Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.10 @ 22:16:13 Player: alice_fexa Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (289) 1445 Value Destroyed (13456) 13456 Prototype IDs (70) 1400 Alien Tech Used (3) 600 Bonus (12095) 12095 TOTAL SCORE: 38496 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4935 Follower Combat Kills 144 Aligned with FarCom 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 976 Met Warlord at Research 2000 Invited to Help at Command 2000 Friendly Fire -60 Cogmind --------- Core Integrity 1086/1600 Matter 215/300 Energy 305/305 System Corruption 11% Temperature Cool (0) Movement Hovering (63) Location -1/Access Parts ------- > --- POWER (3) -------- Multi-Quantum Reactor > --- PROPULSION (7) --- Hovering Antigrav-Myomer Exoskeleton > --- UTILITY (12) ----- Armored Scrap Engine Advanced Cooling System Advanced Coolant Injector High-capacity Storage Unit Spectral Analyzer Experimental Core Analyzer Advanced Weapon Cycler Heavy Reactive Plating Advanced Force Field Long-range Tractor Beam > --- WEAPON (4) ------- Compact Mass Driver Compact Mass Driver Advanced Micro-nuke Launcher Hyp. Accelerated Rail Construct/G > --- INVENTORY (20) --- Experimental Coolant Injector Advanced Energy Well (500) Matter Compressor (250) Improved Armor Integrity Analyzer Advanced Reaction Control System Phase Shifter Layered Medium Armor Plating Graphene Brace Advanced Force Field Peak State ------------ > --- POWER ------------ Multi-Quantum Reactor > --- PROPULSION ------- Hovering Antigrav-Myomer Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Cooling System Advanced Coolant Injector High-capacity Storage Unit Spectral Analyzer Experimental Core Analyzer Advanced Weapon Cycler Advanced Phase Shifter Layered Heavy Armor Plating Long-range Tractor Beam > --- WEAPON ----------- Compact Mass Driver Compact Mass Driver Ragnarok Missile Launcher Hyp. Accelerated Rail Construct/G > --- INVENTORY -------- Experimental Coolant Injector Advanced Energy Well Matter Compressor Improved Armor Integrity Analyzer Advanced Reaction Control System Phase Shifter Improved Phase Shifter Layered Medium Armor Plating Heavy Reactive Plating Graphene Brace Advanced Force Field Advanced Force Field Transdimensional Reconstructor Advanced Micro-nuke Launcher [Rating: 210] Favorites ----------- Power Constructs Engine Heavy Ion Engine Power Core Micro Nuclear Core Reactor Constructs Propulsion Constructs Treads Light Treads Wheel Compact Wheel Hover Unit Constructs Utility Armored Scrap Engine Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Layered Medium Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Heavy Neutron Cannon Ballistic Gun Constructs Ballistic Cannon Compact Mass Driver Launcher Rocket Launcher Impact Weapon Impact Mace Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 . . 4 . . 2 . . . . 2 . . . . 2 2 2 Power 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Propulsion 4 | . . . 1 . . . . . . 1 . . 1 . . . . 1 . . . . . . . Utility 10 | . . . 1 . . . 2 . . 2 . . . . . . . 1 . . . . 1 2 1 Weapon 2 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Parts Attached 252 | 7 7 . 19 4 3 1 3 13 6 22 4 . 14 7 3 6 5 32 7 3 11 2 15 29 29 Power 9 | 2 . . 4 . . . . 2 . . . . 1 . . . . . . . . . . . . Engine 8 | 2 . . 4 . . . . 2 . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 14 | 2 . . 7 . 1 . . 3 1 . . . . . . . . . . . . . . . . Treads 12 | 2 . . 6 . 1 . . 3 . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 141 | 1 2 . 3 2 2 . 2 1 1 15 3 . 8 4 3 4 . 22 7 1 6 . 9 23 22 Device 91 | . 1 . . . 1 . . . 1 8 3 . 5 3 3 3 . 18 6 1 2 . 8 12 16 Storage 8 | 1 1 . . . 1 . . . . 1 . . 1 . . . . 1 . . . . . 1 1 Processor 13 | . . . . . . . 2 . . 4 . . . . . . . 1 . . 1 . . 3 2 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 29 | . . . 3 2 . . . 1 . 2 . . 2 1 . 1 . 2 1 . 3 . 1 7 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 88 | 2 5 . 5 2 . 1 1 7 4 7 1 . 5 3 . 2 5 10 . 2 5 2 6 6 7 Energy Gun 29 | 2 4 . 4 1 . . 1 2 3 3 1 . 2 2 . . 3 . . . . . 1 . . Energy Cannon 6 | . . . . . . . . 1 . . . . . . . . . . . . 2 1 2 . . Ballistic Gun 7 | . 1 . 1 . . . . . . . . . . . . . . 4 . . . . . 1 . Ballistic Cannon 12 | . . . . . . . . 2 . . . . . . . . . 1 . 1 1 . 1 4 2 Launcher 22 | . . . . 1 . 1 . 1 . 2 . . . . . 1 2 2 . 1 2 1 2 1 5 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 7 | . . . . . . . . . . 1 . . 3 1 . 1 . 1 . . . . . . . Slashing Weapon 5 | . . . . . . . . 1 1 1 . . . . . . . 2 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 31 | . . . 3 . . . . 3 . 2 . . 1 . . 3 . 1 1 . 2 . 4 8 3 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . System Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Lost 26 | . . . 1 . . . . 6 . 2 . . 1 . . . . 2 1 1 . . . . 12 Power 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . Utility 14 | . . . . . . . . 1 . 2 . . . . . . . 1 1 . . . . . 9 Weapon 7 | . . . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . 3 Highest Loss Streak 6 | . . . 1 . . . . 6 . 1 . . 1 . . . . 1 2 1 . . . . 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 71 | . 