Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.08 @ 00:02:44 Player: Demo Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (9) 45 Value Destroyed (76) 76 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (485) 485 TOTAL SCORE: 7746 Bonus ------- Follower Combat Kills 85 Entered Garrisons 400 Cogmind --------- Core Integrity 0/1450 Matter 163/300 Energy 98/100 System Corruption 10% Temperature Cool (9) Movement Core (50) Location -2/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Quantum Reactor Quantum Capacitor Cooled Phase Gun Enhanced Quantum Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Antigrav System Antigrav System Antigrav System Improved VTOL Module Cooled VTOL Module Field Propulsion Drive Field Propulsion Drive Impulse Thruster Field Propulsion Array > --- UTILITY ---------- Medium Storage Unit Machine Analyzer Seismic Detector Improved Targeting Computer Improved Targeting Computer Core Analyzer Energy Filter Reaction Control System Phase Shifter > --- WEAPON ----------- Cooled Phase Gun Enhanced Quantum Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Improved Cooling System Quantum Capacitor Centrium Light Armor Plating Cooled Phase Gun Cooled Phase Gun Cooled Phase Gun Enhanced Quantum Rifle [Rating: 114] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Improved Quantum Reactor Propulsion Field Propulsion Drive Treads Light Treads Hover Unit Antigrav System Flight Unit Field Propulsion Drive Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Processor Signal Interpreter Protection Improved Propulsion Shielding Weapon Cooled Phase Gun Energy Gun Cooled Phase Gun Launcher Rocket Launcher Slashing Weapon Carbide Saw Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Fac Res Res Gar Res Gar Slots Evolved 16 | . . . 2 2 2 . . 2 2 2 2 2 . . . Power 1 | . . . . . . . . 1 . . . . . . . Propulsion 8 | . . . 2 2 2 . . . . . 2 . . . . Utility 7 | . . . . . . . . 1 2 2 . 2 . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 64 | 4 1 6 5 1 2 1 1 . . 10 9 7 1 16 . Power 8 | . . . . . . . 1 . . 1 1 1 . 4 . Engine 6 | . . . . . . . 1 . . 1 1 1 . 2 . Core 1 | . . . . . . . . . . . . . . 1 . Reactor 1 | . . . . . . . . . . . . . . 1 . Propulsion 23 | 2 . 2 1 1 1 1 . . . 7 1 . 1 6 . Treads 2 | 2 . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover 6 | . . . 1 . . . . . . . . . . 5 . Flight 15 | . . 2 . 1 1 1 . . . 7 1 . 1 1 . Utility 24 | . 1 3 2 . . . . . . 2 6 5 . 5 . Device 11 | . . 1 1 . . . . . . 1 3 3 . 2 . Storage 1 | . . . . . . . . . . . 1 . . . . Processor 7 | . 1 1 . . . . . . . . 1 1 . 3 . Hackware . | . . . . . . . . . . . . . . . . Protection 5 | . . 1 1 . . . . . . 1 1 1 . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 9 | 2 . 1 2 . 1 . . . . . 1 1 . 1 . Energy Gun 4 | 2 . . . . . . . . . . . 1 . 1 . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 4 | . . 1 2 . 1 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 1 1 . . . . . 1 1 . 2 . Parts Lost 34 | . . 5 . 1 . . . . . 3 . . 5 20 . Power 4 | . . . . . . . . . . . . . . 4 . Propulsion 15 | . . 2 . 1 . . . . . . . . 3 9 . Utility 12 | . . 1 . . . . . . . 3 . . 1 7 . Weapon 3 | . . 2 . . . . . . . . . . 1 . . Highest Loss Streak 11 | . . 2 . 1 . . . . . 2 . . 5 11 . To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 51 | . 65 63 31 30 25 31 46 40 35 36 52 79 82 69 . Engine 3 | . . . . . . . 7 6 5 3 6 8 8 5 . Treads 1 | . 28 7 . . . . . . . . . . . . . Hover 2 | . . . 10 5 . . . . . . . . . 7 . Flight 17 | . . 10 . 7 8 16 23 20 17 24 34 34 36 19 . Device 6 | . . 5 6 9 7 . . . . 3 2 16 13 11 . Storage 1 | . . . . . . . . . . . 1 4 4 3 . Processor 8 | . 8 14 11 9 7 7 7 6 5 1 1 5 8 14 . Energy Gun 5 | . 28 22 . . . . . . . . . 3 4 5 . Launcher 1 | . . . . . 1 7 7 6 5 . . . . . . Naked Turns 72 | . . . . . . . . . . 14 . . . 