Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.01 @ 22:09:40 Player: tkc Result: Destroyed by as-89301 with Assembled Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (46) 230 Value Destroyed (865) 865 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (19) 19 TOTAL SCORE: 2214 Bonus ------- High Alert Combat Kills 19 Cogmind --------- Core Integrity 0/400 Matter 227/300 Energy 181/265 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Aluminum Leg Improved Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit Signal Interpreter > --- WEAPON (2) ------- Light Cannon > --- INVENTORY (15) --- Light Ion Engine Light Ion Engine Small Storage Unit Medium Matter Pod (100) High-capacity Matter Pod (95) Small Laser Small Laser Beam Rifle Light Assault Rifle Heavy Assault Rifle Plasma Cutter Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Compact Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Signal Interpreter Improved Terrain Scanner > --- WEAPON ----------- EM Pulse Gun Beam Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Improved Ion Engine Small Storage Unit Medium Matter Pod EM Shotgun Small Laser Small Laser Light Assault Rifle Heavy Assault Rifle Light Cannon Grenade Launcher [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 61 | 10 9 34 8 Power 8 | 1 2 4 1 Engine 8 | 1 2 4 1 Core . | . . . . Reactor . | . . . . Propulsion 20 | 4 . 13 3 Treads . | . . . . Leg 13 | 2 . 9 2 Wheel 7 | 2 . 4 1 Hover . | . . . . Flight . | . . . . Utility 9 | 2 2 5 . Device 4 | 1 1 2 . Storage 2 | 1 1 . . Processor 1 | . . 1 . Hackware . | . . . . Protection 2 | . . 2 . Artifact . | . . . . Weapon 24 | 3 5 12 4 Energy Gun 9 | 1 2 5 1 Energy Cannon . | . . . . Ballistic Gun 9 | 2 2 4 1 Ballistic Cannon 2 | . . 1 1 Launcher 3 | . . 2 1 Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 19 | . 1 11 7 Power 3 | . . 3 . Propulsion 6 | . . 3 3 Utility 4 | . 1 2 1 Weapon 6 | . . 3 3 Highest Loss Streak 6 | . 1 6 5 To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 97 93 88 Engine 11 | . 14 9 11 Leg 20 | . 28 16 7 Wheel 8 | . . 14 20 Device 8 | . 11 7 . Storage 12 | . 14 11 11 Processor 5 | . . 11 11 Protection 2 | . . 2 6 Energy Gun 6 | . 2 6 15 Ballistic Gun 15 | . 25 9 . Launcher 1 | . . . 5 Naked Turns . | . . . . Heaviest Build 32 | 14 26 32 32 Greatest Support 42 | 26 20 42 42 Greatest Overweight (x) 8 | 2 1 8 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 12 | 7 10 15 15 Most Carried 15 | 8 13 15 15 Average Carried 10 | 4 8 12 13 Final Capacity 15 | 8 15 15 15 Final Carried 13 | 7 13 11 11 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 1104 | 318 174 447 165 Remotely . | . . . . Salvage Created 1372 | 101 364 619 288 Parts 100 | 15 17 59 9 Haulers Intercepted . | . . . . Recyclers Shooed 4 | . 2 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 37 | . 7 19 11 Guns 20 | . 7 10 3 Cannons 2 | . . 2 . AOE 15 | . . 7 8 Classes Destroyed 10 | 2 4 2 2 Worker 4 | . 2 2 . Builder 3 | . 1 2 . Tunneler 3 | 3 . . . Recycler 4 | 1 2 . 1 Watcher 1 | . . 1 . Swarmer 15 | . 6 9 . Grunt 12 | . 1 7 4 Brawler 1 | . . . 1 Sentry 3 | . . 3 . Assembled 6 | . . . 6 Best Kill Streak 6 | 4 4 5 6 Combat Bots Only 5 | . 3 5 5 Max Kills in Single Turn 3 | 1 1 3 2 Gunslinging . | . . . . Exploded 2 | . . 2 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 2190 | . 432 1204 554 Core 496 | . 85 227 184 Absorbed by Shields . | . . . . Core Remaining (%) 83 | 100 66 . . Volleys Fired 139 | 10 43 64 22 Largest 2 | 2 2 2 2 Hottest 120 | 40 120 96 85 Shots Fired 240 | 20 86 100 34 Gun 209 | 20 85 79 25 Cannon 19 | . . 17 2 Launcher 11 | . . 4 7 Special 1 | . 1 . . Kinetic 152 | 20 64 66 2 Thermal 50 | . 18 16 16 Explosive 11 | . . 4 7 Electromagnetic 27 | . 4 14 9 Robot Hit Streak 10 | 8 10 8 10 Robot Miss Streak 5 | 1 4 5 3 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 133 | 16 41 58 18 Core Hits 82 | 7 22 33 20 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . 