Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 19:30:07 Player: Dosh Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (37) 7400 Robots Destroyed (587) 2935 Value Destroyed (22235) 22235 Prototype IDs (310) 6200 Alien Tech Used (11) 2200 Bonus (26003) 26003 TOTAL SCORE: 71473 Bonus ------- High Alert Combat Kills 2262 Follower Combat Kills 720 Entered Garrisons 200 Aligned with FarCom 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Hacked Protovariant 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Met Architect 300 Win 3000 Friendly Fire -5379 Cogmind --------- Core Integrity 65/1600 Matter 402/425 Energy 241/575 System Corruption 4% Temperature Cool (20) Movement Hovering (50) Location 0b11 Command Parts ------- > --- POWER (2) -------- Antimatter Reactor > --- PROPULSION (7) --- Combat Antigrav System Antigrav Array Experimental Gyrokinetic Inverter Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (13) ----- Medium Storage Unit Experimental Optical Array Experimental Melee Analysis Suite Experimental Core Analyzer Microactuators Heavy Regenerative Plating Graphene Brace > --- WEAPON (4) ------- Nanosword Plasma Lance Vortex Lance > --- INVENTORY (10) --- Cooled Antigrav System Cooled Antigrav System Advanced Force Booster Microwarp Drive Nanosword Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Improved Quantum Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- 2N-1CE's Frost Array Large Storage Unit Experimental Sensor Array Experimental Signal Interpreter Experimental Melee Analysis Suite Experimental Melee Analysis Suite Femtoactuators Experimental Utility Shielding Graphene Brace AEGIS Remote Shield Advanced Hacking Suite Experimental Hacking Suite Experimental Hacking Suite > --- WEAPON ----------- Enhanced Nova Cannon Plasma Sword Nanosword Enhanced Force Lance > --- INVENTORY -------- Particle Reactor Light Quantum Reactor Combat Linear Gravjet Advanced Power Amplifier Structural Scanner Advanced Force Booster Stasis Canceller Experimental Utility Shielding Transdimensional Reconstructor Microwarp Drive Fusion Bomb Launcher Field Lobotomy Kit Vortex Lance Vortex Lance [Rating: 222] Favorites ----------- Power Light Quantum Reactor Engine Ion Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Combat Linear Gravjet Treads Light Treads Wheel Compact Wheel Hover Unit Combat Linear Gravjet Flight Unit Cooled Nuclear Pulse Thruster Utility Experimental Hacking Suite Device Experimental Sensor Array Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Experimental Hacking Suite Protection Experimental Utility Shielding Artifact Microwarp Drive Weapon Ionic Axe Energy Gun Improved Medium Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Field Lobotomy Kit Impact Weapon Maul Slashing Weapon Ionic Axe Piercing Weapon Enhanced Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 . . 2 . . . . . 4 . . . . . . 2 . . . . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 5 | . . . 1 . . . . . . 1 . . . . . 1 . . . . . . 1 . . . . . . . . 1 . . . . . Utility 11 | . . . 1 . . . 2 . . 1 . . . . . 3 . . . . . . 1 . . . . . . 1 . 1 . . 1 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 659 | 6 15 3 28 10 6 5 26 7 25 31 . 26 1 . 4 35 2 50 3 4 3 3 39 . 74 3 . 11 5 31 22 15 23 51 12 66 14 Power 77 | 1 2 1 4 1 . . 1 1 3 4 . 5 . . . 1 2 5 . . 2 . . . 6 . . . . 4 3 4 4 11 . 9 3 Engine 15 | 1 2 1 3 1 . . 1 . 3 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . Core 15 | . . . 1 . . . . 1 . 3 . 3 . . . 1 1 3 . . . . . . 2 . . . . . . . . . . . . Reactor 47 | . . . . . . . . . . . . 1 . . . . 1 2 . . 2 . . . 4 . . . . 3 3 4 4 11 . 9 3 Propulsion 142 | 2 3 1 9 2 3 . 7 3 2 12 . 7 . . . 6 . 16 . . . 1 14 . 11 . . 3 . 3 4 2 2 15 6 7 1 Treads 28 | 2 3 . 8 2 2 . 6 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 77 | . . . . . . . . . . . . . . . . . . 8 . . . 1 14 . 11 . . 3 . 3 4 2 2 15 6 7 1 Flight 36 | . . . 1 . 1 . 1 . . 12 . 7 . . . 6 . 8 . . . . . . . . . . . . . . . . . . . Utility 263 | 1 4 . 5 4 1 3 10 1 7 11 . 11 1 . 3 22 . 13 1 . 1 . 13 . 41 1 . 4 . 14 12 4 12 19 4 37 3 Device 152 | . . . 2 3 1 2 3 . 2 6 . 9 . . 2 9 . 6 1 . 1 . 9 . 27 1 . 2 . 8 6 4 9 17 . 21 1 Storage 9 | 1 2 . 1 . . . 1 . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 1 . Processor 25 | . . . . . . . 1 . 1 2 . . . . . 6 . 2 . . . . . . . . . . . 2 1 . 1 . 1 8 . Hackware 19 | . . . . . . . 1 . . 3 . 1 . . . 4 . 1 . . . . . . 2 . . . . 2 2 . 1 1 1 . . Protection 57 | . 2 . 2 1 . 1 4 1 4 . . 1 1 . 1 2 . 3 . . . . 4 . 12 . . 2 . 2 3 . 1 . 1 7 2 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 177 | 2 6 1 10 3 2 2 8 2 13 4 . 3 . . 1 6 . 16 2 4 . 2 12 . 16 2 . 4 5 10 3 5 5 6 2 13 7 Energy Gun 6 | . . . 4 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 30 | . . . . . . . 1 . . . . . . . . 1 . 5 . 2 . 1 1 . 3 . . 2 1 6 1 2 1 1 2 . . Ballistic Gun 14 | 2 3 . 2 1 1 1 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 15 | . 2 1 1 . 1 . 2 1 6 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Launcher 28 | . 1 . 3 1 . . 2 1 . . . 1 . . 1 1 . 2 1 . . . 2 . 3 . . . 3 2 . 1 1 2 . . . Special Weapon 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 Impact Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 52 | . . . . . . . . . 3 3 . 1 . . . 2 . 4 1 2 . 1 8 . 10 2 . 1 1 2 1 2 2 1 . 2 3 Piercing Weapon 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 2 . 8 1 Special Melee Weapon 12 | . . . . . . . . . 2 1 . 1 . . . 2 . 5 . . . . 1 . . . . . . . . . . . . . . Unidentified Prototypes 40 | . . . 3 2 . . 2 . 1 . . 4 1 . 1 2 1 5 . . 2 . . . 1 . . 2 . . 1 1 5 4 . 2 . Corrupted Parts 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 System Corruption 7 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Lost 93 | . 3 1 3 2 . . . 2 3 2 . 1 . . . 5 . 3 . 1 . . . . 13 . . . 1 8 7 . 5 6 . 12 15 Power 17 | . 1 . 1 1 . . . 1 . . . . . . . 1 . 1 . . . . . . 3 . . . . . . . 1 2 . 2 3 Propulsion 23 | . 2 . 1 . . . . 1 . . . . . . . 1 . . . 1 . . . . 4 . . . . 2 3 . . 2 . 3 3 Utility 40 | . . . 1 1 . . . . 1 2 . 1 . . . 1 . 1 . . . . . . 5 . . . 1 4 2 . 4 2 . 6 8 Weapon 13 | . . 1 . . . . . . 2 . . . . . . 2 . 1 . . . . . . 1 . . . . 2 2 . . . . 1 1 Highest Loss Streak 8 | . 2 1 1 2 . . . 1 1 1 . 1 . . . 2 . 1 . 1 . . . . 4 . . . 1 4 4 . 3 2 . 8 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 93 99 96 93 79 100 96 86 79 92 100 98 96 92 92 91 94 95 97 96 94 95 97 100 98 100 100 100 97 96 96 96 99 99 98 87 86 Engine 2 | . 13 14 5 4 11 11 9 1 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . 5 4 . . . 6 . 6 7 7 7 7 7 4 5 1 . . . . . . . 5 5 5 5 3 . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . 3 5 5 5 5 5 5 4 . . . . 2 9 8 7 7 7 6 5 Treads 7 | . 27 20 28 33 33 33 27 24 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 13 | . . . . . . . . . . . . . . . . . . 13 27 24 22 23 29 30 29 30 30 30 30 26 26 26 29 28 26 25 24 Flight 5 | . . . . . . . . . . 30 30 29 29 28 28 24 22 12 . . . . . . . . . . . . . . . . . . . Device 10 | . . . 9 11 14 11 6 . . 12 7 6 7 7 7 4 5 9 10 11 11 11 13 15 14 10 10 10 10 13 12 19 22 21 22 15 15 Storage 5 | . 15 14 11 11 11 11 9 9 9 . . . . . . 4 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 1 3 Processor 6 | . . . . . . . 2 9 7 10 15 15 7 7 7 15 11 5 5 5 5 5 5 5 5 5 5 5 5 4 8 8 8 8 7 14 14 Hackware 13 | . . . . . . . 9 9 9 21 23 23 22 21 21 21 27 24 22 22 22 22 20 20 19 20 20 20 20 22 18 16 12 11 13 2 . Protection 5 | . 7 14 12 6 7 11 15 8 8 . . . 7 7 7 . . 3 5 5 5 5 5 5 5 10 10 9 7 2 3 . . 2 . 3 5 Ballistic Gun 2 | . 22 14 7 3 1 11 9 9 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . 5 13 1 . . . 7 7 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . . . 6 7 6 7 7 7 10 11 10 14 15 16 15 12 15 13 15 15 12 10 8 8 7 7 7 7 8 5 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 123 | 12 30 32 56 69 68 68 114 114 123 13 11 14 11 11 21 28 26 53 47 56 47 47 68 50 60 57 56 69 65 78 71 76 80 88 90 110 104 Greatest Support 104 | 40 40 40 60 60 60 60 60 90 92 22 28 32 23 23 23 39 31 68 68 68 55 66 82 82 84 83 83 83 82 82 94 96 99 99 94 104 104 Greatest Overweight (x) 3 | . . 1 2 1 1 1 1 2 1 2 . . . . . . . 1 . 1 . . . . . . . . . . 1 . . 3 . 1 . Average Overweight (x) . | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 25 25 25 25 5 5 5 5 5 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 10 Average Capacity 14 | 7 13 15 18 20 20 20 21 25 25 5 5 5 5 5 5 9 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 8 10 Most Carried 25 | 3 11 11 20 20 20 20 24 25 25 25 5 5 5 4 5 10 10 10 8 7 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 10 Average Carried 13 | 1 8 10 17 19 19 18 20 24 24 4 5 4 4 4 4 7 9 8 7 6 8 10 14 14 13 15 15 14 15 13 14 14 14 14 14 8 8 Final Capacity 25 | 8 15 15 20 20 20 20 25 25 25 5 5 5 5 5 5 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 10 10 Final Carried 25 | 3 11 11 20 20 20 18 24 25 25 5 5 4 4 4 5 9 10 8 7 7 10 10 15 15 15 15 15 15 15 14 15 15 14 13 15 9 6 Class Distribution -------------------- 26% | Hacker-Scout 15% | Mutant 14% | Scavenger-Mutant 11% | Wizard-Scout 5% | Scavenger-Gladiator 5% | Hacker-Sprinter 4% | Wizard-Gladiator 4% | Hacker-Gladiator 3% | Machinist-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -7/Waste Hacker-Scout | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Wizard-Sprinter | -5/Waste Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Waste Wizard-Scout | -4/Factory Wizard-Scout | -4/Upper Caves Wizard-Scout | -4/Upper Caves Wizard-Scout | -4/Warlord Wizard-Scout | -3/Proximity Caves Wizard-Scout | -3/Research Hacker-Scout | -3/Quarantine Hacker-Scout | -2/Research Wizard-Gladiator | -2/Testing Machinist-Scout | -2/Section 7 Hacker-Scout | -1/Access Scavenger-Gladiator | -1/Command Scavenger-Gladiator | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Matter Collected 11000 | 130 583 128 517 305 . . 