Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.06.05 @ 14:49:48 Player: Heavyrisk Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (129) 645 Value Destroyed (4988) 4988 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (2344) 2344 TOTAL SCORE: 12217 Bonus ------- High Alert Combat Kills 299 Follower Combat Kills 268 Entered Garrisons 600 Used RIF Installer 1500 Friendly Fire -323 Cogmind --------- Core Integrity 772/850 Matter 300/300 Energy 170/170 System Corruption 0% Temperature Cool (0) Movement Walking (122) Location -6/Factory Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (5) --- Aluminum Leg Aluminum Leg Aluminum Leg Improved Titanium Leg Flexi-carbon Leg > --- UTILITY (7) ------ Large Storage Unit Transmission Jammer Relay Coupler [NC] (32) Relay Coupler [Grunt] (6) Relay Coupler [Sentry] (20) > --- WEAPON (2) ------- Power Sword Power Sword > --- INVENTORY (15) --- Improved Deuterium Engine Advanced Heat Sink Relay Coupler [Grunt] (30) Relay Coupler [Brawler] (30) Relay Coupler [Duelist] (33) Relay Coupler [Sentry] (18) Gatling Laser Coil Gun Coil Gun Coil Gun Heavy Missile Launcher Datajack Improved Remote Datajack Power Sword Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Transmission Jammer Layered Heavy Armor Plating Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Sentry] > --- WEAPON ----------- Improved Remote Datajack Power Sword > --- INVENTORY -------- Improved Deuterium Engine Aluminum Leg Advanced Heat Sink Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Duelist] Relay Coupler [Sentry] Coil Gun Coil Gun Coil Gun Heavy Missile Launcher Datajack Power Sword Power Sword [Rating: 60] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Fission Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Machine Analyzer Hackware Relay Coupler [Grunt] Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Heavy Laser Ballistic Gun Enhanced Autogun Launcher Heavy Missile Launcher Special Weapon Improved Remote Datajack Slashing Weapon Power Sword Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Gar Fac Slots Evolved 8 | . . 2 . 2 . . 2 . . . 2 Power . | . . . . . . . . . . . . Propulsion 3 | . . 2 . 1 . . . . . . . Utility 5 | . . . . 1 . . 2 . . . 2 Weapon . | . . . . . . . . . . . . Parts Attached 139 | 7 5 16 7 18 13 10 6 34 2 15 6 Power 12 | 1 2 . 1 2 4 1 1 . . . . Engine 9 | 1 2 . 1 1 4 . . . . . . Core 3 | . . . . 1 . 1 1 . . . . Reactor . | . . . . . . . . . . . . Propulsion 40 | 2 2 9 2 8 5 5 . 3 . 2 2 Treads . | . . . . . . . . . . . . Leg 40 | 2 2 9 2 8 5 5 . 3 . 2 2 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 37 | 2 1 4 2 6 1 1 3 11 1 3 2 Device 8 | 1 . . . 1 . 1 1 3 . . 1 Storage 4 | 1 . 1 . 1 . . . . . 1 . Processor 1 | . . . . 1 . . . . . . . Hackware 10 | . . . . . . . 2 5 1 1 1 Protection 14 | . 1 3 2 3 1 . . 3 . 1 . Artifact . | . . . . . . . . . . . . Weapon 50 | 2 . 3 2 2 3 3 2 20 1 10 2 Energy Gun 6 | 1 . 1 . . 1 2 . 1 . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 25 | 1 . 2 1 2 1 1 2 11 . 4 . Ballistic Cannon . | . . . . . . . . . . . . Launcher 4 | . . . 1 . 1 . . 1 . 1 . Special Weapon 8 | . . . . . . . . 3 1 3 1 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . 1 . 