Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.25 @ 00:03:55 Player: sentrybuster Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (75) 375 Value Destroyed (3076) 3076 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (841) 841 TOTAL SCORE: 11852 Bonus ------- High Alert Combat Kills 409 Follower Combat Kills 132 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 199/300 Energy 99/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (9) ------- (None) > --- INVENTORY (4) ---- Particle Reactor Improved Particle Charger Matter Neutralizer Compact Mass Driver Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Myomer Leg Biometal Leg Biometal Leg Centrium Leg > --- UTILITY ---------- Small Storage Unit Triangulator Enhanced Optical Array Advanced Signal Interpreter Experimental Targeting Computer Hacking Suite > --- WEAPON ----------- Gamma Rifle Enhanced Quantum Rifle Disruptor Cannon Heavy Disruptor Cannon Coil Gun Linear Accelerator Heavy Proton Missile Launcher > --- INVENTORY -------- Particle Reactor Improved Particle Charger Compact HERF Cannon Matter Neutralizer Compact Mass Driver Gamma Bomb Array [Rating: 143] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Armored Leg Wheel Armored Wheel Hover Unit Aerolev Unit Flight Unit Impulse Thruster Utility Small Storage Unit Device Advanced Sensor Array Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Weapon AWS/Gauss Energy Gun EM Pulse Gun Energy Cannon Nova Cannon Ballistic Gun AWS/Gauss Ballistic Cannon Heavy Flak Cannon Launcher Heavy Proton Missile Launcher Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 2 2 2 2 2 Power . | . . . . . . . . . . . . . Propulsion 4 | . . . . . . 1 1 1 . . 1 . Utility 7 | . . . . . 2 1 1 . 1 1 . 1 Weapon 7 | . . . . . 2 . . 1 1 1 1 1 Parts Attached 73 | 6 1 2 . . 8 7 13 4 3 18 10 1 Power 4 | 1 . 1 . . . . . . 1 . 1 . Engine 2 | 1 . 1 . . . . . . . . . . Core . | . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . 1 . 1 . Propulsion 22 | 2 . . . . 2 2 5 1 . 4 5 1 Treads 7 | . . . . . . 2 4 . . . 1 . Leg 8 | . . . . . . . . 1 . 3 4 . Wheel 5 | 2 . . . . 1 . 1 . . 1 . . Hover 1 | . . . . . 1 . . . . . . . Flight 1 | . . . . . . . . . . . . 1 Utility 19 | 1 1 . . . 3 4 4 2 . 4 . . Device 12 | . 1 . . . 2 2 2 2 . 3 . . Storage 1 | 1 . . . . . . . . . . . . Processor 5 | . . . . . 1 2 2 . . . . . Hackware 1 | . . . . . . . . . . 1 . . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 28 | 2 . 1 . . 3 1 4 1 2 10 4 . Energy Gun 10 | 1 . 1 . . . 1 2 . . 3 2 . Energy Cannon 4 | . . . . . . . . . 1 1 2 . Ballistic Gun 5 | 1 . . . . 3 . . . . 1 . . Ballistic Cannon 7 | . . . . . . . 2 . 1 4 . . Launcher 2 | . . . . . . . . 1 . 1 . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . 3 . 2 1 . 4 . . Parts Lost 22 | . . 1 . . 1 . . . 4 9 6 1 Power 3 | . . 1 . . . . . . 1 . 1 . Propulsion 4 | . . . . . . . . . . 3 . 1 Utility 5 | . . . . . 1 . . . 1 2 1 . Weapon 10 | . . . . . . . . . 2 4 4 . Highest Loss Streak 4 | . . 1 . . 1 . . . 4 4 4 1 Average Slot Usage (%) 78 | . 98 97 100 100 88 82 90 89 80 89 69 . Engine 4 | . 14 12 14 14 9 7 6 5 3 . . . Reactor 1 | . . . . . . . . . . 4 3 . Treads 7 | . . . . . . . 18 17 15 6 2 . Leg 5 | . . . . . . . . 4 5 13 14 . Wheel 7 | . 28 28 28 28 17 15 6 5 5 2 . . Device 10 | . 12 14 14 14 17 15 14 11 9 10 5 . Storage 5 | . 14 14 14 14 9 7 6 5 5 4 3 . Processor 11 | . . . . . 9 13 18 17 15 14 11 . Hackware 1 | . . . . . . . . . . 3 3 . Energy Gun 6 | . 14 18 28 28 11 7 5 5 4 . 6 . Energy Cannon 1 | . . . . . . . . . 1 5 5 . Ballistic Gun 5 | . 14 8 . . 15 15 8 5 5 5 3 . Ballistic Cannon 4 | . . . . . . . 3 5 5 13 3 . Naked Turns 599 | . . . . . . . . . . . 