813 436 1579 300 . 284 109 40 182 500 51 618 120 42 . 52 487 . 1120 10 . 11 298 418 184 276 259 610 60 433 45 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 26594 | . 870 149 1366 319 . . 807 644 1594 417 . 385 52 . 189 1106 . 2576 . 16 . 52 1531 . 2715 233 . 50 65 1331 1030 293 1390 2422 283 3772 937 Parts 1431 | . 59 16 101 10 . 1 55 31 73 28 . 34 1 . 4 58 . 113 1 7 . 2 101 . 159 1 . 3 10 79 70 22 67 126 22 118 59 Haulers Intercepted 22 | . 2 . 4 . . . 1 . 3 . . . . . 1 4 . 7 . . . . . . . . . . . . . . . . . . . Recyclers Shooed 8 | . 1 . 1 1 . . 1 . 2 . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . . . . . . 1 . 4 . . . . . . 2 . . . 1 . . 8 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Combat Hostiles Destroyed 356 | . 18 7 30 10 . . 19 18 30 4 . 5 . . 5 10 . 18 1 1 . 1 17 . 43 . . . 10 18 12 7 16 29 1 18 8 Melee 159 | . . . . 1 . . . . . 3 . 1 . . 1 6 . 14 . 1 . 1 9 . 32 . . . . 7 12 4 15 25 1 18 8 Guns 54 | . 11 1 18 4 . . 8 6 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 45 | . 4 6 1 . . . 5 4 24 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . AOE 97 | . 3 . 11 5 . . 6 8 . . . 4 . . 4 4 . 4 1 . . . 8 . 11 . . . 10 11 . 3 . 4 . . . Classes Destroyed 23 | . 7 . 3 2 . . 2 1 . . . . . . . . . 2 1 . . . 1 . . . . . 1 . 1 . . 2 . . . Worker 56 | . 5 1 3 1 . 1 1 . 1 2 . . . . . 1 . 3 . . . . 7 . 12 . . . . 7 . . 1 . . 10 . Builder 33 | . 1 . . . . . 1 . 2 1 . 2 . . . 2 . 4 . . . . 4 . 4 . . . . 4 1 . 3 3 1 . . Tunneler 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . . . . . . . . . . Hauler 22 | . 2 . 4 . . . 1 . 3 . . . . . 1 4 . 7 . . . . . . . . . . . . . . . . . . . Recycler 21 | . . . . 1 . . . . 6 . . . . . . . . 7 . . . . 1 . 1 . . . . 2 . . . . . 3 . Mechanic 3 | . . . . . . . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Operator 20 | . 3 . 4 . . . . . 1 1 . . . . . 1 . . . . . . . . 1 . . . . . 3 1 1 1 1 2 . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Watcher 71 | . 3 . 5 . . . 3 . 4 6 . 7 . . . 8 . 3 . . . . 9 . 7 . . . . 4 2 . 1 4 4 1 . Swarmer 96 | . 3 5 8 . . . 7 . 8 3 . 4 . . . 5 . 9 . . . . 4 . 17 . . . 8 5 . 4 1 5 . . . Cutter 10 | . . . . . . . . . . . . . . . . . . 3 . . . . . . 2 . . . . 3 . . . . . 2 . Grunt 112 | . 15 2 16 2 . . 2 13 12 . . . . . 5 4 . 1 . . . . 9 . 7 . . . . 5 6 . 8 4 . 1 . Brawler 5 | . . . 1 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Sentry 38 | . . . 4 . . . 8 . 8 . . . . . . . . . . . . . 2 . 3 . . . . 1 . 1 1 7 . 3 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Hunter 20 | . . . . . . . 2 3 1 1 . . . . . 1 . 2 . . . . . . 4 . . . . 2 2 . . . . 2 . Programmer 45 | . . . . . . . . 1 . . . 1 . . . . . 3 . . . 1 2 . 10 . . . . 2 3 2 5 9 1 5 . S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Enhanced Grunt 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Enhanced Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Master Thief 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Assembled 7 | . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Thug 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martyr 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Best Kill Streak 16 | . 7 3 6 3 . 1 5 6 4 4 . 6 . . 5 8 . 7 1 1 . 1 7 . 6 . . . 4 16 7 5 7 7 1 9 3 Combat Bots Only 11 | . 5 3 5 3 . . 5 6 4 3 . 4 . . 4 5 . 6 1 1 . 1 4 . 6 . . . 4 11 7 4 7 7 1 4 3 Max Kills in Single Turn 7 | . 3 1 3 2 . 1 2 4 2 2 . 4 . . 5 4 . 4 1 1 . 1 6 . 3 . . 1 3 7 2 2 1 4 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 . 3 1 . . 2 4 . . . 2 . . 4 3 . 4 1 . . . 4 . 3 . . . 3 4 . 2 . 4 . . . Melee 2 | . . . . 1 . . . . . 1 . 1 . . 1 1 . 1 . 1 . 1 1 . 1 . . . . 1 2 1 1 1 1 1 1 Uniques/NPCs Destroyed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A5 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Hostile Shots Fired 2472 | . 104 32 83 31 . . 82 94 163 24 . 71 . . 8 34 . 98 2 7 . 12 44 . 318 . . 12 16 106 155 17 77 149 19 225 489 Missed 1073 | . 35 7 23 12 . . 24 24 33 9 . 38 . . 4 11 . 35 1 1 . 4 21 . 145 . . 3 6 47 70 10 40 83 9 88 290 Intercepted 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . Damage Taken 26505 | . 842 236 716 774 . . 932 1002 1800 229 . 312 . . 99 475 . 1439 . 119 . 157 465 . 3602 . . 228 495 1146 1572 168 863 1209 114 3866 3645 Core 4421 | . 159 47 125 241 . . 68 64 200 120 . 122 . . 19 177 . 187 . 31 . 59 63 . 635 . . 43 48 214 143 22 231 117 11 650 625 Absorbed by Shields 3878 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 385 110 1316 2067 Reduced by Siege Mode 65 | . . . . . . . . . 65 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 1970 | . 2 . 16 36 . . . . . . . . . . 13 . . 87 . 21 . . 55 . 499 . . 40 58 10 225 . . 154 . 425 329 Regen/Repaired (Parts) 4730 | . . . 300 . . . 11 . 255 39 . 171 . . . 126 . 539 . . . . 771 . 674 . . 243 . 221 401 . . 157 229 . 593 Core Remaining (%) 46 | 100 . 17 . . . 8 . . 39 . . . . . 62 . . . . . . 54 . . . . . . 31 . 72 . . 74 . . 4 Volleys Fired 633 | . 100 18 88 22 1 . 69 62 108 . . 2 . . 2 2 . 12 2 9 . 5 8 . 20 . . 3 28 31 4 3 10 7 11 2 4 Largest 2 | . 2 2 2 2 1 . 2 2 2 . . 1 . . 1 1 . 1 1 1 . 1 1 . 1 . . 1 1 1 1 1 1 1 1 1 1 Hottest 120 | . 65 55 112 89 35 . 86 69 96 . . 50 . . 50 50 . 110 52 110 . 110 110 . 110 . . 110 110 120 120 120 120 120 120 66 . Shots Fired 1059 | . 200 36 169 46 1 . 135 106 196 . . 2 . . 2 2 . 12 2 9 . 5 8 . 22 . . 3 28 31 6 3 10 7 11 3 4 Gun 570 | . 170 21 152 37 . . 82 60 48 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 423 | . 28 15 12 . 1 . 48 42 148 . . . . . . . . 11 . 9 . 5 2 . 16 . . 3 22 25 6 1 10 6 11 2 . Launcher 61 | . 2 . 5 9 . . 5 4 . . . 2 . . 2 2 . 1 2 . . . 6 . 6 . . . 6 6 . 2 . 1 . . . Special 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 Kinetic 716 | . 198 36 68 13 1 . 101 102 196 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Thermal 263 | . . . 96 24 . . 15 . . . . . . . . . . 11 . 9 . 5 2 . 16 . . 3 22 25 6 1 10 6 11 1 . Explosive 61 | . 2 . 5 9 . . 5 4 . . . 2 . . 2 2 . 1 2 . . . 6 . 6 . . . 6 6 . 2 . 1 . . . Electromagnetic 14 | . . . . . . . 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 18 | . 10 14 10 7 . . 14 14 18 . . . . . 4 4 . . . . . . 1 . 1 . . . . 2 2 . 3 . . 2 3 Robot Miss Streak 8 | . 8 7 4 4 . . 6 4 5 . . . . . 7 4 . . 6 . . . 1 . 3 . . . 2 6 . 1 3 1 . 2 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1539 | . 123 21 103 24 . . 84 52 134 25 . 15 1 . 3 50 . 77 1 1 . 5 68 . 151 4 . 2 3 46 68 10 65 119 18 183 83 Core Hits 836 | . 66 12 61 21 . . 44 34 61 11 . 23 1 . 25 31 . 33 2 1 . 1 48 . 85 1 . 1 10 41 29 12 24 49 5 73 31 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 123 | . 1 . 7 2 . . 1 3 7 2 . . . . 1 4 . 8 . . . 2 8 . 28 . . 1 1 6 7 1 12 10 1 7 3 Burn 8 | . . . 6 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 12 | . 1 . 1 . . . 1 2 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 95 | . . . . . . . . . . 2 . . . . 1 4 . 8 . . . 2 8 . 28 . . 1 1 6 7 . 10 10 1 4 2 Impale 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . 2 1 Sunder 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Melee Attacks 1915 | . . . . 5 . . . . 4 69 . 70 3 . 2 78 . 194 3 3 . 10 132 . 314 6 1 17 9 92 104 39 114 197 60 291 98 Impact 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1726 | . . . . . . . . . 4 69 . 69 3 . 2 76 . 192 3 3 . 10 131 . 314 6 1 16 9 92 104 29 104 161 49 221 58 Piercing 131 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 10 36 11 52 12 Entropic 47 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 18 28 Sneak Attacks 141 | . . . . 1 . . . . 1 5 . 3 . . . 11 . 31 . . . . 18 . 22 . . 1 . 11 1 1 8 9 5 13 . Combat Hostiles 16 | . . . . 1 . . . . . . . . . . . . . 2 . . . . 4 . 3 . . . . 1 . . 2 3 . . . Follow-up Attacks 212 | . . . . . . . . . . . . . . . . 5 . 11 1 . . 2 18 . 45 1 . . 1 4 7 4 12 23 4 52 22 Damage Inflicted 85987 | . 1442 277 2352 807 . 22 2053 1513 3511 1268 . 1107 91 . 874 3238 . 5822 169 53 . 253 5608 . 9179 302 . 179 1155 4155 3340 1306 4719 8502 1343 16205 5142 Guns 5003 | . 951 126 1512 320 . . 836 508 750 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 5099 | . 233 129 128 . . . 820 510 2633 . . . . . . . . . . . . . . . 41 . . . . 275 83 . 214 . . 33 . Explosions 10780 | . 238 . 679 352 . . 373 495 . . . 332 . . 796 349 . 442 123 . . . 1580 . 1420 . . . 1017 1475 . 618 . 491 . . . Melee 64844 | . . . . 113 . . . . 75 1268 . 775 91 . 78 2889 . 5380 46 53 . 253 4028 . 7683 302 . 149 138 2405 3257 688 4505 8011 1343 16172 5142 Ramming 261 | . 20 22 33 22 . 22 24 . 53 . . . . . . . . . . . . . . . 35 . . 30 . . . . . . . . . Kinetic 7753 | . 1184 255 622 130 . . 1128 1018 3383 . . . . . . . . . . . . . . . . . . . . . . . . . . 33 . Thermal 2311 | . . . 1018 190 . . 257 . . . . . . . . . . . . . . . 158 . 116 . . . . 275 83 . 214 . . . . Explosive 10256 | . 97 . 679 352 . . 311 495 . . . 332 . . 796 349 . 442 123 . . . 1422 . 1257 . . . 1017 1475 . 618 . 491 . . . Electromagnetic 562 | . 141 . . . . . 333 . . . . . . . . . . . . . . . . . 88 . . . . . . . . . . . . Impact 113 | . . . . 