35 23 Heaviest Build 48 | 3 3 5 5 1 5 5 14 14 14 14 29 48 48 45 . Greatest Support 64 | 3 3 8 3 5 10 14 14 14 14 50 57 57 64 46 3 Greatest Overweight (x) 2 | . . 1 1 . . . . . . . . 1 1 2 . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 5 Average Capacity 6 | 5 5 5 5 5 5 5 5 5 5 5 7 10 10 9 5 Most Carried 10 | . 3 5 5 5 5 5 5 5 5 5 7 10 9 10 5 Average Carried 5 | . 1 4 4 5 4 4 4 4 5 4 5 8 8 8 5 Final Capacity 10 | 5 5 5 5 5 5 5 5 5 5 5 10 10 10 5 5 Final Carried 9 | . 3 5 5 5 5 5 5 5 5 5 7 8 9 5 5 Class Distribution -------------------- 50% | Mutant 46% | Sprinter 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -4/Factory Scavenger-Sprinter | -3/Research Scavenger-Sprinter | -2/Research Sprinter | -2/Garrison Sprinter | -2/Research Mutant | -2/Garrison Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -2 -2 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Fac Res Res Gar Res Gar Matter Collected 600 | . . 143 . . . 21 . . . 50 200 . . 186 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 304 | . . 28 . . . . . . . . 200 . . 76 . Parts 22 | . . 2 . . . . . . . . 10 . . 10 . Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Fac Res Res Gar Res Gar Combat Hostiles Destroyed 2 | . . 2 . . . . . . . . . . . . . AOE 2 | . . 2 . . . . . . . . . . . . . Classes Destroyed 5 | . . 2 . . . . . . . . 3 . . . . Worker 5 | . . . . . . . . . . . 1 . . 4 . Tunneler 1 | . . . . . . . . . . . 1 . . . . Recycler 1 | . . . . . . . . . . . 1 . . . . Swarmer 1 | . . 1 . . . . . . . . . . . . . Grunt 1 | . . 1 . . . . . . . . . . . . . Best Kill Streak 2 | . . 2 . . . . . . . . 2 . . 2 . Combat Bots Only 2 | . . 2 . . . . . . . . . . . . . Max Kills in Single Turn 2 | . . 2 . . . . . . . . 1 . . 1 . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . . 2 . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -2 -2 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Fac Res Res Gar Res Gar Hostile Shots Fired 314 | . . 39 6 16 . . . 9 9 17 3 . 44 150 21 Missed 142 | . . 16 6 3 . . . 6 6 10 1 . 25 63 6 Damage Taken 4064 | . . 414 . 178 . . . 45 36 354 49 . 381 2247 360 Core 1911 | . . 185 . 126 . . . 18 . 115 . . 20 1087 360 Absorbed by Shields 59 | . . . . . . . . . . . . . 34 25 . Redirected to Shielding 222 | . . . . . . . . . . 115 . . 107 . . Core Remaining (%) 87 | 100 . 26 100 77 . . 100 97 100 90 100 . . . . Volleys Fired 15 | . . 5 2 . . . . . . . . . 3 5 . Largest 2 | . . 1 1 . . . . . . . . . 1 2 . Hottest 91 | . . 33 33 . . . . . . . . . 26 91 . Shots Fired 20 | . . 5 2 . . . . . . . . . 3 10 . Gun 13 | . . . . . . . . . . . . . 3 10 . Cannon . | . . . . . . . . . . . . . . . . Launcher 7 | . . 5 2 . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Thermal 13 | . . . . . . . . . . . . . 3 10 . Explosive 7 | . . 5 2 . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 6 | . . 2 . . . . . . . . . . . 6 . Robot Miss Streak 1 | . . 1 . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 14 | . . 2 . . . . . . . . 6 . . 6 . Core Hits 15 | . . 6 . . . . . . . 1 4 . . 4 . Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 2 | . . . . . . . . . . . . . . 2 . Burn 2 | . . . . . . . . . . . . . . 2 . Melee Attacks 21 | . . . . . . . . . . . 6 . 15 . . Impact . | . . . . . . . . . . . . . . . . Slashing 21 | . . . . . . . . . . . 6 . 15 . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 629 | . . 235 . . . . . . . 44 191 . . 159 . Guns 159 | . . . . . . . . . . . . . . 159 . Cannons . | . . . . . . . . . . . . . . . . Explosions 235 | . . 235 . . . . . . . . . . . . . Melee 191 | . . . . . . . . . . . 191 . . . . Ramming 44 | . . . . . . . . . . 44 . . . . . Kinetic . | . . . . . . . . . . . . . . . . Thermal 159 | . . . . . . . . . . . . . . 159 . Explosive 235 | . . 235 . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 191 | . . . . . . . . . . . 191 . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . 1 8 8 . . 2 . . 2 9 10 Average Corruption 3 | . . . . . 