Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.13 @ 13:14:36 Player: FAQ Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (17) 3400 Robots Destroyed (254) 1270 Value Destroyed (9331) 9331 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (449) 449 TOTAL SCORE: 18770 Bonus ------- High Alert Combat Kills 34 Follower Combat Kills 508 Registered with UFD 300 Friendly Fire -393 Cogmind --------- Core Integrity 0/1450 Matter 43/300 Energy 80/100 System Corruption 22% Temperature Cool (2) Movement Flying (40) Location -2/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (8) --- Q-thruster > --- UTILITY (9) ------ (None) > --- WEAPON (5) ------- Lance Lance > --- INVENTORY (5) ---- Stasis Canceller Advanced Transmission Jammer Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Heavy Armored Exoskeleton Heavy Armored Exoskeleton > --- UTILITY ---------- Advanced Visual Processing Unit Improved Targeting Computer Improved Targeting Computer Improved Target Analyzer Advanced Target Analyzer Core Analyzer Layered Heavy Armor Plating > --- WEAPON ----------- KE Penetrator Enhanced Hardcell Cannon > --- INVENTORY -------- Stasis Canceller Advanced Transmission Jammer [Rating: 115] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Flexi-carbon Leg Wheel Wheel Flight Unit Q-thruster Utility Improved Targeting Computer Device Weapon Cycler Storage Large Storage Unit Processor Improved Targeting Computer Protection Medium Armor Plating Weapon Light Cannon Energy Gun Medium Laser Energy Cannon Compact Ion Cannon Ballistic Gun Coil Gun Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Heavy Hammer Slashing Weapon Power Sword Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Upp Upp War Pro Fac Res Res Slots Evolved 16 | . . . 2 . . . 6 . . 2 . . . . 2 2 2 Power . | . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . 1 . . . 2 . . . . . . . . 1 2 Utility 7 | . . . 1 . . . 3 . . 1 . . . . 1 1 . Weapon 3 | . . . . . . . 1 . . 1 . . . . 1 . . Parts Attached 182 | 2 11 1 11 12 . 7 24 16 14 8 3 1 . 1 28 29 14 Power 16 | . 2 . 1 1 . . 2 3 1 . . . . . 3 2 1 Engine 7 | . 2 . 1 1 . . 2 . . . . . . . . . 1 Core 3 | . . . . . . . . 2 1 . . . . . . . . Reactor 6 | . . . . . . . . 1 . . . . . . 3 2 . Propulsion 46 | 2 . 1 4 2 . 2 7 . 7 1 1 . . . 7 8 4 Treads 17 | 2 . 1 4 2 . 2 4 . . . . . . . . . 2 Leg 21 | . . . . . . . . . 3 1 1 . . . 7 8 1 Wheel 7 | . . . . . . . 3 . 4 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . 1 Utility 68 | . 2 . 3 4 . 3 7 11 4 4 2 . . 1 12 11 4 Device 25 | . 1 . . 1 . 1 3 4 1 1 1 . . 1 4 6 1 Storage 4 | . 1 . . . . . 1 . . 1 . . . . 1 . . Processor 19 | . . . 2 . . . 1 1 2 2 . . . . 5 5 1 Hackware . | . . . . . . . . . . . . . . . . . . Protection 20 | . . . 1 3 . 2 2 6 1 . 1 . . . 2 . 2 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 52 | . 7 . 3 5 . 2 8 2 2 3 . 1 . . 6 8 5 Energy Gun 10 | . 4 . . . . . . . . . . . . . . 5 1 Energy Cannon 1 | . . . . 1 . . . . . . . . . . . . . Ballistic Gun 18 | . . . . . . . 2 2 2 2 . 1 . . 5 3 1 Ballistic Cannon 12 | . 2 . 1 3 . 2 2 . . 1 . . . . . . 1 Launcher 6 | . 1 . 1 1 . . 2 . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . 1 . . . 1 . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . 3 . . . . 1 1 . . . . 3 1 1 Parts Lost 83 | . 2 1 4 3 . . 16 3 . 1 3 . . 2 9 33 6 Power 8 | . 1 . 1 . . . 1 1 . . 1 . . . . 3 . Propulsion 23 | . . 1 1 2 . . 7 . . 1 1 . . . . 9 1 Utility 27 | . . . 1 1 . . 2 2 . . 1 . . 2 4 10 4 Weapon 25 | . 1 . 1 . . . 6 . . . . . . . 5 11 1 Highest Loss Streak 13 | . 1 1 2 1 . . 5 3 . 1 2 . . 1 4 13 6 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . 1 Average Backups 10 | 5 6 12 14 14 14 14 9 2 3 7 7 6 7 7 8 7 1 Power . | 1 . 1 . . 1 1 . . . . . . . . . . . Propulsion 2 | 3 2 2 4 3 2 2 . . . 1 1 1 1 1 2 1 . Utility 3 | . 2 5 4 5 6 6 5 . . 1 . . . . 1 3 1 Weapon 3 | 1 1 4 5 5 5 3 3 1 3 3 5 5 6 6 4 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 15 | . 1 . 3 2 . 2 2 1 2 . . . . . . 1 1 Power 1 | . 1 . . . . . . . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . . . . . . . . Utility 8 | . . . 1 . . 2 2 1 . . . . . . . 1 1 Weapon 4 | . . . . 2 . . . . 2 . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 94 99 97 99 98 99 83 78 92 81 83 82 82 77 81 75 34 Engine 6 | . 13 14 10 10 11 11 5 . . . . . . . . . . Treads 18 | . 27 27 31 32 33 33 27 . . . . . . . . . . Leg 5 | . . . . . . . . . 4 16 15 17 17 17 15 21 6 Wheel 1 | . . . . . . . . 20 21 . . . . . . . . Device 6 | . 9 14 3 1 . 2 12 16 6 4 9 11 11 7 12 6 4 Storage 7 | . 