Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.17 @ 18:54:48 Player: Kaeinara Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (49) 245 Value Destroyed (1482) 1482 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3347 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 180/300 Energy 93/100 System Corruption 15% Temperature Cool (9) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Cooling System High-capacity Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Light Ion Engine Armored Wheel Heat Sink Huge Storage Unit Seismic Detector Utility Shielding Weapon Shielding Improved EM Shotgun Improved EM Shotgun Shock Rifle Shock Rifle Improved Grenade Launcher Improved Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Targeting Computer ECM Suite > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Aluminum Leg Armored Wheel Heat Sink Cooling System Huge Storage Unit Seismic Detector Core Shielding Utility Shielding Weapon Shielding Improved EM Shotgun Improved EM Shotgun Shock Rifle Shock Rifle Rocket Launcher Improved Grenade Launcher Improved Grenade Launcher Mining Laser Mining Laser [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device ECM Suite Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Core Shielding Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . . 2 Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 61 | 5 13 33 10 Power 6 | 1 1 3 1 Engine 5 | 1 1 2 1 Core 1 | . . 1 . Reactor . | . . . . Propulsion 16 | 2 3 8 3 Treads . | . . . . Leg 11 | . 2 6 3 Wheel 5 | 2 1 2 . Hover . | . . . . Flight . | . . . . Utility 11 | . 3 6 2 Device 3 | . . 2 1 Storage 5 | . 3 2 . Processor 1 | . . 1 . Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 28 | 2 6 16 4 Energy Gun 12 | 2 3 7 . Energy Cannon 1 | . . 1 . Ballistic Gun 6 | . . 5 1 Ballistic Cannon . | . . . . Launcher 5 | . 2 2 1 Special Weapon 2 | . . . 2 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 2 | . 1 1 . Unidentified Prototypes . | . . . . Corrupted Parts 1 | . 1 . . System Corruption 1 | . 1 . . Parts Lost 27 | . 2 11 14 Power 4 | . 1 2 1 Propulsion 9 | . 1 3 5 Utility 4 | . . 1 3 Weapon 10 | . . 5 5 Highest Loss Streak 5 | . 2 4 5 To Critical Strikes . | . . . . Average Slot Usage (%) 90 | . 87 97 73 Engine 8 | . 5 9 6 Leg 20 | . 18 20 23 Wheel 3 | . 9 1 . Device 7 | . . 11 4 Storage 17 | . 25 15 9 Processor 2 | . . 2 3 Protection 1 | . . 2 1 Energy Gun 14 | . 27 13 . Ballistic Gun 12 | . . 15 19 Special Weapon 1 | . . . 5 Special Melee Weapon 1 | . . 2 . Peak Build Rating 18 | 5 10 16 18 Average Rating 12 | 3 7 13 13 On Entrance 7 | . 5 9 16 Naked Turns . | . . . . Heaviest Build 92 | 7 50 92 53 Greatest Support 43 | 20 20 26 43 Greatest Overweight (x) 4 | . 4 4 2 Average Overweight (x) 1 | . 1 1 1 Largest Inventory Capacity 25 | 5 20 25 20 Average Capacity 19 | 5 17 20 20 Most Carried 21 | 5 18 21 19 Average Carried 16 | 2 12 19 16 Final Capacity 20 | 5 20 20 20 Final Carried 20 | 3 17 20 14 Class Distribution -------------------- 41% | Mutant 23% | Gunner 15% | Scavenger-Tank 8% | Skirmisher 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1293 | 250 97 801 145 Remotely . | . . . . Salvage Created 1666 | 34 223 1166 243 Parts 111 | 3 18 72 18 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 40 | 1 7 25 7 Guns 33 | . 4 23 6 AOE 7 | 1 3 2 1 Classes Destroyed 7 | 1 2 3 1 Builder 1 | . . 1 . Mechanic 1 | . . . 1 Watcher 7 | . 2 5 . Swarmer 9 | . 3 3 3 Grunt 23 | 1 4 15 3 Duelist 1 | . . 1 . Sentry 7 | . . 6 1 Best Kill Streak 5 | 1 5 4 3 Combat Bots Only 5 | 1 5 4 3 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded 1 | 1 1 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 234 | 1 26 135 72 Missed 60 | 1 5 33 21 Damage Taken 3134 | . 250 1312 1572 Core 881 | . 