Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 04:54:53 Player: Feral_Cog Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (73) 365 Value Destroyed (1536) 1536 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 3763 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 451/550 Matter 125/300 Energy 20/250 System Corruption 0% Temperature Cool (9) Movement Core (500) Ox9 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Targeting Computer > --- WEAPON (3) ------- EM Shotgun > --- INVENTORY (15) --- Cooled Ion Engine Small Storage Unit High-capacity Matter Pod (200) Weapon Shielding Recalibrator Gatling Laser Heavy Assault Rifle Faulty Improved Assault Rifle EMP Blaster Grenade Launcher Grenade Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Targeting Computer Improved Shield Generator > --- WEAPON ----------- EM Shotgun EM Shotgun EMP Blaster > --- INVENTORY -------- Ion Engine Cooled Ion Engine Small Storage Unit High-capacity Matter Pod Weapon Shielding Recalibrator Heavy Assault Rifle Improved Assault Rifle Grenade Launcher Grenade Launcher Rocket Launcher [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Tractor Beam Storage Large Storage Unit Processor Targeting Computer Weapon Heavy Assault Rifle Energy Gun EM Shotgun Ballistic Gun Heavy Assault Rifle Launcher EMP Blaster Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 2 | . . . 1 1 Weapon 1 | . . . 1 . Parts Attached 50 | 7 16 . 18 9 Power 8 | 1 3 . 3 1 Engine 8 | 1 3 . 3 1 Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 3 . 3 1 Treads 9 | 2 3 . 3 1 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 2 3 . 1 3 Device 4 | 1 . . . 3 Storage 4 | 1 2 . 1 . Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 24 | 2 7 . 11 4 Energy Gun 2 | . . . . 2 Energy Cannon . | . . . . . Ballistic Gun 12 | 2 3 . 7 . Ballistic Cannon . | . . . . . Launcher 10 | . 4 . 4 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 14 | . 2 . 4 8 Power 4 | . 1 . 2 1 Propulsion 4 | . . . 1 3 Utility 1 | . . . . 1 Weapon 5 | . 1 . 1 3 Highest Loss Streak 4 | . 1 . 1 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 99 100 95 77 Engine 12 | . 14 14 10 8 Treads 23 | . 28 28 19 11 Device 2 | . 2 . . 10 Storage 18 | . 17 14 22 16 Processor 9 | . 7 14 11 9 Ballistic Gun 14 | . 15 . 17 12 Launcher 14 | . 11 28 14 7 Naked Turns . | . . . . . Heaviest Build 41 | 14 35 31 40 41 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 13 | 1 . . 1 13 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 6 12 15 15 15 Most Carried 15 | 3 13 14 15 14 Average Carried 9 | 1 7 13 11 12 Final Capacity 15 | 8 15 15 15 15 Final Carried 14 | 1 13 14 14 12 Class Distribution -------------------- 63% | Mutant 36% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1940 | 261 688 60 786 145 Remotely 97 | . 97 . . . Salvage Created 2115 | 72 499 65 1254 225 Parts 131 | 9 45 3 62 12 Haulers Intercepted 8 | . 2 . 5 1 Recyclers Shooed 3 | . 1 . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 36 | . 14 2 15 5 Guns 18 | . 7 . 9 2 AOE 18 | . 7 2 6 3 Classes Destroyed 12 | 2 8 . 1 1 Worker 9 | . 1 . 8 . Builder 7 | . 1 . 5 1 Tunneler 2 | 1 1 . . . Hauler 8 | . 2 . 5 1 Recycler 4 | 1 . . 3 . Mechanic 1 | . 1 . . . Operator 1 | . 1 . . . Watcher 5 | . 3 . 2 . Swarmer 9 | . 6 . 3 . Grunt 21 | . 8 2 9 2 Sentry 5 | . . . 3 2 Hunter 1 | . . . . 1 Best Kill Streak 7 | 2 6 2 7 4 Combat Bots Only 5 | . 5 2 2 2 Max Kills in Single Turn 3 | 1 3 2 3 1 Gunslinging . | . . . . . Exploded 2 | . 2 2 2 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 279 | . 62 2 135 80 Missed 86 | . 24 2 35 25 Damage Taken 2702 | . 556 . 1317 829 Core 359 | . 59 . 201 99 Absorbed by Shields 30 | . . . . 30 Core Remaining (%) 75 | 100 . 76 49 . Volleys Fired 168 | 3 61 1 78 25 Largest 3 | 2 2 2 3 3 Hottest 93 | 40 66 66 93 90 Shots Fired 308 | 6 107 2 144 49 Gun 239 | 6 83 . 110 40 Cannon . | . . . . . Launcher 69 | . 24 2 34 9 Special . | . . . . . Kinetic 236 | 6 83 . 110 37 Thermal . | . . . . . Explosive 47 | . 22 . 16 9 Electromagnetic 25 | . 2 2 18 3 Robot Hit Streak 9 | 4 7 4 9 9 Robot Miss Streak 7 | . 7 . 3 2 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 177 | 4 55 1 88 29 Core Hits 108 | 2 35 2 52 17 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4591 | 44 1484 88 2206 769 Guns 2011 | 44 548 . 1044 375 Cannons . | . . . . . Explosions 2574 | . 936 88 1156 394 Melee . | . . . . . Ramming 6 | . . . 6 . Kinetic 1963 | 44 548 . 1044 327 Thermal 198 | . 135 62 1 . Explosive 1898 | . 762 . 742 394 Electromagnetic 526 | . 39 26 413 48 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 39 | . 27 . 12 . Projectiles . | . . . . . Explosions 39 | . 27 . 12 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 165 | . 157 . 8 . Shots 7 | . 6 . 1 . Rammed . | . . . . . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed 1 | . . . 1 . Highest Temperature 74 | . 18 6 74 7 Average Temperature 17 | . 8 4 20 5 Received Heat Transfer 801 | . 141 . 339 321 Siege Activations . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles . | . . . . . Parts Fried 1 | . . . 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 200 | . 100 100 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . 2 . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 500 | 10 270 258 500 328 Initial 189 | . 6 7 100 189 Average 169 | 2 83 221 270 244 Maximum Alert Level 2 | . 1 1 2 1 Low Security (%) 62 | 100 90 14 39 39 Level 1 29 | . 9 85 35 60 Level 2 8 | . . . 24 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 3 . 2 1 Investigation 3 | . 2 . 1 . Extermination . | . . . . . Reinforcement 3 | . 1 . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . 1 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 6 | . 2 . 3 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 61 | . 26 2 24 9 Peak Tracking Total 5 | . 5 2 5 4 Tactical Retreats 4 | . 1 . 3 . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 2 | . 1 . 1 . Indirectly 1 | . . . 1 . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 19 | . 5 11 2 1 Max in Single Turn 11 | . 3 11 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 9 | . 5 1 2 1 Terminals 9 | . 5 1 2 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 15 | . 8 1 3 3 Successful 9 | . 4 1 3 1 Failed 6 | . 4 . . 2 Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 15 | . 8 1 3 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 9 | . 4 1 3 1 Record 5 | . 1 . 3 1 Prototype ID Bank 1 | . 1 . . . Alert Level 1 | . 1 . . . Unreport Threat 1 | . 1 . . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 5 . 1 1 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 1 . Highest-Rated Group 31 | . . 31 31 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 8 | . . . 8 . Total Damage 127 | . . . 127 . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 3007 | 76 1396 308 972 255 Spaces Moved 1432 | 39 722 188 401 82 Core 14 | 11 . . . 3 Treads 1418 | 28 722 188 401 79 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 165 | 136 160 160 172 200 Slowest Speed 700 | 160 160 160 240 700 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . 1 . Exploration Rate (%) 34 | 3 77 58 28 8 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 13 | . 13 . . . Terrain Destroyed 300 | . 119 32 105 44 Melee . | . . . . . Projectile . | . . . . . AOE 300 | . 119 32 105 44 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1800 | 56 861 193 555 135 Wait 73 | . 29 4 29 11 Move 1428 | 38 721 187 400 82 Hop . | . . . . . Pick Up 52 | 8 23 1 16 4 Fast Attach . | . . . . . Attach 28 | 7 5 . 9 7 Detach 7 | . 2 . 3 2 Swap 22 | . 11 . 9 2 Drop 21 | . 9 . 10 2 Fire 168 | 3 61 1 78 25 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . . 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 451 | -10/Materials | Discovered new exit (range 10) 489 | -10/Materials | Discovered new exit (range 9) 616 | -10/Materials | Discovered new exit (range 5) 1087 | -10/Materials | Discovered new exit (range 16) 1473 | -10/Materials | Entered Mines 1509 | -10/Mines | Discovered new exit (range 12) 1611 | -10/Mines | Learned 2 Materials zone layouts 1757 | -10/Mines | Discovered new exit (range 13) 1758 | -10/Mines | Learned location of Storage (-9) 1772 | -10/Mines | Received a Mining Laser from a helpful Derelict 1781 | -10/Mines | Entered Materials 1781 | -9/Materials | Accompanied by 1 ally 1781 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2143 | -9/Materials | Build established: Gunner 2418 | -9/Materials | Discovered new exit (range 7) 2669 | -9/Materials | Crushed by falling debris 2669 | -9/Materials | Core integrity fell below 50% 2732 | -9/Materials | Discovered new exit (range 9) 2753 | -9/Materials | Entered another Materials area 2753 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3008 | -8/Materials | Self-destructed Last Messages --------------- 02973_ Acquired 48 matter. 02977_ K-01 Serf collects debris. 02983_ U-05 Engineer builds a Wall. 02983_ Imp. Ion Engine destroyed. 02984_ K-01 Serf collects debris. 02992_ Acquired Gatling Laser. 02993_ K-01 Serf collects debris. 02993_ U-05 Engineer builds a Wall. 02997_ K-01 Serf collects debris. 02997_ EM Shotgun destroyed. 02999_ U-05 Engineer lays Concrete. 02999_ Imp. Shield Generator destroyed. 03000_ U-05 Engineer lays Concrete. 03001_ K-01 Serf collects debris. 03002_ U-05 Engineer builds a Wall. 03004_ K-01 Serf collects debris. 03006_ U-05 Engineer lays Concrete. 03006_ Lgt. Treads destroyed. 03007_ U-05 Engineer lays Concrete. 03008_ K-01 Serf collects debris. 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[ #?""" # #??? | | #???????# +??????#//!![[#??""" #?????? | | #???????# #??????########??? ???????? | | +??????? #??????????????????????????? | | #??????## #??????????????????????????? | | ????????##+##??????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 12 Energy Capacity 465 Matter Stores 384 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control It Was An Accident, I Swear Remodeling Challenges ------------ None Game ------ Seed AuthchipAbsorptionTube Manual? 0 Play Time 00:51:52 Cumulative 8.1 hours Start 2024.04.04 @ 03:58:24 End 2024.04.04 @ 04:54:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 9 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 28/TerminusBold Map View 30x25 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 50a48ce8-e309-496b-8f22-e5a42a712cc3