Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.01 @ 18:32:01 Player: DZKane Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (47) 235 Value Destroyed (1225) 1225 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 4680 Bonus ------- Pacifist 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 397/550 Matter 124/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (4) ------ Disposable Heat Sink High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Ion Engine Heavy Ion Engine Heavy Ion Engine Aluminum Leg Aluminum Leg Superbattery (1500) Improved Signal Interpreter Light Armor Plating Medium Armor Plating Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Assault Rifle Light Assault Rifle Improved Assault Rifle Mini Grenade Launcher Mining Laser Proton Bomb Trap Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Disposable Heat Sink High-capacity Storage Unit Recoil Stabilizer Medium Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Ion Engine Heavy Ion Engine Heavy Ion Engine Aluminum Leg Aluminum Leg Superbattery Improved Signal Interpreter Light Armor Plating Medium Armor Plating Advanced Beam Cannon Advanced Beam Cannon Assault Rifle Light Assault Rifle Improved Assault Rifle Grenade Launcher Mini Grenade Launcher Mining Laser Proton Bomb Trap [Rating: 31] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Hackware System Shield Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Slots Evolved 4 | . . 2 . . . 2 Power . | . . . . . . . Propulsion 2 | . . 2 . . . . Utility 2 | . . . . . . 2 Weapon . | . . . . . . . Parts Attached 32 | . 2 11 . . 10 9 Power 3 | . . 2 . . . 1 Engine 3 | . . 2 . . . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 11 | . . 4 . . 5 2 Treads . | . . . . . . . Leg 11 | . . 4 . . 5 2 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 9 | . 2 2 . . 1 4 Device 3 | . 1 . . . . 2 Storage 1 | . 1 . . . . . Processor . | . . . . . . . Hackware 1 | . . . . . . 1 Protection 4 | . . 2 . . 1 1 Artifact . | . . . . . . . Weapon 9 | . . 3 . . 4 2 Energy Gun . | . . . . . . . Energy Cannon 3 | . . 1 . . . 2 Ballistic Gun 4 | . . 2 . . 2 . Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . . 2 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 3 . . . . Parts Lost 15 | . . 2 . . 4 9 Power 1 | . . . . . . 1 Propulsion 8 | . . 2 . . 2 4 Utility 3 | . . . . . 1 2 Weapon 3 | . . . . . 1 2 Highest Loss Streak 9 | . . 2 . . 3 9 To Critical Strikes . | . . . . . . . Average Backups 17 | . 6 13 18 19 18 18 Power 2 | . 1 1 2 2 2 3 Propulsion 3 | . 4 3 4 4 3 3 Utility 4 | . . 2 5 5 4 4 Weapon 7 | . 1 4 7 8 7 8 Tool/Special . | . . . . . . . Unused Backups 25 | . 2 7 . . 3 13 Power 4 | . . 2 . . . 2 Propulsion 5 | . . 1 . . 2 2 Utility 8 | . 2 2 . . . 4 Weapon 8 | . . 2 . . 1 5 Tool/Special . | . . . . . . . Average Slot Usage (%) 98 | . 98 93 100 100 99 91 Engine 11 | . 14 11 11 11 11 9 Leg 41 | . 28 37 44 44 43 35 Device 1 | . 12 4 . . . 7 Storage 11 | . 14 11 11 11 11 9 Protection 9 | . . 6 11 11 10 8 Ballistic Gun 20 | . 28 22 22 22 21 . Peak Build Rating 31 | . 7 19 19 20 20 31 Average Rating 18 | . 6 13 19 19 18 25 On Entrance 13 | 6 6 7 19 19 20 19 Naked Turns . | . . . . . . . Heaviest Build 66 | 11 47 61 61 61 61 66 Greatest Support 55 | 20 20 40 40 40 45 55 Greatest Overweight (x) 2 | . 2 2 1 1 1 1 Average Overweight (x) 1 | . . 1 1 1 1 . Largest Inventory Capacity 20 | . 20 20 20 20 20 20 Average Capacity 19 | . 13 20 20 20 20 20 Most Carried 20 | . 8 20 20 20 20 20 Average Carried 18 | . 