1 6 8 . . 1 . . 1 3 9 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 13 | . . . . . 1 1 1 . . 3 . . . 6 1 Message Errors 2 | . . . . . . 1 . . . 1 . . . . . Matter Fused 5 | . . . . . . . . . . 2 . . . 2 1 Heat Flow Errors 1 | . . . . . . . . . . . . . . 1 . Energy Discharges 1 | . . . . . . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . . . . . . . 1 . Data Loss (major) 3 | . . . . . 1 . 1 . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 18 | . . 10 . . . . . . . . 8 . . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions 10 | . . 10 . . . . . . . . . . . . . Melee 8 | . . . . . . . . . . . 8 . . . . Knockbacks 1 | . . . . . . . . . . 1 . . . . . Impact 1 | . . . . . . . . . . 1 . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 19 | . . . . . . . . . . 19 . . . . . Shots . | . . . . . . . . . . . . . . . . Rammed 14 | . . . . . . . . . . 14 . . . . . Targets Rammed 14 | . . . . . . . . . . 14 . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 332 | . . 1 4 . . . . . . 153 332 2 153 107 . Average Temperature 67 | . . 1 4 . . . . . . 79 101 2 85 20 . Received Heat Transfer 210 | . . 57 . 45 . . . . . . 12 . 24 54 18 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 370 | . . . . . . . . . . . . . . 370 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Fac Res Res Gar Res Gar Peak Influence 362 | . . 247 109 87 167 73 88 147 191 208 243 154 171 362 297 Initial 282 | . . . 94 37 39 58 51 42 71 93 103 136 126 76 282 Average 116 | . . 80 55 56 107 66 68 72 95 130 160 136 137 187 289 Maximum Alert Level 1 | . . 1 . . . . . . . 1 1 . . 1 1 Low Security (%) 87 | 100 100 81 100 100 100 100 100 100 100 95 93 100 100 57 . Level 1 12 | . . 18 . . . . . . . 4 6 . . 42 100 Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 19 | . . 1 1 . 2 . . 1 3 3 2 . . 6 . Investigation 12 | . . . 1 . 2 . . . 3 2 2 . . 2 . Extermination 2 | . . . . . . . . . . . . . . 2 . Reinforcement 3 | . . . . . . . . 1 . 1 . . . 1 . Assault 2 | . . 1 . . . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -2 -2 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Fac Res Res Gar Res Gar Distress Signals 7 | . . . 1 1 1 . . 1 . . . . . 3 . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 126 | . . 18 8 4 3 6 . 4 5 9 6 . 13 34 16 Peak Tracking Total 18 | . . 9 9 4 4 6 . 5 5 6 8 . 12 15 18 Tactical Retreats 16 | . . 3 . . 1 . . 1 1 3 1 . 1 5 . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Fac Res Res Gar Res Gar Traps Triggered 7 | . . . . . 1 . . . . 2 . . 2 2 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused 1 | . . 1 . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 2 | . . 2 . . . . . . . . . . . . . Triggered 1 | . . 1 . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -2 -2 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Fac Res Res Gar Res Gar Machines Disabled 1 | . . . 1 . . . . . . . . . . . . Max in Single Turn 1 | . . . 1 . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -2 -2 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Fac Res Res Gar Res Gar Machines Accessed 36 | . . . 2 2 7 . 2 1 7 7 5 1 . 2 . Terminals 27 | . . . 2 2 6 . 1 1 5 5 4 . . 1 . Fabricators 4 | . . . . . 1 . . . 2 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . 1 1 . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . 1 . 1 . Total Hacks 79 | . . . 6 3 19 . 4 1 16 14 10 2 . 4 . Successful 22 | . . . 2 . 4 . 1 . 2 5 4 2 . 2 . Failed 57 | . . . 4 3 15 . 3 1 14 9 6 . . 2 . Catastrophic 17 | . . . 2 1 2 . 1 1 4 3 2 . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 32 | . . . 4 2 9 . . 1 5 3 5 1 . 2 . Terminals 61 | . . . 6 3 16 . 3 1 12 9 9 . . 2 . Fabricators 9 | . . . . . 3 . . . 4 2 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . . 3 1 . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . 2 . 2 . Terminal Hacks 14 | . . . 2 . 2 . 1 . 