Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.20 @ 00:37:03 Player: IEP Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (43) 215 Value Destroyed (1557) 1557 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4332 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 243/300 Energy 57/100 System Corruption 7% Temperature Cool (9) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine Nuclear Core Nuclear Core Terrain Scan Processor Matter Filter Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Targeting Computer Improved Power Shielding Hacking Suite > --- WEAPON ----------- Plasma Cannon Gauss Rifle > --- INVENTORY -------- Light Deuterium Engine Nuclear Core Nuclear Core Nuclear Core Compact Wheel Disposable Heat Sink Advanced Beam Rifle Heavy Particle Cannon [Rating: 33] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Armored Wheel Utility Medium Storage Unit Device Disposable Heat Sink Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Power Shielding Weapon Shotgun Energy Gun Small Laser Energy Cannon Plasma Cannon Ballistic Gun Shotgun Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . . 2 . . Utility 3 | . . . . 2 1 Weapon . | . . . . . . Parts Attached 61 | 6 2 3 15 18 17 Power 10 | 1 . 1 2 3 3 Engine 3 | 1 . 1 1 . . Core 7 | . . . 1 3 3 Reactor . | . . . . . . Propulsion 22 | 2 . 2 4 9 5 Treads 1 | . . . . 1 . Leg 17 | 2 . . 4 6 5 Wheel 4 | . . 2 . 2 . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 1 1 . 2 3 5 Device 4 | . . . . 1 3 Storage 2 | 1 1 . . . . Processor 1 | . . . 1 . . Hackware 1 | . . . . 1 . Protection 4 | . . . 1 1 2 Artifact . | . . . . . . Weapon 17 | 2 1 . 7 3 4 Energy Gun 6 | 2 . . 3 1 . Energy Cannon 2 | . . . . 1 1 Ballistic Gun 5 | . 1 . 1 1 2 Ballistic Cannon . | . . . . . . Launcher 3 | . . . 2 . 1 Special Weapon 1 | . . . 1 . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 1 2 . Corrupted Parts 1 | . . . . . 1 System Corruption 2 | . . . . . 2 Parts Lost 45 | . . 5 7 10 23 Power 4 | . . 1 1 1 1 Propulsion 17 | . . 2 2 6 7 Utility 11 | . . . . 1 10 Weapon 13 | . . 2 4 2 5 Highest Loss Streak 15 | . . 5 4 6 15 To Critical Strikes . | . . . . . . Average Backups 6 | 3 4 4 1 6 9 Power 2 | 1 1 1 . 4 3 Propulsion 1 | 1 2 2 . 1 . Utility 1 | . . . 1 . 2 Weapon 1 | . 1 1 . . 2 Tool/Special . | . . . . . . Unused Backups 5 | . . . 1 1 3 Power 1 | . . . . . 1 Propulsion 1 | . . . 1 . . Utility 2 | . . . . . 2 Weapon 1 | . . . . 1 . Tool/Special . | . . . . . . Average Slot Usage (%) 84 | . 85 79 74 82 94 Engine 1 | . 14 10 4 . . Core 8 | . . . 4 8 14 Leg 22 | . 28 26 17 21 27 Wheel 4 | . . . 12 3 . Device 5 | . . . . 4 11 Storage 9 | . 14 14 11 9 6 Processor 7 | . . . 9 9 6 Hackware 2 | . . . . 4 1 Protection 5 | . . . . 7 6 Energy Gun 3 | . 17 14 4 2 . Energy Cannon 2 | . . . . . 6 Ballistic Gun 5 | . 10 14 6 4 4 Launcher 2 | . . . 2 4 1 Peak Build Rating 33 | 6 7 6 13 26 33 Average Rating 18 | 5 6 5 9 19 29 On Entrance 9 | . 6 6 4 13 26 Avg Prop Armor Cover (%) 11 | . . . . 11 . Naked Turns 4 | . . . . . 4 Heaviest Build 43 | 13 17 17 24 27 43 Greatest Support 45 | 20 20 26 40 45 45 Greatest Overweight (x) 4 | 1 . 1 4 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 9 Most Carried 10 | 5 5 4 4 10 10 Average Carried 6 | 3 4 3 1 6 9 Final Capacity 10 | 8 10 10 10 10 5 Final Carried 10 | 4 4 1 4 10 5 Class Distribution -------------------- 53% | Scavenger-Mutant 46% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1208 | 260 15 . 192 510 231 Remotely . | . . . . . . Salvage Created 1241 | 91 . . 240 495 415 Parts 64 | 4 . . 14 25 21 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 35 | . . . 7 17 11 Guns 16 | . . . 4 6 6 Cannons 2 | . . . . . 2 AOE 16 | . . . 3 10 3 Classes Destroyed 11 | 2 . . 3 4 2 Worker 2 | . . . . 1 1 Builder 4 | . . . 3 1 . Tunneler 1 | 1 . . . . . Recycler 1 | 1 . . . . . Swarmer 7 | . . . . 4 3 Grunt 20 | . . . 5 9 6 Brawler 1 | . . . . . 1 Sentry 3 | . . . 2 1 . Hunter 2 | . . . . 2 . Programmer 1 | . . . . . 1 Heavy 1 | . . . . 1 . Best Kill Streak 7 | 2 . . 5 7 3 Combat Bots Only 6 | . . . 2 6 3 Max Kills in Single Turn 4 | 1 . . 4 3 2 Gunslinging . | . . . . . . Exploded 3 | . . . 