Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.22 @ 01:05:27 Player: FeralKatt Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (13) 65 Value Destroyed (223) 223 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-24) -24 TOTAL SCORE: 724 Bonus ------- Friendly Fire -24 Cogmind --------- Core Integrity 0/250 Matter 217/300 Energy 125/125 System Corruption 1% Temperature Cool (15) Movement Walking (190) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Improved Heat Sink Medium Storage Unit > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (10) --- Ion Engine Ion Engine Aluminum Leg Heat Sink Medium Matter Pod (0) Visual Processing Unit Light Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit > --- WEAPON ----------- Beam Cannon Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Heat Sink Medium Storage Unit Visual Processing Unit Light Armor Plating Assault Rifle Grenade Launcher [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 29 | 4 9 16 Power 3 | 1 . 2 Engine 3 | 1 . 2 Core . | . . . Reactor . | . . . Propulsion 5 | 2 1 2 Treads . | . . . Leg 5 | 2 1 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 11 | 1 2 8 Device 5 | . 1 4 Storage 4 | 1 . 3 Processor . | . . . Hackware . | . . . Protection 2 | . 1 1 Artifact . | . . . Weapon 10 | . 6 4 Energy Gun 1 | . 1 . Energy Cannon 1 | . 1 . Ballistic Gun 6 | . 3 3 Ballistic Cannon . | . . . Launcher 2 | . 1 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . . 5 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 3 | . . 3 Highest Loss Streak 3 | . . 3 To Critical Strikes . | . . . Average Slot Usage (%) 97 | . 97 98 Engine 14 | . 14 14 Leg 27 | . 28 27 Device 2 | . . 7 Storage 15 | . 14 18 Protection 9 | . 12 1 Energy Gun 1 | . 2 . Energy Cannon 7 | . 9 2 Ballistic Gun 16 | . 13 23 Peak Build Rating 9 | 4 9 9 Average Rating 7 | 2 7 8 On Entrance 4 | . 4 9 Naked Turns . | . . . Heaviest Build 20 | 10 18 20 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 8 10 Average Capacity 8 | 6 8 8 Most Carried 8 | 5 8 8 Average Carried 6 | 4 6 6 Final Capacity 10 | 8 8 10 Final Carried 8 | 5 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 604 | 227 188 189 Remotely . | . . . Salvage Created 364 | . 216 148 Parts 30 | . 24 6 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 20 | . 8 12 Guns 12 | . 5 7 Cannons 5 | . 3 2 AOE 3 | . . 3 Classes Destroyed 4 | . 3 1 Watcher 2 | . 2 . Swarmer 9 | . 6 3 Grunt 2 | . 2 . Assembled 9 | . . 9 Best Kill Streak 9 | . 3 9 Combat Bots Only 9 | . 3 9 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 141 | . 44 97 Missed 45 | . 18 27 Damage Taken 1190 | . 293 897 Core 250 | . 41 209 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 51 | . 24 27 Largest 2 | . 2 2 Hottest 90 | . 80 90 Shots Fired 93 | . 45 48 Gun 67 | . 28 39 Cannon 22 | . 15 7 Launcher 4 | . 2 2 Special . | . . . Kinetic 62 | . 23 39 Thermal 27 | . 20 7 Explosive 4 | . 2 2 Electromagnetic . | . . . Robot Hit Streak 10 | . 9 10 Robot Miss Streak 3 | . 3 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 53 | . 27 26 Core Hits 39 | . 12 27 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 948 | . 435 513 Guns 479 | . 218 261 Cannons 191 | . 140 51 Explosions 278 | . 77 201 Melee . | . . . Ramming . | . . . Kinetic 435 | . 174 261 Thermal 235 | . 184 51 Explosive 278 | . 77 201 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 3 | . 1 2 Parts Rejected 2 | . . 2 Data Loss (minor) 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 48 | . 48 . Shots 2 | . 2 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 135 | . 135 102 Average Temperature 47 | . 41 63 Received Heat Transfer 510 | . 54 456 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 507 | . 396 111 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 233 | . 233 197 Initial 40 | . . 40 Average 95 | . 101 100 Maximum Alert Level 1 | . 1 . Low Security (%) 91 | 100 88 100 Level 1 8 | . 11 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 34 | . 13 21 Peak Tracking Total 12 | . 5 12 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 2 | . . 2 Max in Single Turn 2 | . . 