Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.02 @ 20:03:04 Player: Fazzonamite Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (56) 280 Value Destroyed (2282) 2282 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (895) 895 TOTAL SCORE: 9537 Bonus ------- Follower Combat Kills 306 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -111 Cogmind --------- Core Integrity 0/1150 Matter 227/300 Energy 125/160 System Corruption 1% Temperature Cool (0) Movement Flying (30) Location -4/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (5) --- VTOL Module VTOL Module Field Propulsion Array > --- UTILITY (9) ------ Advanced Weight Redist. System Structural Scanner Terrain Scanner Terrain Scan Processor Improved Target Analyzer ECM Suite Phase Shifter > --- WEAPON (3) ------- Powered Hammer > --- INVENTORY (5) ---- Field Propulsion Array Hardened Light Armor Plating Phase Gun CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Experimental Weapon Shielding Experimental Weapon Shielding Experimental Weapon Shielding Improved Shield Generator Hacking Suite System Shield > --- WEAPON ----------- Heavy Particle Cannon Minigun High-powered Shotgun > --- INVENTORY -------- Improved Deuterium Engine Neutrino Core Titanium Leg Improved Heat Sink Medium Matter Pod Advanced Weight Redist. System System Shield Gatling Laser Improved EM Pulse Cannon Flak Gun Flak Gun Rocket Launcher Remote Datajack Falx [Rating: 61] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Improved Treads Leg Improved Carbon-fiber Leg Wheel Wheel Flight Unit VTOL Module Utility Experimental Weapon Shielding Device Improved Heat Sink Storage Large Storage Unit Processor Core Analyzer Hackware System Shield Protection Experimental Weapon Shielding Weapon Minigun Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Minigun Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Zio Pro Fac Fac Gar Fac Slots Evolved 12 | . . . 2 . 2 2 2 . . . . 2 2 . . Power 1 | . . . . . . . . . . . . . 1 . . Propulsion 3 | . . . . . . 1 . . . . . 1 1 . . Utility 7 | . . . 2 . 1 1 2 . . . . 1 . . . Weapon 1 | . . . . . 1 . . . . . . . . . . Parts Attached 111 | 7 2 6 11 5 6 16 4 8 . 1 20 9 . 1 15 Power 10 | 1 . 1 1 . 1 2 . 1 . . 2 . . . 1 Engine 7 | 1 . 1 1 . 1 1 . 1 . . 1 . . . . Core 3 | . . . . . . 1 . . . . 1 . . . 1 Reactor . | . . . . . . . . . . . . . . . . Propulsion 26 | 2 . 1 3 1 . 4 1 . . . 8 3 . . 3 Treads 6 | . . . . . . . . . . . 6 . . . . Leg 13 | . . . 3 1 . 4 1 . . . 2 2 . . . Wheel 3 | 2 . 1 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 4 | . . . . . . . . . . . . 1 . . 3 Utility 45 | 2 . 1 4 4 3 6 3 4 . 1 5 5 . . 7 Device 19 | 2 . . . 1 3 3 . 2 . 1 . 1 . . 6 Storage 2 | . . 1 . 1 . . . . . . . . . . . Processor 6 | . . . . . . 1 1 . . . 2 1 . . 1 Hackware 9 | . . . 4 . . . 1 . . . 1 3 . . . Protection 9 | . . . . 2 . 2 1 2 . . 2 . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 30 | 2 2 3 3 . 2 4 . 3 . . 5 1 . 1 4 Energy Gun 7 | 1 . 1 1 . . . . . . . 1 . . . 3 Energy Cannon 3 | . . . . . 1 . . 2 . . . . . . . Ballistic Gun 10 | 1 1 . 1 . 1 4 . . . . 2 . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 4 | . 1 2 . . . . . . . . 1 . . . . Special Weapon 3 | . . . . . . . . 1 . . 1 1 . . . Impact Weapon 2 | . . . . . . . . . . . . . . 1 1 Slashing Weapon 1 | . . . 1 . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 1 . . 1 . . . . 1 . . . Parts Lost 38 | . . 7 2 . . 4 . 4 . . 13 4 1 3 . Power 3 | . . 1 . . . . . 1 . . 1 . . . . Propulsion 7 | . . 2 1 . . 