43 272 566 Absorbed by Shields . | . . . . Redirected to Shielding 57 | . . . 57 Regen/Repaired (Parts) 116 | . . 95 21 Core Remaining (%) 71 | 100 82 32 . Volleys Fired 179 | 1 21 91 66 Largest 3 | 2 2 3 3 Hottest 121 | 80 80 121 100 Shots Fired 334 | 2 42 200 90 Gun 297 | 2 34 191 70 Cannon 2 | . . 2 . Launcher 17 | . 8 7 2 Special 18 | . . . 18 Kinetic 190 | . . 120 70 Thermal 30 | . . 12 18 Explosive 17 | . 8 7 2 Electromagnetic 97 | 2 34 61 . Robot Hit Streak 9 | 2 4 9 7 Robot Miss Streak 10 | . 4 10 4 Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 179 | 2 21 108 48 Core Hits 95 | 1 12 61 21 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Corrupt 1 | . 1 . . Melee Attacks 1 | . . 1 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . . 1 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3009 | 45 670 1455 839 Guns 2132 | 12 227 1330 563 Cannons 23 | . . 23 . Explosions 854 | 33 443 102 276 Melee . | . . . . Ramming . | . . . . Kinetic 1217 | . . 654 563 Thermal 265 | 33 115 117 . Explosive 706 | . 328 102 276 Electromagnetic 821 | 12 227 582 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 15 | . 1 . 15 Average Corruption 13 | . 1 . 15 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 22 | . 1 . 21 Message Errors 2 | . . . 2 Matter Fused 9 | . . . 9 Heat Flow Errors 6 | . 1 . 5 Energy Discharges 3 | . . . 3 Data Loss (minor) 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 42 | . 28 12 2 Projectiles . | . . . . Explosions 42 | . 28 12 2 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 172 | . 55 41 76 Shots 5 | . 2 1 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 303 | 18 166 303 259 Average Temperature 60 | 12 41 56 113 Received Heat Transfer 741 | . 45 498 198 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . 1 2 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 546 | 50 200 296 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | 1 2 . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 262 | 20 262 225 192 Initial 80 | . 13 2 80 Average 89 | 3 81 105 60 Maximum Alert Level 1 | . 1 1 . Low Security (%) 98 | 100 96 98 100 Level 1 1 | . 3 1 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 1 4 3 Investigation 4 | . . 3 1 Extermination . | . . . . Reinforcement 4 | . 1 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . . 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 65 | 1 14 38 12 Peak Tracking Total 5 | 1 4 4 5 Tactical Retreats 3 | . . 2 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 1 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . 1 3 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 11 | . 3 6 2 Terminals 6 | . 3 3 . Fabricators . | . . . . Repair Stations 3 | . . 2 1 Recycling Units 1 | . . . 1 Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 31 | . 7 19 5 Successful 21 | . 5 13 3 Failed 9 | . 1 6 2 Catastrophic 2 | . . 1 1 Database Lockouts 1 | . 1 . . Manual . | . . . . Terminals 13 | . 7 6 . Fabricators . | . . . . Repair Stations 14 | . . 10 4 Recycling Units 1 | . . . 1 Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks 9 | . 5 4 . Record 7 | . 5 2 . Alert Level 1 | . . 1 . Unreport Threat 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 9 | . . 7 2 Scan Component 5 | . . 4 1 Repair 4 | . . 3 1 Recycling Unit Hacks 1 | . . . 1 Report Inventory 1 | . . . 1 Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 1 3 1 Full Trace Events 2 | . . 1 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 4 | . . 3 1 Time 114 | . . 88 26 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 1 | . . 1 . Non-combat 1 | . . 1 . Combat . | . . . . Robot Hacks Applied 1 | . . 1 . parse_system 1 | . . 1 . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 4574 | 75 1088 2593 818 Spaces Moved 1835 | 81 572 920 262 Core 19 | 19 . . . Treads . | . . . . Legs 1334 | . 265 807 262 Wheels 482 | 62 307 113 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 105 190 Average Speed 210 | 72 169 241 232 Slowest Speed 400 | 80 260 400 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 47 | 8 87 83 10 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 18 | . . . 18 Terrain Destroyed 133 | . 52 33 48 Melee . | . . . . Projectile 18 | . . . 18 AOE 115 | . 52 33 30 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2228 | 94 645 1138 351 Wait 69 | . 18 40 11 Move 1832 | 80 571 919 262 Hop . | . . . . Pick Up 67 | 8 21 36 2 Fast Attach . | . . . . Attach 34 | 5 6 15 8 Detach . | . . . . Swap 27 | . 7 18 2 Drop 19 | . 1 18 . Fire 179 | 1 21 91 66 Melee 1 | . . 1 . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sto]) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 61 | -11/Scrapyard | Discovered new exit (range 8) 76 | -11/Scrapyard | Entered Materials 122 | -10/Materials | Discovered new exit (range 14) 305 | -10/Materials | Build established: Mutant 460 | -10/Materials | Discovered new exit (range 16) 478 | -10/Materials | Discovered new exit (range 16) 551 | -10/Materials | Central database locked down 1112 | -10/Materials | Discovered new exit (range 16) 1164 | -10/Materials | Entered another Materials area 1164 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1878 | -9/Materials | Discovered new exit (range 9) 2042 | -9/Materials | Discovered new exit (range 10) 2070 | -9/Materials | Build established: Skirmisher 2356 | -9/Materials | Repaired Aluminum Leg 2382 | -9/Materials | Repaired Lgt. Assault Rifle 2441 | -9/Materials | Lost 4 parts (1p1n1u1w) 2449 | -9/Materials | Core integrity fell below 50% 2556 | -9/Materials | Discovered new exit (range 16) 2559 | -9/Materials | Discovered new exit (range 13) 2772 | -9/Materials | Build established: Scavenger-Tank 2840 | -9/Materials | Repaired Broken Ion Engine 3486 | -9/Materials | Build established: Gunner 3690 | -9/Materials | Discovered new exit (range 16) 3757 | -9/Materials | Entered another Materials area 3757 | -8/Materials | Evolved 2 slots: Propulsion x2 3873 | -8/Materials | Repaired Lgt. Ion Engine? 4049 | -8/Materials | Crushed by falling debris 4049 | -8/Materials | System corruption reached 10% 4080 | -8/Materials | Lost 5 parts (3n2u) 4509 | -8/Materials | Core integrity fell below 50% 4534 | -8/Materials | Lost 3 parts (1p2w) 4567 | -8/Materials | Core integrity fell below 20% 4575 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04539_ The unstable cave ceiling collapses. 04547_ Aluminum Leg destroyed. 04547_ Y-45 Defender destroyed. 04549_ Knocked back. 04551_ K-01 Serf collects debris. 04554_ System corrupted: Component data lost. 04556_ U-05 Engineer builds a Wall. 04561_ Aluminum Leg destroyed. 04566_ Core Shielding destroyed. 04566_ Knocked back. 04567_ Acquired 4 matter. 04568_ M-13 Machinist destroyed. 04570_ The unstable cave ceiling collapses. 04571_ System corrupted: Matter fused (-9). 04571_ Rocket Launcher destroyed. 04571_ Destroyed Rocket Launcher. 04571_ G-47 Trooper destroyed. 04574_ Lgt. Assault Rifle destroyed. 04574_ Knocked back. 04575_ The unstable cave ceiling collapses. 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EM Shotgun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Novice Programmer One Hack Too Far Part-time Mechanic Safety First System Compromised Unlikely Earthworm Challenges ------------ None Game ------ Seed AntigravReactionChip Manual? 0 Play Time 01:03:50 Cumulative 1.9 hours Start 2024.08.17 @ 16:42:44 End 2024.08.17 @ 18:54:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 132989c9-8a54-4f87-85a8-4874ddcd4284