Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.07 @ 15:25:33 Player: LandRaider Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (22) 110 Value Destroyed (420) 420 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-14) -14 TOTAL SCORE: 2396 Bonus ------- Friendly Fire -14 Cogmind --------- Core Integrity 82/550 Matter 141/300 Energy 100/100 System Corruption 0% Temperature Warning (311) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Terrain Scan Processor Makeshift Light Armor Plating > --- WEAPON (3) ------- Beam Rifle > --- INVENTORY (5) ---- Light Ion Engine Trap Scanner Subdweller Optics Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Compact Wheel Subdweller Monowheel > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner Terrain Scan Processor Makeshift Light Armor Plating > --- WEAPON ----------- Subdweller Laser Battle Cannon Mining Laser > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Heat Sink Subdweller Optics Beam Rifle Rocket Launcher [Rating: 22] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Terrain Scan Processor Protection Makeshift Light Armor Plating Weapon Mining Laser Energy Gun Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Special Weapon Mining Laser Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 2 | . . . . 2 Weapon 1 | . . . . 1 Parts Attached 29 | 6 6 5 4 8 Power 4 | 1 1 1 . 1 Engine 3 | 1 1 1 . . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 8 | 2 2 2 2 . Treads 1 | . 1 . . . Leg . | . . . . . Wheel 7 | 2 1 2 2 . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 1 . . 4 Device 3 | . 1 . . 2 Storage 1 | 1 . . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 11 | 2 2 2 2 3 Energy Gun 5 | 1 1 1 . 2 Energy Cannon 1 | . . . . 1 Ballistic Gun 1 | 1 . . . . Ballistic Cannon 2 | . . . 2 . Launcher . | . . . . . Special Weapon 2 | . 1 1 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 10 | . 3 . . 7 Power 2 | . . . . 2 Propulsion 2 | . 2 . . . Utility 3 | . . . . 3 Weapon 3 | . 1 . . 2 Highest Loss Streak 3 | . 2 . . 3 To Critical Strikes . | . . . . . Average Backups 7 | 3 6 7 7 6 Power 1 | . 1 1 1 1 Propulsion 1 | 2 3 1 . . Utility 3 | . . 3 4 2 Weapon 1 | . 1 1 2 2 Tool/Special . | . . . . . Unused Backups 10 | . 2 3 2 3 Power 2 | . . 1 . 1 Propulsion 3 | . 2 . 1 . Utility 3 | . . 1 1 1 Weapon 2 | . . 1 . 1 Tool/Special . | . . . . . Average Slot Usage (%) 94 | . 86 99 99 66 Engine 12 | . 14 14 14 2 Wheel 24 | . 24 27 27 7 Device 12 | . 7 14 14 10 Storage 13 | . 14 14 14 8 Processor 1 | . . . . 8 Energy Gun 10 | . 14 14 6 8 Ballistic Gun 1 | . 11 1 . . Ballistic Cannon 4 | . . . 11 3 Special Weapon 9 | . . 12 10 4 Peak Build Rating 22 | 6 9 12 14 22 Average Rating 11 | 5 7 11 12 16 On Entrance 7 | . 6 8 12 13 Avg Prop Armor Cover (%) 4 | . . . 4 . Naked Turns . | . . . . . Heaviest Build 23 | 12 13 18 19 23 Greatest Support 36 | 32 32 26 36 36 Greatest Overweight (x) 6 | . . . 1 6 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 7 Most Carried 8 | 6 8 8 8 8 Average Carried 7 | 3 6 7 7 6 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 6 5 8 8 4 Class Distribution -------------------- 64% | Scavenger-Mutant 30% | Mutant 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 695 | 201 164 109 60 161 Remotely . | . . . . . Salvage Created 644 | . 301 27 79 237 Parts 42 | . 31 4 3 4 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 14 | . 7 . 2 5 Guns 12 | . 7 . 1 4 Cannons 1 | . . . 1 . Classes Destroyed 8 | . 7 . 1 . Worker 2 | . 1 1 . . Builder 2 | . 2 . . . Tunneler 2 | . 1 1 . . Recycler 1 | . 1 . . . Watcher 1 | . 1 . . . Swarmer 7 | . 6 . . 1 Grunt 5 | . 1 . . 4 Subdweller 2 | . . . 2 . Best Kill Streak 8 | . 8 1 2 2 Combat Bots Only 4 | . 4 . 2 2 Max Kills in Single Turn 2 | . 2 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 164 | . 53 . 10 101 Missed 45 | . 13 . 4 28 Hits 119 | . 40 . 6 73 Projectile 119 | . 40 . 