Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.19 @ 22:37:25 Player: Sebsebeleb Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (144) 720 Value Destroyed (5167) 5167 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (2253) 2253 TOTAL SCORE: 13720 Bonus ------- High Alert Combat Kills 1186 Follower Combat Kills 1146 Friendly Fire -79 Cogmind --------- Core Integrity 0/1150 Matter 111/300 Energy 69/100 System Corruption 8% Temperature Cool (2) Movement Hovering (60) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Antigrav System > --- UTILITY (9) ------ Enhanced Optical Array > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Matter Neutralizer Hypervelocity Gauss Cannon Peak State ------------ > --- POWER ------------ Cold Fusion Reactor Cold Fusion Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Enhanced Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Experimental Heat Sink Large Storage Unit Improved Energy Well Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Improved Kinecellerator Improved Medium Armor Plating > --- WEAPON ----------- Coil Gun Coil Gun KE Penetrator Tiamat Missile Launcher > --- INVENTORY -------- Light Antimatter Reactor Flexi-carbon Leg Flexi-carbon Leg Gyrokinetic Inverter Advanced Heat Sink Advanced Heat Sink System Backup Module Improved Remote Datajack [Rating: 103] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Fission Core Reactor Cold Fusion Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Gyrokinetic Inverter Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Powered Armor Weapon Bore Cannon Energy Gun Cooled Pulse Rifle Energy Cannon Neutron Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Bore Cannon Launcher Tiamat Missile Launcher Special Weapon Remote Datajack Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Upp Upp Fac Slots Evolved 12 | . . 2 2 2 2 2 . . . . 2 Power 1 | . . . . . 1 . . . . . . Propulsion 2 | . . 2 . . . . . . . . . Utility 7 | . . . 2 2 . 1 . . . . 2 Weapon 2 | . . . . . 1 1 . . . . . Parts Attached 199 | 8 4 10 36 19 48 14 3 5 1 . 51 Power 20 | 1 . 1 3 1 8 1 1 2 . . 2 Engine 11 | 1 . 1 2 1 6 . . . . . . Core 4 | . . . 1 . 2 1 . . . . . Reactor 5 | . . . . . . . 1 2 . . 2 Propulsion 56 | 3 . 3 11 5 19 . . 1 . . 14 Treads 7 | 1 . 1 3 1 . . . . . . 1 Leg 43 | 2 . 1 8 4 18 . . 1 . . 9 Wheel 1 | . . 1 . . . . . . . . . Hover 5 | . . . . . 1 . . . . . 4 Flight . | . . . . . . . . . . . . Utility 52 | 2 2 4 7 3 8 6 . 2 1 . 17 Device 30 | . 2 2 3 2 4 4 . 1 1 . 11 Storage 5 | 1 . 1 1 . . . . . . . 2 Processor 5 | 1 . 1 1 . 1 . . . . . 1 Hackware 1 | . . . . . . 1 . . . . . Protection 11 | . . . 2 1 3 1 . 1 . . 3 Artifact . | . . . . . . . . . . . . Weapon 71 | 2 2 2 15 10 13 7 2 . . . 18 Energy Gun 15 | 1 1 2 3 6 1 . . . . . 1 Energy Cannon 17 | . . . 3 2 3 2 . . . . 7 Ballistic Gun 13 | 1 . . 3 . 5 . . . . . 4 Ballistic Cannon 9 | . 1 . 2 . . 1 2 . . . 3 Launcher 8 | . . . 4 . . 2 . . . . 2 Special Weapon 7 | . . . . 2 3 1 . . . . 1 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 2 | . . . . . 1 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 9 | . . 1 . 2 . 2 . 3 . . 1 Parts Lost 58 | . . 2 8 3 10 1 . . . . 34 Power 5 | . . 1 1 . 1 . . . . . 2 Propulsion 20 | . . 1 4 2 4 . . . . . 9 Utility 17 | . . . . 1 3 1 . . . . 12 Weapon 16 | . . . 3 . 2 . . . . . 11 Highest Loss Streak 12 | . . 