99 100 97 100 100 100 96 97 72 72 73 73 64 68 64 63 64 62 60 59 57 60 62 65 62 Engine 3 | . 14 14 10 11 11 11 9 9 8 5 6 4 . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . 1 4 9 5 5 5 5 5 5 5 1 2 . . Treads 6 | . 28 28 30 33 33 33 27 25 7 2 . . 2 . . . . . . . . . . . . Leg 1 | . . . . . . . . . . 2 . . . . . . . 1 . . 1 5 4 2 2 Device 13 | . 13 14 11 11 11 11 9 9 9 12 13 13 10 11 11 10 11 15 14 15 13 10 12 14 18 Storage 6 | . 14 14 11 11 11 11 9 9 9 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 3 Processor 10 | . . . . . . . 15 18 18 13 13 13 11 11 11 11 11 10 10 10 11 15 13 13 11 Protection 5 | . . . 11 11 11 11 9 9 . 5 6 6 5 5 5 5 5 4 5 5 5 5 3 7 5 Energy Gun 9 | . 24 28 21 20 22 19 18 10 3 7 5 6 12 14 17 9 9 2 5 9 3 4 2 6 5 Ballistic Gun 2 | . 3 . . . . . . . 9 2 . . . . . 1 5 6 4 . 2 2 3 2 . Ballistic Cannon 3 | . . . . . . . . 5 . 5 13 10 2 . . . . 5 5 4 1 2 4 3 6 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 142 | 14 33 33 41 42 41 42 41 43 35 68 67 65 75 75 68 85 85 96 99 96 100 101 115 118 142 Greatest Support 323 | 40 40 40 60 60 60 60 60 60 75 130 130 130 157 122 122 122 122 179 181 181 123 123 172 238 323 Greatest Overweight (x) 7 | . . . 3 . . . . 2 7 . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 10 15 15 15 15 15 15 15 15 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 3 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 Average Carried 17 | 2 8 15 14 15 14 15 15 14 13 15 20 20 19 20 20 19 20 19 18 19 19 20 19 19 16 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 3 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 9 Scrap Engine Consumption 357 | . . . . . . . . . 30 51 1 3 45 1 2 8 . 30 5 6 19 8 22 62 64 Constructs Created 8 | . . . . . . . . . 4 . . . 1 . . . . 1 . . 1 . 1 . . Constructs Modified 148 | . . . . . . . . . 7 21 . 2 21 . . 5 . 12 5 2 4 7 8 23 31 Class Distribution -------------------- 64% | Construct 18% | Mutant 7% | Scavenger-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Construct | -8/Recycling Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Zhirov Construct | -4/Proximity Caves Construct | -4/Factory Construct | -4/Upper Caves Construct | -4/Upper Caves Construct | -4/Warlord Construct | -3/Proximity Caves Construct | -3/Research Construct | -2/Research Scavenger-Construct | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Matter Collected 9148 | 222 133 . 200 117 . 30 73 130 188 715 222 6 249 85 37 67 155 893 267 317 255 83 379 649 3676 Remotely 3126 | . . . . . . . . . . 17 89 . . . . . . 216 . . . . . 20 2784 Salvage Created 14042 | . 388 . 881 155 . 31 184 329 603 1010 393 . 818 226 207 336 251 1221 178 451 344 225 544 278 4989 Parts 556 | . 23 . 59 4 . 7 7 9 24 45 11 . 30 4 9 2 13 68 4 19 10 18 25 14 151 Haulers Intercepted 15 | . 1 . 5 . . . . . . 4 . . 1 . . . . 2 . . . . 1 . 1 Recyclers Shooed 12 | . . . . . . . . . 2 1 . . 3 . . . . 3 . . . . 1 . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 52 | . . . . . . . . . . . 12 . . 2 9 . 10 . 3 7 . 9 . . . Prevented 14 | . . . . . . . . . . . 3 . . 2 . . . . . 9 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 259 | . 7 . 16 13 . 4 3 8 4 12 8 . 9 4 6 . 10 20 4 6 7 5 9 5 99 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Guns 92 | . 6 . 16 2 . . 3 1 4 8 1 . 7 3 4 . . 9 2 2 3 2 1 5 13 Cannons 54 | . . . . . . . . 3 . 3 7 . . . . . . 6 2 1 1 . 8 . 23 AOE 104 | . 1 . . 11 . 4 . 4 . 1 . . . . . . 10 3 . 2 3 3 . . 62 Classes Destroyed 24 | . 7 . 3 2 . . 1 1 . 2 . . . . . . . 1 . . 2 1 . 1 3 Worker 11 | . . . 2 . . . . . . . . . 1 . . . . 3 . . . . . . 5 Builder 9 | . . . . . . . 1 . 1 . . . . . . . . 3 . . . . . . 4 Tunneler 3 | . . . . . . . . . . 1 . . . . . . . 1 . . . . . . 1 Hauler 15 | . 1 . 5 . . . . . . 4 . . 1 . . . . 2 . . . . 1 . 1 Recycler 11 | . 1 . . . . . . 1 4 . . . . . . . . . . . . . . . 5 Mechanic 5 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . 3 Operator 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Watcher 21 | . 1 . 2 . . . . . . 3 . . 4 . . . . 1 . . . . 1 2 7 Swarmer 44 | . 3 . 6 . . 4 . 4 . 4 . . . . 4 . 10 1 . 2 1 3 . 2 . Saboteur 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Grunt 86 | . 4 . 5 1 . . . 1 . 1 6 . 1 4 . . . 1 . 3 3 . 2 . 54 Brawler 10 | . . . . 1 . . . . 2 1 1 . . . . . . . . . 1 . . . 4 Duelist 9 | . . . 1 . . . . . . 1 1 . . . . . . 2 . . . . . . 4 Protector 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Sentry 25 | . . . 4 . . . 3 2 2 1 . . 2 . . . . 2 . . . . . . 9 Demolisher 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hunter 13 | . . . . . . . . 1 . . . . . . . . . . 2 . . . 2 1 7 Programmer 42 | . . . . . . . . . . 4 . . 6 . 2 . . 10 2 1 . 2 5 . 10 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Executioner 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Packrat 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Assembled 14 | . . . . 11 . . . . . . . . . . . . . 3 . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 19 | . 3 . 4 11 . 4 2 5 2 3 3 . 2 2 4 . 5 7 2 3 3 3 3 2 19 Combat Bots Only 19 | . 3 . 4 11 . 4 1 4 2 3 3 . 