Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.20 @ 18:11:10 Player: Bace Troncons Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (86) 430 Value Destroyed (1948) 1948 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (1854) 1854 TOTAL SCORE: 9672 Bonus ------- Follower Combat Kills 854 Entered Garrisons 200 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 154/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -5/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Proton Missile Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Fission Core Micro Fission Core > --- PROPULSION ------- Improved Gravmag System Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Combat Gravmag System > --- UTILITY ---------- Improved Transmission Jammer Hacking Suite Hacking Suite Hacking Suite Hacking Suite Improved Corruption Screen > --- WEAPON ----------- Enhanced Gauss Cannon Chainsword > --- INVENTORY -------- Improved VTOL Module Improved Trap Scanner ECM Suite Improved Proton Missile Launcher Remote Datajack [Rating: 81] Favorites ----------- Power Nuclear Core Engine Light Deuterium Engine Power Core Nuclear Core Propulsion Improved VTOL Module Treads Improved Treads Hover Unit Improved Gravmag System Flight Unit Improved VTOL Module Utility Hacking Suite Device Structural Scanner Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Mace Energy Cannon Constructs Ballistic Gun Heavy Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Missile Launcher Special Weapon Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac DSF Gar Slots Evolved 10 | . . . . . 4 . . 4 2 . . Power 1 | . . . . . . . . 1 . . . Propulsion 4 | . . . . . 1 . . 1 2 . . Utility 4 | . . . . . 3 . . 1 . . . Weapon 1 | . . . . . . . . 1 . . . Parts Attached 117 | 7 17 5 1 6 20 12 3 29 9 7 1 Power 20 | 1 1 1 . . 4 . 2 8 3 . . Engine 5 | 1 1 1 . . 1 . 1 . . . . Core 15 | . . . . . 3 . 1 8 3 . . Reactor . | . . . . . . . . . . . . Propulsion 37 | 2 7 1 . . 3 5 1 8 2 7 1 Treads 14 | 2 7 1 . . 3 1 . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover 14 | . . . . . . . . 4 2 7 1 Flight 9 | . . . . . . 4 1 4 . . . Utility 24 | 1 2 . . . 7 3 . 8 3 . . Device 11 | . . . . . 3 2 . 4 2 . . Storage 3 | 1 1 . . . 1 . . . . . . Processor 2 | . . . . . 1 . . . 1 . . Hackware 7 | . 1 . . . 1 1 . 4 . . . Protection 1 | . . . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . Weapon 36 | 3 7 3 1 6 6 4 . 5 1 . . Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 14 | 3 6 . 1 1 2 1 . . . . . Ballistic Cannon 2 | . 1 . . . . . . . 1 . . Launcher 8 | . . 1 . 3 1 1 . 2 . . . Special Weapon 4 | . . . . . 1 2 . 1 . . . Impact Weapon 3 | . . . . 1 1 . . 1 . . . Slashing Weapon 3 | . . 2 . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 2 | . . . . 1 1 . . . . . . Unidentified Prototypes 2 | . . . . . . 1 . . 1 . . Parts Lost 22 | . 2 . . 1 5 1 . 8 . 4 1 Power 6 | . . . . . 1 . . 3 . 2 . Propulsion 9 | . 1 . . . 1 1 . 3 . 2 1 Utility 2 | . . . . . 1 . . 1 . . . Weapon 5 | . 1 . . 1 2 . . 1 . . . Highest Loss Streak 5 | . 1 . . 1 2 1 . 5 . 4 5 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 92 | . 98 100 99 97 89 96 100 82 69 80 1 Engine 6 | . 14 14 14 14 1 . . . . . . Core 4 | . . . . . 7 9 9 4 4 9 . Treads 16 | . 