2 . Burn 1 | . . 1 . Blast 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2480 | 147 441 1329 563 Guns 1174 | 147 404 479 144 Cannons 192 | . . 192 . Explosions 1114 | . 37 658 419 Melee . | . . . . Ramming . | . . . . Kinetic 842 | 147 243 452 . Thermal 363 | . 168 120 75 Explosive 1044 | . . 625 419 Electromagnetic 231 | . 30 132 69 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 261 | . . 261 . Projectiles . | . . . . Explosions 261 | . . 261 . Melee . | . . . . Knockbacks 7 | . . 7 . Impact . | . . . . Kinetic 5 | . . 5 . Secondary 2 | . . 2 . Self-Inflicted Damage 300 | . 24 168 108 Shots 8 | . 1 3 4 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 180 | . 100 180 100 Average Temperature 39 | . 40 40 36 Received Heat Transfer 291 | . 66 213 12 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 871 | . 350 346 175 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 1 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 424 | 20 188 424 397 Initial 163 | . 13 39 163 Average 163 | 11 66 228 358 Maximum Alert Level 2 | . . 2 1 Low Security (%) 66 | 100 100 46 . Level 1 30 | . . 45 100 Level 2 3 | . . 8 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 2 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 2 | . 1 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals 3 | . 1 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 67 | . 23 31 13 Peak Tracking Total 6 | . 3 6 3 Tactical Retreats 5 | . 3 . 2 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered 4 | . . 4 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled 3 | . 1 2 . Max in Single Turn 1 | . 1 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 9 | . 3 6 . Terminals 9 | . 3 6 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 26 | . 11 15 . Successful 12 | . 7 5 . Failed 14 | . 4 10 . Catastrophic 7 | . 1 6 . Database Lockouts . | . . . . Manual 18 | . 7 11 . Terminals 26 | . 11 15 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 12 | . 7 5 . Record 2 | . 1 1 . Level Access Points 2 | . 1 1 . Branch Access Points 1 | . 1 . . Terminal Index 2 | . 1 1 . Alert Level 4 | . 2 2 . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 3 5 . Full Trace Events 3 | . 1 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 2494 | 143 1099 882 370 Spaces Moved 1558 | 78 619 599 262 Core 5 | 3 . 2 . Treads . | . . . . Legs 954 | 58 619 225 52 Wheels 599 | 17 . 372 210 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 90 90 Average Speed 122 | 113 142 108 113 Slowest Speed 450 | 150 190 450 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 44 | 5 61 43 70 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 2 | . . . 2 Spaces Dug 1 | . 1 . . Terrain Destroyed 109 | . 4 47 58 Melee . | . . . . Projectile 1 | . 1 . . AOE 108 | . 3 47 58 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 1905 | 111 762 733 299 Wait 94 | . 71 20 3 Move 1555 | 77 618 598 262 Hop . | . . . . Pick Up 39 | 11 12 12 4 Fast Attach 23 | 6 4 12 1 Attach 21 | 1 1 15 4 Detach . | . . . . Swap 17 | 3 4 7 3 Drop 17 | 3 9 5 . Fire 139 | 10 43 64 22 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat / *Zio) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 144 | -11/Scrapyard | Entered Materials 229 | -10/Materials | Discovered new exit (range 12) 326 | -10/Materials | Build established: Mutant 530 | -10/Materials | Discovered new exit (range 5) 577 | -10/Materials | Identified exit to Materials 843 | -10/Materials | Identified exit to Mines 1243 | -10/Materials | Entered another Materials area 1243 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1655 | -9/Materials | Lost 6 parts (1p2n1u2w) 1688 | -9/Materials | Discovered new exit (range 12) 1803 | -9/Materials | Identified exit to