Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.07.09 @ 21:30:19 Player: Luigi Panache Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (134) 670 Value Destroyed (4546) 4546 Prototype IDs (57) 1140 Alien Tech Used (1) 200 Bonus (3585) 3585 TOTAL SCORE: 20241 Bonus ------- High Alert Combat Kills 1187 Follower Combat Kills 1412 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -1214 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 208/700 System Corruption 6% Temperature Cool (2) Movement Flying (37) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- Xenon Bombardment Thruster Xenon Bombardment Thruster Field Propulsion Array Q-thruster Q-thruster > --- UTILITY (10) ----- Medium Storage Unit Experimental Energy Well Experimental Optical Array Advanced Recalibrator > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Combat Linear Gravjet Combat Linear Gravjet Xenon Bombardment Thruster Field Propulsion Array Omega Cannon Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads Impulse Thruster Q-thruster Electron Diverter Electron Diverter > --- UTILITY ---------- Medium Storage Unit Improved Energy Well Advanced Energy Well Advanced Energy Well Experimental Optical Array Experimental Signal Interpreter Experimental Targeting Computer Advanced ECM Suite Advanced Remote Shield > --- WEAPON ----------- Improved Potential Cannon Helical Railgun Force Lance > --- INVENTORY -------- Impulse Thruster Array Experimental Energy Well Hypervelocity EM Gauss Rifle Improved Potential Cannon Omega Cannon [Rating: 186] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Fission Core Reactor Vortex Chain Reactor Propulsion Improved Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Improved Potential Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Omega Cannon Launcher Rocket Launcher Impact Weapon Powered Hammer Slashing Weapon Chainsword Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Tes Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 2 2 . 2 . Power 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Propulsion 6 | . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 1 . . . . Utility 8 | . . . 1 . . . 1 1 . . . . . . . . . 1 . . . . . 1 2 . 1 . Weapon 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Parts Attached 175 | 2 6 2 12 . 4 2 9 11 1 1 1 . 4 1 3 . 6 10 2 1 13 . 13 4 3 22 15 27 Power 17 | . 2 1 1 . . . . 2 . . . . . . . . 2 1 . . 2 . 1 . . 1 2 2 Engine 5 | . 2 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Core 7 | . . . . . . . . 1 . . . . . . . . 2 1 . . 2 . 1 . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 2 Propulsion 61 | 2 . 1 5 . . . 3 4 1 . . . 1 . 1 . 1 2 1 1 6 . 5 1 1 4 6 15 Treads 14 | 2 . 1 4 . . . 1 . . . . . . . . . . . . . . . . . . 2 . 4 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 Hover 5 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . 2 1 Flight 39 | . . . 1 . . . . 4 1 . . . 1 . 1 . 1 2 1 . 5 . 5 1 1 2 4 9 Utility 46 | . 2 . 3 . 1 . 3 4 . 1 1 . 1 1 . . . 3 1 . 4 . 5 3 . 7 2 4 Device 21 | . . . 1 . . . 2 2 . . . . . 1 . . . 2 1 . 2 . 1 2 . 4 1 2 Storage 9 | . 1 . . . . . . 1 . . . . . . . . . . . . 1 . . . . 3 1 2 Processor 8 | . 1 . . . . . . 1 . 1 1 . . . . . . 1 . . 1 . 1 1 . . . . Hackware 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . Protection 6 | . . . 2 . . . 1 . . . . . . . . . . . . . . . 3 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 51 | . 2 . 3 . 3 2 3 1 . . . . 2 . 2 . 3 4 . . 1 . 2 . 2 10 5 6 Energy Gun 8 | . . . 3 . . 2 1 . . . . . . . . . . . . . . . . . . 1 . 1 Energy Cannon 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 3 Ballistic Gun 16 | . 2 . . . 2 . 1 . . . . . . . . . 1 . . . 1 . 1 . 2 3 2 1 Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Launcher 6 | . . . . . 1 . 1 1 . . . . . . 1 . 1 . . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . . . . . . . 1 . . 4 . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . 2 . . . . . . . . . . 1 . . . . . . 6 . 1 1 1 8 1 . Corrupted Parts 4 | . . . . . . . 2 . . . . . . . 1 . . . . . . . 1 . . . . . System Corruption 20 | . . . . . . . 7 . . . . . . . 10 . . . . . . . 3 . . . . . Parts Lost 58 | . 2 . . . . . 10 . . . . . . . 2 . 3 3 . . . 1 1 2 4 1 7 22 Power 8 | . . . . . . . . . . . . . . . . . 2 . . . . . . 1 1 . 2 2 Propulsion 26 | . . . . . . . 4 . . . . . . . 2 . 1 2 . . . 1 . . 2 . 2 12 Utility 13 | . . . . . . . 2 . . . . . . . . . . 1 . . . . 1 1 1 1 2 4 Weapon 11 | . 2 . . . . . 4 . . . . . . . . . . . . . . . . . . . 1 4 Highest Loss Streak 7 | . 1 . . . . . 7 . . . . . . . 1 . 2 2 . . . 1 1 2 3 1 2 7 Average Slot Usage (%) 81 | . 99 100 100 100 99 100 92 76 75 76 76 76 75 85 80 66 74 72 86 88 87 76 73 69 59 66 54 41 Engine 6 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 3 . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . . . 3 5 5 5 5 5 10 5 4 . . . Treads 13 | . 28 28 33 33 33 33 20 . . . . . . . . . . . . . . . . . . . . 7 Flight 14 | . . . . . . . . 29 29 30 30 30 33 33 30 26 30 31 29 29 31 29 26 27 20 20 16 7 Device 4 | . . . 2 . . . 8 14 15 7 7 7 6 5 6 6 6 7 9 11 7 5 8 11 12 7 1 . Storage 9 | . 19 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 4 4 16 16 10 Processor 10 | . 8 14 11 11 7 . . 6 7 14 15 15 13 13 13 13 13 13 11 11 13 17 11 12 13 13 9 4 Hackware 2 | . . . . . 3 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 1 . . . . . Protection 2 | . . . 8 11 11 11 7 . . . . . . . . . . . . . . . 2 1 . . . . Energy Gun 7 | . 18 14 22 22 14 11 16 . . . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 3 | . 9 14 . . 6 5 8 . . . . . . . . . . . . . 2 5 4 4 4 3 3 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 102 | 11 31 32 41 39 39 39 41 32 20 20 19 19 25 25 25 19 25 30 30 30 35 35 50 50 39 102 61 100 Greatest Support 268 | 40 40 40 60 60 60 60 60 26 20 20 20 20 25 25 25 20 24 32 32 32 43 43 57 57 53 140 62 268 Greatest Overweight (x) 5 | . . . . . . . 2 1 . . . . . . 1 . 1 1 . . 3 . . . . 1 1 5 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 12 | 8 14 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 15 | 7 15 15 15 15 15 15 15 14 9 10 10 10 10 10 10 10 10 10 9 9 10 10 10 10 10 10 10 10 Average Carried 11 | 6 11 14 14 15 14 15 14 9 8 9 10 10 9 10 9 10 9 9 9 9 9 10 9 9 9 9 9 5 Final Capacity 15 | 8 15 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 15 | 7 15 15 15 15 15 15 14 10 9 10 10 10 10 10 10 10 9 10 9 9 10 10 10 10 8 10 10 7 Class Distribution -------------------- 40% | Sprinter 38% | Mutant 7% | Scout 4% | Scavenger-Tank 4% | Scavenger-Mutant 3% | Generator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Tank | -8/Materials Scout | -7/Factory Scout | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Zion Sprinter | -6/Proximity Caves Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Data Miner Sprinter | -5/Proximity Caves Sprinter | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -5/Warlord Sprinter | -4/Proximity Caves Sprinter | -4/Factory Scout | -3/Research Scout | -2/Research Gunner | -2/Testing Sprinter | -1/Access Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Tes Acc Com Matter Collected 2852 | 220 81 42 95 17 . 60 176 . 36 . 51 93 . 40 58 . 70 . 267 10 . 31 60 . 91 229 64 1061 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5057 | 27 379 144 841 108 . 108 936 6 . . . . 80 . 177 . 91 . 225 . . . 236 . . 21 351 1327 Parts 247 | 3 32 11 40 14 . 8 42 . . . . . 2 . 7 . 5 . 6 . . . 13 . . . 7 57 Haulers Intercepted 5 | . . . 4 . . . . . . . . . 1 . . . . . . . . . . . . . . . Recyclers Shooed 5 | . . . 3 . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . . . . 1 . . 1 . 11 . . . 1 . . . . . . . Prevented 16 | . . . . . . . . . . . . 1 . . 2 . 1 . . . 12 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Tes Acc Com Combat Hostiles Destroyed 95 | . 11 2 6 6 . 5 13 1 . . . . . . 5 . 4 . . . . . 6 . . . 3 33 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Guns 40 | . 11 2 5 6 . 2 8 . . . . . . . . . 3 . . . . . 2 . . . . 1 Cannons 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 17 AOE 33 | . . . 1 . . 3 5 1 . . . . . . 4 . 1 . . . . . 4 . . . 2 12 Classes Destroyed 19 | 1 6 . 3 . . . 2 . . . . . . . . . . . 1 . . . . . . . 1 5 Worker 9 | . 1 . 1 . . 1 2 . . . . . . . . . . . . . . . . . . 1 . 3 Builder 8 | . 1 1 2 . . 1 3 . . . . . . . . . . . . . . . . . . . . . Tunneler 2 | 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler 5 | . . . 4 . . . . . . . . . 1 . . . . . . . . . . . . . . . Recycler 7 | . . . 2 . . . 3 . . . . . . . . . . . . . . . . . . . 1 1 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Operator 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Watcher 3 | . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Swarmer 43 | . 6 2 . 6 . 3 . . . . . . . . 4 . 4 . . . . . 5 . . . . 13 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 30 | . 5 . 4 . . 2 10 1 . . . . . . . . . . . . . . . . . . 3 5 Brawler 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Duelist 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 7 | . . . 2 . . . 1 . . . . . . . 1 . . . . . . . 1 . . . . 2 Hunter 6 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 5 Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Decomposer 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Thug 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 13 | 1 3 2 6 3 . 7 13 1 . . . . 1 . 4 . 3 . . . . . 7 . . 1 4 9 Combat Bots Only 9 | . 3 2 2 3 . 5 9 1 . . . . . . 4 . 3 . . . . . 6 . . . 3 8 Max Kills in Single Turn 3 | 1 1 1 3 2 . 3 3 1 . . . . 1 . 3 . 1 . 1 . . . 2 . . 1 3 3 Gunslinging 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 1 . . 2 2 1 . . . . . . 3 . 1 . . . . . 2 . . . 1 3 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Tes Acc Com Damage Taken 12494 | . 437 81 263 120 17 68 977 55 104 . . 35 184 12 327 . 403 148 . . . 239 457 587 504 259 1238 5979 Core 2581 | . 67 . 27 6 . 3 145 16 30 . . 35 38 . 139 . 113 5 . . . 68 41 88 115 39 214 1392 Absorbed by Shields 205 | . . . . . . . . . . . . . . . . . . . . . . . 14 . . 32 143 16 Core Remaining (%) 86 | 100 . 73 . . . 91 73 . . . . 88 . . . . 65 . . . . 92 96 93 . 89 . . Volleys Fired 262 | 2 39 22 38 9 6 6 34 3 . . . . . . 6 . 10 . . . . . 8 . . 3 9 67 Largest 3 | 2 2 2 2 2 2 2 3 1 . . . . . . 1 . 1 . . . . . 1 . . 1 2 2 Hottest 320 | 80 80 60 90 90 40 90 130 46 . . . . . . 36 . 60 . . . . . 60 . . 200 238 320 Shots Fired 421 | 4 76 44 75 18 11 7 76 3 . . . . . . 6 . 10 . . . . . 8 . . 3 10 70 Gun 320 | 4 76 44 75 18 10 2 73 . . . . . . . . . 8 . . . . . 4 . . 1 1 4 Cannon 77 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 9 66 Launcher 24 | . . . . . 1 5 3 3 . . . . . . 6 . 2 . . . . . 4 . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 122 | . 26 22 . . 10 . 25 . . . . . . . . . 8 . . . . . 4 . . 1 1 25 Thermal 152 | 2 39 22 32 . . . 1 . . . . . . . . . . . . . . . . . . 2 9 45 Explosive 12 | . . . . . 1 5 3 3 . . . . . . . . . . . . . . . . . . . . Electromagnetic 135 | 2 11 . 