2 2 4 . 5 4 2 3 3 3 3 2 19 Max Kills in Single Turn 7 | . 2 . 2 4 . 2 1 4 1 1 1 . 1 1 1 . 3 3 1 1 1 2 1 1 7 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . 1 . . 4 . 2 . 4 . 1 . . . . . . 3 2 . 1 1 2 . . 6 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Damage Taken 15895 | . 304 . 529 291 . 39 249 828 202 658 319 . 1128 17 380 . 74 1259 525 361 138 364 1272 204 6754 Core 1419 | . 39 . 52 59 . . 43 155 42 55 19 . 129 17 26 . 12 112 . 12 . 25 169 34 419 Absorbed by Shields 1210 | . . . . . . . . . . 13 . . . . . . . 326 192 46 . . . . 633 Regen/Repaired (Parts) 6573 | . . . . . . . . . 79 189 . 66 411 . 86 136 . 508 363 116 394 151 424 606 3044 Core Remaining (%) 83 | 100 . 84 . . . 72 . . 56 . . 91 . . . . 81 . . . . 87 87 97 . Volleys Fired 856 | . 37 . 51 11 . 3 29 25 39 46 24 . 54 4 16 . 11 94 27 31 53 23 49 37 192 Largest 4 | . 2 . 2 2 . 1 2 2 2 3 3 . 3 3 3 . 1 3 3 3 2 3 4 4 4 Hottest 322 | . 115 . 112 112 . 33 112 112 95 177 150 . 197 197 197 . 61 195 166 166 110 202 322 236 286 Shots Fired 1734 | . 74 . 98 15 . 3 58 34 53 123 57 . 132 13 47 . 12 214 55 50 54 29 119 80 414 Gun 1040 | . 74 . 98 8 . . 58 21 47 88 17 . 108 13 47 . 6 127 28 19 40 16 45 50 130 Cannon 617 | . . . . . . . . 12 6 34 40 . 24 . . . . 84 27 25 6 11 74 30 244 Launcher 77 | . . . . 7 . 3 . 1 . 1 . . . . . . 6 3 . 6 8 2 . . 40 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 815 | . 15 . . . . . . 12 . 50 40 . 18 . . . . 168 50 36 37 3 62 43 281 Thermal 734 | . 44 . 98 8 . . 58 21 43 60 17 . 94 9 33 . 6 12 5 8 9 24 57 35 93 Explosive 67 | . . . . 7 . 3 . 1 . 1 . . . . . . 6 3 . . 4 2 . . 40 Electromagnetic 118 | . 15 . . . . . . . 10 12 . . 20 4 14 . . 31 . 6 4 . . 2 . Robot Hit Streak 24 | . 10 . 12 2 . . 8 14 22 15 17 . 18 20 21 . 5 24 9 8 8 4 17 6 16 Robot Miss Streak 6 | . 4 . 5 3 . . 3 1 2 4 2 . 1 . 2 . 1 5 2 2 3 1 5 3 6 Penetration Max 2 | . . . . . . . . . . . . . . . . . . 1 1 . 1 . 1 . 2 Secondary Targets 5 | . . . 1 . . . . . . 1 . . 1 1 . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . 1 . . 1 1 . . . 1 . . . . . . . Shots Hit Robots 1073 | . 42 . 67 7 . . 36 23 42 91 40 . 101 14 33 7 7 141 28 25 31 13 61 36 228 Core Hits 677 | . 17 . 35 27 . 4 10 13 19 46 23 . 32 6 7 . 17 61 10 10 34 10 24 15 257 Critical Kills 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 3 Critical Parts Destroyed 7 | . . . . . . . . . . . . . 1 . . 1 . . . . 1 . . 2 2 Critical Strikes 57 | . 3 . 6 . . . 2 1 2 2 3 . 6 . 3 1 . 4 2 1 1 1 3 3 13 Burn 28 | . 3 . 6 . . . 2 1 2 2 3 . 5 . 3 . . . . . . . . . 1 Destroy 10 | . . . . . . . . . . . . . . . . . . . . . 1 1 . 3 5 Blast 17 | . . . . . . . . . . . . . . . . . . 4 2 1 . . 3 . 7 Smash 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . Melee Attacks 40 | . . . . . . . . 3 1 13 . . 7 7 . 7 . 2 . . . . . . . Impact 29 | . . . . . . . . . . 7 . . 7 7 . 7 . 1 . . . . . . . Slashing 11 | . . . . . . . . 3 1 6 . . . . . . . 1 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . 1 . . 1 . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 49149 | . 672 . 1056 890 . 209 604 560 767 2000 878 . 2497 364 679 672 797 4524 799 955 2087 647 2362 998 24132 Guns 16181 | . 592 . 1056 89 . . 604 259 711 1273 238 . 2011 274 679 . 85 2172 342 269 1367 337 649 779 2395 Cannons 11978 | . . . . . . . . 142 56 590 640 . 345 . . . . 1573 457 346 76 102 1677 219 5755 Explosions 19892 | . 80 . . 801 . 209 . 153 . 50 . . . . . . 712 677 . 340 644 208 36 . 15982 Melee 1092 | . . . . . . . . . . 87 . . 141 90 . 672 . 102 . . . . . . . Ramming 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . Kinetic 15875 | . 67 . . . . . . 142 . 786 640 . 199 . . . . 3117 736 485 1363 49 1295 563 6433 Thermal 10766 | . 495 . 1056 89 . . 604 259 628 941 238 . 1638 148 526 . 85 135 63 172 80 390 1067 435 1717 Explosive 19274 | . . . . 801 . 209 . 153 . 50 . . . . . . 712 677 . . 482 208 . . 15982 Electromagnetic 2136 | . 110 . . . . . . . 139 136 . . 519 126 153 . . 493 . 298 162 . . . . Impact 903 | . . . . . . . . . . . . . 141 90 . 672 . . . . . . . . . Slashing 189 | . . . . . . . . . . 87 . . . . . . . 102 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . . . . 1 1 1 4 4 5 5 5 4 5 5 5 1 7 1 11 Average Corruption 3 | . . . . . . . . . . 1 1 1 2 4 4 5 5 2 4 5 5 1 4 1 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 47 | . . . . . . . . . . . . . . . . . . . 15 . 17 . . 15 . Effects 190 | . . . . . . . . . . 6 5 1 18 14 4 6 4 14 14 12 1 3 30 1 57 Message Errors 49 | . . . . . . . . . . 1 . . 5 2 2 2 . 5 4 3 . 2 8 . 15 Matter Fused 43 | . . . . . . . . . . 1 1 1 4 2 . 3 2 3 4 2 . . 6 . 14 Heat Flow Errors 22 | . . . . . . . . . . . 1 . 1 4 . . . 2 1 . . . 4 1 8 Energy Discharges 18 | . . . . . . . . . . 3 2 . 2 1 . . . 1 . 2 . . 2 . 5 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Parts Fused 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . . Data Loss (minor) 14 | . . . . . . . . . . 1 . . 1 2 1 1 1 . 1 2 1 1 1 . 1 Data Loss (major) 10 | . . . . . . . . . . . . . 3 1 . . . 1 . 1 . . 2 . 2 Misfires 13 | . . . . . . . . . . . 1 . 2 1 1 . 1 2 1 1 . . 1 . 