2 1 Piercing Weapon 1 | . . . . . . . . 1 . . . Special Melee Weapon 2 | . . . . . . . . 2 . . . Unidentified Prototypes 2 | . 1 1 . . . . . . . . . Parts Lost 25 | . 1 . 4 3 6 2 . 4 . 2 3 Power 3 | . 1 . . . 2 . . . . . . Propulsion 13 | . . . 2 1 3 1 . 2 . 2 2 Utility 4 | . . . 1 . 1 . . 1 . . 1 Weapon 5 | . . . 1 2 . 1 . 1 . . . Highest Loss Streak 4 | . 1 . 4 1 4 2 . 1 . 1 3 Average Slot Usage (%) 98 | . 99 100 99 99 99 98 100 99 100 91 91 Engine 6 | . 13 11 11 7 8 8 . . . . . Core 2 | . . . . 1 . . 7 7 7 7 6 Leg 40 | . 28 44 43 45 44 43 38 37 38 37 31 Device 2 | . 8 . . . . 7 7 1 3 . 6 Storage 9 | . 14 11 11 9 9 9 7 7 7 7 6 Processor 2 | . . . . 8 9 1 . . . . . Hackware 7 | . . . . . . . 15 21 26 16 20 Protection 8 | . 5 11 10 9 9 9 7 6 . 6 6 Energy Gun 3 | . 14 3 . . 1 14 4 . . . . Ballistic Gun 12 | . 14 18 21 17 16 2 10 11 . 8 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 57 | 11 18 31 31 42 42 43 43 42 33 57 53 Greatest Support 87 | 20 20 40 40 70 87 75 75 77 77 80 75 Greatest Overweight (x) 1 | . 1 . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 10 10 15 15 15 15 15 15 15 15 Average Capacity 12 | 7 8 8 10 10 15 15 15 15 15 15 15 Most Carried 15 | 1 8 10 10 10 15 15 15 15 15 15 15 Average Carried 11 | . 6 8 8 9 13 14 13 14 15 13 14 Final Capacity 15 | 8 8 10 10 15 15 15 15 15 15 15 15 Final Carried 15 | 1 8 10 10 10 15 15 15 15 15 15 14 Class Distribution -------------------- 36% | Scavenger-Mutant 35% | Bothacker-Mutant 28% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Gar Fac Matter Collected 3622 | 272 76 382 315 695 298 263 112 676 54 429 50 Remotely 107 | 67 40 . . . . . . . . . . Salvage Created 5072 | 90 537 841 176 1222 552 303 59 502 74 716 . Parts 258 | 1 27 56 11 62 33 14 3 22 3 26 . Haulers Intercepted 2 | . 1 1 . . . . . . . . . Recyclers Shooed 4 | . 4 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Gar Fac Combat Hostiles Destroyed 125 | . 7 17 16 28 19 10 1 13 1 13 . Melee 2 | . . . . . . . . . 1 1 . Guns 110 | . 7 17 12 28 16 9 1 11 . 9 . AOE 12 | . . . 4 . 3 . . 2 . 3 . Classes Destroyed 15 | 1 3 4 2 4 . . 1 . . . . Worker 2 | . 1 1 . . . . . . . . . Builder 1 | . . . 1 . . . . . . . . Hauler 2 | . 1 1 . . . . . . . . . Recycler 6 | 1 3 1 . 1 . . . . . . . Mechanic 1 | . . 1 . . . . . . . . . Operator 1 | . . . . 1 . . . . . . . Watcher 2 | . . 1 . . . . . 1 . . . Swarmer 43 | . . 4 3 9 7 5 . 5 . 10 . Grunt 49 | . 7 10 . 10 10 2 . 8 . 2 . Brawler 2 | . . . . 1 . . . . . 1 . Duelist 2 | . . . . 1 . 1 . . . . . Sentry 16 | . . 3 . 6 2 2 . . 1 2 . Hunter 1 | . . . . 1 . . . . . . . Programmer 1 | . . . . . . . 1 . . . . Assembled 13 | . . . 13 . . . . . . . . Best Kill Streak 9 | 1 4 8 9 5 5 4 1 4 1 5 . Combat Bots Only 8 | . 2 6 8 5 5 4 1 4 1 5 . Max Kills in Single Turn 3 | 1 1 1 3 1 1 1 1 2 1 2 . Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . 2 . 1 . . 2 . 2 . Melee 1 | . . . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Gar Fac Damage Taken 7351 | . 348 540 755 1587 1065 425 161 932 46 547 945 Core 812 | . 65 59 58 183 131 75 41 70 11 41 78 Absorbed by Shields 136 | . . . . . 69 . . 17 . 50 . Core Remaining (%) 69 | 100 74 . 70 . . 29 . . . 