43 18 . 2 47 . . . . . . . 6 . 2 . . . . . 4 . . . . . Robot Hit Streak 14 | 1 10 4 14 3 . 4 13 3 . . . . . . 2 . 4 . . . . . 5 . . . 4 10 Robot Miss Streak 8 | 2 3 3 4 4 . 2 3 . . . . . . . 2 . 8 . . . . . 3 . . 2 . 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . 1 1 1 . . 1 2 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 278 | 1 50 24 53 11 . 4 58 2 . . . . 1 . 4 . 6 . 5 . . . 6 . . 1 6 46 Core Hits 209 | 1 24 9 32 6 . 13 46 4 . . . . 1 . 6 . 5 . 4 . . . 15 . . . 5 38 Critical Kills 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 8 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 6 Burn 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Blast 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Melee Attacks 22 | . . . . . . . . . . . . . 1 3 1 . . . 9 . . . . . . 6 2 . Impact 5 | . . . . . . . . . . . . . 1 3 1 . . . . . . . . . . . . . Slashing 9 | . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . Piercing 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 2 . Sneak Attacks 7 | . . . . . . . . . . . . . 1 . 1 . . . 3 . . . . . . 1 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 15588 | 11 595 255 1124 143 . 560 1647 158 3 . . . 87 . 265 . 250 . 616 . . . 529 . 5 175 1430 7735 Guns 2993 | 11 581 236 858 115 . 23 780 . . . . . . . . . 153 . . . . . 177 . . . 31 28 Cannons 5224 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 532 4692 Explosions 6164 | . . . 232 . . 537 863 158 . . . . . . 183 . 97 . . . . . 352 . . . 727 3015 Melee 1100 | . . . . . . . . . . . . . 87 . 82 . . . 616 . . . . . . 175 140 . Ramming 107 | . 14 19 34 28 . . 4 . 3 . . . . . . . . . . . . . . . 5 . . . Kinetic 2597 | . 121 83 . . . . 127 . . . . . . . . . 153 . . . . . 177 . . . 31 1905 Thermal 8693 | 11 353 153 471 . . . 379 . . . . . . . . . 87 . . . . . 150 . . . 1259 5830 Explosive 1192 | . . . . . . 537 497 158 . . . . . . . . . . . . . . . . . . . . Electromagnetic 1899 | . 107 . 619 115 . 23 640 . . . . . . . 183 . 10 . . . . . 202 . . . . . Impact 169 | . . . . . . . . . . . . . 87 . 82 . . . . . . . . . . . . . Slashing 616 | . . . . . . . . . . . . . . . . . . . 616 . . . . . . . . . Piercing 315 | . . . . . . . . . . . . . . . . . . . . . . . . . . 175 140 . Highest Corruption 12 | . 2 2 1 1 1 1 8 . . . . . 2 2 12 12 12 5 5 5 5 1 3 . 5 5 3 6 Average Corruption 3 | . 2 2 1 1 1 1 3 . . . . . 2 2 5 12 12 4 5 5 5 1 3 . 2 5 2 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 73 | . . 9 . 1 4 1 3 . . . . . 1 2 6 2 4 4 2 1 1 . 5 . 1 9 . 17 Message Errors 29 | . . 5 . . 2 . 1 . . . . . . 2 4 1 . . 1 . 1 . 1 . 1 2 . 8 Matter Fused 13 | . . . . . . . . . . . . . . . . . 3 2 . . . . 3 . . 2 . 3 Heat Flow Errors 8 | . . . . . . . 1 . . . . . . . . . . 1 1 . . . . . . 1 . 4 Energy Discharges 10 | . . 3 . . 2 1 . . . . . . . . . 1 . . . 1 . . . . . 1 . 1 Data Loss (minor) 8 | . . 1 . 1 . . . . . . . . 1 . . . . . . . . . 1 . . 3 . 1 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Misfires 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1503 | . . . . . . . 58 . . . . . . . 44 . . . 131 . . . 2 . . 135 228 905 Projectiles 674 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 575 Explosions 472 | . . . . . . . 58 . . . . . . . . . . . . . . . 2 . . . 82 330 Melee 357 | . . . . . . . . . . . . . . . 44 . . . 131 . . . . . . 135 47 . Knockbacks 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 851 | . . . 68 . . 10 180 . . . . . . . 15 . . . . . . . 14 . 2 . . 562 Shots 17 | . . . 2 . . 1 5 . . . . . . . 1 . . . . . . . 1 . . . . 7 Rammed 19 | . 3 5 3 3 . . 1 . 3 . . . . . . . . . . . . . . . 1 . . . Targets Rammed 20 | . 3 6 3 3 . . 1 . 3 . . . . . . . . . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 659 | 20 147 60 465 180 . 30 413 5 . . . . . . . . 334 228 206 . 108 11 115 172 . 185 410 659 Average Temperature 110 | 12 37 29 170 76 . 15 136 3 . . . . . . . . 208 26 122 . 45 5 26 68 . 97 169 192 Received Heat Transfer 1577 | . 117 18 87 . . 27 396 21 24 . . 12 51 . 39 . 117 18 . . . 36 48 168 . 82 64 252 Effects 30 | . . . 2 . . . 1 . . . . . . . . . . . 3 . . . . . . . 2 22 Shutdowns 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 4 Energy Bleed 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Interference 8 | . . . 1 . . . . . . . . . . . . . . . 3 . . . . . . . . 4 Matter Decay 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Short Circuit 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Damage (minor) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Damage (major) 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . 2 . . . 2 . . . . . . . 1 . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Melted 6 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 5 Heat Transferred 7759 | 25 750 350 1018 . . . 587 . . . . . . . . . 100 . . . . . 200 . . . 790 3939 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . 2 . . . 3 . . . . . . . 2 . 1 . . . . . 2 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Tes Acc Com Peak Influence 1765 | 5 354 126 470 307 . 160 265 230 . . . . 184 . . . . 398 . . . . 656 833 616 537 619 1765 Initial 451 | . 3 3 48 177 . . 62 102 . . . . 12 . . . . 151 . . . . 65 344 451 340 316 383 Average 349 | 4 116 34 291 210 . 121 129 148 . . . . 75 . . . . 280 . . . . 251 672 519 397 441 1135 Maximum Alert Level 5 | . 1 . 2 1 . . 1 1 . . . . . . . . . 1 . . . . 2 3 2 2 2 5 Low Security (%) 45 | 100 80 100 25 42 . 100 82 70 . . . . 100 . . . . 32 . . . . 37 . . . . . Level 1 25 | . 