104 495 Heaviest Build 88 | 11 12 12 12 12 24 25 32 40 58 84 88 . Greatest Support 111 | 26 26 26 26 26 26 40 60 12 12 81 111 10 Greatest Overweight (x) 6 | . . . . . 1 1 2 3 4 6 1 . Average Overweight (x) . | . . . . . . . 1 2 2 2 . . Largest Inventory Capacity 6 | 6 6 6 6 6 6 6 6 6 6 6 6 4 Average Capacity 5 | 5 6 6 6 6 6 6 6 6 6 6 5 4 Most Carried 6 | 6 6 6 6 6 6 6 6 6 6 6 6 4 Average Carried 5 | 3 5 5 5 6 4 5 5 5 5 5 5 4 Final Capacity 6 | 6 6 6 6 6 6 6 6 6 6 6 4 4 Final Carried 6 | 6 5 6 6 6 6 6 6 5 5 5 4 4 Class Distribution -------------------- 38% | Scavenger-Skirmisher 31% | Mutant 13% | Skirmisher 6% | Executioner 6% | Scavenger-Executioner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -4/Factory Executioner | -3/Research Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 1866 | 217 80 17 . 10 64 99 168 16 338 552 147 158 Remotely . | . . . . . . . . . . . . . Salvage Created 3010 | . 93 55 . 60 132 33 245 237 673 1006 476 . Parts 173 | . 4 7 . . 12 4 14 16 25 54 37 . Haulers Intercepted 1 | . . . . . . . . . . 1 . . Recyclers Shooed 3 | . . . . . . . . . 1 . 2 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 54 | . 2 3 . 1 3 . 2 11 14 14 4 . Guns 32 | . 2 3 . . 3 . 1 5 7 8 3 . Cannons 10 | . . . . . . . 1 1 1 6 1 . AOE 11 | . . . . . . . . 5 6 . . . Classes Destroyed 13 | . 1 1 . . 3 1 1 . 3 3 . . Worker 4 | . . . . . . . . . . 2 2 . Builder 8 | . . . . . 1 . 1 . 2 . 4 . Tunneler 1 | . . . . . . . . . 1 . . . Hauler 1 | . . . . . . . . . . 1 . . Recycler 2 | . . . . . . . 1 . 1 . . . Mechanic 1 | . . . . . 1 . . . . . . . Watcher 4 | . . . . . . 1 . . 1 . 2 . Swarmer 20 | . . 3 . . 2 . . 8 7 . . . Grunt 16 | . 2 . . 1 . . . 3 4 6 . . Sentry 7 | . . . . . 1 . 2 . . 3 1 . Hunter 4 | . . . . . . . . . 2 2 . . Programmer 6 | . . . . . . . . . . 3 3 . Behemoth 1 | . . . . . . . . . 1 . . . Best Kill Streak 15 | . 2 3 . 1 2 1 2 8 15 4 7 . Combat Bots Only 10 | . 2 3 . 1 2 . 1 8 10 4 3 . Max Kills in Single Turn 5 | . 1 1 . 1 1 1 2 3 5 2 3 . Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . . . . . . . . 3 4 . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Damage Taken 6609 | . 57 51 . 66 90 47 149 255 981 1505 1747 1661 Core 2618 | . . 19 . 33 . 7 . . 93 304 542 1620 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 89 | 100 . . . 79 100 99 100 100 91 76 62 . Volleys Fired 106 | . 9 4 . 4 7 3 6 8 14 32 19 . Largest 5 | . 2 2 . 2 2 2 2 3 3 5 5 . Hottest 390 | . 60 60 . 80 80 88 133 161 161 390 305 . Shots Fired 387 | . 18 8 . 8 24 12 22 38 74 133 50 . Gun 246 | . 18 8 . 8 24 12 17 26 50 49 34 . Cannon 119 | . . . . . . . 5 8 16 79 11 . Launcher 22 | . . . . . . . . 4 8 5 5 . Special . | . . . . . . . . . . . . . Kinetic 271 | . 9 4 . . 13 10 16 26 59 112 22 . Thermal 51 | . . . . . . 2 6 8 7 14 14 . Explosive 12 | . . . . . . . . 4 8 . . . Electromagnetic 53 | . 9 4 . 8 11 . . . . 7 14 . Robot Hit Streak 18 | . 9 2 . 6 4 8 17 10 18 11 8 . Robot Miss Streak 6 | . 3 2 . 1 3 2 3 3 5 6 1 . Penetration Max 2 | . . . . . . . . . . 2 . . Secondary Targets 1 | . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . Autonomous 128 | . . . . . 10 7 10 18 45 38 . . Shots Hit Robots 274 | . 13 4 . 7 13 9 22 28 66 85 27 . Core Hits 159 | . 4 3 . 2 7 2 10 20 48 43 20 . Critical Hits 13 | . . . . . . . . . 1 11 1 . Critical Kills 7 | . . . . . . . . . . 6 1 . Critical Parts Destroyed 5 | . . . . . . . . . 1 4 . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 10232 | . 185 47 . 92 417 201 602 1224 3157 2978 1329 . Guns 5089 | . 185 47 . 92 343 201 474 515 1275 1375 582 . Cannons 2469 | . . . . . . . 128 132 453 1490 266 . Explosions 2661 | . . . . . 74 . . 