Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.09 @ 14:52:31 Player: Minty Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (246) 1230 Value Destroyed (10463) 10463 Prototype IDs (47) 940 Alien Tech Used (2) 400 Bonus (2343) 2343 TOTAL SCORE: 21876 Bonus ------- High Alert Combat Kills 1530 Follower Combat Kills 206 Entered Garrisons 200 Aligned with FarCom 300 Met Zhirov 300 Friendly Fire -193 Cogmind --------- Core Integrity 0/1300 Matter 102/300 Energy 98/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Biometal Medium Treads Myomer Leg > --- UTILITY (10) ----- Advanced Targeting Computer > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Advanced Coolant Injector Compact Battery (200) Energy Well (350) Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Particle Reactor > --- PROPULSION ------- Advanced Heavy Treads Advanced Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Coolant Injector Huge Storage Unit Matter Compressor Advanced Targeting Computer Improved Armor Integrity Analyzer Medium Reflective Plating Medium Reflective Plating Experimental Thermal Shield Long-range Tractor Beam > --- WEAPON ----------- Railgun Heavy Gauss Cannon Heavy Gauss Cannon Linear Accelerator Compact Mass Driver > --- INVENTORY -------- Wheel Advanced Cooling System Compact Battery Energy Well Medium Reflective Plating Medium Reflective Plating High-powered Tractor Beam High-powered Tractor Beam Field Recycling Unit Advanced Drone Bay [Rating: 137] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Compact Wheel Treads Light Treads Leg Myomer Leg Wheel Compact Wheel Hover Unit Cooled Aerolev Unit Flight Unit Flight Unit Utility System Shield Device Advanced Heat Sink Storage Energy Well Processor Improved Armor Integrity Analyzer Hackware System Shield Protection Improved Medium Armor Plating Weapon Enhanced Autogun Energy Gun Gamma Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Gauss Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Power Maul Slashing Weapon Power Sword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Fac Fac Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . . . . 4 . 2 2 2 2 . . . . 2 Power 1 | . . . . . . . . 1 . . . . . . . Propulsion 2 | . . . . . 1 . . . 1 . . . . . . Utility 8 | . . . . . 2 . 1 1 1 1 . . . . 2 Weapon 3 | . . . . . 1 . 1 . . 1 . . . . . Parts Attached 302 | . 11 4 1 7 23 14 26 38 26 19 11 13 14 28 67 Power 35 | . 1 1 . 2 2 1 3 6 1 4 2 1 2 2 7 Engine 16 | . . 1 . 2 2 1 1 3 1 2 . . . 1 2 Core 10 | . 1 . . . . . 2 3 . 1 2 . 1 . . Reactor 9 | . . . . . . . . . . 1 . 1 1 1 5 Propulsion 65 | . 5 . . 2 7 4 3 6 6 4 1 1 6 4 16 Treads 14 | . 3 . . . 3 . 1 . 2 . . . . . 5 Leg 13 | . 2 . . . . 3 . 1 . . . 1 . 3 3 Wheel 25 | . . . . . 3 . 2 2 2 4 1 . 3 1 7 Hover 11 | . . . . 1 1 . . 3 2 . . . 3 . 1 Flight 2 | . . . . 1 . 1 . . . . . . . . . Utility 84 | . 1 . 1 . 5 2 12 5 3 7 3 1 5 10 29 Device 41 | . 1 . . . 1 2 3 4 1 5 1 . 4 6 13 Storage 13 | . . . 1 . 1 . 4 . 2 1 . . . 1 3 Processor 8 | . . . . . . . 2 . . 1 2 1 . 1 1 Hackware 5 | . . . . . 1 . 1 . . . . . . 1 2 Protection 17 | . . . . . 2 . 2 1 . . . . 1 1 10 Artifact . | . . . . . . . . . . . . . . . . Weapon 118 | . 4 3 . 3 9 7 8 21 16 4 5 10 1 12 15 Energy Gun 26 | . 3 2 . 1 3 1 1 2 5 2 1 . . 2 3 Energy Cannon 16 | . . . . . . 1 1 3 1 . 2 1 1 4 2 Ballistic Gun 27 | . 1 . . . 2 3 4 7 4 . . 2 . . 4 Ballistic Cannon 15 | . . . . . . . 1 8 . . . 1 . . 5 Launcher 13 | . . 1 . 1 2 . . . . 1 2 2 . 4 . Special Weapon 1 | . . . . . . 1 . . . . . . . . . Impact Weapon 5 | . . . . . . . 1 1 3 . . . . . . Slashing Weapon 13 | . . . . 1 2 1 . . 3 1 . 4 . 1 . Piercing Weapon 2 | . . . . . . . . . . . . . . 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . . 1 . 1 1 2 1 . . 5 1 1 Corrupted Parts 5 | . . . . . 2 . . . 1 . . . . 2 . System Corruption 18 | . . . . . 2 . . . 10 . . . . 6 . Parts Lost 122 | . . . . 1 8 3 7 17 14 . 2 3 . 18 49 Power 21 | . . . . 1 2 . 2 3 3 . . 2 . 2 6 Propulsion 30 | . . . . . 1 3 2 4 5 . . . . 5 10 Utility 34 | . . . . . 2 . 2 5 1 . . . . 4 20 Weapon 37 | . . . . . 3 . 1 5 5 . 2 1 . 7 13 Highest Loss Streak 13 | . . . . 1 5 2 4 5 7 . 2 1 . 9 13 To Critical Strikes 1 | . . . . . . . . . 1 . . . . . . Average Slot Usage (%) 79 | . 