2 7 3 3 1 . . . . 12 Average Slot Usage (%) 94 | . 100 88 97 98 98 98 92 91 94 94 82 Engine 5 | . 14 10 2 6 9 9 3 . . . . Core 1 | . . . 6 . 2 1 3 . . . . Reactor 2 | . . . . . . . 1 8 11 11 7 Treads 1 | . . 6 4 1 . . . . . . . Leg 24 | . 28 23 29 27 24 23 23 23 23 23 16 Device 16 | . 14 9 10 22 17 16 17 17 17 17 17 Storage 6 | . 12 5 9 7 6 5 5 5 5 5 6 Processor 9 | . . 5 9 7 10 11 11 11 11 11 9 Protection 5 | . . . 7 7 4 4 5 5 5 5 6 Energy Gun 4 | . 14 17 7 7 5 . . . . . . Energy Cannon 3 | . . . 3 2 4 9 6 . . . . Ballistic Gun 3 | . 10 . 1 . 7 5 . . . . 3 Ballistic Cannon 4 | . 3 4 3 3 . . 9 17 17 17 7 Special Weapon 1 | . . . . 1 1 3 . . . . 1 Naked Turns . | . . . . . . . . . . . . Heaviest Build 98 | 12 15 21 42 50 60 79 78 86 85 85 98 Greatest Support 93 | 20 20 30 62 80 80 80 80 88 88 88 93 Greatest Overweight (x) 3 | 1 . 1 . 1 3 . . 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 6 6 8 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 5 5 6 9 10 10 10 10 10 10 10 9 Most Carried 10 | 5 6 8 10 10 10 10 10 10 10 10 10 Average Carried 8 | 3 5 5 8 9 9 9 10 9 10 10 7 Final Capacity 10 | 6 4 8 10 10 10 10 10 10 10 10 4 Final Carried 10 | 5 3 8 10 10 10 10 10 10 10 10 2 Class Distribution -------------------- 28% | Scavenger-Skirmisher 24% | Skirmisher 22% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Skirmisher | -6/Factory Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Waste Skirmisher | -5/Factory Skirmisher | -5/Upper Caves Skirmisher | -5/Upper Caves Skirmisher | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Upp Upp Fac Matter Collected 4369 | 295 230 169 543 382 883 345 72 116 22 32 1280 Remotely 638 | . . . . 340 . 47 . . . . 251 Salvage Created 6597 | 175 477 188 1157 382 1630 345 243 258 . . 1742 Parts 301 | 9 30 12 78 17 72 10 4 3 . . 66 Haulers Intercepted 14 | . 2 1 3 1 3 . . 3 . . 1 Recyclers Shooed 8 | . . . 1 . 2 1 . . . . 4 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . . 5 14 . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Upp Upp Fac Combat Hostiles Destroyed 83 | . 8 1 23 6 20 2 1 . . . 22 Melee 3 | . . . . . 3 . . . . . . Guns 38 | . 5 1 10 3 16 . . . . . 3 Cannons 25 | . 3 . 2 3 1 2 1 . . . 13 AOE 15 | . . . 10 . . . . . . . 5 Classes Destroyed 15 | 3 4 1 3 1 1 . 1 . . . 1 Worker 13 | 1 . . 5 . 4 2 . . . . 1 Builder 11 | . 2 1 3 . 2 . . . . . 3 Tunneler 3 | 2 . . . . 1 . . . . . . Hauler 14 | . 2 1 3 1 3 . . 3 . . 1 Recycler 9 | 1 . 1 . 2 . 2 . . . . 3 Operator 3 | . . . 1 1 . . . . . . 1 Watcher 8 | . 1 1 2 . 2 1 . . . . 1 Swarmer 5 | . . . 5 . . . . . . . . Grunt 43 | . 8 . 7 4 11 . . . . . 13 Brawler 1 | . . . . . . . . . . . 1 Duelist 1 | . . . . . 1 . . . . . . Sentry 10 | . . 1 7 . 1 . . . . . 1 Hunter 10 | . . . 4 . 5 . . . . . 1 Programmer 12 | . . . . 2 2 2 . . . . 6 Compactor 1 | . . . . . . . 1 . . . . Best Kill Streak 10 | 3 4 2 5 3 5 2 1 1 . . 10 Combat Bots Only 7 | . 2 1 5 2 3 2 1 . . . 7 Max Kills in Single Turn 3 | 1 2 1 3 1 2 1 1 1 . . 3 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . 3 . . . . . . . 3 Melee 1 | . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Upp Upp Fac Damage Taken 11317 | . 266 159 1647 694 2523 80 23 4 39 42 5840 Core 1744 | . 25 11 134 107 261 19 23 . . . 1164 Absorbed by Shields 205 | . . . . . 205 . . . . . . Core Remaining (%) 87 | 100 90 97 75 84 69 . . . . 