Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 00:42:58 Player: _An Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (31) 155 Value Destroyed (429) 429 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (380) 380 TOTAL SCORE: 5144 Bonus ------- Follower Combat Kills 176 Met Data Miner 300 Friendly Fire -96 Cogmind --------- Core Integrity 0/700 Matter 299/300 Energy 68/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter Improved Melee Analysis Suite Improved Melee Analysis Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Hacking Suite System Shield System Shield Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- VTOL Module VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Experimental Sensor Array Improved Signal Interpreter Improved Melee Analysis Suite Improved Melee Analysis Suite Hacking Suite System Shield > --- WEAPON ----------- Scythe > --- INVENTORY -------- VTOL Module Hacking Suite System Shield System Shield [Rating: 46] Favorites ----------- Power Micro Nuclear Core Engine Light Deuterium Engine Power Core Micro Nuclear Core Propulsion VTOL Module Treads Spiked Medium Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit VTOL Module Utility Improved Melee Analysis Suite Device Weight Redist. System Storage Small Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Weapon Scythe Energy Gun EM Pulse Gun Energy Cannon Proton Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Maul Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Slots Evolved 6 | . . . 2 . 2 2 . . . . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . 1 . 1 . . . . . . . Utility 4 | . . . 1 . 1 2 . . . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 71 | 8 2 4 11 7 7 3 4 15 . 4 . 6 Power 6 | 1 . . . 1 . . . 4 . . . . Engine 5 | 1 . . . 1 . . . 3 . . . . Core 1 | . . . . . . . . 1 . . . . Reactor . | . . . . . . . . . . . . . Propulsion 33 | 2 2 . 9 1 5 . 2 7 . . . 5 Treads 1 | . . . . . . . . . . . . 1 Leg 3 | 2 . . . . . . . . . . . 1 Wheel . | . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . 2 Flight 27 | . 2 . 9 1 5 . 2 7 . . . 1 Utility 15 | 2 . 1 . 1 1 2 1 3 . 4 . . Device 8 | 1 . . . 1 1 1 1 1 . 2 . . Storage 1 | 1 . . . . . . . . . . . . Processor 4 | . . 1 . . . 1 . 2 . . . . Hackware 2 | . . . . . . . . . . 2 . . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 17 | 3 . 3 2 4 1 1 1 1 . . . 1 Energy Gun 4 | 3 . . . 1 . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . 1 Ballistic Gun 3 | . . . 1 2 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 2 | . . 1 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . Slashing Weapon 6 | . . 2 . . 1 1 1 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 1 . . 1 . . . . . Parts Lost 22 | . . . 5 1 1 . . . . 1 . 14 Power 1 | . . . . . . . . . . . . 1 Propulsion 13 | . . . 3 . 1 . . . . . . 9 Utility 3 | . . . . . . . . . . 1 . 2 Weapon 5 | . . . 2 1 . . . . . . . 2 Highest Loss Streak 4 | . . . 4 2 1 . . . . 1 . 4 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 96 68 71 93 92 84 82 90 92 91 92 62 Engine 3 | . 12 . . 10 9 7 7 2 . . . . Core 2 | . . . . . . . . 4 7 7 7 2 Leg 1 | . 25 . . . . . . . . . . 1 Flight 25 | . 2 28 33 32 34 30 30 29 30 30 30 3 Device 11 | . 14 5 . 7 13 19 23 15 15 13 7 6 Storage 7 | . 14 14 11 11 9 7 7 7 7 4 . . Processor 15 | . . 8 11 11 9 7 7 22 23 23 23 23 Hackware 2 | . . . . . . . . . . 3 15 13 Energy Gun 1 | . 25 . . . . . . . . . . . Ballistic Gun 2 | . . . 4 14 9 3 . . . . . . Slashing Weapon 6 | . . 11 11 . 7 7 6 7 7 7 7 7 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 19 | 13 13 9 11 15 16 17 17 19 15 15 9 10 Greatest Support 28 | 20 20 8 15 15 19 22 22 26 26 26 20 28 Greatest Overweight (x) 2 | . . 