Mines 1960 | -9/Materials | Discovered new exit (range 15) 2017 | -9/Materials | Identified exit to Materials 2066 | -9/Materials | Core integrity fell below 50% 2125 | -9/Materials | Entered Mines 2137 | -9/Mines | Discovered exit to Materials (range 12) 2165 | -9/Mines | Learned 2 Materials zone layouts 2278 | -9/Mines | Assembled infested the area 2363 | -9/Mines | Core integrity fell below 20% 2408 | -9/Mines | Lost 5 parts (3n1u1w) 2437 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2444 | -9/Mines | Identified exit to Zion 2495 | -9/Mines | Destroyed by as-89301 with Assembled Rifle Last Messages --------------- 02344_ Acquired 20 matter. 02348_ as-85154 destroyed. 02349_ EM Shotgun destroyed. 02354_ Lgt. Armor Plating destroyed. 02373_ Wheel destroyed. 02374_ Acquired 19 matter. 02377_ Com. Wheel destroyed. 02381_ as-01479 destroyed. 02381_ as-75839 destroyed. 02418_ as-14166 destroyed. 02431_ Acquired 10 matter. 02437_ A derelict emerges from the shadows: "It's not safe here! Let me show you to a place where you won't have to worry about staying in one piece!" VQ-9FQ(z) disappears into a concealed tunnel. 02444_ EXIT=IDENTIFIED: ZION 02446_ as-16694 destroyed. 02449_ The unstable cave ceiling collapses. 02474_ Sml. Laser destroyed. 02484_ Grenade Launcher destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????#####???????????# | | ?????###???????????????????????### ##??????????# | | ????## ##????????????????????## ##?????????# | | ???## #????????????????????# #####?????# | | ??## #???????????????????## ##???## | | ??# ##?????????????????## #??## | | ??# ##???????????????## #### | | ?## #???????????????# | | ?# #???????????????# #### | | ?# #???????????????## #??## ## #### | | ?# #?????????????????## #???# ### #??## | | ?# #???????????????????# #???# ### #???? | | ??# ########??####????### #???# #???? | | ??## #?## ##???# #??# ### ##### | | ???## ### #???# ####?# #?#% | | ????# #### ## [ #???# #????# ##?##### # | | ????# ##?# ##??# #????# ##??????# # | | ???## #?# %] #### #????## ##???????# # | | ???# ### ###???###?????????# # | | ???# ## ## ####### ##???????????### # | | ???## ### # ## #????# ##??????????# # | | ????## ### % ????# ####???????# ### | | ?????# #### %###### ##??????# #?? | | ?????# #??# #??# #?# ##?????# ### | | ?????# ##### ! #??# @a #?## #?????# # | | ?????# ### ###??###### #?## #?????# # | | ?????##### #?# #????????# #?# ##?????# " | | ?????????# #?# #??????### ### ##??????### " | | ?????????# ### #?????## ###?????????# " | | ?????????# ####### % > ##???????????# | | ?????????##### ##????????????# < | | ???####??????# ######### # #?????????????# | | ??## #?????# #???????###### ##?????????????### | | ??# ##???# #???????????## ##???????????????## | | ??# ##??# #???????????# ##???????????????# | | ???# #### #???????????# #???????????????# | | ???# #?????????### #???????????????# | | ???# ######?????????# ##??????????????# | | ???# =#??????????????# #?????????????? ? | | ???## #= #??????????????# #?????????????#?? | | ????####[ #??????????????## ###?????????????? | | ???????# #???????????????## " ##????????????? | | ???????# #????????????????# #????????????? | | ??????## #????????????????## #????????????? | | ?????## #?????????????????## ##????????????? | | ?????# #??????????????????## #?????????????? | | ????## ###??????????????###### #?????????????? | | ???## ##??????????????## ## ##?????????????? | | ???# ##??????????#### ###??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Challenges ------------ None Game ------ Seed ArmoredPropulsionSpear Manual? 0 Play Time 00:58:48 Cumulative 7.0 hours Start 2022.07.01 @ 21:09:28 End 2022.07.01 @ 22:09:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 6 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 8 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6bbf2498-3f69-4e43-a8c7-eeae49963b7a