Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.07 @ 15:24:33 Player: Finestep Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (115) 575 Value Destroyed (2628) 2628 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (120) 120 TOTAL SCORE: 4963 Bonus ------- High Alert Combat Kills 120 Cogmind --------- Core Integrity 0/400 Matter 257/300 Energy 208/280 System Corruption 1% Temperature Cool (668) Movement Core (1350) Ox26 Location -8/Mines Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY (24) --- Light Fission Core Improved Treads Armored Wheel Armored Wheel Armored Wheel Armored Wheel Large Storage Unit Large Battery (300) High-capacity Matter Pod (200) Improved Targeting Computer Improved Targeting Computer Heavy Armor Plating Heavy Armor Plating Hacking Suite Light EM Pulse Cannon Light EM Pulse Cannon Advanced Beam Cannon Mini Grenade Launcher Improved Datajack Katana Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Treads Armored Wheel > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Improved Targeting Computer Light Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Improved Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Improved Treads Improved Treads Armored Wheel Armored Wheel Armored Wheel High-capacity Matter Pod Improved Targeting Computer Light Armor Plating Hacking Suite Light EM Pulse Cannon Light EM Pulse Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Grenade Launcher Improved Datajack Katana [Rating: 22] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Improved Treads Treads Improved Treads Wheel Armored Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 80 | 7 24 38 8 1 2 Power 8 | 1 3 3 . . 1 Engine 8 | 1 3 3 . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 20 | 2 6 11 1 . . Treads 14 | . 4 9 1 . . Leg . | . . . . . . Wheel 6 | 2 2 2 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 20 | 2 4 12 2 . . Device 2 | . . 2 . . . Storage 8 | 2 4 2 . . . Processor 3 | . . 3 . . . Hackware . | . . . . . . Protection 7 | . . 5 2 . . Artifact . | . . . . . . Weapon 32 | 2 11 12 5 1 1 Energy Gun 7 | 1 3 3 . . . Energy Cannon 6 | . . 3 1 1 1 Ballistic Gun 12 | 1 5 4 2 . . Ballistic Cannon 1 | . . . 1 . . Launcher 1 | . . . 1 . . Special Weapon 3 | . 3 . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . 2 . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 17 | . 6 7 1 . 3 Power 2 | . 1 . . . 1 Propulsion 3 | . 2 . . . 1 Utility 4 | . . 3 1 . . Weapon 8 | . 3 4 . . 1 Highest Loss Streak 3 | . 2 2 1 . 3 Average Slot Usage (%) 99 | . 99 99 100 100 85 Engine 11 | . 13 11 11 11 11 Treads 16 | . 17 12 21 22 13 Wheel 6 | . 10 9 . . . Storage 28 | . 28 24 33 33 33 Processor 5 | . . 10 4 . . Protection 5 | . . 6 6 11 5 Energy Gun 3 | . 8 4 . . . Energy Cannon 4 | . . 6 4 . 16 Ballistic Gun 12 | . 18 10 11 10 . Ballistic Cannon 2 | . . . 6 11 5 Naked Turns . | . . . . . . Heaviest Build 83 | 14 47 79 81 82 83 Greatest Support 46 | 32 40 40 46 46 46 Greatest Overweight (x) 6 | . 2 6 6 1 1 Average Overweight (x) 2 | . . 4 1 1 1 Largest Inventory Capacity 24 | 8 16 24 24 24 24 Average Capacity 18 | 6 11 18 24 24 24 Most Carried 24 | 7 16 24 24 24 24 Average Carried 18 | 3 10 17 23 23 22 Final Capacity 24 | 8 16 24 24 24 24 Final Carried 24 | 7 16 24 24 24 22 Class Distribution -------------------- 43% | Hauler-Mutant 38% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Resources | -11 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Mat Min Exi Min Matter Collected 2236 | 248 868 854 266 . . Remotely . | . . . . . . Salvage Created 4155 | 124 1137 2318 497 . 79 Parts 250 | 7 68 127 43 . 5 Haulers Intercepted 8 | . 2 6 . . . Recyclers Shooed 6 | . 