2 Alerts 3 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Weapon Failures 9 | . . . . . . . . . . . . . . . . . . . 1 1 . . 4 . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1734 | . . . . 16 . 4 . . . 10 . . 141 42 . 503 . 149 . 93 . 22 68 7 679 Projectiles 423 | . . . . . . . . . . 10 . . . . . . . 113 . 93 . 22 68 7 110 Explosions 625 | . . . . 16 . 4 . . . . . . . . . . . 36 . . . . . . 569 Melee 686 | . . . . . . . . . . . . . 141 42 . 503 . . . . . . . . . Knockbacks 82 | . . . . . . . . . . 4 9 . 1 . . 1 . 21 4 3 . . 14 . 25 Impact 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Kinetic 78 | . . . . . . . . . . 4 9 . 1 . . . . 18 4 3 . . 14 . 25 Secondary 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . Self-Inflicted Damage 519 | . . . . 91 . . . . . . . . . . . . . 144 . . . 6 32 . 246 Shots 12 | . . . . 3 . . . . . . . . . . . . . 3 . . . 1 1 . 4 Rammed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 460 | . 7 . 10 . . . 4 1 93 98 196 . 246 299 325 . . 246 193 189 102 302 288 256 460 Average Temperature 71 | . 3 . 4 . . . 4 1 47 26 35 . 63 107 123 . . 75 89 57 6 71 106 57 96 Received Heat Transfer 1900 | . 105 . 114 40 . . 54 171 45 110 156 . 126 9 . . . 104 . 89 21 . 103 . 653 Effects 7 | . . . . . . . . . . . . . . . . . . . . . . . 6 . 1 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Interference 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . . 1 . . . . 2 . 1 . . . . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . Parts Fried 8 | . . . . . . . . . . . . . 3 . . 2 . 1 . 1 . . . 1 . Impact Corruptions 19 | . . . . . . . . . . . . . 2 2 . 15 . . . . . . . . . Robots Melted 4 | . . . . . . . . . . . . . 2 . 2 . . . . . . . . . . Combat Hostiles 4 | . . . . . . . . . . . . . 2 . 2 . . . . . . . . . . Parts Melted 54 | . 6 . 9 . . . 5 1 4 5 1 . 13 1 2 . . . . . . 5 1 . 1 Heat Transferred 20100 | . 1358 . 2960 185 . . 1480 629 1259 2491 740 . 3330 296 1147 . 185 185 74 198 74 296 864 481 1868 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 1 . . . . . . . . . . . . . . . . . . 1 1 . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Peak Influence 3457 | . 242 27 249 166 . 107 227 262 87 253 . . 163 . . . . 498 . . . . 134 250 3457 Initial 141 | . . 27 10 70 . . 41 95 31 12 . . 88 . . . . 141 . . . . 57 67 82 Average 237 | . 112 27 111 122 . 25 114 144 37 109 . . 45 . . . . 290 . . . . 56 85 891 Maximum Alert Level 5 | . 1 . 1 . . . 1 1 . 1 . . . . . . . 2 . . . . . 1 5 Low Security (%) 75 | 100 94 100 97 100 . 100 97 70 100 70 . . 100 . . . . 22 . . . . 100 91 36 Level 1 14 | . 5 . 2 . . . 2 29 . 29 . . . . . . . 55 . . . . . 8 14 Level 2 2 | . . . . . . . . . . . . . . . . . . 22 . . . . . . 2 Level 3 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 18 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 18 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 62 | . . . 1 1 . . . 1 . 10 . . 5 . . . . 5 . . . . 2 . 37 Investigation 8 | . . . . 1 . . . 1 . 2 . . 1 . . . . . . . . . . . 3 Extermination 15 | . . . . . . . . . . 3 . . 3 . . . . 4 . . . . 2 . 3 Reinforcement 8 | . . . 1 . . . . . . 2 . . 1 . . . . 1 . . . . . . 3 Assault 19 | . . . . . . . . . . . . . . . . . . . . . . . . . 19 Garrison 12 | . . . . . . . . . . 3 . . . . . . . . . . . . . . 9 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Distress Signals 25 | . 2 . 2 . . . 1 . . 1 . . 1 . . . . 1 . . 1 . 1 8 7 Communications Jammed 27 | . . . . . . . . . . . . . 2 . . . . . . . . . 11 . 14 Distress Signals 26 | . . . . . . . . . . . . . 2 . . . . . . . . . 10 . 14 Times Spotted 454 | . 20 . 19 18 . 2 8 8 4 32 15 . 18 6 5 . 7 30 4 8 61 7 19 25 138 Peak Tracking Total 19 | . 5 . 4 11 . 4 3 9 2 4 4 . 2 2 3 . 5 3 2 4 13 3 3 10 19 Tactical Retreats 19 | . 1 . . . . . . . . 3 2 . . 1 . . . 2 . . 3 2 . . 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Traps Triggered 10 | . . . . . . . . 2 . 1 . . . . . . . 3 . . . . 1 . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 20 | . . . . . . . . . . . 3 . . . . . . 1 . . 16 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Disabled 27 | . 3 . . . . . 2 1 . 2 . . . . . 1 . 6 . . . . 3 2 7 Max in Single Turn 2 | . 1 . . . . . 1 1 . 1 . . . . . 1 . 2 . . . . 1 1 1 Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Accessed 75 | . 5 . 7 1 2 . 1 4 10 7 . . 14 2 . 4 . 5 . . . . 4 2 7 Terminals 39 | . 5 . 7 . . . . 3 6 4 . . 5 . . . . 2 . . . . 2 1 4 Fabricators 3 | . . . . . . . . . . 1 . . 2 . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Recycling Units 15 | . . . . . . . 1 1 4 1 . . 5 . . . . 2 . . . . . . 1 Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access 6 | . . . . . . . . . . 1 . . 1 . . . . . . . . . 1 1 2 Total Hacks 166 | . 21 . 12 1 2 . 2 9 29 15 . . 24 6 . 17 . 6 . . . . 6 2 14 Successful 81 | . 13 . 3 1 2 . 1 3 15 5 . . 7 6 . 17 . 3 . . . . 2 . 3 Failed 84 | . 8 . 9 . . . 1 6 13 10 . . 17 . . . . 3 . . . . 4 2 11 Catastrophic 22 | . . . 1 . . . . 1 2 3 . . 5 . . . . 3 . . . . 3 2 2 Database Lockouts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Manual 69 | . 16 . 10 . 1 . . 6 15 7 . . 6 . . . . 1 . . . . . 1 6 Terminals 97 | . 