Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.12 @ 14:08:37 Player: Voldy Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (51) 255 Value Destroyed (1001) 1001 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2376 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 290/300 Energy 40/125 System Corruption 0% Temperature Warm (136) Movement Rolling (95) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Wheel Wheel > --- UTILITY (2) ------ Small Storage Unit Utility Shielding > --- WEAPON (2) ------- Ion Cannon Ion Cannon > --- INVENTORY (8) ---- Light Ion Engine Faulty Cooled Ion Engine Faulty Cooled Ion Engine Cooled Ion Engine Terrain Scan Processor Improved Medium Laser Improved Assault Rifle Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Wheel Wheel Wheel > --- UTILITY ---------- Small Storage Unit Utility Shielding > --- WEAPON ----------- Ion Cannon Ion Cannon > --- INVENTORY -------- Light Ion Engine Light Ion Engine Cooled Ion Engine Cooled Ion Engine Cooled Ion Engine Terrain Scan Processor Improved Medium Laser [Rating: 15] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Storage Small Storage Unit Protection Utility Shielding Weapon Ion Cannon Energy Gun Improved Medium Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon . | . . . . Parts Attached 25 | 6 2 16 1 Power 4 | 2 . 1 1 Engine 4 | 2 . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 . 6 . Treads . | . . . . Leg 5 | 2 . 3 . Wheel 3 | . . 3 . Hover . | . . . . Flight . | . . . . Utility 2 | 1 1 . . Device . | . . . . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 11 | 1 1 9 . Energy Gun 6 | . . 6 . Energy Cannon 3 | . . 3 . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 13 | . 1 10 2 Power 3 | . 1 1 1 Propulsion 5 | . . 4 1 Utility . | . . . . Weapon 5 | . . 5 . Highest Loss Streak 5 | . 1 5 2 To Critical Strikes . | . . . . Average Backups 5 | 1 3 6 7 Power 3 | . 1 4 4 Propulsion . | . . . . Utility . | . . . 1 Weapon 1 | . 1 2 2 Tool/Special . | . . . . Unused Backups 8 | . 1 1 6 Power 4 | . . . 4 Propulsion . | . . . . Utility 2 | . . 1 1 Weapon 2 | . 1 . 1 Tool/Special . | . . . . Average Slot Usage (%) 74 | . 78 70 84 Engine 8 | . 5 10 8 Leg 18 | . 28 16 . Wheel 3 | . . . 31 Storage 12 | . 14 11 11 Protection 8 | . 4 11 11 Energy Gun 6 | . . 12 . Energy Cannon 6 | . . 8 22 Ballistic Gun 5 | . 14 1 . Launcher 4 | . 11 . . Peak Build Rating 15 | 5 6 15 15 Average Rating 9 | 2 5 11 13 On Entrance 6 | . 5 6 15 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 27 | 9 12 27 27 Greatest Support 30 | 20 20 30 30 Greatest Overweight (x) 6 | . . 6 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 8 Most Carried 8 | 5 6 8 8 Average Carried 5 | 1 3 6 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 1 6 8 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 568 | 197 83 288 . Remotely . | . . . . Salvage Created 1282 | . 165 896 221 Parts 94 | . 22 57 15 Haulers Intercepted 2 | . . 2 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 36 | . 8 22 6 Guns 17 | . 2 15 . Cannons 13 | . . 7 6 AOE 6 | . 6 . . Classes Destroyed 10 | . 6 4 . Worker 3 | . 1 2 . Builder 2 | . . 2 . Tunneler 1 | . 1 . . Hauler 2 | . . 2 . Operator 2 | . 1 1 . Watcher 5 | . 2 2 1 Swarmer 20 | . 5 12 3 Grunt 9 | . 3 5 1 Brawler 1 | . . 1 . Sentry 6 | . . 4 2 Best Kill Streak 7 | . 6 6 7 Combat Bots Only 5 | . 3 5 5 Max Kills in Single Turn 3 | . 3 2 1 Gunslinging 1 | . . 1 . Exploded 2 | . 2 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 262 | . 37 171 54 Missed 89 | . 14 59 16 Hits 173 | . 23 112 38 Melee 1 | . . 1 . Projectile 172 | . 23 111 38 Critical Strikes 2 | . . 2 . Damage Taken 1955 | . 369 1185 401 Core 506 | . 105 276 125 Absorbed by Shields . | . . . . Redirected to Shielding 29 | . . 23 6 Core Remaining (%) 79 | 100 58 . . Volleys Fired 125 | . 26 84 15 Largest 2 | . 2 2 2 Hottest 120 | . 50 120 120 Shots Fired 233 | . 