Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.23 @ 06:08:24 Player: Maverik Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (123) 615 Value Destroyed (3413) 3413 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (651) 651 TOTAL SCORE: 6599 Bonus ------- High Alert Combat Kills 651 Cogmind --------- Core Integrity 0/550 Matter 187/300 Energy 59/100 System Corruption 0% Temperature Cool (0) Movement Core (600) Ox11 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Improved Targeting Computer Particle Charger > --- WEAPON (3) ------- (None) > --- INVENTORY (12) --- Improved Ion Engine Drone Bay (2/2) Advanced Beam Rifle Particle Cannon Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Cooling System High-capacity Storage Unit Improved Targeting Computer Improved Targeting Computer > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Improved Ion Engine Advanced Treads Advanced Treads Advanced Treads Advanced Treads Particle Charger Improved Medium Laser Improved Medium Laser Particle Cannon Gauss Rifle Grenade Launcher Mini Grenade Launcher [Rating: 34] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Utility Improved Targeting Computer Device Cooling System Storage High-capacity Storage Unit Processor Improved Targeting Computer Weapon Particle Cannon Energy Gun Advanced Beam Rifle Energy Cannon Particle Cannon Launcher Missile Launcher Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 2 | . . . 2 . Weapon 1 | . . 1 . . Parts Attached 72 | 6 4 33 10 19 Power 8 | 1 . 5 1 1 Engine 7 | 1 . 5 1 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 21 | 2 1 10 3 5 Treads 16 | . . 8 3 5 Leg 5 | 2 1 2 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 12 | 1 1 5 2 3 Device 6 | . . 3 . 3 Storage 4 | 1 1 2 . . Processor 2 | . . . 2 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 31 | 2 2 13 4 10 Energy Gun 16 | 2 2 3 3 6 Energy Cannon 10 | . . 9 1 . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher 5 | . . 1 . 4 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . 4 1 . Parts Lost 19 | . . 2 2 15 Power 2 | . . . 1 1 Propulsion 3 | . . . . 3 Utility 4 | . . . . 4 Weapon 10 | . . 2 1 7 Highest Loss Streak 12 | . . 2 1 12 Average Slot Usage (%) 95 | . 84 96 99 94 Engine 9 | . 14 11 8 1 Core 1 | . . . . 6 Treads 17 | . . 17 27 25 Leg 11 | . 28 15 . . Device 7 | . . 9 9 8 Storage 11 | . 14 12 9 9 Processor 6 | . . . 18 17 Energy Gun 11 | . 27 2 12 22 Energy Cannon 16 | . . 27 14 . Naked Turns . | . . . . . Heaviest Build 54 | 12 23 54 54 48 Greatest Support 66 | 20 20 66 66 66 Greatest Overweight (x) 13 | 1 1 1 . 13 Average Overweight (x) . | . . . . . Largest Inventory Capacity 12 | 6 12 12 12 12 Average Capacity 10 | 5 6 10 12 12 Most Carried 12 | 4 7 12 12 12 Average Carried 9 | 2 5 9 11 11 Final Capacity 12 | 6 10 12 12 12 Final Carried 12 | 3 7 12 11 4 Class Distribution -------------------- 66% | Gunner 31% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Gunner | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Sto Matter Collected 1046 | 260 20 365 90 311 Remotely . | . . . . . Salvage Created 4494 | 66 247 1785 1330 1066 Parts 251 | 3 24 117 56 51 Haulers Intercepted 11 | . . 5 2 4 Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Combat Hostiles Destroyed 87 | . 11 31 24 21 Guns 42 | . 11 4 14 13 Cannons 34 | . . 24 10 . AOE 10 | . . 2 . 8 Classes Destroyed 13 | 1 3 6 2 1 Worker 6 | . . 2 . 4 Builder 7 | . . 2 2 3 Tunneler 1 | . . 1 . . Hauler 11 | . . 5 2 4 Recycler 2 | 1 . 1 . . Mechanic 1 | . . . . 1 Operator 1 | . . 1 . . Watcher 7 | . 1 3 3 . Swarmer 19 | . 9 4 4 2 Grunt 47 | . 2 18 11 16 Brawler 1 | . . . 1 . Sentry 19 | . . 9 7 3 Hunter 1 | . . . 1 . Best Kill Streak 9 | 1 3 4 9 9 Combat Bots Only 8 | . 3 4 8 6 Max Kills in Single Turn 3 | 1 1 2 2 3 Gunslinging . | . . . . . Exploded 3 | . . 2 . 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Damage Taken 4178 | . 195 789 990 2204 Core 695 | . 