14 14 11 11 11 11 5 . . 4 5 5 5 5 5 3 . Processor 11 | . . . 12 11 11 11 6 1 6 17 17 17 17 17 15 29 18 Protection 6 | . . . 5 8 11 8 3 13 24 5 4 5 5 3 2 . 1 Energy Gun 2 | . 25 . . . . . . . . . . . . . . 3 . Ballistic Gun 5 | . . . . . . . 4 5 13 16 17 17 17 17 22 3 . Ballistic Cannon 10 | . 2 28 21 21 20 21 5 6 . . . . . . . . 1 Slashing Weapon 1 | . . . . . . . . 6 6 5 5 5 5 5 1 2 . Peak Build Rating 115 | 6 8 8 17 29 19 25 53 56 67 81 81 76 76 76 93 109 115 Average Rating 41 | 5 6 7 15 18 18 23 44 43 45 77 77 75 76 70 82 84 79 On Entrance 42 | 6 6 8 8 16 19 17 25 26 40 67 81 75 76 76 67 86 63 Avg Prop Armor Cover (%) 3 | . . . . . . . . . . . 3 3 3 4 4 . 32 Naked Turns 71 | . . . . . . . 8 . . . . . . . . . 63 Heaviest Build 71 | 11 30 30 40 41 41 43 54 46 41 51 51 37 37 37 71 44 35 Greatest Support 180 | 40 40 40 69 69 69 71 117 42 81 86 86 66 66 66 113 138 180 Greatest Overweight (x) 2 | . . 1 . . . . . 1 1 . . . . . . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 25 5 5 10 10 10 10 10 10 10 5 Average Capacity 12 | 8 13 15 15 15 15 15 14 5 5 9 10 10 10 10 10 8 5 Most Carried 15 | 8 13 13 15 15 15 15 15 5 5 10 10 8 8 8 10 10 5 Average Carried 10 | 4 6 12 14 14 14 14 12 4 4 8 8 7 8 8 9 7 2 Final Capacity 15 | 8 15 15 15 15 15 15 5 5 5 10 10 10 10 10 10 5 5 Final Carried 15 | 4 13 12 15 13 15 15 5 4 5 10 7 8 8 8 9 5 2 Scrap Suit Usage (%) 7 | . . . . . . . 79 . . . . . . . . . . Parts Cannibalized 2 | . . . . . . . 2 . . . . . . . . . . Class Distribution -------------------- 32% | Mutant 23% | Commander-Mutant 14% | Scavenger-Mutant 14% | Scavenger-Gunner 11% | Gunner 3% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Commander-Gunner | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Gunner | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Upp Upp War Pro Fac Res Res Matter Collected 7700 | 220 284 211 839 1112 152 55 694 342 256 481 260 261 . 180 1531 551 271 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 11412 | . 538 233 1066 856 599 . 1378 706 915 714 298 459 . 456 1848 1138 208 Parts 575 | . 34 22 80 53 21 . 71 14 40 42 21 12 . 17 91 42 15 Haulers Intercepted 13 | . 1 . 3 6 . . 1 . . . . . . . 2 . . Recyclers Shooed 5 | 1 1 . . . . . 2 . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 46 | . . . . . . . . . . . 21 9 . 16 . . . Prevented . | . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Upp Upp War Pro Fac Res Res Combat Hostiles Destroyed 178 | . 12 7 27 20 6 . 24 3 10 10 7 5 . 5 23 16 3 Melee 4 | . . . . . . . . . . . . . . . . 4 . Guns 81 | . 8 . . . . . 2 . 10 10 7 5 . 5 23 11 . Cannons 75 | . . 7 21 20 6 . 15 3 . . . . . . . . 3 AOE 17 | . 4 . 6 . . . 7 . . . . . . . . . . Classes Destroyed 17 | . 7 2 2 . 1 . 4 . . . 1 . . . . . . Worker 16 | . 1 . 2 1 . . 5 . 4 . . . . . . . 3 Builder 12 | . 1 1 3 . . . . . . 2 . . . . 3 . 2 Tunneler 3 | . . 1 . . . . . . 1 . . . . . 1 . . Hauler 13 | . 1 . 3 6 . . 1 . . . . . . . 2 . . Recycler 13 | . . 1 2 1 5 . 2 . 2 . . . . . . . . Mechanic 4 | . . . . . . . 1 . 2 . . . . . 1 . . Operator 3 | . 1 . 1 1 . . . . . . . . . . . . . Watcher 12 | . 3 . 5 2 . . . . . . . . . . 2 . . Swarmer 36 | . 3 3 7 4 . . 3 3 4 . 4 . . . 5 . . Grunt 78 | . 9 4 16 8 2 . 9 . 3 4 . 2 . 3 9 9 . Brawler 5 | . . . 1 . . . 2 . . 2 . . . . . . . Duelist 1 | . . . . . . . 1 . . . . . . . . . . Sentry 22 | . . . 3 8 3 . 2 . 1 . . 1 . 1 2 1 . Specialist 2 | . . . . . . . 2 . . . . . . . . . . Hunter 13 | . . . . . . . 2 . . 2 2 2 . . 2 2 1 Programmer 19 | . . . . . 1 . 3 . 2 2 . . . 1 4 4 2 Behemoth 2 | . . . . . . . . . . . 1 . . . 1 . . Decomposer 5 | . . . . . . . . . . . . 1 . 4 . . . Packrat 2 | . . . . . . . . . . . . 2 . . . . . Best Kill Streak 8 | . 3 8 7 5 3 . 8 3 6 3 4 3 . 3 6 5 3 Combat Bots Only 7 | . 3 4 6 5 3 . 7 3 4 3 4 3 . 3 5 5 1 Max Kills in Single Turn 4 | . 2 1 2 2 2 . 4 1 2 2 2 1 . 1 2 2 1 Gunslinging 1 | . 1 . . . . . . . . . 1 . . . 1 1 . Exploded 4 | . 2 . 2 . . . 4 . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Upp Upp War Pro Fac Res Res Hostile Shots Fired 1809 | . 63 38 96 87 11 . 368 35 61 44 41 17 . 32 168 321 427 Missed 572 | . 16 11 31 23 3 . 139 8 21 17 15 10 . 7 44 107 120 Hits 1237 | . 47 27 65 64 8 . 229 27 40 27 26 7 . 25 124 214 307 Melee 4 | . . . 1 . . . 1 1 . 1 . . . . . . . Projectile 1233 | . 47 27 64 64 8 . 228 26 40 26 26 7 . 25 124 214 307 AOE 1 | . . . . 1 . . . . . . . . . . . . . Critical Strikes 47 | . . . . 3 . . 3 1 1 3 1 . . 1 4 17 13 Part Disruptions 3 | . . . . . . . . . . . . . . . . 