113 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 56600 | . . . . . . . . . 75 1268 . 775 91 . 78 2889 . 5380 46 53 . 253 4028 . 7683 302 . 149 138 2405 3257 425 3999 6889 1152 12610 2655 Piercing 4797 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 263 506 1122 191 2350 365 Entropic 3334 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1212 2122 Highest Corruption 24 | . 2 2 2 5 5 11 . 1 2 . 10 12 12 12 . . . 10 10 10 10 11 1 7 24 24 24 24 . 2 8 . 3 9 2 12 4 Average Corruption 5 | . 1 2 2 3 5 5 . 1 1 . 10 10 12 12 . . . 6 10 10 10 10 1 5 14 24 24 24 . 1 4 . 2 6 2 7 1 Corruption Purged 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . 12 . Corruption Blocked 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 21 . . . . . Effects 567 | . 12 15 14 30 10 6 . 5 24 . . 66 3 . . . . 53 10 15 1 4 10 2 121 4 3 2 . 6 27 . 11 52 . 53 8 Message Errors 132 | . 2 4 3 8 . 1 . . 4 . . 14 . . . . . 15 2 6 . 1 5 . 27 2 . 1 . 2 4 . 4 11 . 15 1 Matter Fused 165 | . 3 5 1 12 5 1 . 1 6 . . 17 . . . . . 16 5 2 1 . 1 1 34 . 2 1 . 2 11 . 4 17 . 13 4 Heat Flow Errors 63 | . 1 1 4 1 . 1 . 1 3 . . 5 1 . . . . 8 1 2 . . 1 . 16 2 . . . 1 2 . . 6 . 4 2 Energy Discharges 77 | . 2 2 . 3 2 1 . 2 4 . . 11 . . . . . 4 1 1 . 1 2 . 16 . 1 . . . 6 . 1 9 . 8 . Parts Rejected 7 | . . 1 . . . . . . . . . 2 . . . . . . . . . . . . 3 . . . . . . . . 1 . . . Parts Fused 5 | . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 63 | . 2 1 1 2 2 2 . . 3 . . 8 2 . . . . 5 1 2 . 1 . 1 17 . . . . 1 2 . 1 5 . 4 . Data Loss (major) 23 | . . 1 2 . . . . . 2 . . 5 . . . . . 2 . 1 . . . . 3 . . . . . . . 1 2 . 3 1 Misfires 10 | . 1 . 1 2 . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . 2 . . . . 1 . Alerts 13 | . 1 . . . 1 . . . . . . 1 . . . . . 3 . 1 . . 1 . 2 . . . . . . . . 1 . 2 . Misdirections 7 | . . . . . . . . . . . . 3 . . . . . . . . . 1 . . 1 . . . . . . . . . . 2 . Weapon Failures 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 7934 | . . . 32 50 . . 10 . 130 284 . 149 . . . 340 . 1271 27 . . . 670 . 776 105 . . 88 543 151 250 933 569 328 1228 . Projectiles 148 | . . . . . . . 10 . 130 . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . Explosions 462 | . . . 32 9 . . . . . . . 1 . . . . . 27 6 . . . 36 . 58 . . . 88 40 . 105 . 60 . . . Melee 7324 | . . . . 41 . . . . . 284 . 148 . . . 340 . 1244 21 . . . 634 . 710 105 . . . 503 151 145 933 509 328 1228 . Knockbacks 45 | . . . 5 1 . 1 3 7 28 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 3 | . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 41 | . . . 4 . . . 3 6 28 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 396 | . 36 . . 90 . . 46 21 . . . . . . 25 23 . . . . . . . . 48 . . 15 78 . . . . 14 . . . Shots 11 | . 1 . . 3 . . 1 1 . . . . . . 1 1 . . . . . . . . 1 . . . 1 . . . . 1 . . . Rammed 24 | . 6 3 2 1 . 3 4 . 3 . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . Targets Rammed 26 | . 7 3 2 1 . 4 4 . 3 . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 513 | . 146 192 243 221 . 205 282 288 387 . 29 276 141 . . 16 . 225 205 240 . 300 134 . 292 267 70 180 354 306 513 40 151 166 . 209 225 Average Temperature 68 | . 17 64 39 42 . 103 58 85 106 . 18 104 79 . . 10 . 62 90 112 . 130 16 . 67 89 35 33 132 103 103 3 31 73 . 82 119 Received Heat Transfer 2865 | . 363 81 165 54 . . 216 360 504 15 . 78 . . 36 99 . 126 . 27 . . 114 . 108 . . 45 . 96 69 . 90 106 . 53 60 Effects 26 | . . . . . . . . 3 6 . . . . . . . . . . . . . . . 9 3 . . 1 1 3 . . . . . . Shutdowns 3 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Energy Bleed 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Interference 16 | . . . . . . . . 3 . . . . . . . . . . . . . . . . 9 3 . . . 1 . . . . . . . Matter Decay 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Siege Activations 12 | . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Turns 156 | . . . . . . . . . 156 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Longest Duration 38 | . . . . . . . . . 38 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Impact Corruptions 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 9 | . . . 7 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 4357 | . . . 2627 555 . . 507 . . . . . . . . . . . . . . . 100 . 50 . . . . 259 74 . 185 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Peak Influence 1216 | . 382 147 626 289 . 5 469 553 550 500 220 599 . . . 446 173 693 . . . . 328 20 1216 . . . . 491 665 265 622 792 859 1096 . Initial 538 | . . 86 . 214 . . 1 39 269 239 175 154 . . . 65 47 121 . . . . 18 5 . . . . . 141 234 38 121 294 475 538 . Average 280 | . 203 122 387 106 . 1 109 328 201 242 195 320 . . . 243 146 343 . . . . 73 17 470 . . . . 185 257 162 388 352 706 914 . Maximum Alert Level 4 | . 1 . 2 1 . . 2 2 2 2 1 2 . . . 2 . 2 . . . . 1 . 4 . . . . 2 2 1 2 3 3 4 . Low Security (%) 40 | 100 44 100 8 68 . 100 78 37 63 32 58 3 . . . 34 100 28 . . . . 84 100 27 . . . . 51 46 54 8 19 . . . Level 1 29 | . 55 . 38 31 . . 19 12 21 44 41 78 . . . 56 . 32 . . . . 15 . 9 . . . . 37 33 45 39 48 . . . Level 2 19 | . . . 53 . . . 1 50 15 22 . 17 . . . 9 . 38 . . . . . . 44 . . . . 11 20 . 52 21 40 5 . Level 3 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . . . . . . . 10 59 42 . Level 4 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 51 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 152 | . 7 . 6 . . . 2 . 4 9 . 6 . . . 9 . 20 . . . . 11 . 29 . . . . 7 5 3 14 9 6 5 . Investigation 60 | . 4 . 1 . . . 2 . 3 7 . 3 . . . 5 . 5 . . . . 8 . 10 . . . . 3 1 . 3 . 5 . . Extermination 29 | . . . . . . . . . . . . 1 . . . 3 . 3 . . . . 3 . 6 . . . . 2 2 . 3 5 . 1 . Reinforcement 44 | . 3 . 4 . . . . . 1 1 . 2 . . . 1 . 9 . . . . . . 4 . . . . 2 1 3 7 3 . 3 . Assault 12 | . . . 1 . . . . . . 1 . . . . . . . 2 . . . . . . 3 . . . . . 1 . 1 1 1 1 . Garrison 7 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 6 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . Haulers Reinforced 6 | . . . . . . . . . . . . . . . . 1 . 3 . . . . . . . . . . . . . 1 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Distress Signals 54 | . . . 2 . . . 2 . 4 1 . . . . 1 . . 6 . . . . 1 . 3 . . 1 . . 2 3 3 3 2 20 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 776 | . 31 8 47 10 . . 38 17 42 30 6 42 . . 12 29 6 64 4 5 . 1 25 5 87 . . 13 9 33 32 11 30 37 14 66 22 Peak Tracking Total 15 | . 4 3 6 3 9 . 6 5 5 9 6 7 . . 7 5 5 6 2 2 . 1 4 5 7 . . 15 5 5 6 5 7 6 5 14 6 Tactical Retreats 106 | . 2 . 1 1 . . . . 3 7 . 13 . . . 4 1 14 . 1 . . 2 . 20 . . . 1 4 2 2 8 4 4 12 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Traps Triggered 46 | . 4 . 2 1 . . . 2 3 2 . 2 . . . 2 . 5 . . . . 2 . 11 . . . . . 2 . . 4 2 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 127 | . . . . . . . . . 44 10 . 19 . . . 26 . 28 . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 14 | . . . . . . . . . 1 7 . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Reprogrammed 45 | . . . . . . . . . 5 3 . 10 . . . 4 . 11 . . . . 6 . 6 . . . . . . . . . . . . Reused 21 | . . . . . . . . . . 5 . 2 . . . 2 . 7 . . . . . . 5 . . . . . . . . . . . . Traps Extracted 18 | . . . . . . . . . 5 3 . 4 . . . 5 . 1 . . . . . . . . . . . . . . . . . . . Installed 14 | . . . . . . . . . . 5 . 4 . . . 3 . 2 . . . . . . . . . . . . . . . . . . . Triggered 47 | . . . . . . . . . . 6 . 2 . . . 2 . 9 . . . . . . 5 . . 12 . . . . . . . 11 . Most Traps Carried 5 | . . . . . . . . . 5 5 3 4 3 3 3 5 5 5 4 4 4 4 4 4 . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Machines Disabled 72 | . 3 1 3 . 1 . 2 1 5 . . . . . . 1 . 2 . . . . 8 . 8 . . 1 . 1 6 . 7 12 2 3 5 Max in Single Turn 6 | . 1 1 1 . 1 . 1 1 1 . . . . . . 1 . . . . . . 6 . 2 . . 1 . 1 1 . 1 3 1 1 1 Garrison Access 28 | . . . . . . . . . 1 4 . 4 . . . . . 4 . . . . 4 . 2 . . . . 3 1 1 1 1 2 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Machines Accessed 300 | . 6 1 5 2 2 . 14 2 14 30 . 30 . . . 17 . 31 . 2 4 . 32 . 22 . . 4 . 16 14 1 10 14 18 9 . Terminals 156 | . 5 1 3 . . . 9 2 10 14 . 16 . . . 9 . 15 . 1 . . 13 . 9 . . . . 9 9 . 4 10 10 7 . Fabricators 34 | . . . . . . . . . . 4 . 3 . . . 4 . 5 . . . . 5 . 5 . . . . 3 . . 2 . 3 . . Repair Stations 37 | . . . 1 . . . 1 . 1 4 . 4 . . . 2 . 5 . . . . 6 . 5 . . . . 1 2 . 1 1 2 1 . Recycling Units 15 | . 1 . 1 . . . 2 . . 2 . 2 . . . 1 . 1 . . . . 3 . . . . . . . . . . . 1 1 . Scanalyzers 16 | . . . . . . . 1 . 2 2 . 1 . . . 1 . 1 . . . . 1 . 1 . . . . . 2 . 2 2 . . . Garrison Access 29 | . . . . . . . 1 . 1 4 . 4 . . . . . 4 . . . . 4 . 2 . . . . 3 1 1 1 1 2 . . Total Hacks 890 | . 18 3 20 2 2 . 33 4 38 87 . 67 . . . 50 . 120 . 2 17 . 124 . 98 . . 10 . 44 47 1 25 26 38 14 . Successful 612 | . 9 . 14 2 2 . 26 3 22 48 . 47 . . . 35 . 93 . 2 17 . 92 . 71 . . 10 . 33 26 1 10 19 22 8 . Failed 276 | . 9 3 6 . . . 6 1 16 39 . 20 . . . 15 . 27 . . . . 32 . 27 . . . . 11 20 . 15 7 16 6 . Catastrophic 27 | . 1 1 1 . . . 1 . 1 7 . . . . . 2 . 2 . . . . . . 3 . . . . . 1 . 4 2 . 1 . Database Lockouts 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Manual 296 | . 15 3 8 . 1 . 17 1 16 27 . 16 . . . 13 . 52 . . . . 55 . 29 . . . . 17 5 . 4 6 7 4 . Terminals 474 | . 15 3 7 . . . 23 4 30 49 . 37 . . . 26 . 64 . 1 . . 55 . 44 . . . . 26 30 . 11 18 19 12 . Fabricators 121 | . . . . . . . . . . 13 . 10 . . . 10 . 21 . . . . 23 . 21 . . . . 8 . . 6 . 9 . . Repair Stations 142 | . . . 12 . . . 2 . 2 12 . 11 . . . 8 . 22 . . . . 30 . 20 . . . . 4 10 . 2 2 4 1 . Recycling Units 28 | . 