1 . . . . . 1 . . . 2 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 5 5 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 6 5 5 Most Carried 8 | 1 8 8 8 8 8 8 8 8 8 8 4 5 Average Carried 6 | . 2 7 6 6 7 6 7 7 8 6 4 3 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 5 5 5 Final Carried 8 | 1 8 8 5 8 7 6 7 8 8 4 4 3 Class Distribution -------------------- 44% | Sprinter 19% | Mutant 11% | Scout 9% | Hacker-Mutant 6% | Scavenger-Sprinter 4% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Sprinter | -9/Materials Sprinter | -9/Mines Scavenger-Sprinter | -8/Materials Scout | -7/Factory Scout | -7/Waste Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Matter Collected 931 | 280 8 60 86 112 83 59 46 132 . 31 . 34 Remotely . | . . . . . . . . . . . . . Salvage Created 812 | 137 67 114 124 98 57 59 . 115 . . . 41 Parts 62 | 6 9 1 15 6 3 4 . 11 . . . 7 Haulers Intercepted 5 | . . . 1 . 1 1 . 2 . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . . 9 . . 10 Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Combat Hostiles Destroyed 15 | . 3 2 5 4 . . . . . . . 1 Melee 4 | . . 2 1 . . . . . . . . 1 Guns 5 | . 3 . . 2 . . . . . . . . AOE 6 | . . . 4 2 . . . . . . . . Classes Destroyed 13 | 2 2 2 4 1 1 . . . . . . 1 Worker 1 | . . . 1 . . . . . . . . . Builder 1 | . . . . 1 . . . . . . . . Tunneler 5 | 2 . . . 3 . . . . . . . . Hauler 5 | . . . 1 . 1 1 . 2 . . . . Recycler 2 | 1 . 1 . . . . . . . . . . Operator 2 | . . . . . 1 . . 1 . . . . Watcher 1 | . 1 . . . . . . . . . . . Swarmer 9 | . 3 . 2 4 . . . . . . . . Grunt 2 | . . . 2 . . . . . . . . . Sentry 1 | . . . 1 . . . . . . . . . Demolisher 1 | . . 1 . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . 1 Assembled 1 | . . 1 . . . . . . . . . . Best Kill Streak 7 | 3 3 1 7 4 1 1 . 1 . . . 1 Combat Bots Only 5 | . 3 1 5 4 . . . . . . . 1 Max Kills in Single Turn 2 | 2 2 1 2 2 1 1 . 1 . . . 1 Gunslinging 1 | . 1 . . . . . . . . . . . Exploded 2 | . . . 2 2 . . . . . . . . Melee 1 | . . 1 1 . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Hostile Shots Fired 302 | . 14 19 69 18 3 . . 16 1 10 . 152 Missed 137 | . 5 9 35 7 2 . . 7 . 5 . 67 Damage Taken 2297 | . 97 154 459 102 16 . . 119 21 73 . 1256 Core 961 | . 24 104 103 26 . . . 15 21 46 . 622 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 78 | 100 . 48 . 67 100 . . . . . . . Volleys Fired 32 | 4 7 . 11 9 . . . . . . . 1 Largest 2 | 2 2 . 1 2 . . . . . . . 1 Hottest 80 | 80 80 . 33 63 . . . . . . . 75 Shots Fired 43 | 8 13 . 11 10 . . . . . . . 1 Gun 34 | 8 13 . 3 10 . . . . . . . . Cannon 1 | . . . . . . . . . . . . 1 Launcher 8 | . . . 8 . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 5 | . . . 3 2 . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive 8 | . . . 8 . . . . . . . . . Electromagnetic 30 | 8 13 . . 8 . . . . . . . 1 Robot Hit Streak 8 | 6 8 . 8 3 . . . . . . . 1 Robot Miss Streak 3 | 1 1 . 1 3 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 79 | 6 10 5 10 10 4 2 18 6 . . . 8 Core Hits 34 | 3 5 4 10 4 1 1 . 3 . . . 3 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . 2 . . . . . . . . Critical Strikes 9 | 1 3 . . 2 . . . . . . . 3 Corrupt 4 | 1 3 . . . . . . . . . . . Smash 2 | . . . . 2 . . . . . . . . Sever 3 | . . . . . . . . . . . . 3 Melee Attacks 101 | . . 12 6 6 7 2 18 32 2 1 . 15 Impact 7 | . . . . 6 1 . . . . . . . Slashing 94 | . . 12 6 . 6 2 18 32 2 1 . 15 Piercing . | . . . . . . . . . . . . . Sneak Attacks 11 | . . 2 . 3 3 1 . 2 . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 2892 | 90 143 170 512 467 242 94 561 347 . . . 