6 13 19 20 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 Final Carried 20 | 6 7 18 20 20 20 18 Class Distribution -------------------- 79% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Exi Min Mat Matter Collected 1072 | 200 . 549 42 . 181 100 Remotely . | . . . . . . . Salvage Created 1725 | . . 1101 98 . 244 282 Parts 108 | . . 63 13 . 17 15 Haulers Intercepted 3 | . . 3 . . . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Combat Hostiles Destroyed 38 | . . 13 7 . 7 11 Guns 27 | . . 13 7 . 7 . Cannons 1 | . . . . . . 1 AOE 10 | . . . . . . 10 Classes Destroyed 10 | . . 6 2 . 1 1 Worker 1 | . . 1 . . . . Hauler 3 | . . 3 . . . . Recycler 4 | . . 3 . . . 1 Mechanic 1 | . . 1 . . . . Swarmer 16 | . . . 6 . 3 7 Grunt 12 | . . 8 . . 3 1 Sentry 6 | . . 5 . . . 1 Demolisher 1 | . . . 1 . . . Specialist 2 | . . . . . . 2 Hunter 1 | . . . . . 1 . Best Kill Streak 8 | . . 3 3 . 3 8 Combat Bots Only 8 | . . 3 3 . 3 8 Max Kills in Single Turn 3 | . . 1 2 . 1 3 Gunslinging 1 | . . . 1 . . . Exploded 3 | . . . . . . 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Hostile Shots Fired 261 | . . 91 15 . 52 103 Missed 96 | . . 40 2 . 23 31 Hits 165 | . . 51 13 . 29 72 Projectile 165 | . . 51 13 . 29 72 Critical Strikes 7 | . . 1 . . 3 3 Damage Taken 2188 | . . 705 108 . 441 934 Core 231 | . . 34 . . 44 153 Absorbed by Shields . | . . . . . . . Core Remaining (%) 93 | 100 100 . . . 80 . Volleys Fired 135 | . 6 82 7 . 27 13 Largest 2 | . 2 2 2 . 2 2 Hottest 136 | . 40 46 46 . 46 136 Shots Fired 263 | . 12 164 14 . 50 23 Gun 240 | . 12 164 14 . 50 . Cannon 10 | . . . . . . 10 Launcher 13 | . . . . . . 13 Special . | . . . . . . . Kinetic 240 | . 12 164 14 . 50 . Thermal 10 | . . . . . . 10 Explosive 13 | . . . . . . 13 Electromagnetic . | . . . . . . . Robot Hit Streak 15 | . 4 15 7 . 5 7 Robot Miss Streak 3 | . 1 3 1 . 3 1 Penetration Max . | . . . . . . . Secondary Targets 6 | . . 3 2 . 1 . Max Gunslinging Chain 1 | . . 1 1 . 1 . Shots Hit Robots 164 | . 8 106 10 . 29 11 Core Hits 78 | . . 43 7 . 15 13 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . Critical Strikes 1 | . . 1 . . . . Destroy 1 | . . 1 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2811 | . 77 1372 158 . 382 822 Guns 1989 | . 77 1372 158 . 382 . Cannons 182 | . . . . . . 182 Explosions 640 | . . . . . . 640 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1989 | . 77 1372 158 . 382 . Thermal 198 | . . . . . . 198 Explosive 624 | . . . . . . 624 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 38 | . . . . . . 38 Projectiles . | . . . . . . . Explosions 38 | . . . . . . 38 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 23 | . . . . . . 23 Shots 1 | . . . . . . 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 197 | . . 35 . . 27 197 Average Temperature 22 | . . 6 . . 7 64 Received Heat Transfer 699 | . . 303 . . 189 207 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 383 | . . . . . . 383 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Maximum Alert Level 1 | . . . . . . 1 Low Security (%) 97 | . 100 100 100 . 100 61 Level 1 2 | . . . . . . 38 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 261 | . . 196 95 . 70 261 Initial 73 | . . . 73 . . . Average 40 | . . 107 13 . 9 180 Influence Increases 1213 | . . 452 190 . 170 401 Destroy 0b10 Robot/C 760 | . . 260 140 . 140 220 Destroy 0b10 Robot/NC 45 | . . 40 . . . 5 Destroy Leader 186 | . . 76 30 . 30 50 Allied During Kill 3 | . . . 3 . . . Successful Hack 2 | . . . 2 . . . Disable Machine 60 | . . 15 . . . 45 Destroy Structure 82 | . . 1 . . . 81 Lose Combat Pursuer 75 | . . 