Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.30 @ 09:35:58 Player: RAT Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (68) 340 Value Destroyed (2333) 2333 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6473 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 21/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (300) Ox5 Location -6/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit Advanced Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Improved Sensor Array Improved Proton Missile Launcher Improved Proton Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Large Storage Unit Advanced Signal Interpreter Improved Targeting Computer > --- WEAPON ----------- Minigun Makeshift Shrapnel Gun Heavy Machine Gun Advanced Assault Cannon > --- INVENTORY -------- Ion Engine Light Angular Momentum Engine Light Treads Carbon-fiber Leg Improved Sensor Array Heavy Laser Proton Cannon Improved Proton Missile Launcher Improved Proton Missile Launcher Improved Proton Missile Launcher Improved Proton Missile Launcher Heavy Missile Launcher Heavy Missile Launcher Heavy Missile Launcher [Rating: 56] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Hover Unit Airjet Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Improved Light Armor Plating Weapon Makeshift Shrapnel Gun Energy Gun Heavy Laser Energy Cannon Proton Cannon Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Improved Light Cannon Launcher Heavy Missile Launcher Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Ext Slots Evolved 8 | . . 2 . 2 2 . . 2 . Power 1 | . . . . . . . . 1 . Propulsion 2 | . . . . 1 1 . . . . Utility 3 | . . . . 1 1 . . 1 . Weapon 2 | . . 2 . . . . . . . Parts Attached 89 | 5 12 9 2 9 2 19 . 9 22 Power 16 | 1 1 1 . . . 4 . 3 6 Engine 7 | 1 1 . . . . 1 . 1 3 Core 9 | . . 1 . . . 3 . 2 3 Reactor . | . . . . . . . . . . Propulsion 22 | 2 2 1 1 3 1 5 . . 7 Treads 12 | 2 2 1 1 3 1 1 . . 1 Leg 9 | . . . . . . 4 . . 5 Wheel . | . . . . . . . . . . Hover 1 | . . . . . . . . . 1 Flight . | . . . . . . . . . . Utility 13 | 1 4 2 . 2 1 . . 3 . Device 3 | . 1 . . 1 . . . 1 . Storage 4 | 1 1 2 . . . . . . . Processor 5 | . 2 . . 1 . . . 2 . Hackware . | . . . . . . . . . . Protection 1 | . . . . . 1 . . . . Artifact . | . . . . . . . . . . Weapon 38 | 1 5 5 1 4 . 10 . 3 9 Energy Gun 2 | . . . . . . 1 . . 1 Energy Cannon 1 | . . . . . . . . . 1 Ballistic Gun 26 | 1 5 3 1 4 . 8 . 2 2 Ballistic Cannon 3 | . . 2 . . . . . 1 . Launcher 6 | . . . . . . 1 . . 5 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 64 | . . 5 1 1 . 17 . 6 34 Power 13 | . . 1 . . . 2 . 2 8 Propulsion 17 | . . 1 . . . 5 . . 11 Utility 6 | . . . . 1 . 1 . 1 3 Weapon 28 | . . 3 1 . . 9 . 3 12 Highest Loss Streak 17 | . . 3 1 1 . 17 . 5 12 Average Slot Usage (%) 86 | . 81 93 95 99 93 91 92 94 65 Engine 4 | . 13 7 . . . . . 2 7 Core 5 | . . 3 11 9 7 6 7 9 2 Treads 11 | . 24 22 22 27 29 6 . . . Leg 12 | . . . . . . 23 30 26 15 Device 4 | . . . . 6 7 7 7 6 4 Storage 15 | . 14 21 22 18 15 15 15 13 12 Processor 3 | . 3 . . 1 . . . 7 11 Ballistic Gun 22 | . 24 30 28 33 29 28 30 22 3 Ballistic Cannon 2 | . . 8 11 2 . . . 3 . Naked Turns . | . . . . . . . . . . Heaviest Build 65 | 10 18 45 45 50 53 53 48 65 65 Greatest Support 80 | 40 40 40 40 60 80 80 80 80 80 Greatest Overweight (x) 14 | . 5 1 1 . . . . . 14 Average Overweight (x) . | . . . 