Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.30 @ 16:52:41 Player: scoobysnack1 Result: Smashed by cave-in Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (60) 300 Value Destroyed (1258) 1258 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (38) 38 TOTAL SCORE: 2716 Bonus ------- High Alert Combat Kills 38 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 135/275 System Corruption 8% Temperature Cool (48) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (4) --- Light Treads Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Hardlight Generator > --- WEAPON (2) ------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY (4) ---- Deuterium Engine Cooling System Improved Sensor Array Hacking Suite Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Signal Interpreter Hardlight Generator > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY -------- Deuterium Engine Cooling System Improved Sensor Array Hacking Suite [Rating: 18] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Utility Hacking Suite Device Improved Sensor Array Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 56 | 12 15 29 Power 8 | 2 3 3 Engine 8 | 2 3 3 Core . | . . . Reactor . | . . . Propulsion 17 | 5 2 10 Treads 4 | 2 . 2 Leg 10 | 2 2 6 Wheel 1 | 1 . . Hover 2 | . . 2 Flight . | . . . Utility 9 | 2 2 5 Device 3 | . 1 2 Storage 2 | 2 . . Processor 1 | . . 1 Hackware 2 | . 1 1 Protection 1 | . . 1 Artifact . | . . . Weapon 22 | 3 8 11 Energy Gun 11 | 2 4 5 Energy Cannon . | . . . Ballistic Gun 4 | 1 1 2 Ballistic Cannon 1 | . . 1 Launcher 4 | . 2 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 2 | . 1 1 Unidentified Prototypes 1 | . . 1 Parts Lost 17 | . 5 12 Power 2 | . 1 1 Propulsion 8 | . 2 6 Utility 1 | . . 1 Weapon 6 | . 2 4 Highest Loss Streak 8 | . 5 8 Average Slot Usage (%) 92 | . 97 89 Engine 10 | . 14 9 Treads 7 | . 12 5 Leg 26 | . 15 30 Device 6 | . 6 6 Storage 3 | . 10 . Processor 3 | . . 5 Hackware 9 | . 10 8 Protection 1 | . . 1 Energy Gun 7 | . 10 6 Ballistic Gun 7 | . 4 9 Ballistic Cannon 1 | . . 2 Launcher 2 | . 5 . Special Melee Weapon 2 | . 5 . Naked Turns . | . . . Heaviest Build 20 | 17 17 20 Greatest Support 43 | 40 40 43 Greatest Overweight (x) 4 | 4 3 2 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 4 Average Capacity 4 | 7 5 4 Most Carried 6 | 3 6 4 Average Carried 3 | 2 4 3 Final Capacity 8 | 8 4 4 Final Carried 4 | 3 4 4 Class Distribution -------------------- 61% | Scavenger-Mutant 31% | Mutant 7% | Hacker-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 1358 | 332 193 833 Remotely . | . . . Salvage Created 1928 | 149 440 1339 Parts 117 | 12 19 86 Haulers Intercepted 4 | . . 4 Recyclers Shooed 5 | . 2 3 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 35 | . 11 24 Guns 17 | . 4 13 Cannons 6 | . . 6 AOE 12 | . 7 5 Classes Destroyed 10 | 3 3 4 Worker 3 | 2 . 1 Builder 4 | . . 4 Tunneler 2 | 1 . 1 Hauler 4 | . . 4 Recycler 6 | 1 1 4 Operator 4 | . 1 3 Watcher 2 | . . 2 Swarmer 11 | . 3 8 Grunt 21 | . 8 13 Sentry 3 | . . 3 Best Kill Streak 9 | 2 3 9 Combat Bots Only 5 | . 3 5 Max Kills in Single Turn 4 | 1 2 4 Gunslinging . | . . . Exploded 2 | . 2 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 2433 | . 871 1562 Core 557 | . 121 436 Absorbed by Shields 6 | . . 6 Core Remaining (%) 75 | 100 51 . Volleys Fired 161 | 17 43 101 Largest 2 | 2 2 2 Hottest 104 | 90 90 104 Shots Fired 248 | 20 53 175 Gun 194 | 20 44 130 Cannon 36 | . . 36 Launcher 18 | . 9 9 Special . | . . . Kinetic 145 | 4 17 124 Thermal 44 | 3 9 32 Explosive 18 | . 9 9 Electromagnetic 41 | 13 18 10 Robot Hit Streak 12 | 5 7 12 Robot Miss Streak 7 | 2 4 7 Penetration Max . | . . . Secondary Targets 5 | . . 5 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 147 | 9 31 107 Core Hits 81 | 5 21 55 Critical Hits 2 | . . 2 Critical Kills 1 | . . 1 Critical Parts Destroyed 1 | . . 1 Melee Attacks 8 | . 2 6 Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 3771 | 102 1052 2617 Guns 1719 | 102 441 1176 Cannons 547 | . . 547 Explosions 1505 | . 611 894 Melee . | . . . Ramming . | . . . Kinetic 1537 | 12 155 1370 Thermal 506 | 25 145 336 Explosive 1361 | . 554 807 Electromagnetic 367 | 65 198 104 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 186 | . 104 82 Projectiles 2 | . . 2 Explosions 184 | . 104 80 Melee . | . . . Knockbacks 6 | . . 6 Impact . | . . . Kinetic 6 | . . 