95 . Volleys Fired 395 | 15 46 13 62 51 108 18 1 3 1 1 76 Largest 4 | 2 2 2 2 2 3 3 3 3 3 3 4 Hottest 240 | 60 75 90 150 160 185 210 240 174 174 174 211 Shots Fired 868 | 30 92 26 121 85 258 40 3 9 3 3 198 Gun 540 | 30 72 15 80 48 213 5 . . . . 77 Cannon 272 | . 20 11 22 21 35 34 3 9 3 3 111 Launcher 28 | . . . 19 . . . . . . . 9 Special 28 | . . . . 16 10 1 . . . . 1 Kinetic 435 | 15 46 11 19 14 151 5 1 9 3 3 158 Thermal 189 | . . . 12 55 85 34 2 . . . 1 Explosive 28 | . . . 19 . . . . . . . 9 Electromagnetic 188 | 15 46 15 71 . 12 . . . . . 29 Robot Hit Streak 25 | 12 13 4 25 6 11 12 4 7 1 . 14 Robot Miss Streak 10 | 5 3 1 5 7 6 3 1 1 3 6 10 Penetration Max 2 | . . . . . 1 . . . . . 2 Secondary Targets 6 | . . . 1 . 4 . . . . . 1 Max Gunslinging Chain 1 | . . . 1 . 1 . . . . . 1 Shots Hit Robots 529 | 17 57 18 83 49 169 31 3 7 1 . 94 Core Hits 277 | 7 21 8 67 22 68 9 3 5 . . 67 Critical Hits 20 | . . . 2 . 1 2 . 3 . . 12 Critical Kills 8 | . . . 2 . 1 1 . . . . 4 Critical Parts Destroyed 11 | . . . . . . 1 . 3 . . 7 Melee Attacks 7 | . . . . . 7 . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 7 | . . . . . 7 . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 15384 | 252 790 328 2613 979 3413 1192 134 297 31 . 5355 Guns 6582 | 207 519 176 843 504 2557 27 . . . . 1749 Cannons 5404 | . 246 95 369 226 721 1165 134 297 31 . 2120 Explosions 3259 | 45 25 57 1400 249 . . . . . . 1483 Melee 135 | . . . . . 135 . . . . . . Ramming 4 | . . . 1 . . . . . . . 3 Kinetic 5938 | 52 323 95 235 176 1666 27 64 297 31 . 2972 Thermal 4058 | 45 25 57 663 554 1334 1165 70 . . . 145 Explosive 2524 | . . . 937 249 . . . . . . 1338 Electromagnetic 2725 | 155 442 176 777 . 278 . . . . . 897 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 135 | . . . . . 135 . . . . . . Highest Corruption 7 | . 1 . . 3 5 1 . 1 1 1 7 Average Corruption 1 | . 1 . . 2 1 1 . 1 1 1 3 Corruption Purged 8 | . . . . . 1 1 . . . 1 5 Effects 38 | . . . . 9 11 2 . . 2 1 13 Message Errors 14 | . . . . 5 4 . . . . 1 4 Matter Fused 3 | . . . . . 1 . . . . . 2 Heat Flow Errors 2 | . . . . 1 1 . . . . . . Energy Discharges 12 | . . . . 2 3 1 . . 1 . 5 Data Loss (minor) 4 | . . . . 1 . 1 . . 1 . 1 Data Loss (major) 2 | . . . . . 1 . . . . . 1 Targeting Errors 1 | . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 504 | 25 . 25 84 54 58 99 . . . . 159 Projectiles 199 | . . 7 3 . 58 99 . . . . 32 Explosions 305 | 25 . 18 81 54 . . . . . . 127 Melee . | . . . . . . . . . . . . Knockbacks 16 | . . . 1 4 . . . . 1 . 10 Impact . | . . . . . . . . . . . . Kinetic 16 | . . . 1 4 . . . . 1 . 10 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 818 | . 29 66 206 320 . . . . . . 197 Shots 19 | . 1 2 7 4 . . . . . . 5 Rammed 2 | . . . 1 . . . . . . . 1 Targets Rammed 2 | . . . 1 . . . . . . . 1 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 445 | 60 181 37 186 231 404 445 123 39 6 . 87 Average Temperature 81 | 23 57 16 46 78 132 153 67 20 4 . 16 Received Heat Transfer 2247 | . 111 48 261 90 753 . . . 18 . 966 Effects 11 | . . . . . 8 3 . . . . . Shutdowns 5 | . . . . . 2 3 . . . . . Interference 5 | . . . . . 5 . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 2 | . . . 1 . . . . . . . 1 Combat Hostiles 2 | . . . 1 . . . . . . . 1 Parts Fried 14 | . 1 . 6 . 3 . . . . . 4 Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 11 | . . . 