76 . Volleys Fired 427 | 2 44 57 35 92 58 31 4 62 2 40 . Largest 2 | 2 2 2 2 2 2 2 2 2 1 2 . Hottest 134 | 60 60 85 50 50 69 134 50 69 40 60 . Shots Fired 786 | 4 88 114 67 181 109 58 8 96 2 59 . Gun 754 | 4 88 114 64 181 106 58 8 85 . 46 . Cannon . | . . . . . . . . . . . . Launcher 9 | . . . 3 . 3 . . 1 . 2 . Special 23 | . . . . . . . . 10 2 11 . Kinetic 641 | 2 44 90 64 181 105 18 8 83 . 46 . Thermal 113 | 2 44 24 . . 1 40 . 2 . . . Explosive 9 | . . . 3 . 3 . . 1 . 2 . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 20 | 2 15 14 5 15 17 10 17 20 5 8 . Robot Miss Streak 6 | 1 2 4 6 4 5 3 . 5 . 2 . Penetration Max 1 | . . . . . . . . . . 1 . Secondary Targets 13 | . 1 . 2 3 4 . . 2 . 1 . Max Gunslinging Chain 1 | . 1 . 1 1 1 . . 1 . 1 . Shots Hit Robots 556 | 2 70 76 34 130 68 35 7 70 3 52 9 Core Hits 242 | 2 30 36 25 52 31 15 2 23 1 24 1 Critical Kills 4 | . . . 1 2 . . . . . 1 . Critical Parts Destroyed 4 | . . . . 2 1 . . . . 1 . Critical Strikes 10 | . . . 1 4 1 1 . . . 3 . Burn 1 | . . . . . . 1 . . . . . Destroy 8 | . . . 1 4 1 . . . . 2 . Sever 1 | . . . . . . . . . . 1 . Melee Attacks 47 | . . . . . . . . 17 1 20 9 Impact . | . . . . . . . . . . . . Slashing 30 | . . . . . . . . . 1 20 9 Piercing 1 | . . . . . . . . 1 . . . Sneak Attacks 15 | . . . . . . . . 12 1 . 2 Combat Hostiles 1 | . . . . . . . . . 1 . . Follow-up Attacks 3 | . . . . . . . . . . 1 2 Damage Inflicted 11743 | 19 707 1121 970 2214 1816 637 149 1036 124 2465 485 Guns 8178 | 19 698 1108 563 2206 1166 599 149 868 . 802 . Cannons . | . . . . . . . . . . . . Explosions 1521 | . . . 407 . 650 . . 142 . 322 . Melee 1976 | . . . . . . . . 26 124 1341 485 Ramming 68 | . 9 13 . 8 . 38 . . . . . Kinetic 7138 | 7 313 909 563 2206 1166 155 149 868 . 802 . Thermal 1040 | 12 385 199 . . . 444 . . . . . Explosive 1521 | . . . 407 . 650 . . 142 . 322 . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 1950 | . . . . . . . . . 124 1341 485 Piercing 26 | . . . . . . . . 26 . . . Highest Corruption 2 | . . . . 2 2 2 2 2 2 2 . Average Corruption 1 | . . . . 1 2 2 1 2 2 2 . Corruption Purged . | . . . . . . . . . . . . Effects 38 | . . . . 7 3 5 . 9 4 10 . Message Errors 14 | . . . . 3 1 1 . 6 1 2 . Heat Flow Errors 5 | . . . . . . 1 . 1 1 2 . Energy Discharges 7 | . . . . 1 . 2 . 1 1 2 . Data Loss (minor) 8 | . . . . 1 2 1 . 1 1 2 . Weapon Failures 4 | . . . . 2 . . . . . 2 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 283 | . . . 18 . 38 . . . . 68 159 Projectiles . | . . . . . . . . . . . . Explosions 72 | . . . 18 . 38 . . . . 16 . Melee 211 | . . . . . . . . . . 52 159 Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 285 | . . . 121 . 164 . . . . . . Shots 6 | . . . 3 . 3 . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed 14 | . 4 5 . 1 . 4 . . . . . Kicked 14 | . 4 5 . 1 . 4 . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 360 | 20 121 93 38 125 120 360 18 133 151 215 . Average Temperature 40 | 15 38 21 11 36 42 88 8 37 65 51 . Received Heat Transfer 2069 | . 222 225 60 522 463 126 . 411 12 28 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . Parts Melted 8 | . 1 1 . . . 6 . . . . . Heat Transferred 2326 | 25 850 415 . . . 1036 . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Gar Fac Peak Influence 679 | 5 182 415 176 500 679 669 227 578 348 671 483 Initial 352 | . 3 46 161 27 157 330 197 161 303 243 352 Average 302 | 2 59 265 104 163 402 456 201 416 317 462 368 Maximum Alert Level 2 | . . 2 . 2 2 2 1 2 1 2 2 Low Security (%) 35 | 100 100 17 100 74 8 . 85 8 . . . Level 1 30 | . . 79 . 11 53 27 14 28 100 30 86 Level 2 33 | . . 2 . 14 37 72 . 63 . 69 13 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 11 | . 2 2 1 4 . 1 1 . . . . Investigation 5 | . 2 1 1 . . . 1 . . . . Extermination . | . . . . . . . . . . . . Reinforcement 4 | . . 1 . 2 . 1 . . . . . Assault . | . . . . . . . . . . . . Garrison 2 | . . . . 2 . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Gar Fac Distress Signals 8 | . 1 3 1 1 . 1 . 1 . . . Communications Jammed 28 | . . . . . . . . 28 . . . Distress Signals 28 | . . . . . . . . 28 . . . Times Spotted 197 | . 15 27 17 47 20 17 1 26 1 24 2 Peak Tracking Total 8 | . 4 5 7 8 6 6 1 6 1 4 2 Tactical Retreats 12 | . . 1 1 2 1 3 . 2 . 2 . Traps | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Gar Fac Traps Triggered 11 | . 1 . . 2 1 . . 1 1 5 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Gar Fac Machines Disabled 12 | . . . . . 1 . . 3 . 2 6 Max in Single Turn 1 | . . . . . 1 . . 1 . 1 . Garrison Relay 5 | . . . . . 1 . . 3 . 1 . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Gar Fac Machines Accessed 21 | . 3 1 1 6 . 6 1 . 3 . . Terminals 11 | . 2 . . 5 . 4 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . Recycling Units 4 | . 1 1 . . . . . . 2 . . Scanalyzers 1 | . . . . . . 1 . . . . . Garrison Access 3 | . . . . 1 . . 1 . 1 . . Total Hacks 55 | . 7 4 1 18 . 18 4 . 3 . . Successful 36 | . 4 3 1 8 . 13 4 . 3 . . Failed 19 | . 3 1 . 10 . 5 . . . . . Catastrophic 3 | . . . . 2 . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 26 | . 4 1 . 11 . 8 2 . . . . Terminals 32 | . 6 . . 17 . 9 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 6 | . . . . . . 6 . . . . . Recycling Units 7 | . 1 4 . . . . . . 2 . . Scanalyzers 3 | . . . . . . 3 . . . . . Garrison Access 6 | . . . . 1 . . 4 . 1 . . Terminal Hacks 11 | . 3 . 1 4 . 3 . . . . . Robot Analysis 3 | . 2 . . . . 1 . . . . . Open Door 1 | . . . 1 . . . . . . . . Unreport Threat 3 | . . . . 2 . 1 . . . . . Locate Traps 1 | . . . . 1 . . . . . . . Zone Layout 3 | . 1 . . 1 . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . . 6 . . . . . Scan Component 3 | . . . . . . 3 . . . . . Repair 3 | . . . . . . 3 . . . . . Recycling Unit Hacks 4 | . . 2 . . . . . . 2 . . Report Inventory 3 | . . 1 . . . . . . 2 . . Retrieve Components 1 | . . 1 . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . . . Insert Component 1 | . . . . . . 1 . . . . . Analyze 1 | . . . . . . 1 . . . . . Garrison Access Hacks 4 | . . . . 1 . . 2 . 1 . . Unlock Access 3 | . . . . 1 . . 1 . 1 . . Coupler Status 1 | . . . . . . . 1 . . . . Unauthorized Hacks 8 | . 1 1 . 3 . 2 1 . . . . Terminals 5 | . . . . 3 . 2 . . . . . Botnet 5 | . . . . 3 . 2 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . 1 1 . . . . . . . . . Tunnel 2 | . 1 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . Restock 1 | . . . . . . . 1 . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 14 | . 