21 . 12 . . . . 6 24 9 . . 11 . . . . 2 . . . . 2 1 9 Fabricators 6 | . . . . . . . . . . 3 . . 3 . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . Recycling Units 23 | . . . . . . . 2 3 5 1 . . 8 . . . . 2 . . . . . . 2 Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Garrison Access 9 | . . . . . . . . . . 2 . . 1 . . . . . . . . . 2 1 3 Terminal Hacks 50 | . 10 . 1 1 2 . . 1 9 . . . 2 6 . 17 . . . . . . . . 1 Record 11 | . . . . . 1 . . . . . . . . 5 . 5 . . . . . . . . . Part Schematic 5 | . . . . . . . . . 1 . . . . . . 4 . . . . . . . . . Robot Analysis 12 | . 4 . . . . . . . 4 . . . . . . 4 . . . . . . . . . Prototype ID Bank 6 | . . . . . . . . . 2 . . . . . . 4 . . . . . . . . . Open Door 3 | . . . . 1 . . . 1 . . . . . 1 . . . . . . . . . . . Branch Access Points 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alert Level 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . Locate Traps 4 | . 3 . . . . . . . . . . . 1 . . . . . . . . . . . . Zone Layout 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . 3 . . 2 . . . . . . . . . . . . Network Status 2 | . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . Build 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks 10 | . . . . . . . 1 1 4 1 . . 1 . . . . 2 . . . . . . . Retrieve Components 10 | . . . . . . . 1 1 4 1 . . 1 . . . . 2 . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Unauthorized Hacks 12 | . 3 . 2 . . . . 1 2 1 . . 2 . . . . . . . . . . . 1 Terminals 12 | . 3 . 2 . . . . 1 2 1 . . 2 . . . . . . . . . . . 1 Track 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Botnet 11 | . 3 . 1 . . . . 1 2 1 . . 2 . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 58 | . 4 . 7 . . . 1 5 8 6 . . 13 . . . . 3 . . . . 3 2 6 Full Trace Events 5 | . . . . . . . . . . 1 . . 1 . . . . . . . . . . . 3 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . 1 . . . . . . 4 . . . . . . . . . Parts Built 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 95 | . . . . . . . . . . 95 . . . . . . . . . . . . . . . Total Part Build Rating 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 17 | . . . . . . . 1 . 4 2 . . 1 . . . . 9 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . . . . 4 . . . . . . . . . . . . . 4 . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Programmers 7 | . . . . . . . . . . 4 . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total Allies 7 | . . . . . . . . . 5 . . . . 2 . . . . . . . . . . . Largest Group 5 | . . . . . . . . . 5 5 . . . 2 . . . . . . . . . . . Highest-Rated Group 108 | . . . . . . . . . 108 108 . . . 51 . . . . . . . . . . . Highest-Rated Ally 34 | . . . . . . . . . 34 34 . . . 31 . . . . . . . . . . . Total Orders 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . STAY 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Ally Attacks 38 | . . . . . . . . . 5 21 . . . 12 . . . . . . . . . . . Total Damage 777 | . . . . . . . . . 80 390 . . . 307 . . . . . . . . . . . Kills 4 | . . . . . . . . . 1 2 . . . 1 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Robot Analysis Total 12 | . 4 . . . . . . . 4 . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 5 | . . . . 1 . . . . . . 1 . . 2 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Turns Passed 22323 | 63 964 126 1075 412 370 259 392 551 1293 2212 638 170 2108 436 244 238 225 1747 497 467 1375 788 1431 1449 2793 Spaces Moved 16598 | 35 494 72 504 216 228 151 175 206 797 1657 602 201 1498 491 241 156 261 1383 501 478 1243 687 1107 1186 2028 Core 5 | 4 . . . . . . . . 1 . . . . . . . . . . . . . . . . Treads 4023 | 31 494 72 471 216 228 151 175 206 413 479 . . 555 . . . . 59 . . . . . 87 386 Legs 5160 | . . . . . . . . . . 670 . . 166 . . . . 256 . . 353 687 1107 524 1397 Wheels 488 | . . . 33 . . . . . 383 8 . . . . . . . . . . . . . . 64 Hover 3972 | . . . . . . . . . . 390 602 201 50 . . . . 679 501 478 890 . . . 181 Flight 2950 | . . . . . . . . . . 110 . . 727 491 241 156 261 389 . . . . . 575 . Fastest Speed 47 | 50 160 160 125 160 160 160 160 160 115 47 78 78 72 72 72 72 72 72 80 80 80 87 87 49 49 Average Speed 102 | 147 160 160 157 160 160 160 160 164 131 100 78 78 120 72 72 72 72 87 80 80 81 87 102 89 94 Slowest Speed 400 | 160 160 160 160 160 160 160 160 320 400 132 78 78 155 72 72 72 72 136 80 80 87 87 132 132 123 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 11 | . . . . . . . . . . . . . 9 . . . . 2 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 46 | 4 53 13 49 42 61 43 19 32 95 33 59 25 31 57 48 61 33 24 77 73 89 87 25 34 39 Regions Visited 25 Branch Regions 16 Pre-discovered Areas 4 | . . . . . 1 . . . . . . . . . . 3 . . . . . . . . . Known Exits Taken 8 | . 1 . 1 . . . 1 . . 1 . . 1 1 . . . 1 . . . 1 . . . Unknown Exits Taken 17 | 1 . 1 . 1 1 1 . 1 1 . 1 1 . . 1 1 1 . 1 1 1 . 1 1 . Scrap Searched 16 | . . . . . . 1 . . . . 2 3 . 2 2 . . . 3 2 . 1 . . . Spaces Dug 112 | . . . . . . . . 3 1 9 5 . 9 3 . . . 12 7 6 4 7 6 6 34 Terrain Destroyed 1095 | . 4 . . 72 . 25 . 10 1 26 10 . 16 3 . . 57 67 31 33 21 25 38 34 622 Melee 22 | . . . . . . . . 3 1 9 . . 5 3 . . . 