Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.06 @ 06:30:04 Player: Demise Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (98) 490 Value Destroyed (1963) 1963 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (525) 525 TOTAL SCORE: 5258 Bonus ------- High Alert Combat Kills 71 Follower Combat Kills 172 Aligned with FarCom 300 Friendly Fire -18 Cogmind --------- Core Integrity 0/400 Matter 170/300 Energy 310/310 System Corruption 0% Temperature Cool (0) Movement Treading (230) Ox3 Location -8/Mines Parts ------- > --- POWER (1) -------- Reinforced Fission Core > --- PROPULSION (2) --- Armored Treads Armored Treads > --- UTILITY (4) ------ High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Light Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle Autogun > --- INVENTORY (28) --- Makeshift Power Source Makeshift Power Source Makeshift Power Source Armored Treads Armored Treads Improved Flight Unit Experimental Heat Sink Medium Storage Unit Medium Storage Unit Superbattery (2000) Advanced Launcher Guidance Computer Improved Target Analyzer Improved Armor Integrity Analyzer Improved ECM Suite Light Armor Plating Hacking Suite Hacking Suite Advanced Component Analysis Suite Recalibrator Advanced Recalibrator Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Missile Launcher Mining Laser Greatsword Deploy-a-Sentry Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Armored Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Humpback Improved Medium Armor Plating > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Cooled Ion Engine Makeshift Power Source Makeshift Power Source Armored Treads Armored Treads Armored Treads Experimental Heat Sink High-capacity Storage Unit Superbattery Advanced Launcher Guidance Computer Improved Target Analyzer Improved Armor Integrity Analyzer Light Armor Plating Light Armor Plating Light Armor Plating Advanced Component Analysis Suite Advanced Recalibrator Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Autogun Missile Launcher Deploy-a-Sentry [Rating: 37] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Reinforced Fission Core Propulsion Armored Treads Treads Armored Treads Utility High-capacity Storage Unit Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Autogun Energy Gun EM Pulse Gun Ballistic Gun Autogun Launcher Missile Launcher Special Weapon Mining Laser Slashing Weapon Greatsword Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 58 | 7 9 2 15 2 23 . Power 8 | 1 1 . 4 . 2 . Engine 7 | 1 1 . 4 . 1 . Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 9 | 2 1 2 1 2 1 . Treads 9 | 2 1 2 1 2 1 . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 19 | 2 2 . 6 . 9 . Device . | . . . . . . . Storage 11 | 2 2 . 2 . 5 . Processor 2 | . . . . . 2 . Hackware . | . . . . . . . Protection 6 | . . . 4 . 2 . Artifact . | . . . . . . . Weapon 22 | 2 5 . 4 . 11 . Energy Gun 2 | 1 1 . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 16 | 1 3 . 4 . 8 . Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . . 2 . Special Weapon 1 | . 1 . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 6 | . 2 . . 1 3 . Power 1 | . . . . . 1 . Propulsion 2 | . 1 . . 1 . . Utility . | . . . . . . . Weapon 3 | . 1 . . . 2 . Highest Loss Streak 3 | . 2 . . 1 3 . Average Slot Usage (%) 95 | . 98 100 99 99 86 100 Engine 10 | . 14 14 11 11 6 . Core 1 | . . . . . 4 11 Treads 23 | . 28 28 21 21 22 22 Storage 27 | . 28 28 29 44 20 33 Processor 1 | . . . . . 5 . Protection 6 | . . . 