2 4 3 . . . . Record 3 | . . . . . . . . . 1 2 . . . . . Open DSF 1 | . . . . . . . . . . . 1 . . . . Terminal Index 1 | . . . . . . . . . . . 1 . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . Locate Traps 2 | . . . . . 1 . . . . 1 . . . . . Dispatch Records 1 | . . . . . . . . . . 1 . . . . . Security Status 2 | . . . . . . . 1 . . . 1 . . . . Surveillance Status 1 | . . . . . . . . . 1 . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . . . . . Network Status 1 | . . . . . 1 . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . 1 1 . . . . Process 1 | . . . . . . . . . . 1 . . . . . Report Inventory 1 | . . . . . . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . 1 . 1 . Unlock Access 2 | . . . . . . . . . . . . 1 . 1 . Unauthorized Hacks 3 | . . . . . 1 . . . . . . 1 . 1 . Terminals 1 | . . . . . . . . . . . . . . 1 . Assimilate 1 | . . . . . . . . . . . . . . 1 . Fabricators 1 | . . . . . 1 . . . . . . . . . . Download 1 | . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . Reprogram 1 | . . . . . . . . . . . . 1 . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 31 | . . . 2 2 7 . 1 1 7 4 4 1 . 2 . Full Trace Events 10 | . . . 1 . 1 . . . 3 2 2 . . 1 . Feedback Events 1 | . . . . . 1 . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter 9 | . . . . . . . . . . 9 . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -2 -2 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Fac Res Res Gar Res Gar Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . 3 . Machine Destruction 3 | . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -2 -2 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Fac Res Res Gar Res Gar Total Allies 1 | . . 1 . . . . . . . . . . . . . Largest Group 1 | . . 1 . . . . . . . . . . . . . Highest-Rated Group 31 | . . 31 . . . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 9 | . . 9 . . . . . . . . . . . . . Total Damage 151 | . . 151 . . . . . . . . . . . . . Kills 3 | . . 3 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Fac Res Res Gar Res Gar Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -2 -2 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Fac Res Res Gar Res Gar Turns Passed 1732 | 20 49 228 123 53 151 65 52 50 91 224 92 62 120 329 23 Spaces Moved 3961 | 28 88 429 211 133 412 193 171 168 313 505 251 63 231 719 46 Core 695 | 28 88 168 211 35 . . . . . 48 . . . 71 46 Treads . | . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . . . . 6 . Flight 3260 | . . 261 . 98 412 193 171 168 313 457 251 63 231 642 . Fastest Speed 16 | 50 50 37 50 35 32 29 29 29 29 22 19 19 16 25 50 Average Speed 33 | 50 50 43 50 38 34 31 29 29 29 28 22 69 24 30 50 Slowest Speed 162 | 50 50 120 100 50 35 32 32 29 29 50 27 100 98 162 50 Overloaded Moves 30 | . . . . . . . . . . . . . . 30 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 51 | . . 9 . 5 7 . . 4 . 6 . . 13 7 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 24 | 3 17 77 24 25 13 96 7 8 15 15 11 1 30 26 19 Regions Visited 15 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . . . . . . . . . . . . Known Exits Taken 8 | . . 1 1 1 . . 1 1 1 . . 1 . 1 . Unknown Exits Taken 4 | 1 1 . . . . . . . . 1 1 . . . . Scrap Searched 2 | . . 2 . . . . . . . . . . . . . Spaces Dug 32 | . . 10 22 . . . . . . . . . . . . Terrain Destroyed 67 | . . 45 22 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . AOE 67 | . . 45 22 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -2 -2 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Fac Res Res Gar Res Gar Total 4216 | 31 91 455 227 128 414 196 172 165 312 575 270 80 249 805 46 Wait 124 | . . 16 . . . . . . . 46 . . 3 59 . Move 3858 | 27 87 414 210 122 398 192 170 159 312 494 250 63 209 705 46 Hop 40 | . . 5 . 5 7 . . 4 . 4 . . 8 7 . Pick Up 28 | . 3 2 4 . 4 1 1 1 . 1 3 6 . 2 . Fast Attach 49 | 4 1 5 3 1 1 1 . . . 9 7 4 . 13 . Attach 14 | . . 1 2 . 1 . 1 . . 