1 . . . . . . . Projectile 370 | . . . . . . . . . . 5 10 . 11 . . . . 50 31 18 17 14 35 34 145 AOE 703 | . 4 . . 72 . 25 . 7 . 12 . . . . . . 57 16 . 15 4 11 3 . 477 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total 20559 | 43 601 83 699 270 234 165 228 377 997 2087 725 213 1667 550 274 268 284 1780 560 521 1563 856 1321 1530 2663 Wait 2506 | . 39 12 89 34 . 11 20 118 90 321 95 13 89 38 15 93 8 241 23 9 246 143 132 236 391 Move 16551 | 34 493 71 503 215 227 150 174 205 796 1656 601 200 1479 490 240 155 260 1378 500 477 1242 686 1106 1185 2028 Hop 11 | . . . . . . . . . . . . . 9 . . . . 2 . . . . . . . Pick Up 106 | 2 16 . 12 2 1 . 1 6 4 16 . . 5 . . 1 . 9 1 1 1 1 7 11 9 Fast Attach 95 | 6 2 . 10 . . . 2 5 2 4 . . 4 2 . 5 . 12 2 . 7 . 6 19 7 Attach 43 | . . . 1 . . . . 4 3 6 . . . . . . . 1 2 . 1 . 4 4 17 Detach 13 | . 1 . 1 . . . . . 3 1 . . . 1 . . . 1 . . 1 . . . 4 Swap 118 | 1 5 . 9 4 3 1 1 4 1 12 4 . 10 5 3 2 5 19 4 3 3 2 5 6 6 Drop 174 | . 8 . 23 4 3 . 1 6 13 12 1 . 10 3 . 5 . 21 1 . 9 1 12 32 9 Fire 856 | . 37 . 51 11 . 3 29 25 39 46 24 . 54 4 16 . 11 94 27 31 53 23 49 37 192 Melee 40 | . . . . . . . . 3 1 13 . . 7 7 . 7 . 2 . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 45 | . . . . . . . . . 45 . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -9/Exiles -8/Mines -8/Materials -8/Storage -8/Recycling -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x2 / *Upp) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -2/Research (discovered 2 exits: *Acc / *Qua) -1/Access History --------- Turn | Location | Event 19 | -11/Junkyard | Discovered new exit (range 16) 64 | -11/Junkyard | Entered Materials 258 | -10/Materials | Identified exit to Mines 305 | -10/Materials | Build established: Mutant 563 | -10/Materials | Discovered new exit (range 16) 1028 | -10/Materials | Entered Mines 1028 | -10/Mines | Discovered new exit (range 15) 1154 | -10/Mines | Entered Materials 1154 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1510 | -9/Materials | Identified exit to Mines 2041 | -9/Materials | Discovered new exit (range 13) 2229 | -9/Materials | Entered Mines 2234 | -9/Mines | Met a Derelict bent on vengeance 2372 | -9/Mines | Met a Derelict shopkeep closing up shop 2477 | -9/Mines | Assembled infested the area 2514 | -9/Mines | Met 8R-AWN 2521 | -9/Mines | Destroyed 11 combat bots 2635 | -9/Mines | Discovered new exit (range 5) 2641 | -9/Mines | Entered Exiles 2681 | -9/Exiles | Welcomed by 8R-AWN 2707 | -9/Exiles | Met EX-HEX 2752 | -9/Exiles | Met EX-BIN 2777 | -9/Exiles | Aligned with FarCom system 2779 | -9/Exiles | Given EX-Vault access code 2816 | -9/Exiles | Opened EX-Vault 2830 | -9/Exiles | Found AWS/Gauss 2864 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2907 | -9/Exiles | Met EX-DEC 2915 | -9/Exiles | Learned location of Zion (-6) 2994 | -9/Exiles | Discovered new exit (range 12) 3011 | -9/Exiles | Left Exiles lab with AWS/Gauss 3011 | -9/Exiles | Entered Mines 3259 | -8/Mines | Discovered new exit (range 5) 3270 | -8/Mines | Entered Materials 3270 | -8/Materials | Evolved 2 slots: Utility x2 3271 | -8/Materials | Identified exit to Storage 3662 | -8/Materials | Entered Storage 3922 | -8/Storage | Lost 6 parts (1p3n1u1w) 4207 | -8/Storage | Used back door to open Recycling access 4207 | -8/Storage | Discovered new exit (range 5) 4213 | -8/Storage | Entered Recycling 4214 | -8/Recycling | Found Scrap Engine 4581 | -8/Recycling | Discovered new exit (range 20) 4650 | -8/Recycling | Build established: Construct 5473 | -8/Recycling | Build established: Commander-Construct 5506 | -8/Recycling | Entered Factory 5506 | -6/Factory | Accompanied by 5 allies 5506 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 5638 | -6/Factory | Garrison activated, responded to threat 5818 | -6/Factory | Discovered new exit (range 17) 5961 | -6/Factory | Build established: Construct 6796 | -6/Factory | Discovered new exit (range 9) 7331 | -6/Factory | Identified exit to Lower Caves 7505 | -6/Factory | Fabricated Lyr. Medium Armor Plating? 7718 | -6/Factory | Entered Lower Caves 7785 | -6/Lower Caves | Encountered a Warlord checkpoint 7938 | -6/Lower Caves | Spotted B-75 Beast 8252 | -6/Lower Caves | Learned location of 1 exit from Factory 8348 | -6/Lower Caves | Discovered new exit (range 9) 8356 | -6/Lower Caves | Entered another Lower Caves area 8376 | -6/Lower Caves | Discovered new exit (range 9) 8526 | -6/Lower Caves | Entered Factory 8526 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 8527 | -5/Factory | Identified exit to Upper Caves 9646 | -5/Factory | Discovered new exit (range 8) 10634 | -5/Factory | Entered Upper Caves 10781 | -5/Upper Caves | Learned Factory terminal intel 10859 | -5/Upper Caves | Identified exit to Upper Caves 10904 | -5/Upper Caves | Learned location of 1 exit from Factory 10904 | -5/Upper Caves | Learned Research security intel 10904 | -5/Upper Caves | Learned Research garrison access intel 10904 | -5/Upper Caves | Learned Armory garrison access intel 10970 | -5/Upper Caves | A Commander dispatched an escort 11070 | -5/Upper Caves | Entered another