1 . . . . . . Largest Inventory Capacity 16 | 6 8 16 16 16 16 16 16 16 16 Average Capacity 15 | 5 7 15 16 16 16 16 16 16 15 Most Carried 16 | 5 8 12 13 15 16 15 7 15 15 Average Carried 9 | 3 4 8 12 12 14 7 7 9 11 Final Capacity 16 | 6 8 16 16 16 16 16 16 16 10 Final Carried 16 | 5 8 12 12 15 16 7 7 15 3 Class Distribution -------------------- 28% | Mutant 23% | Derelict-Skirmisher 15% | Gunner 8% | Derelict-Gunner 6% | Scavenger-Skirmisher 4% | Scavenger-Tank 4% | Skirmisher 4% | Scavenger-Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Derelict-Skirmisher | -7/Lower Caves Derelict-Skirmisher | -7/Lower Caves Derelict-Gunner | -6/Factory Mutant | -6/Extension Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Ext Matter Collected 2492 | 226 220 352 145 410 76 348 195 90 430 Remotely . | . . . . . . . . . . Salvage Created 2577 | . 259 412 109 503 79 279 103 225 608 Parts 127 | . 14 28 6 26 4 11 4 6 28 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 3 | . 1 1 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . 14 4 . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Ext Combat Hostiles Destroyed 57 | . 2 11 4 12 1 8 4 5 10 Guns 44 | . 2 10 2 11 1 4 4 2 8 Cannons 7 | . . 1 2 1 . . . 3 . AOE 6 | . . . . . . 4 . . 2 Classes Destroyed 12 | . 2 3 1 1 1 1 . 1 2 Worker 1 | . . . 1 . . . . . . Builder 4 | . . 1 1 . . . . . 2 Tunneler 1 | . . . . . 1 . . . . Recycler 3 | . 2 . . . . . . . 1 Operator 1 | . . . . . . . . . 1 Watcher 1 | . . . . . . . . 1 . Swarmer 19 | . . 4 3 3 . 2 3 . 4 Grunt 20 | . 2 3 1 6 . 4 . 4 . Brawler 1 | . . . . 1 . . . . . Sentry 15 | . . 4 . 2 1 1 1 1 5 Hunter 1 | . . . . . . . . . 1 Programmer 1 | . . . . . . 1 . . . Best Kill Streak 6 | . 1 3 3 5 1 6 3 2 4 Combat Bots Only 6 | . 1 3 3 5 1 6 3 2 4 Max Kills in Single Turn 2 | . 1 1 1 2 1 1 1 1 1 Gunslinging 1 | . . . . 1 . . . . . Exploded 1 | . . . . . . 1 . . 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Ext Damage Taken 8365 | . 112 682 132 317 244 1816 477 698 3887 Core 1396 | . . 81 43 29 17 250 107 77 792 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 81 | 100 100 . 69 94 . . 46 . . Volleys Fired 202 | . 15 33 14 25 4 24 9 13 65 Largest 4 | . 2 4 4 4 4 4 4 4 4 Hottest 127 | . 40 99 99 99 92 122 96 127 127 Shots Fired 543 | . 30 119 46 88 16 60 36 49 99 Gun 467 | . 30 95 32 87 16 52 36 39 80 Cannon 54 | . . 24 14 1 . . . 10 5 Launcher 22 | . . . . . . 8 . . 14 Special . | . . . . . . . . . . Kinetic 504 | . 30 119 46 88 16 50 36 49 70 Thermal 17 | . . . . . . 2 . . 15 Explosive 19 | . . . . . . 8 . . 11 Electromagnetic 3 | . . . . . . . . . 3 Robot Hit Streak 20 | . 6 10 9 16 20 16 4 11 19 Robot Miss Streak 7 | . 1 3 4 5 1 4 7 3 4 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 5 | . . . . 2 . 2 1 . . Max Gunslinging Chain 1 | . . . . 1 . 1 1 . . Shots Hit Robots 371 | . 21 70 26 61 14 47 29 33 70 Core Hits 159 | . 9 21 9 23 4 21 12 16 44 Critical Hits 3 | . . 1 . 2 . . . . . Critical Kills 1 | . . . . 1 . . . . . Critical Parts Destroyed 2 | . . 1 . 1 . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6246 | . 234 776 321 806 171 774 318 743 2103 Guns 4259 | . 234 540 150 786 157 489 318 413 1172 Cannons 668 | . . 233 171 20 . . . 221 23 Explosions 1274 | . . . . . . 285 . 109 880 Melee . | . . . . . . . . . . Ramming 45 | . . 3 . . 14 . . . 28 Kinetic 4698 | . 