1 2 Damage Taken 22903 | . 639 278 785 953 116 . 3329 451 656 501 522 121 . 522 2608 4685 6737 Core 3495 | . 84 31 45 111 14 . 358 105 105 19 45 50 . 45 262 751 1470 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Redirected to Shielding 74 | . . . . . . . . 30 44 . . . . . . . . Ignored by Resistances 80 | . . . . . . . . . 30 50 . . . . . . . Regen/Repaired (Parts) 828 | . 134 . 69 270 . . 232 . . . . . . . 123 . . Core Remaining (%) 63 | 100 . 54 . . . 57 . . 33 . . . . 84 77 42 . Volleys Fired 665 | 2 80 31 78 80 19 . 74 8 29 23 14 16 . 14 71 69 57 Largest 5 | 2 2 2 2 2 2 . 3 2 2 3 3 3 . 3 5 4 2 Hottest 223 | 90 100 60 60 60 60 . 163 88 60 90 90 90 . 93 156 223 91 Shots Fired 1493 | 4 151 62 152 160 38 . 173 16 59 69 42 50 . 41 301 120 55 Gun 895 | 4 146 . . . . . 43 . 59 69 42 50 . 41 301 120 20 Cannon 573 | . . 62 148 160 38 . 114 16 . . . . . . . . 35 Launcher 25 | . 5 . 4 . . . 16 . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 1211 | . . 62 148 160 38 . 89 16 59 69 42 50 . 41 301 82 54 Thermal 256 | 4 146 . . . . . 68 . . . . . . . . 37 1 Explosive 25 | . 5 . 4 . . . 16 . . . . . . . . . . Electromagnetic 1 | . . . . . . . . . . . . . . . . 1 . Robot Hit Streak 28 | 4 17 7 16 28 24 . 12 2 5 13 12 17 . 5 14 8 7 Robot Miss Streak 10 | . 8 5 4 4 2 . 3 9 4 1 2 2 . 4 10 4 2 Penetration Max 1 | . . . . . . . . . 1 1 . 1 . . 1 1 . Secondary Targets 19 | . 1 . . . . . . . 3 3 2 . . . 7 3 . Max Gunslinging Chain 1 | . 1 . . . . . . . 1 1 1 . . . 1 1 . Shots Hit Robots 1002 | 4 91 20 87 100 27 . 117 27 42 54 32 39 . 26 188 111 37 Core Hits 443 | . 33 10 48 39 14 . 65 14 22 23 16 18 . 12 72 43 14 Critical Kills 18 | . . . . . . . 1 . 2 4 . . . 2 5 4 . Critical Parts Destroyed 33 | . . . . 1 . . . . 1 4 1 3 . . 14 6 3 Critical Strikes 86 | . 8 . 5 2 2 . 2 . 3 9 2 3 . 2 20 22 6 Burn 11 | . 8 . . . . . . . . . . . . . . 3 . Destroy 53 | . . . . . . . 1 . 3 9 2 3 . 2 20 10 3 Blast 12 | . . . 5 1 2 . 1 . . . . . . . . . 3 Smash 1 | . . . . 1 . . . . . . . . . . . . . Sever 9 | . . . . . . . . . . . . . . . . 9 . Melee Attacks 97 | . . . 2 4 . . 5 16 28 2 . 1 . 4 5 30 . Impact 8 | . . . 2 4 . . 2 . . . . . . . . . . Slashing 89 | . . . . . . . 3 16 28 2 . 1 . 4 5 30 . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 22 | . . . 1 . . . 3 . 8 1 . 1 . 4 4 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 26283 | 49 1315 337 2094 1975 610 . 4485 1052 1703 1249 691 777 . 743 4453 3268 1482 Guns 11836 | 49 1064 . . . . . 416 . 839 1207 691 707 . 422 4086 2125 230 Cannons 7813 | . . 337 1657 1750 610 . 2017 228 . . . . . . . . 1214 Explosions 2659 | . 251 . 324 . . . 1817 . 101 . . . . . 166 . . Melee 3937 | . . . 113 225 . . 235 824 763 42 . 70 . 321 201 1143 . Ramming 38 | . . . . . . . . . . . . . . . . . 38 Kinetic 16601 | . . 337 1657 1750 610 . 1189 228 839 1207 691 707 . 422 4086 1434 1444 Thermal 3293 | 49 1064 . . . . . 1244 . 101 . . . . . 166 669 . Explosive 2392 | . 251 . 324 . . . 1817 . . . . . . . . . . Electromagnetic 22 | . . . . . . . . . . . . . . . . 22 . Impact 338 | . . . 113 225 . . . . . . . . . . . . . Slashing 3599 | . . . . . . . 235 824 763 42 . 70 . 321 201 1143 . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 21 | . . . . . 2 2 13 13 15 3 3 3 3 3 . 15 21 Average Corruption 7 | . . . . . 1 2 7 13 13 2 3 3 3 3 . 8 11 Corruption Purged 2 | . . . . . . . . . . . . . . . . 2 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 163 | . . . . . 2 . 45 17 38 2 10 5 1 9 . 20 14 Message Errors 45 | . . . . . . . 13 4 13 . 1 1 1 1 . 9 2 Matter Fused 38 | . . . . . 1 . 13 3 6 1 4 1 . 2 . 5 2 Heat Flow Errors 18 | . . . . . . . 6 1 6 . 1 . . 2 . 1 1 Energy Discharges 11 | . . . . . . . 3 5 1 . 2 . . . . . . Parts Rejected 2 | . . . . . . . . . 1 . . . . . . 1 . Parts Fused 3 | . . . . . . . . 1 . 1 . . . . . 1 . Data Loss (minor) 18 | . . . . . 1 . 3 2 6 . 2 1 . 1 . . 2 Data Loss (major) 6 | . . . . . . . 3 1 1 . . . . . . . 1 Misfires 6 | . . . . . . . 1 . 2 . . 2 . 1 . . . Misdirections 6 | . . . . . . . . . 1 . . . . . . 2 3 Weapon Failures 10 | . . . . . . . 3 . 1 . . . . 2 . 1 3 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1431 | . 21 2 94 120 33 . 97 127 342 . . 60 . 288 102 1 144 Projectiles 217 | . . 2 5 9 33 . 24 . . . . . . . . . 144 Explosions 205 | . 21 . 6 . . . 45 . 71 . . . . . 62 . . Melee 1009 | . . . 83 111 . . 28 127 271 . . 60 . 288 40 1 . Knockbacks 51 | . . 2 10 4 5 . 9 9 . . . . . . . . 12 Impact 1 | . . . 1 . . . . . . . . . . . . . . Kinetic 46 | . . 1 9 4 4 . 9 9 . . . . . . . . 