Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.27 @ 12:43:20 Player: 7604 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (31) 155 Value Destroyed (746) 746 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-42) -42 TOTAL SCORE: 2539 Bonus ------- Friendly Fire -42 Cogmind --------- Core Integrity 457/550 Matter 129/300 Energy 250/250 System Corruption 1% Temperature Cool (0) Movement Treading (480) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Light Treads > --- UTILITY (4) ------ Huge Storage Unit Improved Terrain Scanner Terrain Scan Processor Seismic Detector > --- WEAPON (2) ------- Improved Light Cannon Improved Light Cannon > --- INVENTORY (25) --- Light Ion Engine Light Nuclear Core Machine Analyzer Seismic Detector Seismic Detector Light Armor Plating Light Armor Plating Light Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating Makeshift Light Armor Plating EM Pulse Gun Small Laser Subdweller Laser Beam Cannon Light Assault Rifle Light Assault Rifle Improved Light Cannon Grenade Launcher Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Improved Terrain Scanner Terrain Scan Processor Medium Armor Plating > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Light Ion Engine Machine Analyzer Seismic Detector Seismic Detector Light Armor Plating Light Armor Plating Light Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating Makeshift Light Armor Plating EM Pulse Gun Small Laser Subdweller Laser Beam Cannon Light Assault Rifle Light Assault Rifle Improved Light Cannon Improved Light Cannon Improved Light Cannon Grenade Launcher Grenade Launcher Mining Laser [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Processor Terrain Scan Processor Protection Medium Armor Plating Weapon Improved Light Cannon Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 22 | 1 13 3 5 Power 1 | . . . 1 Engine 1 | . . . 1 Core . | . . . . Reactor . | . . . . Propulsion 3 | . 2 . 1 Treads 3 | . 2 . 1 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | 1 5 2 1 Device 3 | 1 1 1 . Storage 3 | . 3 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 2 | . 1 1 . Artifact . | . . . . Weapon 9 | . 6 1 2 Energy Gun 1 | . 1 . . Energy Cannon 1 | . . 1 . Ballistic Gun 1 | . 1 . . Ballistic Cannon 4 | . 2 . 2 Launcher 2 | . 2 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . . 1 4 Power 1 | . . 1 . Propulsion 2 | . . . 2 Utility . | . . . . Weapon 2 | . . . 2 Highest Loss Streak 3 | . . 1 3 To Critical Strikes . | . . . . Average Backups 17 | 6 10 23 23 Power 1 | 1 1 2 1 Propulsion . | 4 . 1 . Utility 6 | . 3 9 10 Weapon 8 | 1 5 10 11 Tool/Special . | . . . . Unused Backups 24 | 6 2 1 15 Power 4 | 1 . 1 2 Propulsion 4 | 2 2 . . Utility 9 | 1 . . 8 Weapon 7 | 2 . . 5 Tool/Special . | . . . . Average Slot Usage (%) 95 | . 100 97 77 Engine 11 | . 14 11 6 Treads 26 | . 25 28 21 Device 11 | . 13 7 16 Storage 13 | . 14 14 9 Protection 2 | . . 6 . Energy Gun 4 | . 9 . . Ballistic Gun 4 | . 9 . . Ballistic Cannon 17 | . 8 26 17 Peak Build Rating 19 | 8 12 14 19 Average Rating 11 | 6 8 12 16 On Entrance 9 | 6 8 12 11 Naked Turns . | . . . . Heaviest Build 101 | 13 94 100 101 Greatest Support 60 | 20 40 40 60 Greatest Overweight (x) 4 | . 2 2 4 Average Overweight (x) 1 | . . 2 1 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 21 | 8 19 25 25 Most Carried 25 | 8 22 25 25 Average Carried 17 | 6 10 23 23 Final Capacity 25 | 8 25 25 25 Final Carried 25 | 8 22 25 23 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 871 | 227 188 158 298 Remotely . | . . . . Salvage Created 694 | 98 211 80 305 Parts 51 | 7 18 9 17 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 6 | . . 6 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 23 | . 