60 15 . . . Influence Decreases 1032 | . . 264 368 10 170 220 Entered New Map 125 | . . . 115 10 . . Time Decay 761 | . . 244 237 . 150 130 Lost Part 130 | . . 20 . . 20 90 Lost Ally 16 | . . . 16 . . . Squads Dispatched 3 | . . . . . . 3 Investigation 1 | . . . . . . 1 Extermination . | . . . . . . . Reinforcement 2 | . . . . . . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Distress Signals 6 | . . 4 . . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 65 | . 1 27 8 . 10 19 Peak Tracking Total 6 | . 2 4 2 . 3 6 Tactical Retreats 4 | . . 3 1 . . . Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Traps Triggered 1 | . . . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Most Traps Carried 1 | . . . 1 1 1 1 Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Exi Min Mat Machines Disabled 4 | . . 1 . . . 3 Max in Single Turn 1 | . . 1 . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Machines Accessed 3 | . . . 1 2 . . Terminals 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 5 | . . . 3 2 . . Successful 4 | . . . 2 2 . . Failed 1 | . . . 1 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 1 | . . . . 1 . . Terminals 3 | . . . 3 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 4 | . . . 2 2 . . Record 3 | . . . 2 1 . . Proto ID Catalog 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . . . 1 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Total Allies 3 | . . . 3 . . . Largest Group 2 | . . . 2 1 . . Highest-Rated Group 38 | . . . 38 7 . . Highest-Rated Ally 31 | . . . 31 7 . . Total Orders . | . . . . . . . Ally Attacks 4 | . . . 4 . . . Total Damage 63 | . . . 63 . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Active Infowar (turns) 423 | . 175 248 . . . . Seismic 423 | . 175 248 . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Exi Min Mat Turns Passed 4355 | . 186 651 1823 595 824 276 Spaces Moved 1702 | 1 96 180 657 313 344 111 Core . | . . . . . . . Treads . | . . . . . . . Legs 1702 | 1 96 180 657 313 344 111 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 120 190 190 190 190 120 Average Speed 190 | 120 169 205 190 190 190 188 Slowest Speed 260 | 120 260 260 190 190 190 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 44 | 2 26 24 99 71 68 20 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 3 | . . . 3 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 87 | . . . . . . 87 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 87 | . . . . . . 87 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Total 2582 | . 109 316 1218 314 474 151 Wait 649 | . 4 9 553 . 78 5 Move 1696 | . 95 179 656 312 343 111 Hop . | . . . . . . . Pick Up 35 | . 1 21 2 1 8 2 Fast Attach 8 | . 1 4 . . . 3 Attach 10 | . . 3 . . 4 3 Detach . | . . . . . . . Swap 22 | . 1 5 . . 6 10 Drop 27 | . 1 13 . 1 8 4 Fire 135 | . 6 82 7 . 27 13 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 158 | -10/Materials | Discovered new exit (range 10) 187 | -10/Materials | Entered another Materials area 187 | -9/Materials | Evolved 2 slots: Propulsion x2 305 | -9/Materials | Build established: Mutant 636 | -9/Materials | Discovered new exit (range 6) 838 | -9/Materials | Entered Mines 849 | -9/Mines | Received a Mining Laser from a helpful Derelict 1056 | -9/Mines | Found a hidden stash of uninstalled traps 1266 | -9/Mines | Discovered new exit (range 8) 1368 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 1440 | -9/Mines | Learned location of Storage (-8) 1458 | -9/Mines | Assembled infested the area 2234 | -9/Mines | Discovered new exit (range 3) 2596 