14 . 6 11 Ballistic Gun 21 | . 22 28 22 22 18 22 Naked Turns . | . . . . . . . Heaviest Build 158 | 15 72 71 118 118 158 126 Greatest Support 48 | 40 40 40 40 48 48 40 Greatest Overweight (x) 5 | 2 1 1 2 5 3 3 Average Overweight (x) 1 | . . 1 1 2 2 3 Largest Inventory Capacity 40 | 8 20 20 32 32 40 28 Average Capacity 24 | 6 14 20 24 32 29 28 Most Carried 37 | 4 20 20 32 32 37 28 Average Carried 22 | 1 13 19 24 31 24 28 Final Capacity 32 | 8 20 20 32 32 28 28 Final Carried 32 | 4 20 20 32 32 28 28 Class Distribution -------------------- 90% | Hauler-Mutant 9% | Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Matter Collected 3347 | 300 375 48 1358 159 1107 . Remotely . | . . . . . . . Salvage Created 3425 | 165 551 29 1912 263 505 . Parts 272 | 10 51 3 136 12 60 . Haulers Intercepted 8 | . 2 . 6 . . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Combat Hostiles Destroyed 56 | . 13 . 33 6 4 . Guns 53 | . 11 . 33 6 3 . AOE 3 | . 2 . . . 1 . Classes Destroyed 17 | 3 6 . 5 . 3 . Worker 8 | 1 3 1 3 . . . Builder 2 | . 1 . 1 . . . Tunneler 4 | 2 1 . 1 . . . Hauler 8 | . 2 . 6 . . . Recycler 2 | 1 . . 1 . . . Mechanic 1 | . . . 1 . . . Operator 4 | . 1 . 3 . . . Turret 1 | . . . . . 1 . Watcher 5 | . 3 . 2 . . . Swarmer 13 | . 6 . 7 . . . Grunt 25 | . 7 . 13 5 . . Brawler 1 | . . . 1 . . . Duelist 2 | . . . 1 1 . . Protector 1 | . . . 1 . . . Sentry 10 | . . . 10 . . . Zionite 8 | . . . . . 8 . Assembled 3 | . . . . . 3 . Best Kill Streak 7 | 3 5 1 7 2 3 . Combat Bots Only 6 | . 5 . 6 2 2 . Max Kills in Single Turn 3 | 1 3 1 2 1 1 . Gunslinging 1 | . . . 1 . . . Exploded 2 | . 2 . . . 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed 4 | . . . . . 4 . 8R-AWN (-9/Exiles) EX-HEX (-9/Exiles) EX-DEC (-9/Exiles) EX-BIN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Damage Taken 3175 | . 478 49 1277 207 1007 157 Core 482 | . 49 31 134 25 213 30 Absorbed by Shields . | . . . . . . . Core Remaining (%) 84 | 100 . 68 . . . . Volleys Fired 319 | 11 51 3 129 18 107 . Largest 2 | 2 2 2 2 2 2 . Hottest 100 | 60 100 40 46 46 59 . Shots Fired 618 | 22 96 6 258 36 200 . Gun 598 | 22 90 6 258 36 186 . Cannon . | . . . . . . . Launcher 14 | . . . . . 14 . Special 6 | . 6 . . . . . Kinetic 577 | 11 80 6 258 36 186 . Thermal 6 | . 6 . . . . . Explosive 14 | . . . . . 14 . Electromagnetic 21 | 11 10 . . . . . Robot Hit Streak 22 | 10 14 7 17 14 22 . Robot Miss Streak 7 | 1 4 1 7 4 2 . Penetration Max . | . . . . . . . Secondary Targets 8 | . . . 6 1 1 . Max Gunslinging Chain 1 | . . . 1 1 1 . Shots Hit Robots 440 | 15 58 4 183 28 152 . Core Hits 173 | 5 33 2 75 11 47 . Critical Hits 1 | . . . 1 . . . Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . Melee Attacks 3 | . . . . . 3 . Impact . | . . . . . . . Slashing 3 | . . . . . 3 . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7990 | 176 1259 29 2934 449 3143 . Guns 6392 | 176 594 29 2934 449 2210 . Cannons . | . . . . . . . Explosions 1152 | . 665 . . . 487 . Melee 446 | . . . . . 446 . Ramming . | . . . . . . . Kinetic 6218 | 80 516 29 2934 449 2210 . Thermal 665 | . 665 . . . . . Explosive 487 | . . . . . 487 . Electromagnetic 174 | 96 78 . . . . . Impact . | . . . . . . . Slashing 446 | . . . . . 446 . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 233 | . 220 . . . 13 . Projectiles . | . . . . . . . Explosions 220 | . 220 . . . . . Melee 13 | . . . . . 13 . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 223 | . 223 . . . . . Shots 3 | . 