1 3 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 515 | . . 33 51 118 313 Missed 156 | . . 13 10 35 98 Hits 359 | . . 20 41 83 215 Melee 2 | . . 1 . . 1 Projectile 357 | . . 19 41 83 214 AOE 12 | . . 12 . . . Critical Strikes 10 | . . . . 4 6 Actively Blocked 1 | . . . . 1 . Damage Taken 5688 | . . 613 639 1822 2614 Core 1485 | . . 212 101 467 705 Absorbed by Shields . | . . . . . . Redirected to Shielding 108 | . . . . 73 35 Core Remaining (%) 51 | 100 . 15 74 15 . Volleys Fired 128 | 8 . . 31 54 35 Largest 2 | 2 . . 2 2 2 Hottest 156 | 80 . . 156 61 136 Shots Fired 178 | 16 . . 39 62 61 Gun 114 | 16 . . 32 44 22 Cannon 35 | . . . . . 35 Launcher 27 | . . . 5 18 4 Special 2 | . . . 2 . . Kinetic 51 | . . . 16 15 20 Thermal 86 | 8 . . 12 29 37 Explosive 27 | . . . 5 18 4 Electromagnetic 14 | 8 . . 6 . . Robot Hit Streak 21 | 3 . . 15 21 11 Robot Miss Streak 5 | 3 . . 5 3 3 Penetration Max 1 | . . . . . 1 Secondary Targets . | . . . . . . Shots Hit Robots 137 | 7 . . 34 52 44 Core Hits 82 | 3 . . 18 36 25 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | . . . . 5 1 Burn 6 | . . . . 5 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4143 | 106 1 3 716 1820 1497 Guns 1484 | 106 . . 412 587 379 Cannons 713 | . . . . . 713 Explosions 1904 | . . . 280 1219 405 Melee . | . . . . . . Ramming 18 | . 1 3 . 14 . Kinetic 718 | . . . 192 187 339 Thermal 1358 | 66 . . 139 400 753 Explosive 1904 | . . . 280 1219 405 Electromagnetic 145 | 40 . . 105 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . . . . 1 7 Average Corruption 4 | . . . . 1 6 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 22 | . . . . 5 17 Message Errors 1 | . . . . . 1 Matter Fused 6 | . . . . 1 5 Heat Flow Errors 5 | . . . . 2 3 Energy Discharges 4 | . . . . 1 3 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 3 | . . . . 1 2 Misfires 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 168 | . . . 9 62 97 Projectiles 6 | . . . . . 6 Explosions 162 | . . . 9 62 91 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 743 | . . . 44 370 329 Shots 15 | . . . 1 9 5 Rammed 2 | . . . . 2 . Targets Rammed 10 | . 2 3 . 5 . Kicked 8 | . 2 3 . 3 . Crushed . | . . . . . . Highest Temperature 392 | 54 . 2 225 392 213 Average Temperature 105 | 23 . 2 89 160 79 Received Heat Transfer 1714 | . . 40 258 585 831 Effects 4 | . . . . 4 . Shutdowns 1 | . . . . 1 . Energy Bleed 1 | . . . . 1 . Matter Decay 1 | . . . . 1 . Damage (minor) 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . 1 . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 4 | . . . . 4 . Heat Transferred 3037 | 150 . . 346 1110 1431 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Maximum Alert Level 1 | . . . . 1 . Low Security (%) 76 | 100 100 100 100 35 100 Level 1 23 | . . . . 64 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 331 | 10 2 15 115 331 157 Initial 147 | . . . . 20 147 Average 112 | 1 . 1 48 196 99 Influence Increases 1436 | 10 2 15 293 691 425 Destroy 0b10 Robot/C 700 | . . . 140 340 220 Destroy 0b10 Robot/NC 40 | 10 . . 15 10 5 Destroy Leader 170 | . . . 50 70 50 Successful Hack 4 | . 2 . 2 . . Disable Machine 120 | . . . . 60 60 Destroy Structure 192 | . . . 26 91 75 Lose Combat Pursuer 210 | . . 15 60 120 15 Influence Decreases 1436 | 10 2 15 244 415 750 Entered New Map 207 | . . . . 29 178 Time Decay 852 | 10 2 . 194 296 350 Lost Part 377 | . . 15 50 90 222 Squads Dispatched 11 | . . . 1 6 4 Investigation 4 | . . . . 1 3 Extermination 1 | . . . . . 1 Reinforcement 6 | . . . 1 5 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 1 | . . . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 80 | . 2 12 17 29 20 Peak Tracking Total 11 | . 2 11 4 7 7 Tactical Retreats 10 | . . 1 3 5 1 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 3 | . . . . 1 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 8 | . . . . 4 4 Max in Single Turn 2 | . . . . 2 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 12 | . 4 . 3 2 3 Terminals 11 | . 4 . 2 2 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 26 | . 7 . 8 3 8 Successful 10 | . 3 . 7 . . Failed 15 | . 4 . . 3 8 Catastrophic 7 | . 