96 100 100 87 92 88 87 74 37 75 82 99 96 68 74 Engine 3 | . 2 8 14 12 6 9 1 4 . 3 . . . 2 2 Core 3 | . 11 6 . . . . 4 3 3 . 9 6 5 . . Reactor 1 | . . . . . . . . . . 1 . 3 2 3 2 Treads 5 | . 13 28 28 8 9 19 3 . . . . . . . 4 Leg 2 | . 14 . . . . 5 4 . . . . 4 5 5 . Wheel 6 | . . . . . 6 . 9 13 1 12 15 15 14 5 2 Hover 1 | . . . . 10 9 . . . 5 . . . . . . Device 10 | . 11 14 14 14 4 11 7 10 2 14 13 10 9 6 15 Storage 8 | . 14 14 14 14 9 9 6 4 . 8 10 10 10 10 7 Processor 6 | . . . . . . . 7 . . . 7 20 19 16 10 Hackware 4 | . . . . . 8 9 9 6 5 5 5 . . . 4 Protection 2 | . . . . . 12 . 1 7 . . . . 1 4 1 Energy Gun 6 | . 26 27 28 23 7 1 2 . 3 14 8 4 . 2 . Energy Cannon 1 | . . . . . . . . . . . 4 5 6 4 1 Ballistic Gun 6 | . 1 . . . 9 14 18 12 5 5 5 9 8 1 1 Ballistic Cannon 3 | . . . . . . . . 7 1 . . . 5 1 13 Slashing Weapon 1 | . . . . 2 3 6 3 . 1 4 . 4 5 1 . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 182 | 12 16 19 19 19 30 25 69 103 38 76 71 71 95 95 182 Greatest Support 140 | 20 40 40 40 40 66 66 30 34 38 60 54 42 42 75 140 Greatest Overweight (x) 28 | . . . . 1 2 1 2 28 4 4 1 1 6 2 12 Average Overweight (x) . | . . . . . . . 1 1 . . 1 1 1 1 1 Largest Inventory Capacity 25 | . 8 8 8 8 8 8 20 20 5 10 10 10 10 10 25 Average Capacity 11 | . 8 8 8 8 8 8 13 15 5 8 10 10 10 10 15 Most Carried 20 | . 8 8 8 8 8 8 20 20 5 10 10 10 10 10 14 Average Carried 8 | . 7 7 7 7 7 6 11 14 4 6 9 9 9 8 8 Final Capacity 20 | 8 8 8 8 8 8 8 20 5 5 10 10 10 10 10 5 Final Carried 20 | 6 8 8 8 8 6 8 20 3 5 10 10 10 10 10 5 Class Distribution -------------------- 25% | Scavenger-Mutant 14% | Scavenger-Skirmisher 13% | Derelict-Gunner 12% | Mutant 8% | Tank 5% | Scavenger-Gunner 5% | Skirmisher 5% | Hacker-Skirmisher 4% | Gunner Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Skirmisher | -7/Factory Tank | -6/Factory Mutant | -5/Factory Scavenger-Skirmisher | -4/Factory Scavenger-Gunner | -4/Upper Caves Derelict-Gunner | -4/Upper Caves Derelict-Gunner | -4/Zhirov Scavenger-Mutant | -3/Proximity Caves Scavenger-Skirmisher | -3/Research Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Gar Fac Fac Fac Fac Upp Upp Zhi Pro Res Matter Collected 7975 | 200 154 72 10 11 480 397 497 1303 780 377 154 257 . 787 2496 Remotely 2106 | . . . . . . . . . . . . . . . 2106 Salvage Created 10715 | . 645 216 . 16 656 230 971 1677 855 342 530 539 . 1671 2367 Parts 404 | . 29 6 . 4 40 16 47 77 27 11 16 14 . 32 85 Haulers Intercepted 8 | . 2 . . . 1 . . 1 3 . . . . . 1 Recyclers Shooed 14 | . . . . . . . . 8 1 1 . . . . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . . . . . 5 10 . 11 . Prevented 28 | . . . . . . . . . . . 11 4 . 13 . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Fac Fac Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 183 | . 12 4 . 4 11 11 17 33 11 . 8 8 . 22 42 Melee 8 | . . . . 1 1 1 3 . 1 . . . . . 1 Guns 69 | . 11 4 . . 6 7 13 12 3 . 3 . . 2 8 Cannons 47 | . . . . . . 1 . 12 . . 3 2 . 3 26 AOE 32 | . . . . 3 4 2 . 6 4 . 1 3 . 7 2 Classes Destroyed 17 | . 5 . . 1 5 . . 2 . . 1 1 . 2 . Worker 21 | . . . . . 2 . 3 3 . 2 . . . . 11 Builder 12 | . . . . . 1 . . 4 . . . . . . 7 Tunneler 3 | . 1 . . . . . 2 . . . . . . . . Hauler 8 | . 2 . . . 1 . . 1 3 . . . . . 1 Recycler 10 | . . . . . 1 . 2 2 . 2 . . . . 3 Mechanic 1 | . . . . . . . . . . . . . . 1 . Operator 3 | . 1 . . . . . 1 . . . . . . . 1 Watcher 4 | . 1 . . . 1 . . 1 1 . . . . . . Swarmer 47 | . . . . 4 . 9 7 14 2 . 2 4 . 1 4 Grunt 75 | . 12 4 . . 8 1 10 8 2 . 1 . . 13 16 Brawler 7 | . . . . . . . . 1 . . 3 . . 3 . Duelist 3 | . . . . . . . . . . . 1 . . 1 1 Sentry 16 | . . . . . 2 1 . 3 2 . 1 1 . 1 5 Hunter 17 | . . . . . 1 . . 4 2 . . 2 . 2 6 Programmer 17 | . . . . . . . . 4 3 . . . . . 10 Behemoth 2 | . . . . . . . . . . . . 1 . 1 . Samaritan 1 | . . . . . . . . . . . . . . 1 . Best Kill Streak 9 | . 3 2 . 4 8 3 7 9 2 2 7 4 . 8 8 Combat Bots Only 8 | . 3 2 . 4 6 3 4 7 2 . 7 4 . 8 6 Max Kills in Single Turn 4 | . 2 1 . 2 4 2 2 3 2 1 1 2 . 2 4 Gunslinging 1 | . 1 . . . . . 1 1 . . . . . . . Exploded 3 | . . . . 2 2 1 . 3 2 . 1 2 . 2 1 Melee 1 | . . . . 1 1 1 1 . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Fac Fac Fac Upp Upp Zhi Pro Res Hostile Shots Fired 1459 | . 52 18 . 11 120 49 95 253 137 8 26 59 . 126 505 Missed 404 | . 14 5 . 8 23 15 23 75 31 2 7 20 . 