Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.05 @ 13:14:16 Player: Trantor Result: Destroyed by as-94623 with Assembled Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (349) 349 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 869 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 284/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (350) Ox6 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Ion Engine Light Ion Engine Light Treads Light Treads Aluminum Leg Wheel Wheel Medium Storage Unit Medium Matter Pod (100) Improved Targeting Computer Power Shielding Small Laser Light Assault Rifle Mining Claw Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Targeting Computer > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Aluminum Leg Wheel Wheel Medium Storage Unit Medium Matter Pod Small Laser Light Assault Rifle [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Targeting Computer Storage Large Storage Unit Processor Targeting Computer Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Jun Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 16 | . 15 1 Power 3 | . 3 . Engine 2 | . 2 . Core 1 | . 1 . Reactor . | . . . Propulsion 8 | . 8 . Treads . | . . . Leg 8 | . 8 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | . 3 . Device . | . . . Storage 2 | . 2 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 2 | . 1 1 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 1 | . 1 . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 1 6 Power 2 | . 1 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 3 | . . 3 Highest Loss Streak 6 | . 1 6 To Critical Strikes . | . . . Average Slot Usage (%) 96 | . 96 92 Engine 10 | . 10 12 Core 3 | . 3 . Leg 27 | . 28 26 Storage 14 | . 14 14 Processor 11 | . 11 14 Ballistic Gun 27 | . 27 22 Naked Turns . | . . . Heaviest Build 30 | 11 28 30 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 12 | 8 12 15 Most Carried 15 | 6 15 15 Average Carried 11 | 6 11 14 Final Capacity 15 | 8 15 15 Final Carried 15 | 6 15 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Jun Mat Min Matter Collected 657 | 200 457 . Remotely . | . . . Salvage Created 520 | . 502 18 Parts 32 | . 32 . Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Jun Mat Min Combat Hostiles Destroyed 15 | . 14 1 Guns 15 | . 14 1 Classes Destroyed 4 | . 3 1 Hauler 2 | . 2 . Swarmer 6 | . 6 . Grunt 8 | . 8 . Assembled 1 | . . 1 Best Kill Streak 5 | . 5 1 Combat Bots Only 5 | . 5 1 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Jun Mat Min Damage Taken 1122 | . 538 584 Core 261 | . 106 155 Absorbed by Shields . | . . . Regen/Repaired (Parts) 41 | . 41 . Core Remaining (%) 100 | 100 . . Volleys Fired 61 | . 53 8 Largest 2 | . 2 2 Hottest 40 | . 40 40 Shots Fired 119 | . 106 13 Gun 118 | . 106 12 Cannon . | . . . Launcher 1 | . . 1 Special . | . . . Kinetic 118 | . 106 12 Thermal . | . . . Explosive 1 | . . 1 Electromagnetic . | . . . Robot Hit Streak 8 | . 8 3 Robot Miss Streak 4 | . 4 1 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 74 | . 66 8 Core Hits 29 | . 26 3 Critical Kills 1 | . . 1 Critical Parts Destroyed 1 | . 1 . Critical Strikes 2 | . 1 1 Destroy 2 | . 1 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 800 | . 692 108 Guns 780 | . 692 88 Cannons . | . . . Explosions 20 | . . 20 Melee . | . . . Ramming . | . . . Kinetic 780 | . 692 88 Thermal . | . . . Explosive 20 | . . 20 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . . 3 Average Corruption 3 | . . 3 Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 33 | . 33 . Average Temperature 8 | . 8 . Received Heat Transfer 237 | . 237 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Jun Mat Min Peak Influence 176 | . 176 31 Initial 31 | . . 31 Average 47 | . 49 18 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 4 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Jun Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 33 | . 22 11 Peak Tracking Total 5 | . 4 5 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Jun Mat Min Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Jun Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Jun Mat Min Machines Accessed 9 | . 9 . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 25 | . 25 . Successful 11 | . 11 . Failed 14 | . 14 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 17 | . 17 . Terminals 22 | . 22 . Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 5 . Part Schematic 2 | . 2 . Robot Analysis 1 | . 1 . Prototype ID Bank 1 | . 1 . Alert Level 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 4 . Terminals 4 | . 4 . Botnet 3 | . 3 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 8 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 2 | . 