3 2 6 . . . . . . Heat Transferred 5448 | 50 100 150 846 1025 2352 725 50 . . . 150 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 11 | 1 2 2 6 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Upp Upp Fac Peak Influence 1335 | 20 389 143 729 488 425 504 242 462 . . 1335 Initial 476 | . 13 79 59 331 94 182 176 42 . . 476 Average 361 | 5 165 118 482 297 155 201 157 178 . . 985 Maximum Alert Level 4 | . 1 . 3 2 2 2 1 2 . . 4 Low Security (%) 44 | 100 61 100 14 14 69 66 92 72 . . . Level 1 26 | . 38 . 16 84 24 30 7 . . . . Level 2 13 | . . . 53 . 5 3 . 26 . . 22 Level 3 7 | . . . 16 . . . . . . . 34 Level 4 7 | . . . . . . . . . . . 43 Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 40 | . 5 1 6 4 13 2 . . . . 9 Investigation 9 | . 1 . . . 6 1 . . . . 1 Extermination 11 | . . . . 2 4 1 . . . . 4 Reinforcement 12 | . 4 1 2 2 . . . . . . 3 Assault 1 | . . . . . . . . . . . 1 Garrison 7 | . . . 4 . 3 . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 4 | . . . 1 . . . . . . . 3 Haulers Reinforced 1 | . . . . 1 . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Upp Upp Fac Distress Signals 10 | . 3 1 4 . . . . . . . 2 Communications Jammed 3 | . . . . . 3 . . . . . . Distress Signals 3 | . . . . . 3 . . . . . . Times Spotted 179 | . 19 6 43 13 28 3 2 6 13 3 43 Peak Tracking Total 9 | . 3 3 6 2 4 2 1 2 6 3 9 Tactical Retreats 14 | . 3 1 2 . 3 . . . . . 5 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Upp Upp Fac Traps Triggered 8 | . 1 . . 1 4 1 . 1 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Upp Upp Fac Machines Disabled 30 | . . . 1 5 6 . . 4 . . 14 Max in Single Turn 4 | . . . 1 4 1 . . . . . 4 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . 1 . . . . 1 Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Upp Upp Fac Machines Accessed 32 | . 2 3 4 5 10 2 . 2 . . 4 Terminals 19 | . 1 1 3 3 7 1 . . . . 3 Fabricators 4 | . . . . 1 1 1 . . . . 1 Repair Stations 1 | . 1 . . . . . . . . . . Recycling Units 5 | . . 1 . 1 1 . . 2 . . . Scanalyzers 3 | . . 1 1 . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 68 | . 4 5 9 7 24 5 . 3 . . 11 Successful 38 | . 2 5 5 4 12 4 . 2 . . 4 Failed 30 | . 2 . 4 3 12 1 . 1 . . 7 Catastrophic 7 | . . . . 1 4 . . . . . 2 Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 42 | . 3 1 7 3 17 2 . . . . 9 Fabricators 9 | . . . . 1 3 3 . . . . 2 Repair Stations 1 | . 1 . . . . . . . . . . Recycling Units 10 | . . 2 . 3 2 . . 3 . . . Scanalyzers 6 | . . 2 2 . 2 . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 16 | . 2 1 3 . 6 2 . . . . 2 Record 3 | . . . . . 2 1 . . . . . Part Schematic 1 | . . . . . 1 . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . Prototype ID Bank 4 | . 1 1 1 . 1 . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . Maintenance Status 1 | . . . . . 1 . . . . . . Surveillance Status 1 | . . . . . . . . . . . 1 Hauler Manifests 2 | . . . 1 . . . . . . . 1 Registered Components 1 | . . . 1 . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . Fabricator Hacks 8 | . . . . 1 3 2 . . . . 2 Load Schematic 1 | . . . . . 1 . . . . . . Build 7 | . . . . 1 2 2 . . . . 2 Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 8 | . . 2 . 3 1 . . 2 . . . Process 1 | . . . . 1 . . . . . . . Report Inventory 5 | . . 1 . 1 1 . . 2 . . . Retrieve Matter 1 | . . . . 1 . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . . Scanalyzer 6 | . . 2 2 . 