1 . . . . 3 . . . . Utility 19 | . . 2 . . . 2 . 3 . . 6 3 . 3 . Weapon 9 | . . 2 1 . . 1 . . . . 3 1 1 . . Highest Loss Streak 7 | . . 7 2 . . 3 . 3 . . 5 3 1 2 . To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 100 35 54 100 96 98 99 98 100 100 87 73 24 17 36 Engine 5 | . 14 3 2 11 9 6 . 4 6 6 5 4 . . . Treads 1 | . . . . . . . . . . . 6 15 . . . Leg 16 | . . . 6 22 18 22 20 20 20 20 12 4 . . . Device 11 | . 28 4 . 7 15 17 13 11 13 13 8 1 . . 15 Storage 6 | . . 5 5 9 9 7 6 6 6 6 6 4 . . . Processor 1 | . . . . . . 2 5 1 . . 3 6 5 5 7 Hackware 12 | . . . 22 15 9 7 13 13 13 13 17 12 15 11 . Protection 12 | . . . . 12 9 8 13 18 20 20 5 4 . . . Energy Gun 2 | . 14 12 5 11 9 4 . . . . 2 4 . . . Energy Cannon 3 | . . . . . 2 . . 5 6 6 3 . . . . Ballistic Gun 11 | . 12 1 6 11 15 17 20 13 13 13 9 4 . . . Peak Build Rating 61 | 9 9 9 20 29 38 46 57 61 61 61 61 55 22 22 45 Average Rating 46 | 4 9 2 10 26 36 42 52 59 61 61 47 42 20 15 22 On Entrance 29 | . 9 9 3 20 29 38 46 57 61 61 61 38 22 18 6 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 61 | 8 8 8 7 32 40 50 47 50 50 50 61 49 3 . 13 Greatest Support 66 | 20 20 20 23 31 31 53 53 53 53 53 66 66 3 3 23 Greatest Overweight (x) 3 | . . . 2 1 1 1 . . . . 3 2 . . 1 Average Overweight (x) . | . . . . . 1 . . . . . . 1 . . . Largest Inventory Capacity 15 | 5 5 8 8 15 15 15 15 15 15 15 15 15 5 5 5 Average Capacity 13 | 5 5 6 6 13 15 15 15 15 15 15 15 13 5 5 5 Most Carried 15 | 5 4 5 7 11 15 15 15 15 14 15 15 15 5 5 5 Average Carried 12 | 2 3 3 5 6 13 14 14 13 14 14 14 13 5 4 4 Final Capacity 15 | 5 5 8 5 15 15 15 15 15 15 15 15 5 5 5 5 Final Carried 15 | 3 4 5 5 11 15 15 15 14 14 15 15 5 5 5 5 Class Distribution -------------------- 54% | Hacker-Tank 12% | Tank 11% | Scavenger-Gunner 9% | Mutant 4% | Scavenger-Tank 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hacker-Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Tank | -7/Factory Hacker-Tank | -6/Factory Hacker-Tank | -6/Lower Caves Hacker-Tank | -6/Lower Caves Hacker-Tank | -6/Zion Hacker-Tank | -5/Proximity Caves Scavenger-Gunner | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Garrison Scavenger-Ninja | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Zio Pro Fac Fac Gar Fac Matter Collected 2358 | 255 . 58 16 231 313 291 314 281 4 . 422 83 . . 90 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 2473 | 25 . 64 178 52 353 439 131 279 50 . 581 231 . . 90 Parts 126 | 4 . . 13 4 24 22 4 11 6 . 19 12 . . 7 Haulers Intercepted 1 | . . . . . . . 1 . . . . . . . . Recyclers Shooed 3 | . . . . . . 1 1 . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 42 | . . . . . . . . 9 10 . 23 . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Zio Pro Fac Fac Gar Fac Combat Hostiles Destroyed 61 | . . 15 3 1 6 11 1 5 1 . 13 2 . . 3 Melee 1 | . . . 1 . . . . . . . . . . . . Guns 35 | . . 1 2 1 6 11 1 2 . . 6 2 . . 3 Cannons 6 | . . . . . . . . 3 1 . 2 . . . . AOE 17 | . . 14 . . . . . . . . 3 . . . . Classes Destroyed 16 | 1 . 1 4 1 2 2 1 1 . . 2 1 . . . Worker 1 | . . . . . 1 . . . . . . . . . . Builder 2 | . . . 1 . . . . . . . . . . . 1 Tunneler 1 | 1 . . . . . . . . . . . . . . . Hauler 1 | . . . . . . . 1 . . . . . . . . Recycler 1 | . . . . . . . . . . . . 1 . . . Operator 1 | . . . . . 1 . . . . . . . . . . Watcher 3 | . . . 1 . 1 1 . . . . . . . . . Swarmer 10 | . . . . . . 4 . . . . 3 . . . 3 Grunt 18 | . . . 2 . 4 4 . 3 . . 5 . . . . Brawler 3 | . . . . 1 . 1 . . . . 1 . . . . Duelist 2 | . . . . . . . . . . . 