39 87 63 506 Absorbed by Shields . | . . . . . Core Remaining (%) 87 | 100 84 78 . . Volleys Fired 236 | 2 32 80 57 65 Largest 3 | 2 2 3 3 3 Hottest 204 | 90 90 204 204 183 Shots Fired 553 | 4 64 191 170 124 Gun 301 | 4 64 42 93 98 Cannon 224 | . . 147 77 . Launcher 28 | . . 2 . 26 Special . | . . . . . Kinetic . | . . . . . Thermal 503 | 4 64 167 170 98 Explosive 28 | . . 2 . 26 Electromagnetic 22 | . . 22 . . Robot Hit Streak 39 | 2 7 12 39 24 Robot Miss Streak 4 | 1 4 4 4 2 Penetration Max . | . . . . . Secondary Targets 4 | . . . 1 3 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 337 | 3 36 103 115 80 Core Hits 172 | 2 16 51 46 57 Critical Hits 11 | . . 4 7 . Critical Kills 3 | . . 1 2 . Critical Parts Destroyed 8 | . . 3 5 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7580 | 33 373 2010 2401 2763 Guns 3543 | 33 373 417 1300 1420 Cannons 2559 | . . 1458 1101 . Explosions 1478 | . . 135 . 1343 Melee . | . . . . . Ramming . | . . . . . Kinetic . | . . . . . Thermal 5849 | 33 373 1622 2401 1420 Explosive 1478 | . . 135 . 1343 Electromagnetic 253 | . . 253 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . 1 . . Average Corruption 1 | . . 1 . . Corruption Purged . | . . . . . Effects 4 | . . 4 . . Message Errors 2 | . . 2 . . Data Loss (minor) 1 | . . 1 . . Targeting Errors 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 95 | . . 25 . 70 Projectiles 25 | . . 25 . . Explosions 70 | . . . . 70 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 275 | . . . . 275 Shots 10 | . . . . 10 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 629 | 60 178 189 277 629 Average Temperature 84 | 31 54 44 79 169 Received Heat Transfer 1446 | . 36 321 369 720 Effects 11 | . . . . 11 Shutdowns 4 | . . . . 4 Energy Bleed 2 | . . . . 2 Short Circuit 4 | . . . . 4 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Fried 1 | . . 1 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 17 | . 2 5 6 4 Heat Transferred 11028 | 87 909 3002 4403 2627 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Peak Influence 918 | 5 261 701 918 757 Initial 324 | . 3 80 295 324 Average 359 | 2 145 334 520 478 Maximum Alert Level 3 | . 1 3 3 3 Low Security (%) 23 | 100 82 17 . . Level 1 34 | . 17 54 21 15 Level 2 38 | . . 26 67 82 Level 3 3 | . . . 11 2 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 17 | . 2 7 3 5 Investigation 5 | . 1 3 1 . Extermination . | . . . . . Reinforcement 10 | . 1 4 2 3 Assault . | . . . . . Garrison 2 | . . . . 2 Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Distress Signals 8 | . 2 1 1 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 141 | . 22 51 32 36 Peak Tracking Total 14 | . 4 6 8 14 Tactical Retreats 6 | . 2 2 1 1 Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Traps Triggered 2 | . 1 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Sto Machines Disabled 5 | . . 3 . 2 Max in Single Turn 1 | . . 1 . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Machines Accessed 15 | . 4 6 2 3 Terminals 10 | . 3 4 2 1 Fabricators . | . . . . . Repair Stations 4 | . 1 1 . 2 Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 51 | . 11 27 6 7 Successful 39 | . 9 21 4 5 Failed 12 | . 2 6 2 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 6 | . 3 3 . . Terminals 30 | . 8 15 6 1 Fabricators . | . . . . . Repair Stations 17 | . 3 8 . 6 Recycling Units . | . . . . . Scanalyzers 4 | . . 4 . . Garrison Access . | . . . . . Terminal Hacks 18 | . 5 8 4 1 Record 12 | . 1 7 4 . Robot Analysis 1 | . 1 . . . Open Door 1 | . . . . 1 Alert Level 2 | . 1 1 . . Registered Components 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 14 | . 2 8 . 4 Scan Component 7 | . 1 4 . 2 Repair 7 | . 1 4 . 2 Recycling Unit Hacks . | . . . . . Scanalyzer 4 | . . 4 . . Insert Component 2 | . . 2 . . Analyze 2 | . . 2 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 2 1 . . Terminals 3 | . 2 1 . . Botnet 3 | . 2 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . 2 5 2 2 Full Trace Events 3 | . . 2 1 . Feedback Events 1 | . . 1 . . Corruption 1 | . . 1 . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . 2 . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 7 | . 1 4 . 2 Time 244 | . 26 128 . 90 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . 2 . . Part Schematics Acquired 2 | . . 2 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches 2 | . . . . 2 Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Sto Turns Passed 4109 | 67 657 1909 844 632 Spaces Moved 1959 | 47 396 937 376 203 Core 15 | 14 . . . 1 Treads 1051 | . . 473 376 202 Legs 893 | 33 396 464 . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 145 145 Average Speed 138 | 101 120 143 145 147 Slowest Speed 700 | 120 150 180 145 700 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 46 | 3 64 73 42 49 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 47 | . . . . 47 Terrain Destroyed 95 | . . . . 95 Melee . | . . . . . Projectile . | . . . . . AOE 95 | . . . . 95 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Total 2898 | 61 512 1353 551 421 Wait 526 | . 75 242 87 122 Move 1955 | 46 395 936 375 203 Hop . | . . . . . Pick Up 60 | 7 4 33 10 6 Fast Attach 12 | 2 2 3 3 2 Attach 27 | 4 1 11 4 7 Detach 3 | . 1 2 . . Swap 33 | . 1 19 3 10 Drop 46 | . 1 27 12 6 Fire 236 | 2 32 80 57 65 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -8/Storage History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 425 | -10/Materials | Discovered new exit (range 6) 595 | -10/Materials | Discovered new exit (range 16) 599 | -10/Materials | Discovered new exit (range 13) 639 | -10/Materials | Repaired Sml. Laser 697 | -10/Materials | Discovered new exit (range 13) 725 | -10/Materials | Entered another Materials area 725 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1081 | -9/Materials | Discovered new exit (range 7) 1353 | -9/Materials | Discovered new exit (range 16) 1428 | -9/Materials | Build established: Gunner 2359 | -9/Materials | Repaired Cooling System 2394 | -9/Materials | Repaired Particle Cannon 2421 | -9/Materials | Repaired Grenade Launcher 2460 | -9/Materials | Repaired Adv. Treads 2613 | -9/Materials | Discovered new exit (range 12) 2634 | -9/Materials | Entered another Materials area 2634 | -8/Materials | Evolved 2 slots: Utility x2 3261 | -8/Materials | Discovered new exit (range 11) 3451 | -8/Materials | Destroyed 8 combat bots 3478 | -8/Materials | Entered Storage 3554 | -8/Storage | Repaired Adv. Beam Rifle 3733 | -8/Storage | Repaired Adv. Beam Rifle 3777 | -8/Storage | Garrison activated, responded to threat 4047 | -8/Storage | Garrison activated, responded to threat 4077 | -8/Storage | Core integrity fell below 50% 4102 | -8/Storage | Core integrity fell below 20% 4110 | -8/Storage | Destroyed by L-31 Rogue with Katana Last Messages --------------- A-02 Transporter destroyed. Broken Adv. Treads destroyed. Destroyed Broken Adv. Treads. Missile Launcher destroyed. Destroyed Missile Launcher. The unstable cave ceiling collapses. K-01 Serf collects debris. The unstable cave ceiling collapses. K-01 Serf collects debris. Drone released from Drone Bay. You have a new controllable ally. Review and give out orders from the Allies menu (F6). Drone released from Drone Bay. Move into an ally to swap places with them. K-01 Serf collects debris. Drone Bay destroyed. >> Lost connection to Drone. R-06 Scavenger collects Med. Matter Pod. >> Lost connection to Drone. K-01 Serf collects debris. 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Medium Laser | -9/Materials | Scanalyzed Adv. Beam Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Safety First Challenges ------------ None Game ------ Seed ArcSiegeLeg Manual? 0 Play Time 00:57:13 Cumulative 5.3 hours Start 2022.01.23 @ 05:11:23 End 2022.01.23 @ 06:08:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 9 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 51c2f6f0-eef3-4dcf-8b12-6cb907c0b9ba