Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.02 @ 15:13:23 Player: Triffids Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (34) 170 Value Destroyed (784) 784 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2654 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 221/300 Energy 100/100 System Corruption 0% Temperature Cool (83) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Reinforced Ion Engine Aluminum Leg Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Improved Heat Sink Weapon Shielding Hardened Light Armor Plating Hardlight Generator > --- WEAPON ----------- Particle Gun Particle Gun Autogun > --- INVENTORY -------- Reinforced Ion Engine Aluminum Leg Weapon Shielding Light Armor Plating Autogun [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Protection Hardened Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Autogun Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 3 | . . 2 1 Weapon 1 | . . . 1 Parts Attached 37 | 6 3 21 7 Power 6 | 1 1 4 . Engine 6 | 1 1 4 . Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 . 5 1 Treads . | . . . . Leg 8 | 2 . 5 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 11 | 1 1 5 4 Device 5 | . 1 2 2 Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection 5 | . . 3 2 Artifact . | . . . . Weapon 12 | 2 1 7 2 Energy Gun 9 | 1 1 7 . Energy Cannon . | . . . . Ballistic Gun 3 | 1 . . 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 15 | . 1 1 13 Power 3 | . 1 1 1 Propulsion 2 | . . . 2 Utility 6 | . . . 6 Weapon 4 | . . . 4 Highest Loss Streak 13 | . 1 1 13 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 91 99 81 Engine 11 | . 14 11 7 Leg 22 | . 28 22 15 Device 12 | . 6 13 18 Storage 10 | . 14 11 1 Protection 16 | . . 18 14 Energy Gun 22 | . 28 22 15 Naked Turns 13 | . . . 13 Heaviest Build 30 | 12 13 26 30 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 5 Most Carried 8 | 5 3 8 7 Average Carried 6 | 2 2 7 4 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 2 2 8 2 Class Distribution -------------------- 59% | Scavenger-Mutant 34% | Mutant 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 465 | 210 75 180 . Remotely . | . . . . Salvage Created 1213 | . 91 1068 54 Parts 76 | . 4 72 . Haulers Intercepted 4 | . . 4 . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 23 | . 2 20 1 Guns 22 | . 2 19 1 Classes Destroyed 7 | . 2 5 . Worker 3 | . . 3 . Builder 3 | . 1 2 . Hauler 4 | . . 4 . Watcher 1 | . . 1 . Swarmer 6 | . . 6 . Grunt 12 | . 2 9 1 Sentry 5 | . . 5 . Best Kill Streak 5 | . 2 5 1 Combat Bots Only 4 | . 1 4 1 Max Kills in Single Turn 4 | . 1 4 1 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2513 | . 143 826 1544 Core 766 | . 23 181 562 Absorbed by Shields . | . . . . Redirected to Shielding 105 | . . 34 71 Core Remaining (%) 81 | 100 90 54 . Volleys Fired 79 | . 11 58 10 Largest 3 | . 2 2 3 Hottest 153 | . 100 121 153 Shots Fired 162 | . 22 112 28 Gun 162 | . 22 112 28 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 11 | . . . 11 Thermal 140 | . 22 101 17 Explosive . | . . . . Electromagnetic 11 | . . 11 . Robot Hit Streak 10 | . 5 10 9 Robot Miss Streak 4 | . 4 2 2 Penetration Max . | . . . . Secondary Targets 3 | . . 2 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 114 | . 12 83 19 Core Hits 49 | . 5 42 2 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 7 | . . 5 2 Burn 6 | . . 5 1 Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1975 | . 181 1458 336 Guns 1812 | . 181 1295 336 Cannons . | . . . . Explosions 163 | . . 163 . Melee . | . . . . Ramming . | . . . . Kinetic 133 | . . . 133 Thermal 1636 | . 181 1252 203 Explosive . | . . . . Electromagnetic 206 | . . 206 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 30 | . . 30 . Shots 2 | . . 2 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 357 | . 309 348 357 Average Temperature 112 | . 124 96 153 Received Heat Transfer 1095 | . 78 351 666 Effects 6 | . 2 2 2 Energy Bleed 2 | . 2 . . Interference 4 | . . 2 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 10 | . 3 7 . Heat Transferred 4368 | . 518 3295 555 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . 2 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 361 | . 88 361 183 Initial 105 | . . 37 105 Average 159 | . 28 189 119 Maximum Alert Level 1 | . . 1 . Low Security (%) 64 | 100 100 53 100 Level 1 35 | . . 46 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 1 . Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 3 | . 1 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 46 | . 6 28 12 Peak Tracking Total 11 | . 5 5 11 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 11 | . 3 6 2 Terminals 10 | . 3 5 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 48 | . 