Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.17 @ 11:56:00 Player: BoomBlip Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (17) 85 Value Destroyed (443) 443 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1648 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 292/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Ion Engine Light Ion Engine Light Treads Light Treads Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Targeting Computer Targeting Computer Light Armor Plating > --- WEAPON ----------- Improved EM Shotgun Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Light Treads Heat Sink EM Pulse Gun Grenade Launcher [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Targeting Computer Device Tractor Beam Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 23 | 7 6 10 . Power 4 | 1 1 2 . Engine 4 | 1 1 2 . Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . 2 . Treads 4 | 2 . 2 . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 2 3 2 . Device 1 | 1 . . . Storage 3 | 1 2 . . Processor 2 | . 1 1 . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 8 | 2 2 4 . Energy Gun 5 | 2 1 2 . Energy Cannon 1 | . . 1 . Ballistic Gun 1 | . 1 . . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 10 | . . 10 . Power 1 | . . 1 . Propulsion 2 | . . 2 . Utility 2 | . . 2 . Weapon 5 | . . 5 . Highest Loss Streak 9 | . . 9 . Average Slot Usage (%) 94 | . 100 89 11 Engine 12 | . 14 10 . Treads 25 | . 28 20 . Device 4 | . 6 . . Storage 12 | . 14 11 . Processor 10 | . 7 19 11 Protection 2 | . . 9 . Energy Gun 19 | . 25 7 . Ballistic Gun 4 | . 2 9 . Naked Turns . | . . . . Heaviest Build 28 | 11 24 28 . Greatest Support 40 | 40 40 40 3 Greatest Overweight (x) 7 | . . 7 . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 6 10 10 10 Average Capacity 7 | 4 6 10 4 Most Carried 8 | 1 7 8 4 Average Carried 4 | . 4 5 4 Final Capacity 10 | 6 10 10 4 Final Carried 7 | 1 7 5 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 395 | 254 36 105 . Remotely 124 | 98 26 . . Salvage Created 631 | 50 220 361 . Parts 31 | 2 12 17 . Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 14 | . 5 9 . Guns 12 | . 5 7 . AOE 2 | . . 2 . Classes Destroyed 6 | 1 2 3 . Hauler 1 | . . 1 . Recycler 1 | 1 . . . Watcher 1 | . 1 . . Swarmer 3 | . . 3 . Grunt 10 | . 5 5 . Brawler 1 | . . 1 . Best Kill Streak 6 | 1 3 6 . Combat Bots Only 6 | . 2 6 . Max Kills in Single Turn 2 | 1 1 2 . Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 1421 | . 128 1177 116 Core 411 | . 10 294 107 Absorbed by Shields . | . . . . Core Remaining (%) 98 | 100 96 . . Volleys Fired 45 | 1 18 26 . Largest 2 | 2 2 2 . Hottest 90 | 90 90 80 . Shots Fired 78 | 2 35 41 . Gun 74 | 2 35 37 . Cannon 3 | . . 3 . Launcher 1 | . . 1 . Special . | . . . . Kinetic 19 | . . 19 . Thermal 46 | 2 35 9 . Explosive 1 | . . 1 . Electromagnetic 12 | . . 12 . Robot Hit Streak 10 | 2 10 10 . Robot Miss Streak 3 | . 3 3 . Penetration Max . | . . . . Secondary Targets 5 | . 1 4 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 59 | 2 24 33 . Core Hits 37 | 2 14 19 2 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 790 | 24 290 467 9 Guns 597 | 24 288 285 . Cannons 54 | . . 54 . Explosions 128 | . . 128 . Melee . | . . . . Ramming 11 | . 2 . 9 Kinetic 90 | . . 90 . Thermal 480 | 24 288 168 . Explosive 90 | . . 90 . Electromagnetic 119 | . . 119 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 15 | . . 15 . Projectiles . | . . . . Explosions 15 | . . 15 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 74 | . . 70 4 Shots 2 | . . 2 . Rammed 3 | . 1 . 2 Targets Rammed 3 | . 1 . 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 180 | 30 180 148 . Average Temperature 54 | 18 58 52 . Received Heat Transfer 378 | . 72 306 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1251 | 62 756 433 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 191 | 5 191 142 43 Initial 43 | . 3 . 43 Average 67 | 2 82 50 43 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 1 . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 1 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals 2 | . 