10 Secondary 4 | . . 1 . . 1 . . . . . . . . . . . 2 Self-Inflicted Damage 71 | . 59 . . . . . . . . . . . . . . . 12 Shots 2 | . 2 . . . . . . . . . . . . . . . . Rammed 3 | . . . . . . . . . . . . . . . . . 3 Targets Rammed 10 | . . . . . . . . . . . . . . . . . 10 Kicked 7 | . . . . . . . . . . . . . . . . . 7 Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 407 | 60 213 5 42 42 30 . 305 227 260 202 147 28 . 257 351 407 119 Average Temperature 71 | 30 71 5 17 13 7 . 103 131 98 59 31 12 . 55 93 135 73 Received Heat Transfer 3185 | . 315 122 255 267 18 . 606 . 93 81 48 9 . 154 377 705 135 Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations 1 | . . . . . . . . . . . . . . . 1 . . Total Turns 3 | . . . . . . . . . . . . . . . 3 . . Longest Duration 3 | . . . . . . . . . . . . . . . 3 . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . . . . . . . . . Impact Corruptions 5 | . . . 4 1 . . . . . . . . . . . . . Robots Melted 2 | . 1 . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . Parts Melted 16 | . 8 . . . . . 2 . . . . . . . . 6 . Heat Transferred 6856 | 124 3430 . . . . . 1693 . 50 . . . . . 100 1459 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Upp Upp War Pro Fac Res Res Maximum Alert Level 2 | . . . 2 1 . . 2 . 1 . . . . . 1 . . Low Security (%) 82 | 100 100 100 53 59 100 . 86 100 68 100 . . . . 75 100 100 Level 1 16 | . . . 40 40 . . 7 . 31 . . . . . 24 . . Level 2 1 | . . . 6 . . . 6 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 462 | . 174 160 427 306 134 . 462 160 280 173 . . . . 389 196 64 Initial 196 | . . 31 52 174 66 . . 160 . 126 . . . . . 196 5 Average 109 | . 76 57 188 190 37 . 94 75 96 106 . . . . 133 67 9 Influence Increases 6781 | . 434 225 831 1016 410 . 1196 70 523 269 170 110 . 120 822 423 162 Destroy 0b10 Robot/C 3860 | . 240 140 540 540 160 . 600 60 200 200 140 100 . 100 460 320 60 Destroy 0b10 Robot/NC 390 | . 35 15 80 60 30 . 45 . 45 10 . . . . 45 . 25 Destroy Leader 830 | . 78 10 116 156 . . 132 10 50 40 30 10 . 20 108 50 20 Allied During Kill 265 | . . . . 78 84 . 103 . . . . . . . . . . Successful Hack 177 | . 26 . 26 44 45 . 20 . 12 . . . . . 4 . . Select Force Hacks 90 | . . . . . 90 . . . . . . . . . . . . Disable Machine 480 | . 45 . 30 30 . . 165 . 60 15 . . . . 135 . . Destroy Structure 239 | . 10 . 24 3 1 . 56 . 36 4 . . . . 70 8 27 Lose Combat Pursuer 450 | . . 60 15 105 . . 75 . 120 . . . . . . 45 30 Influence Decreases 6759 | . 354 170 551 1261 500 80 738 528 264 413 285 90 20 120 447 788 150 Entered New Map 1235 | . . 49 83 241 104 80 . 298 . 133 43 . 20 . . 179 5 Time Decay 4248 | . 344 111 428 630 396 . 365 200 264 270 212 90 . 110 357 385 86 Lost Part 703 | . 10 10 40 30 . . 160 30 . 10 30 . . 10 90 224 59 Lost Ally 273 | . . . . 60 . . 213 . . . . . . . . . . Purge Threat 300 | . . . . 300 . . . . . . . . . . . . . Squads Dispatched 35 | . 3 . 3 2 . . 11 . 4 2 . . . . 6 3 1 Investigation 4 | . 1 . 1 . . . . . 1 . . . . . 1 . . Extermination 10 | . . . . . . . 3 . 2 1 . . . . 2 1 1 Reinforcement 18 | . 2 . 2 . . . 7 . 1 1 . . . . 3 2 . Assault 3 | . . . . 2 . . 1 . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 1 . . . . 1 . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Upp Upp War Pro Fac Res Res Distress Signals 13 | . 1 1 1 2 . . 2 . . . . . . . 1 1 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 279 | . 21 12 34 25 5 . 43 5 22 10 7 5 . 5 26 29 30 Peak Tracking Total 15 | . 3 5 5 6 2 . 5 5 6 3 4 2 . 3 5 5 15 Tactical Retreats 21 | . . 2 1 3 . . 5 . 3 . . . . . . 6 1 ECM-based Alert Blocks 4 | . . . . . . . 1 . . . . . . . . 3 . Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Upp Upp War Pro Fac Res Res Traps Triggered 9 | . 1 . . 1 . . 2 . 4 . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Upp Upp War Pro Fac Res Res Machines Disabled 32 | . 3 . 2 2 . . 11 . 4 1 . . . . 9 . . Max in Single Turn 4 | . 2 . 1 1 . . 4 . 4 1 . . . . 3 . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Upp Upp War Pro Fac Res Res Machines Accessed 54 | . 7 . 4 14 11 5 5 . 2 2 . . . . 3 . 1 Terminals 33 | . 6 . 3 12 6 . 2 . 1 1 . . . . 2 . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 7 | . 1 . 1 1 . . 2 . . . . . . . 1 . 1 Recycling Units 4 | . . . . . 3 . 1 . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . 1 . . . . . . . Total Hacks 145 | . 22 . 12 42 32 11 11 . 3 4 . . . . 7 . 1 Successful 98 | . 14 . 8 29 24 11 7 . 1 1 . . . . 3 . . Failed 47 | . 8 . 4 13 8 . 4 . 2 3 . . . . 4 . 1 Catastrophic 6 | . 1 . 1 . 1 . . . 1 . . . . . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 81 | . 15 . 10 22 22 . 6 . 2 . . . . . 4 . . Terminals 96 | . 20 . 10 34 19 . 5 . 2 2 . . . . 4 . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 18 | . 2 . 2 6 . . 4 . . . . . . . 3 . 1 Recycling Units 9 | . . . . . 7 . 2 . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . . . . Garrison Access 4 | . . . . 2 . . . . . 2 . . . . . . . Terminal Hacks 40 | . 3 . 1 13 9 11 2 . . 1 . . . . . . . Record 16 | . . . . . 6 10 . . . . . . . . . . . Robot Analysis 6 | . . . 1 1 2 . 2 . . . . . . . . . . Open Door 5 | . . . . 5 . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . 1 . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . Alert Level 3 | . 1 . . 2 . . . . . . . . . . . . . Unreport Threat 2 | . . . . 2 . . . . . . . . . . . . . Transport Status 2 | . 1 . . 1 . . . . . . . . . . . . . Zone Layout 2 | . 1 . . 1 . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 16 | . 2 . 2 6 . . 4 . . . . . . . 2 . . Scan Component 8 | . 1 . 1 3 . . 2 . . . . . . . 1 . . Repair 8 | . 1 . 1 3 . . 2 . . . . . . . 1 . . Recycling Unit Hacks 3 | . . . . . 3 . . . . . . . . . . . . Report Inventory 3 | . . . . . 3 . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . 1 . . . . . . . . Retrieve Study 1 | . . . . . . . . . 1 . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 37 | . 9 . 5 9 12 . 1 . . . . . . . 1 . . Terminals 34 | . 9 . 5 9 9 . 1 . . . . . . . 1 . . Botnet 19 | . 5 . 3 5 4 . 1 . . . . . . . 1 . . Operators 1 | . . . . 1 . . . . . . . . . . . . . Skim 14 | . 4 . 2 3 5 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . 3 . . . . . . . . . . . . Tunnel 3 | . . . . . 3 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 33 | . 7 . 2 9 6 . 2 . 2 1 . . . . 3 . 1 Full Trace Events 2 | . . . 1 . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . 1 . . . . . . . . Parts Repaired 8 | . 1 . 1 3 . . 2 . . . . . . . 1 . . Time 275 | . 26 . 26 103 . . 70 . . . . . . . 50 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Upp Upp War Pro Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . 5 . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . 1 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Upp Upp War Pro Fac Res Res Total Allies 17 | . . . . 12 5 . . . . . . . . . . . . Largest Group 14 | . . . . 10 14 14 14 . . . . . . . . . . Highest-Rated Group 121 | . . . . 88 119 121 121 . . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 16 16 16 . . . . . . . . . . Initial UFD Resources 34 | . . . . . . . 23 23 23 25 25 25 25 28 28 32 34 Total Orders 8 | . . . . 5 . 1 2 . . . . . . . . . . PICKUP 1 | . . . . . . 1 . . . . . . . . . . . EXPLORE 7 | . . . . 5 . . 2 . . . . . . . . . . Ally Attacks 111 | . . . . 31 4 . 76 . . . . . . . . . . Total Damage 1291 | . . . . 495 44 . 752 . . . . . . . . . . Kills 16 | . . . . 7 2 . 7 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Upp Upp War Pro Fac Res Res Active Infowar (turns) 4916 | . . . . . . 513 560 316 709 285 . . . 2 988 1150 393 Optics 1874 | . . . . . . . . . . . . . . . 331 1150 393 Terrain 4 | . . . . . . . . . . . . . . . 4 . . Structural 1089 | . . . . . . . . . . . . . . . 982 107 . Traps 321 | . . . . . . . 5 316 . . . . . . . . . Seismic 1596 | . . . . . . . . . 709 285 . . . . . 602 . ECM 1540 | . . . . . . 513 555 . . . . . . 2 241 229 . Robot Analysis Total 6 | . . . 1 1 2 . 2 . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . . . 1 . . . . . . Drone Launches 6 | . . . . 4 . . 2 . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Upp Upp War Pro Fac Res Res Turns Passed 15445 | 15 1095 399 1058 2191 1134 1891 1469 454 934 587 571 324 81 376 1224 1150 492 Spaces Moved 8211 | 4 494 191 467 969 624 1114 598 378 762 395 395 172 58 215 627 453 295 Core 172 | . . . . . . . 49 . . . . . . . . . 123 Treads 4383 | 4 494 191 467 969 624 1114 513 . . . . . . . . . 7 Legs 2627 | . . . . . . . . . 181 395 395 172 58 215 627 453 131 Wheels 995 | . . . . . . . 36 378 581 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 34 | . . . . . . . . . . . . . . . . . 34 Fastest Speed 40 | 160 160 160 160 160 160 160 50 93 84 123 123 125 125 125 116 120 40 Average Speed 137 | 160 160 160 160 160 160 162 148 94 95 123 123 125 125 125 123 123 92 Slowest Speed 240 | 160 160 240 160 160 160 163 162 115 180 125 125 125 125 125 125 140 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins 12 | . . . . . . . . . 12 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 1 98 41 44 97 97 80 33 96 21 8 60 34 12 47 14 14 10 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 5 | . . . . . 