19 . 31 57 . . 17 29 . . . . . . . . . 67 . . . . 46 11 . 69 42 2 Level 2 15 | . . . 42 . . . . . . . . . . . . . . . . . . . 15 30 100 30 57 14 Level 3 5 | . . . . . . . . . . . . . . . . . . . . . . . . 58 . . . 21 Level 4 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 31 | . 2 . 1 . . 1 3 2 . . . . 1 . . . 1 3 . . . 1 1 3 1 2 1 8 Investigation 13 | . . . . . . . 1 2 . . . . 1 . . . . 3 . . . . 1 2 . . 1 2 Extermination 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Reinforcement 10 | . 2 . 1 . . 1 2 . . . . . . . . . . . . . . . . . 1 1 . 2 Assault 6 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . 1 . 2 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Tes Acc Com Distress Signals 24 | . 4 1 2 . . 1 . . . . . . . . . . . . . . . . 2 5 2 2 3 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 349 | . 19 8 28 7 2 5 15 4 3 5 . 5 16 4 10 . 26 16 . 1 . 15 27 29 15 6 19 64 Peak Tracking Total 16 | . 3 3 7 4 9 3 4 3 2 5 . 4 9 4 5 . 14 8 . 1 . 10 15 16 7 4 8 9 Tactical Retreats 35 | . 1 . 1 . . . 1 2 . . . 1 3 1 2 . 2 1 . . . 3 4 5 3 1 2 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Tes Acc Com Traps Triggered 18 | . 2 . 1 . . . 3 . . . . . 1 . . . . 4 . . . . 1 1 1 . 2 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Tes Acc Com Machines Disabled 21 | . . . 2 . 1 . 1 . . . . . . 1 . . . 2 . . . . 3 . . 4 2 5 Max in Single Turn 2 | . . . 1 . 1 . 1 . . . . . . 1 . . . . . . . . . . . 1 2 1 Garrison Access 5 | . . . . . . . 1 1 . . . . . . . . . 1 . . . . 1 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Tes Acc Com Machines Accessed 31 | . 3 . 2 . 2 . 2 4 . 1 . . 3 2 . 3 . 3 . . 1 . 1 1 2 . 1 . Terminals 9 | . 3 . 2 . . . 1 2 . 1 . . . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . . . 1 . . . . 2 . . . . 1 . . . . . 1 . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 1 1 . . . . 1 . . . . 1 . . . . 1 . 1 . . . Total Hacks 99 | . 14 . 6 . 2 . 7 16 . 1 . . 9 6 . 19 . 7 . . 1 . 1 6 3 . 1 . Successful 61 | . 8 . 3 . 2 . 4 5 . 1 . . 6 6 . 19 . 3 . . 1 . 1 1 . . 1 . Failed 38 | . 6 . 3 . . . 3 11 . . . . 3 . . . . 4 . . . . . 5 3 . . . Catastrophic 4 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 116 | . 12 . 4 . 1 . 5 9 . . . . 13 . . . . 22 . . 1 . 11 14 3 7 9 5 Terminals 35 | . 14 . 6 . . . 5 9 . 1 . . . . . . . . . . . . . . . . . . Fabricators 20 | . . . . . . . . 4 . . . . 7 . . . . 3 . . . . . 6 . . . . Repair Stations 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 12 | . . . . . . . 2 3 . . . . 2 . . . . 2 . . . . 1 . 2 . . . Terminal Hacks 41 | . 7 . 2 . 2 . 2 1 . 1 . . . 6 . 19 . . . . 1 . . . . . . . Record 13 | . . . . . 1 . . . . 1 . . . 5 . 6 . . . . . . . . . . . . Part Schematic 8 | . 2 . . . . . . . . . . . . . . 6 . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Robot Analysis 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . Branch Access Points 3 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . 1 . . . . 3 . . . . 1 . . . . . 1 . . . . Load Schematic 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Build 4 | . . . . . . . . 1 . . . . 2 . . . . . . . . . . 1 . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Refit 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 1 . . . . . . . . . 1 . . . . 1 . . . . . Seal Access 4 | . . . . . . . 1 1 . . . . . . . . . 1 . . . . 1 . . . . . Unauthorized Hacks 8 | . 1 . 1 . . . 1 2 . . . . 3 . . . . . . . . . . . . . . . Terminals 5 | . 1 . 1 . . . 1 2 . . . . . . . . . . . . . . . . . . . . Botnet 5 | . 1 . 1 . . . 1 2 . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Report 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 19 | . 3 . 2 . . . 1 4 . . . . 3 . . . . 2 . . . . . 1 2 . 1 . Full Trace Events 5 | . . . . . . . . 2 . . . . 1 . . . . 1 . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Matter 351 | . . . . . . . . . . . . . . . . . . . . . . . . 351 . . . . Time 187 | . . . . . . . . . . . . . . . . . . . . . . . . 187 . . . . Total Robot Build Rating 14 | . . . . . . . . . . . . . . . . . . . . . . . . 14 . . . . Part Schematics Acquired 33 | . 2 . . . . . . . . . . . 12 . . 6 . 13 . . . . . . . . . . Parts Built 4 | . . . . . . . . 1 . . . . 3 . . . . . . . . . . . . . . . Matter 548 | . . . . . . . . 212 . . . . 336 . . . . . . . . . . . . . . . Time 173 | . . . . . . . . 53 . . . . 120 . . . . . . . . . . . . . . . Total Part Build Rating 19 | . . . . . . . . 6 . . . . 13 . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Tes Acc Com Total Allies 62 | . . 4 . . . . . . . . 6 . . 2 . . 1 4 . . . . 4 7 . . 1 33 Largest Group 27 | . . 4 4 . . . . . . . 6 6 . 2 . . 1 3 1 . . . 1 4 . . 1 27 Highest-Rated Group 2210 | . . 71 71 . . . . . . . 212 212 . 62 . . 95 210 70 . . . 50 325 . . 32 2210 Highest-Rated Ally 269 | . . 31 31 . . . . . . . 39 39 . 31 . . 95 70 70 . . . 50 103 . . 32 269 Zionite Dispatches 8 | . . . . . . . . . . . . . . . . . . 3 . . . . 2 2 . . 1 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Light 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Recon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Demo 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Kinetic Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hover Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Orders 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . DROP 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . EXPLORE 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Ally Attacks 254 | . . 36 68 . . . . . . . . 