6 Secondary . | . . . Self-Inflicted Damage 187 | . 114 73 Shots 7 | . 4 3 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 279 | 30 279 225 Average Temperature 65 | 27 88 58 Received Heat Transfer 825 | . 399 426 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 2 | . 2 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 1149 | 74 309 766 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 3 | . 1 2 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 467 | 20 253 467 Average Influence 221 | 10 116 307 Maximum Alert Level 2 | . 1 2 Low Security (%) 42 | 100 85 12 Level 1 43 | . 14 64 Level 2 13 | . . 22 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 6 | . 2 4 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 5 | . 1 4 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 3 | . . 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 54 | . 15 39 Peak Tracking Total 7 | . 3 7 Tactical Retreats 9 | . 1 8 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 7 | . 2 5 Max in Single Turn 1 | . 1 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 11 | . 4 7 Terminals 10 | . 4 6 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 26 | . 8 18 Successful 16 | . 5 11 Failed 10 | . 3 7 Catastrophic . | . . . Database Lockouts . | . . . Manual 4 | . . 4 Terminals 25 | . 8 17 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 15 | . 5 10 Prototype ID Bank 6 | . . 6 Alert Level 1 | . 1 . Locate Traps 2 | . 1 1 Dispatch Records 2 | . 1 1 Recall Investigation 1 | . 1 . Zone Layout 3 | . 1 2 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . . 1 Report Inventory 1 | . . 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 3 4 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked 2 | . 1 1 Non-combat 2 | . 1 1 Combat . | . . . Robot Hacks Applied 2 | . 1 1 parse_system 1 | . . 1 no_distress 1 | . 1 . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1805 | 205 488 1112 Spaces Moved 930 | 97 253 580 Core 19 | 3 1 15 Treads 173 | 76 89 8 Legs 718 | 13 163 542 Wheels 5 | 5 . . Hover 15 | . . 15 Flight . | . . . Fastest Speed 50 | 50 120 50 Average Speed 126 | 152 134 118 Slowest Speed 250 | 250 200 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 29 | 8 32 48 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 120 | . 72 48 Melee . | . . . Projectile . | . . . AOE 120 | . 72 48 Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1302 | 130 348 824 Wait 92 | . 16 76 Move 928 | 96 252 580 Hop . | . . . Pick Up 17 | 1 6 10 Fast Attach 38 | 11 8 19 Attach 8 | . 5 3 Detach 7 | 1 4 2 Swap 10 | 1 2 7 Drop 33 | 3 10 20 Fire 161 | 17 43 101 Melee 8 | . 2 6 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 206 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 466 | -10/Materials | Lost 5 parts (1p2n2w) 598 | -10/Materials | Discovered new exit (range 7) 644 | -10/Materials | Discovered new exit (range 13) 694 | -10/Materials | Entered another Materials area 694 | -9/Materials | Evolved 2 slots: Propulsion x2 740 | -9/Materials | Build established: Scavenger-Mutant 905 | -9/Materials | Lost 8 parts (1p4n3w) 981 | -9/Materials | Core integrity fell below 50% 1214 | -9/Materials | Discovered new exit (range 12) 1245 | -9/Materials | Identified exit to Mines 1659 | -9/Materials | Core integrity fell below 20% 1753 | -9/Materials | Discovered new exit (range 13) 1769 | -9/Materials | Identified exit to Materials 1807 | -9/Materials | Crushed by falling debris 1807 | -9/Materials | Smashed by cave-in Last Messages --------------- Lgt. Treads (83%) Imp. Sensor Array (100%) Hvy. Assault Rifle (100%) 01787_ Chain reaction triggered in Lgt. Ion Engine. 01787_ Destroyed Tractor Beam. 01801_ Chain reaction triggered in Lgt. Ion Engine. 01801_ Destroyed Tractor Beam. 01801_ Destroyed Com. Wheel. 01801_ Recycling Unit disabled. 01801_ Hvy. Assault Rifle tumbles out of recycling unit. 01801_ Heat Sink tumbles out of recycling unit. 01801_ Lgt. Treads tumbles out of recycling unit. 01801_ Datajack tumbles out of recycling unit. 01804_ R-06 Scavenger destroyed. 01807_ The unstable cave ceiling collapses. 01807_ Crushed by falling debris. 01807_ Aluminum Leg destroyed. 01807_ System corrupted by crushing effect (+3). 01807_ Signal Interpreter destroyed. 01807_ System corrupted by crushing effect (+5). 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