234 773 321 806 157 475 318 634 980 Thermal 229 | . . . . . . 14 . . 215 Explosive 1206 | . . . . . . 285 . 109 812 Electromagnetic 68 | . . . . . . . . . 68 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . . . . 1 . 4 4 . . Average Corruption 3 | . . . . 1 . 3 4 . . Corruption Purged . | . . . . . . . . . . Effects 21 | . . . . . . 20 1 . . Message Errors 5 | . . . . . . 5 . . . Matter Fused 3 | . . . . . . 3 . . . Heat Flow Errors 5 | . . . . . . 4 1 . . Energy Discharges 4 | . . . . . . 4 . . . Data Loss (minor) 3 | . . . . . . 3 . . . Targeting Errors 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 51 | . . . 4 . . 25 . 13 9 Projectiles 4 | . . . 4 . . . . . . Explosions 47 | . . . . . . 25 . 13 9 Melee . | . . . . . . . . . . Knockbacks 6 | . . 1 3 . . . . 2 . Impact . | . . . . . . . . . . Kinetic 6 | . . 1 3 . . . . 2 . Secondary . | . . . . . . . . . . Self-Inflicted Damage 193 | . . . . . . 193 . . . Shots 8 | . . . . . . 8 . . . Rammed 3 | . . 2 . . . . . . 1 Targets Rammed 6 | . . 2 . . 1 . . . 3 Kicked 2 | . . . . . . . . . 2 Crushed 1 | . . . . . 1 . . . . Highest Temperature 271 | . 2 91 201 271 125 199 134 2 32 Average Temperature 63 | . 2 44 70 95 65 78 22 1 15 Received Heat Transfer 1743 | . 63 141 54 135 90 423 78 249 510 Effects 3 | . . . . 3 . . . . . Interference 3 | . . . . 3 . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 4 | . . . . . . . . . 4 Heat Transferred 444 | . . . . . . 37 . . 407 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Ext Peak Influence 327 | . 45 213 162 327 108 . . 199 74 Initial 57 | . . 18 52 . 57 . . 56 17 Average 57 | . 17 94 85 132 71 . . 63 15 Maximum Alert Level 1 | . . 1 . 1 . . . . . Low Security (%) 96 | 100 100 97 100 71 100 . . 100 100 Level 1 3 | . . 2 . 28 . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 4 | . . . . . . . . 4 . Investigation . | . . . . . . . . . . Extermination . | . . . . . . . . . . Reinforcement 4 | . . . . . . . . 4 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Ext Distress Signals 3 | . . . . 1 . . . 1 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 79 | . 5 12 7 13 1 8 4 11 18 Peak Tracking Total 7 | . 2 4 4 5 1 7 4 3 5 Tactical Retreats 5 | . . . 2 . . . . . 3 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Ext Traps Triggered 6 | . 3 . . 1 1 . . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Ext Machines Disabled 11 | . . 1 2 . . 2 . 2 4 Max in Single Turn 2 | . . 1 1 . . 2 . 1 2 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Ext Machines Accessed 1 | . . . . . . 1 . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 1 | . . . . . . 1 . . . Successful 1 | . . . . . . 1 . . . Failed . | . . . . . . . . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 1 | . . . . . . 1 . . . Open Door 1 | . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections . | . . . . . . . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Mat Min Mat Fac Low Low Fac Ext Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Ext Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Ext Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . . 3 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Ext Turns Passed 5531 | 82 460 643 429 404 379 1184 77 610 1263 Spaces Moved 3057 | 50 224 277 205 179 204 798 36 404 680 Core 34 | 9 12 . . . . . . . 13 Treads 1223 | 41 212 277 205 179 204 100 . . 5 Legs 1766 | . . . . . . 