577 1429 113 468 . Melee . | . . . . . . . . . . . . . Ramming 13 | . . . . . . . . . . . 13 . Kinetic 6015 | . 88 15 . . 269 185 482 572 1578 2349 477 . Thermal 1566 | . . . . . 74 16 120 75 466 469 346 . Explosive 1690 | . . . . . . . . 577 1113 . . . Electromagnetic 948 | . 97 32 . 92 74 . . . . 160 493 . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . 2 . . 4 4 7 Average Corruption 2 | . . . . . . . 2 . . 3 3 1 Corruption Purged . | . . . . . . . . . . . . . Effects 11 | . . . . . . . 5 . . 3 2 1 Message Errors 5 | . . . . . . . 2 . . 2 1 . Energy Discharges 2 | . . . . . . . 2 . . . . . Data Loss (minor) 3 | . . . . . . . 1 . . . 1 1 Targeting Errors 1 | . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 253 | . . . . . . . . . 153 30 70 . Projectiles 94 | . . . . . . . . . . 30 64 . Explosions 159 | . . . . . . . . . 153 . 6 . Melee . | . . . . . . . . . . . . . Knockbacks 19 | . . . . . . . . 3 4 11 1 . Impact . | . . . . . . . . . . . . . Kinetic 17 | . . . . . . . . 3 4 9 1 . Secondary 2 | . . . . . . . . . . 2 . . Self-Inflicted Damage 296 | . . . . . 54 . . . 162 37 43 . Shots 11 | . . . . . 2 . . . 3 3 3 . Rammed 3 | . . . . . . . . . . . 3 . Targets Rammed 3 | . . . . . . . . . . . 3 . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 548 | . 47 . . 108 24 43 84 158 105 548 480 . Average Temperature 115 | . 24 . . 56 12 23 29 70 42 151 173 . Received Heat Transfer 612 | . 33 . . 36 . 12 30 27 45 120 216 93 Effects 14 | . . . . . . . . . . 11 3 . Shutdowns 2 | . . . . . . . . . . 1 1 . Energy Bleed 2 | . . . . . . . . . . . 2 . Interference 2 | . . . . . . . . . . 2 . . Damage (minor) 1 | . . . . . . . . . . 1 . . Damage (major) 6 | . . . . . . . . . . 6 . . Damage (core) 1 | . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . Parts Fried 2 | . . . . 1 . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . 1 . Heat Transferred 1721 | . . . . . 100 37 185 111 485 407 396 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 2 . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Peak Influence 825 | . 100 99 . 30 209 149 100 324 825 558 450 479 Initial 432 | . . 39 . . 11 94 72 12 158 432 290 269 Average 230 | . 36 96 . 28 128 115 54 121 481 448 290 291 Maximum Alert Level 3 | . . . . . 1 . . 1 3 2 2 2 Low Security (%) 51 | 100 100 100 . 100 67 100 100 76 41 . 22 10 Level 1 25 | . . . . . 32 . . 23 . 17 74 81 Level 2 20 | . . . . . . . . . 27 82 3 7 Level 3 1 | . . . . . . . . . 31 . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 18 | . . . . . . . 1 1 2 5 4 5 Investigation 2 | . . . . . . . . 1 . . 1 . Extermination 5 | . . . . . . . 1 . . 1 1 2 Reinforcement 10 | . . . . . . . . . 2 3 2 3 Assault 1 | . . . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . 1 2 1 . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 4 | . . . . . . . . . 1 . 2 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 120 | . 4 2 . 2 5 1 4 8 20 20 22 32 Peak Tracking Total 23 | . 4 2 . 1 3 1 1 5 6 5 7 23 Tactical Retreats 14 | . . . . . . . . . 1 2 5 6 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 7 | . . . . . . . 1 . . 1 4 1 Indirectly 2 | . . . . . . . . . . . 2 . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 10 | . 6 . . . 4 . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Exploded 1 | . . . 1 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 9 | . 1 . . . 1 1 . . 4 1 1 . Max in Single Turn 4 | . 1 . . . 1 1 . . 4 1 1 . Garrison Access 3 | . . . . . . . 1 . . 1 1 . Energy Cycler 1 | . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 14 | . 1 . 1 . 3 1 4 2 . 1 1 . Terminals 6 | . 1 . . . 3 . 1 1 . . . . Fabricators 1 | . . . . . . . 1 . . . . . Repair Stations 2 | . . . . . . 