1 2 2 1 3 . Detach 5 | . . 1 1 . . . . . . . 1 . 1 1 . Swap 1 | . . . . . . . . . . . . 1 . . . Drop 28 | . . 4 5 . 3 2 . 1 . 5 1 4 . 3 . Fire 15 | . . 5 2 . . . . . . . . . 3 5 . Melee 21 | . . . . . . . . . . . 6 . 15 . . Ram 14 | . . . . . . . . . . 14 . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 17 | . . . . . . . . . . 1 . . 9 7 . Rewire . | . . . . . . . . . . . . . . . . Trap 2 | . . 2 . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory -4/Factory -3/Research -2/Research -2/Garrison -2/Research -2/Garrison History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 21 | -11/Scrapyard | Entered Materials 65 | -10/Materials | Discovered new exit (range 6) 70 | -10/Materials | Entered Mines 77 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 144 | -10/Mines | Met a Derelict testing a Signal Generator 197 | -10/Mines | Learned location of Zion (-6) 200 | -10/Mines | Found a hidden stash of uninstalled traps 205 | -10/Mines | Learned location of Storage (-7) 230 | -10/Mines | Assembled infested the area 230 | -10/Mines | Discovered new exit (range 11) 264 | -10/Mines | Core integrity fell below 50% 292 | -10/Mines | Discovered new exit (range 8) 297 | -10/Mines | Identified exit to Materials 298 | -10/Mines | Entered Materials 298 | -9/Materials | Evolved 2 slots: Propulsion x2 302 | -9/Materials | Build established: Mutant 413 | -9/Materials | Discovered new exit (range 16) 420 | -9/Materials | Identified exit to Materials 421 | -9/Materials | Entered another Materials area 421 | -8/Materials | Evolved 2 slots: Propulsion x2 469 | -8/Materials | Discovered new exit (range 15) 474 | -8/Materials | Identified exit to Factory 474 | -8/Materials | Entered Factory 474 | -7/Factory | Evolved 2 slots: Propulsion x2 625 | -7/Factory | Manually triggered Chute Trap 625 | -7/Factory | Sucked down chute 625 | -7/Factory | Entered Waste 635 | -7/Waste | Spotted C-40 Crusher 635 | -7/Waste | Spotted C-40 Crusher 638 | -7/Waste | Spotted C-40 Crusher 640 | -7/Waste | EMP discharged 652 | -7/Waste | Spotted C-40 Crusher 666 | -7/Waste | Spotted C-40 Crusher 666 | -7/Waste | Spotted C-40 Crusher 684 | -7/Waste | Discovered new exit (range 10) 686 | -7/Waste | Identified exit to Factory 690 | -7/Waste | Entered Factory 734 | -7/Factory | Discovered new exit (range 13) 736 | -7/Factory | Identified exit to Factory 742 | -7/Factory | Entered another Factory area 742 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 790 | -6/Factory | Discovered new exit (range 5) 791 | -6/Factory | Identified exit to Factory 792 | -6/Factory | Entered another Factory area 792 | -5/Factory | Evolved 2 slots: Utility x2 879 | -5/Factory | Spotted B-75 Beast 881 | -5/Factory | Discovered new exit (range 9) 883 | -5/Factory | Identified exit to Factory 883 | -5/Factory | Entered another Factory area 883 | -4/Factory | Evolved 2 slots: Utility x2 973 | -4/Factory | Spotted B-86 Titan 1106 | -4/Factory | Discovered new exit (range 4) 1107 | -4/Factory | Entered Research 1107 | -3/Research | Evolved 2 slots: Propulsion x2 1166 | -3/Research | Identified exit to DSF 1193 | -3/Research | Discovered new exit (range 16) 1199 | -3/Research | Entered another Research area 1199 | -2/Research | Evolved 2 slots: Utility x2 1206 | -2/Research | Found Quantum Capacitor 1261 | -2/Research | Identified exit to Garrison 1261 | -2/Research | Entered Garrison 1321 | -2/Garrison | Spotted B-90 Cyclops 1342 | -2/Garrison | Triggered checkpoint 1354 | -2/Garrison | Triggered checkpoint 1354 | -2/Garrison | Triggered checkpoint 1361 | -2/Garrison | Discovered new exit (range 12) 1376 | -2/Garrison | Triggered checkpoint 1381 | -2/Garrison | Entered Research 1403 | -2/Research | Lost 5 parts (3n1u1w) 1567 | -2/Research | Spotted B-90 Cyclops 1590 | -2/Research | Spotted B-90 Cyclops 1623 | -2/Research | Lost 9 parts (3p4n2u) 1693 | -2/Research | Core integrity fell below 50% 1705 | -2/Research | Lost 11 parts (1p5n5u) 1710 | -2/Research | Identified exit to Garrison 1710 | -2/Research | Entered Garrison 1722 | -2/Garrison | Triggered checkpoint 1728 | -2/Garrison | Spotted B-90 Cyclops 1731 | -2/Garrison | Core integrity fell below 20% 1731 | -2/Garrison | System corruption reached 10% 1732 | -2/Garrison | Triggered checkpoint 1733 | -2/Garrison | Triggered checkpoint 1733 | -2/Garrison | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 01692_ K-01 Serf destroyed. 