20 . . . . 8 13 . . . . 2 27 . . . 80 Total Damage 9404 | . . 442 856 . . . . . . . . 372 . . . . 332 230 . . . . 807 1188 . . . 5177 Kills 58 | . . 6 12 . . . . . . . . 3 . . . . 5 4 . . . . 4 6 . . . 18 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Tes Acc Com Robot Analysis Total 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . 1 . 1 . . . . 2 1 1 2 . 1 1 . 1 . 1 1 . 1 . . . . . . Drone Launches 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 11 | . . . . . . . . . . . . . 2 . . . . 3 . . . . 1 1 . 1 2 1 Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Branch Access 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Component Schematics 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Trap Installations 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Active Terminals 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Active Garrisons 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Tes Acc Com Turns Passed 8500 | 28 659 668 555 571 585 40 475 245 93 108 428 577 189 145 322 27 103 222 108 62 184 78 309 244 149 313 248 765 Spaces Moved 10794 | 12 310 346 251 338 348 15 233 457 228 205 835 426 508 265 502 86 238 607 280 215 510 298 793 470 463 338 595 622 Core 6 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 4 Treads 1932 | 12 310 346 251 338 348 15 164 . . . . . . . . . . . . . . . . . . 5 . 143 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 71 | . . . . . . . 69 2 . . . . . . . . . . . . . . . . . . . . Hover 65 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 62 Flight 8720 | . . . . . . . . 455 228 205 835 426 508 265 502 86 238 607 280 215 508 298 793 470 463 333 592 413 Fastest Speed 23 | 160 160 160 160 160 160 160 105 31 31 31 31 31 28 28 27 31 27 24 28 28 23 23 23 27 29 27 24 25 Average Speed 53 | 160 160 160 160 160 160 160 149 31 31 31 31 31 28 28 30 31 28 26 28 28 26 25 27 27 29 29 31 65 Slowest Speed 300 | 160 160 160 160 160 160 160 260 105 31 31 31 31 31 28 101 31 101 104 28 28 200 26 29 29 32 160 160 300 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 58 | . . . . . . . . . . . . 1 2 . . . 4 14 . . 1 . 7 11 5 6 7 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 2 47 72 26 83 70 4 26 15 41 48 86 60 16 52 72 70 44 22 43 47 73 58 29 20 20 55 17 24 Regions Visited 28 Branch Regions 18 Pre-discovered Areas 7 | . . 1 . 1 1 . . . . . 1 . . . . 1 . . 1 . . 1 . . . . . . Known Exits Taken 17 | . 1 1 1 1 . 1 . 1 1 1 . . 1 . . . 1 1 . 1 . . 1 1 1 1 1 . Unknown Exits Taken 11 | 1 . . . . 1 . 1 . . . 1 1 . 1 1 1 . . 1 . 1 1 . . . . . . Scrap Searched 21 | . . 1 . 1 . . . . 2 2 2 1 . 3 3 . 2 . 2 1 . 1 . . . . . . Spaces Dug 4 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 1 . Terrain Destroyed 380 | . . . 7 . 5 43 35 39 . . . . . 2 . . 5 . . . . . 10 . . 52 31 151 Melee 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . Projectile 19 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . 2 1 14 AOE 358 | . . . 7 . 5 43 35 39 . . . . . . . . 3 . . . . . 10 . . 49 30 137 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Tes Acc Com Total 13028 | 18 401 422 336 349 369 24 301 555 242 248 1003 869 549 330 664 85 266 654 299 215 556 297 879 574 473 534 634 882 Wait 1613 | . 34 35 7 . 5 . 16 77 7 42 166 445 36 60 147 . 13 33 13 . 17 . 37 106 8 148 4 157 Move 10656 | 11 309 345 250 337 347 14 232 456 227 204 834 423 503 264 501 85 229 579 279 214 507 297 778 449 454 326 580 622 Hop 53 | . . . . . . . . . . . . 1 2 . . . 4 13 . . 1 . 7 9 4 5 7 . Pick Up 63 | 1 8 5 10 . 2 1 5 1 3 . 1 . 2 . . . 1 2 . . 4 . 5 2 1 3 2 4 Fast Attach 94 | . 2 . 2 . . . 5 1 . 1 . . 2 2 2 . 1 8 1 1 8 . 8 2 2 14 10 22 Attach 55 | 2 2 . 2 . 3 . 4 7 1 . . . 1 . 1 . 5 1 1 . 2 . 3 2 1 8 5 4 Detach 34 | 2 1 . 1 . . . 1 2 . 1 . . . . 3 . 3 1 . . 2 . 1 1 . 8 5 2 Swap 27 | . 2 2 8 . 1 2 . 3 . . 1 . 1 . . . . 1 . . 3 . 2 . . . . 1 Drop 106 | . 1 7 15 . 5 1 3 5 1 . 1 . 1 1 3 . . 6 . . 12 . 13 3 3 13 10 2 Fire 262 | 2 39 22 38 9 6 6 34 3 . . . . . . 6 . 10 . . . . . 8 . . 3 9 67 Melee 18 | . . . . . . . . . . . . . 1 3 1 . . . 5 . . . . . . 6 2 . Ram 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 16 | . 3 6 3 3 . . 1 . . . . . . . . . . . . . . . . . . . . . Escape Stasis 28 | . . . . . . . . . . . . . . . . . . 10 . . . . 17 . . . . 1 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat / *Exi / *Zio) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x4) -3/Research -2/Research -2/Testing -1/Access -1/Command History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 3) 29 | -11/Scrapyard | Entered Materials 330 | -10/Materials | Build established: Mutant 451 | -10/Materials | Discovered new exit (range 14) 608 | -10/Materials | Discovered new exit (range 15) 687 | -10/Materials | Identified exit to Mines 688 | -10/Materials | Entered Mines 691 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 779 | -10/Mines | Destroyed YI-UF0 794 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1067 | -10/Mines | Escorted by a lone wolf Derelict 1087 | -10/Mines | Learned location of Storage (-8) 1177 | -10/Mines | Assembled infested the area 1182 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1320 | -10/Mines | Discovered new exit (range 15) 1341 | -10/Mines | Identified exit to Materials 1356 | -10/Mines | Entered Materials 1356 | -9/Materials | Accompanied by 4 allies 1356 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1695 | -9/Materials | Discovered new exit (range 11) 1699 | -9/Materials | Identified exit to