Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.14 @ 11:58:06 Player: shapeshifter Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (53) 265 Value Destroyed (1736) 1736 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (1903) 1903 TOTAL SCORE: 10244 Bonus ------- High Alert Combat Kills 6 Follower Combat Kills 1230 Aligned with FarCom 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -233 Cogmind --------- Core Integrity 0/1000 Matter 265/300 Energy 8/100 System Corruption 0% Temperature Cool (0) Movement Core (300) Ox5 Location -5/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (9) ------ Experimental Optical Array Advanced Signal Interpreter Experimental Core Analyzer > --- WEAPON (4) ------- YOLO Cannon > --- INVENTORY (5) ---- Zionite Light DM Reactor Makeshift ECM Suite Hacking Drone Bay (1/1) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- (None) > --- UTILITY ---------- Experimental Heat Sink Advanced Weight Redist. System Experimental Optical Array 0b10 Decoder Chip [Looter] Experimental Core Analyzer Improved Reaction Control System Zionite Light Carapace Experimental Hacking Suite > --- WEAPON ----------- Greatsword Greatsword > --- INVENTORY -------- Tactical Coordination Suite Makeshift ECM Suite Hacking Drone Bay YOLO Cannon [Rating: 75] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion None Utility Advanced Weight Redist. System Device Advanced Weight Redist. System Storage Small Storage Unit Processor Experimental Core Analyzer Hackware Experimental Hacking Suite Protection Makeshift Utility Shielding Weapon Minigun Energy Gun Small Laser Energy Cannon YOLO Cannon Ballistic Gun Minigun Launcher Grenade Launcher Impact Weapon Maul Slashing Weapon Phasing Sabre Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Ext Slots Evolved 10 | . . . 2 . . . 2 2 . . . . 2 2 . Power 1 | . . . . . . . . . . . . . . 1 . Propulsion . | . . . . . . . . . . . . . . . . Utility 7 | . . . . . . . 2 2 . . . . 2 1 . Weapon 2 | . . . 2 . . . . . . . . . . . . Parts Attached 83 | 3 . 1 1 . 3 1 9 5 3 2 20 3 18 5 9 Power 8 | . . . . . 1 . 1 . . 1 1 . 3 1 . Engine 4 | . . . . . 1 . 1 . . . 1 . 1 . . Core 3 | . . . . . . . . . . 1 . . 2 . . Reactor 1 | . . . . . . . . . . . . . . 1 . Propulsion . | . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 40 | 1 . 1 . . 2 . 3 4 2 . 12 1 8 3 3 Device 11 | 1 . . . . 1 . . 1 . . 2 1 4 . 1 Storage 2 | . . . . . 1 . 1 . . . . . . . . Processor 13 | . . 1 . . . . . 2 1 . 6 . 1 1 1 Hackware 9 | . . . . . . . 2 1 1 . 3 . 1 1 . Protection 5 | . . . . . . . . . . . 1 . 2 1 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 35 | 2 . . 1 . . 1 5 1 1 1 7 2 7 1 6 Energy Gun 6 | 2 . . . . . . . 1 . . . . . 1 2 Energy Cannon 1 | . . . . . . . . . . . . . . . 1 Ballistic Gun 11 | . . . . . . 1 3 . . . 3 . 2 . 2 Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 3 | . . . . . . . 1 . . . 1 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . . . . Slashing Weapon 10 | . . . 1 . . . . . . 1 2 1 5 . . Piercing Weapon 1 | . . . . . . . . . . . 1 . . . . Special Melee Weapon 2 | . . . . . . . 1 . . . . . . . 1 Unidentified Prototypes 12 | . . . . . . . . . . . 7 . 2 3 . Parts Lost 29 | . . . . . . . 1 . 1 5 1 1 8 1 11 Power 4 | . . . . . . . 1 . 1 1 . . 1 . . Propulsion . | . . . . . . . . . . . . . . . . Utility 15 | . . . . . . . . . . 3 1 1 4 1 5 Weapon 10 | . . . . . . . . . . 1 . . 3 . 6 Highest Loss Streak 7 | . . . . . . . 1 . 1 2 1 1 7 1 6 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 4 | 3 4 4 5 5 5 6 7 6 4 3 3 4 4 3 3 Power . | 1 2 1 1 1 . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility 2 | . 1 1 3 3 3 3 4 3 1 . 1 3 3 2 2 Weapon 1 | . 1 1 1 1 1 2 1 2 1 . 1 1 1 1 . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 14 | . . 2 . . . . 3 2 2 2 2 . . . 1 Power 4 | . . 1 . . . . 1 . 1 . . . . . 1 Propulsion 1 | . . . . . . . . . . 