39 164 30 Gun 146 | . 26 120 . Cannon 74 | . . 44 30 Launcher 13 | . 13 . . Special . | . . . . Kinetic 37 | . 26 11 . Thermal 177 | . . 147 30 Explosive 13 | . 13 . . Electromagnetic 6 | . . 6 . Robot Hit Streak 13 | . 3 13 9 Robot Miss Streak 7 | . 3 6 7 Penetration Max . | . . . . Secondary Targets 6 | . . 6 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 135 | . 19 100 16 Core Hits 67 | . 23 37 7 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 7 | . . 7 . Burn 6 | . . 6 . Corrupt 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2859 | . 858 1563 438 Guns 1138 | . 102 1036 . Cannons 965 | . . 527 438 Explosions 756 | . 756 . . Melee . | . . . . Ramming . | . . . . Kinetic 141 | . 102 39 . Thermal 1929 | . . 1491 438 Explosive 756 | . 756 . . Electromagnetic 33 | . . 33 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 13 | . 7 4 2 Projectiles 6 | . . 4 2 Explosions 7 | . 7 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 106 | . 106 . . Shots 6 | . 6 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 526 | . 38 526 400 Average Temperature 131 | . 18 130 163 Received Heat Transfer 393 | . 69 216 108 Effects 3 | . . 3 . Shutdowns 2 | . . 2 . Damage (major) 1 | . . 1 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 10 | . . 10 . Heat Transferred 4286 | . . 3583 703 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Maximum Alert Level 1 | . . 1 1 Low Security (%) 89 | 100 100 82 86 Level 1 10 | . . 17 13 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 223 | . 186 220 223 Initial 90 | . . 39 90 Average 118 | . 111 126 133 Influence Increases 1194 | . 347 644 203 Destroy 0b10 Robot/C 720 | . 160 440 120 Destroy 0b10 Robot/NC 75 | . 25 45 5 Destroy Leader 184 | . 44 108 32 Successful Hack 46 | . 18 2 26 Disable Machine 60 | . 30 15 15 Destroy Structure 64 | . 55 4 5 Lose Combat Pursuer 45 | . 15 30 . Influence Decreases 981 | . 252 524 205 Entered New Map 181 | . . 56 125 Time Decay 670 | . 242 368 60 Lost Part 130 | . 10 100 20 Squads Dispatched 5 | . 3 1 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 4 | . 2 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 5 | . 2 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 58 | . 15 30 13 Peak Tracking Total 7 | . 5 6 7 Tactical Retreats 3 | . 1 2 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 4 | . 4 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 4 | . 2 1 1 Max in Single Turn 1 | . 1 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 10 | . 5 3 2 Terminals 8 | . 4 2 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 40 | . 20 14 6 Successful 23 | . 11 9 3 Failed 15 | . 9 3 3 Catastrophic 1 | . . 1 . Database Lockouts 2 | . . 2 . Manual 1 | . . 1 . Terminals 29 | . 16 7 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 4 . . Scanalyzers 7 | . . 7 . Garrison Access . | . . . . Terminal Hacks 14 | . 8 3 3 Record 4 | . 2 1 1 Part Schematic 1 | . . . 1 Alert Level 3 | . 1 1 1 Locate Traps 1 | . 1 . . Disarm Traps 1 | . 1 . . Dispatch Records 1 | . 1 . . Transport Status 1 | . . 1 . Hauler Manifests 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . 3 . . Recycle Component 1 | . 1 . . Process 1 | . 1 . . Retrieve Matter 1 | . 1 . . Scanalyzer 6 | . . 6 . Insert Component 3 | . . 3 . Analyze 2 | . . 2 . Retrieve Study 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used 1 | . 1 . . Hacking Detections 9 | . 4 3 2 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . 2 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 1 | . . 1 . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 1 | . 1 . . Recycled Matter 14 | . 14 . . Retrieved Matter 14 | . 14 . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . 2 . Part Schematics Acquired 2 | . . 2 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 1561 | 36 545 856 124 Spaces Moved 846 | 30 397 332 87 Core 26 | 16 . 