Mines 1766 | -9/Materials | Identified exit to Materials 1911 | -9/Materials | Entered Mines 1918 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2181 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2201 | -9/Mines | Identified exit to Zion 2474 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2476 | -9/Mines | Discovered new exit (range 5) 2481 | -9/Mines | Discovered exit to Materials (range 9) 2481 | -9/Mines | Identified exit to Exiles 2482 | -9/Mines | Entered Exiles 2526 | -9/Exiles | Met 8R-AWN 2550 | -9/Exiles | Met EX-HEX 2633 | -9/Exiles | Met EX-DEC 2662 | -9/Exiles | Learned location of Zion (-7) 2702 | -9/Exiles | Met EX-BIN 2831 | -9/Exiles | Aligned with FarCom system 2833 | -9/Exiles | Given EX-Vault access code 2870 | -9/Exiles | Opened EX-Vault 2891 | -9/Exiles | Found XL Autogun Array 2922 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3032 | -9/Exiles | Attacked by the Exiles 3054 | -9/Exiles | Discovered new exit (range 10) 3067 | -9/Exiles | Left Exiles lab with XL Autogun Array 3067 | -9/Exiles | Entered Mines 3075 | -8/Mines | Discovered exit to Materials (range 10) 3107 | -8/Mines | Entered Materials 3107 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3108 | -8/Materials | Identified exit to Storage 3364 | -8/Materials | Lost 3 parts (2n1u) 3566 | -8/Materials | Discovered new exit (range 16) 3577 | -8/Materials | Destroyed 9 combat bots 3582 | -8/Materials | Entered Factory 3582 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3583 | -7/Factory | Lost 7 parts (2n1u4w) 3662 | -7/Factory | Fabricated Smartbomb Launcher? 3814 | -7/Factory | Identified exit to Lower Caves 3827 | -7/Factory | Entered Lower Caves 3827 | -7/Lower Caves | Spotted ZE-G7Q(f) 3828 | -7/Lower Caves | Encountered a Master Thief 3833 | -7/Lower Caves | Spotted Q2-OMZ(f) 3834 | -7/Lower Caves | Encountered a Master Thief 3836 | -7/Lower Caves | Imp. Flight Unit stolen by Master Thief 3840 | -7/Lower Caves | Smartbomb Launcher stolen by Master Thief 3862 | -7/Lower Caves | Identified exit to Lower Caves 3886 | -7/Lower Caves | Build established: Scout 3901 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3920 | -7/Lower Caves | Entered another Lower Caves area 3921 | -7/Lower Caves | Discovered new exit (range 15) 3922 | -7/Lower Caves | Learned location of 1 exit from Factory 4020 | -7/Lower Caves | Spotted WB-LPN(f) 4020 | -7/Lower Caves | Spotted TM-J4E(f) 4020 | -7/Lower Caves | Spotted 3T-UN7(f) 4020 | -7/Lower Caves | Spotted L9-OCT(f) 4021 | -7/Lower Caves | Encountered a Master Thief 4021 | -7/Lower Caves | Encountered a Master Thief 4021 | -7/Lower Caves | Encountered a Master Thief 4021 | -7/Lower Caves | Spotted A2-JXO(f) 4021 | -7/Lower Caves | Discovered exit to Zion (range 11) 4022 | -7/Lower Caves | Encountered a Master Thief 4022 | -7/Lower Caves | Encountered a Master Thief 4028 | -7/Lower Caves | Entered Zion 4099 | -7/Zion | Given A8's code to call for help 4110 | -7/Zion | Learned location of Quarantine (-3) 4150 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 4197 | -7/Zion | Imprinted 4199 | -7/Zion | Declared Zion's savior 4222 | -7/Zion | Visited the Megawrench Repair Shop 4222 | -7/Zion | Megawrench repaired 9 parts 4242 | -7/Zion | Build established: Sprinter 4270 | -7/Zion | Discovered new exit (range 12) 4270 | -7/Zion | Given the Hacking Drone Bay 4272 | -7/Zion | Found Prototype Device 4286 | -7/Zion | Gained Derelict followers 4456 | -7/Zion | Entered Proximity Caves 4456 | -6/Proximity Caves | Accompanied by 6 allies 4467 | -6/Proximity Caves | Learned location of 1 exit from Factory 4473 | -6/Proximity Caves | Learned Factory emergency access door positions 4607 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 4935 | -6/Proximity Caves | Spotted B-75 Beast 5032 | -6/Proximity Caves | Discovered new exit (range 3) 5033 | -6/Proximity Caves | Entered Factory 5033 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5034 | -6/Factory | Identified exit to Lower Caves 5035 | -6/Factory | Identified exit to Factory 5076 | -6/Factory | Retrieved Zion intel report: Trap Installations 5081 | -6/Factory | Retrieved Zion intel report: Component Schematics 5147 | -6/Factory | Fabricated Hvy. Plasma Cannon? 5162 | -6/Factory | Fabricated Shock Bomb Launcher (x1) 5171 | -6/Factory | Spotted B-75 Beast 5222 | -6/Factory | Entered Lower Caves 5228 | -6/Lower Caves | Found Alien Artifact 5228 | -6/Lower Caves | Identified Dimensional Node Initializer 5228 | -6/Lower Caves | Initialized slip node 5326 | -6/Lower Caves | A Commander dispatched an escort 5330 | -6/Lower Caves | Learned Research trap positions 5330 | -6/Lower Caves | Learned Extension emergency access door positions 5330 | -6/Lower Caves | Learned Armory stockpile data 5330 | -6/Lower Caves | Learned Armory terminal intel 5332 | -6/Lower Caves | Learned Factory emergency access door positions 5365 | -6/Lower Caves | Discovered new exit (range 8) 5367 | -6/Lower Caves | Entered another Lower Caves area 5428 | -6/Lower Caves | Discovered exit to Factory (range 13) 5430 | -6/Lower Caves | Encountered a Warlord checkpoint 5562 | -6/Lower Caves | System corruption reached 10% 5579 | -6/Lower Caves | Learned Factory terminal intel 5689 | -6/Lower Caves | Discovered new exit (range 2) 5689 | -6/Lower Caves | Entered Data Miner 5689 | -6/Data Miner | Discovered new exit (range 6) 5695 | -6/Data Miner | Met Data Miner 5703 | -6/Data Miner | Learned location of Section 7 (-3) 5703 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5707 | -6/Data Miner | Received God Mode back door access code from Data Miner 5716 | -6/Data Miner | Entered Proximity Caves 5731 | -5/Proximity Caves | Learned Factory garrison access intel 5748 | -5/Proximity Caves | Escorted by Enhanced Grunt 5808 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 5817 | -5/Proximity Caves | Discovered exit to Factory (range 9) 5819 | -5/Proximity Caves | Entered Factory 5819 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5821 | -5/Factory | Loaded intel: 20 terminal locations 5822 | -5/Factory | Loaded intel: 4 garrison access locations 5859 | -5/Factory | Retrieved Zion intel report: Branch Access 5859 | -5/Factory | Identified exit to Upper Caves 5860 | -5/Factory | Zion Infowar Resupply teleported in 5890 | -5/Factory | Zion Light squad teleported in 5943 | -5/Factory | Zion Recon squad teleported in 5992 | -5/Factory | Retrieved Zion intel report: Active Garrisons 5999 | -5/Factory | Retrieved Zion intel report: Component Schematics 6041 | -5/Factory | Entered Upper Caves 6041 | -5/Upper Caves | Accompanied by 1 ally 6089 | -5/Upper Caves | Encountered a Warlord checkpoint 6133 | -5/Upper Caves | Discovered new exit (range 8) 6149 | -5/Upper Caves | Entered another Upper Caves area 6164 | -5/Upper Caves | Spotted B-75 Beast 6172 | -5/Upper Caves | Identified exit to Warlord 6211 | -5/Upper Caves | Entered Warlord 6221 | -5/Warlord | System corruption cleaned by Quarantine Array 6288 | -5/Warlord | Rebuked by Warlord 6290 | -5/Warlord | Opened Warlord's prototype stash 6292 | -5/Warlord | Found Prototype Device 6292 | -5/Warlord | Identified Thermal Barrier 6295 | -5/Warlord | Warlord's base attacked by MAIN.C 6321 | -5/Warlord | Found Prototype Reactor 6322 | -5/Warlord | Found Prototype Processor 6323 | -5/Warlord | Identified Exp. Targeting Computer 6381 | -5/Warlord | Opened side exit 6393 | -5/Warlord | Discovered new exit (range 9) 6395 | -5/Warlord | Entered Proximity Caves 6436 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 6452 | -4/Proximity Caves | Spotted B-86 Titan 6463 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6469 | -4/Proximity Caves | Discovered new exit (range 15) 6473 | -4/Proximity Caves | Entered Factory 6473 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 6537 | -4/Factory | Spotted B-86 Titan 6623 | -4/Factory | Found Prototype Processor 6623 | -4/Factory | Identified Exp. Signal Interpreter 6696 | -4/Factory | Retrieved Zion intel report: Main Access 6696 | -4/Factory | Identified exit to Research 6697 | -4/Factory | Zion Demo squad teleported in 6737 | -4/Factory | Zion Light squad teleported in 6782 | -4/Factory | Entered Research 6782 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6783 | -3/Research | Loaded intel: 74 trap records 6807 | -3/Research | Retrieved Zion intel report: Active Terminals 6808 | -3/Research | Zion Heavy squad teleported in 6860 | -3/Research | Incoming investigation squad redirected 6862 | -3/Research | Zion Kinetic Resupply teleported in 6864 | -3/Research | Enhanced Grunt warped into view, answering call for help 6868 | -3/Research | Enhanced Grunt warped into view, answering call for help 7014 | -3/Research | Fabricated W-44 Eye? 7019 | -3/Research | Discovered new exit (range 22) 7025 | -3/Research | Identified exit to Research 7026 | -3/Research | Entered another Research area 7026 | -2/Research | Evolved 2 slots: Utility x2 7127 | -2/Research | Spotted B-90 Cyclops 7154 | -2/Research | Discovered new exit (range 15) 7175 | -2/Research | Identified exit to Testing 7175 | -2/Research | Entered Testing 7197 | -2/Testing | Protovariant out of control (PX-MIW2O2HVDM) 7205 | -2/Testing | Lost 3 parts (1p1n1u) 7205 | -2/Testing | Found Prototype Energy Cannon 7205 | -2/Testing | Identified Imp. Potential Cannon 7207 | -2/Testing | Found Imp. Potential Cannon 7225 | -2/Testing | Incoming assault squad redirected 7232 | -2/Testing | Spotted PX-MIW2O2HVDM 7281 | -2/Testing | Incoming assault squad redirected 7359 | -2/Testing | Spotted Investigator 7380 | -2/Testing | Retrieved Zion intel report: Guard Positions 7396 | -2/Testing | Found Prototype Ballistic Cannon 7396 | -2/Testing | Identified Omega Cannon 7415 | -2/Testing | Found Prototype Energy Gun 7415 | -2/Testing | Identified Hyp. EM Gauss Rifle 7424 | -2/Testing | Found Prototype Device 7424 | -2/Testing | Identified Exp. Focal Shield 7451 | -2/Testing | Identified Vortex Chain Reactor 7485 | -2/Testing | Discovered new exit (range 12) 7488 | -2/Testing | Identified exit to Access 7488 | -2/Testing | Entered Access 7488 | -1/Access | Evolved 2 slots: Power x1, Utility x1 7502 | -1/Access | Spotted B-99 Colossus 7611 | -1/Access | Spotted B-99 Colossus 7618 | -1/Access | Retrieved Zion intel report: Branch Access 7618 | -1/Access | Identified exit to Command 7648 | -1/Access | Found Antimissile System 7717 | -1/Access | Retrieved Zion intel report: Prototype Stockpiles 7718 | -1/Access | Zion Hover Resupply teleported in 7731 | -1/Access | P-80 Master assimilated allied 7N-F88(A) 7736 | -1/Access | Entered Command 7755 | -1/Command | Spotted B-99 Colossus 7768 | -1/Command | Destroyed B-99 Colossus 7831 | -1/Command | Lost 5 parts (4n1u) 7883 | -1/Command | Core integrity fell below 50% 7986 | -1/Command | First assault squad dispatched 8005 | -1/Command | Incoming assault squad redirected 8115 | -1/Command | Destroyed 8 combat bots 