266 Guns 291 | 90 122 . 25 54 . . . . . . . . Cannons 31 | . . . . . . . . . . . . 31 Explosions 567 | . 21 . 411 135 . . . . . . . . Melee 2003 | . . 170 76 278 242 94 561 347 . . . 235 Ramming . | . . . . . . . . . . . . . Kinetic 25 | . . . 25 . . . . . . . . . Thermal 156 | . 21 . . 135 . . . . . . . . Explosive 411 | . . . 411 . . . . . . . . . Electromagnetic 297 | 90 122 . . 54 . . . . . . . 31 Impact 278 | . . . . 278 . . . . . . . . Slashing 1725 | . . 170 76 . 242 94 561 347 . . . 235 Piercing . | . . . . . . . . . . . . . Highest Corruption 4 | . 4 4 . . . . . . . . . . Average Corruption 3 | . 3 4 . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 7 | . 3 4 . . . . . . . . . . Matter Fused 1 | . 1 . . . . . . . . . . . Heat Flow Errors 1 | . 1 . . . . . . . . . . . Energy Discharges 1 | . . 1 . . . . . . . . . . Data Loss (minor) 2 | . . 2 . . . . . . . . . . Alerts 1 | . . 1 . . . . . . . . . . Weapon Failures 1 | . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 333 | . . . 2 215 66 . . 50 . . . . Projectiles . | . . . . . . . . . . . . . Explosions 20 | . . . . 20 . . . . . . . . Melee 313 | . . . 2 195 66 . . 50 . . . . Knockbacks 1 | . . . . 1 . . . . . . . . Impact 1 | . . . . 1 . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 46 | . 23 . . 23 . . . . . . . . Shots 2 | . 1 . . 1 . . . . . . . . Rammed 1 | . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 109 | 36 109 . . 10 . . . 3 4 5 . 33 Average Temperature 25 | 20 33 . . 6 . . . 3 4 5 . 12 Received Heat Transfer 543 | . . . 165 . 9 . . 45 9 27 . 288 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 9 | . . . . 9 . . . . . . . . Impact Corruptions 6 | . . . . 6 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 200 | . 50 . . 150 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 . . 2 . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Peak Influence 439 | 15 122 146 439 305 178 7 2 183 . . . . Initial 166 | . 9 47 56 166 118 . 2 1 . . . . Average 110 | 5 45 90 220 278 149 4 2 76 . . . . Maximum Alert Level 2 | . . . 2 1 . . . . . . . . Low Security (%) 79 | 100 100 100 47 . 100 100 100 100 . . . . Level 1 19 | . . . 42 99 . . . . . . . . Level 2 1 | . . . 10 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 1 | . . . . . . . . 1 . . . . Investigation . | . . . . . . . . . . . . . Extermination . | . . . . . . . . . . . . . Reinforcement 1 | . . . . . . . . 1 . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Distress Signals 5 | . 1 . 2 . 1 . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 92 | . 6 17 21 4 7 . . 12 7 10 . 8 Peak Tracking Total 12 | . 5 12 11 4 7 . . 9 7 11 . 5 Tactical Retreats 15 | . . 4 2 . . . . 4 . 4 . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Traps Triggered 9 | . 2 . . . . 1 . 6 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Machines Disabled 1 | . . . 1 . . . . . . . . . Max in Single Turn 1 | . . . 1 . . . . . . . . . Garrison Access 2 | . . . . . 1 . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Machines Accessed 23 | . . . 6 . 4 1 . 8 . . 4 . Terminals 15 | . . . 6 . 3 1 . 5 . . . . Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . 2 . . . . Total Hacks 70 | . . . 13 . 12 2 . 14 . . 29 . Successful 48 | . . . 7 . 6 1 . 5 . . 29 . Failed 22 | . . . 6 . 6 1 . 9 . . . . Catastrophic 5 | . . . 2 . 1 . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 32 | . . . 12 . 10 1 . 9 . . . . Terminals 35 | . . . 13 . 10 2 . 10 . . . . Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 5 | . . . . . 2 . . 3 . . . . Terminal Hacks 34 | . . . 2 . 3 . . . . . 29 . Record 11 | . . . . . . . . . . . 