27 28 28 28 21 7 . . . . . Flight 7 | . . . . . . 17 27 24 . . . Device 4 | . . . . . 8 9 9 5 5 4 . Storage 7 | . 14 14 14 14 9 3 . . . . . Processor 3 | . . . . . 8 9 9 1 4 4 . Hackware 18 | . 12 14 14 14 17 23 27 26 23 21 . Ballistic Gun 7 | . 28 14 13 3 . 1 . . . . . Special Weapon 2 | . . . . . 2 7 9 4 . . . Impact Weapon 4 | . . . . 9 8 9 9 3 . . . Slashing Weapon 2 | . . 10 14 4 . . . 2 5 4 . Special Melee Weapon 1 | . . . . 6 3 . . . . . . Naked Turns 50 | . . . . . . . . . . 9 41 Heaviest Build 55 | 14 29 34 30 34 55 55 15 28 29 28 . Greatest Support 68 | 40 46 46 43 43 66 63 15 40 54 68 10 Greatest Overweight (x) 3 | 3 . . . . 1 3 . 3 . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 5 5 5 5 5 Average Capacity 12 | 7 11 15 15 15 19 10 5 5 5 5 5 Most Carried 18 | 4 9 15 15 15 17 18 5 5 5 5 3 Average Carried 9 | 2 7 14 14 14 12 8 4 4 4 3 2 Final Capacity 20 | 8 15 15 15 15 20 5 5 5 5 5 5 Final Carried 15 | 4 9 15 15 14 15 5 5 4 5 3 2 Scrap Engine Consumption 46 | . . . . . . . . 46 . . . Constructs Created 3 | . . . . . . . . 3 . . . Constructs Modified 5 | . . . . . . . . 5 . . . Class Distribution -------------------- 41% | Mutant 21% | Hacker-Mutant 13% | Hacker-Sprinter 11% | Commander-Sprinter 9% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Commander-Sprinter | -8/Recycling Hacker-Sprinter | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/DSF Mutant | -5/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac DSF Gar Matter Collected 2080 | 267 488 109 . 111 550 181 60 313 . 1 . Remotely . | . . . . . . . . . . . . Salvage Created 2568 | . 575 41 . 139 895 326 . 592 . . . Parts 130 | . 53 5 . 19 34 5 . 14 . . . Haulers Intercepted 11 | . 1 . . . 3 4 . 3 . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac DSF Gar Combat Hostiles Destroyed 47 | . 15 4 . 9 12 4 . 3 . . . Melee 10 | . . 3 . 1 3 . . 3 . . . Guns 15 | . 15 . . . . . . . . . . AOE 18 | . . 1 . 8 6 3 . . . . . Classes Destroyed 14 | . 5 1 . 2 4 1 . 1 . . . Worker 6 | . . . . . 6 . . . . . . Builder 2 | . . . . . 2 . . . . . . Tunneler 2 | . . . . 1 1 . . . . . . Hauler 11 | . 1 . . . 3 4 . 3 . . . Recycler 2 | . . . . . 1 . . 1 . . . Mechanic 1 | . . . . . 1 . . . . . . Operator 8 | . 4 . . . 1 1 . 2 . . . Watcher 8 | . 3 . . . 2 1 . 2 . . . Swarmer 18 | . 9 3 . 4 . 1 . 1 . . . Grunt 20 | . 6 . . 3 9 1 . 1 . . . Sentry 6 | . . . . 2 3 1 . . . . . Hunter 1 | . . . . . . 1 . . . . . Programmer 1 | . . . . . . . . 1 . . . Assembled 1 | . . 1 . . . . . . . . . Best Kill Streak 7 | . 6 3 . 3 7 2 . 2 . . . Combat Bots Only 5 | . 5 3 . 3 2 2 . 1 . . . Max Kills in Single Turn 3 | . 2 1 . 3 3 2 . 1 . . . Gunslinging 1 | . 1 . . . . . . . . . . Exploded 3 | . . 1 . 3 1 2 . . . . . Melee 1 | . . 1 . 1 1 . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac DSF Gar Hostile Shots Fired 514 | . 93 22 . 21 90 61 2 146 . 27 52 Missed 174 | . 28 7 . 8 26 15 2 64 . 8 16 Damage Taken 5452 | . 887 193 . 227 1009 526 . 1039 . 833 738 Core 1863 | . 130 51 . 12 208 77 . 381 . 316 688 Absorbed by Shields 168 | . . . . . . . . 36 . . 132 Regen/Repaired (Parts) 508 | . 42 . . . 347 43 . 43 33 . . Core Remaining (%) 56 | 100 . . . 22 . . 48 55 . . . Volleys Fired 131 | . 61 4 . 19 18 11 6 11 1 . . Largest 2 | . 