3 . 1 . . . 4 . . 2 . 2 . . . 2 . 1 . . . . 10 . . . . . . . . . . . 2 1 . Scanalyzers 45 | . . . . . . . 3 . 5 2 . 2 . . . 4 . 5 . . . . 2 . 9 . . . . . 5 . 3 5 . . . Garrison Access 48 | . . . . . . . 1 . 1 9 . 5 . . . . . 7 . . . . 4 . 4 . . . . 6 2 1 3 1 4 . . Terminal Hacks 258 | . 4 . 1 2 2 . 12 2 12 19 . 22 . . . 11 . 37 . 2 17 . 26 . 26 . . 10 . 14 13 . 3 10 7 6 . Record 29 | . . . . . 1 . . . . . . . . . . 1 . 6 . 1 5 . 1 . 2 . . 8 . . 4 . . . . . . Part Schematic 15 | . . . . . . . . . 1 2 . . . . . 2 . 5 . . 4 . . . . . . . . 1 . . . . . . . Robot Analysis 18 | . 3 . 1 . . . 2 . 3 . . 1 . . . 1 . 1 . . 4 . 1 . . . . . . . 1 . . . . . . Prototype ID Bank 12 | . . . . . . . 1 . 1 1 . 3 . . . . . . . . 4 . . . 2 . . . . . . . . . . . . Open Door 12 | . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . 2 . 1 . . . 2 3 1 . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Branch Access Points 5 | . . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Index 6 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 1 . . . 1 1 . Terminal Index 6 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . 1 . . . . 1 1 . . . . 1 . Fabricator Index 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Index 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzer Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Garrison Index 3 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . Alert Level 21 | . . . . . . . 3 . 3 3 . 2 . . . 1 . 3 . . . . 2 . . . . . . 1 . . . 2 . 1 . Unreport Threat 37 | . . . . . . . 3 . 2 3 . 1 . . . 1 . 6 . . . . 6 . 3 . . . . 4 4 . . 4 . . . Locate Traps 12 | . . . . . . . . . 1 2 . 3 . . . . . 1 . . . . 2 . 2 . . . . . . . . . . 1 . Disarm Traps 2 | . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Reprogram Traps 4 | . . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Surveillance Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 7 | . . . . . . . . . . . . 1 . . . 1 . 2 . . . . 1 . 1 . . . . 1 . . . . . . . Investigation Status 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 20 | . . . . . . . . . . 2 . 2 . . . 1 . 4 . . . . 4 . 2 . . . . 2 . . . . 3 . . Recall Extermination 13 | . . . . . . . . . . . . 1 . . . 2 . 2 . . . . 3 . 2 . . . . 1 . . 1 1 . . . Recall Reinforcements 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Recall Assault 6 | . . . . . . . . . . . . . . . . . . 2 . . . . . . 3 . . . . . . . . 1 . . . Hauler Manifests 8 | . . . . . . . 1 . 1 2 . . . . . . . 1 . . . . 3 . . . . . . . . . . . . . . Zone Layout 3 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 69 | . . . . . . . . . . 10 . 4 . . . 6 . 11 . . . . 11 . 12 . . . . 6 . . 2 . 7 . . Network Status 4 | . . . . . . . . . . 1 . 1 . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Load Schematic 32 | . . . . . . . . . . 4 . 2 . . . 3 . 5 . . . . 5 . 6 . . . . 3 . . 1 . 3 . . Build 33 | . . . . . . . . . . 5 . 1 . . . 3 . 6 . . . . 5 . 5 . . . . 3 . . 1 . 4 . . Repair Station Hacks 113 | . . . 10 . . . 2 . 2 4 . 8 . . . 8 . 18 . . . . 27 . 16 . . . . 4 8 . . 2 4 . . Scan Component 58 | . . . 5 . . . 1 . 1 2 . 4 . . . 4 . 9 . . . . 14 . 9 . . . . 2 4 . . 1 2 . . Repair 54 | . . . 5 . . . 1 . 1 2 . 3 . . . 4 . 9 . . . . 13 . 7 . . . . 2 4 . . 1 2 . . Refit 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 14 | . . . . . . . 2 . . 2 . 2 . . . 2 . 1 . . . . 3 . . . . . . . . . . . 1 1 . Retrieve Components 14 | . . . . . . . 2 . . 2 . 2 . . . 2 . 1 . . . . 3 . . . . . . . . . . . 1 1 . Scanalyzer 37 | . . . . . . . 3 . 5 . . 1 . . . 2 . 4 . . . . 2 . 9 . . . . . 4 . 2 5 . . . Insert Component 23 | . . . . . . . 1 . 2 . . 1 . . . 1 . 2 . . . . 1 . 4 . . . . . 4 . 2 5 . . . Analyze 14 | . . . . . . . 2 . 3 . . . . . . 1 . 2 . . . . 1 . 5 . . . . . . . . . . . . Garrison Access Hacks 28 | . . . . . . . 1 . 1 3 . 4 . . . . . 4 . . . . 4 . 2 . . . . 3 1 1 1 1 2 . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 27 | . . . . . . . . . 1 3 . 4 . . . . . 4 . . . . 4 . 2 . . . . 3 1 1 1 1 2 . . Unauthorized Hacks 93 | . 5 . 3 . . . 6 1 2 10 . 6 . . . 6 . 18 . . . . 19 . 6 . . . . 6 . . 2 1 1 1 . Terminals 53 | . 4 . 2 . . . 4 1 2 7 . 4 . . . 6 . 7 . . . . 4 . 3 . . . . 5 . . 1 1 1 1 . Track 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 18 | . . . . . . . 1 . . 2 . 2 . . . 3 . 3 . . . . 2 . . . . . . 2 . . 1 . 1 1 . Botnet 24 | . 2 . 1 . . . 2 . 1 3 . 2 . . . 2 . 3 . . . . 2 . 3 . . . . 2 . . . 1 . . . Operators 9 | . 2 . 1 . . . 1 . 1 1 . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . . Override 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 27 | . . . . . . . . . . 1 . 2 . . . . . 10 . . . . 9 . 3 . . . . 1 . . 1 . . . . Report 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Prioritize 10 | . . . . . . . . . . . . . . . . . . 4 . . . . 3 . 1 . . . . 1 . . 1 . . . . Liberate 11 | . . . . . . . . . . 1 . 1 . . . . . 4 . . . . 4 . 1 . . . . . . . . . . . . Haulers 4 | . . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Mechanics 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . 1 . 1 . . . 2 . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Monitor 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Reject 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Recyclers 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Tunnel 4 | . 1 . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Extract 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 2 . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacking Detections 219 | . 6 1 4 . . . 9 2 12 21 . 17 . . . 13 . 25 . . . . 27 . 16 . . . . 13 11 . 8 12 15 7 . Full Trace Events 51 | . 1 . . . . . 1 . 3 5 . 3 . . . 5 . 5 . . . . 8 . 9 . . . . 3 1 . 3 . 4 . . Feedback Events 4 | . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . Corruption 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hackware Fried 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Feedback Blocked 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 . . . Robots Built 8 | . . . . . . . . . . 2 . . . . . . . 5 . . . . . . 1 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 450 | . . . . . . . . . . 116 . . . . . . . 253 . . . . . . 81 . . . . . . . . . . . . Total Robot Build Rating 37 | . . . . . . . . . . 6 . . . . . . . 30 . . . . . . 1 . . . . . . . . . . . . Part Schematics Acquired 44 | . . . . . . . 1 . 3 6 . . . . . 3 . 7 . . 4 . 1 . 3 . . . . 1 . . 7 8 . . . Parts Built 34 | . . . . . . . . . . 4 . 1 . . . 3 . 5 . . . . 6 . 6 . . . . 3 . . 1 . 5 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 2123 | . . . . . . . . . . 402 . 102 . . . 215 . 284 . . . . 320 . 299 . . . . 217 . . 76 . 208 . . Total Part Build Rating 237 | . . . . . . . . . . 16 . 8 . . . 18 . 37 . . . . 45 . 51 . . . . 22 . . 5 . 35 . . Parts Repaired 53 | . . . 5 . . . 1 . 1 2 . 3 . . . 4 . 9 . . . . 13 . 6 . . . . 2 4 . . 1 2 . . Time 2878 | . . . 155 . . . 136 . 44 44 . 240 . . . 321 . 484 . . . . 808 . 378 . . . . 53 143 . . 24 48 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 56 | . . . . . . . 10 . . 11 . 13 . . . . . 1 . . . . 16 . . . . . . . . . . . 2 3 . Parts Scanalyzed 10 | . . . . . . . 1 . 2 . . . . . . 1 . 2 . . . . 1 . 3 . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . 1 . 2 . . . . . . 1 . 2 . . . . 1 . 3 . . . . . . . . . . . . Parts Damaged 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . Non-combat 3 | . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . find_chute 3 | . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . Machine Destruction 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . Programmers 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Allies Hacked 4 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Total Allies 75 | . . 1 . 3 . . 1 . . 11 . 4 . . . 3 18 11 . . . . 2 1 7 . . 5 . 2 . . . . 1 2 3 Largest Group 18 | . . 1 . 3 . . 1 1 . 6 . 2 . . . 3 18 15 . . . . 2 1 3 . . 5 . 1 . . . . 1 1 1 Highest-Rated Group 638 | . . 31 . 40 . . 10 10 . 147 . 64 . . . 46 638 563 . . . . 36 46 141 . . 268 . 45 . . . . 45 178 196 Highest-Rated Ally 196 | . . 31 . 16 . . 10 10 . 31 . 32 . . . 26 50 50 . . . . 26 46 47 . . 56 . 45 . . . . 45 178 196 Total Orders 20 | . . . . . . 1 2 4 . . . . . . . 1 . 3 . . . . 6 . 1 . . 2 . . . . . . . . . STAY 10 | . . . . . . . 1 2 . . . . . . . 1 . 2 . . . . 3 . . . . 1 . . . . . . . . . FOLLOW 8 | . . . . . . . 1 2 . . . . . . . . . 1 . . . . 3 . . . . 1 . . . . . . . . . TUNNEL 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . RETURN 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 350 | . . 10 . 11 . . . . . 30 . 10 . . . . 118 124 . . . . . 10 25 . . . . . . . . . . 2 10 Total Damage 11205 | . . 84 . 130 . . . . . 409 . 343 . . . . 5282 3402 . . . . . 258 738 . . . . . . . . . . 113 446 Kills 44 | . . 1 . 3 . . . . . 3 . 3 . . . . 8 21 . . . . . . 4 . . . . . . . . . . 1 . Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . Field Lobotomies 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Robot Analysis Total 18 | . 3 . 1 . . . 2 . 3 . . 1 . . . 1 . 1 . . 4 . 1 . . . . . . . 1 . . . . . . Derelict Logs Recovered 17 | . . 2 . 1 . . . . . . . . 1 2 2 . . . 2 3 . 2 . . . 