Upper Caves area 11070 | -5/Upper Caves | Accompanied by 2 allies 11071 | -5/Upper Caves | Commander's escort returned to base 11071 | -5/Upper Caves | Commander's escort returned to base 11097 | -5/Upper Caves | Discovered new exit (range 8) 11291 | -5/Upper Caves | Discovered new exit (range 13) 11300 | -5/Upper Caves | Learned 8 Factory zone layouts 11314 | -5/Upper Caves | Entered Zhirov 11316 | -5/Zhirov | Discovered new exit (range 3) 11330 | -5/Zhirov | Met Zhirov 11346 | -5/Zhirov | Learned location of Quarantine (-2) 11346 | -5/Zhirov | Learned location of Testing (-3) 11346 | -5/Zhirov | Learned location of Command (-1) 11349 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11360 | -5/Zhirov | Found Alien Artifact 11360 | -5/Zhirov | Identified Integrated Reactor 11360 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 11375 | -5/Zhirov | Found Alien Artifact 11552 | -5/Zhirov | Entered Proximity Caves 11764 | -4/Proximity Caves | Discovered new exit (range 18) 11777 | -4/Proximity Caves | Entered Factory 11777 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11778 | -4/Factory | Identified exit to Upper Caves 11779 | -4/Factory | Identified exit to Research 11780 | -4/Factory | Loaded intel: 28 terminal locations 12304 | -4/Factory | Found Prototype Slashing Weapon 12304 | -4/Factory | Identified Vibroblade 12313 | -4/Factory | Found Vibroblade 12576 | -4/Factory | Cargo convoy interrupted 12820 | -4/Factory | Assembled infested ambush trap array 13524 | -4/Factory | Entered Upper Caves 13611 | -4/Upper Caves | Found Alien Artifact 13611 | -4/Upper Caves | Identified Core Expander 13611 | -4/Upper Caves | Installed Core Expander, added new Propulsion slot 13956 | -4/Upper Caves | Encountered a Warlord checkpoint 14011 | -4/Upper Caves | Discovered new exit (range 13) 14021 | -4/Upper Caves | Entered another Upper Caves area 14452 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 14479 | -4/Upper Caves | Discovered new exit (range 11) 14488 | -4/Upper Caves | Entered Warlord 14515 | -4/Warlord | System corruption cleaned by Quarantine Array 14874 | -4/Warlord | Met Warlord 14875 | -4/Warlord | Warlord's base attacked by MAIN.C 15065 | -4/Warlord | Spotted B-90 Cyclops 15071 | -4/Warlord | Destroyed B-90 Cyclops 15073 | -4/Warlord | Spotted B-90 Cyclops 15090 | -4/Warlord | Spotted B-86 Titan 15109 | -4/Warlord | Warlord forces counterattacked 15209 | -4/Warlord | Spotted B-90 Cyclops 15316 | -4/Warlord | Spotted Executioner 15392 | -4/Warlord | Found Prototype Processor 15392 | -4/Warlord | Identified Exp. Core Analyzer 15550 | -4/Warlord | Warlord base infiltrated, sounded retreat 15585 | -4/Warlord | Spotted Striker 15585 | -4/Warlord | Spotted Striker 15709 | -4/Warlord | Spotted Striker 15789 | -4/Warlord | Spotted Executioner 15792 | -4/Warlord | Spotted Striker 15793 | -4/Warlord | Discovered new exit (range 10) 15805 | -4/Warlord | Destroyed Striker 15863 | -4/Warlord | Entered Proximity Caves 16057 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16258 | -3/Proximity Caves | Spotted B-86 Titan 16632 | -3/Proximity Caves | Discovered exit to Research (range 17) 16651 | -3/Proximity Caves | Entered Research 16651 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 16653 | -3/Research | Loaded intel: 4 garrison access locations 16854 | -3/Research | Found Hvy. Reactive Plating 17039 | -3/Research | Found Prototype Launcher 17043 | -3/Research | Identified Adv. Micro-nuke Launcher 17050 | -3/Research | Found Adv. Micro-nuke Launcher 17356 | -3/Research | Discovered new exit (range 22) 18082 | -3/Research | Entered another Research area 18082 | -2/Research | Warlord forces began assault on 0b10 18082 | -2/Research | Evolved 2 slots: Utility x2 18192 | -2/Research | Research machine network offline 18489 | -2/Research | Borebot progress halted 18491 | -2/Research | Met up with Warlord 18510 | -2/Research | Borebot progress halted 18566 | -2/Research | Discovered new exit (range 7) 18574 | -2/Research | Identified exit to Quarantine 18583 | -2/Research | Found Prototype Device 18583 | -2/Research | Identified Exp. Actuator Array 18600 | -2/Research | Borebot progress halted 18657 | -2/Research | Found Prototype Launcher 18657 | -2/Research | Identified Ragnarok Missile Launcher 18691 | -2/Research | Spotted Striker 18777 | -2/Research | Spotted Executioner 18790 | -2/Research | Spotted Executioner 18792 | -2/Research | Spotted Striker 18799 | -2/Research | Spotted Executioner 18807 | -2/Research | Destroyed Executioner 18840 | -2/Research | Spotted Striker 18844 | -2/Research | Destroyed Striker 18899 | -2/Research | Found Prototype Processor 18899 | -2/Research | Identified Exp. Targeting Computer 18952 | -2/Research | Discovered new exit (range 7) 19009 | -2/Research | Spotted Striker 19077 | -2/Research | Spotted Striker 19078 | -2/Research | Spotted Striker 19086 | -2/Research | Warlord invited to help at Command 19241 | -2/Research | Spotted Striker 19242 | -2/Research | Spotted Executioner 19281 | -2/Research | Found Prototype Device 19281 | -2/Research | Identified