2 . . 6 . 5 1 . . . . Full Trace Events 1 | . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 3 | . . . . . . 3 . . . . . Time 142 | . . . . . . 142 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 3 | . . 3 . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Gar Fac Used RIF Installer 3 | . . . . . 1 . . 1 . 1 . Command Fork 1 | . . . . . . . . 1 . . . Threat Obfuscator 1 | . . . . . . . . . . 1 . Robots Hacked 15 | . . . . . . . . 7 1 7 . Non-combat . | . . . . . . . . . . . . Combat 15 | . . . . . . . . 7 1 7 . Robot Hacks Applied 18 | . . . . . . . . 9 2 7 . find_shortcuts 1 | . . . . . . . . 1 . . . find_garrison 1 | . . . . . . . . . 1 . . amplify_resonance 2 | . . . . . . . . 1 . 1 . wipe_record 2 | . . . . . . . . 1 1 . . overwrite_iff 9 | . . . . . . . . 4 . 5 . formatsys_high 3 | . . . . . . . . 2 . 1 . Relay Couplers Released 19 | . . . . . 3 . 3 9 . 4 . Machine Destruction 16 | . . . . . 3 . . 9 . 4 . Programmers 3 | . . . . . . . 3 . . . . Attached 10 | . . . . . . . 2 5 1 1 1 Robots Rewired 6 | . . . . . . . . 6 . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Gar Fac Total Allies 19 | . . . . . . . . 12 . 7 . Largest Group 6 | . . . . . . . . 6 . 2 1 Highest-Rated Group 90 | . . . . . . . . 90 . 32 32 Highest-Rated Ally 32 | . . . . . . . . 32 . 32 32 Total Orders . | . . . . . . . . . . . . Ally Attacks 52 | . . . . . . . . 28 . 17 7 Total Damage 1268 | . . . . . . . . 329 . 254 685 Kills 11 | . . . . . . . . 3 . 3 5 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Gar Fac Robot Analysis Total 3 | . 2 . . . . 1 . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Gar Fac Turns Passed 7112 | 64 601 775 668 942 637 753 182 1478 151 756 105 Spaces Moved 4163 | 43 339 453 478 518 383 303 70 968 96 452 60 Core 6 | 6 . . . . . . . . . . . Treads . | . . . . . . . . . . . . Legs 4157 | 37 339 453 478 518 383 303 70 968 96 452 60 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 122 124 124 124 124 124 122 122 Average Speed 122 | 110 120 120 120 123 124 124 124 124 124 122 128 Slowest Speed 202 | 120 200 120 120 125 127 125 124 125 124 124 202 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 37 | 4 45 29 83 47 53 31 2 78 4 67 3 Regions Visited 11 Branch Regions 1 Pre-discovered Areas 4 | . 1 1 2 . . . . . . . . Known Exits Taken 3 | . . . . 1 . . 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . . . . . Scrap Searched 1 | . . . 1 . . . . . . . . Spaces Dug 1 | . . . . . . . . . . 1 . Terrain Destroyed 77 | . . . 22 . 27 . . 20 . 8 . Melee 1 | . . . . . . . . . . 1 . Projectile 3 | . . . . . . . . . . 3 . AOE 73 | . . . 22 . 27 . . 20 . 4 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Gar Fac Total 5563 | 53 455 608 535 717 472 627 159 1167 124 571 75 Wait 587 | . 40 49 1 58 9 266 72 41 22 29 . Move 4152 | 42 338 452 477 518 381 302 70 966 96 450 60 Hop . | . . . . . . . . . . . . Pick Up 91 | 2 14 10 9 11 9 7 4 19 . 4 2 Fast Attach 21 | 6 2 1 . 3 1 3 . 3 . 1 1 Attach 35 | 1 1 2 4 5 6 3 2 6 . 2 3 Detach 2 | . . . . 1 1 . . . . . . Swap 83 | . 2 13 3 10 6 4 4 25 2 12 2 Drop 93 | . 10 19 6 18 1 7 3 25 . 4 . Fire 427 | 2 44 57 35 92 58 31 4 62 2 40 . Melee 43 | . . . . . . . . 