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2598 | -9/Mines | Discovered new exit (range 5) 2661 | -9/Mines | Entered Exiles 2661 | -9/Exiles | Accompanied by 1 ally 2690 | -9/Exiles | Discovered new exit (range 15) 2709 | -9/Exiles | Met 8R-AWN 2741 | -9/Exiles | Met EX-HEX 2796 | -9/Exiles | Met EX-BIN 2819 | -9/Exiles | Aligned with FarCom system 2821 | -9/Exiles | Given EX-Vault access code 2870 | -9/Exiles | Opened EX-Vault 2882 | -9/Exiles | Found Superbattery 2919 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3070 | -9/Exiles | Met EX-DEC 3121 | -9/Exiles | Learned location of Zion (-6) 3229 | -9/Exiles | Discovered new exit (range 14) 3256 | -9/Exiles | Left Exiles lab with Superbattery 3256 | -9/Exiles | Entered Mines 3419 | -8/Mines | Lost 3 parts (2n1u) 3727 | -8/Mines | Build established: Scavenger-Mutant 4065 | -8/Mines | Discovered new exit (range 9) 4080 | -8/Mines | Entered Materials 4080 | -8/Materials | Evolved 2 slots: Utility x2 4142 | -8/Materials | Destroyed 8 combat bots 4356 | -8/Materials | Self-destructed Last Messages --------------- 04350_ Knocked back. 04350_ Acquired 86 matter. 04350_ U-05 Engineer lays Concrete. 04350_ K-01 Serf collects debris. 04351_ U-05 Engineer lays Concrete. 04351_ K-01 Serf collects debris. 04352_ U-05 Engineer lays Concrete. 04352_ Grenade Launcher destroyed. 04353_ U-05 Engineer lays Concrete. 04354_ Recoil Stabilizer destroyed. 04354_ Deuterium Engine destroyed. 04354_ Aluminum Leg destroyed. 04354_ Adv. Beam Cannon destroyed. 04354_ Critical hit (Blast). 04354_ R-06 Scavenger collects Shotgun. 04355_ U-05 Engineer lays Concrete. 04355_ K-01 Serf collects debris. 04355_ Carbon-fiber Leg destroyed. 04356_ U-05 Engineer lays Concrete. 04356_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ???????????????? ??? ?????????????? | | ???????????????# """ #???????????? | | ??????g??????### #? ?????????? | | ????????????## #? ?????????? | | ?????g??????# ] # ?????????? | | ????????????# # ??????????? | | ???????##+#?# s + ??????????? | | ???????? ### u #???????????? | | ????????# #? s#???????????? | | ????????# ### #???????????? | | ?######?# k k s % #???????????? | | ?# # r ]#???????????? | | ?# #t #????????????? | | ?#"S + ! %% #????????????? | | ?#""" # @ ]! #????????????? | | ?# "" !# ##[%] g #????????????? | | ?# ?#r##! ! #????????????? | | #######?# ### % ;;; ??????????? | | # ??# #?### ?????????? | | ? [ ?# #???# H ??????? | | ? ?# #???# w t ????? | | # """ # ###?# #### ##?????? | | # """ # #?# #???# ####??????? | | # """ + #?# #???? #?????????? | | # # #?# #?????#?????????? | | # # #?# #???????????????? | | # "T"?# ### #???????????????? | | # """?# #???????????????? | | # ??# ####+##???????????????? | | ######### #?????????????????????? | | # !# #?????????????????????? | | # "S # #?????????????????????? | | # """ + #?????????????????????? | | # "" # #?????????????????????? | | # # #?????????????????????? | | # * # #?????????????????????? | | # # #?????????????????????? | | ######### #???????????#?????????? | | ######### #?????????? #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Coolant Potential 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmageddonHugeAmplifier Manual? 0 Play Time 00:20:49 Cumulative 221.5 hours Start 2025.06.01 @ 18:14:31 End 2025.06.01 @ 18:32:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 130 Rogue 130 Adventurer 0 Explorer 0 Win Type - Total 9 Types 9/0/0/0/0/0/0/0/0/0 Lore% 67 Gallery% 65 Achievement% 60 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c0b8e5d5-1710-4a9e-a9c5-2e85b03d9de2