3 3 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Combat Hostiles Destroyed 76 | . 23 37 14 . 2 Guns 52 | . 23 24 5 . . Cannons 22 | . . 13 7 . 2 AOE 2 | . . . 2 . . Classes Destroyed 12 | 2 6 4 . . . Worker 10 | . 4 5 1 . . Builder 4 | . . 2 2 . . Tunneler 3 | 3 . . . . . Hauler 8 | . 2 6 . . . Recycler 7 | 1 2 2 2 . . Operator 2 | . 1 1 . . . Watcher 5 | . 1 4 . . . Swarmer 20 | . 6 4 10 . . Grunt 40 | . 17 20 2 . 1 Brawler 2 | . . 2 . . . Duelist 2 | . . 1 . . 1 Sentry 12 | . . 10 2 . . Best Kill Streak 14 | 3 14 4 4 . 2 Combat Bots Only 9 | . 9 4 3 . 2 Max Kills in Single Turn 2 | 1 2 2 1 . 1 Gunslinging . | . . . . . . Exploded 1 | . . . 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -8 -------- Run | Scr Mat Mat Min Exi Min Damage Taken 3911 | . 1084 1617 526 . 684 Core 621 | . 196 191 94 . 140 Absorbed by Shields . | . . . . . . Core Remaining (%) 60 | 100 21 . . . . Volleys Fired 359 | 14 121 179 33 . 12 Largest 2 | 2 2 2 2 . 2 Hottest 136 | 60 100 100 91 . 136 Shots Fired 681 | 28 228 339 64 . 22 Gun 550 | 28 220 271 31 . . Cannon 121 | . . 68 31 . 22 Launcher 2 | . . . 2 . . Special 8 | . 8 . . . . Kinetic 379 | 14 134 171 53 . 7 Thermal 300 | 14 94 168 9 . 15 Explosive 2 | . . . 2 . . Electromagnetic . | . . . . . . Robot Hit Streak 23 | 10 23 21 8 . 6 Robot Miss Streak 4 | 2 4 3 3 . 2 Penetration Max . | . . . . . . Secondary Targets 5 | . 3 2 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 472 | 21 140 258 38 . 15 Core Hits 174 | 5 54 90 20 . 5 Critical Hits 11 | . 2 7 . . 2 Critical Kills 4 | . . 3 . . 1 Critical Parts Destroyed 7 | . 2 4 . . 1 Melee Attacks 3 | . . 3 . . . Impact . | . . . . . . Slashing 3 | . . 3 . . . Piercing . | . . . . . . Sneak Attacks 1 | . . 1 . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7223 | 271 1745 4072 849 . 286 Guns 5270 | 271 1743 2974 282 . . Cannons 1549 | . . 968 295 . 286 Explosions 246 | . . . 246 . . Melee 103 | . . 103 . . . Ramming 55 | . 2 27 26 . . Kinetic 3899 | 141 1146 2076 475 . 61 Thermal 2920 | 130 597 1866 102 . 225 Explosive 246 | . . . 246 . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 103 | . . 103 . . . Piercing . | . . . . . . Highest Corruption 1 | . . 1 1 1 1 Average Corruption 1 | . . 1 1 1 1 Corruption Purged . | . . . . . . Effects 20 | . . 9 9 2 . Message Errors 10 | . . 4 6 . . Energy Discharges 4 | . . 1 1 2 . Data Loss (minor) 2 | . . 1 1 . . Targeting Errors 3 | . . 2 1 . . Weapon Failures 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 34 | . . 5 29 . . Projectiles 5 | . . 5 . . . Explosions 29 | . . . 29 . . Melee . | . . . . . . Knockbacks 4 | . . . 3 . 1 Impact . | . . . . . . Kinetic 4 | . . . 3 . 1 Secondary . | . . . . . . Self-Inflicted Damage 61 | . . 13 48 . . Shots 2 | . . . 2 . . Rammed 7 | . 1 4 2 . . Targets Rammed 7 | . 1 4 2 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 668 | . 228 387 91 . 668 Average Temperature 82 | . 42 100 21 . 289 Received Heat Transfer 1545 | . 501 732 78 . 234 Effects 14 | . . 7 . . 7 Shutdowns 2 | . . 1 . . 1 Energy Bleed 1 | . . 1 . . . Interference 4 | . . 4 . . . Matter Decay 2 | . . 1 . . 1 Damage (minor) 1 | . . . . . 1 Damage (major) 3 | . . . . . 3 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 8 | . 1 7 . . . Heat Transferred 6698 | 300 1403 4403 185 . 407 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Peak Influence 595 | 20 294 595 220 . 50 Average Influence 231 | 6 98 358 143 . 28 Maximum Alert Level 2 | . 1 2 1 . . Low Security (%) 58 | 100 97 29 70 . 100 Level 1 17 | . 2 21 29 . . Level 2 24 | . . 49 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 6 3 . . . Investigation 6 | . 4 2 . . . Extermination . | . . . . . . Reinforcement 3 | . 