3 . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 140 | 20 40 . 44 11 140 . Average Temperature 23 | 19 13 . 11 4 45 . Received Heat Transfer 597 | . 78 . 456 63 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 500 | . 500 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 2 . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Peak Influence 640 | 20 243 95 640 379 . 15 Initial 249 | . 13 21 1 249 . . Average 216 | 5 129 26 347 232 . 14 Maximum Alert Level 2 | . 1 . 2 1 . . Low Security (%) 62 | 100 98 100 26 55 . 100 Level 1 21 | . 1 . 33 44 . . Level 2 16 | . . . 39 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . 2 1 5 1 . . Investigation 3 | . 1 . 1 1 . . Extermination . | . . . . . . . Reinforcement 4 | . 1 . 3 . . . Assault 2 | . . 1 1 . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Distress Signals 3 | . . 1 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 133 | . 23 5 66 9 27 3 Peak Tracking Total 9 | . 4 4 5 3 9 4 Tactical Retreats 7 | . 2 . 2 . 3 . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 4 | . . . 4 . . . Reused 1 | . . . 1 . . . Traps Extracted . | . . . . . . . Installed 1 | . . . 1 . . . Triggered 1 | . . . 1 . . . Exploded 3 | . . . . . 3 . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Machines Disabled 15 | . 3 . 2 . 10 . Max in Single Turn 3 | . 3 . 1 . 2 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Machines Accessed 29 | . 10 1 15 1 2 . Terminals 16 | . 7 . 9 . . . Fabricators . | . . . . . . . Repair Stations 3 | . 1 . 2 . . . Recycling Units 4 | . 2 . 2 . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Total Hacks 95 | . 39 1 52 1 2 . Successful 65 | . 23 1 38 1 2 . Failed 30 | . 16 . 14 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 64 | . 27 . 36 . 1 . Terminals 63 | . 28 . 35 . . . Fabricators . | . . . . . . . Repair Stations 6 | . 2 . 4 . . . Recycling Units 16 | . 9 . 7 . . . Scanalyzers 6 | . . . 6 . . . Garrison Access . | . . . . . . . Terminal Hacks 26 | . 11 1 11 1 2 . Record 1 | . . . . . 1 . Part Schematic 2 | . 2 . . . . . Robot Analysis 5 | . 2 . 3 . . . Prototype ID Bank 3 | . 2 . 1 . . . Open Door 2 | . . 1 . 1 . . Level Access Points 2 | . 1 . 1 . . . Branch Access Points 2 | . 1 . 1 . . . Terminal Index 2 | . 1 . 1 . . . Locate Traps 3 | . 1 . 2 . . . Reprogram Traps 1 | . . . 1 . . . Hauler Manifests 1 | . . . 1 . . . Zone Layout 1 | . 1 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 6 | . 2 . 4 . . . Scan Component 3 | . 1 . 2 . . . Repair 3 | . 1 . 2 . . . Recycling Unit Hacks 4 | . 2 . 2 . . . Retrieve Components 4 | . 2 . 2 . . . Scanalyzer 6 | . . . 6 . . . Insert Component 3 | . . . 3 . . . Analyze 3 | . . . 3 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 23 | . 8 . 15 . . . Terminals 17 | . 6 . 11 . . . Assimilate 1 | . . . 1 . . . Botnet 13 | . 5 . 8 . . . Disrupt 1 | . . . 1 . . . Operators 2 | . 1 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 6 | . 2 . 4 . . . Reject 3 | . 1 . 2 . . . Mask 3 | . 1 . 2 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 21 | . 10 . 11 . . . Full Trace Events 7 | . 4 . 3 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 5 | . 2 . 3 . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . 1 . 2 . . . Time 96 | . 26 . 70 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 35 | . 17 . 18 . . . Parts Scanalyzed 3 | . . . 3 . . . Part Schematics Acquired 3 | . . . 3 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Total Allies 7 | . . 