41 140 Damage Taken 19699 | . 442 209 . 78 1406 363 1082 3071 2194 100 692 570 . 2121 7371 Core 3514 | . 95 39 . 9 121 32 168 689 622 12 18 107 . 278 1324 Absorbed by Shields 223 | . . . . . . . 18 205 . . . . . . . Reduced by Siege Mode 115 | . . . . . . . . . . . . . . . 115 Redirected to Shielding 176 | . . . . . . . . . . . . . . 176 . Ignored by Resistances 526 | . . . . . . . . . . . . . . . 526 Regen/Repaired (Parts) 129 | . . . . . . . 129 . . . . . . . . Core Remaining (%) 57 | 100 . . . 42 . 72 76 18 37 . . . . 58 . Volleys Fired 541 | . 44 19 . 2 34 26 51 86 45 4 12 13 . 50 155 Largest 5 | . 2 2 . 2 3 3 4 4 3 4 4 4 . 4 5 Hottest 430 | . 115 140 . 98 158 250 130 303 250 264 248 406 . 430 359 Shots Fired 1312 | . 88 38 . 4 78 58 141 236 87 7 41 34 . 90 410 Gun 805 | . 88 36 . 2 70 56 141 152 74 7 36 19 . 28 96 Cannon 468 | . . . . . . 2 . 84 13 . 4 8 . 43 314 Launcher 39 | . . 2 . 2 8 . . . . . 1 7 . 19 . Special . | . . . . . . . . . . . . . . . . Kinetic 900 | . 18 . . . 50 56 122 217 52 4 12 13 . 12 344 Thermal 290 | . 70 36 . 2 7 2 18 19 12 1 4 7 . 49 63 Explosive 24 | . . 2 . 2 8 . . . . . 1 . . 11 . Electromagnetic 98 | . . . . . 13 . 1 . 23 2 24 14 . 18 3 Robot Hit Streak 24 | . 12 14 . 1 18 10 11 8 10 9 10 5 . 15 24 Robot Miss Streak 13 | . 2 3 . 2 4 4 4 13 5 . 2 4 . 3 5 Penetration Max 1 | . . . . . . . . 1 1 . . . . . 1 Secondary Targets 9 | . 2 . . . . . 5 1 . . 1 . . . . Max Gunslinging Chain 2 | . 1 . . . . . 2 1 . . 1 . . . . Shots Hit Robots 892 | . 63 26 . 2 54 40 97 153 71 14 32 16 . 58 266 Core Hits 521 | . 29 11 . 3 32 16 47 143 31 6 17 12 . 54 120 Critical Kills 4 | . . . . . . . . . . . 1 . . 1 2 Critical Parts Destroyed 6 | . . . . . . . 1 1 1 1 1 . . 1 . Critical Strikes 54 | . 3 2 . . . . 1 1 8 2 3 1 . 4 29 Burn 10 | . 3 2 . . . . . . . . . . . 1 4 Meltdown 3 | . . . . . . . . . . . . . . 1 2 Destroy 7 | . . . . . . . . 1 1 1 2 . . 1 1 Blast 21 | . . . . . . . . . . . . . . . 21 Corrupt 3 | . . . . . . . . . 2 . . . . 1 . Smash 2 | . . . . . . . 1 . 1 . . . . . . Sever 7 | . . . . . . . . . 4 1 1 1 . . . Impale 1 | . . . . . . . . . . . . . . . 1 Melee Attacks 98 | . . . . 4 7 11 24 2 19 8 5 4 . 3 11 Impact 9 | . . . . . . . 2 2 5 . . . . . . Slashing 78 | . . . . 4 7 11 22 . 14 8 5 4 . 3 . Piercing 11 | . . . . . . . . . . . . . . . 11 Sneak Attacks 11 | . . . . . . . 3 . 1 5 . . . 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . 1 . . . . . . Damage Inflicted 31706 | . 877 476 . 219 1657 742 2050 4813 3113 612 984 829 . 4555 10779 Guns 10462 | . 877 420 . 18 874 404 1499 1928 1330 177 511 136 . 442 1846 Cannons 10452 | . . . . . . 11 . 1326 216 . 108 140 . 856 7795 Explosions 7796 | . . 52 . 164 704 84 . 1494 813 . 191 443 . 3032 819 Melee 2877 | . . . . 37 73 243 551 61 754 435 174 110 . 225 214 Ramming 119 | . . 4 . . 6 . . 4 . . . . . . 105 Kinetic 15096 | . 177 . . . 572 404 1264 3021 977 98 124 39 . 206 8214 Thermal 6789 | . 700 420 . 18 127 95 210 1306 599 23 108 159 . 1311 1713 Explosive 3821 | . . 52 . 164 704 . . 421 411 . 191 . . 1402 476 Electromagnetic 3004 | . . . . . 175 . 25 . 372 56 387 521 . 1411 57 Impact 316 | . . . . . . . 65 61 190 . . . . . . Slashing 2347 | . . . . 37 73 243 486 . 564 435 174 110 . 225 . Piercing 214 | . . . . . . . . . . . . . . . 214 Highest Corruption 20 | . . . . . 2 2 . 10 20 . 5 . 6 13 18 Average Corruption 6 | . . . . . 1 2 . 9 6 . 5 . 6 9 8 Corruption Purged 5 | . . . . . . . . . . . . . . . 5 Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 145 | . . . . . 6 7 . 11 19 . 8 . 2 37 55 Message Errors 32 | . . . . . 2 1 . 4 8 . 1 . . 6 10 Matter Fused 26 | . . . . . 1 . . 3 1 . 4 . . 9 8 Heat Flow Errors 22 | . . . . . . 1 . . 3 . 2 . . 5 11 Energy Discharges 13 | . . . . . 1 2 . . . . . . 1 2 7 Parts Rejected 4 | . . . . . . . . 1 2 . . . . 1 . Parts Fused 2 | . . . . . . . . . . . . . . . 2 Data Loss (minor) 19 | . . . . . . 2 . 1 2 . 1 . 1 4 8 Data Loss (major) 4 | . . . . . 1 1 . . . . . . . 1 1 Misfires 7 | . . . . . . . . . 1 . . . . 5 1 Alerts 2 | . . . . . 1 . . . . . . . . 1 . Misdirections 3 | . . . . . . . . . 1 . . . . . 2 Weapon Failures 11 | . . . . . . . . 2 1 . . . . 3 5 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1383 | . . . . 23 35 . 70 334 84 12 8 21 . 