2 . . . . Sentry 5 | . . . 1 . 2 . . 1 . . 1 . . . . Hunter 1 | . . . . . . . . . . . 1 . . . . Programmer 6 | . . . . . . 2 1 . 1 . . 2 . . . Behemoth 1 | . . . . . . . . 1 . . . . . . . Assembled 15 | . . 15 . . . . . . . . . . . . . Best Kill Streak 15 | 1 . 15 4 1 3 7 1 2 1 . 5 2 . . 3 Combat Bots Only 15 | . . 15 2 1 2 7 1 2 1 . 5 2 . . 3 Max Kills in Single Turn 5 | 1 . 5 1 1 2 2 1 1 1 . 2 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 5 | . . 5 . . . . . . . . 2 . . . . Melee 1 | . . . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Zio Pro Fac Fac Gar Fac Hostile Shots Fired 599 | . 2 28 39 . 33 74 1 53 1 . 165 67 6 93 37 Missed 201 | . . 9 14 . 11 25 1 25 . . 48 21 1 29 17 Damage Taken 7112 | . 20 538 310 18 338 828 53 618 10 . 2171 745 102 1041 320 Core 2114 | . 10 175 184 . 31 71 . 23 10 . 192 254 79 863 222 Absorbed by Shields 248 | . . . . . . . . . 4 . 151 . . 93 . Redirected to Shielding 416 | . . . . . . . . 267 . . 149 . . . . Core Remaining (%) 72 | 100 . 26 . 54 94 89 . . . . 73 74 . . . Volleys Fired 191 | 2 5 10 9 4 30 28 7 35 1 . 44 7 . . 9 Largest 3 | 2 2 2 2 2 3 3 3 3 2 . 3 2 . . 2 Hottest 183 | 70 70 80 63 63 132 86 78 125 100 . 183 110 . . 176 Shots Fired 420 | 4 9 12 10 6 88 85 21 79 2 . 80 14 . . 10 Gun 348 | 4 8 6 10 6 85 85 21 44 1 . 54 14 . . 10 Cannon 46 | . . . . . 3 . . 26 1 . 16 . . . . Launcher 15 | . 1 6 . . . . . . . . 8 . . . . Special 11 | . . . . . . . . 9 . . 2 . . . . Kinetic 253 | 2 4 1 9 4 57 69 21 44 1 . 34 7 . . . Thermal 138 | 2 4 5 1 2 28 16 . 26 1 . 36 7 . . 10 Explosive 15 | . 1 6 . . . . . . . . 8 . . . . Electromagnetic 3 | . . . . . 3 . . . . . . . . . . Robot Hit Streak 20 | 2 2 3 4 2 20 9 17 17 2 . 13 8 . . 5 Robot Miss Streak 6 | 1 2 2 3 1 6 4 3 4 . . 6 3 . . 2 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 5 | . . . . . 1 3 . . . . . 1 . . . Max Gunslinging Chain 1 | . . . . . 1 1 . . . . . 1 . . . Shots Hit Robots 297 | 2 4 4 15 3 61 58 16 56 1 . 59 10 . 1 7 Core Hits 188 | 1 1 34 6 2 20 35 9 16 1 . 49 9 . 1 4 Critical Kills 2 | . . . 1 . 1 . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . 1 . Critical Strikes 4 | . . 1 1 . 1 . . . . . . . . 1 . Burn 1 | . . 1 . . . . . . . . . . . . . Destroy 2 | . . . 1 . 1 . . . . . . . . . . Smash 1 | . . . . . . . . . . . . . . 1 . Melee Attacks 14 | . . . 9 . . . . . . . . . . 5 . Impact 5 | . . . . . . . . . . . . . . 5 . Slashing 9 | . . . 9 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 6874 | 22 38 890 297 38 921 946 307 1056 31 . 1815 287 . 42 184 Guns 4350 | 22 38 32 105 38 873 946 307 592 . . 926 287 . . 184 Cannons 818 | . . . . . 48 . . 464 31 . 275 . . . . Explosions 1472 | . . 858 . . . . . . . . 614 . . . . Melee 224 | . . . 192 . . . . . . . . . . 32 . Ramming 10 | . . . . . . . . . . . . . . 10 . Kinetic 3183 | 10 25 8 105 15 649 847 307 592 . . 516 109 . . . Thermal 1937 | 12 13 24 . 23 224 99 . 464 31 . 685 178 . . 184 Explosive 1472 | . . 858 . . . . . . . . 614 . . . . Electromagnetic 48 | . . . . . 48 . . . . . . . . . . Impact 32 | . . . . . . . . . . . . . . 32 . Slashing 192 | . . . 192 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 10 | . . 10 . . . 4 . . . . 3 3 1 1 1 Average Corruption 3 | . . 9 . . . 3 . . . . 3 2 1 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 34 | . . 4 . . . 16 . . . . 4 6 . 2 2 Message Errors 9 | . . 1 . . . 6 . . . . 1 . . . 1 Matter Fused 10 | . . 2 . . . 4 . . . . 1 2 . 1 . Heat Flow Errors 2 | . . . . . . 1 . . . . . . . . 1 Data Loss (minor) 6 | . . . . . . 