3 1 3 . . Largest Group 3 | . . 3 3 3 2 . Highest-Rated Group 76 | . . 76 76 40 24 . Highest-Rated Ally 31 | . . 31 31 16 16 . Total Orders 3 | . . . . 2 1 . STAY 2 | . . . . 1 1 . FOLLOW 1 | . . . . 1 . . Ally Attacks 46 | . . 11 21 7 7 . Total Damage 581 | . . 209 252 83 37 . Kills 11 | . . 3 4 3 1 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Robot Analysis Total 5 | . 2 . 3 . . . Derelict Logs Recovered 4 | . . 2 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Turns Passed 9042 | 105 1626 974 2580 959 2775 23 Spaces Moved 3846 | 41 800 500 1025 429 1041 10 Core 9 | 9 . . . . . . Treads 3837 | 32 800 500 1025 429 1041 10 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 180 190 205 185 230 Average Speed 197 | 141 170 189 207 206 211 230 Slowest Speed 270 | 160 180 190 210 270 230 230 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 69 | 4 99 96 94 98 90 5 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 1 . Known Exits Taken 4 | . 1 1 1 . 1 . Unknown Exits Taken 2 | 1 . . . 1 . . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug 5 | . 5 . . . . . Terrain Destroyed 55 | . 25 . . . 30 . Melee . | . . . . . . . Projectile 6 | . 6 . . . . . AOE 49 | . 19 . . . 30 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Total 4813 | 62 968 526 1296 477 1474 10 Wait 344 | . 67 12 60 24 181 . Move 3840 | 40 799 499 1024 428 1040 10 Hop . | . . . . . . . Pick Up 134 | 4 29 4 36 2 59 . Fast Attach 18 | 7 . . 4 . 7 . Attach 18 | . 4 . 2 1 11 . Detach 9 | . . . 1 . 8 . Swap 22 | . 5 2 9 1 5 . Drop 105 | . 13 6 30 3 53 . Fire 319 | 11 51 3 129 18 107 . Melee 3 | . . . . . 3 . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 1 | . . . 1 . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 106 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 349 | -10/Materials | Repaired EM Pulse Gun 457 | -10/Materials | Discovered new exit (range 22) 641 | -10/Materials | Discovered new exit (range 13) 1043 | -10/Materials | Discovered new exit (range 13) 1047 | -10/Materials | Discovered new exit (range 16) 1131 | -10/Materials | Build established: Hauler-Mutant 1213 | -10/Materials | Identified exit to Mines 1467 | -10/Materials | Discovered new exit (range 9) 1686 | -10/Materials | Identified exit to Materials 1732 | -10/Materials | Entered Mines 1768 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1779 | -10/Mines | Assembled infested the area 1784 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1843 | -10/Mines | Met a Derelict testing a Signal Generator 1850 | -10/Mines | Discovered exit to Materials (range 9) 1954 | -10/Mines | Found a hidden stash of uninstalled traps 1980 | -10/Mines | Learned Materials stockpile data 2208 | -10/Mines | Learned Materials stockpile data 2421 | -10/Mines | Discovered exit to Materials (range 10) 2706 | -10/Mines | Entered Materials 2706 | -9/Materials | Accompanied by 3 allies 2706 | -9/Materials | Evolved 2 slots: Utility x2 2721 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2968 | -9/Materials | Repaired Hvy. Assault Rifle 3134 | -9/Materials | Discovered new exit (range 4) 3295 | -9/Materials | Repaired Arm. Treads 3389 | -9/Materials | Discovered new exit (range 12) 4528 | -9/Materials | Identified exit to Mines 4528 | -9/Materials | Identified exit to Materials 5106 | -9/Materials | First assault squad dispatched 5286 | -9/Materials | Entered Mines 5286 | -9/Mines | Accompanied by 1 ally 5443 | -9/Mines | Discovered exit to Materials (range 