8 3 12 Guns 3 | . 3 . . Cannons 13 | . 2 3 8 AOE 7 | . 3 . 4 Classes Destroyed 10 | 1 4 3 2 Tunneler 5 | 5 . . . Mechanic 1 | . 1 . . Watcher 2 | . 2 . . Swarmer 10 | . 6 . 4 Grunt 6 | . 2 . 4 Sentry 3 | . . . 3 Hunter 1 | . . . 1 Artisan 1 | . . 1 . Subdweller 3 | . . 3 . Scientist 1 | . . 1 . Best Kill Streak 6 | 1 3 1 6 Combat Bots Only 6 | . 3 1 6 Max Kills in Single Turn 4 | 1 2 1 4 Gunslinging . | . . . . Exploded 4 | . 2 . 4 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 107 | . 31 28 48 Missed 26 | . 6 7 13 Hits 81 | . 25 21 35 Projectile 81 | . 25 21 35 Critical Strikes 1 | . . 1 . Damage Taken 1407 | . 212 653 542 Core 289 | . 62 134 93 Absorbed by Shields . | . . . . Core Remaining (%) 60 | 100 . 21 . Volleys Fired 99 | 17 26 30 26 Largest 2 | 2 2 2 2 Hottest 66 | 60 66 66 66 Shots Fired 191 | 34 49 57 51 Gun 74 | 34 40 . . Cannon 111 | . 6 55 50 Launcher 6 | . 3 2 1 Special . | . . . . Kinetic 146 | 17 26 53 50 Thermal 39 | 17 20 2 . Explosive 6 | . 3 2 1 Electromagnetic . | . . . . Robot Hit Streak 15 | 6 7 13 15 Robot Miss Streak 4 | 2 4 2 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 116 | 23 28 26 39 Core Hits 52 | 8 17 8 19 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . . 3 Blast 3 | . . . 3 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2145 | 216 473 482 974 Guns 454 | 216 238 . . Cannons 1396 | . 87 482 827 Explosions 285 | . 138 . 147 Melee . | . . . . Ramming 10 | . 10 . . Kinetic 1562 | 96 191 448 827 Thermal 288 | 120 134 34 . Explosive 285 | . 138 . 147 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . 3 1 Average Corruption 1 | . . 3 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 8 | . . 5 3 Matter Fused 1 | . . 1 . Heat Flow Errors 2 | . . 2 . Energy Discharges 1 | . . . 1 Data Loss (minor) 1 | . . 1 . Data Loss (major) 1 | . . . 1 Misfires 1 | . . 1 . Alerts 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 16 | . . 7 9 Impact . | . . . . Kinetic 16 | . . 7 9 Secondary . | . . . . Self-Inflicted Damage 8 | . 8 . . Shots 1 | . 1 . . Rammed 2 | . 2 . . Targets Rammed 2 | . 2 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 116 | 40 88 116 18 Average Temperature 19 | 18 24 62 6 Received Heat Transfer 363 | . 12 126 225 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | 2 . . . Heat Transferred 649 | 275 300 74 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 99 | 100 100 . 98 Level 1 . | . . . 1 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 206 | 5 137 . 206 Initial . | . . . . Average 33 | 1 38 . 29 Influence Increases 652 | 25 289 . 338 Destroy 0b10 Robot/C 400 | . 160 . 240 Destroy 0b10 Robot/NC 40 | 25 15 . . Destroy Leader 94 | . 34 . 60 Successful Hack 27 | . 27 . . Select Force Hacks 30 | . 30 . . Destroy Structure 31 | . 23 . 8 Lose Combat Pursuer 30 | . . . 30 Influence Decreases 454 | 25 215 74 140 Entered New Map 36 | . . 36 . Time Decay 388 | 25 215 38 110 Lost Part 30 | . . . 30 Squads Dispatched 6 | . 3 . 3 Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 3 | . . . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 36 | . 12 3 21 Peak Tracking Total 8 | . 3 2 8 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 10 | . 8 1 1 Terminals 8 | . 7 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 34 | . 28 4 2 Successful 19 | . 15 4 . Failed 15 | . 13 . 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 21 | . 19 . 2 Terminals 28 | . 26 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 6 4 . Record 4 | . . 4 . Robot Analysis 2 | . 2 . . Prototype ID Bank 2 | . 2 . . Locate Traps 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 8 | . 8 . . Terminals 7 | . 7 . . Botnet 1 | . 1 . . Operators 1 | . 