698 36 404 628 Wheels . | . . . . . . . . . . Hover 34 | . . . . . . . . . 34 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 180 160 165 130 130 130 120 Average Speed 149 | 140 163 174 180 165 165 134 130 130 146 Slowest Speed 750 | 160 300 180 180 166 166 165 130 130 750 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 29 | 4 43 18 46 25 6 81 6 14 53 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . . Known Exits Taken 2 | . . . . 1 . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 . 1 1 1 . . Scrap Searched 8 | . . . . . . 8 . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 119 | . . 1 . . . 22 . 10 86 Melee . | . . . . . . . . . . Projectile 3 | . . 1 . . . . . . 2 AOE 116 | . . . . . . 22 . 10 84 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Ext Total 3662 | 61 288 363 236 244 238 871 44 460 857 Wait 216 | . 23 27 15 14 25 23 . 18 71 Move 3048 | 49 223 276 204 178 203 797 35 403 680 Hop . | . . . . . . . . . . Pick Up 85 | 7 13 14 1 12 3 8 . 17 10 Fast Attach 3 | 3 . . . . . . . . . Attach 72 | 2 8 8 1 3 2 17 . 9 22 Detach . | . . . . . . . . . . Swap 14 | . 4 1 1 6 . 2 . . . Drop 11 | . 2 2 . 6 . . . . 1 Fire 202 | . 15 33 14 25 4 24 9 13 65 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 3 | . . . . . . . . . 3 Crush 3 | . . 2 . . 1 . . . . Escape Stasis 5 | . . . . . . . . . 5 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: Sto / *Low) -7/Lower Caves -7/Lower Caves -6/Factory -6/Extension History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 7) 426 | -10/Materials | Discovered new exit (range 4) 543 | -10/Materials | Entered another Materials area 543 | -9/Materials | Evolved 2 slots: Weapon x2 711 | -9/Materials | Discovered new exit (range 6) 847 | -9/Materials | Build established: Gunner 987 | -9/Materials | Lost 3 parts (1p1n1w) 1186 | -9/Materials | Entered Mines 1401 | -9/Mines | Learned location of Storage (-7) 1458 | -9/Mines | Learned location of 1 exit from Materials 1570 | -9/Mines | Discovered new exit (range 7) 1615 | -9/Mines | Entered Materials 1615 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1616 | -8/Materials | Identified exit to Factory 2019 | -8/Materials | Entered Factory 2019 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2020 | -7/Factory | Identified exit to Storage 2068 | -7/Factory | Discovered new exit (range 4) 2315 | -7/Factory | Build established: Scavenger-Skirmisher 2398 | -7/Factory | Entered Lower Caves 2563 | -7/Lower Caves | Attracted the attention of an 0b10 base 2673 | -7/Lower Caves | Lost 17 parts (2p5n1u9w) 2882 | -7/Lower Caves | Build established: Derelict-Skirmisher 3565 | -7/Lower Caves | Discovered new exit (range 13) 3582 | -7/Lower Caves | Entered another Lower Caves area 3600 | -7/Lower Caves | Core integrity fell below 50% 3630 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3649 | -7/Lower Caves | Discovered new exit (range 7) 3659 | -7/Lower Caves | Entered Factory 3659 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3960 | -6/Factory | Lost 5 parts (1p1u3w) 4162 | -6/Factory | Build established: Derelict-Gunner 4248 | -6/Factory | Discovered new exit (range 13) 4268 | -6/Factory | Identified exit to Extension 4269 | -6/Factory | Entered Extension 4418 | -6/Extension | Lost 9 parts (2p4n3w) 4618 | -6/Extension | Spotted B-75 Beast 4661 | -6/Extension | Build established: Mutant 5117 | -6/Extension | Lost 5 parts (2p1n2w) 5335 | -6/Extension | Lost 12 parts (2p5n2u3w) 5478 | -6/Extension | Spotted B-75 Beast 5500 | -6/Extension | Core integrity fell below 50% 5516 | -6/Extension | Core integrity fell below 20% 5519 | -6/Extension | Disrupted transfer network 5532 | -6/Extension | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 05512_ Hvy. Missile Launcher destroyed. 