2 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -9 -8 --------- Run | Scr Mat Mat Min Exi Min Distress Signals 5 | . 2 2 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 111 | . 36 54 18 . 3 Peak Tracking Total 4 | . 3 4 4 . 3 Tactical Retreats 12 | . 4 6 2 . . Traps | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 6 | . 6 . . . . Reused 1 | . 1 . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . 1 . . . . Machines | -11 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Mat Min Exi Min Machines Disabled 5 | . . 4 . . 1 Max in Single Turn 1 | . . 1 . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -9 -8 --------- Run | Scr Mat Mat Min Exi Min Machines Accessed 26 | . 9 13 . 4 . Terminals 15 | . 6 9 . . . Fabricators . | . . . . . . Repair Stations 3 | . 1 2 . . . Recycling Units 4 | . 2 2 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 83 | . 33 46 . 4 . Successful 47 | . 15 28 . 4 . Failed 36 | . 18 18 . . . Catastrophic 4 | . 2 2 . . . Database Lockouts . | . . . . . . Manual 28 | . 13 15 . . . Terminals 60 | . 26 34 . . . Fabricators . | . . . . . . Repair Stations 9 | . 2 7 . . . Recycling Units 10 | . 5 5 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 24 | . 8 12 . 4 . Record 4 | . . . . 4 . Robot Analysis 1 | . . 1 . . . Prototype ID Bank 4 | . 2 2 . . . Unreport Threat 2 | . 1 1 . . . Locate Traps 4 | . 1 3 . . . Reprogram Traps 1 | . 1 . . . . Patrol Status 1 | . . 1 . . . Hauler Manifests 2 | . 1 1 . . . Zone Layout 5 | . 2 3 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 9 | . 2 7 . . . Scan Component 5 | . 1 4 . . . Repair 4 | . 1 3 . . . Recycling Unit Hacks 3 | . 1 2 . . . Retrieve Components 3 | . 1 2 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 11 | . 4 7 . . . Terminals 6 | . 2 4 . . . Track 2 | . . 2 . . . Botnet 4 | . 2 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . 2 3 . . . Reject 1 | . . 1 . . . Mask 1 | . . 1 . . . Tunnel 3 | . 2 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 21 | . 9 12 . . . Full Trace Events 3 | . 2 1 . . . Feedback Events 1 | . . 1 . . . Corruption 1 | . . 1 . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 4 | . 1 3 . . . Time 122 | . 26 96 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 30 | . 10 20 . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Mat Min Exi Min Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -8 -------- Run | Scr Mat Mat Min Exi Min Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Robot Analysis Total 1 | . . 1 . . . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Mat Min Exi Min Turns Passed 6708 | 115 1515 2804 1360 878 36 Spaces Moved 3465 | 58 807 1425 688 486 1 Core 3 | 3 . . . . . Treads 1685 | . 371 142 685 486 1 Legs . | . . . . . . Wheels 1777 | 55 436 1283 3 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 130 150 180 180 Average Speed 151 | 97 126 143 179 180 180 Slowest Speed 180 | 100 180 180 180 180 180 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 63 | 3 97 87 99 92 4 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . 2 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug 10 | . 8 2 . . . Terrain Destroyed 44 | . 8 2 34 . . Melee 2 | . . 2 . . . Projectile 13 | . 8 . 5 . . AOE 29 | . . . 29 . . Actions | -11 -10 -9 -9 -9 -8 --------- Run | Scr Mat Mat Min Exi Min Total 4248 | 85 1067 1845 745 490 16 Wait 215 | . 77 129 9 . . Move 3460 | 57 806 1424 687 485 1 Hop . | . . . . . . Pick Up 64 | 7 21 32 2 2 . Fast Attach 25 | 7 5 10 3 . . Attach 21 | . 6 10 2 1 2 Detach . | . . . . . . Swap 34 | . 13 18 3 . . Drop 60 | . 17 36 4 2 1 Fire 359 | 14 121 179 33 . 12 Melee 3 | . . 3 . . . Ram 4 | . . 4 . . . Kick . | . . . . . . Crush 3 | . 