6 73 Critical Strikes 2 | . . . . 2 Damage Taken 1739 | . 365 12 181 1181 Core 614 | . 84 12 50 468 Absorbed by Shields . | . . . . . Core Remaining (%) 70 | 100 . . 41 . Volleys Fired 86 | 1 23 9 16 37 Largest 2 | 2 2 2 2 2 Hottest 156 | 60 60 156 100 123 Shots Fired 135 | 2 41 16 22 54 Gun 94 | 2 37 12 5 38 Cannon 21 | . . . 6 15 Launcher . | . . . . . Special 20 | . 4 4 11 1 Kinetic 34 | 1 18 5 6 4 Thermal 87 | . 10 11 16 50 Explosive . | . . . . . Electromagnetic 14 | 1 13 . . . Robot Hit Streak 10 | . 10 2 7 6 Robot Miss Streak 5 | . 3 5 1 3 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 69 | . 23 4 8 34 Core Hits 29 | . 13 2 4 10 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . . 1 2 Burn 3 | . . . 1 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1310 | . 339 77 154 740 Guns 932 | . 324 77 59 472 Cannons 363 | . . . 95 268 Explosions . | . . . . . Melee . | . . . . . Ramming 15 | . 15 . . . Kinetic 321 | . 149 34 95 43 Thermal 833 | . 34 43 59 697 Explosive . | . . . . . Electromagnetic 141 | . 141 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . 5 5 5 . Average Corruption 5 | . 5 5 5 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 43 | . 2 25 16 . Message Errors 6 | . . 4 2 . Matter Fused 8 | . . 5 3 . Heat Flow Errors 9 | . . 3 6 . Energy Discharges 7 | . . 4 3 . Data Loss (minor) 4 | . . 3 1 . Data Loss (major) 3 | . . 3 . . Misfires 3 | . 1 1 1 . Alerts 2 | . . 2 . . Weapon Failures 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 16 | . . . . 16 Projectiles 16 | . . . . 16 Explosions . | . . . . . Melee . | . . . . . Knockbacks 3 | . . . . 3 Impact . | . . . . . Kinetic 2 | . . . . 2 Secondary 1 | . . . . 1 Self-Inflicted Damage 7 | . 7 . . . Shots . | . . . . . Rammed 1 | . 1 . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 853 | . 52 226 247 853 Average Temperature 203 | . 14 57 98 333 Received Heat Transfer 681 | . 78 . . 603 Effects 26 | . . 1 2 23 Shutdowns 3 | . . . . 3 Energy Bleed 4 | . . 1 . 3 Interference 3 | . . . 2 1 Matter Decay 6 | . . . . 6 Short Circuit 4 | . . . . 4 Damage (minor) 2 | . . . . 2 Damage (major) 3 | . . . . 3 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . 1 . . . Combat Hostiles . | . . . . . Parts Fried 1 | . 1 . . . Impact Corruptions 1 | . 1 . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 2 | . . . 1 1 Heat Transferred 1744 | . 75 111 222 1336 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 112 | . 112 43 . 40 Initial 43 | . . 43 . . Average 10 | . 46 3 . 10 Influence Increases 358 | . 209 12 . 137 Destroy 0b10 Robot/C 240 | . 140 . . 100 Destroy 0b10 Robot/NC 40 | . 30 10 . . Destroy Leader 32 | . 32 . . . Successful Hack 12 | . 7 . . 5 Select Force Hacks 30 | . . . . 30 Destroy Structure 4 | . . 2 . 2 Influence Decreases 338 | . 97 124 . 117 Entered New Map 69 | . . 69 . . Time Decay 208 | . 67 55 . 86 Lost Part 61 | . 30 . . 31 Squads Dispatched 2 | . 1 . . 1 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals 2 | . . . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 36 | . 12 4 4 16 Peak Tracking Total 7 | . 3 3 2 7 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 4 | . 2 . . 2 Terminals 3 | . 2 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 13 | . 7 . . 6 Successful 8 | . 4 . . 4 Failed 5 | . 3 . . 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . . . . 1 Terminals 11 | . 7 . . 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . . 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 4 . . 2 Record 1 | . 1 . . . Prototype ID Bank 2 | . 1 . . 1 Branch Access Points 1 | . 1 . . . Emergency Access Points 1 | . . . . 1 Transport Status 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . . 1 Report Inventory 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . . . 1 Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Tunnel 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 1 . . 