01694_ P-80 Master resets P-80 Master, system corruption cleaned. 01700_ P-80 Master resets A-15 Conveyor, system corruption cleaned. 01706_ ALERT: Rogue bot located, Programmers report to Research Zone 9P. 01710_ Connecting with Garrison Access... >>Unlock Access door unlocked. 01710_ EXIT=UNLOCKED: GARRISON LOCATION=GARRISON GOAL=ESCAPE 01722_ Beams of light sweep through the air. An alarm sounds. 01722_ Slug penetrates Wall. 01726_ System corrupted: Matter fused (-9). 01732_ Garrison Door breached. 01732_ Beams of light sweep through the air. An alarm sounds. Map ----- +----------------------------------------------------+ | ???????# #?????????????????????????????????????? | | ???????# #?????????????????????????????????????? | | ???????# #?????????????????????????????????????? | | ???????# #?????????????????????????????????????? | | ???????# #?????????????????????????????????????? | | ???????# #?????????????????????????????????????? | | ???????# #?????????????????????????????????????? | | ???????# #?????????????????????????????????????? | | ???????# #?????????????????????????????????????? | | ???????# #?????????????????????????????????????? | | ???????# #?????????????????????????????????????? | | ???????# #?????????????????????????????????????? | | ???????# #?????????????????????????????????????? | | ???????# #?????????????????????????????????????? | | ???????# #?????????????????????????????????????? | | ##T##### #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | ### ## #?????????????????????????????????????? | | ??# ?# #?????????????????????????????????????? | | ??###??# #?????????????????????????????????????? | | ???????# #?????????????????????????????????????? | | ???????# #???????????######????????????????????? | | ???????# #???????????# ggg#????????????????????? | | ???????# ############# ## #???????????????? | | ???????# s @ #???????????????? | | ???????# ss #???????????????? | | ???????# s #???????????????? | | ???????############ ## ## #???????????????? | | ??????????????????# ## #?? #???????????????? | | ?????????????????s ???"???????????????? | | ????????????????#s BB ?????????????????? | | ????????????????#s BB "???????????????? | | ????????????????# " "???????????????? | | ????????????????#?# ## ## #???????????????? | | ??????????????????# ## #? #???????????????? | | ??????????????????# ?? #???????????????? | | ??????????????????# ?? #???????????????? | | ??????????????????# ?? ????????????????? | | ??????????????????# ##""""#????????????????????? | | ??????????????????# ???????????????????????????? | | ??????????????????? ???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 23 Energy Capacity 455 Matter Stores 172 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Power Shielding 66 Propulsion Shielding 66 Phase Shifting 5 Evasion (%) 73 Targeting Accuracy 12 Core Analysis 6 Item Schematics ----------------- None Robot Schematics ------------------ S-27 Virus | -7/Factory | Downloaded Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ElectronMicroClaw Manual? 0 Play Time 00:34:56 Cumulative 58.4 hours Start 2024.04.07 @ 23:28:11 End 2024.04.08 @ 00:02:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 67 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 57 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 64a8bd38-6dbd-4b7c-8759-d1975917b336