2 . . . . . . Insert Component 3 | . . 1 1 . 1 . . . . . . Analyze 3 | . . 1 1 . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 25 | . 2 1 3 3 10 2 . 1 . . 3 Full Trace Events 9 | . 1 . . . 6 1 . . . . 1 Feedback Events 5 | . 1 . . . 2 1 . . . . 1 Corruption 4 | . 1 . . . 2 . . . . . 1 Hackware Fried 1 | . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 4 | . . 1 1 . 2 . . . . . . Parts Built 12 | . . . . 2 4 4 . . . . 2 Matter 1528 | . . . . 212 380 424 . . . . 512 Time 562 | . . . . 106 94 106 . . . . 256 Total Part Build Rating 72 | . . . . 12 20 24 . . . . 16 Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 299 | . . . . 299 . . . . . . . Retrieved Matter 423 | . . . . 423 . . . . . . . Retrieved Components 9 | . . 9 . . . . . . . . . Parts Scanalyzed 3 | . . 1 1 . 1 . . . . . . Part Schematics Acquired 3 | . . 1 1 . 1 . . . . . . Parts Damaged 1 | . . 1 . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 13 | . . . . 6 6 1 . . . . . Non-combat 13 | . . . . 6 6 1 . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied 16 | . . . . 8 7 1 . . . . . no_distress 6 | . . . . 3 3 . . . . . . find_chute 3 | . . . . 2 1 . . . . . . find_recycling 7 | . . . . 3 3 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Upp Upp Fac Total Allies 19 | . . . . . . . 18 . . . 1 Largest Group 18 | . . . . . . . 18 15 12 10 4 Highest-Rated Group 668 | . . . . . . . 668 593 518 434 157 Highest-Rated Ally 50 | . . . . . . . 50 50 50 50 47 Total Orders . | . . . . . . . . . . . . Ally Attacks 178 | . . . . . . . 104 12 27 27 8 Total Damage 6933 | . . . . . . . 3121 679 2147 810 176 Kills 40 | . . . . . . . 7 9 14 8 2 Allies Corrupted 3 | . . . . . . . . . . 2 1 Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Upp Upp Fac Robot Analysis Total 1 | . 1 . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 1 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Upp Upp Fac Turns Passed 8595 | 125 403 348 1095 1219 2120 524 492 366 308 249 1346 Spaces Moved 4838 | 54 188 209 443 777 1173 310 290 279 250 192 673 Core 64 | 2 . . . . . . . . . . 62 Treads 64 | 4 . . 60 . . . . . . . . Legs 4566 | 48 188 209 383 777 1115 310 290 279 250 192 525 Wheels . | . . . . . . . . . . . . Hover 144 | . . . . . 58 . . . . . 86 Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 120 120 50 Average Speed 125 | 123 120 137 124 127 129 120 120 120 120 120 122 Slowest Speed 220 | 160 120 150 155 150 220 120 120 150 120 120 150 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . 1 . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 30 | 5 36 21 46 17 27 7 94 12 53 28 18 Regions Visited 11 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . . . . 1 . . Known Exits Taken 6 | . . . 1 1 1 . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . Scrap Searched 1 | . . . . . . . . . . 1 . Spaces Dug 3 | . . . . . . . . . . . 3 Terrain Destroyed 481 | 4 5 8 171 51 6 4 . 3 3 3 223 Melee . | . . . . . . . . . . . . Projectile 111 | . . . 4 . 6 4 . 3 3 3 88 AOE 370 | 4 5 8 167 51 . . . . . . 135 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Upp Upp Fac Total 6606 | 81 282 244 863 928 1558 419 432 301 255 208 1035 Wait 994 | . 27 . 288 55 187 65 133 8 4 16 211 Move 4826 | 53 187 208 442 776 1172 310 289 276 249 191 673 Hop 1 | . . . . . . . . 1 . . . Pick Up 58 | 4 6 6 11 9 10 4 1 3 . . 4 Fast Attach 93 | 8 4 8 16 9 20 5 3 3 . . 