2 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 5 | . 5 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 10 | . 10 . Successful 4 | . 4 . Failed 6 | . 6 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 2 | . 2 . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Prototype ID Bank 2 | . 2 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 915 | 55 629 231 Spaces Moved 561 | 39 422 100 Core 5 | 5 . . Treads . | . . . Legs 556 | 34 422 100 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 120 | 111 120 123 Slowest Speed 190 | 120 120 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 32 | 4 71 22 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 33 | . 19 14 Melee . | . . . Projectile . | . . . AOE 33 | . 19 14 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 704 | 50 500 154 Wait 30 | . 26 4 Move 559 | 38 421 100 Hop . | . . . Pick Up 27 | 8 13 6 Fast Attach 1 | 1 . . Attach 11 | 3 3 5 Detach . | . . . Swap 17 | . 6 11 Drop 8 | . 7 1 Fire 51 | . 24 27 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 229 | -10/Materials | Discovered new exit (range 9) 280 | -10/Materials | Discovered new exit (range 11) 300 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 15) 685 | -10/Materials | Entered Mines 686 | -10/Mines | Assembled infested the area 691 | -10/Mines | Assisted by a Guerilla fighting off Assembled 741 | -10/Mines | Core integrity fell below 50% 767 | -10/Mines | Lost 3 parts (1u2w) 776 | -10/Mines | Destroyed 9 combat bots 844 | -10/Mines | Learned location of Zion (-6) 844 | -10/Mines | Discovered new exit (range 4) 908 | -10/Mines | Core integrity fell below 20% 916 | -10/Mines | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 00806_ U-05 Engineer builds a Wall. 00807_ U-05 Engineer lays Concrete. 00808_ U-05 Engineer builds a Wall. 00827_ Acquired 1 matter. 00834_ U-05 Engineer builds a Wall. 00837_ Acquired 21 matter. 00844_ Acquired derelict log, extracted data. World map updated: -6/Zion. 00844_ EXIT=FOUND 00845_ System corrupted: Assault Rifle rejected. 00847_ S-10 Pest destroyed. 00857_ Acquired Assault Rifle. 00864_ Acquired 13 matter. 00865_ Acquired 18 matter. 00868_ Acquired Lgt. Assault Rifle. 00870_ Acquired 15 matter. 00879_ Dropped Sml. Storage Unit. 00883_ Acquired Lgt. Ion Engine. 00905_ Aluminum Leg destroyed. 00913_ Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????##??????????????????????? | | ????????????????????? #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ???????????????#?????# #?????????????????????? | | ??????????????# ###### #######???????????????? | | ???????????????# #?????????? | | ???????????????# ##### #######???????????????? | | ???????????????# #??## ########??????????????? | | ????????????#??# #??# g*g #??????????????? | | ? ### ## #??#!= #??????????????? | | ??????# #??#[< @ #??????????????? | | ???????# # # # #??# = ####???????????? | | ???????????? # #??# gg ????? | | ???????????# ?# #### """ "???? | | ???????????##### # ## """ ######## "???? | | ?????????????# # # ## """ #??????????????? | | ???????????### # ############??????????????? | | ??????????## # #????????????????????????? | | ?????????## ###??????????????????????? | | ?????????# #??????????????????????? | | ????????## ## #??????????????????????? | | ???????## ### ## ##??#########???????????? | | ???????# #?###?####### #???????????? | | ???????# ###????### """ #???????????? | | ???????## ######## " #???????????? | | ????????## " ###?????????? | | ?????????## # #?????????? | | ??????????# ####### ## #?????????? | | ??????????## #???#### #?????????? | | ???????????##" ##??????## """ ###?????????? | | ????????????####????????## #???????????? | | ?????????????????????????#########???????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BombAccelerationManipulator Manual? 0 Play Time 00:22:59 Cumulative 19.7 hours Start 2024.08.21 @ 22:21:51 End 2024.08.22 @ 01:05:27 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 11 Adventurer 14 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 26 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 59e473a8-3482-4329-a7f4-5d4f56488e0e