3 . . . . 2 1 . . . Data Loss (major) 1 | . . . . . . . . . . . . . . 1 . Misfires 3 | . . . . . . 2 . . . . . 1 . . . Alerts 1 | . . . . . . . . . . . . 1 . . . Misdirections 1 | . . 1 . . . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 56 | . . 11 . . 13 . . . . . . . . 32 . Projectiles 13 | . . . . . 13 . . . . . . . . . . Explosions 11 | . . 11 . . . . . . . . . . . . . Melee 32 | . . . . . . . . . . . . . . 32 . Knockbacks 1 | . . . . . . . . . . . . . . 1 . Impact 1 | . . . . . . . . . . . . . . 1 . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 103 | . . 53 . . . . . . . . 46 . . 4 . Shots 6 | . . 3 . . . . . . . . 3 . . . . Rammed 4 | . . . . . . . . . . . . . . 4 . Targets Rammed 4 | . . . . . . . . . . . . . . 4 . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 386 | 60 50 44 . 18 72 149 . 42 12 . 386 291 . . 231 Average Temperature 76 | 35 24 21 . 9 24 69 . 12 9 . 141 78 . . 41 Received Heat Transfer 1185 | . 12 38 78 . 234 81 . 129 . . 491 12 . 110 . Effects 3 | . . . . . . . . . . . 3 . . . . Interference 3 | . . . . . . . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . 1 . Robots Melted 2 | . . . . . . . . . . . 2 . . . . Combat Hostiles 2 | . . . . . . . . . . . 2 . . . . Parts Melted 6 | . . . . . . . . . . . 4 2 . . . Heat Transferred 3666 | 37 37 148 . 50 525 225 . 666 37 . 1332 350 . . 259 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Zio Pro Fac Fac Gar Fac Peak Influence 212 | 5 41 45 140 54 193 212 95 . . . . 111 61 117 180 Initial 87 | . 3 15 17 54 11 87 22 . . . . 51 46 42 60 Average 66 | 1 14 28 69 50 67 76 59 . . . . 54 48 64 147 Maximum Alert Level 1 | . . . . . . 1 . . . . . . . . . Low Security (%) 99 | 100 100 100 100 100 100 99 100 . . . . 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 14 | . 3 . 1 . 2 2 3 . . . 1 2 . . . Investigation 2 | . 1 . . . . . 1 . . . . . . . . Extermination 2 | . . . . . . 1 . . . . . 1 . . . Reinforcement 9 | . 2 . 1 . 2 1 2 . . . . 1 . . . Assault 1 | . . . . . . . . . . . 1 . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Zio Pro Fac Fac Gar Fac Distress Signals 5 | . . . . . 4 . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 144 | . 3 26 11 1 16 16 2 5 1 . 26 12 1 15 9 Peak Tracking Total 20 | . 1 20 5 1 3 8 1 2 1 . 9 7 2 11 5 Tactical Retreats 12 | . . 2 . . . 1 . . . . 1 3 . 4 1 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Zio Pro Fac Fac Gar Fac Traps Triggered 3 | . . . . . . 1 . . . . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . 6 . . . Reused 2 | . . . . . . . . 1 . . . 1 . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . 1 . . . . . . . Triggered 3 | . . . . . . . . 2 . . . 1 . . . Most Traps Carried 1 | . . . . . . . . 1 . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Zio Pro Fac Fac Gar Fac Machines Disabled 1 | . . . . . . . . 1 . . . . . . . Max in Single Turn 1 | . . . . . . . . 1 . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Zio Pro Fac Fac Gar Fac Machines Accessed 13 | . . . 3 1 . 2 2 . . 1 . 2 1 . 1 Terminals 9 | . . . 3 . . 2 2 . . . . 2 . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 1 . 1 Total Hacks 35 | . . . 8 1 . 4 10 . . 6 . 4 1 . 1 Successful 22 | . . . 4 1 . 2 3 . . 6 . 4 1 . 1 Failed 13 | . . . 4 . . 2 7 . . . . . . . . Catastrophic 1 | . . . . . . . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 21 | . . . 6 . . 4 9 . . . . 2 . . . Terminals 26 | . . . 8 . . 4 10 . . . . 4 . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 1 . 1 Terminal Hacks 10 | . . . . 