05512_ Airjet destroyed. 05514_ R-10 Processor collects Wheel. 05515_ Critical hit. 05515_ Imp. Proton Missile Launcher destroyed. 05517_ U-05 Engineer builds a Wall. 05518_ R-10 Processor collects Imp. Light Armor Plating. 05519_ ALERT: Persistent threat to transfer network, dispatching additional forces. 05521_ R-10 Processor collects Flak Gun. 05523_ U-05 Engineer builds a Wall. 05523_ U-05 Engineer lays Concrete. 05525_ U-05 Engineer builds a Wall. 05525_ R-10 Processor collects Welding Torch. 05525_ U-05 Engineer lays Concrete. 05525_ Knocked back. 05526_ U-05 Engineer lays Concrete. 05527_ U-05 Engineer builds a Wall. 05528_ Lrg. Storage Unit destroyed. 05528_ Imp. Proton Missile Launcher destroyed. Map ----- +----------------------------------------------------+ | ^^ #?????????????????????????????? | | ########### #?????????????????????????????? | | ??????????# ^ #??#??????????????????????????? | | ??????????# ######????????????????????????? | | ??????????# ! # ###??????????????????????? | | ?########## !! #??????????????????????? | | #??????????????????????? | | ##??????????????????????? | | ## ## # #??????????????????????? | | ## # #??????????????????????? | | ###### ######### ### # #??????????????????????? | | ????#T?????????# ## # #??????????????????????? | | ????#??????????# ### # ####??????????????????????? | | ???????????????# #?### #?????????????????????????? | | ???????????????# #???# #?????????????????????????? | | ???????????????# #???# #?????????????????????????? | | ???????????????# #???# #?????????????????????????? | | ??????????????##+##### #?????????????????????????? | | ??????????????# # #?????????????????????????? | | ??????????????# # #?????????????????????????? | | ??????????????# / ###???????????????????????? | | ??????????????#[ # # #???????????????????????? | | ??????????????# # # ##??????????????????????? | | ??????????????# # # #??????????????????????? | | ??????????????######## # ##?????????????????????? | | ?????????????????## # # @ ####??????????????????? | | ?????????????????# # # ; #??????????????????? | | ?????????????????# u = "" "??????????????? | | ?????????????????# BB R " " ?????????????? | | ?????????????????## BBBB #????????????? | | ?????????????????# ! BB R #????????????? | | ################### #????????????? | | ???????????? | | ???????????? | | ???????????? | | ! ????????????? | | R u ????????????? | | #################### ?????????????? | | ??????????????????# ???????????????? | | ??????????????????# ?????????????????? | | ???????????????????# ????????????????????? | | ???????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 27 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DerelictDynamicPod Manual? 0 Play Time 00:40:44 Cumulative 11.1 hours Start 2020.09.30 @ 08:56:14 End 2020.09.30 @ 09:35:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 17 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b0ef391e-65a9-4912-8e6c-5a6c0eb07180