Cogmind - Beta 9.4 *** ADVENTURER MODE // 2020.08.09 @ 16:54:52 Player: Scyralis Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (57) 285 Value Destroyed (1320) 1320 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (56) 56 TOTAL SCORE: 3321 Bonus ------- High Alert Combat Kills 56 Cogmind --------- Core Integrity 523/550 Matter 300/300 Energy 325/325 System Corruption 0% Temperature Cool (211) Movement Walking (150) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine Light Nuclear Core > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Improved Heat Sink Disposable Heat Sink Advanced Visual Processing Unit Hacking Suite > --- WEAPON (3) ------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY (4) ---- Compact Battery (300) Improved ECM Suite Advanced Beam Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Disposable Heat Sink Advanced Visual Processing Unit Hacking Suite > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Light Deuterium Engine Compact Battery Improved ECM Suite Advanced Beam Cannon [Rating: 28] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Processor Advanced Visual Processing Unit Hackware Hacking Suite Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 2 | . . 2 . Weapon 1 | . . . 1 Parts Attached 38 | 5 4 27 2 Power 6 | 1 1 3 1 Engine 4 | 1 . 3 . Core 2 | . 1 . 1 Reactor . | . . . . Propulsion 8 | 2 . 6 . Treads . | . . . . Leg 8 | 2 . 6 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 10 | . 3 7 . Device 8 | . 3 5 . Storage . | . . . . Processor 1 | . . 1 . Hackware 1 | . . 1 . Protection . | . . . . Artifact . | . . . . Weapon 14 | 2 . 11 1 Energy Gun 3 | 2 . 1 . Energy Cannon 11 | . . 10 1 Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 3 . Parts Lost 3 | . . 2 1 Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 3 | . . 2 1 Highest Loss Streak 2 | . . 2 1 Average Slot Usage (%) 93 | . 94 92 96 Engine 7 | . 3 7 9 Core 4 | . 10 3 5 Leg 22 | . 28 22 18 Device 20 | . 22 19 18 Processor 7 | . . 8 9 Hackware 7 | . . 9 9 Energy Gun 6 | . 28 2 . Energy Cannon 15 | . . 18 27 Naked Turns . | . . . . Heaviest Build 26 | 7 11 21 26 Greatest Support 29 | 20 20 29 20 Greatest Overweight (x) 1 | 1 . 1 1 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 4 | 4 4 4 4 Average Capacity 4 | 4 4 4 4 Most Carried 4 | 2 1 4 4 Average Carried . | . . . 2 Final Capacity 4 | 4 4 4 4 Final Carried 3 | . . 2 3 Class Distribution -------------------- 62% | Hacker-Mutant 28% | Mutant 8% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 580 | 220 70 250 40 Remotely . | . . . . Salvage Created 1986 | 93 243 1386 264 Parts 110 | 5 13 77 15 Haulers Intercepted 2 | . . 2 . Recyclers Shooed 2 | 1 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 36 | . 3 26 7 Guns 8 | . 3 5 . Cannons 26 | . . 19 7 AOE 2 | . . 2 . Classes Destroyed 11 | 2 3 6 . Worker 3 | . 1 2 . Builder 4 | . . 3 1 Tunneler 2 | 1 . . 1 Hauler 2 | . . 2 . Recycler 4 | 1 1 2 . Operator 3 | . . 2 1 Watcher 3 | . 1 2 . Swarmer 10 | . . 6 4 Grunt 19 | . 3 14 2 Brawler 3 | . . 2 1 Sentry 4 | . . 4 . Best Kill Streak 6 | 2 3 6 5 Combat Bots Only 5 | . 2 5 4 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1041 | . 85 646 310 Core 110 | . 22 61 27 Absorbed by Shields . | . . . . Core Remaining (%) 91 | 100 91 84 . Volleys Fired 118 | 5 19 78 16 Largest 3 | 2 2 2 3 Hottest 204 | 100 100 150 204 Shots Fired 250 | 10 38 154 48 Gun 84 | 10 38 36 . Cannon 166 | . . 118 48 Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal 250 | 10 38 154 48 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 22 | 9 17 22 14 Robot Miss Streak 3 | . 2 2 3 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 185 | 9 27 119 30 Core Hits 71 | 2 11 44 14 Critical Hits 16 | . . 12 4 Critical Kills 5 | . . 3 2 Critical Parts Destroyed 10 | . . 8 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3796 | 110 336 2684 666 Guns 780 | 110 336 334 . Cannons 2681 | . . 2015 666 Explosions 335 | . . 335 . Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal 3461 | 110 336 2349 666 Explosive 335 | . . 335 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 56 | . . 55 1 Projectiles 56 | . . 55 1 Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 207 | 195 78 207 198 Average Temperature 76 | 100 42 61 120 Received Heat Transfer 525 | . 60 312 153 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | 1 . . . Combat Hostiles . | . . . . Parts Melted 12 | 1 3 5 3 Heat Transferred 6623 | 333 962 4144 1184 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 581 | 10 160 581 370 Average Influence 216 | 5 96 256 211 Maximum Alert Level 2 | . . 2 1 Low Security (%) 60 | 100 100 49 51 Level 1 33 | . . 41 48 Level 2 6 | . . 8 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 1 4 . Investigation 4 | . 1 3 . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 3 | . 1 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 60 | . 5 37 18 Peak Tracking Total 10 | . 2 6 10 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 7 | . . 5 2 Max in Single Turn 1 | . . 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 13 | . 6 7 . Terminals 11 | . 6 5 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 37 | . 20 17 . Successful 20 | . 11 9 . Failed 17 | . 9 8 . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 27 | . 12 15 . Terminals 34 | . 20 14 . Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Terminal Hacks 14 | . 10 4 . Robot Analysis 5 | . 4 1 . Level Access Points 2 | . 1 1 . Terminal Index 1 | . 