1 . . 1 . . 6 . 2 . . . Part Schematic 6 | . . . . . . . . . . 6 . . . . . Robot Analysis 1 | . . . . . . . . . . . . 1 . . . Open Door 1 | . . . . 1 . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . 1 . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . 1 . 1 Unlock Access 1 | . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . . . 1 Unauthorized Hacks 10 | . . . 4 . . 2 2 . . . . 2 . . . Terminals 10 | . . . 4 . . 2 2 . . . . 2 . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . Botnet 9 | . . . 3 . . 2 2 . . . . 2 . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 7 | . . . 2 . . 2 2 . . . . . 1 . . Full Trace Events 1 | . . . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . . . 6 . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Zio Pro Fac Fac Gar Fac Used RIF Installer 1 | . . . . . . . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . 4 . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Zio Pro Fac Fac Gar Fac Total Allies 9 | . . . . . . 3 . 4 . . 2 . . . . Largest Group 4 | . . . . . . 3 3 4 4 4 4 . . . . Highest-Rated Group 93 | . . . . . . 93 93 80 80 80 80 . . . . Highest-Rated Ally 31 | . . . . . . 31 31 20 20 20 30 . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 48 | . . . . . . . 13 1 . . 34 . . . . Total Damage 1216 | . . . . . . . 132 43 . . 1041 . . . . Kills 9 | . . . . . . . 1 1 . . 7 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Zio Pro Fac Fac Gar Fac Robot Analysis Total 1 | . . . . . . . . . . . . 1 . . . Derelict Logs Recovered 5 | . . . . . . . . 2 1 1 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Zio Pro Fac Fac Gar Fac Turns Passed 8872 | 58 74 128 195 447 703 1003 311 1554 1135 1159 1121 558 24 185 217 Spaces Moved 5735 | 48 64 127 137 213 275 479 213 1082 881 898 634 308 47 188 141 Core 531 | 15 . 68 30 . . . . . . . . 125 47 188 58 Treads 212 | . . . . . . . . . . . 183 29 . . . Legs 4685 | . . . 39 213 275 479 213 1082 881 898 451 154 . . . Wheels 224 | 33 64 59 68 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 83 | . . . . . . . . . . . . . . . 83 Fastest Speed 30 | 50 80 50 50 120 190 120 123 123 123 123 123 50 50 50 30 Average Speed 125 | 70 80 63 86 175 190 126 123 123 123 123 150 165 50 50 40 Slowest Speed 340 | 80 80 80 150 190 190 195 123 123 123 123 340 260 50 50 100 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 3 15 39 20 47 31 18 9 98 72 83 62 8 3 36 4 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . . . . Known Exits Taken 2 | . . . . . . . . . . . . 1 1 . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . . . . Scrap Searched 7 | . . 1 . 1 . . . 2 . 1 2 . . . . Spaces Dug 35 | . . 10 . . . . . . . . 25 . . . . Terrain Destroyed 120 | . 8 42 . . . . . . . . 70 . . . . Melee . | . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . AOE 120 | . 8 42 . . . . . . . . 70 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Zio Pro Fac Fac Gar Fac Total 7040 | 67 77 161 184 282 391 820 248 1249 930 953 730 343 47 270 288 Wait 835 | 2 6 13 13 49 65 272 16 117 49 50 11 4 . 55 113 Move 5721 | 47 63 126 136 212 274 478 212 1081 880 897 633 307 47 187 141 Hop . | . . . . . . . . . . . . . . . . Pick Up 80 | 9 1 5 2 8 9 13 5 5 . 3 13 2 . . 5 Fast Attach 35 | 1 . . 8 1 1 2 1 . . . 5 8 . . 8 Attach 47 | 6 . 4 2 2 1 7 2 5 . . 9 1 . 1 7 Detach 4 | . . . 1 . . . . . . . . . . 1 2 Swap 29 | . 2 2 1 2 4 7 1 3 . 1 6 . . . . Drop 62 | . . 1 3 4 7 13 4 2 . 2 9 14 . . 3 Fire 191 | 2 5 10 9 4 30 28 7 35 1 . 44 7 . . 9 Melee 14 | . . . 