11 . Part Schematic 10 | . . . . . . . . . . . 10 . Robot Schematic 5 | . . . . . . . . . . . 5 . Prototype ID Bank 3 | . . . . . . . . . . . 3 . Branch Access Points 2 | . . . 1 . 1 . . . . . . . Unreport Threat 2 | . . . . . 2 . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . Network Status 1 | . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . 1 . . . . Seal Access 2 | . . . . . 1 . . 1 . . . . Unauthorized Hacks 11 | . . . 5 . 2 1 . 3 . . . . Terminals 11 | . . . 5 . 2 1 . 3 . . . . Assimilate 1 | . . . . . 1 . . . . . . . Botnet 10 | . . . 5 . 1 1 . 3 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 16 | . . . 5 . 4 1 . 6 . . . . Full Trace Events 1 | . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . . 10 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Total Allies 9 | . . 3 . 1 1 . . 3 . . . 1 Largest Group 3 | . . 3 1 1 . . . 3 . . . 1 Highest-Rated Group 96 | . . 40 16 31 . . . 93 . . . 96 Highest-Rated Ally 96 | . . 16 16 31 . . . 31 . . . 96 Total Orders 1 | . . . 1 . . . . . . . . . STAY 1 | . . . 1 . . . . . . . . . Ally Attacks 60 | . . 12 2 . . . . 31 . . . 15 Total Damage 1378 | . . 165 18 . . . . 440 . . . 755 Kills 8 | . . 2 . . . . . 5 . . . 1 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 2 . . . . 2 1 . 2 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Turns Passed 3112 | 78 123 287 218 331 111 64 292 683 164 275 26 460 Spaces Moved 6016 | 49 87 628 507 811 267 155 503 1274 385 614 92 644 Core 241 | 7 . . . . . . . . . . . 234 Treads 6 | . . . . . . . . . . . . 6 Legs 219 | 42 74 . . . . . . . . . . 103 Wheels . | . . . . . . . . . . . . . Hover 121 | . . . . . . . . . . . . 121 Flight 5429 | . 13 628 507 811 267 155 503 1274 385 614 92 180 Fastest Speed 26 | 50 37 37 29 32 26 27 27 27 28 28 28 28 Average Speed 34 | 110 107 37 31 32 29 27 27 27 28 28 28 58 Slowest Speed 160 | 120 120 117 34 37 32 27 27 112 28 28 28 160 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 10 | . 3 1 2 1 . . 1 2 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 55 | 4 23 92 52 97 31 6 96 41 59 67 75 72 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 3 | . . 1 . . . . . . 1 . 1 . Known Exits Taken 8 | . . 1 1 1 1 . . 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . Scrap Searched 7 | . . 2 . 2 . . . . 1 1 . 1 Spaces Dug 39 | . . 1 . 1 2 . . 25 2 1 . 7 Terrain Destroyed 108 | . 6 1 53 11 2 . . 25 2 1 . 7 Melee 39 | . . 1 . 1 2 . . 25 2 1 . 7 Projectile . | . . . . . . . . . . . . . AOE 69 | . 6 . 53 10 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Total 6817 | 61 101 656 544 858 287 175 631 1558 437 714 91 704 Wait 525 | . . 6 . 20 4 9 100 207 51 93 . 35 Move 5986 | 48 81 625 502 808 266 155 500 1269 384 613 91 644 Hop 9 | . 2 1 2 1 . . 1 2 . . . . Pick Up 30 | . 4 3 4 4 . 1 3 9 . . . 2 Fast Attach 43 | 8 . 3 2 4 4 2 2 12 . 3 . 3 Attach 21 | . 2 1 6 3 2 1 2 . . 1 . 3 Detach 14 | 1 5 . 2 2 . 2 1 1 . . . . Swap 7 | . . . 3 . 1 . . 3 . . . . Drop 40 | . . 5 6 1 3 3 4 15 . 3 . . Fire 32 | 4 7 . 11 9 . . . . . . . 1 Melee 101 | . . 12 6 6 7 2 18 32 2 1 . 15 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . 1 Escape Stasis 8 | . . . . . . . . 8 . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Discovered new exit (range 7) 202 | -10/Materials | Entered Mines 203 | -10/Mines | Assembled infested the area 227 | -10/Mines | Met a Derelict bent on vengeance 301 | -10/Mines | Build established: Mutant 303 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 307 | -10/Mines | Found a hidden stash of uninstalled traps 308 | -10/Mines | Discovered new exit (range 10) 314 | -10/Mines | Identified exit to Materials 350 | -10/Mines | Discovered new exit (range 4) 353 | -10/Mines | Identified exit to Subcaves 364 | -10/Mines | Core integrity fell below 50% 398 | -10/Mines | Learned location of Storage (-7) 409 | -10/Mines | Learned Materials security intel 432 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 470 | -10/Mines | Discovered exit to Materials (range 6) 489 | -10/Mines | Entered Materials 489 | -9/Materials | Accompanied by 1 ally 489 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 550 | -9/Materials | Discovered new exit (range 9) 552 | -9/Materials | Identified exit to Materials 632 | -9/Materials | Discovered exit to Materials (range 15) 667 | -9/Materials | Lost 4 parts (3n1w) 683 | -9/Materials | Identified exit to Mines 707 | -9/Materials | Entered Mines 767 | -9/Mines | Received a Mining Laser from a helpful Derelict 777 | -9/Mines | Discovered exit to Materials (range 16) 800 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 801 | -9/Mines | Found Prototype Device 801 | -9/Mines | Identified Exp. Sensor Array 823 | -9/Mines | Discovered exit to Materials (range 10) 831 | -9/Mines | Learned Materials garrison access intel 842 | -9/Mines | Learned Materials stockpile data 1038 | -9/Mines | Entered Materials 1038 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1040 | -8/Materials | Loaded intel: 1 garrison access location 1076 | -8/Materials | Discovered new exit (range 3) 1076 | -8/Materials | Identified exit to Factory 1118 | -8/Materials | Discovered exit to Factory (range 13) 1149 | -8/Materials | Entered Factory 1149 | -7/Factory | Evolved 2 slots: Utility x2 1213 | -7/Factory | Sucked down chute 1213 | -7/Factory | Entered Waste 1213 | -7/Waste | The area was eerily silent 1375 | -7/Waste | Discovered new exit (range 13) 1469 | -7/Waste | Build established: Scout 1504 | -7/Waste | Identified exit to Factory 1505 | -7/Waste | Entered Factory 1868 | -7/Factory | Build established: Sprinter 1943 | -7/Factory | Allied Derelicts emerged from ambush trap array 2171 | -7/Factory | Discovered new exit (range 12) 2175 | -7/Factory | Identified exit to Lower Caves 2188 | -7/Factory | Entered Lower Caves 2189 | -7/Lower Caves | Encountered a Warlord checkpoint 2284 | -7/Lower Caves | Learned location of Zion (-6) 2348 | -7/Lower Caves | Discovered new exit (range 9) 2350 | -7/Lower Caves | Identified exit to Lower Caves 2352 | -7/Lower Caves | Entered another Lower Caves area 2364 | -7/Lower Caves | Discovered new exit (range 11) 2367 | -7/Lower Caves | Identified exit to Factory 2571 | -7/Lower Caves | Learned Factory interactive machine intel 2624 | -7/Lower Caves | Discovered new exit (range 11) 2626 | -7/Lower Caves | Identified exit to Data Miner 2627 | -7/Lower Caves | Entered Data Miner 2627 | -7/Data Miner | Discovered new exit (range 6) 2633 | -7/Data Miner | Met Data Miner 2644 | -7/Data Miner | Learned location of Section 7 (-2) 2644 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2647 | -7/Data Miner | Received God Mode back door access code from Data Miner 2653 | -7/Data Miner | Identified exit to Proximity Caves 2653 | -7/Data Miner | Entered Proximity Caves 2661 | -6/Proximity Caves | Learned location of 1 exit from Factory 2720 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2767 | -6/Proximity Caves | Escorted by Enhanced Grunt 2784 | -6/Proximity Caves | Spotted B-75 Beast 2877 | -6/Proximity Caves | Learned 4 Factory zone layouts 2918 | -6/Proximity Caves | Core integrity fell below 50% 3087 | -6/Proximity Caves | Core integrity fell below 20% 3113 | -6/Proximity Caves | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- Found