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Active Infowar (turns) 1733 | . 96 836 642 159 Terrain 1688 | . 96 836 642 114 Traps 139 | . . . . 139 Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 1 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 1963 | 71 179 836 642 235 Spaces Moved 1155 | 54 93 381 549 78 Core 11 | 1 . . . 10 Treads . | . . . . . Legs . | . . . . . Wheels 1144 | 53 93 381 549 68 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 90 90 105 Average Speed 100 | 99 100 90 101 136 Slowest Speed 350 | 100 100 100 115 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 3 21 75 41 9 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . . . 1 1 Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 5 | . . 2 3 . Spaces Dug 2 | . . 1 . 1 Terrain Destroyed 5 | . . 2 1 2 Melee . | . . . . . Projectile 5 | . . 2 1 2 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 1795 | 66 137 852 590 150 Wait 469 | . 5 443 4 17 Move 1151 | 53 92 380 548 78 Hop . | . . . . . Pick Up 24 | 6 4 8 5 1 Fast Attach 10 | 6 2 . 1 1 Attach 12 | . 3 1 1 7 Detach . | . . . . . Swap 16 | . 2 4 6 4 Drop 26 | . 5 7 9 5 Fire 86 | 1 23 9 16 37 Melee . | . . . . . Ram 1 | . 1 . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min / [Sub]) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Materials (discovered 1 exit: Sto) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 91 | -10/Materials | Identified exit to Mines 158 | -10/Materials | Discovered new exit (range 6) 251 | -10/Materials | Entered Mines 262 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 582 | -10/Mines | Discovered new exit (range 8) 584 | -10/Mines | Build established: Scavenger-Mutant 590 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 950 | -10/Mines | Learned 4 Materials zone layouts 1050 | -10/Mines | Discovered new exit (range 5) 1087 | -10/Mines | Entered Subcaves 1088 | -10/Subcaves | Approached by a straggling Scientist 1094 | -10/Subcaves | Learned location of Mines (-9) 1220 | -10/Subcaves | Core integrity fell below 50% 1702 | -10/Subcaves | Discovered new exit (range 10) 1729 | -10/Subcaves | Entered Materials 1729 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1730 | -8/Materials | Identified exit to Storage 1893 | -8/Materials | Core integrity fell below 50% 1961 | -8/Materials | Core integrity fell below 20% 1964 | -8/Materials | Self-destructed Last Messages --------------- 01907_ G-47 Trooper heat short circuits Aluminum Leg. 01911_ K-01 Serf collects debris. 01913_ Overheating: Energy bleed (-3). 01915_ R-06 Scavenger collects Broken Com. Wheel. 01916_ G-47 Trooper destroyed. 01918_ R-06 Scavenger collects Broken Ion Cannon. 01920_ Acquired 59 matter. 01922_ R-06 Scavenger collects Broken Field Laser. 01926_ K-01 Serf collects debris. 01944_ K-01 Serf cleans the Terminal. 01950_ Sml. Storage Unit destroyed. 01951_ G-47 Trooper destroyed. 01953_ S-10 Pest destroyed. 01954_ K-01 Serf collects debris. 01960_ Critical hit (Burn: +37). 01962_ Sub. Laser destroyed. 01962_ K-01 Serf collects debris. 01962_ Imp. Ion Engine destroyed. 01962_ Critical hit (Burn: +37). 01964_ Overheating: Matter decay (-26). 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T + # ## ######## #???????# | | ????? # # ## #??????### ###???????# | | ????? # # ## #????????# #?????????# | | ????? ## # ## #????????#+######????# | | ????? ####""T""### ## #????????# #????# | | ????? #??#"""""#?#+##### #????????# #???## | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 100 Evasion (%) 42 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExoskeletonArcAutohacker Manual? 0 Play Time 00:28:07 Cumulative 41.6 hours Start 2026.08.07 @ 13:04:54 End 2026.08.07 @ 15:25:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 39 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 25 Achievement% 22 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c22d2df7-5c90-4863-96cb-67f00974b80e