1 1 . . . . . . . . . . Drone Launches 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Turns Passed 40458 | 112 1599 831 1653 1274 473 141 2381 1039 2918 1561 41 1957 129 215 169 1674 235 3101 235 427 73 141 3049 61 3005 141 92 575 377 1751 1144 706 1238 1867 738 2736 599 Spaces Moved 52517 | 65 770 578 697 592 216 65 838 345 988 3903 152 4600 436 816 391 3383 424 5364 525 748 134 197 4102 136 3931 244 212 735 645 2909 1438 1280 1813 2992 1332 3715 806 Core 5 | 3 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 4680 | 62 770 233 571 592 216 65 838 345 988 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 471 | . . 345 126 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 29764 | . . . . . . . . . . . . . . . . . . 1870 525 748 134 197 4102 136 3931 244 212 735 645 2909 1438 1280 1813 2992 1332 3715 806 Flight 17597 | . . . . . . . . . . 3901 152 4600 436 816 391 3383 424 3494 . . . . . . . . . . . . . . . . . . . Fastest Speed 11 | 50 160 115 130 160 160 160 160 240 232 23 14 14 26 26 26 15 27 11 42 42 47 44 39 39 39 42 42 39 39 39 30 44 41 37 39 40 49 Average Speed 51 | 154 160 133 157 164 212 183 231 240 233 26 25 25 26 26 26 25 27 29 42 46 47 46 40 39 43 42 42 41 39 39 45 45 41 39 39 47 49 Slowest Speed 320 | 160 160 160 240 240 240 240 240 320 240 150 26 29 26 26 26 28 27 99 42 134 47 47 46 39 51 42 42 42 39 42 135 52 44 236 40 151 50 Overloaded Moves 88 | . . . . . . . . . . 13 4 28 . . . 10 . 23 . . . . . . . . . . . . 10 . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 65 | . . . . 3 . . . . . 13 . 18 2 . . 5 . 24 . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Exploration Rate (%) 67 | 5 95 96 70 86 61 14 76 62 87 75 95 71 44 84 58 55 97 84 76 90 60 30 65 82 58 44 45 93 86 45 95 43 93 75 34 82 43 Regions Visited 37 Branch Regions 20 Pre-discovered Areas 14 | . 1 1 1 1 1 . 2 . . . . . 1 2 . . . . . . 3 . . . . 1 . . . . . . . . . . . Known Exits Taken 21 | . . . . . . . 1 . . . . 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 25 | . . 3 . 3 . . . . . . . . 2 2 2 . . . 4 2 . 1 . . . 1 . . 5 . . . . . . . . Spaces Dug 576 | . . . . 3 . . 1 . 3 28 . 43 2 . 39 16 . 72 . 10 . 6 31 . 70 . 1 11 54 36 14 16 21 43 34 20 2 Terrain Destroyed 1285 | . 2 . 25 97 . . 66 11 33 28 . 78 2 . 75 44 . 92 49 10 . 6 82 . 137 . 1 11 125 126 16 36 25 49 36 21 2 Melee 428 | . . . . 3 . . . . 3 28 . 43 2 . . 16 . 63 . 1 . 1 29 . 62 . 1 9 2 31 12 15 20 39 26 20 2 Projectile 141 | . . . . . . . 8 . 30 . . . . . . . . 9 . 9 . 5 2 . 13 . . 2 22 15 4 1 5 5 10 1 . AOE 716 | . 2 . 25 94 . . 58 11 . . . 35 . . 75 28 . 20 49 . . . 51 . 62 . . . 101 80 . 20 . 5 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Total 63258 | 73 964 605 1085 835 229 81 1159 470 1393 4341 153 5231 444 818 450 4065 544 6603 533 816 144 227 5326 144 4897 275 212 982 729 3371 1864 1357 2249 3601 1522 4527 939 Wait 7250 | . 59 3 239 199 . 8 183 44 210 286 . 505 5 3 48 527 114 918 . 52 . 15 1060 5 608 24 . 199 46 301 287 22 300 360 106 471 43 Move 52357 | 64 769 577 696 585 215 64 838 344 987 3878 151 4563 431 815 390 3373 423 5318 524 747 133 196 4102 135 3930 243 211 735 643 2908 1437 1279 1812 2991 1331 3714 805 Hop 61 | . . . . 3 . . . . . 12 . 18 2 . . 5 . 21 . . . . . . . . . . . . . . . . . . . Pick Up 185 | 3 10 1 18 3 1 . 13 2 2 9 1 2 . . 1 4 2 10 1 1 3 . 9 2 17 . . 1 . 8 11 4 2 15 7 19 3 Fast Attach 228 | 6 2 . 6 4 1 . 8 3 10 8 . 14 1 . 1 17 1 18 1 . 2 1 15 . 18 2 . 3 . 11 9 4 8 20 3 27 4 Attach 117 | . 3 2 4 . 1 2 2 1 3 12 . . 1 . 2 5 . 12 2 . 2 . . . 11 . . . . 8 4 5 4 13 3 8 7 Detach 88 | . 1 . 1 1 3 . 4 . 3 7 . 1 1 . 2 9 1 15 1 . 3 . . . 1 . . . . 4 2 4 3 2 2 16 1 Swap 330 | . 10 1 18 6 4 3 16 4 12 11 . 12 . . 1 13 1 20 . 4 . 2 24 . 45 1 . 8 5 12 10 6 11 26 7 32 5 Drop 230 | . 3 . 13 6 3 . 22 6 7 24 1 11 . . 1 2 2 17 . 1 1 . 5 2 6 2 . 6 . 6 10 4 9 20 8 32 . Fire 633 | . 100 18 88 22 1 . 69 62 108 . . 2 . . 2 2 . 12 2 9 . 5 8 . 20 . . 3 28 31 4 3 10 7 11 2 4 Melee 1503 | . . . . 5 . . . . 4 69 . 70 3 . 2 69 . 158 2 2 . 8 100 . 238 3 1 13 6 82 90 26 90 147 44 204 67 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 24 | . 7 3 2 1 . 4 4 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 84 | . . . . . . . . 4 . . . 10 . . . 10 . 54 . . . . 3 . 2 . . . 1 . . . . . . . . Rewire 26 | . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . 14 . . . . . . . 2 . Trap 141 | . . . . . . . . . 44 15 . 23 . . . 29 . 30 . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x2 / *Min x2 / [*Sto]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x3 / *Low) -7/Waste -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Waste -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 9 exits: *Res x4 / *Upp x2 / *Ext x2 / Arm) -4/Waste -4/Factory (discovered 6 exits: *Res / *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 0b11 Command History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 436 | -10/Materials | Discovered new exit (range 7) 585 | -10/Materials | Discovered new exit (range 16) 806 | -10/Materials | Discovered new exit (range 8) 858 | -10/Materials | Core integrity fell below 50% 1094 | -10/Materials | Discovered new exit (range 6) 1451 | -10/Materials | Discovered new exit (range 13) 1712 | -10/Materials | Entered Mines 1769 | -10/Mines | Met a Derelict bent on vengeance 1823 | -10/Mines | Learned 2 Materials zone layouts 1831 | -10/Mines | Discovered new exit (range 3) 1920 | -10/Mines | Received a Mining Laser from a helpful Derelict 2146 | -10/Mines | Discovered new exit (range 9) 2194 | -10/Mines | Core integrity fell below 20% 2452 | -10/Mines | Learned location of Mines (-8) 2543 | -10/Mines | Entered Materials 2543 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2707 | -9/Materials | Discovered new exit (range 6) 2911 | -9/Materials | Discovered new exit (range 4) 2972 | -9/Materials | Discovered new exit (range 10) 3564 | -9/Materials | Build established: Scavenger-Mutant 3722 | -9/Materials | Discovered new exit (range 13) 3810 | -9/Materials | Repaired Grenade Launcher 3837 | -9/Materials | Repaired Lgt. Treads 3865 | -9/Materials | Repaired Lgt. Treads 3892 | -9/Materials | Repaired Lgt. Treads 3945 | -9/Materials | Repaired Imp. Medium Laser 4143 | -9/Materials | First assault squad dispatched 4157 | -9/Materials | Discovered new exit (range 15) 4196 | -9/Materials | Entered Mines 4209 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4280 | -9/Mines | Learned Materials interactive machine intel 4401 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4405 | -9/Mines | Found Prototype Device 4405 | -9/Mines | Identified Exp. Sensor Array 4454 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4552 | -9/Mines | Assembled infested the area 4606 | -9/Mines | Lost 3 allies 4751 | -9/Mines | Crushed by falling debris 4751 | -9/Mines | Core integrity fell below 50% 5009 | -9/Mines | Core integrity fell below 20% 5093 | -9/Mines | Discovered new exit (range 8) 5165 | -9/Mines | Learned location of Storage (-9) 5381 | -9/Mines | Found the Drone Emporium 5389 | -9/Mines | Found Prototype Device 5389 | -9/Mines | Identified Sensor Drone Bay 5458 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5460 | -9/Mines | Discovered new exit (range 5) 5470 | -9/Mines | Entered Exiles 5502 | -9/Exiles | Discovered new exit (range 15) 5548 | -9/Exiles | Met 8R-AWN 5582 | -9/Exiles | Met EX-HEX 5646 | -9/Exiles | Met EX-BIN 5675 | -9/Exiles | Aligned with FarCom system 5678 | -9/Exiles | Given EX-Vault access code 5733 | -9/Exiles | Opened EX-Vault 5748 | -9/Exiles | Found Field Lobotomy Kit 5799 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5853 | -9/Exiles | Met EX-DEC 5860 | -9/Exiles | Learned location of Zion (-6) 5912 | -9/Exiles | Attacked by the Exiles 5931 | -9/Exiles | Discovered new exit (range 10) 5943 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 5943 | -9/Exiles | Entered Mines 6062 | -8/Mines | Discovered new exit (range 8) 6083 | -8/Mines | System corruption reached 10% 6084 | -8/Mines | Entered Materials 6084 | -8/Materials | Evolved 2 slots: Utility x2 6085 | -8/Materials | Loaded intel: 19 interactive machine locations 6833 | -8/Materials | Central database locked down 7600 | -8/Materials | Repaired Broken Exp. Sensor Array 7896 | -8/Materials | Discovered new exit (range 15) 8412 | -8/Materials | Discovered new exit (range 12) 8456 | -8/Materials | Identified exit to Garrison 8465 | -8/Materials | Entered Garrison 8465 | -8/Garrison | Accompanied by 1 ally 8510 | -8/Garrison | Triggered checkpoint 8864 | -8/Garrison | Triggered checkpoint 9080 | -8/Garrison | Discovered new exit (range 5) 9138 | -8/Garrison | Triggered checkpoint 9375 | -8/Garrison | Discovered new exit (range 32) 9375 | -8/Garrison | Discovered new exit (range 54) 9375 | -8/Garrison | Discovered new exit (range 36) 9375 | -8/Garrison | Identified exit to Materials 9504 | -8/Garrison | Entered Materials 9563 | -8/Materials | Build established: Mutant 10167 | -8/Materials | Repaired Hrd. Heavy Armor Plating 10256 | -8/Materials | Discovered new exit (range 14) 11165 | -8/Materials | Discovered new exit (range 9) 11515 | -8/Materials | Core integrity fell below 50% 11851 | -8/Materials | Discovered new exit (range 10) 12422 | -8/Materials | Entered Factory 12422 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12521 | -7/Factory | Discovered new exit (range 8) 12678 | -7/Factory | Allied Derelicts emerged from ambush trap array 12717 | -7/Factory | Fabricated W-25 Informer? 12968 | -7/Factory | Lost 3 allies 13000 | -7/Factory | Build established: Hacker-Scout 13021 | -7/Factory | Fabricated Cld. VTOL Module (x1) 13175 | -7/Factory | Fabricated Cld. VTOL Module? 13200 | -7/Factory | Fabricated Cld. VTOL Module? 