281 515 Projectiles 549 | . . . . . . . . 7 10 . . . . 29 503 Explosions 582 | . . . . . 29 . . 321 22 . 8 21 . 181 . Melee 252 | . . . . 23 6 . 70 6 52 12 . . . 71 12 Knockbacks 93 | . . . . . . . . 19 2 . . . . 4 68 Impact 3 | . . . . . . . . 1 2 . . . . . . Kinetic 82 | . . . . . . . . 16 . . . . . 2 64 Secondary 8 | . . . . . . . . 2 . . . . . 2 4 Self-Inflicted Damage 946 | . . . . 49 64 4 . 263 33 . 85 39 . 249 160 Shots 28 | . . . . 1 2 1 . 7 1 . 1 3 . 6 6 Rammed 18 | . 1 2 . . 2 . . . . . . . . . 13 Targets Rammed 21 | . 1 2 . . 2 . . 2 . . . . . . 14 Kicked 2 | . . . . . . . . 2 . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . 1 Highest Temperature 702 | . 156 239 . . 412 312 87 702 414 78 336 285 . 456 487 Average Temperature 119 | . 55 72 . . 123 142 21 180 86 43 127 81 . 157 115 Received Heat Transfer 3495 | . 246 123 . . 405 45 393 312 189 12 48 9 . 477 1236 Effects 42 | . . . . . 4 2 . 30 . . . . . 5 1 Shutdowns 12 | . . . . . 1 . . 9 . . . . . 2 . Energy Bleed 5 | . . . . . . 1 . 4 . . . . . . . Interference 10 | . . . . . 1 1 . 6 . . . . . 2 . Matter Decay 5 | . . . . . 1 . . 2 . . . . . 1 1 Short Circuit 2 | . . . . . . . . 2 . . . . . . . Damage (minor) 2 | . . . . . 1 . . 1 . . . . . . . Damage (major) 4 | . . . . . . . . 4 . . . . . . . Damage (core) 2 | . . . . . . . . 2 . . . . . . . Siege Activations 3 | . . . . . . . . . . . . . . . 3 Total Turns 78 | . . . . . . . . . . . . . . . 78 Longest Duration 44 | . . . . . . . . . . . . . . . 44 Robots Corrupted 9 | . . . . . . . . . 2 . 1 2 . 4 . Combat Hostiles 8 | . . . . . . . . . 1 . 1 2 . 4 . Parts Fried 14 | . . . . . . . 1 . 2 . 4 3 . 4 . Impact Corruptions 6 | . . . . . . . 2 1 1 . . . . . 2 Robots Melted 19 | . 1 . . . . . . 3 2 . . 1 . 7 5 Combat Hostiles 18 | . 1 . . . . . . 3 2 . . 1 . 6 5 Parts Melted 75 | . 7 1 . . . 2 2 15 5 . . 2 . 18 23 Heat Transferred 18544 | . 1978 1073 . 37 222 560 370 4626 1179 37 111 308 . 3922 4121 Parts Sabotaged 3 | . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Fac Fac Fac Upp Upp Zhi Pro Res Peak Influence 1118 | . 309 169 . 101 503 689 591 1118 853 431 . . . . 765 Initial 547 | . . 68 . . 39 300 361 203 547 379 . . . . 90 Average 425 | . 164 101 . 19 259 483 491 769 643 393 . . . . 301 Maximum Alert Level 4 | . 1 . . . 2 2 2 4 3 2 . . . . 3 Low Security (%) 26 | . 71 100 . 100 47 . . . . . . . . . 39 Level 1 22 | . 28 . . . 33 41 3 10 . 65 . . . . 34 Level 2 33 | . . . . . 19 58 96 14 69 34 . . . . 14 Level 3 17 | . . . . . . . . 71 30 . . . . . 10 Level 4 . | . . . . . . . . 3 . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 55 | . 4 . . . 7 . 6 9 9 1 . . . 1 18 Investigation 9 | . 3 . . . 1 . . 2 . 1 . . . . 2 Extermination 6 | . . . . . . . . 2 1 . . . . . 3 Reinforcement 19 | . 1 . . . 4 . 3 2 3 . . . . . 6 Assault 6 | . . . . . . . 1 . . . . . . 1 4 Garrison 15 | . . . . . 2 . 2 3 5 . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 9 | . . . . . 1 . 1 2 3 . . . . . 2 Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Fac Fac Fac Upp Upp Zhi Pro Res Distress Signals 15 | . 1 . . . 1 . 1 4 2 1 . . . 1 4 Communications Jammed 2 | . . . . . . . . . . . . . . . 2 Distress Signals 2 | . . . . . . . . . . . . . . . 2 Times Spotted 276 | . 15 13 . 4 24 12 23 39 17 7 8 10 . 34 70 Peak Tracking Total 11 | . 4 10 . 4 8 5 4 8 4 6 7 5 . 9 11 Tactical Retreats 14 | . . . . . 3 1 1 3 2 . . 1 . 2 1 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Fac Fac Fac Upp Upp Zhi Pro Res Traps Triggered 10 | . 1 . . . . . 2 2 3 1 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed 4 | . 4 . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Objects Rigged 4 | . . . . . . . . . 4 . . . . . . Exploded 2 | . . . . . . . . . 2 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Gar Fac Fac Fac Fac Upp Upp Zhi Pro Res Machines Disabled 40 | . . 1 . . 2 2 1 19 9 . . . . 1 5 Max in Single Turn 5 | . . 1 . . 1 1 1 5 3 . . . . 1 1 Garrison Access 1 | . . . . . . . 1 . . . . . . . . Garrison Relay 1 | . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Fac Fac Fac Upp Upp Zhi Pro Res Machines Accessed 29 | . 6 . 2 . 3 . 5 3 2 . . . 5 . 3 Terminals 10 | . 5 . . . 1 . 1 1 2 . . . . . . Fabricators 2 | . . . . . . . 1 1 . . . . . . . Repair Stations 4 | . 1 . . . 1 . 