Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.11 @ 17:14:17 Player: verv Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (18) 90 Value Destroyed (285) 285 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 815 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 78/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (350) Ox6 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Structural Scanner Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Grenade Launcher Grenade Launcher Datajack Heavy Hammer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Signal Interpreter > --- WEAPON ----------- Rocket Launcher Rocket Launcher > --- INVENTORY -------- Structural Scanner Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Grenade Launcher Grenade Launcher Datajack Heavy Hammer [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility Terrain Scan Processor Device Terrain Scanner Storage Large Storage Unit Processor Terrain Scan Processor Weapon Grenade Launcher Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 23 | 6 13 4 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 8 | 2 6 . Treads 4 | 2 2 . Leg . | . . . Wheel . | . . . Hover 2 | . 2 . Flight 2 | . 2 . Utility 7 | 1 5 1 Device 2 | . 2 . Storage 3 | 1 2 . Processor 2 | . 1 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 2 2 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher 4 | . 2 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . . 5 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 5 | . . 5 To Critical Strikes . | . . . Average Backups 5 | . 4 8 Power . | . . . Propulsion . | . . . Utility 3 | . 2 5 Weapon 2 | . 2 3 Tool/Special . | . . . Unused Backups 11 | 1 2 8 Power 1 | 1 . . Propulsion . | . . . Utility 6 | . 1 5 Weapon 3 | . 1 2 Tool/Special 1 | . . 1 Average Slot Usage (%) 80 | . 75 93 Engine 13 | . 13 14 Treads 20 | . 18 26 Flight 6 | . 9 . Storage 9 | . 7 14 Processor 8 | . 6 14 Energy Gun 3 | . 4 . Ballistic Gun 3 | . 4 . Launcher 13 | . 9 23 Peak Build Rating 10 | 6 9 10 Average Rating 6 | 4 6 7 On Entrance 5 | . 6 9 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 48 | 14 48 31 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 20 | 8 20 15 Average Capacity 11 | 7 10 15 Most Carried 11 | 5 11 10 Average Carried 5 | . 4 8 Final Capacity 15 | 8 15 15 Final Carried 9 | . 9 9 Class Distribution -------------------- 80% | Mutant 19% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 546 | 210 200 136 Remotely . | . . . Salvage Created 254 | . 161 93 Parts 25 | . 20 5 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 22 | . 11 11 Guns 3 | . 3 . AOE 19 | . 8 11 Classes Destroyed 8 | . 4 4 Worker 1 | . 1 . Tunneler 1 | . . 1 Recycler 1 | . . 1 Watcher 3 | . 3 . Swarmer 9 | . 9 . Grunt 2 | . 2 . Sentry 1 | . . 1 Assembled 10 | . . 10 Best Kill Streak 11 | . 4 11 Combat Bots Only 10 | . 4 10 Max Kills in Single Turn 4 | . 2 4 Gunslinging 1 | . 1 . Exploded 3 | . 2 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 93 | . 24 69 Missed 38 | . 11 27 Hits 55 | . 13 42 Melee 5 | . . 5 Projectile 50 | . 13 37 AOE 5 | . . 5 Critical Strikes 2 | . . 2 Damage Taken 1059 | . 196 863 Core 263 | . 86 177 Absorbed by Shields . | . . . Regen/Repaired (Parts) 10 | . 10 . Core Remaining (%) 100 | 100 . . Volleys Fired 28 | . 19 9 Largest 2 | . 2 2 Hottest 66 | . 60 66 Shots Fired 43 | . 25 18 Gun 12 | . 12 . Cannon . | . . . Launcher 31 | . 13 18 Special . | . . . Kinetic 6 | . 6 . Thermal . | . . . Explosive 31 | . 13 18 Electromagnetic 6 | . 6 . Robot Hit Streak 9 | . 4 9 Robot Miss Streak 2 | . 2 1 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 25 | . 13 12 Core Hits 48 | . 18 30 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1782 | . 749 1033 Guns 86 | . 86 . Cannons . | . . . Explosions 1668 | . 656 1012 Melee . | . . . Ramming 28 | . 7 21 Kinetic 39 | . 39 . Thermal . | . . . Explosive 1668 | . 656 1012 Electromagnetic 47 | . 47 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 5 | . . 5 Average Corruption 5 | . . 5 Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 47 | . 9 38 Projectiles . | . . . Explosions 47 | . 