12 27 9 Successful 27 | . 7 16 4 Failed 20 | . 5 10 5 Catastrophic 1 | . 1 . . Database Lockouts 1 | . . 1 . Manual 22 | . 4 15 3 Terminals 46 | . 12 25 9 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 20 | . 5 12 3 Robot Analysis 4 | . 1 3 . Prototype ID Bank 2 | . 1 1 . Level Access Points 2 | . 1 1 . Emergency Access Points 2 | . . . 2 Terminal Index 2 | . . 1 1 Locate Traps 2 | . 1 1 . Dispatch Records 1 | . . 1 . Maintenance Status 1 | . . 1 . Hauler Manifests 1 | . 1 . . Zone Layout 3 | . . 3 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 2 2 1 Terminals 5 | . 2 2 1 Botnet 5 | . 2 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 2 4 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 4 | . 1 3 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1874 | 41 233 1442 158 Spaces Moved 957 | 36 162 707 52 Core 20 | 20 . . . Treads . | . . . . Legs 937 | 16 162 707 52 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 190 Average Speed 158 | 81 120 169 190 Slowest Speed 190 | 120 120 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 4 31 48 8 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 3 | . . 3 . Melee . | . . . . Projectile . | . . . . AOE 3 | . . 3 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1168 | 47 177 852 92 Wait 46 | . 1 26 19 Move 954 | 35 161 706 52 Hop . | . . . . Pick Up 26 | 6 1 18 1 Fast Attach 7 | 2 1 3 1 Attach 13 | 4 1 3 5 Detach . | . . . . Swap 17 | . 1 15 1 Drop 26 | . . 23 3 Fire 79 | . 11 58 10 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 42 | -11/Scrapyard | Entered Materials 177 | -10/Materials | Discovered new exit (range 9) 185 | -10/Materials | Identified exit to Materials 220 | -10/Materials | Discovered new exit (range 7) 275 | -10/Materials | Entered another Materials area 275 | -9/Materials | Evolved 2 slots: Utility x2 313 | -9/Materials | Build established: Mutant 420 | -9/Materials | Discovered new exit (range 16) 522 | -9/Materials | Identified exit to Materials 754 | -9/Materials | Build established: Scavenger-Mutant 1095 | -9/Materials | Central database locked down 1717 | -9/Materials | Entered another Materials area 1717 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1870 | -8/Materials | Core integrity fell below 50% 1874 | -8/Materials | Core integrity fell below 20% 1875 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01847_ L-31 Rogue suffers critical hit (Destroy). 01847_ Destroyed Imp. Aluminum Leg. 01848_ L-31 Rogue heat short circuits Imp. Aluminum Leg. 01849_ Lgt. Armor Plating destroyed. 01849_ Imp. Heat Sink destroyed. 01850_ L-31 Rogue heat damages Core Shielding. 01851_ L-31 Rogue heat damages Broken Imp. Aluminum Leg. 01851_ L-31 Rogue destroyed. 01853_ Weapon Shielding destroyed. 01854_ Aluminum Leg destroyed. 01856_ Hvy. Ion Engine destroyed. 01858_ Particle Gun destroyed. 01859_ Overheating: System interference. 01859_ Autogun temporarily disabled. 01862_ Overheating: System interference. 01862_ Autogun temporarily disabled. 01862_ G-47 Trooper destroyed. 01862_ Autogun destroyed. 01868_ Y-45 Defender suffers critical hit (Burn). 01869_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ??????????????????????? ???????????? | | ?????????????????? ???? ??????????? | | ???????????????? ??? #??????????? | | ????????????????? ??? #??????????? | | ????????????????? ### +??????????? | | ?????????????????# #??????????? | | ?????????????????# #??????????? | | ?????????????????# #??????????? | | ?????????????????# #??????????? | | ?????????????????+ =!] #??????????? | | ?????????????????# =!] #??????????? | | ????????????????## =! +?? ???????? | | ????????????????# #??/???????? | | ????????????????# #?? #??????? | | ????????????????# ### ##?????? | | ????????????????# #?????? | | ????????????????# ##### +?????? | | ????????????????? ?####r#### #?????? | | ????????????????? ?# %@ # #?????? | | ????+?+?????????? ?# gg%lg# #?????? | | ????????????????? ?#""" Y! # #?????? | | ??????? 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T = ## #?????? | | ?? ! #? #?????? | | ???########### *########? ?????? | | ?????????????#######????????+##?????? | | ???????????????????????????? ???????? | | ???????????????????????????? ???????? | | ???????????????????????????? ???????? | | ???????????????????????????? ???????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CouplerSapperLaser Manual? 0 Play Time 00:26:09 Cumulative 131.8 hours Start 2022.07.02 @ 10:12:49 End 2022.07.02 @ 15:13:23 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 170 Rogue 170 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 47 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0a262f39-e8f3-4bd7-8260-893251ce8871