1 . . . . . . . 1 Recycling Units 1 | . . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 . 1 1 . . . . . . 2 Total Hacks 90 | . 25 . 2 . 6 . 13 10 9 . . . 18 . 7 Successful 52 | . 10 . 2 . 2 . 9 4 7 . . . 18 . . Failed 38 | . 15 . . . 4 . 4 6 2 . . . . . 7 Catastrophic 11 | . 4 . . . 1 . . 1 2 . . . . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 24 | . 11 . 1 . . . 2 5 3 . . . . . 2 Terminals 39 | . 22 . . . 3 . 2 3 9 . . . . . . Fabricators 7 | . . . . . . . 2 5 . . . . . . . Repair Stations 11 | . 3 . . . 2 . 3 . . . . . . . 3 Recycling Units 5 | . . . . . . . 5 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . 1 . 1 2 . . . . . . 4 Terminal Hacks 34 | . 8 . 2 . . . . 1 5 . . . 18 . . Record 7 | . . . 1 . . . . . . . . . 6 . . Part Schematic 4 | . . . . . . . . . . . . . 4 . . Robot Analysis 4 | . . . . . . . . . . . . . 4 . . Prototype ID Bank 5 | . 1 . . . . . . . . . . . 4 . . Branch Access Points 2 | . 1 . . . . . . . 1 . . . . . . Alert Level 5 | . 3 . . . . . . 1 1 . . . . . . Locate Traps 2 | . 1 . . . . . . . 1 . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . Surveillance Status 1 | . 1 . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . 2 . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . 1 1 . . . . . . . Network Status 2 | . . . . . . . 1 1 . . . . . . . Repair Station Hacks 4 | . 1 . . . 1 . 2 . . . . . . . . Scan Component 2 | . 1 . . . . . 1 . . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . . Refit 1 | . . . . . 1 . . . . . . . . . . Recycling Unit Hacks 5 | . . . . . . . 5 . . . . . . . . Recycle Component 1 | . . . . . . . 1 . . . . . . . . Process 2 | . . . . . . . 2 . . . . . . . . Report Inventory 1 | . . . . . . . 1 . . . . . . . . Retrieve Matter 1 | . . . . . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . Unauthorized Hacks 5 | . 1 . . . . . . 2 2 . . . . . . Terminals 3 | . 1 . . . . . . . 2 . . . . . . Track 1 | . 1 . . . . . . . . . . . . . . Botnet 1 | . . . . . . . . . 1 . . . . . . Detonate 1 | . . . . . . . . . 1 . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . Fabnet 1 | . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . Reprogram 1 | . . . . . . . . 1 . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . Hacking Detections 19 | . 6 . . . 2 . 3 3 2 . . . . . 3 Full Trace Events 9 | . 5 . . . 1 . . 1 . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . Time 26 | . . . . . . . 26 . . . . . . . . Parts Recycled 1 | . . . . . . . 1 . . . . . . . . Recycled Matter 75 | . . . . . . . 75 . . . . . . . . Retrieved Matter 75 | . . . . . . . 75 . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Gar Fac Fac Fac Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . 1 . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 10 | . . . . . . 3 . . 4 . . . . . 3 Machine Destruction 3 | . . . . . . 3 . . . . . . . . . Programmers 7 | . . . . . . . . . 4 . . . . . 3 Fabnet Peak Effective % 3 | . . . . . . . . . 3 1 1 1 1 . . Autooverrided 1 | . . . . . . . . . . 1 . . . . . Robots Rewired 3 | . . . . . . . . 1 . . 2 . . . . Allies Hacked 1 | . . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Fac Fac Fac Upp Upp Zhi Pro Res Total Allies 9 | . . 1 . . . 2 . 3 . 1 2 . . . . Largest Group 2 | . . 1 . . . 2 . 2 . 1 2 2 1 1 . Highest-Rated Group 94 | . . 31 . . . 56 . 24 . 12 94 94 47 47 . Highest-Rated Ally 47 | . . 31 . . . 31 . 12 . 12 47 47 47 47 . Total Orders 5 | . . . . . . . . . . 2 1 . . 2 . EXPLORE 3 | . . . . . . . . . . 1 1 . . 1 . RETURN 2 | . . . . . . . . . . 1 . . . 1 . Ally Attacks 55 | . . 1 . . . 28 . 13 . 2 . 8 . 3 . Total Damage 905 | . . . . . . 444 . 113 . 32 . 199 . 117 . Kills 7 | . . . . . . 4 . 2 . . . 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Fac Fac Fac Upp Upp Zhi Pro Res Robot Analysis Total 4 | . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 2 | . . . . . . . . . . . 2 . . . . Drone Launches 6 | . . . . . . . . . . 2 2 . . 2 . Drone Recoveries 6 | . . . . . . . . . . 2 2 . . 2 . Decoded 0b10 Intel 32 | . . . . . . . . . . . . . . . 32 Garrisons 1 | . . . . . . . . . . . . . . . 1 Patrols 11 | . . . . . . . . . . . . . . . 11 Investigations 3 | . . . . . . . . . . . . . . . 3 Reinforcements 3 | . . . . . . . . . . . . . . . 3 Guards 14 | . . . . . . . . . . . . . . . 