1 . . . . . Utility 7 | . . . . . . . 2 2 1 1 1 . . . . Weapon 1 | . . 1 . . . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . 1 . . . . Average Slot Usage (%) 60 | . 42 47 37 33 39 50 74 82 62 56 55 66 73 43 31 Engine 4 | . . . . . 6 11 8 7 . . 4 7 5 . . Device 11 | . 14 14 11 11 11 11 9 7 15 14 15 14 13 . . Storage 3 | . . . . . 6 11 9 7 7 6 . . . . . Processor 12 | . . 5 11 11 4 . . 6 14 14 8 23 24 18 21 Hackware 7 | . . . . . . . 17 21 7 4 7 7 7 7 . Protection 1 | . . . . . . . . . . . 2 . 3 5 2 Ballistic Gun 4 | . . . . . . 6 16 23 1 . 6 . 2 . 1 Launcher 1 | . . . . . . . . . 6 5 . 3 . . . Slashing Weapon 5 | . . . 6 11 11 11 5 . . . 4 9 14 5 1 Special Melee Weapon 1 | . . . . . . . 8 5 4 . . . . . 1 Peak Build Rating 75 | 3 3 7 10 8 13 27 35 33 32 40 54 57 75 68 56 Average Rating 36 | 1 3 4 7 8 9 21 29 30 27 27 35 52 64 53 38 On Entrance 22 | . 3 3 7 8 8 13 27 25 32 28 7 50 51 51 53 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . Naked Turns 19 | . . . . . . . . . . 19 . . . . . Heaviest Build 26 | 3 3 3 3 3 10 20 21 21 18 26 23 17 24 22 6 Greatest Support 12 | 3 3 3 3 3 12 12 12 12 12 12 12 12 12 3 3 Greatest Overweight (x) 7 | . . . . . . 1 1 1 4 3 2 1 4 7 1 Average Overweight (x) . | . . . . . . . 1 1 2 2 . . . 2 . Largest Inventory Capacity 8 | 5 5 5 5 5 8 8 8 8 8 8 5 5 5 5 5 Average Capacity 6 | 5 5 5 5 5 6 8 8 8 8 7 5 5 5 5 5 Most Carried 8 | 5 4 5 5 5 8 8 8 8 8 8 5 5 5 5 5 Average Carried 6 | 3 4 4 5 5 5 7 7 7 7 7 4 5 5 4 4 Final Capacity 8 | 5 5 5 5 5 8 8 8 8 8 5 5 5 5 5 5 Final Carried 8 | 4 4 5 5 5 8 8 8 7 8 5 5 5 5 5 3 Class Distribution -------------------- 28% | Mutant 23% | Assassin 14% | Derelict-Mutant 10% | Hacker-Skirmisher 7% | Hacker-Mutant 4% | Derelict-Skirmisher Dominant Class ---------------- Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Skirmisher | -7/Factory Assassin | -7/Lower Caves Assassin | -7/Lower Caves Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Assassin | -6/Factory Mutant | -5/Factory Mutant | -5/Extension Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Ext Matter Collected 1686 | 230 . 10 . . . 50 103 21 184 194 99 239 244 80 232 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 2043 | 15 . 28 . . . 443 382 21 25 77 . 55 583 29 385 Parts 123 | 3 . 2 . . . 23 32 3 7 4 . 6 19 1 23 Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . . . . 12 . 18 . . . Prevented 7 | . . . . . . . . . . . . 7 . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Ext Combat Hostiles Destroyed 40 | . . 2 . . . 10 6 . 1 5 . 1 6 1 8 Melee 14 | . . . . . . . 4 . . 1 . . 6 1 2 Guns 19 | . . 2 . . . 10 2 . . . . . . . 5 Cannons 1 | . . . . . . . . . . . . . . . 1 AOE 6 | . . . . . . . . . 1 4 . 1 . . . Classes Destroyed 15 | 1 . 1 . . . 3 5 . 2 1 . . 2 . . Worker 3 | . . . . . . 2 . 1 . . . . . . . Builder 3 | . . . . . . . 2 . . . . . . . 1 Tunneler 2 | 1 . . . . . 1 . . . . . . . . . Recycler 2 | . . . . . . . . . . . . . 2 . . Operator 2 | . . . . . . . 1 . . . . . . . 1 Watcher 1 | . . . . . . . 1 . . . . . . . . Swarmer 16 | . . 2 . . . 4 . . . 4 . . 1 1 4 Grunt 14 | . . . . . . 5 2 . . . . . 4 . 3 Brawler 1 | . . . . . . . 1 . . . . . . . . Duelist 2 | . . . . . . 1 . . . . . 1 . . . Sentry 4 | . . . . . . . 3 . . . . . . . 1 Hunter 1 | . . . . . . . . . . 1 . . . . . Programmer 1 | . . . . . . . . . . . . . 1 . . Tinkerer 1 | . . . . . . . . . 1 . . . . . . Master Thief 1 | . . . . . . . . . 1 . . . . . . Best Kill Streak 5 | 1 . 2 . . . 4 2 1 1 4 . 1 2 1 5 Combat Bots Only 5 | . . 2 . . . 4 2 . 1 4 . 1 2 1 5 Max Kills in Single Turn 2 | 1 . 1 . . . 1 1 1 1 2 . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . 1 2 . 1 . . . Melee 1 | . . . . . . . 1 . . 1 . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Ext Hostile Shots Fired 340 | . . 4 3 . . 27 16 . 4 41 . 10 89 4 142 Missed 93 | . . 1 . . . 7 5 . . 11 . 1 23 1 44 Hits 247 | . . 