1 1 . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 1 . 1 1 . Total Hacks 30 | . 3 . 1 . 9 1 8 4 . 1 3 . Successful 14 | . 2 . 1 . 6 . 3 . . 1 1 . Failed 16 | . 1 . . . 3 1 5 4 . . 2 . Catastrophic 2 | . . . . . . . 1 1 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 15 | . 2 . 1 . 10 . 1 1 . . . . Terminals 14 | . 3 . . . 9 . 1 1 . . . . Fabricators 1 | . . . . . . . 1 . . . . . Repair Stations 3 | . . . . . . 1 2 . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 11 | . . . . . . . 4 3 . 1 3 . Terminal Hacks 5 | . 2 . 1 . 2 . . . . . . . Disarm Traps 2 | . 1 . . . 1 . . . . . . . Zone Layout 2 | . 1 . . . 1 . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . . Scan Component 1 | . . . . . . . 1 . . . . . Repair 1 | . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . . 1 1 . Seal Access 3 | . . . . . . . 1 . . 1 1 . Unauthorized Hacks 4 | . . . . . 4 . . . . . . . Terminals 4 | . . . . . 4 . . . . . . . Track 2 | . . . . . 2 . . . . . . . Botnet 1 | . . . . . 1 . . . . . . . Operators 1 | . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 10 | . 1 . . . 3 1 2 2 . . 1 . Full Trace Events 1 | . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . Time 50 | . . . . . . . 50 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total Allies 3 | . . . . 3 . . . . . . . . Largest Group 3 | . . . . 3 3 3 2 . . . . . Highest-Rated Group 40 | . . . . 40 40 40 32 . . . . . Highest-Rated Ally 16 | . . . . 16 16 16 16 . . . . . Total Orders 4 | . . . . . . . 4 . . . . . STAY 2 | . . . . . . . 2 . . . . . FOLLOW 2 | . . . . . . . 2 . . . . . Ally Attacks 15 | . . . . . 2 2 11 . . . . . Total Damage 208 | . . . . . 27 33 148 . . . . . Kills 5 | . . . . . 2 1 2 . . . . . Allies Corrupted 1 | . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 5201 | 58 105 97 191 244 215 206 1163 311 302 1052 733 524 Spaces Moved 4138 | 48 77 88 209 192 197 187 725 234 214 628 612 727 Core 858 | 1 . . . . . . . . . . 200 657 Treads 220 | . . . . . . 6 214 . . . . . Legs 820 | . . . . . . . . . . 408 412 . Wheels 2170 | 47 77 88 209 192 197 181 511 234 214 220 . . Hover . | . . . . . . . . . . . . . Flight 70 | . . . . . . . . . . . . 70 Fastest Speed 40 | 50 90 90 90 90 90 90 100 110 110 120 50 40 Average Speed 98 | 89 90 90 90 90 90 92 124 112 118 130 94 49 Slowest Speed 210 | 100 90 90 90 90 110 180 160 120 130 210 143 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . 3 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 23 | 5 21 31 60 45 15 8 22 13 13 18 22 28 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . Known Exits Taken 6 | . . . . . 1 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . 1 . Scrap Searched 2 | . . 1 . 1 . . . . . . . . Spaces Dug 1 | . . . . . . . . . . . 1 . Terrain Destroyed 226 | . . . . . 8 2 2 50 128 28 8 . Melee . | . . . . . . . . . . . . . Projectile 60 | . . . . . 3 2 2 3 14 28 8 . AOE 166 | . . . . . 5 . . 47 114 . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total 5031 | 59 96 97 213 255 221 217 973 264 234 787 724 891 Wait 636 | . 3 . . 60 . 11 212 17 1 91 75 166 Move 4121 | 47 76 87 208 191 196 186 724 233 213 627 611 722 Hop 2 | . . . . . . . . . . . . 2 Pick Up 31 | 6 3 2 2 . 4 3 5 . 2 2 2 . Fast Attach 56 | 6 1 2 . . 5 5 9 3 2 15 7 1 Attach 11 | . . . . . 3 1 1 1 1 3 1 . Detach 6 | . . . . . 2 1 1 . . 2 . . Swap 6 | . . . . . . 1 3 . . . 2 . Drop 45 | . 4 2 3 . 4 6 12 2 1 7 4 . Fire 106 | . 9 4 . 4 7 3 6 8 14 32 19 . Melee . | . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . 2 . Kick 1 | . . . . . . . . . . . 1 . Crush . | . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . 8 . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -4/Factory -3/Research -2/Research -1/Access History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 72 | -10/Materials | Discovered new exit (range 16) 151 | -10/Materials | Discovered new exit (range 19) 164 | -10/Materials | Entered Mines 205 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 207 | -10/Mines | Found Prototype Device 221 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 256 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 257 | -10/Mines | Discovered new exit (range 5) 261 | -10/Mines | Entered Exiles 286 | -10/Exiles | Met 8R-AWN 300 | -10/Exiles | Met EX-HEX 313 | -10/Exiles | Build established: Mutant 325 | -10/Exiles | Met EX-BIN 340 | -10/Exiles | Aligned with FarCom system 340 | -10/Exiles | Given EX-Vault access code 362 | -10/Exiles | Opened EX-Vault 368 | -10/Exiles | Found AWS/Gauss 387 | -10/Exiles | Warned to stay clear of 0b10 Research branches 401 | -10/Exiles | Exiles lab attacked by MAIN.C 445 | -10/Exiles | Discovered new exit (range 10) 452 | -10/Exiles | Left Exiles lab with AWS/Gauss 452 | -10/Exiles | Entered Mines 504 | -9/Mines | Met a Derelict bent on vengeance 622 | -9/Mines | Discovered new exit (range 14) 630 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 677 | -9/Mines | Learned location of Storage (-8) 696 | -9/Mines | Entered Materials 696 | -8/Materials | Accompanied by 3 allies 696 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 697 | -8/Materials | Identified Exp. Sensor Array 899 | -8/Materials | Discovered new exit (range 4) 902 | -8/Materials | Identified exit to Factory 911 | -8/Materials | Entered Factory 911 | -7/Factory | Accompanied by 3 allies 911 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1046 | -7/Factory | Discovered new exit (range 5) 1065 | -7/Factory | Identified exit to Factory 1117 | -7/Factory | Entered another Factory area 1117 | -6/Factory | Accompanied by 2 allies 1117 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1131 | -6/Factory | Build established: Skirmisher 1396 | -6/Factory | Found Prototype Processor 1396 | -6/Factory | Identified Exp. Targeting Computer 1400 | -6/Factory | Found Exp. Targeting Computer 1408 | -6/Factory | Discovered new exit (range 21) 1440 | -6/Factory | Identified exit to Lower Caves 1650 | -6/Factory | Build established: Scavenger-Skirmisher 1950 | -6/Factory | Repaired Hvy. Flak Cannon 2272 | -6/Factory | Discovered new exit (range 8) 2279 | -6/Factory | Identified exit to Factory 2280 | -6/Factory | Entered another Factory area 2280 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2550 | -5/Factory | Destroyed 8 combat bots 2569 | -5/Factory | Discovered new exit (range 6) 2590 | -5/Factory | Identified exit to Factory 2591 | -5/Factory | Entered another Factory area 2591 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 2654 | -4/Factory | Spotted B-86 Titan 2741 | -4/Factory | Destroyed B-86 Titan 2755 | -4/Factory | Found Gamma Bomb Array 2762 | -4/Factory | Destroyed 10 combat bots 2872 | -4/Factory | Lost 4 parts (1p1u2w) 2879 | -4/Factory | Discovered new exit (range 7) 2886 | -4/Factory | Identified exit to Research 2893 | -4/Factory | Entered Research 2893 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 3143 | -3/Research | First assault squad dispatched 3187 | -3/Research | Build established: Executioner 3278 | -3/Research | Lost 3 parts (2n1w) 3537 | -3/Research | Spotted B-86 Titan 3863 | -3/Research | Lost 4 parts (2u2w) 3915 | -3/Research | Discovered new exit (range 8) 3944 | -3/Research | Identified exit to Research 3945 | -3/Research | Entered another Research area 3945 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 