9 . . . . . . . . . . 5 . Ram 4 | . . . . . . . . . . . . . . 4 . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 17 | . . . . . . . . . . . . . . 17 . Rewire . | . . . . . . . . . . . . . . . . Trap 1 | . . . . . . . . 1 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / Upp) -4/Factory -4/Garrison -4/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 110 | -10/Materials | Discovered new exit (range 16) 128 | -10/Materials | Discovered new exit (range 15) 133 | -10/Materials | Entered Mines 134 | -10/Mines | Assembled infested the area 150 | -10/Mines | System corruption reached 10% 160 | -10/Mines | Core integrity fell below 50% 168 | -10/Mines | Destroyed 15 combat bots 179 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 190 | -10/Mines | Lost 7 parts (1p2n2u2w) 200 | -10/Mines | Discovered new exit (range 7) 261 | -10/Mines | Entered Materials 261 | -9/Materials | Evolved 2 slots: Utility x2 310 | -9/Materials | Build established: Mutant 442 | -9/Materials | Discovered new exit (range 12) 456 | -9/Materials | Entered Mines 460 | -9/Mines | Met a Derelict bent on vengeance 498 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 607 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 611 | -9/Mines | Found Prototype Device 612 | -9/Mines | Identified Exp. Sensor Array 847 | -9/Mines | Discovered new exit (range 16) 903 | -9/Mines | Entered Materials 903 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1210 | -8/Materials | Build established: Tank 1551 | -8/Materials | Discovered new exit (range 5) 1606 | -8/Materials | Entered Factory 1606 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1913 | -7/Factory | Build established: Scavenger-Gunner 2011 | -7/Factory | Lost 3 parts (2u1w) 2034 | -7/Factory | Destroyed 7 combat bots 2507 | -7/Factory | Build established: Tank 2538 | -7/Factory | Discovered new exit (range 14) 2604 | -7/Factory | Allied Derelicts emerged from ambush trap array 2609 | -7/Factory | Entered another Factory area 2609 | -6/Factory | Accompanied by 3 allies 2609 | -6/Factory | Evolved 2 slots: Utility x2 2867 | -6/Factory | Discovered new exit (range 8) 2920 | -6/Factory | Entered Lower Caves 2943 | -6/Lower Caves | Build established: Hacker-Tank 3281 | -6/Lower Caves | Spotted B-75 Beast 3337 | -6/Lower Caves | Destroyed B-75 Beast 3358 | -6/Lower Caves | Lost 3 parts (1p2u) 3414 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3728 | -6/Lower Caves | Discovered new exit (range 9) 4008 | -6/Lower Caves | Learned Factory security intel 4029 | -6/Lower Caves | Learned Factory emergency access door positions 4474 | -6/Lower Caves | Entered another Lower Caves area 4474 | -6/Lower Caves | Accompanied by 4 allies 4902 | -6/Lower Caves | Discovered new exit (range 12) 5251 | -6/Lower Caves | Learned location of 1 exit from Factory 5391 | -6/Lower Caves | Discovered new exit (range 5) 5609 | -6/Lower Caves | Entered Zion 5609 | -6/Zion | Accompanied by 4 allies 5719 | -6/Zion | Discovered new exit (range 16) 5970 | -6/Zion | Received a hallucinogenic algorithm 6179 | -6/Zion | Found CR-A16's Pointy Stick 6417 | -6/Zion | Given A8's code to call for help 6768 | -6/Zion | Entered Proximity Caves 6768 | -5/Proximity Caves | Accompanied by 4 allies 7302 | -5/Proximity Caves | Lost 4 parts (1p1n1u1w) 7447 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 7511 | -5/Proximity Caves | Lost 5 parts (1n2u2w) 7611 | -5/Proximity Caves | Lost 3 parts (1n2u) 7862 | -5/Proximity Caves | Discovered new