Spk. Medium Treads. Found Proton Cannon. Found Adv. Heat Sink. Found Lightning Gun. Found 19 Matter. Acquired Spk. Medium Treads. Critical hit (Burn: +37). Acquired Proton Cannon. Critical hit (Burn: +37). G-50 Soldier misfires. Proton Cannon destroyed. G-50 Soldier Carbon-fiber Leg severed. Scythe destroyed. Slammed into G-50 Soldier. Critical hit (Burn: +37). Penetrated by Slug. Spk. Medium Treads destroyed. Slug penetrates H-66 Slayer. H-66 Slayer suffers critical hit (Destroy). Penetrated by Slug. Map ----- +----------------------------------------------------+ | ##?????????????????????????????????????????? | | ##????????????????????????????????????????? | | # #????????????????????????????????????????? | | ### ##????????????????????????????????????????? | | ??# ###?????????????????????????????????????????? | | ??# #???????????????????????????????????????????? | | ??# #????? ?????????????????????????????????????? | | ??# #???# ?????????????????????????????????????? | | ?## #??? ?????????????????????????????????????? | | ?# #??? ?????????????????????????????????????? | | # #??? ###???????????????????????????????????? | | ### ??? ????????????????????????????????????? | | #### ??? ????????????????????????????????????? | | #?## ?? #????????????????????????????????????? | | #???##?? #????????????????????????????????????? | | ######??# #??#?????????????????????????????????? | | #??# #### ???????????????????????????????? | | #?## ## #######????##?????????????????? | | #??# ?## # #??? #?????????????????? | | #??# ## ## #??# ??????????????????? | | #??# ## #####!%#?? #??????????????????? | | ???# #????????# [#? #??????????????????? | | ???#### #????????# #? #??????????????????? | | ??????## #????????# # ????????????????????? | | ?###???## #####????#g=# #?????????????????????? | | ## #???## ######gg@ ###### #?????????????? | | # ##???# h h #???????????????? | | #??## #??????????????? | | ##?# ######## ######??????????????? | | #?# ####??????## #???????????????????? | | ### #?# #???????????####???????????????????? | | ??# #### ##??????????????????????????????????? | | ??# ### #???????????????????????????????????? | | ??# ## #???????????????????????????????????? | | ### #???????????????????????????????????? | | # ##??????????????????????????????????? | | ^#??????????????????????????????????? | | #??????????????????????????????????? | | ##??????????????????????????????????? | | # ##???????????????????????????????????? | | # ##????????????????????????????????????? | | # ##?????????????????????????????????????? | | ## #??????????????????????????????????????? | | ?## ##??????????????????????????????????????? | | ??### #???????????????????????????????????????? | | ####### #####???????????????????????????????????? | | # #### #???????????????????????????????????? | | ## # #???????????????????????????????????? | | # ##??????????????????????????????????? | | ## ##?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 64 Melee Accuracy 12 Recoil Reduction 1 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Adv. Drone Bay | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Thermal Shield | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Robot Schematics ------------------ M-14 Sweeper | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab The Oracle Challenges ------------ None Game ------ Seed GatlingMiningAutobeam Manual? 0 Play Time 00:56:05 Cumulative 10.0 hours Start 2024.04.03 @ 23:51:13 End 2024.04.04 @ 00:42:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 22 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 45c2da12-c07f-4f1c-b75f-dadb1bea1b07