10 . Treads . | . . . . Legs 710 | 14 397 299 . Wheels 110 | . . 23 87 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 80 80 Average Speed 132 | 82 120 164 80 Slowest Speed 350 | 120 120 350 95 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 3 70 31 23 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 62 | . 53 4 5 Melee . | . . . . Projectile 9 | . . 4 5 AOE 53 | . 53 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 1065 | 40 432 481 112 Wait 32 | . . 23 9 Move 843 | 29 396 331 87 Hop . | . . . . Pick Up 33 | 5 8 20 . Fast Attach 1 | 1 . . . Attach 24 | 4 2 17 1 Detach . | . . . . Swap 1 | 1 . . . Drop 6 | . . 6 . Fire 125 | . 26 84 15 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 37 | -11/Scrapyard | Entered Materials 38 | -10/Materials | Met a group of wandering Federalists 73 | -10/Materials | Discovered new exit (range 19) 138 | -10/Materials | Discovered new exit (range 15) 302 | -10/Materials | Build established: Mutant 393 | -10/Materials | Discovered new exit (range 15) 542 | -10/Materials | Discovered new exit (range 6) 582 | -10/Materials | Entered another Materials area 582 | -9/Materials | Evolved 2 slots: Propulsion x2 713 | -9/Materials | Central database locked down 749 | -9/Materials | Central database locked down 822 | -9/Materials | Discovered new exit (range 16) 946 | -9/Materials | Lost 5 parts (1p2n2w) 1063 | -9/Materials | Discovered new exit (range 15) 1073 | -9/Materials | Core integrity fell below 50% 1438 | -9/Materials | Entered Storage 1526 | -9/Storage | Core integrity fell below 20% 1562 | -9/Storage | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 01527_ U-05 Engineer builds a Wall. 01527_ K-01 Serf collects debris. 01529_ S-10 Pest destroyed. 01529_ K-01 Serf collects debris. 01530_ U-05 Engineer builds a Wall. 01530_ K-01 Serf collects debris. 01534_ R-06 Scavenger collects Visual Processing Unit. 01535_ K-01 Serf collects debris. 01541_ Wheel destroyed. 01542_ K-01 Serf collects debris. 01542_ G-34 Mercenary destroyed. 01543_ K-01 Serf collects debris. 01545_ Y-45 Defender destroyed. 01545_ K-01 Serf collects debris. 01548_ K-01 Serf cleans the Terminal. To regain energy, simply wait via the mouse wheel, '.', or KP5. Also make sure your per-turn energy generation is a net positive, and consider deactivating power-draining parts if not. 01553_ K-01 Serf collects debris. 01553_ K-01 Serf cleans the Terminal. Map ----- +----------------------------------------------------+ | ?????????????????????????????# """ # #??????? | | ?????????????????????????????# # #??????? | | ?????????????????????????????########## #???#??? | | ??????????????????????????????????????# #?? ?? | | ??????????????????????????????######### #? ??? | | ??????????????????????????????#!!!!# # #? ???? | | ??????????????????????????????#!! 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" "???????????????? | | ??????????????????????????? # ?""" ??????????????? | | ????????????????????????????# ?"" ??????????????? | | ?????????????????????????????? ??????????????????? | | ??????????????????????????????+#?????????????????? | | ??????????????????????????????? ?????????????????? | | ???????????????????????????????? ????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Utility Shielding 33 Evasion (%) 55 Item Schematics ----------------- Beam Cannon | -9/Materials | Scanalyzed Lgt. Ion Engine | -9/Materials | Scanalyzed Imp. Terrain Scanner | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% Dynamic Key Ghost 'Em Item+ Organ Harvest There's More Where That Came From Well Done Challenges ------------ None Game ------ Seed StorageMetafieldWell Manual? 0 Play Time 00:32:47 Cumulative 3.7 hours Start 2026.01.12 @ 09:29:12 End 2026.01.12 @ 14:08:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 7 Achievement% 5 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 86e8ebd3-9b39-4e01-ac3c-cda600614254