Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.25 @ 15:23:50 Player: Cassie Rose Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (40) 200 Value Destroyed (931) 931 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2071 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 294/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (550) Ox10 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit Structural Scanner > --- WEAPON (2) ------- (None) > --- INVENTORY (16) --- Improved Heat Sink Improved Sensor Array Signal Interpreter Signal Interpreter Medium Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Structural Scanner Improved Sensor Array > --- WEAPON ----------- Particle Cannon Light Cannon > --- INVENTORY -------- Improved Heat Sink Improved Sensor Array Signal Interpreter Signal Interpreter Medium Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Light Assault Rifle Datajack [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Weapon Light Cannon Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 26 | 6 8 12 Power 5 | 1 1 3 Engine 5 | 1 1 3 Core . | . . . Reactor . | . . . Propulsion 6 | 2 1 3 Treads 6 | 2 1 3 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 1 2 3 Device 3 | . . 3 Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | 2 4 3 Energy Gun 2 | 2 . . Energy Cannon 1 | . . 1 Ballistic Gun 2 | . 1 1 Ballistic Cannon 3 | . 3 . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . . 1 Unidentified Prototypes . | . . . Parts Lost 15 | . 3 12 Power 3 | . 1 2 Propulsion 3 | . . 3 Utility 2 | . . 2 Weapon 7 | . 2 5 Highest Loss Streak 9 | . 2 9 Average Slot Usage (%) 96 | . 99 93 Engine 12 | . 14 9 Treads 24 | . 28 20 Device 9 | . . 21 Storage 24 | . 27 22 Energy Gun 4 | . 8 . Energy Cannon 1 | . . 3 Ballistic Gun 3 | . 6 . Ballistic Cannon 14 | . 13 15 Naked Turns . | . . . Heaviest Build 46 | 11 41 46 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 11 | 2 1 11 Average Overweight (x) . | . . 1 Largest Inventory Capacity 16 | 6 16 16 Average Capacity 15 | 5 15 16 Most Carried 16 | 5 15 16 Average Carried 10 | 1 9 14 Final Capacity 16 | 6 16 16 Final Carried 15 | 1 15 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 867 | 260 252 355 Remotely . | . . . Salvage Created 1183 | 167 594 422 Parts 77 | 6 37 34 Haulers Intercepted 3 | . 1 2 Recyclers Shooed 2 | . 1 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 29 | . 14 15 Guns 7 | . 6 1 Cannons 22 | . 8 14 Classes Destroyed 9 | 2 6 1 Worker 1 | . 1 . Tunneler 3 | 3 . . Hauler 3 | . 1 2 Recycler 1 | 1 . . Operator 1 | . 1 . Watcher 2 | . 1 1 Swarmer 9 | . 3 6 Grunt 17 | . 11 6 Sentry 3 | . . 3 Best Kill Streak 5 | 4 5 5 Combat Bots Only 5 | . 4 5 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 2282 | . 625 1657 Core 532 | . 131 401 Absorbed by Shields . | . . . Core Remaining (%) 73 | 100 47 . Volleys Fired 114 | 8 58 48 Largest 2 | 2 2 2 Hottest 103 | 90 90 103 Shots Fired 218 | 16 116 86 Gun 84 | 16 66 2 Cannon 134 | . 50 84 Launcher . | . . . Special . | . . . Kinetic 162 | . 90 72 Thermal 35 | 8 13 14 Explosive . | . . . Electromagnetic 21 | 8 13 . Robot Hit Streak 9 | 6 9 9 Robot Miss Streak 4 | 1 4 4 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 142 | 13 74 55 Core Hits 63 | 5 35 23 Critical Hits 1 | . . 1 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Melee Attacks 1 | . . 1 Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2304 | 179 1075 1050 Guns 637 | 179 444 14 Cannons 1624 | . 608 1016 Explosions 23 | . 23 . Melee . | . . . Ramming 20 | . . 20 Kinetic 1654 | . 831 823 Thermal 394 | 76 111 207 Explosive . | . . . Electromagnetic 236 | 103 133 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . . 1 Average Corruption 1 | . . 1 Corruption Purged . | . . . Effects 2 | . . 2 Message Errors 1 | . . 1 Energy Discharges 1 | . . 1 Overload Shots . | . . . Overflow Damage 49 | . 38 11 Projectiles 49 | . 38 11 Explosions . | . . . Melee . | . . . Knockbacks 10 | . 8 2 Impact . | . . . Kinetic 10 | . 8 2 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 12 | . . 12 Targets Rammed 12 | . . 12 Kicked . | . . . Crushed . | . . . Highest Temperature 240 | 120 240 96 Average Temperature 38 | 46 43 28 Received Heat Transfer 516 | . 258 258 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | 1 . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | 1 . . Heat Transferred 901 | 222 309 370 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 272 | 20 235 272 Initial 34 | . 13 34 Average 93 | 6 107 91 Maximum Alert Level 1 | . 1 1 Low Security (%) 86 | 100 86 84 Level 1 13 | . 13 15 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 3 2 Investigation 4 | . 2 2 Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 42 | . 20 22 Peak Tracking Total 7 | . 