17 1 18 7 Ram . | . . . . . . . . . . . . Kick 14 | . 4 5 . 1 . 4 . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . 1 1 11 . Rewire 2 | . . . . . . . . 2 . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / *Min / [*Sto]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: [*Fac x3]) -6/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 431 | -10/Materials | Discovered new exit (range 15) 666 | -10/Materials | Entered another Materials area 666 | -9/Materials | Evolved 2 slots: Propulsion x2 832 | -9/Materials | Discovered new exit (range 10) 973 | -9/Materials | Discovered new exit (range 13) 1195 | -9/Materials | Discovered new exit (range 13) 1441 | -9/Materials | Entered Mines 1444 | -9/Mines | Learned location of Storage (-9) 1508 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1600 | -9/Mines | Assembled infested the area 1605 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1686 | -9/Mines | Destroyed 8 combat bots 1695 | -9/Mines | Lost 4 parts (2n1u1w) 1726 | -9/Mines | Build established: Scavenger-Mutant 1824 | -9/Mines | Discovered new exit (range 13) 1987 | -9/Mines | Discovered new exit (range 11) 2050 | -9/Mines | Met a Derelict shopkeep closing up shop 2109 | -9/Mines | Entered Materials 2109 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2933 | -8/Materials | Garrison activated, responded to threat 3051 | -8/Materials | Identified exit to Garrison 3051 | -8/Materials | Entered Garrison 3094 | -8/Garrison | Triggered checkpoint 3198 | -8/Garrison | Discovered new exit (range 9) 3236 | -8/Garrison | Triggered checkpoint 3316 | -8/Garrison | Discovered new exit (range 14) 3327 | -8/Garrison | Build established: Mutant 3390 | -8/Garrison | Triggered checkpoint 3494 | -8/Garrison | Triggered checkpoint 3512 | -8/Garrison | Core integrity fell below 50% 3559 | -8/Garrison | Lost 4 parts (2p1n1u) 3573 | -8/Garrison | Garrison Relay disabled 3605 | -8/Garrison | Discovered new exit (range 9) 3625 | -8/Garrison | Installed Relay Interface Framework 3688 | -8/Garrison | Entered Materials 3818 | -8/Materials | Build established: Scavenger-Mutant 4226 | -8/Materials | Discovered new exit (range 10) 4297 | -8/Materials | Repaired Enh. Autogun 4342 | -8/Materials | Repaired Imp. Titanium Leg 4382 | -8/Materials | Repaired Titanium Leg 4441 | -8/Materials | Entered Factory 4441 | -7/Factory | Evolved 2 slots: Utility x2 4623 | -7/Factory | Identified exit to Garrison 4623 | -7/Factory | Entered Garrison 4672 | -7/Garrison | Triggered checkpoint 4825 | -7/Garrison | Garrison Relay disabled 4848 | -7/Garrison | Triggered checkpoint 4896 | -7/Garrison | Build established: Bothacker-Mutant 4997 | -7/Garrison | Discovered new exit (range 14) 5133 | -7/Garrison | Triggered checkpoint 5167 | -7/Garrison | Garrison Relay disabled 5267 | -7/Garrison | Triggered checkpoint 5500 | -7/Garrison | Triggered checkpoint 5644 | -7/Garrison | Garrison Relay disabled 5725 | -7/Garrison | Discovered new exit (range 14) 5728 | -7/Garrison | Triggered checkpoint 5906 | -7/Garrison | Discovered new exit (range 15) 5931 | -7/Garrison | Expanded RIF knowledge: Command Fork 6101 | -7/Garrison | Entered Factory 6252 | -7/Factory | Identified exit to Garrison 