2 1 . 1 1 1 1 1 1 . . Hottest 77 | . 46 36 . 36 36 30 5 77 57 . . Shots Fired 192 | . 122 4 . 19 18 11 6 11 1 . . Gun 132 | . 122 . . 3 . 4 . 3 . . . Cannon 3 | . . . . . . . . 2 1 . . Launcher 39 | . . 4 . 16 11 3 . 5 . . . Special 18 | . . . . . 7 4 6 1 . . . Kinetic 133 | . 122 . . 3 . 4 . 3 1 . . Thermal 2 | . . . . . . . . 2 . . . Explosive 34 | . . 4 . 16 11 3 . . . . . Electromagnetic 5 | . . . . . . . . 5 . . . Robot Hit Streak 8 | . 8 . . 4 6 5 5 3 . . . Robot Miss Streak 5 | . 5 1 . 4 2 2 1 3 . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 166 | . 65 4 . 9 42 18 5 22 . 1 . Core Hits 96 | . 29 6 . 15 33 8 . 5 . . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 13 | . 1 . . . 6 2 . 4 . . . Critical Strikes 15 | . 1 1 . . 6 2 . 5 . . . Destroy 1 | . 1 . . . . . . . . . . Smash 12 | . . . . . 6 2 . 4 . . . Sever 2 | . . 1 . . . . . 1 . . . Melee Attacks 172 | . . 8 . 2 41 23 1 89 7 1 . Impact 100 | . . . . . 36 23 1 40 . . . Slashing 67 | . . 8 . 2 . . . 49 7 1 . Piercing . | . . . . . . . . . . . . Sneak Attacks 23 | . . . . 1 11 7 . 4 . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 6482 | . 973 313 . 841 2279 1022 . 1019 . 34 1 Guns 1013 | . 973 . . . . 17 . 23 . . . Cannons . | . . . . . . . . . . . . Explosions 2129 | . . 190 . 752 1025 137 . 25 . . . Melee 3339 | . . 123 . 89 1254 868 . 971 . 34 . Ramming 1 | . . . . . . . . . . . 1 Kinetic 1013 | . 973 . . . . 17 . 23 . . . Thermal 53 | . . . . 53 . . . . . . . Explosive 1968 | . . 190 . 699 942 137 . . . . . Electromagnetic 108 | . . . . . 83 . . 25 . . . Impact 2831 | . . . . . 1254 868 . 709 . . . Slashing 508 | . . 123 . 89 . . . 262 . 34 . Piercing . | . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . 1 . . 1 Average Corruption 1 | . . . . . . . . 1 . . 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 6 | . . . . . . . . 6 . . . Message Errors 2 | . . . . . . . . 2 . . . Matter Fused 2 | . . . . . . . . 2 . . . Heat Flow Errors 1 | . . . . . . . . 1 . . . Energy Discharges 1 | . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 1287 | . . . . 71 423 411 . 382 . . . Projectiles . | . . . . . . . . . . . . Explosions 46 | . . . . 41 5 . . . . . . Melee 1241 | . . . . 30 418 411 . 382 . . . Knockbacks 6 | . . . . . 6 . . . . . . Impact 6 | . . . . . 6 . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 232 | . 93 63 . 56 20 . . . . . . Shots 5 | . 1 2 . 1 1 . . . . . . Rammed 1 | . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 91 | . 7 . . 23 21 3 . 91 . . . Average Temperature 11 | . 1 . . 8 7 3 . 33 . . . Received Heat Transfer 947 | . 114 . . 66 567 144 . 56 . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 26 | . . . . . 7 10 . 9 . . . Impact Corruptions 41 | . . . . . 19 11 . 11 . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 50 | . . . . 50 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac DSF Gar Peak Influence 466 | . 311 96 . 242 466 332 205 353 163 144 78 Initial 160 | . . . . . . 160 129 2 137 114 78 Average 141 | . 103 32 . 62 267 172 134 111 151 119 71 Maximum Alert Level 2 | . 1 . . 1 2 1 1 1 . . . Low Security (%) 69 | 100 86 100 . 99 27 63 60 72 100 100 100 Level 1 26 | . 13 . . . 57 36 39 27 . . . Level 2 3 | . . . . . 15 . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 29 | . 4 . . . 6 2 . 15 1 1 . Investigation 13 | . . . . . 4 . . 8 1 . . Extermination 2 | . . . . . . . . 2 . . . Reinforcement 13 | . 4 . . . 2 1 . 5 . 1 . Assault . | . . . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac DSF Gar Distress Signals 11 | . 2 . . . 3 2 . 4 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 140 | . 22 5 . 6 32 18 2 41 . 7 7 Peak Tracking Total 8 | . 6 3 . 3 5 5 2 8 . 5 7 Tactical Retreats 19 | . 2 . . . 2 1 . 12 . 2 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac DSF Gar Traps Triggered 9 | . 2 . . . . 1 . 1 . 1 4 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 4 | . . . . . . . . 4 . . . Reprogrammed 14 | . 3 . . . 7 4 . . . . . Reused 2 | . . . . . 2 . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . 2 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac DSF Gar Machines Disabled 12 | . 4 . . 4 3 . . 1 . . . Max in Single Turn 2 | . 2 . . 2 2 . . 1 . . . Garrison Access 4 | . . . . . 1 1 . 2 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac DSF Gar Machines Accessed 64 | . 6 1 1 . 7 14 9 22 4 . . Terminals 37 | . 3 . . . 4 11 5 11 3 . . Fabricators 5 | . . . . . . . . 5 . . . Repair Stations 5 | . 1 . . . 1 1 . 1 1 . . Recycling Units 9 | . 2 . . . . 1 4 2 . . . Scanalyzers 2 | . . . . . 1 . . 1 . . . Garrison Access 4 | . . . . . 1 1 . 2 . . . Total Hacks 180 | . 16 1 1 . 33 34 24 63 8 . . Successful 128 | . 13 1 1 . 27 23 16 42 5 . . Failed 52 | . 3 . . . 6 11 8 21 3 . . Catastrophic 10 | . . . . . 1 1 . 7 1 . . Database Lockouts . | . . . . . . . . . . . . Manual 45 | . 3 . 1 . 5 6 6 23 1 . . Terminals 122 | . 10 . . . 19 30 20 37 6 . . Fabricators 12 | . . . . . . . . 12 . . . Repair Stations 16 | . 2 . . . 8 2 . 2 2 . . Recycling Units 12 | . 4 . . . . 1 4 3 . . . Scanalyzers 10 | . . . . . 4 . . 6 . . . Garrison Access 6 | . . . . . 2 1 . 3 . . . Terminal Hacks 77 | . 7 1 1 . 14 19 12 20 3 . . Record 12 | . . . . . 4 2 . 6 . . . Part Schematic 13 | . . . . . . 5 5 3 . . . Prototype ID Bank 6 | . . . . . 1 2 3 . . . . Open Door 4 | . . 1 . . . 3 . . . . . Open DSF 2 | . . . . . . . . 1 1 . . Level Access Points 3 | . 1 . . . . . 1 1 . . . Branch Access Points 6 | . 1 . . . 2 1 1 . 1 . . Emergency Access Points 4 | . 1 . . . . . 1 2 . . . Machine Index 1 | . . . . . . . . . 1 . . Terminal Index 2 | . 1 . . . . . . 1 . . . Fabricator Index 1 | . . . . . . . . 1 . . . Scanalyzer Index 1 | . . . . . . 1 . . . . . Garrison Index 1 | . . . . . . . . 1 . . . Alert Level 2 | . . . . . 2 . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . Locate Traps 6 | . 2 . . . 1 2 . 1 . . . Disarm Traps 1 | . . . . . . . . 1 . . . Reprogram Traps 5 | . 1 . . . 3 1 . . . . . Surveillance Status 1 | . . . . . . . 1 . . . . Transport Status 1 | . . . . . . . . 1 . . . Zone Layout 3 | . . . . . 1 1 . 1 . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks 11 | . . . . . . . . 11 . . . Network Status 1 | . . . . . . . . 1 . . . Load Schematic 5 | . . . . . . . . 5 . . . Build 5 | . . . . . . . . 5 . . . Repair Station Hacks 16 | . 2 . . . 8 2 . 2 2 . . Scan Component 8 | . 1 . . . 4 1 . 1 1 . . Repair 8 | . 1 . . . 4 1 . 1 1 . . Recycling Unit Hacks 11 | . 4 . . . . 1 4 2 . . . Process 1 | . 