17 Attach 42 | . . 2 5 3 8 3 . 1 . . 20 Detach 20 | 1 . 2 3 2 1 1 . . . . 10 Swap 64 | . . . 15 7 20 6 . 1 1 . 14 Drop 104 | . 12 5 20 16 25 7 5 5 . . 9 Fire 395 | 15 46 13 62 51 108 18 1 3 1 1 76 Melee 7 | . . . . . 7 . . . . . . Ram 1 | . . . . . . . . . . . 1 Kick 1 | . . . 1 . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 1 exit: Res) History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 15) 126 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 506 | -10/Materials | Discovered new exit (range 6) 529 | -10/Materials | Entered another Materials area 529 | -9/Materials | Evolved 2 slots: Propulsion x2 756 | -9/Materials | Discovered new exit (range 16) 877 | -9/Materials | Entered another Materials area 877 | -8/Materials | Evolved 2 slots: Utility x2 984 | -8/Materials | Build established: Scavenger-Mutant 1096 | -8/Materials | Garrison activated, responded to threat 1146 | -8/Materials | Lost 7 parts (1p3n3w) 1577 | -8/Materials | Garrison activated, responded to threat 1936 | -8/Materials | Discovered new exit (range 16) 1971 | -8/Materials | Identified exit to Factory 1972 | -8/Materials | Entered Factory 1972 | -7/Factory | Evolved 2 slots: Utility x2 2392 | -7/Factory | Lost 3 parts (2n1u) 2657 | -7/Factory | Build established: Mutant 2858 | -7/Factory | Fabricated Gyrokinetic Inverter (x2) 3093 | -7/Factory | Discovered new exit (range 6) 3100 | -7/Factory | Identified exit to Factory 3191 | -7/Factory | Entered another Factory area 3191 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 3856 | -6/Factory | Build established: Scavenger-Skirmisher 4437 | -6/Factory | Fabricated Hvy. Machine Gun? 4468 | -6/Factory | Lost 3 parts (1p1n1w) 4525 | -6/Factory | Fabricated Hvy. Machine Gun (x2) 4676 | -6/Factory | Garrison activated, responded to threat 4810 | -6/Factory | Lost 3 parts (1n2u) 5275 | -6/Factory | Discovered new exit (range 16) 5303 | -6/Factory | Found Powered Armor 5310 | -6/Factory | Identified exit to Factory 5311 | -6/Factory | Entered another Factory area 5311 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5382 | -5/Factory | Fabricated Neutron Cannon? 5403 | -5/Factory | System Shield fried by hacking feedback 5456 | -5/Factory | Fabricated Neutron Cannon? 5588 | -5/Factory | Build established: Skirmisher 5817 | -5/Factory | Local fabrication network quarantined 5835 | -5/Factory | Sucked down chute 5835 | -5/Factory | Entered Waste 5845 | -5/Waste | Spotted C-40 Crusher 5853 | -5/Waste | Spotted C-40 Crusher 5858 | -5/Waste | Destroyed C-40 Crusher 5907 | -5/Waste | Spotted C-40 Crusher 5908 | -5/Waste | Spotted C-40 Crusher 5923 | -5/Waste | Spotted C-40 Crusher 5955 | -5/Waste | Build established: Scavenger-Skirmisher 6022 | -5/Waste | Spotted C-40 Crusher 6092 | -5/Waste | Warlord forces began an assault 6170 | -5/Waste | Allies destroyed C-40 Crusher 6226 | -5/Waste | Allies destroyed C-40 Crusher 6231 | -5/Waste | Allies destroyed C-40 Crusher 6245 | -5/Waste | Allies destroyed C-40 Crusher 6276 | -5/Waste | Discovered new exit (range 10) 6310 | -5/Waste | Identified exit to Factory 6327 | -5/Waste | Entered Factory 6327 | -5/Factory | Accompanied by 15 allies 6521 | -5/Factory | Build established: Skirmisher 6644 | -5/Factory | Discovered new exit (range 22) 6667 | -5/Factory | Discovered new exit (range 12) 6668 | -5/Factory | Identified exit to Factory 6684 | -5/Factory | Identified exit to Upper Caves 6693 | -5/Factory | Entered Upper Caves 6693 | -5/Upper Caves | Accompanied by 12 allies 6695 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6835 | -5/Upper Caves | Ambushed by wild Derelicts 6980 | -5/Upper Caves | Discovered new exit (range 7) 6990 | -5/Upper Caves | Identified exit to Upper Caves 7001 | -5/Upper Caves | Entered another Upper Caves area 7001 | -5/Upper Caves | Accompanied by 10 allies 7001 | -5/Upper Caves | Discovered exit to Factory (range 12) 7180 | -5/Upper Caves | Learned 4 Factory zone layouts 7250 | -5/Upper Caves | Entered Factory 7250 | -4/Factory | Accompanied by 4 allies 7250 | -4/Factory | Evolved 2 slots: Utility x2 7251 | -4/Factory | Identified exit to Research 7403 | -4/Factory | Fabricated Com. HERF Cannon (x1) 7533 | -4/Factory | Fabricated Com. HERF Cannon (x1) 7551 | -4/Factory | Local fabrication network quarantined 7941 | -4/Factory | Destroyed 7 combat bots 7956 | -4/Factory | Lost 9 parts (2n4u3w) 8475 | -4/Factory | Lost 11 parts (2p3n3u3w) 8486 | -4/Factory | Core integrity fell below 50% 8513 | -4/Factory | Core integrity fell below 20% 8543 | -4/Factory | Lost 12 parts (4n5u3w) 8548 | -4/Factory | First assault squad dispatched 8596 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- Acquired Hyp. Gauss Cannon. Dropped Hyp. Gauss Cannon. Acquired Hyp. Gauss Cannon. Slammed into R-10 Processor. Chain reaction triggered in Imp. Ion Engine. K-01 Serf destroyed. U-05 Engineer destroyed. K-01 Serf destroyed. Acquired 11 matter. K-01 Serf collects debris. R-10 Processor collects Wheel. K-01 Serf collects debris. Acquired 103 matter. K-01 Serf collects debris. R-10 Processor collects Wheel. P-70 Sage resets R-10 Processor, system corruption cleaned. U-05 Engineer lays Concrete. K-01 Serf collects debris. P-70 Sage resets U-05 Engineer, system corruption cleaned. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | #?????????????#### #????????????????????????? | | #??????????? "" ?????????????????????????? | | ######???? 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"" # #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 107 Energy Generation 34 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 60 ECM Strength 1 Jamming Range 12 Additional Mass Support 6 Armor Coverage 625 Resistance: TH 10 Reclamation Efficiency 20 Evasion (%) 53 Recoil Reduction 3 Kinecelleration 40 Item Schematics ----------------- Imp. Sensor Array | -9/Materials | Scanalyzed Adv. Treads | -8/Materials | Scanalyzed Hvy. Machine Gun | -6/Factory | Hacked Fission Core | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Gyrokinetic Inverter | x2 | -7/Factory | Preloaded Hvy. Machine Gun | x2 | -6/Factory Hvy. Machine Gun | x2 | -6/Factory Neutron Cannon | x2 | -5/Factory | Preloaded Neutron Cannon | x2 | -5/Factory | Preloaded Com. HERF Cannon | x1 | -4/Factory | Preloaded Com. HERF Cannon | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Production Line Respectable Loadout Challenges ------------ None Game ------ Seed SiegeRemoteReplicator Manual? 0 Play Time 03:05:24 Cumulative 24.1 hours Start 2021.06.19 @ 14:48:52 End 2021.06.19 @ 22:37:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 30 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a82a64af-60ae-4966-9626-8225c9f64144