8) 5507 | -9/Mines | Met a Derelict shopkeep closing up shop 5715 | -9/Mines | Discovered exit to Materials (range 12) 5862 | -9/Mines | Learned Materials emergency access door positions 5907 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6219 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6222 | -9/Mines | Discovered new exit (range 5) 6245 | -9/Mines | Entered Exiles 6245 | -9/Exiles | Accompanied by 2 allies 6276 | -9/Exiles | Discovered new exit (range 15) 6301 | -9/Exiles | Met 8R-AWN 6332 | -9/Exiles | Met EX-HEX 6565 | -9/Exiles | Met EX-DEC 6601 | -9/Exiles | Learned location of Zion (-7) 6768 | -9/Exiles | Met EX-BIN 6799 | -9/Exiles | Aligned with FarCom system 6801 | -9/Exiles | Given EX-Vault access code 6853 | -9/Exiles | Opened EX-Vault 6867 | -9/Exiles | Found Superbattery 6870 | -9/Exiles | Found Firepult 6878 | -9/Exiles | Found Supersonic Drone Bay 6924 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7070 | -9/Exiles | Discovered new exit (range 10) 7696 | -9/Exiles | Attacked by the Exiles 7752 | -9/Exiles | Core integrity fell below 50% 7852 | -9/Exiles | Lost 3 parts (1p2w) 7895 | -9/Exiles | Core integrity fell below 20% 7904 | -9/Exiles | Destroyed 8R-AWN 8151 | -9/Exiles | Destroyed EX-HEX 8232 | -9/Exiles | Destroyed EX-DEC 8271 | -9/Exiles | Destroyed EX-BIN 8357 | -9/Exiles | Found Deploy-a-Sentry 9011 | -9/Exiles | Identified exit to Mines 9020 | -9/Exiles | Stole two prototypes: Superbattery, Deploy-a-Sentry 9020 | -9/Exiles | Entered Mines 9043 | -8/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 08957_ Acquired Mak. Power Source. 08962_ Dropped Lgt. Armor Plating. 08962_ Acquired Lgt. Armor Plating. 08972_ Dropped Greatsword. 08975_ Acquired Greatsword. 08978_ Dropped Imp. Medium Armor Plating. 08978_ Acquired Imp. Armor Integrity Analyzer. 08984_ Dropped Med. Treads. 08985_ Dropped Sensor Array. 08999_ Dropped Signal Interpreter. 09004_ Dropped Cld. Ion Engine. 09010_ Dropped Med. Storage Unit. 09010_ Acquired Signal Interpreter. 09011_ EXIT=IDENTIFIED: MINES 09012_ Discarded Signal Interpreter. 09014_ Dropped Med. Storage Unit. 09014_ Acquired Med. Storage Unit. A strange signal echoes through the mines. LOCATION=MINES GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????############???????????????? | | ??????????????????????# s@ #?????????? | | ??????????????????????# ##########???????????????? | | ??????????????????????# #????????????????????????? | | ?????????????????????## ##???????????????????????? | | ?????????????????????# ##??????????????????????? | | ?????????????????????# ##?????????????????????? | | ?????????????######### ##????????????????????? | | ????????????## #????????????????????? | | ????????????# #????????????????????? | | ????????????# ### ##????????????????????? | | ????????????## ##??# ##?????????????????????? | | ?????????????######?????###??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Weapon Shielding 33 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Imp. Flight Unit | -9/Materials | Scanalyzed Mak. Power Source | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GuidedMissileDesublimator Manual? 0 Play Time 00:52:03 Cumulative 291.0 hours Start 2021.06.04 @ 15:09:49 End 2021.06.06 @ 06:30:04 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 255 Rogue 255 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 65 Gallery% 75 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 63281f2b-1ccc-4090-a042-82b880532c8e