exit (range 12) 7889 | -5/Proximity Caves | Entered Factory 7889 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7890 | -5/Factory | Identified exit to Upper Caves 7891 | -5/Factory | Identified exit to Factory 7980 | -5/Factory | Build established: Scavenger-Gunner 8346 | -5/Factory | Spotted B-75 Beast 8421 | -5/Factory | Discovered exit to Factory (range 15) 8435 | -5/Factory | Lost 3 parts (2u1w) 8447 | -5/Factory | Entered another Factory area 8447 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 8471 | -4/Factory | Identified exit to Garrison 8471 | -4/Factory | Entered Garrison 8541 | -4/Garrison | Triggered checkpoint 8579 | -4/Garrison | Triggered checkpoint 8583 | -4/Garrison | Installed Relay Interface Framework 8626 | -4/Garrison | Core integrity fell below 50% 8635 | -4/Garrison | Triggered checkpoint 8635 | -4/Garrison | Triggered checkpoint 8644 | -4/Garrison | Core integrity fell below 20% 8651 | -4/Garrison | Discovered new exit (range 12) 8656 | -4/Garrison | Entered Factory 8873 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 08744_ Acquired ECM Suite. 08747_ K-01 Serf collects debris. 08748_ Acquired Phase Gun. 08750_ Acquired 20 matter. 08754_ U-05 Engineer destroyed. 08758_ Acquired 17 matter. 08759_ Acquired Structural Scanner. 08761_ Acquired Terrain Scan Processor. 08763_ Acquired Terrain Scanner. 08763_ K-01 Serf collects debris. 08767_ Acquired 10 matter. 08799_ R-10 Processor collects Phase Gun. 08825_ System corrupted: Heat flow error (+265). 08834_ Acquired Point Defense Array. 08836_ Dropped Point Defense Array. 08852_ R-10 Processor collects Point Defense Array. 08866_ W-44 Eye sends out distress signal. 08869_ Dropped Phase Gun. 08869_ Acquired Field Propulsion Array. Map ----- +----------------------------------------------------+ | ???????????????????????????????????# """""" #^ | | ????????????????????????????????????? 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""" ##??????#?####### | | ??????????? # # R[ ###??#?????##???# | | ??????????? # ? # w ##????????#???### | | ??????????? # ??? ##### ##????????????### | | ??????????? # ????? ##### k ##????????????#?? | | ??????????? # ?????????## ??????#?????##? | | ???????????????????????##+## ????????????? | | ??????????????????????? # ???????????? | | ?????????????????????? ??? # ??????????? | | ???????????????????????????# ??????????? | | ???????????????????#???????##########+#??????????? | | ????????????????????#??????##### ??????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????#????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 85 Additional Mass Support 9 Corruption Block 8 Armor Coverage 600 Propulsion Shielding 66 Weapon Shielding 90 Phase Shifting 5 Evasion (%) 63 Target Analysis 6 Core Analysis 6 Recoil Reduction 3 Matter Filtering 30 Offensive Hacking 20 Defensive Hacking 40 Item Schematics ----------------- Riot Gun | -6/Zion | Free Battle Cannon | -6/Zion | Free Flamer | -6/Zion | Free Barrage Gun | -6/Zion | Free Enh. Flamer | -6/Zion | Free Ripper | -6/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Exterminator Challenges ------------ None Game ------ Seed BurstGatlingShearcannon Manual? 0 Play Time 01:51:56 Cumulative 147.0 hours Start 2025.01.02 @ 18:05:59 End 2025.01.02 @ 20:03:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 103 Rogue 103 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 53 Achievement% 46 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 403c4409-a6a1-4f56-bdd1-8fce6862c733