1 . . Unreport Threat 2 | . 2 . . Transport Status 1 | . . 1 . Hauler Manifests 2 | . 1 1 . Registered Components 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 12 | . 5 7 . Terminals 3 | . 1 2 . Track 1 | . . 1 . Detonate 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Extract 1 | . . 1 . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 11 | . 6 5 . Full Trace Events 3 | . 1 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 8 | . . 8 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 38 | . . 38 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 5 | . 4 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1842 | 70 306 1298 168 Spaces Moved 1071 | 42 198 758 73 Core 9 | 9 . . . Treads . | . . . . Legs 1062 | 33 198 758 73 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 150 Average Speed 123 | 109 120 122 150 Slowest Speed 150 | 120 120 150 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 29 | 3 48 55 13 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 51 | . . 51 . Melee . | . . . . Projectile 10 | . . 10 . AOE 41 | . . 41 . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1359 | 56 230 977 96 Wait 60 | . . 60 . Move 1068 | 41 197 757 73 Hop . | . . . . Pick Up 46 | 5 6 31 4 Fast Attach . | . . . . Attach 24 | 5 3 14 2 Detach . | . . . . Swap 14 | . 1 13 . Drop 29 | . 4 24 1 Fire 118 | 5 19 78 16 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Identified exit to Materials 263 | -10/Materials | Discovered new exit (range 7) 317 | -10/Materials | Build established: Mutant 377 | -10/Materials | Entered another Materials area 377 | -9/Materials | Evolved 2 slots: Utility x2 724 | -9/Materials | Identified exit to Materials 842 | -9/Materials | Build established: Hacker-Mutant 859 | -9/Materials | Discovered new exit (range 17) 962 | -9/Materials | Repaired Imp. Heat Sink 1675 | -9/Materials | Entered another Materials area 1675 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1843 | -8/Materials | Self-destructed Last Messages --------------- 01821_ G-50 Soldier destroyed. 01821_ K-01 Serf collects debris. 01823_ C-30 ARC bursts open, deploying its payload. 01828_ Slug penetrates Wall. 01828_ K-01 Serf collects debris. 01829_ G-47 Trooper destroyed. 01831_ Slug penetrates Wall. 01831_ K-01 Serf collects debris. 01838_ G-47 Trooper heat spikes uncontrollably. 01838_ R-06 Scavenger collects Aluminum Leg. 01839_ G-47 Trooper overheating. 01839_ K-01 Serf collects debris. 01840_ Slug penetrates Wall. 01840_ G-47 Trooper suffers critical hit. 01840_ Destroyed Imp. Heat Sink. 01841_ Adv. Beam Cannon destroyed. 01842_ K-01 Serf collects debris. 01842_ U-05 Engineer lays Concrete. 01843_ Slug penetrates Wall. 01843_ R-06 Scavenger collects Lgt. Nuclear Core. Map ----- +----------------------------------------------------+ | ##???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????######??????????????????????????????????? | | #??????##!!!!##?????????????????????????????????? | | #??????#! !#?????????????????????????????????? | | ##?????#! !#?????????????????????????????????? | | ####### ##????????????????????????????????? | | #????????????????????????????????? | | ! #????????????????????????????????? | | ############+##########??????????? | | ### ??????????? | | ###?# ??????????? | | ????# """ "" % ??????????? | | ????# """"""""= [=#############?????????????? | | ????# """"" " %[[#?????????????????????????? | | ????# [% #?????????????????????????? | | ????# ########??????????????????? | | ????# """ """ # *#??????????????????? | | ????# """"""""" # ]] #??????????????????? | | ????# """""/" r#g]] #??????????????????? | | ????# uw *%= kglg@ #??????????????????? | | ????# w =g#g #??????????????????? | | ????###### T"####### %# #??????????????????? | | ?????????#"""#?????# ########??????????????????? | | ?????????#####?????# #?????????????????????????? | | ???????????????????#% #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# ?????????????????????????? | | ???????????????????# ?????????????????????????? | | ???????????????????# ?????????????????????????? | | ???????????????????# #?????????????????????????? | | ??????????????????? #?????????????????????????? | | ??????????????????? #?????????????????????????? | | ??????????????????? #?????????????????????????? | | ??????????????????? #?????????????????????????? | | ??????????????????? ??????????????????????????? | | ?????????????????? ??????????????????????????? | | ??????????????????? ??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 50 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Additional Mass Support 9 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Offensive Hacking 20 Item Schematics ----------------- Signal Interpreter | -9/Materials | Extracted Terrain Scan Processor | -9/Materials | Extracted EM Pulse Gun | -9/Materials | Extracted Med. Armor Plating | -9/Materials | Extracted Targeting Computer | -9/Materials | Extracted Arm. Wheel | -9/Materials | Extracted Maul | -9/Materials | Extracted Plasma Cutter | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OpticalMyomerActivator Manual? 0 Play Time 00:13:19 Cumulative 262.6 hours Start 2020.08.09 @ 16:42:24 End 2020.08.09 @ 16:54:52 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 105 Rogue 1 Adventurer 104 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 33 Gallery% 61 Achievement% 47 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: d6bcebbe-2f72-4fea-9577-74ee4e3fb113