8135 | -1/Command | Lost 3 parts (1n1u1w) 8255 | -1/Command | Core integrity fell below 20% 8269 | -1/Command | Lost 7 parts (2p3n2w) 8283 | -1/Command | Spotted B-99 Colossus 8285 | -1/Command | Disengaged cave seal 8291 | -1/Command | Retrieved Zion intel report: Active Terminals 8327 | -1/Command | Lost 3 parts (2n1u) 8461 | -1/Command | Spotted Striker 8469 | -1/Command | Disengaged cave seal 8469 | -1/Command | Zionites emerged from the dark tunnel 8469 | -1/Command | Allies destroyed Striker 8472 | -1/Command | Spotted Alpha 7 8475 | -1/Command | Allies destroyed Alpha 7 8475 | -1/Command | Spotted Executioner 8492 | -1/Command | Incoming investigation squad redirected 8496 | -1/Command | Spotted Executioner 8496 | -1/Command | Spotted Striker 8496 | -1/Command | Spotted Alpha 7 8496 | -1/Command | Spotted Executioner 8498 | -1/Command | Spotted B-99 Colossus 8500 | -1/Command | Spotted Executioner 8501 | -1/Command | Allies destroyed Alpha 7 8501 | -1/Command | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 08499_ 03-IKQ(i) suffers critical hit (Destroy). 08499_ 03-IKQ(i) destroyed. 08499_ Slug penetrates Z-Experimental. 08499_ Slug penetrates Wall. 08500_ Slug penetrates BS-ZPI(i). 08500_ BS-ZPI(i) destroyed. 08500_ Slug penetrates Wall. 08500_ Slug penetrates 63-8HT(d). 08500_ Missile intercepted. 08501_ Alpha 7 critical meltdown. 08501_ Triggered Stasis Trap. 08501_ A bubble of rippling energy engulfs the area. 08501_ Field strength at 95. 08501_ 9I-BUP(i) destroyed. 08501_ Field strength at 90. 08501_ Executioner knocked back. 08501_ Penetrated by Slug. 08501_ Field Propulsion Array destroyed. 08501_ Slug penetrates Wall. 08501_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????? """""" ??????????????????????? | | ????????????????# ??????????????????????? | | ????????????????? BB ??????????????????????? | | ??????????????????BB ??????????????????????? | | ??????#########???#; ;??????????????????????? | | ??????# #???? ??????????????????????? | | ??????# #???## E;??????????????????????? | | ??????# #???# E ^ ??????????????????????? | | ??????# #???##E ##?????????????????????? | | ??????# #???# #?????????????????????? | | ??????# % #???## ;??????????????????????? | | ??????# " T% #???# K ??????????????????????? | | ??????# #????# %= ^ #??????????????????????? | | ??????# ####?#|*%% @#??????????????????????? | | ??????# # ####d/dZ;#???????? +????????????? | | ??????# !] ##Z|i ;###### #????????????? | | ########+###!%!# ###Z==% #????????????? | | = Zi #????????????? | | % #????????????? | | #????????????? | | Z #????????????? | | ;;#;##;#;"###### #????????????? | | # ##??????#????????????? | | ####+##"### # ? #????????????????????? | | ????? ??# # "" #????????????????????? | | ??? ???# #""" #????????????????????? | | ?? ???# #"T +????????????????????? | | ? ????# #""" #????????????????????? | | ?? ?????# # "" "" ?#????????????????????? | | ??????????# #??? """ ??????????????????????? | | ??????????# #??? ""?? ??????????????????????? | | ??????????### ##??? ??????????????????????????? | | ????????????# #????? ???????????????????????????? | | ????????????# #????? ????????????????????????????? | | ????????????# #??????????????????????????????????? | | ????????????# #??????????????????????????????????? | | ????????##### #??????????????????????????????????? | | ????????# #??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 71 Energy Capacity 2100 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 435 ECM Strength 2 Additional Mass Support 6 Armor Coverage 225 Evasion (%) 76 Targeting Accuracy 12 Recoil Reduction 7 Stasis Canceling 2 Offensive Hacking 12 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Med. Storage Unit | -10/Materials | Hacked Terrain Scan Processor | -6/Factory | Z-intel Force Rifle | -6/Factory | Z-intel Imp. Terrain Scan Processor | -6/Factory | Z-intel Med. Matter Pod | -6/Factory | Z-intel Imp. Medium Treads | -6/Factory | Z-intel Imp. Thermal Generator | -6/Factory | Z-intel Shock Bomb Launcher | -6/Factory | Z-intel Focal Shield | -6/Factory | Z-intel System Guard | -6/Factory | Z-intel Hpw. Shock Rifle | -6/Factory | Z-intel Arm. Treads | -6/Factory | Z-intel Med. Treads | -6/Factory | Z-intel Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Maneuvering Thrusters | -5/Factory | Z-intel Enh. Optical Array | -5/Factory | Z-intel Imp. Targeting Computer | -5/Factory | Z-intel Coil Gun | -5/Factory | Z-intel Gyrokinetic Inverter | -5/Factory | Z-intel Shock Absorption System | -5/Factory | Z-intel Nuclear Pulse Array | -5/Factory | Z-intel Proton Missile Launcher | -5/Factory | Z-intel Thermal Shield | -5/Factory | Z-intel System Backup Module | -5/Factory | Z-intel Adv. System Shield | -5/Factory | Z-intel Phase Shifter | -5/Factory | Z-intel Adv. ECM Suite | -5/Factory | Z-intel Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Smartbomb Launcher | x1 | -7/Factory | Preloaded Hvy. Plasma Cannon | x2 | -6/Factory | Preloaded Shock Bomb Launcher | x1 | -6/Factory W-44 Eye | x2 | -3/Research | Preloaded Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed SpacefoldCooledCanceller Manual? 0 Play Time 02:20:08 Cumulative 394.0 hours Start 2021.07.08 @ 15:37:11 End 2021.07.09 @ 21:30:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 372 Rogue 157 Adventurer 112 Explorer 103 Win Type - Total 27 Types 19/0/5/2/0/0/0/1/0 Lore% 85 Gallery% 90 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cad2f047-8bb9-4609-aab3-7a8462fbd6b0