1 . . Skim 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Tunnel 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 7 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 10 | . 10 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 3065 | 38 1670 863 494 Terrain 754 | . . 325 429 Seismic 2712 | 38 1670 538 466 Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 3978 | 223 1692 1569 494 Spaces Moved 1174 | 108 555 374 137 Core . | . . . . Treads 977 | . 466 374 137 Legs 197 | 108 89 . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 320 240 Average Speed 251 | 120 226 320 272 Slowest Speed 480 | 120 320 320 480 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins 1 | . . 1 . Cave-ins Triggered 1 | . . 1 . Exploration Rate (%) 31 | 5 90 14 15 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 3 | . 3 . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 37 | . 15 22 . Terrain Destroyed 58 | . 22 29 7 Melee . | . . . . Projectile 15 | . . 13 2 AOE 43 | . 22 16 5 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 2008 | 170 945 687 206 Wait 667 | 43 324 272 28 Move 1170 | 107 554 372 137 Hop . | . . . . Pick Up 27 | 2 18 3 4 Fast Attach 2 | 1 . . 1 Attach 6 | . 1 . 5 Detach 1 | . 1 . . Swap 25 | . 12 9 4 Drop 8 | . 7 . 1 Fire 99 | 17 26 30 26 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 2 | . 2 . . Escape Stasis 1 | . . 1 . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 224 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 312 | -10/Materials | Discovered new exit (range 15) 779 | -10/Materials | Discovered new exit (range 11) 876 | -10/Materials | Learned location of Subcaves (-10) 954 | -10/Materials | Identified exit to Materials 1151 | -10/Materials | Discovered new exit (range 13) 1269 | -10/Materials | Learned location of 1 exit from Recycling 1691 | -10/Materials | Discovered new exit (range 16) 1916 | -10/Materials | Entered Subcaves 1917 | -10/Subcaves | Approached by a straggling Scientist 1917 | -10/Subcaves | Identified exit to Materials 2533 | -10/Subcaves | Visited Clippyterm 2542 | -10/Subcaves | Learned 40 Factory zone layouts 3176 | -10/Subcaves | Crushed by falling debris 3177 | -10/Subcaves | Core integrity fell below 50% 3485 | -10/Subcaves | Entered Materials 3485 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3905 | -8/Materials | Garrison activated, responded to threat 3907 | -8/Materials | Lost 3 parts (2n1w) 3979 | -8/Materials | Self-destructed Last Messages --------------- 03946_ K-01 Serf collects debris. 03952_ U-05 Engineer lays Concrete. 03953_ K-01 Serf collects debris. 03953_ U-05 Engineer lays Concrete. 03955_ K-01 Serf collects debris. 03955_ U-05 Engineer lays Concrete. 03957_ Y-45 Defender destroyed. 03957_ U-05 Engineer knocked back. 03957_ K-01 Serf collects debris. 03957_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 03958_ K-01 Serf collects debris. 03965_ Acquired 28 matter. 03967_ K-01 Serf collects debris. 03970_ Acquired 5 matter. 03971_ K-01 Serf collects debris. 03973_ R-06 Scavenger collects Carbon-fiber Leg. 03974_ Acquired 3 matter. 03976_ K-01 Serf collects debris. 03977_ R-06 Scavenger collects Imp. 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""" # #######??# #??# | | ????????#######?## # ##############+####### | | ?????????##?#?########### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HypercooledGammaStreamer Manual? 0 Play Time 00:17:16 Cumulative 495.6 hours Start 2025.06.27 @ 02:05:52 End 2025.06.27 @ 12:43:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 263 Rogue 200 Adventurer 63 Explorer 0 Win Type - Total 9 Types 8/0/0/1/0/0/0/0/0/0 Lore% 90 Gallery% 81 Achievement% 67 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dcad1e93-b96f-4275-9a0e-acf2fbb10ede