1 . . . . . . . . . . Report Inventory 6 | . 1 . . . . 1 4 . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . Retrieve Components 3 | . 1 . . . . . . 2 . . . Scanalyzer 9 | . . . . . 4 . . 5 . . . Insert Component 5 | . . . . . 2 . . 3 . . . Analyze 4 | . . . . . 2 . . 2 . . . Garrison Access Hacks 4 | . . . . . 1 1 . 2 . . . Seal Access 4 | . . . . . 1 1 . 2 . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 39 | . 3 . . . 4 8 6 16 2 . . Full Trace Events 13 | . 1 . . . 2 1 . 8 1 . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . 2 5 5 5 . . . Parts Built 7 | . . . . . . . . 7 . . . Authchips . | . . . . . . . . . . . . Time 388 | . . . . . . . . 388 . . . Total Part Build Rating 33 | . . . . . . . . 33 . . . Parts Repaired 8 | . 1 . . . 4 1 . 1 1 . . Time 267 | . 32 . . . 140 32 . 38 25 . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 79 | . 79 . . . . . . . . . . Retrieved Matter 119 | . 119 . . . . . . . . . . Retrieved Components 14 | . 9 . . . . . . 5 . . . Parts Scanalyzed 4 | . . . . . 2 . . 2 . . . Part Schematics Acquired 4 | . . . . . 2 . . 2 . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac DSF Gar Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 6 | . . . . . 5 1 . . . . . Non-combat 5 | . . . . . 5 . . . . . . Combat 1 | . . . . . . 1 . . . . . Robot Hacks Applied 7 | . . . . . 6 1 . . . . . parse_system 5 | . . . . . 4 1 . . . . . no_distress 2 | . . . . . 2 . . . . . . Relay Couplers Released 1 | . . . . . 1 . . . . . . Machine Destruction 1 | . . . . . 1 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac DSF Gar Total Allies 13 | . . . . 3 . 10 . . . . . Largest Group 10 | . . . . 3 3 10 10 8 . . . Highest-Rated Group 173 | . . . . 40 40 173 173 128 . . . Highest-Rated Ally 29 | . . . . 16 16 29 29 16 . . . Total Orders 7 | . . . . . . 4 . 3 . . . STAY 4 | . . . . . . 2 . 2 . . . FOLLOW 3 | . . . . . . 2 . 1 . . . Ally Attacks 155 | . . . . . 47 49 12 47 . . . Total Damage 3565 | . . . . . 1189 1589 175 612 . . . Kills 32 | . . . . . 11 13 3 5 . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Turrets Deployed 3 | . . . . . 2 1 . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac DSF Gar Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac DSF Gar Turns Passed 10972 | 73 2162 663 392 1248 2310 1188 538 2001 233 117 47 Spaces Moved 9138 | 38 1137 347 234 712 874 1115 618 3534 287 183 59 Core 81 | 8 . . . . . . . 6 . 17 50 Treads 3479 | 30 1137 347 234 712 874 145 . . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover 648 | . . . . . . . . 186 287 166 9 Flight 4930 | . . . . . . 970 618 3342 . . . Fastest Speed 26 | 50 160 160 165 165 163 29 29 26 48 45 50 Average Speed 86 | 155 160 164 165 165 203 52 29 30 50 51 51 Slowest Speed 250 | 200 160 165 165 165 245 250 29 200 52 58 60 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 8 | . . . . . 2 3 3 . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 60 | 3 97 65 61 94 49 93 94 54 5 95 10 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 3 | . . 2 . 1 . . . . . . . Known Exits Taken 6 | . 1 . . . 1 1 1 1 1 . . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . Scrap Searched 4 | . . 1 . 3 . . . . . . . Spaces Dug 149 | . . 29 . 49 1 4 1 57 8 . . Terrain Destroyed 395 | . 