3 3 . . 20 11 . 4 30 . 9 66 3 98 Melee 16 | . . . . . . . . . 4 12 . . . . . Projectile 231 | . . 3 3 . . 20 11 . . 18 . 9 66 3 98 Critical Strikes 8 | . . . 1 . . 1 . . . 1 . 1 1 . 3 Damage Taken 4070 | . . 52 42 . . 312 170 . 79 318 . 186 1115 56 1740 Core 1847 | . . 45 30 . . 66 44 . 33 129 . 92 400 15 993 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 274 | . . . . . . . . . . . . . . 28 246 Core Remaining (%) 77 | 100 . 82 . . . 76 92 . . . . 63 52 . . Volleys Fired 96 | 1 1 3 1 . . . 3 5 13 7 . 3 9 . 50 Largest 4 | 2 2 2 2 . . . 3 3 4 1 . 1 2 . 2 Hottest 125 | 80 80 80 80 . . . 75 75 125 30 . 36 56 . 100 Shots Fired 193 | 2 2 6 2 . . 45 18 9 28 7 . 3 16 . 55 Gun 171 | 2 2 6 2 . . 45 16 7 24 . . . 16 . 51 Cannon 4 | . . . . . . . . . . . . . . . 4 Launcher 18 | . . . . . . . 2 2 4 7 . 3 . . . Special . | . . . . . . . . . . . . . . . . Kinetic 149 | . . . . . . 45 16 6 21 . . . 16 . 45 Thermal 22 | 2 2 6 2 . . . . . . . . . . . 10 Explosive 15 | . . . . . . . 2 2 4 7 . . . . . Electromagnetic 7 | . . . . . . . . 1 3 . . 3 . . . Robot Hit Streak 9 | 1 2 3 4 . . 9 5 7 6 . . 4 3 . 7 Robot Miss Streak 5 | . 1 2 1 . . 1 2 1 4 . . 1 3 . 5 Penetration Max 1 | . . . . . . 1 . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Autonomous 59 | . . . . . . 45 14 . . . . . . . . Shots Hit Robots 147 | 1 1 3 1 . . 41 23 3 13 3 . 2 24 1 31 Core Hits 79 | 1 . 2 . . . 17 10 1 6 8 . 3 11 1 19 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 2 | . . . . . . . 1 . . . . . 1 . . Sever 2 | . . . . . . . 1 . . . . . 1 . . Melee Attacks 81 | . . . . . . 3 16 . . 5 1 . 49 2 5 Impact 3 | . . . . . . . . . . 3 . . . . . Slashing 77 | . . . . . . 3 16 . . 2 . . 49 2 5 Piercing 1 | . . . . . . . . . . . 1 . . . . Sneak Attacks 13 | . . . . . . 3 2 . . 1 . . 6 . 1 Combat Hostiles 2 | . . . . . . . . . . . . . 2 . . Follow-up Attacks 4 | . . . . . . . . . . . . . 4 . . Damage Inflicted 5512 | 10 12 34 10 . . 1406 740 47 326 438 . 161 1136 50 1142 Guns 2512 | 10 12 34 10 . . 1213 328 47 208 . . . 149 . 501 Cannons 208 | . . . . . . . . . . . . . . . 208 Explosions 950 | . . . . . . . . . 118 346 . 161 93 . 232 Melee 1805 | . . . . . . 193 412 . . 92 . . 894 50 164 Ramming 37 | . . . . . . . . . . . . . . . 37 Kinetic 2270 | . . . . . . 1213 328 47 178 . . . 149 . 355 Thermal 814 | 10 12 34 10 . . . . . 69 . . . 93 . 586 Explosive 395 | . . . . . . . . . 49 346 . . . . . Electromagnetic 191 | . . . . . . . . . 30 . . 161 . . . Impact 92 | . . . . . . . . . . 92 . . . . . Slashing 1713 | . . . . . . 193 412 . . . . . 894 50 164 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 4 | . . 1 . . . . . . . . . . 4 . . Average Corruption 3 | . . 1 . . . . . . . . . . 3 . . Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 5 | . . . . . . . . . . . . . 5 . . Message Errors 1 | . . . . . . . . . . . . . 1 . . Heat Flow Errors 1 | . . . . . . . . . . . . . 1 . . Data Loss (minor) 3 | . . . . . . . . . . . . . 3 . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 336 | . . . . . . 23 77 . 6 44 . . 123 . 63 Projectiles . | . . . . . . . . . . . . . . . . Explosions 8 | . . . . . . . . . 6 2 . . . . . Melee 328 | . . . . . . 23 77 . . 42 . . 123 . 63 Knockbacks 1 | . . . . . . . . . . 1 . . . . . Impact 1 | . . . . . . . . . . 1 . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 136 | . . . . . . . . . 68 34 . 18 . . 16 Shots 5 | . . . . . . . . . 2 2 . 1 . . . Rammed 10 | . . . . . . . . . . . . . . . 10 Targets Rammed 10 | . . . . . . . . . . . . . . . 10 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 142 | 3 3 31 . . . 4 22 16 142 . . 3 129 . 4 Average Temperature 27 | 2 2 11 . . . 4 16 12 72 . . 3 61 . 1 Received Heat Transfer 588 | . . 6 36 . . 162 81 . . 12 . 90 75 . 126 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . 1 . . . . . Impact Corruptions 1 | . . . . . . . . . . 1 . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 755 | 25 25 75 25 . . . . . 50 . . . 50 . 505 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen 9 | . . . . . . . . . 2 7 . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Ext Maximum Alert Level 2 | . . . . . . . . . . . . . 2 1 . Low Security (%) 65 | 100 100 100 100 100 . 100 100 100 . . . . . 14 100 Level 1 26 | . . . . . . . . . . . . . 70 85 . Level 2 8 | . . . . . . . . . . . . . 29 . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 490 | 5 3 30 11 . . 159 94 15 . . . . 490 360 194 Initial 229 | . 3 . 11 . . . 44 2 . . . . 229 228 156 Average 147 | 1 3 1 2 . . 58 29 2 . . . . 344 269 130 Influence Increases 2954 | 5 . 40 13 . . 276 265 50 . 120 . 482 1079 282 342 Destroy 0b10 Robot/C 1500 | . . 40 . . . 200 120 . . 100 . 240 420 180 200 Destroy 0b10 Robot/NC 80 | 5 . . . . . 15 20 5 . . . 10 15 . 10 Destroy Leader 284 | . . . . . . 30 42 . . 20 . 30 102 20 40 Allied During Kill 396 | . . . . . . . . . . . . 202 129 59 6 Successful Hack 65 | . . . 13 . . . 27 25 . . . . . . . Disable Machine 195 | . . . . . . . 30 15 . . . . 135 15 . Destroy Structure 179 | . . . . . . 16 26 5 . . . . 68 8 56 Advance Influence 150 | . . . . . . . . . . . . . 150 . . Partial Spotted 30 | . . . . . . . . . . . . . 30 . . Lose Combat Pursuer 75 | . . . . . . 15 . . . . . . 30 . 30 Influence Decreases 2842 | . 2 13 43 . . 162 373 56 . 120 . 356 739 428 550 Entered New Map 547 | . 2 3 19 . . . 70 4 . . . . 47 238 164 Time Decay 1745 | . . 10 24 . . 162 293 52 . 80 . 306 452 160 206 Lost Part 260 | . . . . . . . 10 . . 40 . 10 80 10 110 Lost Ally 290 | . . . . . . . . . . . . 40 160 20 70 Squads Dispatched 11 | . 1 . 1 . . . . 1 . . . . 4 . 4 Investigation 5 | . . . . . . . . . . . . . 2 . 3 Extermination 1 | . . . . . . . . . . . . . 1 . . Reinforcement 5 | . 1 . 1 . . . . 1 . . . . 1 . 1 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Ext Distress Signals 7 | . . . 2 . . . . . . . . 2 1 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 109 | . 1 5 9 . . 11 7 2 4 13 . 9 25 8 15 Peak Tracking Total 11 | . . 3 11 . . 4 3 . 2 5 . 3 5 5 5 Tactical Retreats 5 | . . . . . . 1 . . . . . . 2 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Ext Traps Triggered 5 | . . 1 . . . . . 2 . . . . 1 1 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Ext Machines Disabled 14 | . . . . . . . 2 1 1 . . . 9 1 . Max in Single Turn 2 | . . . . . . . 2 1 1 . . . 2 . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Ext Machines Accessed 24 | . . 1 2 . 2 . 8 2 2 . 1 . 4 . 2 Terminals 14 | . . . 2 . . . 7 2 1 . . . . . 2 Fabricators 1 | . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . 2 . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . Total Hacks 57 | . . 1 3 . 2 . 28 6 2 . 2 . 9 . 4 Successful 38 | . . 1 2 . 2 . 22 3 2 . 2 . 4 . . Failed 19 | . . . 1 . . . 6 3 . . . . 5 . 4 Catastrophic 4 | . . . . . . . . . . . . . 1 . 3 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 63 | . . . 1 . 1 . 21 2 . . 1 . 19 12 6 Terminals 38 | . . . 3 . . . 24 6 1 . . . . . 4 Fabricators 2 | . . . . . . . . . . . . . 2 . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . . . . . . . . 6 . . Scanalyzers 4 | . . . . . . . 4 . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . Terminal Hacks 22 | . . 1 2 . 2 . 10 3 2 . 2 . . . . Record 2 | . . . . . 1 . . . 1 . . . . . . Part Schematic 2 | . . . . . . . . . . . 2 . . . . Robot Schematic 1 | . . . . . . . . 1 . . . . . . . Prototype ID Bank 4 | . . . . . . . 4 . . . . . . . . Open Door 2 | . . 1 . . . . . . 1 . . . . . . Branch Access Points 2 | . . . 1 . . . 1 . . . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . Patrol Status 1 | . . . . . . . . 1 . . . . . . . Registered Components 2 | . . . . . . . 2 . . . . . . . . Zone Layout 4 | . . . 1 . . . 2 1 . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . 2 . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . 1 . . Retrieve Components 1 | . . . . . . . . . . . . . 1 . . Scanalyzer 3 | . . . . . . . 3 . . . . . . . . Retrieve Study 3 | . . . . . . . 3 . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . 1 . . Unauthorized Hacks 9 | . . . . . . . 9 . . . . . . . . Terminals 9 | . . . . . . . 9 . . . . . . . . Botnet 3 | . . . . . . . 3 . . . . . . . . Skim 6 | . . . . . . . 6 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . Hacking Detections 11 | . . . . . . . 5 2 . . . . 2 . 2 Full Trace Events 4 | . . . . . . . . . . . . . 2 . 2 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 1 . . 3 . . . . Robots Built 2 | . . . . . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . . . . Time 62 | . . . . . . . . . . . . . 62 . . Total Robot Build Rating 14 | . . . . . . . . . . . . . 14 . . Part Schematics Acquired 17 | . . . . . . . . . . . 17 . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . . . 3 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Ext Total Allies 17 | . . . . . . . . . . . 6 . 7 3 1 Largest Group 6 | . . . . . . . . . . . 6 6 6 4 4 Highest-Rated Group 342 | . . . . . . . . . . . 342 342 312 280 238 Highest-Rated Ally 96 | . . . . . . . . . . . 96 96 96 70 70 Zionite Dispatches 4 | . . . . . . . . . . . . . 2 1 1 Light 2 | . . . . . . . . . . . . . 1 1 . Hacker 1 | . . . . . . . . . . . . . 1 . . Melee Resupply 1 | . . . . . . . . . . . . . . . 1 Total Orders 2 | . . . . . . . . . . . . . . . 2 STAY 1 | . . . . . . . . . . . . . . . 1 DROP 1 | . . . . . . . . . . . . . . . 1 Ally Attacks 215 | . . . . . . . . . . . . 75 98 25 17 Total Damage 5417 | . . . . . . . . . . . . 2105 2546 428 338 Kills 41 | . . . . . . . . . . . . 13 18 8 2 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Ext Active Infowar (turns) 5870 | 3 10 174 93 27 67 . . 324 860 689 916 817 1123 334 433 Optics 5377 | . . 71 93 27 67 . . . 812 684 916 817 1123 334 433 Sensors 3654 | . . . . . . . . 39 860 689 610 648 808 . . Seismic 374 | 3 10 174 93 27 67 . . . . . . . . . . Decoding 2659 | . . . . . . . . . . . 173 817 1123 334 212 Machine Analysis 285 | . . . . . . . . 285 . . . . . . . ECM 1 | . . . . . . . . . . . . . . . 1 Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Decoded 0b10 Intel 109 | . . . . . . . . . . . . . 74 20 15 Items 109 | . . . . . . . . . . . . . 74 20 15 Zionite Intel Received 3 | . . . . . . . . . . . . . 2 1 . Main Access 1 | . . . . . . . . . . . . . 1 . . Component Stockpiles 1 | . . . . . . . . . . . . . . 1 . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Ext Turns Passed 7674 | 34 10 174 93 27 178 565 904 334 860 727 1061 817 1123 334 433 Spaces Moved 6138 | 43 14 181 172 48 336 699 486 268 394 372 1190 580 805 179 371 Core 6138 | 43 14 181 172 48 336 699 486 268 394 372 1190 580 805 179 371 Treads . | . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 100 100 100 50 50 50 50 100 50 Average Speed 91 | 50 50 50 50 50 50 72 100 100 199 165 74 79 85 155 66 Slowest Speed 400 | 50 50 50 50 50 50 100 100 100 250 200 150 100 250 400 100 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 3 6 49 23 18 71 97 25 8 61 69 90 81 22 9 41 Regions Visited 15 Branch Regions 9 Pre-discovered Areas 14 | . . . . . 1 . 2 . . . 2 . 9 . . Known Exits Taken 5 | . . . 1 . . . . 1 1 . . . 1 1 . Unknown Exits Taken 10 | 1 1 1 . 1 1 1 1 . . 1 1 1 . . . Scrap Searched 11 | . . 1 . . . 3 . . 2 . 3 2 . . . Spaces Dug 23 | . . . . . . . 5 . . 7 . . 11 . . Terrain Destroyed 189 | . . . . . . 23 24 5 25 24 . . 53 . 35 Melee 16 | . . . . . . . 5 . . . . . 11 . . Projectile 27 | . . . . . . 23 3 . . . . . . . 1 AOE 146 | . . . . . . . 16 5 25 24 . . 42 . 34 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Ext Total 7960 | 53 14 258 176 50 346 755 875 327 453 469 1365 930 1162 231 496 Wait 1371 | . . 69 1 3 . 