1 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 25 | . 8 14 3 Peak Tracking Total 10 | . 3 10 3 Tactical Retreats . | . . . . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 5 | . 3 2 . Terminals 4 | . 3 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 10 | . 7 3 . Successful 2 | . 1 1 . Failed 8 | . 6 2 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 8 | . 7 1 . Terminals 8 | . 7 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 1 1 . Terminals 2 | . 1 1 . Assimilate 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 3 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies 1 | . . 1 . Largest Group 1 | . . 1 . Highest-Rated Group 10 | . . 10 . Highest-Rated Ally 10 | . . 10 . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 863 | 69 550 220 24 Spaces Moved 461 | 37 298 84 42 Core 50 | 3 . 5 42 Treads 411 | 34 298 79 . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 50 Average Speed 151 | 151 160 171 50 Slowest Speed 400 | 160 160 400 50 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 19 | 5 55 11 7 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 9 | . . 9 . Melee . | . . . . Projectile . | . . . . AOE 9 | . . 9 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 551 | 45 337 123 46 Wait 2 | . . 2 . Move 458 | 36 297 83 42 Hop . | . . . . Pick Up 9 | 1 8 . . Fast Attach 9 | 7 1 1 . Attach 5 | . . 5 . Detach . | . . . . Swap 9 | . 5 4 . Drop 11 | . 7 2 2 Fire 45 | 1 18 26 . Melee . | . . . . Ram 2 | . . . 2 Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 43 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Discovered new exit (range 15) 300 | -10/Materials | Build established: Mutant 489 | -10/Materials | Discovered new exit (range 5) 620 | -10/Materials | Entered another Materials area 620 | -9/Materials | Evolved 2 slots: Utility x2 822 | -9/Materials | Discovered new exit (range 7) 829 | -9/Materials | Core integrity fell below 50% 840 | -9/Materials | Entered Mines 844 | -9/Mines | Core integrity fell below 20% 864 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00813_ G-34 Mercenary destroyed. 00814_ U-05 Engineer lays Concrete. 00818_ U-05 Engineer builds a Wall. 00821_ EM Pulse Gun destroyed. 00822_ Lgt. Treads destroyed. 00822_ EXIT=FOUND 00822_ Destroyed Flight Unit. 00822_ S-10 Pest destroyed. 00825_ Lgt. Treads destroyed. 00831_ Grenade Launcher destroyed. 00831_ S-10 Pest destroyed. 00834_ Ion Engine destroyed. LOCATION=UNKNOWN GOAL=ESCAPE Something is scanning the area. 00840_ Dropped Heat Sink. 00841_ Dropped Lrg. Storage Unit. 00849_ K-01 Serf cleans the Laser Drill. 00856_ Slammed into K-01 Serf. 00861_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ?####?????????????????????????? | | ?# ##????????????????????????? | | ?#!! #????????????????????????? | | ?# ##???????????????????????? | | ?# ###?????????????????????? | | ?# ##???#????????????????? | | ?## ## #????????????????? | | ??# #????????????????? | | ??# @k### #????????????????? | | ??## k#??? ??????????????? | | ???#### #?????# ????????????? | | ??????#s#???????? ????????????? | | ??????#s#?????????????????????? | | ??????# #?????????????????????? | | ??????# #?????????????????????? | | ????### ###???????????????????? | | ????# #???????????????????? | | ????# """ #???????????????????? | | ????# """ #???????????????????? | | ????# """ #???????????????????? | | ????# #???????????????????? | | ????# """ #???????????????????? | | ????# """ #???????????????????? | | ????# """ #???????????????????? | | ????# #???????????????????? | | ????# #???????????????????? | | ????#######???????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 10 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlightQuantumBoosters Manual? 0 Play Time 00:09:29 Cumulative 64.1 hours Start 2021.08.17 @ 11:33:39 End 2021.08.17 @ 11:56:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 99 Rogue 89 Adventurer 8 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 47 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 36/CogNarrow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a42e8ec6-7675-4815-bf5c-3f2fbb3b7f73