1 . 2 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -9/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Zio]) -9/Exiles -8/Mines History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 270 | -10/Materials | Discovered new exit (range 7) 311 | -10/Materials | Build established: Mutant 500 | -10/Materials | Core integrity fell below 50% 564 | -10/Materials | Destroyed 9 combat bots 573 | -10/Materials | Discovered new exit (range 18) 752 | -10/Materials | Discovered new exit (range 7) 822 | -10/Materials | Discovered new exit (range 12) 1144 | -10/Materials | Repaired Lgt. Treads 1279 | -10/Materials | Build established: Scavenger-Mutant 1594 | -10/Materials | Discovered new exit (range 10) 1631 | -10/Materials | Entered another Materials area 1631 | -9/Materials | Evolved 2 slots: Utility x2 1810 | -9/Materials | Build established: Mutant 1885 | -9/Materials | Discovered new exit (range 15) 2259 | -9/Materials | Discovered new exit (range 10) 2934 | -9/Materials | Discovered new exit (range 16) 3318 | -9/Materials | Repaired Katana 3351 | -9/Materials | Repaired Arm. Wheel 3731 | -9/Materials | Discovered new exit (range 12) 4107 | -9/Materials | Build established: Hauler-Mutant 4192 | -9/Materials | Repaired Lgt. Armor Plating 4435 | -9/Materials | Entered Mines 4763 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4763 | -9/Mines | Discovered new exit (range 5) 4816 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4847 | -9/Mines | Core integrity fell below 50% 4882 | -9/Mines | Discovered new exit (range 14) 5164 | -9/Mines | Learned Materials emergency access door positions 5173 | -9/Mines | Learned 8 Materials zone layouts 5192 | -9/Mines | Discovered new exit (range 3) 5795 | -9/Mines | Entered Exiles 5795 | -9/Exiles | Found Exiles lab abandoned 6653 | -9/Exiles | Discovered new exit (range 10) 6673 | -9/Exiles | Entered Mines 6690 | -8/Mines | Core integrity fell below 20% 6710 | -8/Mines | Core destroyed Last Messages --------------- 06673_ Terminal disabled. 06674_ Imp. Ion Engine destroyed. 06674_ Core Extractor disabled. 06682_ L-31 Rogue knocked back. 06693_ Imp. Treads severed. 06693_ L-31 Rogue destroyed. 06695_ Imp. Light Cannon destroyed. 06699_ Dropped Lgt. Armor Plating. 06700_ G-47 Trooper suffers critical hit. 06700_ Destroyed Particle Gun. 06704_ Overheating: Imp. Treads damaged (-20). 06704_ Overheating: Lrg. Storage Unit damaged (-73). 06704_ Overheating: Lrg. Storage Unit damaged (-77). 06705_ Imp. Treads destroyed. 06706_ Overheating: Matter decay (-59). 06708_ Overheating: Lrg. Storage Unit damaged (-102). 06709_ Power failure, Hvy. Ion Engine shutdown. 06709_ G-47 Trooper suffers critical hit. 06709_ G-47 Trooper destroyed. 06710_ Overheating: Core damaged (-80). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????##??????????????????? | | ????????????????????# ##########????????? | | ????????????????????# #????????? | | ????????????????????# #????????? | | ????????????????##### "" #????????? | | ????????????????# = ! "" #????????? | | ????????????????????#!% %/ "" #????????? | | ????????????????????# =@! #????????? | | ????????????????????# #????????? | | ????????????????????############????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 42 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeuteriumGreatPropulsion Manual? 0 Play Time 00:34:42 Cumulative 376.0 hours Start 2020.05.07 @ 14:50:11 End 2020.05.07 @ 15:24:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 265 Rogue 265 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0 Lore% 82 Gallery% 84 Achievement% 63 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dfaad5de-9d3f-4554-99d8-81f013265715