51 351 10 22 70 128 343 267 16 40 Move 6123 | 42 13 180 171 47 335 698 485 267 393 371 1189 579 804 178 371 Hop . | . . . . . . . . . . . . . . . . Pick Up 38 | 7 . 3 . . 5 2 4 4 4 4 3 . . 1 1 Fast Attach 69 | . . 1 1 . . . 6 1 2 2 24 2 18 5 7 Attach 28 | 3 . . . . 3 1 1 3 5 3 . . . 3 6 Detach 15 | . . . . . . . . . 5 1 1 . . 3 5 Swap 11 | . . . . . . . 3 3 1 . 1 2 1 . . Drop 68 | . . 2 2 . 3 . 6 4 8 6 18 1 12 5 1 Fire 96 | 1 1 3 1 . . . 3 5 13 7 . 3 9 . 50 Melee 68 | . . . . . . 3 16 . . 5 1 . 36 2 5 Ram 10 | . . . . . . . . . . . . . . . 10 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 63 | . . . . . . . . 30 . . . . 15 18 . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: Sto / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -5/Extension (discovered 1 exit: Fac) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 35 | -11/Scrapyard | Entered Materials 38 | -10/Materials | Discovered new exit (range 8) 45 | -10/Materials | Entered Mines 83 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 136 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 163 | -10/Mines | Discovered new exit (range 6) 206 | -10/Mines | Discovered new exit (range 7) 219 | -10/Mines | Entered Materials 219 | -9/Materials | Evolved 2 slots: Weapon x2 294 | -9/Materials | Identified exit to Mines 311 | -9/Materials | Build established: Mutant 312 | -9/Materials | Entered Mines 315 | -9/Mines | Assembled infested the area 320 | -9/Mines | Assisted by a Guerilla fighting off Assembled 322 | -9/Mines | Met a Derelict bent on vengeance 337 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 337 | -9/Mines | Discovered new exit (range 5) 339 | -9/Mines | Entered Exiles 346 | -9/Exiles | Discovered new exit (range 19) 351 | -9/Exiles | Met 8R-AWN 360 | -9/Exiles | Met EX-HEX 381 | -9/Exiles | Met EX-DEC 391 | -9/Exiles | Learned location of Zion (-7) 441 | -9/Exiles | Met EX-BIN 448 | -9/Exiles | Aligned with FarCom system 448 | -9/Exiles | Given EX-Vault access code 460 | -9/Exiles | Opened EX-Vault 463 | -9/Exiles | Found YOLO Cannon 467 | -9/Exiles | Found AWS/Gauss 469 | -9/Exiles | Found Supersonic Drone Bay 481 | -9/Exiles | Warned to stay clear of 0b10 Research branches 511 | -9/Exiles | Discovered new exit (range 14) 517 | -9/Exiles | Stole three prototypes: Supersonic Drone Bay, YOLO Cannon, AWS/Gauss 517 | -9/Exiles | Entered Mines 724 | -8/Mines | Discovered new exit (range 10) 867 | -8/Mines | Discovered new exit (range 13) 1082 | -8/Mines | Entered Materials 1082 | -8/Materials | Evolved 2 slots: Utility x2 1224 | -8/Materials | AWS/Gauss suddenly broke down 1439 | -8/Materials | Build established: Hacker-Mutant 1531 | -8/Materials | Discovered new exit (range 12) 1637 | -8/Materials | Learned 2 Lower Caves zone layouts 1692 | -8/Materials | Learned location of Extension (-5) 1768 | -8/Materials | Learned 2 Lower Caves zone layouts 1792 | -8/Materials | Learned Factory fabricator intel 1806 | -8/Materials | Learned Factory emergency access door positions 1812 | -8/Materials | Learned location of 1 exit from Extension 1855 | -8/Materials | Learned Storage security intel 1893 | -8/Materials | Learned location of 1 exit from Recycling 1894 | -8/Materials | Build established: Hacker-Skirmisher 1939 | -8/Materials | Learned 8 Factory zone layouts 1986 | -8/Materials | Entered Factory 1986 | -7/Factory | Evolved 2 slots: Utility x2 1987 | -7/Factory | Identified exit to Lower Caves 1987 | -7/Factory | Identified exit to Storage 1988 | -7/Factory | FarCom data flow suspended 1989 | -7/Factory | Loaded intel: 5 fabricator locations 2320 | -7/Factory | Entered Lower Caves 2321 | -7/Lower Caves | Supersonic Drone Bay stolen by Master Thief 2322 | -7/Lower Caves | Encountered a Master Thief 2322 | -7/Lower Caves | Encountered a Master Thief 2326 | -7/Lower Caves | Mic. Nuclear Core stolen by Master Thief 2645 | -7/Lower Caves | Found Prototype Device 2664 | -7/Lower Caves | Build established: Assassin 2725 | -7/Lower Caves | Encountered a Warlord checkpoint 2760 | -7/Lower Caves | Learned 8 Factory zone layouts 3042 | -7/Lower Caves | Discovered new exit (range 17) 3176 | -7/Lower Caves | Identified exit to Lower Caves 3180 | -7/Lower Caves | Entered another Lower Caves area 3244 | -7/Lower Caves | Discovered new exit (range 15) 3347 | -7/Lower Caves | Encountered a Warlord checkpoint 3404 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3721 | -7/Lower Caves | Spotted B-75 Beast 3863 | -7/Lower Caves | Encountered a Master Thief 3863 | -7/Lower Caves | Encountered a Master Thief 3863 | -7/Lower Caves | Encountered a Master Thief 3863 | -7/Lower Caves | Encountered a Master Thief 3865 | -7/Lower Caves | Encountered a Master Thief 3866 | -7/Lower Caves | Imp. Trap Extractor stolen by Master Thief 3869 | -7/Lower Caves | Imp. Sensor Array stolen by Master Thief 3870 | -7/Lower Caves | Maul stolen by Master Thief 3871 | -7/Lower Caves | Sml. Storage Unit stolen by Master Thief 3889 | -7/Lower Caves | Master Tearclaws stolen by Master Thief 3905 | -7/Lower Caves | Discovered new exit (range 3) 3907 | -7/Lower Caves | Entered Zion 3936 | -7/Zion | Given A8's code to call for help 3944 | -7/Zion | Discovered new exit (range 10) 4012 | -7/Zion | Given the Hacking Drone Bay 4012 | -7/Zion | Found Prototype Device 4012 | -7/Zion | Identified Hacking Drone Bay 4111 | -7/Zion | Met Imprinter 4156 | -7/Zion | Build established: Mutant 4353 | -7/Zion | Learned location of Storage (-7) 4356 | -7/Zion | Learned location of Quarantine (-2) 4519 | -7/Zion | Imprinted 4521 | -7/Zion | Declared Zion's savior 4675 | -7/Zion | Build established: Derelict-Skirmisher 4774 | -7/Zion | Found Prototype Processor 4774 | -7/Zion | Identified Exp. Core Analyzer 4777 | -7/Zion | Found Prototype Hackware 4777 | -7/Zion | Identified Exp. Hacking Suite 4780 | -7/Zion | Found Prototype Processor 4780 | -7/Zion | Identified Exp. Target Analyzer 4783 | -7/Zion | Found Prototype Processor 4783 | -7/Zion | Identified Spectral Analyzer 4849 | -7/Zion | Enhanced Grunt warped into view, answering call for help 4850 | -7/Zion | Enhanced Grunt warped into view, answering call for help 4968 | -7/Zion | Entered Proximity Caves 4968 | -6/Proximity Caves | Accompanied by 6 allies 5034 | -6/Proximity Caves | Build established: Derelict-Mutant 5409 | -6/Proximity Caves | Spotter reported a threat 5487 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5732 | -6/Proximity Caves | Discovered new exit (range 9) 5785 | -6/Proximity Caves | Entered Factory 5785 | -6/Factory | Accompanied by 4 allies 5785 | -6/Factory | Evolved 2 slots: Utility x2 5786 | -6/Factory | Identified exit to Factory 5904 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 5905 | -6/Factory | Zion Hacker squad teleported in 5959 | -6/Factory | Lost 3 allies 6017 | -6/Factory | Fabricated H-77 Assassin? 6176 | -6/Factory | Lost 3 allies 6531 | -6/Factory | Build established: Assassin 6630 | -6/Factory | Retrieved Zion intel report: Main Access 6631 | -6/Factory | Zion Light squad teleported in 6659 | -6/Factory | Lost 7 parts (1p3u3w) 6908 | -6/Factory | Entered another Factory area 6908 | -5/Factory | Accompanied by 1 ally 6908 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6933 | -5/Factory | Zion Light squad teleported in 7064 | -5/Factory | Found Prototype Protection 7064 | -5/Factory | Identified Zio. Weapon Casing 7146 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 7197 | -5/Factory | Discovered new exit (range 14) 7229 | -5/Factory | Identified exit to Extension 7242 | -5/Factory | Entered Extension 7242 | -5/Extension | Accompanied by 3 allies 7243 | -5/Extension | Identified exit to Factory 7257 | -5/Extension | Zion Melee Resupply teleported in 7479 | -5/Extension | Found Zio. Weapon Casing 7485 | -5/Extension | Lost 6 parts (3u3w) 7485 | -5/Extension | Core integrity fell below 50% 7535 | -5/Extension | Core integrity fell below 20% 7572 | -5/Extension | Lost 3 parts (1u2w) 7629 | -5/Extension | Spotted B-75 Beast 7675 | -5/Extension | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 07534_ Autogun destroyed. 