9 38 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 130 | . 77 53 Shots 5 | . 3 2 Rammed 4 | . 1 3 Targets Rammed 4 | . 1 3 Kicked . | . . . Crushed . | . . . Highest Temperature 36 | . 1 36 Average Temperature 16 | . 1 17 Received Heat Transfer 216 | . 6 210 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level 1 | . 1 . Low Security (%) 92 | 100 88 100 Level 1 7 | . 11 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 240 | . 240 46 Initial 30 | . . 30 Average 66 | . 94 10 Influence Increases 516 | . 426 90 Destroy 0b10 Robot/C 240 | . 220 20 Destroy 0b10 Robot/NC 30 | . 20 10 Destroy Leader 46 | . 46 . Successful Hack 12 | . 12 . Disable Machine 30 | . 30 . Destroy Structure 143 | . 83 60 Lose Combat Pursuer 15 | . 15 . Influence Decreases 516 | . 348 168 Entered New Map 48 | . . 48 Time Decay 441 | . 348 93 Lost Part 27 | . . 27 Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 36 | . 14 22 Peak Tracking Total 17 | . 4 17 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 2 | . 2 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 5 | . 5 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 10 | . 10 . Successful 8 | . 8 . Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations 4 | . 4 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Robot Analysis 1 | . 1 . Prototype ID Bank 1 | . 1 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 4 | . 4 . Scan Component 2 | . 2 . Repair 2 | . 2 . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 2 | . 2 . Time 52 | . 52 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 57 | . 57 . Terrain 37 | . 37 . Structural 20 | . 20 . Robot Analysis Total 1 | . 1 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1483 | 75 1005 403 Spaces Moved 1169 | 55 904 210 Core 23 | 23 . . Treads 573 | 32 331 210 Legs . | . . . Wheels . | . . . Hover . | . . . Flight 573 | . 573 . Fastest Speed 32 | 50 32 160 Average Speed 106 | 114 92 166 Slowest Speed 240 | 160 240 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 4 | . 4 . Potential Cave-ins 4 | . 4 . Cave-ins Triggered . | . . . Exploration Rate (%) 46 | 3 96 40 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 175 | . 85 90 Melee . | . . . Projectile . | . . . AOE 175 | . 85 90 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1359 | 68 1047 244 Wait 75 | . 62 13 Move 1159 | 54 895 210 Hop 4 | . 4 . Pick Up 39 | 7 29 3 Fast Attach . | . . . Attach 14 | 6 7 1 Detach 3 | . 3 . Swap 13 | . 10 3 Drop 20 | 1 17 2 Fire 28 | . 19 9 Melee . | . . . Ram 1 | . 1 . Kick . | . . . Crush 3 | . . 3 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 453 | -10/Materials | Discovered new exit (range 16) 492 | -10/Materials | Discovered new exit (range 16) 523 | -10/Materials | Discovered new exit (range 8) 618 | -10/Materials | Repaired Ion Engine 644 | -10/Materials | Repaired Grenade Launcher 655 | -10/Materials | Discovered new exit (range 13) 1081 | -10/Materials | Entered Mines 1133 | -10/Mines | Discovered new exit (range 3) 1157 | -10/Mines | Identified exit to Materials 1192 | -10/Mines | Discovered exit to Materials (range 5) 1256 | -10/Mines | Core integrity fell below 50% 1411 | -10/Mines | Assembled infested the area 1463 | -10/Mines | Destroyed 10 combat bots 1483 | -10/Mines | Core integrity fell below 20% 1484 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- as-52715 destroyed. Rocket Launcher destroyed. System corrupted by crushing effect (+5). The unstable cave ceiling collapses. A message is triggered: "If you're looking for Megawrench, sorry but we're not in our cave right now, after essentially being evicted by all these Unaware tunnelers." as-37094 destroyed. Lgt. Ion Engine destroyed. "Blame H1-IDC, who apparently didn't care about the consequences of repeatedly making a mess in Materials. Shooting at robots and generally destroying stuff raised the alert level high enough to trigger assault squads over in the main complex, and they later decided the best way to defend their interests would be to start expanding in this direction." Lgt. Treads destroyed. Rocket Launcher destroyed. 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