4148 | -2/Research | Build established: Scavenger-Skirmisher 4347 | -2/Research | Spotted B-90 Cyclops 4574 | -2/Research | Released all parts (15) 4590 | -2/Research | Lost 4 parts (4w) 4670 | -2/Research | Discovered new exit (range 16) 4678 | -2/Research | Entered Access 4678 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 4849 | -1/Access | Build established: Mutant 5085 | -1/Access | Spotted B-99 Colossus 5106 | -1/Access | Core integrity fell below 50% 5136 | -1/Access | Core integrity fell below 20% 5149 | -1/Access | Spotted B-99 Colossus 5200 | -1/Access | Energy Cycler disabled 5202 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 05104_ Slug penetrates Wall. 05104_ Slug penetrates L-61 Swordsman. 05104_ Penetrated by Slug. 05107_ U-05 Engineer lays Concrete. 05109_ P-80 Master resets U-05 Engineer, system corruption cleaned. 05111_ Repair Station disabled. 05111_ Penetrated by Slug. 05114_ K-01 Serf collects debris. 05120_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05122_ O-32 Director sends out distress signal. 05128_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A019. 05175_ Door malfunctions. 05178_ ALERT: Rogue bot located, Programmers report to Access Zone 4S. 05179_ Door malfunctions. 05185_ Terminal disabled. 05194_ System corrupted: Component data lost. 05200_ ALERT: Power surge detected, dispatching additional patrols. 05200_ Energy Cycler explodes. 05200_ Terminal disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????? ???????????????????????????????? | | ?????????? ? ??????BB???????????????????????? | | ???????? ??????BB???????????????????????? | | ?????? ??????????????????????????????? | | ????? ??????????????????????????????? | | ????? ??????????????????????????????? | | ???? ??????????????????????????????? | | ???? ???????????????????????????????? | | ???? ???????????????????????????????? | | ????? ???????????????????????????????? | | ??????? ???????????????????????????????? | | ?????????# ##############??????????????????? | | ?????????# # #??????????????????? | | ?????????# # #??????????????????? | | ?????????# pp #???##########?????? | | ?????????# / #??# #?????? | | ?????????# # #??# *#?????? | | ?????????# # #??# " #?????? | | ?????????# # @ #??#! """ #?????? | | ?????????# p# #??# """ #?????? | | ?????????# # #??# " #?????? | | ?????????# # #??# #?????? | | ????????Y# # #??# [ #?????? | | ?????????# # #??#######+###?????? | | ?????????# ##p;;;;;;;;;####??????# #???????? | | ?????????# # ""T""" #??????# #???????? | | ?????????# # """ """ ######## #???????? | | ?????????# # / #???????? | | ?????????+ # # ###### #???????? | | ?????????# # # #????# ####????? | | ?????????# # / #????# #????? | | ?????????# ###+############ #??###### #????? | | ?????????# # ### ###??? | | ?????????# + p # #??? | | ?????????# # # ### | | ?????????# " #?? + | | ?????????# """ #???? # ### | | ?????????# "T #?????# #??? | | ?????????# """ #?????### ###??? | | ?????????##########++### "" ! #???????# #????? | | ???????????????????????# #???????# #????? | | ???????????????????????# #??######+###### | | ???????????????????????# #??# | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 30 Terrain Scan Density 10 Evasion (%) 62 Targeting Accuracy 12 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightIntegrityCoupler Manual? 0 Play Time 00:50:37 Cumulative 100.7 hours Start 2020.12.24 @ 23:07:15 End 2020.12.25 @ 00:03:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 180 Rogue 176 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 68 Achievement% 46 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 575856c5-7083-4aaf-ac73-47b2ee6a2449