12 55 . 165 71 26 1 57 8 . . Melee 70 | . . 2 . . 1 4 1 55 7 . . Projectile 3 | . . . . . . . . 2 1 . . AOE 322 | . 12 53 . 165 70 22 . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac DSF Gar Total 11750 | 49 1366 420 242 760 1322 1669 971 4308 360 208 75 Wait 1970 | 2 116 49 1 18 345 459 335 590 50 5 . Move 9112 | 37 1136 346 233 711 869 1108 612 3533 286 182 59 Hop 7 | . . . . . 2 3 2 . . . . Pick Up 80 | 3 16 6 3 1 14 12 4 16 3 2 . Fast Attach 38 | 6 4 . . . 4 2 2 10 7 3 . Attach 35 | . 3 . 1 3 8 6 . 11 1 1 1 Detach 24 | . . . 1 2 4 3 . 12 1 1 . Swap 44 | 1 10 5 . 3 8 4 1 8 1 3 . Drop 91 | . 20 2 3 1 9 20 8 16 3 9 . Fire 131 | . 61 4 . 19 18 11 6 11 1 . . Melee 172 | . . 8 . 2 41 23 1 89 7 1 . Ram 1 | . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 45 | . . . . . . 18 . 12 . 1 14 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory (discovered 6 exits: *Fac x4 / [*Low x2]) -5/Factory (discovered 4 exits: [*Fac] / Upp x2 / DSF) -5/DSF -5/Garrison History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 445 | -10/Materials | Discovered new exit (range 8) 588 | -10/Materials | Discovered new exit (range 10) 602 | -10/Materials | Discovered new exit (range 15) 1194 | -10/Materials | Identified exit to Mines 1194 | -10/Materials | Identified exit to Materials 1373 | -10/Materials | Core integrity fell below 50% 1796 | -10/Materials | Discovered new exit (range 10) 1829 | -10/Materials | Repaired Imp. Treads 2236 | -10/Materials | Entered Mines 2249 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2265 | -10/Mines | Met a Derelict bent on vengeance 2341 | -10/Mines | Learned location of Zion (-7) 2491 | -10/Mines | Assembled infested the area 2551 | -10/Mines | Met 8R-AWN 2742 | -10/Mines | Learned location of Storage (-8) 2798 | -10/Mines | Discovered exit to Materials (range 6) 2892 | -10/Mines | Discovered new exit (range 5) 2899 | -10/Mines | Entered Exiles 2939 | -10/Exiles | Welcomed by 8R-AWN 2969 | -10/Exiles | Met EX-HEX 3012 | -10/Exiles | Met EX-BIN 3033 | -10/Exiles | Aligned with FarCom system 3035 | -10/Exiles | Given EX-Vault access code 3086 | -10/Exiles | Opened EX-Vault 3121 | -10/Exiles | Found Deploy-a-Sentry 3124 | -10/Exiles | Found Deploy-a-Sentry 3131 | -10/Exiles | Found Deploy-a-Sentry 3167 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3212 | -10/Exiles | Met EX-DEC 3276 | -10/Exiles | Discovered new exit (range 10) 3291 | -10/Exiles | Left Exiles lab with Deploy-a-Sentry 3291 | -10/Exiles | Entered Mines 3463 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3978 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4255 | -9/Mines | Discovered new exit (range 16) 4405 | -9/Mines | Learned 2 Materials zone layouts 4539 | -9/Mines | Entered Materials 4539 | -8/Materials | Accompanied by 3 allies 4539 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4832 | -8/Materials | Build established: Hacker-Assassin 4877 | -8/Materials | Lost 3 allies 4908 | -8/Materials | DAS Turret deployed 5021 | -8/Materials | Identified exit to Storage 5349 | -8/Materials | DAS Turret deployed 5841 | -8/Materials | Repaired Arm. Treads 5875 | -8/Materials | Repaired Imp. Treads 5910 | -8/Materials | Repaired Hvy. Assault Rifle 