14 Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Gar Fac Fac Fac Fac Upp Upp Zhi Pro Res Turns Passed 10486 | . 571 349 438 135 392 567 876 1075 889 402 615 861 209 1024 2083 Spaces Moved 6292 | 1 284 172 271 75 218 304 481 663 723 281 457 730 156 597 879 Core 319 | . . . . . . . . 15 224 . . . . . 80 Treads 1342 | . 157 172 271 21 59 234 99 . . . . . . . 329 Legs 776 | 1 127 . . . . 70 43 77 . . . . . 338 120 Wheels 3186 | . . . . . 75 . 339 467 76 281 457 730 153 259 349 Hover 669 | . . . . 54 84 . . 104 423 . . . 3 . 1 Flight . | . . . . . . . . . . . . . . . . Fastest Speed 45 | 120 120 160 160 80 72 120 90 45 45 90 108 108 108 108 50 Average Speed 124 | 120 142 160 160 143 105 140 124 116 90 101 108 108 114 139 150 Slowest Speed 1450 | 120 160 160 160 160 225 190 190 1450 250 140 108 108 360 260 600 Overloaded Moves 45 | . . . . . . . . 32 13 . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . 1 . Exploration Rate (%) 40 | 2 47 35 62 24 24 42 17 20 22 9 91 72 61 91 27 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 6 | . . . 1 . . . . . . . 2 . 3 . . Known Exits Taken 2 | . 1 . . . 1 . . . . . . . . . . Unknown Exits Taken 12 | 1 . 1 1 1 . . 1 1 1 1 1 1 1 1 . Scrap Searched 10 | . . . . . . . . . . . 3 3 . 4 . Spaces Dug 7 | . . . . . 3 . . . 1 1 . 1 . . 1 Terrain Destroyed 625 | . . 11 . 25 65 . . 73 64 1 29 3 . 211 143 Melee 6 | . . . . . 3 . . . 1 1 . 1 . . . Projectile 137 | . . 1 . . . . . 3 3 . 7 2 . 14 107 AOE 481 | . . 10 . 25 62 . . 70 60 . 22 . . 197 35 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Fac Fac Fac Upp Upp Zhi Pro Res Total 7890 | . 369 208 279 94 322 384 667 838 838 382 545 772 186 713 1293 Wait 375 | . 7 6 . . 17 9 45 17 14 56 42 6 . 15 141 Move 6278 | . 283 171 270 74 218 303 480 662 722 280 456 729 155 596 879 Hop . | . . . . . . . . . . . . . . . . Pick Up 72 | . 9 2 3 2 4 4 14 6 3 7 2 1 2 5 8 Fast Attach 174 | . 5 . . 4 15 7 20 12 21 10 3 6 13 14 44 Attach 68 | . 1 . . 1 4 3 2 15 6 2 3 2 1 12 16 Detach 52 | . 1 . . . 3 3 10 7 6 2 1 2 1 8 8 Swap 63 | . 5 4 1 2 4 4 4 11 . 7 5 5 1 3 7 Drop 114 | . 13 4 5 5 14 6 10 11 3 6 3 4 13 7 10 Fire 541 | . 44 19 . 2 34 26 51 86 45 4 12 13 . 50 155 Melee 97 | . . . . 4 7 11 24 2 18 8 5 4 . 3 11 Ram 5 | . . . . . . . . . . . . . . . 5 Kick 2 | . . . . . . . . 2 . . . . . . . Crush 14 | . 1 2 . . 2 . . . . . . . . . 9 Escape Stasis 7 | . . . . . . . 7 . . . . . . . . Rewire 20 | . . . . . . . . 7 . . 13 . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 8 | . . . . . . 8 . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Garrison -7/Factory -6/Factory -5/Factory (discovered 3 exits: [*Fac] / Upp x2) -4/Factory (discovered 2 exits: *Res / [*Upp]) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Discovered new exit (range 8) 402 | -10/Materials | Identified exit to Mines 423 | -10/Materials | Build established: Scavenger-Mutant 572 | -10/Materials | Entered Mines 573 | -10/Mines | Assembled infested the area 575 | -10/Mines | Met a Derelict bent on vengeance 575 | -10/Mines | Received a Mining Laser from a helpful Derelict 585 | -10/Mines | Met 8R-AWN 732 | -10/Mines | Discovered new exit (range 14) 743 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 812 | -10/Mines | Discovered new exit (range 6) 829 | -10/Mines | Core integrity fell below 50% 915 | -10/Mines | Discovered new exit (range 5) 921 | -10/Mines | Entered Exiles 958 | -10/Exiles | Welcomed by 8R-AWN 989 | -10/Exiles | Met EX-HEX 1033 | -10/Exiles | Met EX-BIN 1057 | -10/Exiles | Aligned with FarCom system 1059 | -10/Exiles | Given EX-Vault access code 1096 | -10/Exiles | Opened EX-Vault 1108 | -10/Exiles | Found Firepult 1143 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1191 | -10/Exiles | Met EX-DEC 1205 | -10/Exiles | Learned location of Zion (-7) 1339 | -10/Exiles | Discovered new exit (range 14) 1359 | -10/Exiles | Left Exiles lab with Firepult 1359 | -10/Exiles | Entered Mines 1382 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1463 | -9/Mines | Discovered new exit (range 7) 1494 | -9/Mines | Entered Materials 1494 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1642 | -8/Materials | Garrison activated, responded to threat 1827 | -8/Materials | Garrison activated, responded to threat 1886 | -8/Materials | Identified exit to Garrison 1886 | -8/Materials | Entered Garrison 1912 | -8/Garrison | Lost 5 parts (2u3w) 1990 | -8/Garrison | Triggered checkpoint 2058 | -8/Garrison | Rescued a captive Derelict 2068 | -8/Garrison | Rescued a captive Derelict 2124 | -8/Garrison | Garrison Relay disabled 2238 | -8/Garrison | Triggered checkpoint 2344 | -8/Garrison | Triggered checkpoint 2442 | -8/Garrison | Discovered new exit (range 10) 2453 | -8/Garrison | Entered Factory 2453 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2511 | -7/Factory | Garrison activated, responded to threat 2622 | -7/Factory | Lost 4 parts (1p1n1u1w) 2890 | -7/Factory | Repaired Sml. Storage Unit 2951 | -7/Factory | Lost 3 parts (1p1n1u) 3191 | -7/Factory | Build established: Skirmisher 3253 | -7/Factory | First assault squad dispatched 3295 | -7/Factory | Discovered new exit (range 16) 3329 | -7/Factory | Entered another Factory area 3329 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3410 | -6/Factory | Garrison activated, responded to threat 3678 | -6/Factory | Destroyed 7 combat bots 3711 | -6/Factory | Build established: Tank 4101 | -6/Factory | Core integrity fell below 50% 4134 | -6/Factory | Lost 5 parts (2p2u1w) 4216 | -6/Factory | Lost 4 parts (2n2w) 4233 | -6/Factory | System corruption reached 10% 4370 | -6/Factory | Core integrity fell below 20% 4395 | -6/Factory | Discovered new exit (range 13) 4398 | -6/Factory | Build established: Mutant 4404 | -6/Factory | Entered another Factory area 4404 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4472 | -5/Factory | Garrison activated, responded to threat 4497 | -5/Factory | Identified exit to Upper Caves 4759 | -5/Factory | Lost 3 parts (2n1w) 4898 | -5/Factory | Garrison activated, responded to threat 5083 | -5/Factory | Garrison activated, responded to threat 5131 | -5/Factory | Core integrity fell below 50% 5172 | -5/Factory | Lost 7 parts (2p3n1u1w) 5172 | -5/Factory | System corruption reached 10% 5271 | -5/Factory | Discovered new exit (range 4) 5293 | -5/Factory | Entered another Factory area 5293 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 5513 | -4/Factory | Build established: Scavenger-Skirmisher 5559 | -4/Factory | Discovered new exit (range 5) 5619 | -4/Factory | Found Prototype Launcher 5619 | -4/Factory | Identified Tesla Bomb Launcher 5655 | -4/Factory | Discovered new exit (range 16) 5695 | -4/Factory | Entered Upper Caves 5718 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 5786 | -4/Upper Caves | Destroyed 7 combat bots 5934 | -4/Upper Caves | Discovered new exit (range 54) 6027 | -4/Upper Caves | Encountered a Warlord checkpoint 6080 | -4/Upper Caves | Learned location of Testing (-2) 6305 | -4/Upper Caves | Build established: Scavenger-Gunner 6310 | -4/Upper Caves | Entered another Upper Caves area 6310 | -4/Upper Caves | Accompanied by 2 allies 6343 | -4/Upper Caves | Encountered a Warlord checkpoint 6644 | -4/Upper Caves | Build established: Derelict-Gunner 6734 | -4/Upper Caves | Spotted B-86 Titan 7066 | -4/Upper Caves | Destroyed B-86 Titan 7098 | -4/Upper Caves | Discovered new exit (range 14) 7171 | -4/Upper Caves | Entered Zhirov 7171 | -4/Zhirov | Accompanied by 1 ally 7171 | -4/Zhirov | Discovered new exit (range 3) 7191 | -4/Zhirov | Met Zhirov 7215 | -4/Zhirov | Learned location of Quarantine (-3) 7215 | -4/Zhirov | Learned location of Command (-1) 7229 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7249 | -4/Zhirov | Found Alien Artifact 7249 | -4/Zhirov | Identified Integrated Reactor 7249 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 7329 | -4/Zhirov | Found Alien Artifact 7380 | -4/Zhirov | Entered Proximity Caves 7380 | -3/Proximity Caves | Accompanied by 1 ally 7557 | -3/Proximity Caves | Spotted B-86 Titan 7565 | -3/Proximity Caves | Destroyed B-86 Titan 7729 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 7762 | -3/Proximity Caves | Identified Transdimensional Reconstructor 7762 | -3/Proximity Caves | Warped through subspace 7774 | -3/Proximity Caves | Lost 8 parts (3n1u4w) 7781 | -3/Proximity Caves | Destroyed 8 combat bots 7855 | -3/Proximity Caves | System corruption reached 10% 7949 | -3/Proximity Caves | Lost 9 parts (2p2n3u2w) 8124 | -3/Proximity Caves | Discovered new exit (range 75) 8149 | -3/Proximity Caves | Build established: Scavenger-Mutant 8404 | -3/Proximity Caves | Entered Research 8404 | -3/Research | Evolved 2 slots: Utility x2 8557 | -3/Research | Lost 12 parts (1p2n5u4w) 8587 | -3/Research | Build established: Derelict-Mutant 8924 | -3/Research | Build established: Scavenger-Skirmisher 9208 | -3/Research | Spotted B-86 Titan 9328 | -3/Research | Found Prototype Device 9328 | -3/Research | Identified Exp. Thermal Shield 9558 | -3/Research | Build established: Hacker-Skirmisher 9707 | -3/Research | System corruption reached 10% 10107 | -3/Research | Lost 7 parts (1p3u3w) 10184 | -3/Research | First assault squad dispatched 10195 | -3/Research | Core integrity fell below 50% 10243 | -3/Research | Lost 13 parts (2p2n8u1w) 10318 | -3/Research | Lost 7 parts (1p2n2u2w) 10458 | -3/Research | Core integrity fell below 20% 10487 | -3/Research | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 10463_ U-05 Engineer builds a Wall. 10464_ R-10 Processor collects Myomer Leg. 10466_ R-10 Processor collects Lgt. Ion Engine. 10466_ Slammed into R-10 Processor. 10466_ Myomer Leg broken. 10466_ Destabilizing: Short circuit. 10467_ Slammed into R-10 Processor. 10468_ Chain reaction triggered in Lgt. Ion Engine. 10468_ K-01 Serf destroyed. 10468_ R-10 Processor destroyed. 10471_ R-10 Processor collects Myomer Leg. 10474_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 10477_ System corrupted: Matter fused (-8). 10479_ Slammed into P-80 Master. 10481_ Imp. Armor Integrity Analyzer destroyed. 10481_ System corrupted by crushing effect (+2). 10483_ Acquired Unknown Treads. 10483_ Identified Biometal Medium Treads. 10483_ Scanalyzer disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##################???????????????????????????????? | | ????????????????????????? | | ##################?????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ?????????????????????### ###???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????? ????????????????????? | | ?????????????????????? ????????????????????? | | ??????????????????????? H ?????????????????????? | | ??????????????????????? ?????##########??????? | | ???????????????????????? ??????# #??????? | | ???????????????????????? ??????# #??????? | | ??????????????????????###/######?# ] """ #??????? | | ??????????????????????# @ #?# "Y" #??????? | | ??????????????????????# % #?# " " #??????? | | ?????????????????????Y#""" #?# #??????? | | ??????????????????????#""" ### #??????? | | ??????????????????????#"S p g Yg [#??????? | | ??????????????????????#""" ! ### p #??????? | | ?????????????####??#### " #?#####+####??????? | | ?????????????? ? # #???# ######### | | ?????????#???? # #???# T"g | | ?????????# """ """ ##########???# ""l | | ########## """ """ #??#?????????# | | # """ """ #?? #??????### ###+##### | | # ################ ###??? ??? | | """" # ## # #?????? ?? | | """" # """ """ ## # #??????? ? | | """" # """ """ ## ! # #???????? | | """" # """ """ ## # #????????? | | # ## " # #?????????? | | # !## * " " # #?????????? | | #######+########+##################/## #?????????? | | !*= #?????????? | | !!%== #?????????? | | = *!!= #?????????? | | %% %= = #?????????? | | ^^ ###########+#####+####"#########+#+#?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 96 Coolant Potential 100 Energy Generation 51 Energy Capacity 900 Matter Stores 504 Matter Capacity 550 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Additional Mass Support 12 Corruption Containment 12 Armor Coverage 900 Resistance: TH 30 Core Shielding 30 Propulsion Shielding 90 Weapon Cycling 15 Melee Speed Boost 30 Evasion (%) 56 Targeting Accuracy 16 Target Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 4 Matter Filtering 30 Particle Charging 30 Offensive Hacking 12 Defensive Hacking 20 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed SmallXenonDissipator Manual? 0 Play Time 01:09:26 Cumulative 724.6 hours Start 2024.05.09 @ 13:43:25 End 2024.05.09 @ 14:52:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 782 Rogue 507 Adventurer 123 Explorer 152 Win Type - Total 26 Types 20/0/4/1/0/0/0/1/0 Lore% 83 Gallery% 92 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0b2d1cb1-f366-4439-896c-3965c1b25743