07534_ Penetrated by Slug. 07537_ Acquired 100 matter. 07538_ Slug penetrates Wall. 07538_ Penetrated by Slug. 07538_ Acquired Zio. Laser-S. 07541_ Penetrated by Slug. 07541_ Zio. Laser-S destroyed. 07547_ Penetrated by Slug. 07550_ U-05 Engineer builds a Door. 07558_ Acquired 21 matter. 07569_ Acquired Imp. Datajack. 07570_ Acquired 10 matter. 07583_ Dropped Tactical Coordination Suite. 07583_ Acquired Zio. Light DM Reactor. 07595_ U-05 Engineer enters Transfer Station. 07654_ U-05 Engineer lays Concrete. 07661_ Imp. Datajack destroyed. 07663_ U-05 Engineer lays Concrete. 07674_ U-05 Engineer destroyed. Map ----- +----------------------------------------------------+ | ###?# #?????????????????????# #??????# #? | | ????# ! #?????????????????????# #??????# #? | | ????# #?????????????????????# ###+#??????# #? | | ????# #?????????????????????#####??????????# #? | | ????######????????????????????????????????????# #? | | ??????????????????????????????????????????????# #? | | ??????????????????????????????????????????????# #? | | ??????????????????????????????????????!?[?????# #? | | ??????????????????????????????????????????????# #? | | ??????????????????????????????????????????????# #? | | ??????????????????????????????????????]???????# #? | | ??????????????????????????????????????????????# #? | | ??????????????????????????????????????????????# #? | | ??????????????????????????????????????????????? ?? | | ??????????????????????????????????????????????? ?? | | ??????????????????????????????????????????????? ?? | | ??????????????????????????????????????????????? ?? | | ?????????????????????!!!??????????????????????? ?? | | ??????????????????????????????????????????????? ?? | | ???????????????????????????????????????????## ? ?? | | ########################################;;;;; | | % | | | | | | | u k R R u % BB | | R tk u uk k @ = BB | | #######################################""" "" | | ???????????????????????????????????????? " | | ?????????????????????????????????????????? # | | ???????????????????????????????????????????##?? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 36 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 400 Utility Shielding 15 Weapon Shielding 100 Evasion (%) 50 Melee Accuracy 5 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 4 Offensive Hacking 27 Defensive Hacking 20 Item Schematics ----------------- Barrage Gun | -7/Zion | Free Enh. Flamer | -7/Zion | Free Hvy. Laser | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Power Sword | -7/Zion | Archive Microactuators | -7/Zion | Archive Imp. Cryofiber Web | -7/Zion | Archive Energy Filter | -7/Zion | Archive Lrn. Tractor Beam | -7/Zion | Archive Variable Charge Gun | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Robot Schematics ------------------ G-47 Trooper | -7/Factory | Hacked K-01 Serf | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive H-77 Assassin | -7/Zion | Archive Fabricated ------------ H-77 Assassin | x2 | -6/Factory Repaired ---------- Nothing Studied --------- Lgt. Ion Engine | -8/Materials | Hacked Scythe | -8/Materials | Hacked Grenade Launcher | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TiamatMakeshiftEngine Manual? 0 Play Time 01:04:09 Cumulative 499.7 hours Start 2025.11.14 @ 10:34:53 End 2025.11.14 @ 11:58:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 675 Rogue 675 Adventurer 0 Explorer 0 Win Type - Total 16 Types 8/0/2/2/1/0/2/1/0/0 Lore% 91 Gallery% 85 Achievement% 66 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fcdb2be9-3862-46e9-bae1-4ddc537e49f5