1 . . 2 4 Database Lockouts 1 | . . . 1 . . Manual 2 | . . . . 1 1 Terminals 21 | . 7 . 3 3 8 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 5 | . . . 5 . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 3 . 3 . . Record 2 | . 1 . 1 . . Emergency Access Points 1 | . . . 1 . . Alert Level 1 | . . . 1 . . Locate Traps 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 4 | . . . 4 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Retrieve Study 2 | . . . 2 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 1 . . 2 4 Full Trace Events 3 | . . . . . 3 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . . 1 . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 2510 | 123 116 67 502 907 795 Spaces Moved 1638 | 73 91 49 373 529 523 Core 10 | 9 . . 1 . . Treads . | . . . . . . Legs 1176 | 64 91 46 165 287 523 Wheels 452 | . . 3 207 242 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 90 90 105 105 Average Speed 113 | 114 120 123 101 106 125 Slowest Speed 250 | 190 120 190 250 112 175 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 4 29 14 40 34 14 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 240 | . . . 23 118 99 Melee . | . . . . . . Projectile 1 | . . . 1 . . AOE 239 | . . . 22 118 99 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 2109 | 96 98 54 452 809 600 Wait 193 | . . . 14 169 10 Move 1633 | 72 90 48 372 528 523 Hop . | . . . . . . Pick Up 60 | 10 2 . 17 24 7 Fast Attach 5 | . . . . 1 4 Attach 45 | 6 1 3 12 13 10 Detach 1 | . . . . 1 . Swap 19 | . 1 . 4 7 7 Drop 15 | . 2 . 2 7 4 Fire 128 | 8 . . 31 54 35 Melee . | . . . . . . Ram 2 | . . . . 2 . Kick 8 | . 2 3 . 3 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: Mat / [*Min]) -10/Mines -9/Materials -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 124 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Discovered new exit (range 16) 224 | -10/Materials | Discovered new exit (range 20) 240 | -10/Materials | Entered Mines 243 | -10/Mines | Discovered new exit (range 12) 253 | -10/Mines | Assembled infested the area 297 | -10/Mines | Core integrity fell below 50% 305 | -10/Mines | Core integrity fell below 20% 307 | -10/Mines | Entered Materials 307 | -9/Materials | Evolved 2 slots: Propulsion x2 335 | -9/Materials | Lost 5 parts (1p2n2w) 347 | -9/Materials | Build established: Mutant 518 | -9/Materials | Lost 4 parts (1p3w) 610 | -9/Materials | Lost 3 parts (2n1w) 731 | -9/Materials | Central database locked down 793 | -9/Materials | Discovered new exit (range 16) 809 | -9/Materials | Entered another Materials area 809 | -8/Materials | Evolved 2 slots: Utility x2 888 | -8/Materials | Build established: Scavenger-Mutant 1111 | -8/Materials | Lost 6 parts (1p4n1u) 1356 | -8/Materials | Build established: Mutant 1366 | -8/Materials | Core integrity fell below 50% 1570 | -8/Materials | Core integrity fell below 20% 1697 | -8/Materials | Discovered new exit (range 9) 1716 | -8/Materials | Entered Factory 1716 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1921 | -7/Factory | Lost 4 parts (2n2u) 2216 | -7/Factory | Build established: Scavenger-Mutant 2397 | -7/Factory | Discovered new exit (range 16) 2495 | -7/Factory | Core integrity fell below 50% 2508 | -7/Factory | Core integrity fell below 20% 2511 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02490_ R-06 Scavenger collects Com. Wheel. 02491_ K-01 Serf collects debris. 02493_ R-06 Scavenger collects Carbon-fiber Leg. 02494_ K-01 Serf collects debris. 02495_ Targeting Computer destroyed. 02495_ K-01 Serf collects debris. 02495_ Destroyed Lgt. Nuclear Core. 02497_ Imp. Medium Armor Plating destroyed. 02497_ G-47 Trooper destroyed. 02498_ K-01 Serf collects debris. 02499_ R-06 Scavenger collects Sml. Storage Unit. 02501_ K-01 Serf collects debris. 02501_ Hvy. Particle Cannon destroyed. 02501_ Med. Storage Unit destroyed. 02504_ Imp. Cooling System destroyed. 02504_ K-01 Serf collects debris. 02506_ R-06 Scavenger collects Tractor Beam. 02507_ Disposable Heat Sink destroyed. 02507_ K-01 Serf collects debris. 02510_ K-01 Serf cleans the Neutrino Reactor. 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