13234 | -7/Factory | Fabricated Cld. VTOL Module? 13358 | -7/Factory | Discovered new exit (range 5) 13408 | -7/Factory | Repaired Chainsword 13588 | -7/Factory | Discovered new exit (range 15) 13593 | -7/Factory | Discovered new exit (range 14) 13611 | -7/Factory | Identified exit to Factory 13875 | -7/Factory | Repaired Mic. Nuclear Core 13983 | -7/Factory | Manually triggered Chute Trap 13983 | -7/Factory | Sucked down chute 13983 | -7/Factory | Entered Waste 13991 | -7/Waste | Spotted C-40 Crusher 13997 | -7/Waste | Spotted C-40 Crusher 13998 | -7/Waste | EMP discharged 13998 | -7/Waste | System corruption reached 10% 14002 | -7/Waste | Spotted C-40 Crusher 14004 | -7/Waste | Spotted C-40 Crusher 14008 | -7/Waste | Spotted C-40 Crusher 14010 | -7/Waste | Spotted C-40 Crusher 14011 | -7/Waste | Discovered new exit (range 16) 14020 | -7/Waste | Identified exit to Factory 14022 | -7/Waste | Found Prototype Launcher 14024 | -7/Waste | Entered Factory 14065 | -7/Factory | Identified Scatter Rocket Array 14071 | -7/Factory | Identified exit to Lower Caves 14229 | -7/Factory | Discovered exit to Factory (range 16) 14315 | -7/Factory | Repaired Broken Scatter Rocket Array? 14316 | -7/Factory | Discovered exit to Factory (range 5) 14824 | -7/Factory | Search patrols dispatched 15023 | -7/Factory | Fabricated Exp. Sensor Array? 15190 | -7/Factory | Repaired Cld. VTOL Module 15261 | -7/Factory | Repaired Cld. VTOL Module 15760 | -7/Factory | Cargo convoy interrupted 15981 | -7/Factory | Entered Lower Caves 15982 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 15985 | -7/Lower Caves | Identified exit to Zion 16002 | -7/Lower Caves | Met a Warlord Commander 16003 | -7/Lower Caves | Learned location of Warlord (-4) 16004 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 16012 | -7/Lower Caves | Encountered a Warlord checkpoint 16045 | -7/Lower Caves | Learned 8 Factory zone layouts 16055 | -7/Lower Caves | Found Alien Artifact 16055 | -7/Lower Caves | Identified Core Expander 16055 | -7/Lower Caves | Installed Core Expander, added new Weapon slot 16110 | -7/Lower Caves | Entered Zion 16118 | -6/Zion | System corruption cleaned by Quarantine Array 16126 | -6/Zion | Discovered new exit (range 16) 16204 | -6/Zion | Learned Factory terminal intel 16209 | -6/Zion | Learned location of 1 exit from Lower Caves 16252 | -6/Zion | Given A8's code to call for help 16267 | -6/Zion | Build established: Hacker-Sprinter 16324 | -6/Zion | Identified exit to Proximity Caves 16325 | -6/Zion | Entered Proximity Caves 16374 | -5/Proximity Caves | Found Imp. Powered Armor 16395 | -5/Proximity Caves | Learned Factory stockpile data 16489 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 16493 | -5/Proximity Caves | Discovered new exit (range 7) 16494 | -5/Proximity Caves | Identified exit to Factory 16494 | -5/Proximity Caves | Entered Factory 16494 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x3 16497 | -5/Factory | Loaded intel: 26 terminal locations 16566 | -5/Factory | System Shield fried by hacking feedback 16672 | -5/Factory | Discovered new exit (range 5) 16682 | -5/Factory | Identified exit to Upper Caves 16830 | -5/Factory | Discovered new exit (range 6) 16831 | -5/Factory | Discovered exit to Upper Caves (range 8) 16832 | -5/Factory | Fabricated Adv. Hacking Suite? 16895 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 16925 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster? 17010 | -5/Factory | Discovered new exit (range 9) 17389 | -5/Factory | Repaired Cld. Nuclear Pulse Thruster? 17500 | -5/Factory | Repaired Cld. Nuclear Pulse Thruster 17590 | -5/Factory | Repaired Cld. Nuclear Pulse Thruster 17900 | -5/Factory | Build established: Wizard-Sprinter 18019 | -5/Factory | Crushed by falling debris 18145 | -5/Factory | Repaired Exp. Sensor Array 18168 | -5/Factory | Manually triggered Chute Trap 18168 | -5/Factory | Sucked down chute 18168 | -5/Factory | Entered Waste 18171 | -5/Waste | Spotted C-40 Crusher 18171 | -5/Waste | Spotted C-40 Crusher 18181 | -5/Waste | Spotted C-40 Crusher 18181 | -5/Waste | Spotted C-40 Crusher 18187 | -5/Waste | Spotted C-40 Crusher 18191 | -5/Waste | Warlord forces began an assault 18202 | -5/Waste | Allies destroyed C-40 Crusher 18204 | -5/Waste | Allies destroyed C-40 Crusher 18227 | -5/Waste | Allies destroyed C-40 Crusher 18231 | -5/Waste | Allies destroyed C-40 Crusher 18234 | -5/Waste | Lost 3 allies 18246 | -5/Waste | Found Fusion Bomb Launcher 18249 | -5/Waste | Spotted C-40 Crusher 18251 | -5/Waste | Discovered new exit (range 16) 18266 | -5/Waste | Allies destroyed C-40 Crusher 18340 | -5/Waste | Identified exit to Factory 18403 | -5/Waste | Entered Factory 18403 | -5/Factory | Accompanied by 15 allies 18563 | -5/Factory | Lost 3 allies 18636 | -5/Factory | Fabricated Y-64 Sentinel? 18714 | -5/Factory | Lost 3 allies 18736 | -5/Factory | Build established: Wizard-Scout 18775 | -5/Factory | Fabricated Exp. Signal Interpreter (x1) 18809 | -5/Factory | Discovered exit to Upper Caves (range 16) 18952 | -5/Factory | Fabricated Exp. Hacking Suite (x1) 18983 | -5/Factory | Repaired Cmb. Linear Gravjet? 18999 | -5/Factory | Fabricated Exp. Utility Shielding (x1) 19003 | -5/Factory | First assault squad dispatched 19114 | -5/Factory | Repaired Fusion Bomb Launcher 19144 | -5/Factory | Discovered new exit (range 8) 19146 | -5/Factory | Identified exit to Factory 19190 | -5/Factory | Garrison activated, responded to threat 19335 | -5/Factory | Spotted B-75 Beast 19442 | -5/Factory | Fabricated B-60 Warrior (x3) 19458 | -5/Factory | Discovered exit to Factory (range 3) 19523 | -5/Factory | Cargo convoy interrupted 19849 | -5/Factory | Fabricated Cmb. Linear Gravjet (x2) 19970 | -5/Factory | Build established: Hacker-Scout 20232 | -5/Factory | Repaired Ionic Axe 20322 | -5/Factory | Repaired Ionic Axe 20456 | -5/Factory | Found Powered Armor 20577 | -5/Factory | Repaired Ionic Axe 20621 | -5/Factory | Repaired Cld. Antigrav System 20767 | -5/Factory | Noticed a derelict Sapper rigging charges 20778 | -5/Factory | Repaired Ionic Axe? 20915 | -5/Factory | Repaired Adv. Reaction Control System 21240 | -5/Factory | System corruption reached 10% 21376 | -5/Factory | Build established: Hacker-Mutant 21468 | -5/Factory | Repaired Exp. Utility Shielding 21504 | -5/Factory | Entered Upper Caves 21504 | -5/Upper Caves | Spotted CQ-6CS(f) 21504 | -5/Upper Caves | Spotted NP-RZI(f) 21505 | -5/Upper Caves | Encountered a Master Thief 21505 | -5/Upper Caves | Encountered a Master Thief 21505 | -5/Upper Caves | Identified exit to Upper Caves 21507 | -5/Upper Caves | Field Lobotomy Kit stolen by Master Thief 21513 | -5/Upper Caves | Destroyed NP-RZI(f) 21616 | -5/Upper Caves | Encountered a Warlord checkpoint 21688 | -5/Upper Caves | Learned location of 1 exit from Factory 21739 | -5/Upper Caves | Entered another Upper Caves area 21739 | -5/Upper Caves | Spotted MG-GM0(f) 21739 | -5/Upper Caves | Spotted 82-XRJ(f) 21740 | -5/Upper Caves | Encountered a Master Thief 21740 | -5/Upper Caves | Encountered a Master Thief 21740 | -5/Upper Caves | Destroyed 82-XRJ(f) 21817 | -5/Upper Caves | Build established: Hacker-Scout 21825 | -5/Upper Caves | Discovered exit to Factory (range 11) 21841 | -5/Upper Caves | Learned location of 1 exit from Factory 21917 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 21921 | -5/Upper Caves | Spotted B-75 Beast 21947 | -5/Upper Caves | Encountered a Warlord checkpoint 22124 | -5/Upper Caves | Learned Factory emergency access door positions 22131 | -5/Upper Caves | Discovered new exit (range 10) 22132 | -5/Upper Caves | Learned 8 Factory zone layouts 22136 | -5/Upper Caves | Identified exit to Zhirov 22166 | -5/Upper Caves | Entered Zhirov 22166 | -5/Zhirov | Discovered new exit (range 3) 22175 | -5/Zhirov | Met Zhirov 22186 | -5/Zhirov | Learned location of Quarantine (-3) 22186 | -5/Zhirov | Learned location of Testing (-2) 22186 | -5/Zhirov | Learned location of Command (-1) 22188 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 22196 | -5/Zhirov | Found Alien Artifact 22196 | -5/Zhirov | Identified Integrated Reactor 22196 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 22203 | -5/Zhirov | Found Alien Artifact 22239 | -5/Zhirov | Identified exit to Proximity Caves 22239 | -5/Zhirov | Entered Proximity Caves 22265 | -4/Proximity Caves | Learned Research trap positions 22372 | -4/Proximity Caves | Discovered exit to Factory (range 6) 22373 | -4/Proximity Caves | Learned Research trap positions 22380 | -4/Proximity Caves | Entered Factory 22380 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 22381 | -4/Factory | Identified exit to Research 22381 | -4/Factory | Identified exit to Upper Caves 22418 | -4/Factory | Discovered exit to Research (range 8) 22488 | -4/Factory | Discovered exit to Upper Caves (range 14) 22630 | -4/Factory | Repaired Cmb. Linear Gravjet 22675 | -4/Factory | Repaired Ionic Axe 22724 | -4/Factory | Fabricated Cmb. Linear Gravjet? 