4 7 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 2 | . . 2 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 10 | . 4 6 Terminals 10 | . 4 6 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 38 | . 14 24 Successful 26 | . 9 17 Failed 12 | . 5 7 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual 12 | . 6 6 Terminals 38 | . 14 24 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 17 | . 6 11 Record 1 | . 1 . Robot Analysis 2 | . 2 . Prototype ID Bank 1 | . . 1 Branch Access Points 2 | . 1 1 Emergency Access Points 1 | . 1 . Recycling Unit Index 1 | . . 1 Unreport Threat 1 | . . 1 Locate Traps 1 | . . 1 Maintenance Status 1 | . . 1 Hauler Manifests 1 | . . 1 Registered Components 2 | . 1 1 Zone Layout 3 | . . 3 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 9 | . 3 6 Terminals 9 | . 3 6 Botnet 9 | . 3 6 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 3 5 Full Trace Events 5 | . 2 3 Feedback Events 1 | . . 1 Corruption 1 | . . 1 Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked 1 | . . 1 Non-combat . | . . . Combat 1 | . . 1 Robot Hacks Applied 1 | . . 1 parse_system 1 | . . 1 Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 2088 | 136 1036 916 Spaces Moved 922 | 65 495 362 Core 26 | 21 . 5 Treads 896 | 44 495 357 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 172 | 154 164 185 Slowest Speed 600 | 160 180 600 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 39 | 5 74 39 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 2 | . 2 . Melee . | . . . Projectile . | . . . AOE 2 | . 2 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1188 | 85 608 495 Wait 70 | . 23 47 Move 920 | 64 494 362 Hop . | . . . Pick Up 37 | 7 21 9 Fast Attach . | . . . Attach 18 | 6 4 8 Detach . | . . . Swap 8 | . 4 4 Drop 7 | . 3 4 Fire 114 | 8 58 48 Melee 1 | . . 1 Ram 5 | . . 5 Kick . | . . . Crush 7 | . . 7 Escape Stasis . | . . . Rewire 1 | . 1 . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 5 exits: [*Mat] / *Min x2 / Sto x2) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 137 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 375 | -10/Materials | Discovered new exit (range 15) 612 | -10/Materials | Identified exit to Mines 783 | -10/Materials | Discovered new exit (range 5) 1020 | -10/Materials | Discovered new exit (range 9) 1067 | -10/Materials | Core integrity fell below 50% 1173 | -10/Materials | Entered another Materials area 1173 | -9/Materials | Evolved 2 slots: Utility x2 1504 | -9/Materials | Identified exit to Mines 1504 | -9/Materials | Identified exit to Storage 1668 | -9/Materials | Discovered new exit (range 5) 2016 | -9/Materials | Core integrity fell below 50% 2063 | -9/Materials | Core integrity fell below 20% 2082 | -9/Materials | Lost 9 parts (2p2n1u4w) 2089 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02032_ Slammed into S-10 Pest. 02034_ Lgt. Treads destroyed. 02034_ K-01 Serf cleans the Recycling Unit. 02041_ Slammed into S-10 Pest. 02045_ S-10 Pest destroyed. 02046_ K-01 Serf cleans the Recycling Unit. 02047_ Acquired 20 matter. 02049_ K-01 Serf cleans the Recycling Unit. 02050_ R-06 Scavenger collects Lgt. Ion Engine. 02051_ K-01 Serf collects debris. 02051_ Datajack destroyed. 02054_ R-06 Scavenger collects Lgt. Assault Rifle. 02057_ K-01 Serf collects debris. 02064_ K-01 Serf cleans the Electrolysis Chamber. 02070_ Slammed into S-10 Pest. 02074_ K-01 Serf cleans the Electrolysis Chamber. 02075_ Slammed into S-10 Pest. 02086_ Structural Scanner permanently disabled. 02086_ Destabilizing: Short circuit. 02089_ I CDVG/MXAEQXSKLMOJ/EK2D IS #???????????????? | | """ # """ ##|| #???????????????? | | + """ ##"" #???????????????? | | # ##" #???????????????? | | ######+### %# """ ##### ##???????????????? | | ## #### # """ ##??# #????????????????? | | " ## ! #### # """ ##??# #????????????????? | | " ## #?##% # #?#?# *%#????????????????? | | " ## """ #??# ##########???# #????????????????? | | ## """ #### ### ##### ????????????????? | | ## """ #### ????????????????? | | #### """ + ????????????????? | | ## """ #### ????????????????? | | + #??###### ##### ?????????????????? | | ## #????????######?????????????????????????? | | #### ##?????????#????????????????????????????? | | ??## #?????#?????????????????????????????????? | | ???#######???????????#???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ZioniteAngularSpear Manual? 0 Play Time 00:22:52 Cumulative 90.3 hours Start 2020.09.25 @ 15:03:43 End 2020.09.25 @ 15:23:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 151 Rogue 151 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 28 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/CogNarrow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33)|BRIGHTNESS(120)|SATURATION(80) Steam 1 RUN: de6f60c6-955d-46f7-9505-03acfa5d7c36