5 . . . . . . . . . . . . Known Exits Taken 5 | . . . 1 1 1 . . . . 1 . . . . 1 . . Unknown Exits Taken 10 | 1 1 1 . . . 1 . . 1 . 1 1 1 1 . 1 . Scrap Searched 5 | . . . . . . 4 . . . . . . . 1 . . . Spaces Dug 19 | . . . 1 . . . . . 18 . . . . . . . . Terrain Destroyed 208 | . 9 . 29 . . . 67 . 54 . 1 1 . 3 35 1 8 Melee 19 | . . . 1 . . . . . 18 . . . . . . . . Projectile 43 | . . . . . . . 6 . 4 . . 1 . 3 20 1 8 AOE 143 | . 9 . 28 . . . 61 . 32 . . . . . 13 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Upp Upp War Pro Fac Res Res Total 10931 | 11 643 222 621 1443 723 1197 1015 432 872 448 453 248 66 290 910 887 450 Wait 1480 | . 44 . 39 340 17 64 285 . 20 2 41 58 9 57 149 285 70 Move 8195 | 3 493 190 466 968 623 1113 598 377 761 394 394 171 57 214 626 452 295 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 66 | . 9 . 11 6 2 4 7 2 3 9 . 1 . . 8 2 2 Fast Attach 114 | . 4 . 5 10 . 1 11 13 9 6 1 . . 1 17 25 11 Attach 56 | 2 2 1 4 4 . 3 13 1 . 3 3 . . . 9 8 3 Detach 23 | 2 2 . . 2 . 1 3 2 1 2 . . . . 3 4 1 Swap 65 | . 8 . 8 11 . 3 13 4 6 1 . 1 . . 8 2 . Drop 97 | 2 1 . 8 15 2 8 6 9 15 6 . . . . 14 10 1 Fire 665 | 2 80 31 78 80 19 . 74 8 29 23 14 16 . 14 71 69 57 Melee 97 | . . . 2 4 . . 5 16 28 2 . 1 . 4 5 30 . Ram 3 | . . . . . . . . . . . . . . . . . 3 Kick 7 | . . . . . . . . . . . . . . . . . 7 Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 61 | . . . . 1 60 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . 2 . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / Min / *Sto) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x3) -3/Research -2/Research History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 1) 16 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Discovered new exit (range 8) 306 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 15) 587 | -10/Materials | Discovered new exit (range 12) 602 | -10/Materials | Discovered new exit (range 15) 751 | -10/Materials | Repaired Lgt. Treads 912 | -10/Materials | Discovered new exit (range 13) 1096 | -10/Materials | Discovered new exit (range 6) 1111 | -10/Materials | Entered Mines 1123 | -10/Mines | Learned location of 1 exit from Materials 1261 | -10/Mines | Excavation squad dispatched 1261 | -10/Mines | A large section of the Mines collapsed 1504 | -10/Mines | Discovered new exit (range 4) 1510 | -10/Mines | Entered Materials 1510 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1511 | -9/Materials | Identified exit to Mines 1785 | -9/Materials | Discovered new exit (range 11) 1977 | -9/Materials | Discovered new exit (range 7) 2066 | -9/Materials | Identified exit to Materials 2206 | -9/Materials | Repaired Lgt. Cannon 2454 | -9/Materials | Discovered exit to Materials (range 12) 2565 | -9/Materials | Identified exit to Storage 2568 | -9/Materials | Entered Storage 2968 | -9/Storage | Met a pair of Derelict thieves 3129 | -9/Storage | Identified exit to Recycling 3328 | -9/Storage | Used back door to open Recycling access 3983 | -9/Storage | Found Prototype Launcher 3983 | -9/Storage | Identified Gui. EMP Blaster 4074 | -9/Storage | Repaired Lgt. Cannon 4101 | -9/Storage | Repaired Lgt. Cannon 4154 | -9/Storage | Repaired Hvy. Ion Engine 4319 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 4480 | -9/Storage | Discovered exit to Materials (range 15) 4604 | -9/Storage | Build established: Commander-Mutant 4759 | -9/Storage | Entered Recycling 4759 | -9/Recycling | Accompanied by 9 allies 5302 | -9/Recycling | Discovered new exit (range 15) 5415 | -9/Recycling | Scanned before Scraplab entrance 5581 | -9/Recycling | Loaded intel: 4 recycling unit locations 5620 | -9/Recycling | Learned Materials stockpile data 5651 | -9/Recycling | Learned location of Zion (-7) 5683 | -9/Recycling | Learned Materials repair station intel 5684 | -9/Recycling | Identified exit to Scraptown 5857 | -9/Recycling | Entered Scraplab 5893 | -9/Recycling | Entered Scraptown 5893 | -9/Scraptown | Accompanied by 14 allies 5900 | -9/Scraptown | System corruption cleaned by C-Scrubber 5931 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6285 | -9/Scraptown | Discovered new exit (range 5) 6417 | -9/Scraptown | Visited Comm Corps 6494 | -9/Scraptown | Visited Fellowship of the Rings 6559 | -9/Scraptown | Visited Shadow of the Wyrm 6818 | -9/Scraptown | Visited The Evicted 6886 | -9/Scraptown | Visited UFD Registry 6886 | -9/Scraptown | Registered with UFD as "Monoshell" 