6252 | -7/Factory | Entered Garrison 6296 | -7/Garrison | Triggered checkpoint 6370 | -7/Garrison | Discovered new exit (range 10) 6409 | -7/Garrison | Triggered checkpoint 6585 | -7/Garrison | Discovered new exit (range 10) 6653 | -7/Garrison | Triggered checkpoint 6769 | -7/Garrison | Discovered new exit (range 10) 6789 | -7/Garrison | Expanded RIF knowledge: Threat Obfuscation 6840 | -7/Garrison | Triggered checkpoint 6938 | -7/Garrison | Garrison Relay disabled 7008 | -7/Garrison | Entered Factory 7008 | -6/Factory | Accompanied by 1 ally 7008 | -6/Factory | Evolved 2 slots: Utility x2 7111 | -6/Factory | Spotted B-75 Beast 7113 | -6/Factory | Self-destructed Last Messages --------------- 07099_ Destroyed Imp. Ion Engine. 07099_ Sneak attack on R-10 Processor. 07099_ Destroyed Hpw. Tractor Beam. 07099_ Destroyed Com. Wheel. 07099_ Sneak attack on R-10 Processor. 07099_ Power Sword follow-up attack on R-10 Processor. 07099_ Destroyed Com. Wheel. 07099_ Destroyed Field Recycling Unit. 07103_ Nuclear Reactor explodes. 07103_ R-10 Processor destroyed. 07108_ Acquired Flexi-carbon Leg. 07110_ Nuclear Reactor explodes. 07110_ K-01 Serf destroyed. 07110_ Acquired 10 matter. 07111_ U-05 Engineer lays Concrete. 07112_ Nuclear Reactor explodes. 07112_ The unstable cave ceiling collapses. 07112_ Guardian 4b destroyed. 07112_ Lyr. Heavy Armor Plating destroyed. 07112_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????# ???# ???????????????????? | | ??????? ?# ]] ????????????????? | | ????? ?# ]] ??????????????? | | ???? # "T" ????????????? | | ????? # ????????????? | | ?????? ???????????? | | ??????? ???????????? | | ???????? ???????????? | | ????????# ?????????????? | | ????????# *#??????????????? | | ???????## # #??????????????? | | ???????# #??????????????? | | ?######## #??????????????? | | # [ #??????????????? | | # ! #??????????????? | | ?? """ @ #??????????????? | | ??""""" #??????????????? | | # """" [ #??????????????? | | # % #??????????????? | | # * #??????????????? | | # #??????????????? | | # ] #??????????????? | | # !!!# u #??????????????? | | # !!!# ##########?###????????? | | # !! # # ? #????????? | | # # A# """""" #????????? | | # ?# # """""" #????????? | | # ?# # """""" #????????? | | ?? ?# + """""" #????????? | | ????#####?# # #????????? | | ??????????# # #????????? | | ??????????# # [[ #????????? | | ??????????####### #????????? | | ????????????????# #????????? | | ????????????????# #????????? | | ????????????????# #????????? | | ????????????????#########+####????????? | | ????????????????????????# #???????????? | | ????????????????????????# #???????????? | | ????????????????????????# #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 600 Evasion (%) 55 Relay Coupler Types 108 Relay Coupler Value 4 Item Schematics ----------------- Flexi-carbon Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DynamicIntegratedRailgun Manual? 0 Play Time 01:27:10 Cumulative 245.5 hours Start 2021.06.05 @ 12:18:22 End 2021.06.05 @ 14:49:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 180 Rogue 180 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 66 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2126ade6-206d-4553-8a62-3a63a0946a1b