Adv. Kinecellerator 19365 | -2/Research | Spotted Striker 19387 | -2/Research | Spotted Striker 19531 | -2/Research | Entered Access 19531 | -1/Access | Evolved 2 slots: Power x1, Utility x1 19571 | -1/Access | Build established: Scavenger-Construct 19704 | -1/Access | Found Prototype Processor 19704 | -1/Access | Identified Spectral Analyzer 19709 | -1/Access | Found Spectral Analyzer 20908 | -1/Access | Garrison activated, responded to threat 20981 | -1/Access | Lost 3 parts (2u1w) 20988 | -1/Access | Destroyed 12 combat bots 21049 | -1/Access | Spotted B-99 Colossus 21064 | -1/Access | Spotted B-99 Colossus 21334 | -1/Access | Build established: Gunner 21531 | -1/Access | First assault squad dispatched 21583 | -1/Access | Destroyed 10 combat bots 21590 | -1/Access | System corruption reached 10% 21800 | -1/Access | High security lockdown imminent 21853 | -1/Access | Destroyed 11 combat bots 21880 | -1/Access | High security lockdown engaged 22028 | -1/Access | Lost 3 parts (2u1w) 22031 | -1/Access | Destroyed 19 combat bots 22039 | -1/Access | Spotted Executioner 22042 | -1/Access | Destroyed Executioner 22141 | -1/Access | Identified Transdimensional Reconstructor 22141 | -1/Access | Warped through subspace 22227 | -1/Access | Spotted Executioner 22227 | -1/Access | Spotted Executioner 22235 | -1/Access | Destroyed Executioner 22250 | -1/Access | Destroyed Executioner 22271 | -1/Access | Destroyed 9 combat bots 22324 | -1/Access | Self-destructed Last Messages --------------- 22273_ I-47 Archangel knocked back. 22273_ Slug penetrates I-47 Archangel. 22273_ I-47 Archangel destroyed. 22274_ K-01 Serf collects debris. 22277_ Acquired 15 matter. 22277_ Acquired 45 matter. 22277_ Acquired 18 matter. 22277_ Acquired 4 matter. 22277_ Acquired 36 matter. 22277_ Acquired 7 matter. 22277_ Acquired 1 matter. 22277_ Acquired 16 matter. 22277_ K-01 Serf collects debris. 22280_ Scrap Engine modifies Myomer-Antigrav Exoskeleton: Heat +5, Support -68 Renamed Hovering Antigrav-Myomer Exoskeleton. 22280_ K-01 Serf collects debris. 22285_ Acquired 44 matter. 22285_ Acquired 3 matter. 22300_ Arm. Scrap Engine consumes Lgt. Particle Reactor. Map ----- +----------------------------------------------------+ | #??????????????????## # ?? ???????????? | | #???????????????????" #%#?#"#???????????? | | #???????????????????# ! +%=?= ????????????? | | #??????????????????## #%##"#????????????? | | " #??????????????????# #[ #????????????? | | #???????????????????# %# #????????????? | | #???????????????????# [%! ##???????????? | | #????????????????????## % #???????????? | | ########????????#""##?????## # #????????????? | | #????????# T#?????# ###h % ##???????????? | | #????????# ##?????# g #???????????? | | #????????# #????### # #???????????? | | #??????### ###### ## ##???????????? | | "" #??????# # h #???????????? | | "" #???????# #### # # T ###???????????? | | """"" #???????## ## # # #???????????? | | """"" ###????## ##???????????? | | "" # ###### # ###????????????? | | "" # # # # ### #??????????????? | | ### ## #??????????????? | | # # # # #??????????????? | | ######C # ##;# # ## #??????????????? | | kC = # #"######??????????? | | #??????????? | | "#### ### ## #??????????? | | ## # # #### @## [ !! #??????????? | | # ### # ### ! #??????????? | | # = # ######+#############??????????? | | ""# # # #????????????????? | | ""# """"" # # #????????????????? | | ""# """"" # # #????????????????? | | T# """"" # # #????????????????? | | ""# """"" # # #????????????????? | | ""# """"" # # #????????????????? | | "?# + C " #????????????????? | | ??# # # """" #????????????????? | | ??# "" # # """"" #????????????????? | | ###???# """# # """"" #????????????????? | | ??????# T"# # """" #????????????????? | | ??????# """# # " #????????????????? | | ??????# ! "" # ##########"######?????????????? | | ??????# # #????????# #?????????????? | | ??????# # ########## #?????????????? | | ??????########### + #?????????????? | | ????? ########## ! #?????????????? | | ????####### #####+##????????# #?????????????? | | ????????????????????????????# ! #?????????????? | | ????????????????????????????########?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 111 Coolant Potential 100 Energy Generation 85 Energy Capacity 1321 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 825 Resistance: KI 40 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 20 Core Analysis 8 Recoil Reduction 7 Kinecelleration 50 Item Schematics ----------------- Lyr. Medium Armor Plating | -8/Recycling | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Lyr. Medium Armor Plating | x1 | -6/Factory Alien Tech Used ----------------- Integrated Reactor Core Expander Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ForceStructuralMatrix Manual? 0 Play Time 02:58:20 Cumulative 1233.3 hours Start 2023.05.10 @ 13:04:46 End 2023.05.10 @ 22:16:13 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 895 Rogue 855 Adventurer 40 Explorer 0 Win Type - Total 144 Types 71/7/42/2/1/4/14/2/1 Lore% 96 Gallery% 96 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0088939d-b4cf-4690-ad29-c4aadad6f719