22972 | -4/Factory | Discovered new exit (range 16) 23170 | -4/Factory | Repaired Phasing Sabre 23208 | -4/Factory | Repaired Cmb. Linear Gravjet 23313 | -4/Factory | Identified exit to Extension 23313 | -4/Factory | Identified exit to Armory 23418 | -4/Factory | Repaired Cmb. Linear Gravjet 23520 | -4/Factory | Spotted B-86 Titan 23994 | -4/Factory | Fabricated Exp. Melee Analysis Suite (x1) 24019 | -4/Factory | Fabricated Cld. Antigrav System (x1) 24032 | -4/Factory | Fabricated Exp. Utility Shielding (x1) 24274 | -4/Factory | Fabricated Exp. Melee Analysis Suite (x1) 24579 | -4/Factory | Repaired Cld. Antigrav System 24775 | -4/Factory | Repaired Broken Cmb. Linear Gravjet 24944 | -4/Factory | Repaired Cmb. Linear Gravjet 25026 | -4/Factory | Repaired Exp. Utility Shielding 25115 | -4/Factory | Repaired Ionic Axe 25225 | -4/Factory | Repaired Cld. Antigrav System 25334 | -4/Factory | Repaired Exp. Sensor Array 25410 | -4/Factory | Repaired Cmb. Linear Gravjet 25429 | -4/Factory | Sucked down chute 25429 | -4/Factory | Entered Waste 25430 | -4/Waste | Met a frightened Derelict 25433 | -4/Waste | Spotted C-40 Crusher 25437 | -4/Waste | Found Adv. Force Booster 25438 | -4/Waste | Spotted C-40 Crusher 25444 | -4/Waste | EMP discharged 25448 | -4/Waste | Spotted C-40 Crusher 25458 | -4/Waste | Spotted C-40 Crusher 25469 | -4/Waste | Spotted C-40 Crusher 25475 | -4/Waste | Discovered new exit (range 16) 25490 | -4/Waste | Identified exit to Factory 25490 | -4/Waste | Entered Factory 25560 | -4/Factory | Discovered exit to Research (range 16) 25563 | -4/Factory | Fabricated Quantum Reactor? 25582 | -4/Factory | Fabricated T-07 Excavator? 25673 | -4/Factory | Repaired Adv. Force Booster? 25789 | -4/Factory | Fabricated Exp. Hacking Suite? 25804 | -4/Factory | Repaired Broken Adv. Phase Shifter 26094 | -4/Factory | Identified Transdimensional Reconstructor 26299 | -4/Factory | Spotted B-86 Titan 26371 | -4/Factory | System corruption reached 10% 26490 | -4/Factory | First assault squad dispatched 26535 | -4/Factory | Lost 4 parts (1p2n1u) 26909 | -4/Factory | Garrison activated, responded to threat 26929 | -4/Factory | Lost 3 parts (1n2u) 27016 | -4/Factory | Repaired Cmb. Linear Gravjet 27137 | -4/Factory | Repaired Exp. Utility Shielding 27340 | -4/Factory | Fabricated Cmb. Linear Gravjet (x2) 27459 | -4/Factory | Fabricated Cld. Antigrav System (x1) 27590 | -4/Factory | Repaired Exp. Utility Shielding? 27749 | -4/Factory | Repaired Cmb. Linear Gravjet 28008 | -4/Factory | Build established: Wizard-Scout 28128 | -4/Factory | Garrison activated, responded to threat 28282 | -4/Factory | Core integrity fell below 50% 28495 | -4/Factory | Entered Upper Caves 28613 | -4/Upper Caves | Discovered new exit (range 15) 28619 | -4/Upper Caves | Encountered a Warlord checkpoint 28619 | -4/Upper Caves | Identified exit to Upper Caves 28620 | -4/Upper Caves | Learned location of Armory (-4) 28636 | -4/Upper Caves | Entered another Upper Caves area 28662 | -4/Upper Caves | Encountered a Warlord checkpoint 28662 | -4/Upper Caves | Learned Research terminal intel 28725 | -4/Upper Caves | Discovered new exit (range 6) 28726 | -4/Upper Caves | Identified exit to Warlord 28728 | -4/Upper Caves | Entered Warlord 28761 | -4/Warlord | System corruption cleaned by Quarantine Array 28991 | -4/Warlord | Visited the Vortex Lab 28994 | -4/Warlord | Found Prototype Piercing Weapon 28996 | -4/Warlord | Found Prototype Piercing Weapon 28996 | -4/Warlord | Identified Vortex Lance (x2) 29001 | -4/Warlord | Warlord's base attacked by MAIN.C 29018 | -4/Warlord | Met Warlord 29090 | -4/Warlord | Opened side exit 29288 | -4/Warlord | Discovered new exit (range 8) 29290 | -4/Warlord | Identified exit to Proximity Caves 29301 | -4/Warlord | Spotted Striker 29301 | -4/Warlord | Spotted Executioner 29303 | -4/Warlord | Entered Proximity Caves 29497 | -3/Proximity Caves | Crushed by falling debris 29637 | -3/Proximity Caves | Discovered exit to Research (range 5) 29680 | -3/Proximity Caves | Entered Research 29680 | -3/Research | Evolved 2 slots: Power x1, Utility x1 29681 | -3/Research | Loaded intel: 68 trap records 29682 | -3/Research | Loaded intel: 23 terminal locations 30342 | -3/Research | Repaired Plasma Sword 30367 | -3/Research | Repaired Cmb. Linear Gravjet 30405 | -3/Research | Discovered new exit (range 8) 30407 | -3/Research | Identified exit to Quarantine 30627 | -3/Research | Lost 4 parts (3u1w) 30836 | -3/Research | Fabricated Femtoactuators? 30854 | -3/Research | Fabricated Exp. Sensor Array (x1) 31147 | -3/Research | Build established: Hacker-Scout 31212 | -3/Research | Fabricated Exp. Utility Shielding (x1) 31260 | -3/Research | Destroyed 11 combat bots 31431 | -3/Research | Entered Quarantine 31443 | -3/Quarantine | Identified exit to Research 31483 | -3/Quarantine | Found Alien Artifact 31623 | -3/Quarantine | Found Alien Artifact 31641 | -3/Quarantine | Identified Core Reset Matrix 31681 | -3/Quarantine | First assault squad dispatched 31714 | -3/Quarantine | Found Alien Artifact 31714 | -3/Quarantine | Identified Subatomic Replicator 31847 | -3/Quarantine | Destroyed 7 combat bots 31852 | -3/Quarantine | Lost 4 parts (2n1u1w) 31964 | -3/Quarantine | Repaired Cmb. Linear Gravjet 32002 | -3/Quarantine | Repaired Cmb. Linear Gravjet 32044 | -3/Quarantine | Repaired Exp. Utility Shielding 32062 | -3/Quarantine | Found Alien Artifact 32074 | -3/Quarantine | Identified Terrabomb 32092 | -3/Quarantine | Found Alien Artifact 32108 | -3/Quarantine | Identified Phase Armor 32111 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 32160 | -3/Quarantine | Cryocooling Duct disabled 32175 | -3/Quarantine | Ambient heat levels rising (+20) 32175 | -3/Quarantine | Non-combat units ordered to evacuate 32400 | -3/Quarantine | Repaired Plasma Sword 32553 | -3/Quarantine | Central database locked down 32556 | -3/Quarantine | Found Enh. Force Lance 32575 | -3/Quarantine | Entered Research 32575 | -2/Research | Warlord forces began assault on 0b10 32575 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 32576 | -2/Research | Loaded intel: 81 trap records 32606 | -2/Research | Lost 3 parts (1n1u1w) 32685 | -2/Research | Research machine network offline 32716 | -2/Research | Found Prototype Slashing Weapon 32716 | -2/Research | Identified Nanosword 32990 | -2/Research | Borebot progress halted 32990 | -2/Research | Found Fusion Bomb Launcher 33237 | -2/Research | Discovered new exit (range 12) 33275 | -2/Research | Identified exit to Testing 33281 | -2/Research | Entered Testing 33295 | -2/Testing | Found Prototype Hackware 33295 | -2/Testing | Identified Ghost Barrier 33314 | -2/Testing | Found Prototype Launcher 33314 | -2/Testing | Identified Z-bomb Delivery System 33508 | -2/Testing | Spotted Striker 33681 | -2/Testing | Build established: Wizard-Gladiator 33702 | -2/Testing | Found Prototype Device 33702 | -2/Testing | Identified AEGIS Remote Shield 33726 | -2/Testing | Spotted PG-3PM1GN5RRU 33747 | -2/Testing | Protovariant out of control (PG-3PM1GN5RRU) 33747 | -2/Testing | Unleashed a protovariant (PG-3PM1GN5RRU) 33832 | -2/Testing | Ghost Barrier fried by hacking feedback 33898 | -2/Testing | Lost 3 parts (3u) 33910 | -2/Testing | Destroyed 7 combat bots 34008 | -2/Testing | Fabricated Exp. Utility Shielding? 34057 | -2/Testing | Discovered new exit (range 3) 34059 | -2/Testing | Identified exit to Access 34083 | -2/Testing | Found Prototype Device 34083 | -2/Testing | Identified 2N-1CE's Frost Array 34376 | -2/Testing | Found Prototype Device 34387 | -2/Testing | Build established: Machinist-Scout 34389 | -2/Testing | Identified Exp. Thermal Shield 34484 | -2/Testing | Spotted Fortress 34517 | -2/Testing | Discovered new exit (range 6) 34519 | -2/Testing | Identified exit to Section 7 34519 | -2/Testing | Entered Section 7 34573 | -2/Section 7 | Found Integrated Reactor 34573 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 34643 | -2/Section 7 | Found Alien Artifact 34643 | -2/Section 7 | Identified Microwarp Drive 34651 | -2/Section 7 | Used Subatomic Replicator to create Alien Artifact 34684 | -2/Section 7 | Spotted B-90 Cyclops 34695 | -2/Section 7 | Identified Supercharged TR 34698 | -2/Section 7 | Spotted S7 Guard 34735 | -2/Section 7 | Destroyed S7 Guard 34741 | -2/Section 7 | Found Alien Artifact 34747 | -2/Section 7 | Identified Core Physics Calibrator 34859 | -2/Section 7 | Found Alien Artifact 34870 | -2/Section 7 | Identified Integrated Mediator 34870 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 35038 | -2/Section 7 | Discovered exit to Access (range 13) 35164 | -2/Section 7 | Repaired Cmb. Linear Gravjet? 35343 | -2/Section 7 | Spotted S7 Guard 35361 | -2/Section 7 | Destroyed S7 Guard 35388 | -2/Section 7 | Found Alien Artifact 35420 | -2/Section 7 | Identified Navigation Efficiency Matrix 35467 | -2/Section 7 | Found Integrated Reactor 35468 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 35761 | -2/Section 7 | Build established: Machinist-Gladiator 35999 | -2/Section 7 | Found Alien Artifact 36060 | -2/Section 7 | First assault squad dispatched 36108 | -2/Section 7 | Destroyed 7 combat bots 36130 | -2/Section 7 | Spotted B-99 Colossus 36165 | -2/Section 7 | Found Alien Artifact 36165 | -2/Section 7 | Identified LRC Energy Well 36165 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 36166 | -2/Section 7 | Found Alien Artifact 36166 | -2/Section 7 | Identified LRC Matter Compressor 36166 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 36224 | -2/Section 7 | Found Alien Artifact 36369 | -2/Section 7 | Identified Integrated Dissipator (x2) 36370 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 36371 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 36386 | -2/Section 7 | Entered Access 36386 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 36574 | -1/Access | Warped through subspace 36581 | -1/Access | Fabricated Exp. Utility Shielding? 