5931 | -8/Materials | Build established: Hacker-Mutant 5950 | -8/Materials | Repaired Hvy. Mace 6499 | -8/Materials | Discovered new exit (range 13) 6523 | -8/Materials | Identified exit to Factory 6849 | -8/Materials | Entered Storage 7237 | -8/Storage | DAS Turret deployed 7246 | -8/Storage | Core integrity fell below 50% 7335 | -8/Storage | Discovered new exit (range 4) 7339 | -8/Storage | Identified exit to Recycling 7446 | -8/Storage | Garrison activated, responded to threat 7487 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 7691 | -8/Storage | Repaired Mni. Grenade Launcher 7732 | -8/Storage | Discovered exit to Factory (range 15) 7959 | -8/Storage | Build established: Commander-Sprinter 8037 | -8/Storage | Entered Recycling 8037 | -8/Recycling | Accompanied by 10 allies 8041 | -8/Recycling | Found Scrap Engine 8171 | -8/Recycling | Discovered new exit (range 11) 8174 | -8/Recycling | Identified exit to Factory 8575 | -8/Recycling | Entered Factory 8575 | -6/Factory | Accompanied by 8 allies 8575 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 8755 | -6/Factory | Identified exit to DSF 8824 | -6/Factory | Fabricated Core Analyzer (x2) 8923 | -6/Factory | Lost 4 allies 9062 | -6/Factory | Lost 3 allies 9165 | -6/Factory | Build established: Hacker-Sprinter 9297 | -6/Factory | Repaired Hvy. Mace 9534 | -6/Factory | Fabricated Imp. Trap Scanner (x2) 9596 | -6/Factory | Discovered new exit (range 7) 9658 | -6/Factory | Discovered new exit (range 6) 9693 | -6/Factory | Fabricated Adv. Transmission Jammer? 9754 | -6/Factory | Discovered new exit (range 11) 9857 | -6/Factory | Identified exit to Factory 10146 | -6/Factory | Fabricated Cld. VTOL Module? 10351 | -6/Factory | Fabricated Cld. VTOL Module? 10481 | -6/Factory | Lost 5 parts (2p2n1u) 10576 | -6/Factory | Entered another Factory area 10576 | -5/Factory | Evolved 2 slots: Propulsion x2 10616 | -5/Factory | Discovered new exit (range 8) 10651 | -5/Factory | Identified exit to Upper Caves 10704 | -5/Factory | Repaired Fission Core 10717 | -5/Factory | Build established: Hacker-Mutant 10761 | -5/Factory | Identified exit to DSF 10809 | -5/Factory | Entered DSF 10873 | -5/DSF | Additional patrols routed to DSF 10917 | -5/DSF | Released all parts (9) 10920 | -5/DSF | Discovered new exit (range 14) 10926 | -5/DSF | Entered Garrison 10951 | -5/Garrison | Core integrity fell below 50% 10964 | -5/Garrison | Core integrity fell below 20% 10972 | -5/Garrison | Triggered checkpoint 10972 | -5/Garrison | Lost 5 parts (2p3n) 10973 | -5/Garrison | Destroyed by L-41 Fighter with Axe Last Messages --------------- 10958_ Stasis field depleted. 10959_ Slammed into C-35 Carver. 10959_ Triggered Stasis Trap. 10959_ A bubble of rippling energy engulfs the area. 10959_ Field strength at 94. 10960_ Field strength at 81. 10961_ Field strength at 75. 10962_ Field strength at 69. 10963_ Field strength at 51. 10964_ Field strength at 33. 10965_ Field strength at 19. 10966_ Stasis field depleted. 10971_ Triggered Stasis Trap. 10971_ A bubble of rippling energy engulfs the area. 10971_ Field strength at 94. 10972_ Beams of light sweep through the air. An alarm sounds. 