6999 | -9/Scraptown | Visited Supply Room 7151 | -9/Scraptown | Visited Junk Repository 7200 | -9/Scraptown | Received an X-ray algorithm 7203 | -9/Scraptown | Visited Science Guys 7263 | -9/Scraptown | Visited Scrap Suit Storage 7277 | -9/Scraptown | Found Scrap Suit 7308 | -9/Scraptown | Found Scrap Suit 7339 | -9/Scraptown | Visited Research Penetration Think Tank 7375 | -9/Scraptown | Visited Abandonware Association 7404 | -9/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 7441 | -9/Scraptown | Visited Botcube Research 7455 | -9/Scraptown | Found Botcube 7497 | -9/Scraptown | Visited Scrapoid Research Area 7555 | -9/Scraptown | Visited Sword Containment 7596 | -9/Scraptown | Visited LU-1G1's Boring Crew 7764 | -9/Scraptown | Discovered new exit (range 3) 7784 | -9/Scraptown | Entered Factory 7784 | -6/Factory | Accompanied by 14 allies 7784 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x3, Weapon x1 7932 | -6/Factory | Repaired Arm. Treads 8027 | -6/Factory | Lost 3 allies 8125 | -6/Factory | Repaired Imp. Light Cannon 8431 | -6/Factory | Build established: Commander-Gunner 8488 | -6/Factory | Lost 7 allies 8544 | -6/Factory | Lost 3 parts (1p1n1w) 8741 | -6/Factory | Discovered new exit (range 85) 8806 | -6/Factory | Build established: Scavenger-Gunner 8843 | -6/Factory | Cargo convoy interrupted 8923 | -6/Factory | System corruption reached 10% 9093 | -6/Factory | Destroyed 7 combat bots 9139 | -6/Factory | Lost 5 parts (3n1u1w) 9179 | -6/Factory | Released all parts (6) 9184 | -6/Factory | First assault squad dispatched 9203 | -6/Factory | Lost 5 parts (3n2w) 9253 | -6/Factory | Sucked down chute 9253 | -6/Factory | Entered Waste 9253 | -6/Waste | The area was eerily silent 9413 | -6/Waste | A Compactor rumbled back to life 9413 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9415 | -6/Waste | Spotted C-40 Crusher 9424 | -6/Waste | Core integrity fell below 50% 9463 | -6/Waste | Lost 3 parts (1p2u) 9545 | -6/Waste | Build established: Scavenger-Mutant 9638 | -6/Waste | Discovered new exit (range 11) 9707 | -6/Waste | Entered Factory 10063 | -6/Factory | Spotted B-75 Beast 10399 | -6/Factory | Discovered new exit (range 16) 10534 | -6/Factory | Found Unknown Protection 10534 | -6/Factory | Identified Hvy. Insulated Plating 10641 | -6/Factory | Entered another Factory area 10641 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 10684 | -5/Factory | Identified exit to DSF 10991 | -5/Factory | Found Prototype Launcher 11000 | -5/Factory | Discovered new exit (range 15) 11021 | -5/Factory | Identified exit to Upper Caves 11055 | -5/Factory | Build established: Gunner 11228 | -5/Factory | Entered Upper Caves 11368 | -5/Upper Caves | Learned location of 2 exits from Factory 11632 | -5/Upper Caves | Spotted B-75 Beast 11650 | -5/Upper Caves | Destroyed B-75 Beast 11794 | -5/Upper Caves | Discovered new exit (range 5) 11799 | -5/Upper Caves | Entered another Upper Caves area 12048 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12093 | -5/Upper Caves | Discovered new exit (range 13) 12123 | -5/Upper Caves | Entered Warlord 12191 | -5/Warlord | Discovered new exit (range 12) 12204 | -5/Warlord | Entered Proximity Caves 12379 | -4/Proximity Caves | Build established: Scavenger-Gunner 12480 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12566 | -4/Proximity Caves | Discovered new exit (range 10) 12580 | -4/Proximity Caves | Entered Factory 12580 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 12581 | -4/Factory | Identified exit to Research 12776 | -4/Factory | Build established: Gunner 12795 | -4/Factory | Repaired Coil Gun+ 13071 | -4/Factory | Spotted B-86 Titan 13118 | -4/Factory | Destroyed B-86 Titan 13148 | -4/Factory | Lost 4 parts (2u2w) 13180 | -4/Factory | Build established: Scavenger-Gunner 13410 | -4/Factory | Discovered exit to Research (range 16) 13495 | -4/Factory | Identified Mni. Smartbomb Launcher 13804 | -4/Factory | Entered Research 13804 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 13947 | -3/Research | Lost 6 parts (2u4w) 14182 | -3/Research | Build established: Scavenger-Mutant 14637 | -3/Research | Lost 13 parts (2p6n2u3w) 14683 | -3/Research | System corruption reached 10% 14855 | -3/Research | Found Prototype Processor 14855 | -3/Research | Identified Spectral Analyzer 14859 | -3/Research | Spotted B-86 Titan 14883 | -3/Research | Core integrity fell below 50% 14886 | -3/Research | Lost 5 parts (2n2u1w) 14940 | -3/Research | Discovered new exit (range 12) 14954 | -3/Research | Entered another Research area 14954 | -2/Research | Evolved 2 slots: Propulsion x2 14982 | -2/Research | Lost 6 parts (1p3u2w) 15230 | -2/Research | Build established: Mutant 15259 | -2/Research | System corruption reached 10% 15347 | -2/Research | Released all parts (8) 15361 | -2/Research | Lost 6 parts (1n4u1w) 15383 | -2/Research | Released all parts (3) 15384 | -2/Research | Core integrity fell below 50% 15401 | -2/Research | Core integrity fell below 20% 15446 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 15376_ Acquired Enh. Quantum Rifle. 