36614 | -1/Access | Build established: Hacker-Scout 36779 | -1/Access | Fabricated Cmb. Linear Gravjet (x2) 36797 | -1/Access | Fabricated Exp. Utility Shielding (x1) 36865 | -1/Access | Fabricated Exp. Melee Analysis Suite? 36886 | -1/Access | First assault squad dispatched 36890 | -1/Access | Repaired Adv. Force Booster 37009 | -1/Access | Repaired Cmb. Linear Gravjet 37122 | -1/Access | Discovered new exit (range 7) 37124 | -1/Access | Identified exit to Command 37124 | -1/Access | Entered Command 37374 | -1/Command | First assault squad dispatched 37376 | -1/Command | Found Prototype Device 37421 | -1/Command | Disengaged cave seal 37421 | -1/Command | Derelicts emerged from the dark tunnel 37421 | -1/Command | Welcomed Warlord to Command 37453 | -1/Command | Build established: Hacker-Gladiator 37504 | -1/Command | Lost 6 allies 37576 | -1/Command | Identified Exp. Force Field 37610 | -1/Command | Spotted Alpha 7 37816 | -1/Command | Spotted Combat Programmer 37817 | -1/Command | Spotted Combat Programmer 37828 | -1/Command | Spotted M Guard 37833 | -1/Command | Combat Programmer assimilated allied VC-IYT(g) 37833 | -1/Command | Spotted VC-IYT(g) 37837 | -1/Command | Lost 3 allies 37838 | -1/Command | Destroyed Combat Programmer 37859 | -1/Command | Destroyed M Guard 37880 | -1/Command | Warlord commented on Warlord statues 37890 | -1/Command | Spotted M Guard 37924 | -1/Command | All MAIN.C guards destroyed 38054 | -1/Command | Met MAIN.C 38064 | -1/Command | 0b10 Conduit disabled 38074 | -1/Command | Destroyed MAIN.C Shell 38076 | -1/Command | MAIN.C activated Command garrisons 38106 | -1/Command | Destroyed MAIN.C 38109 | -1/Command | Found Prototype Protection 38109 | -1/Command | Identified Centrium Heavy Armor Plating 38113 | -1/Command | Discovered new exit (range 42) 38113 | -1/Command | Discovered new exit (range 87) 38113 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 38126 | -1/Command | System corruption reached 10% 38134 | -1/Command | Lost 8 parts (2p2n4u) 38136 | -1/Command | Build established: Machinist-Gladiator 38316 | -1/Command | Assimilated H-81 Overseer with FLK Orb 38318 | -1/Command | Spotted B-99 Colossus 38330 | -1/Command | Spotted B-99 Colossus 38374 | -1/Command | Core integrity fell below 50% 38469 | -1/Command | Build established: Scavenger-Gladiator 38598 | -1/Command | Found Exp. Core Analyzer 38985 | -1/Command | Murdered ZY-L1N 39332 | -1/Command | Found Exp. Phase Shifter 39336 | -1/Command | Found Hvy. Regenerative Plating 39339 | -1/Command | Found Exp. System Purifier 39856 | -1/Command | Warped through subspace to slip node 39856 | -1/Command | Discovered new exit (range 5) 39860 | -1/Command | Entered Access_0 39861 | -1/Access_0 | Met Architect 39880 | -1/Access_0 | Assimilated A8 with FLK Orb 39881 | -1/Access_0 | Murdered A8 39881 | -1/Access_0 | Destroyed A8 39954 | -1/Access_0 | Architect warped through subspace 40022 | -1/Access_0 | Architect warped through subspace 40040 | -1/Access_0 | Subspace Access Node disabled 40072 | -1/Access_0 | Architect warped through subspace 40078 | -1/Access_0 | A6 warped into view 40081 | -1/Access_0 | Assimilated A6 with FLK Orb 40139 | -1/Access_0 | Architect warped through subspace 40154 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 40209 | -1/Access_0 | Architect warped through subspace 40238 | -1/Access_0 | Lost 5 parts (2n2u1w) 40243 | -1/Access_0 | Core integrity fell below 20% 40295 | -1/Access_0 | Lost 3 parts (1p2u) 40304 | -1/Access_0 | Found Nanosword 40312 | -1/Access_0 | Architect warped through subspace 40330 | -1/Access_0 | A5 warped into view 40331 | -1/Access_0 | Assimilated A5 with FLK Orb 40334 | -1/Access_0 | Murdered A5 40334 | -1/Access_0 | Destroyed A5 40357 | -1/Access_0 | Found Integrated Reactor 40357 | -1/Access_0 | Installed Integrated Reactor, increased core energy generation (+10) 40455 | -1/Access_0 | Warped through subspace to slip node 40455 | -1/Access_0 | Discovered new exit (range 8) 40459 | *** | Establishing 0b11! Last Messages --------------- 40452_ Cmb. Antigrav System destroyed. 40452_ Penetrated by Quantum Shear. 40452_ Quantum Shear penetrates Wall. 40452_ HV Slug penetrates Wall. 40452_ Penetrated by HV Slug. 40452_ HV Slug penetrates Wall. 40454_ Penetrated by HV Slug. 40454_ HV Slug penetrates Wall. 40454_ Architect suffers critical hit (Destroy). 40454_ Acquired 2 matter. 40454_ Penetrated by HV Slug. 40454_ AEGIS Remote Shield destroyed. 40454_ HV Slug penetrates Wall. 40455_ Warped through subspace, drawn to slip node. 40455_ EXIT=FOUND 40456_ A0_RES: I have more important things to do than play hide-and-seek. Deal with this piece of junk if it returns. 40457_ |EF0IRYA24Q:060M%YKWGERCHS>7NUJA& [Achievement: I Was Wrong!] [Achievement: By A Hair] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 192 Energy Generation 84 Energy Capacity 665 Matter Stores 425 Matter Capacity 425 Sight Range 23 Robot Scan Range 20 Terrain Scan Density 10 Power Amplification 30 Corruption Containment 12 Armor Coverage 1200 Core Shielding 20 Propulsion Shielding 66 Utility Shielding 90 Point Defense Rating 240 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 87 Melee Accuracy 36 Core Analysis 11 Recoil Reduction 3 Force Boost 40 Offensive Hacking 66 Defensive Hacking 34 Trap Extractor Capacity 6 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Huge Storage Unit | -8/Materials | Hacked Hvy. Treads | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Cld. VTOL Module | -7/Factory | Hacked Gatling Laser | -7/Factory | Extracted Sml. Storage Unit | -7/Factory | Extracted Imp. Spread Laser | -7/Factory | Extracted Imp. Hover Unit | -7/Factory | Extracted Phase Cannon | -7/Factory | Hacked Adv. Hacking Suite | -5/Factory | Hacked Cld. Nuclear Pulse Thruster | -5/Factory | Scanalyzed Adv. System Shield | -5/Factory | Hacked Cmb. Linear Gravjet | -5/Factory | Scanalyzed Fusion Bomb Launcher | -5/Factory | Scanalyzed Exp. Signal Interpreter | -5/Factory | Hacked Exp. Hacking Suite | -5/Factory | Hacked Exp. Melee Analysis Suite | -5/Factory | Hacked Exp. Utility Shielding | -5/Factory | Hacked Antimissile System | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Cld. Antigrav System | -4/Factory | Scanalyzed Adv. Force Booster | -4/Factory | Scanalyzed Adv. Phase Shifter | -4/Factory | Scanalyzed Graphene Brace | -4/Factory | Scanalyzed Femtoactuators | -3/Research | Hacked Adv. Micro-nuke Launcher | -2/Testing | Archive Adv. KE Penetrator | -2/Testing | Archive Enh. Force Rifle | -2/Testing | Archive Exp. Target Analyzer | -2/Testing | Archive Imp. Diametric Drive | -2/Testing | Archive Exp. Q-thruster | -2/Testing | Archive Prc. Energy Filter | -2/Testing | Archive Cld. Impulse Thruster | -2/Section 7 | Archive Adv. EM Disruption Field | -2/Section 7 | Archive Centrium Greatsword | -2/Section 7 | Archive Exp. Reaction Control System | -2/Section 7 | Archive Prc. Matter Filter | -2/Section 7 | Archive Gravity Flail | -2/Section 7 | Archive Hvy. Neutron Cannon | -2/Section 7 | Archive Exp. Core Analyzer | -2/Section 7 | Archive Robot Schematics ------------------ P-80 Master | -2/Testing | Archive E-15 Imp | -2/Testing | Archive A-27 Freighter | -2/Testing | Archive K-01 Serf | -2/Testing | Archive R-06 Scavenger | -2/Section 7 | Archive Fabricated ------------ W-25 Informer | x2 | -7/Factory | Preloaded Cld. VTOL Module | x1 | -7/Factory Cld. VTOL Module | x1 | -7/Factory Cld. VTOL Module | x1 | -7/Factory Cld. VTOL Module | x1 | -7/Factory Exp. Sensor Array | x1 | -7/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Cld. Nuclear Pulse Thruster | x1 | -5/Factory Y-64 Sentinel | x2 | -5/Factory | Preloaded Exp. Signal Interpreter | x1 | -5/Factory Exp. Hacking Suite | x1 | -5/Factory Exp. Utility Shielding | x1 | -5/Factory B-60 Warrior | x3 | -5/Factory | Preloaded Cmb. Linear Gravjet | x2 | -5/Factory Cmb. Linear Gravjet | x2 | -4/Factory Exp. Melee Analysis Suite | x1 | -4/Factory Cld. Antigrav System | x1 | -4/Factory Exp. Utility Shielding | x1 | -4/Factory Exp. Melee Analysis Suite | x1 | -4/Factory Quantum Reactor | x2 | -4/Factory | Preloaded T-07 Excavator | x1 | -4/Factory | Preloaded Exp. Hacking Suite | x1 | -4/Factory Cmb. Linear Gravjet | x2 | -4/Factory Cld. Antigrav System | x1 | -4/Factory Femtoactuators | x1 | -3/Research Exp. Sensor Array | x1 | -3/Research Exp. Utility Shielding | x1 | -3/Research Exp. Utility Shielding | x1 | -2/Testing Exp. Utility Shielding | x1 | -1/Access Cmb. Linear Gravjet | x2 | -1/Access | Preloaded Exp. Utility Shielding | x1 | -1/Access Exp. Melee Analysis Suite | x1 | -1/Access Alien Tech Used ----------------- Core Expander Integrated Reactor Subatomic Replicator Microwarp Drive Integrated Mediator LRC Energy Well LRC Matter Compressor Integrated Dissipator Supercharged TR Transdimensional Reconstructor High-powered Transdimensional Reconstructor Achievements -------------- By A Hair I Was Wrong! Challenges ------------ None Game ------ Seed ScanSuperchargedSword Manual? 0 Play Time 07:55:34 Cumulative 328.1 hours Start 2024.04.09 @ 21:20:08 End 2024.04.10 @ 19:30:07 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 216 Rogue 216 Adventurer 0 Explorer 0 Win Type 1 Total 17 Types 10/2/2/1/1/0/0/1/0 Lore% 76 Gallery% 84 Achievement% 74 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0dd4f67a-f3bb-4412-948c-c46e920edee9