10972_ Field strength at 82. Map ----- +----------------------------------------------------+ | ???????????? ??????????????????????????????????? | | ????????????#+#?????????????????????????????????? | | ????????#####++####?????????????????????????????? | | ????????#!!!!!!!# ##????????????????????????????? | | ????????# + #????????????????????????????? | | ????????# #???????????????????????????????? | | ????????# #????#####??????????????????????? | | ????????###### #????# #??????????????????????? | | ?????????????# ###### #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# ##########??????????????????????? | | ?????????????# #???????????????????????????????? | | ?????????????# #???????????????????????????????? | | ?????????????# #???????????????????????????????? | | ?????????????# #???????????????????????????????? | | ?????????????# #???????????????????????????????? | | ?????????????# #???????###?????????????????????? | | ?????????????# #??????? #?????????????????????? | | ?????????????# #???????# #?????????????????????? | | ?????????????# #?p?????# #?????????????????????? | | ??############ #???????# #?????????????????????? | | ??# #???????# ###???????????????????? | | ??# #?????### #??????????p????????? | | ??# ######### #?????? c l #???????????????????? | | ??#??????????# #???????#@l #???????????????????? | | ?????????????#^ ######### ###???????????????????? | | ?????????????+ ccc #?????????????????????? | | ?????????????# ###########?????????????????????? | | ?????????????# #???????????????????????????????? | | ?????????????# #???????????????????????????????? | | ?????????????# #???????????????????????????????? | | ????????????? #???????????????????????????????? | | ???????????? #???????????????????????????????? | | ????????????#####???????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 31 Energy Capacity 634 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Corruption Block 15 Armor Coverage 150 Evasion (%) 64 Recoil Reduction 3 Offensive Hacking 40 Defensive Hacking 24 Authchip Count 2 Item Schematics ----------------- Missile Launcher | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Ion Cannon | -8/Storage | Hacked Gauss Rifle | -8/Storage | Hacked Core Analyzer | -8/Storage | Hacked Melee Analysis Suite | -8/Storage | Hacked Imp. Terrain Scanner | -8/Storage | Hacked Minigun | -8/Recycling | Hacked Phase Cannon | -8/Recycling | Hacked VTOL Module | -8/Recycling | Hacked Adv. ECM Suite | -8/Recycling | Hacked Imp. Medium Treads | -8/Recycling | Hacked Adv. Trap Scanner | -6/Factory | Hacked Cld. VTOL Module | -6/Factory | Hacked Cld. Ion Engine | -6/Factory | Hacked Remote Datajack | -6/Factory | Scanalyzed Fission Core | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Core Analyzer | x2 | -6/Factory Imp. Trap Scanner | x2 | -6/Factory | Preloaded Adv. Transmission Jammer | x1 | -6/Factory | Preloaded Cld. VTOL Module | x1 | -6/Factory Cld. VTOL Module | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- \\IAMDERELICT Challenges ------------ None Game ------ Seed LayeredSpreadArmor Manual? 0 Play Time 03:04:15 Cumulative 35.5 hours Start 2024.04.20 @ 14:29:56 End 2024.04.20 @ 18:11:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 29 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: daf4878f-06e5-456c-9dd4-4d34f620e0e7