12 | . . . . . . 4 7 1 . . Terminal Hacks 20 | . . . . 1 . 5 5 3 5 1 Record 1 | . . . . . . . . . . 1 Part Schematic 1 | . . . . . . . . 1 . . Robot Analysis 1 | . . . . . . 1 . . . . Prototype ID Bank 2 | . . . . . . . 1 . 1 . Open Door 4 | . . . . . . . . 1 3 . Open DSF 4 | . . . . . . . 3 1 . . Emergency Access Points 1 | . . . . . . . 1 . . . Locate Traps 1 | . . . . . . 1 . . . . Reprogram Traps 1 | . . . . . . . . . 1 . Recall Investigation 1 | . . . . . . 1 . . . . Recall Reinforcements 1 | . . . . . . 1 . . . . Registered Prototypes 1 | . . . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 4 | . . 4 . . . . . . . . Scan Component 2 | . . 2 . . . . . . . . Repair 2 | . . 2 . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . 1 1 . . Retrieve Components 2 | . . . . . . . 1 1 . . Scanalyzer 1 | . . . . . . . 1 . . . Insert Component 1 | . . . . . . . 1 . . . Garrison Access Hacks 2 | . . . . . . . 1 1 . . Seal Access 2 | . . . . . . . 1 1 . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . Used . | . . . . . . . . . . . Hacking Detections 30 | . 1 1 . . . 5 8 8 3 4 Full Trace Events 10 | . 1 . . . . 1 1 3 2 2 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . 2 . . . . . . . . Time 52 | . . 52 . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 5 | . . . . . . . 3 2 . . Parts Scanalyzed 1 | . . . . . . . 1 . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Cet Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 1 2 . . . Machine Destruction 3 | . . . . . . 1 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . 6 . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Cet Total Allies 16 | . . . . . . . 3 . 12 1 Largest Group 12 | . . . . . . . 3 3 12 1 Highest-Rated Group 485 | . . . . . . . 93 93 485 154 Highest-Rated Ally 159 | . . . . . . . 31 31 159 154 Total Orders . | . . . . . . . . . . . Ally Attacks 196 | . . . . . . . 1 18 171 6 Total Damage 4246 | . . . . . . . 26 332 3674 214 Kills 30 | . . . . . . . 1 2 27 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Cet Robot Analysis Total 1 | . . . . . . 1 . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Cet Turns Passed 5320 | 183 259 147 171 341 134 1454 1021 793 530 287 Spaces Moved 3818 | 145 191 97 166 419 150 706 858 541 340 205 Core 91 | 19 . . . . . . . . . 72 Treads . | . . . . . . . . . . . Legs 748 | . . . . . . . . 293 340 115 Wheels 2956 | 126 191 97 166 419 150 706 858 243 . . Hover 5 | . . . . . . . . 5 . . Flight 18 | . . . . . . . . . . 18 Fastest Speed 35 | 50 80 80 80 80 80 80 80 110 122 35 Average Speed 94 | 78 80 80 80 80 80 85 88 130 123 95 Slowest Speed 240 | 90 80 80 80 80 80 105 110 240 125 123 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 Exploration Rate (%) 37 | 5 25 10 38 78 56 40 26 16 56 63 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . . . Known Exits Taken 3 | . . . . . . . 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . Scrap Searched 2 | . . . 1 . 1 . . . . . Spaces Dug 37 | . . . . . . 7 11 1 . 18 Terrain Destroyed 87 | . . . . . . 7 52 1 . 27 Melee 37 | . . . . . . 7 11 1 . 18 Projectile . | . . . . . . . . . . . AOE 50 | . . . . . . . 41 . . 9 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Cet Total 5124 | 185 278 167 191 424 154 1407 1026 606 441 245 Wait 803 | . 73 52 13 6 . 577 52 16 7 7 Move 3807 | 144 190 96 165 418 149 705 857 540 339 204 Hop . | . . . . . . . . . . . Pick Up 91 | 16 2 8 2 . . 18 24 14 7 . Fast Attach . | . . . . . . . . . . . Attach 49 | 7 . 3 . . . 7 10 12 6 4 Detach 1 | . . . . . . . . . . 1 Swap 30 | 1 . 4 1 . . 8 15 1 . . Drop 40 | 1 2 4 2 . . 11 14 4 2 . Fire 92 | 16 11 . 8 . 5 41 8 . . 3 Melee 130 | . . . . . . 40 46 14 5 25 Ram . | . . . . . . . . . . . Kick 1 | . . . . . . . . . 1 . Crush . | . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . 5 . 1 Rewire 74 | . . . . . . . . . 74 . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 1 exit: *Fac) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 184 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 426 | -10/Materials | Discovered new exit (range 16) 443 | -10/Materials | Entered another Materials area 443 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 534 | -9/Materials | Repaired Assault Rifle 561 | -9/Materials | Repaired Wheel 578 | -9/Materials | Discovered new exit (range 5) 590 | -9/Materials | Entered Mines 607 | -9/Mines | Met a Derelict bent on vengeance 753 | -9/Mines | Learned location of Storage (-9) 757 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 758 | -9/Mines | Discovered new exit (range 5) 761 | -9/Mines | Entered Exiles 774 | -9/Exiles | Discovered new exit (range 15) 789 | -9/Exiles | Met 8R-AWN 802 | -9/Exiles | Met EX-HEX 838 | -9/Exiles | Met EX-DEC 859 | -9/Exiles | Visited The Gauntlet 925 | -9/Exiles | Discovered new exit (range 12) 966 | -9/Exiles | Met EX-BIN 979 | -9/Exiles | Aligned with FarCom system 980 | -9/Exiles | Given EX-Vault access code 1000 | -9/Exiles | Opened EX-Vault 1018 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1033 | -9/Exiles | Exiles lab attacked by MAIN.C 1102 | -9/Exiles | Entered Mines 1224 | -8/Mines | Discovered new exit (range 15) 1236 | -8/Mines | Entered Materials 1236 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1354 | -8/Materials | Garrison activated, responded to threat 1741 | -8/Materials | Build established: Scavenger-Skirmisher 1771 | -8/Materials | Garrison activated, responded to threat 2301 | -8/Materials | Build established: Scavenger-Mutant 2677 | -8/Materials | Discovered new exit (range 16) 2690 | -8/Materials | Entered Factory 2690 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2783 | -7/Factory | Discovered new exit (range 4) 2793 | -7/Factory | Identified exit to DSF 3002 | -7/Factory | Identified exit to DSF 3215 | -7/Factory | Identified exit to DSF 3257 | -7/Factory | Garrison activated, responded to threat 3525 | -7/Factory | Lost 3 parts (3n) 3707 | -7/Factory | Discovered new exit (range 4) 3709 | -7/Factory | Identified exit to Factory 3711 | -7/Factory | Entered another Factory area 3711 | -6/Factory | Accompanied by 3 allies 3711 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3762 | -6/Factory | Identified exit to DSF 4028 | -6/Factory | Build established: Assassin 4255 | -6/Factory | Lost 7 parts (1p2n3u1w) 4495 | -6/Factory | Build established: Mutant 4499 | -6/Factory | Discovered new exit (range 6) 4503 | -6/Factory | Identified exit to Extension 4504 | -6/Factory | Entered Extension 4551 | -6/Extension | Rescued a captive Derelict 4551 | -6/Extension | Rescued a captive Derelict 4573 | -6/Extension | Rescued A7 4605 | -6/Extension | Rescued a captive Derelict 4744 | -6/Extension | Rescued a captive Derelict 4745 | -6/Extension | Rescued a captive Derelict 4882 | -6/Extension | Spotted B-75 Beast 4887 | -6/Extension | Spotted B-75 Beast 4915 | -6/Extension | Allies destroyed B-75 Beast 5006 | -6/Extension | Discovered new exit (range 16) 5008 | -6/Extension | Discovered new exit (range 15) 5033 | -6/Extension | Identified exit to Cetus 5034 | -6/Extension | Entered Cetus 5034 | -6/Cetus | Accompanied by 1 ally (A7) 5039 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 5049 | -6/Cetus | Spotted Cetus Guard 5049 | -6/Cetus | Spotted Cetus Guard 5050 | -6/Cetus | Spotted Cetus Guard 5059 | -6/Cetus | Spotted Cetus Guard 5077 | -6/Cetus | Discovered new exit (range 22) 5102 | -6/Cetus | Identified exit to Factory 5108 | -6/Cetus | Core integrity fell below 50% 5137 | -6/Cetus | Lost 3 parts (1n2u) 5188 | -6/Cetus | Destroyed Cetus Guard 5218 | -6/Cetus | Lost 5 parts (2n2u1w) 5226 | -6/Cetus | Crushed by falling debris 5227 | -6/Cetus | System corruption reached 10% 5272 | -6/Cetus | Started Cetus Manufacturing Module 5280 | -6/Cetus | Lost 6 parts (1p2n3w) 5297 | -6/Cetus | Manufactured an Enhanced Grunt 5301 | -6/Cetus | Cetus Manufacturing Module disabled 5304 | -6/Cetus | Core integrity fell below 20% 5321 | -6/Cetus | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05278_ The unstable cave ceiling collapses. 05282_ KT6P 05303_ Enhanced Grunt suffers critical hit (Destroy). 05303_ Enhanced Grunt destroyed. 05310_ Machine disabled. 05311_ Slug penetrates Reinforced Barrier. 05312_ Critical hit (Burn: +37). 05312_ G-50 Soldier destroyed. 05312_ Doors destroyed. 05314_ Slug penetrates Reinforced Barrier. 05314_ Imp. Grenade Launcher destroyed. 05317_ Penetrated by Slug. 05318_ Acquired 29 matter. 05321_ Slug penetrates Reinforced Barrier. 05321_ Penetrated by Slug. 05321_ Acquired 25 matter. 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"#" " #?????????????????? | | "## ### =! @ # # ####### #??? | | + % ! % ?? | | + g g [ %!= ?? | | + g =| ?? | | ### ### h g ## ###########??? | | ??#"###?#" %* """"""""#T #?# ##????????????? | | ??# ????###### ############"""#???#?????????????? | | ??#?????#" " [ ""#????????????????????????????? | | ????????### """#????????????????????????????? | | ????????#" ""#????????????????????????????? | | ????????### """#????????????????????????????? | | ????????#" "###????????????????????????????? | | ????????#" """"#????????????????????????????? | | ????????#" T"""#????????????????????????????? | | ????????#" """"#????????????????????????????? | | ????????### "###????????????????????????????? | | ????????# """"#????????????????????????????? | | ????????#" " T"""#????????????????????????????? | | ????????#" """"#????????????????????????????? | | ????????#" " " #"###????????????????????????????? | | ????????# #""??????????????????????????????? | | ????????#""" """#"""?????????????????????????????? | | ????????#############????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 375 Phase Shifting 5 Evasion (%) 65 Melee Accuracy 5 Item Schematics ----------------- Power Sword | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Project G-00 Challenges ------------ None Game ------ Seed SwordDirtyBlade Manual? 0 Play Time 01:01:10 Cumulative 73.7 hours Start 2022.10.13 @ 18:27:49 End 2022.10.13 @ 19:28:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 81 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 44 Achievement% 38 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: faa5352e-435a-49ab-be1a-a7ed568f6746