15383_ Released Enh. Quantum Rifle. 15383_ Released Hds. Centrium Heavy Treads. 15384_ P-80 Master resets P-80 Master, system corruption cleaned. 15384_ Slug penetrates Wall. 15385_ Slammed into P-80 Master. 15389_ Penetrated by Slug. 15391_ VNPWKQM9RWA/US,WR#Y&R:X=WQ8UP&GXUOZ 15400_ Slammed into K-01 Serf. 15400_ Destabilizing: Core damaged (-58). 15402_ Slammed into K-01 Serf. 15411_ M18BU1KTGNLQ#XH3DUXAMH 15420_ Slug penetrates Wall. 15420_ Triggered Blade Trap. 15420_ Massive razor-sharp blades shoot up from within the floor. 15427_ System corrupted: Heat flow error (+168). 15428_ Acquired Q-thruster. 15441_ Acquired Lance. 15442_ System corrupted: Matter fused (-7). 15443_ Acquired Lance. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????########????? | | ?????????????????????????????????????# #????? | | ?????????????????????????????????????# #????? | | ?????????????????????????????????????# #????? | | ?????????????????????????????????????# #??### | | ???????????????????????????########### "" #??# | | ???????????????????????????# """"" # " #### | | ???????????????????????????# """"" / "" / # | | ???????????????????????????# "" " # S # # | | ???????????????????????????# # "" # + | | ???????????????????????????# = # "" # # | | ???????????????????????????# # "" # ### | | ??????????????????????????## # / | | ??????????????????????????# = #! # | | ????????????????????????########+########/######## | | ??????????????#??######## | | ??????????????# ? # | | ??????????????# # p | | ????????????### # p | | ????????????#" """" # p####+########## | | ????????????#"" """" # #??? ?????????# | | ????????????#"" """" # p u#??? ?????????# | | ????????????#"" """" # #??? ?????????#####+# | | ????????????#"" + #??? ???????????? | | ????????????#"T s#s #???##########? | | ????????????#"" s /@ #?? ## | | ????????????#"" s #k #?? ## | | ????????????#"" // # #? ## | | ????????????#"" # #? ## | | ????????????#" #A # ######## | | ????????????### # # #??????? | | ??????????????# # + #??????? | | ??????????????########### # #??????? | | ????????????????????????#k # !! #??????? | | ????????????????????????#k %#? !! #??????? | | ????????????????????????# #? ! #??????? | | ????????????????????????# #?? #??????? | | ????????????????????????# #??###########??????? | | ????????????????????????# ##??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ???????????????????###??# ##??????????????????? | | ??????????????########### ################????? | | ??????????????# # [ % ^ ??? | | ??????????????# =|# =* ^ ??? | | ??????????????# ! !# ^ ??? | | ??????????????# ! /== ??? | | ??????????????# %%=" ##########+#####????? | | ??????????????# %%%#% #???????????????????? | | ??????????????# = ! # ##??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 23 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Power Amplification 30 EM Shielding 2 Armor Coverage 600 Resistance: TH 10 Resistance: EM 30 Propulsion Shielding 66 Weapon Cycling 15 Phase Shifting 10 Evasion (%) 70 Targeting Accuracy 14 Melee Accuracy 16 Target Analysis 11 Core Analysis 6 Recoil Reduction 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 4% | -10/Materials Lgt. Cannon | 42% | -9/Materials Lgt. Cannon | 2% | -9/Storage Lgt. Cannon | 14% | -9/Storage Hvy. Ion Engine | 54% | -9/Storage Arm. Treads | 60% | -6/Factory Imp. Light Cannon | 31% | -6/Factory Coil Gun | 18% | -4/Factory Studied --------- Coil Gun | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Metal Spider Challenges ------------ None Game ------ Seed StrikeXenonSlayer Manual? 0 Play Time 02:07:21 Cumulative 77.1 hours Start 2026.03.13 @ 11:07:09 End 2026.03.13 @ 13:14:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 116 Rogue 116 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 44 Gallery% 45 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/VGA_Max Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 05127d79-471d-486d-88d4-420205d5ac7a