2 . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Jun Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Jun Mat Min Total Allies 3 | . . 3 Largest Group 3 | . . 3 Highest-Rated Group 40 | . . 40 Highest-Rated Ally 16 | . . 16 Total Orders . | . . . Ally Attacks 24 | . . 24 Total Damage 285 | . . 285 Kills 5 | . . 5 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Jun Mat Min Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Jun Mat Min Turns Passed 1673 | 28 1561 84 Spaces Moved 931 | 24 875 32 Core . | . . . Treads . | . . . Legs 931 | 24 875 32 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 190 Average Speed 151 | 120 150 190 Slowest Speed 190 | 120 190 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 39 | 4 99 15 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 7 | . . 7 Melee . | . . . Projectile . | . . . AOE 7 | . . 7 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Jun Mat Min Total 1093 | 23 1026 44 Wait 65 | . 62 3 Move 929 | 23 874 32 Hop . | . . . Pick Up 9 | . 9 . Fast Attach 5 | . 5 . Attach 1 | . . 1 Detach 1 | . 1 . Swap 10 | . 10 . Drop 12 | . 12 . Fire 61 | . 53 8 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 3) 29 | -11/Junkyard | Entered Materials 216 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 307 | -10/Materials | Discovered new exit (range 9) 334 | -10/Materials | Discovered new exit (range 15) 519 | -10/Materials | Repaired Assault Rifle 691 | -10/Materials | Discovered new exit (range 6) 1210 | -10/Materials | Discovered new exit (range 7) 1590 | -10/Materials | Entered Mines 1603 | -10/Mines | Assembled infested the area 1604 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1608 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1662 | -10/Mines | Core integrity fell below 50% 1668 | -10/Mines | Core integrity fell below 20% 1674 | -10/Mines | Destroyed by as-94623 with Assembled Rifle Last Messages --------------- 01654_ Lgt. Assault Rifle destroyed. 01654_ System corrupted by crushing effect (+3). 01658_ R-06 Scavenger collects Lgt. Nuclear Core. 01659_ as-08016 sneak attacks. 01659_ R-06 Scavenger destroyed. 01661_ as-40918 destroyed. 01661_ R-06 Scavenger destroyed. 01663_ Grenade Launcher destroyed. 01663_ as-76465 destroyed. 01663_ as-08016 destroyed. 01663_ Assault Rifle destroyed. 01665_ Aluminum Leg destroyed. 01667_ Ion Engine destroyed. 01669_ The unstable cave ceiling collapses. 01669_ D-53 Grenadier destroyed. 01670_ The unstable cave ceiling collapses. 01670_ D-53 Grenadier destroyed. 01670_ T-07 Excavator destroyed. 01673_ The unstable cave ceiling collapses. 01674_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#???????????????????????????? | | ??????????????????#? #?????????????###??????????? | | ????????????????## ???????????## ??????????? | | ??????????????## ??##???????# ???????????? | | ??????????????# ## ##??????# ???????????? | | ??????????????# #??????# ???????????? | | ???????????????# # # ??????# #???????????? | | ???????????????? % # # ###?????# ##??????????? | | ????????????????? % % #?????# #??????????? | | ?????????????????? # #?????# #??????????? | | ???????????????????# ?###### ##?????????? | | ???????????????????## ### # ##????????? | | ????????????????????# ## #????????? | | ???????????????????## ## a #######??? | | ???????????????????# @ [%a #??? | | ???????????????????# %%= !!= #??? | | ???????????????????## %% |%%= ##### #??? | | ???????????????????## % ] ##= ##????????? | | ???????????????????## *= #### #?????????? | | ??????????????????? ######??# #?????????? | | ????????????????? ??????# #?????????? | | ??????????????? #?????# #?????????? | | ????????????? ## ##### #?????# #?????????? | | ????????????# ??## #????? #?????# #?????????? | | ?????????????##????## #?????? #?????# #?????????? | | ????????????????????##???????? #?????? ??????????? | | ?????????????????????????????? #?????? ??????????? | | ???????????????????????????????#?????? ??????????? | | ?????????????????????????????????????? ??????????? | | ?????????????????????????????????????? ??????????? | | ?????????????????????????????????????? ??????????? | | ?????????????????????????????????????? ??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Lgt. Armor Plating | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AblativeCloakingCompactor Manual? 0 Play Time 00:13:16 Cumulative 258.1 hours Start 2023.10.05 @ 13:02:21 End 2023.10.05 @ 13:14:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 146 Rogue 102 Adventurer 44 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 63 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 080e34e6-c801-46d8-b5ce-d63bbd28b7a3