Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.07 @ 21:09:11 // Winter2019/RPGLIKE Player: Storm Mk9 Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (318) 1590 Value Destroyed (14873) 14873 Prototype IDs (52) 1040 Alien Tech Used (0) 0 Bonus (8795) 8795 TOTAL SCORE: 33198 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5929 Follower Combat Kills 213 Entered Garrisons 400 Used RIF Installer 1000 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -47 Cogmind --------- Core Integrity 0/1950 Matter 544/700 Energy 565/565 System Corruption 1% Temperature Cool (54) Movement Walking (260) Ox2 Location -3/Research Parts ------- > --- POWER (2) -------- Antimatter Reactor Heavy Antimatter Reactor > --- PROPULSION (2) --- Myomer Leg Myomer Leg > --- UTILITY (6) ------ Improved Matter Compressor Targeting Computer Improved Targeting Computer Improved Field Recycling Unit PSU Rigger > --- WEAPON (5) ------- Heavy Gauss Cannon Heavy Gauss Cannon Heavy Gauss Cannon Heavy Gauss Cannon Heavy Gauss Cannon > --- INVENTORY (3) ---- Micro Antimatter Reactor Relay Coupler [Grunt] (62) Relay Coupler [Specialist] (40) Peak State ------------ > --- POWER ------------ Antimatter Reactor Heavy Antimatter Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg > --- UTILITY ---------- Improved Matter Compressor Targeting Computer Improved Targeting Computer Improved Field Recycling Unit PSU Rigger > --- WEAPON ----------- Heavy Gauss Cannon Heavy Gauss Cannon Heavy Gauss Cannon Heavy Gauss Cannon Heavy Gauss Cannon > --- INVENTORY -------- Light Antimatter Reactor Relay Coupler [Grunt] Relay Coupler [Specialist] [Rating: 87] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Targeting Computer Device PSU Rigger Storage Improved Matter Compressor Processor Targeting Computer Protection Improved Light Armor Plating Weapon Slug Cannon Energy Gun Medium Laser Ballistic Gun Minigun Ballistic Cannon Slug Cannon Launcher Long-range Missile Launcher Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Fac Gar Fac Upp Upp Zhi Pro Fac DSF Res Slots Evolved 11 | 4 1 . . . 3 1 . 1 . . . . . . . . 1 Power 1 | 1 . . . . . . . . . . . . . . . . . Propulsion 1 | 1 . . . . . . . . . . . . . . . . . Utility 5 | 1 . . . . 2 1 . . . . . . . . . . 1 Weapon 4 | 1 1 . . . 1 . . 1 . . . . . . . . . Parts Attached 99 | 8 10 7 1 2 13 7 9 18 . . 4 1 5 3 . 8 3 Power 21 | 2 1 1 . . 4 . 4 5 . . . 1 1 . . 1 1 Engine 12 | 2 . 1 . . 4 . 3 2 . . . . . . . . . Core 4 | . 1 . . . . . 1 1 . . . 1 . . . . . Reactor 5 | . . . . . . . . 2 . . . . 1 . . 1 1 Propulsion 19 | 2 2 1 . . 3 . 1 5 . . . . . 3 . . 2 Treads . | . . . . . . . . . . . . . . . . . . Leg 19 | 2 2 1 . . 3 . 1 5 . . . . . 3 . . 2 Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 24 | 2 2 2 1 2 1 7 1 1 . . 1 . 4 . . . . Device 8 | 2 . 1 1 2 . 1 1 . . . . . . . . . . Storage 5 | . 1 1 . . . . . . . . . . 3 . . . . Processor 2 | . 1 . . . . . . . . . 1 . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . Protection 9 | . . . . . 1 6 . 1 . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 35 | 2 5 3 . . 5 . 3 7 . . 3 . . . . 7 . Energy Gun 2 | 1 . . . . 1 . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 11 | 1 4 . . . 2 . . 2 . . . . . . . 2 . Ballistic Cannon 14 | . . 1 . . 1 . 3 1 . . 3 . . . . 5 . Launcher 8 | . 1 2 . . 1 . . 4 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . 1 . . 1 1 . 2 1 . . . . 4 . . . . Parts Lost 3 | . . . . . . . 1 . . . 1 . . 1 . . . Power . | . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . Utility 2 | . . . . . . . 1 . . . 1 . . . . . . Weapon 1 | . . . . . . . . . . . . . . 1 . . . Highest Loss Streak 1 | . . . . . . . 1 . . . 1 . . 1 . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 98 100 100 100 78 89 99 95 100 100 98 100 99 99 92 92 91 Engine 8 | . 14 11 11 11 15 15 13 9 7 7 7 5 . . . . . Core 2 | . 8 11 11 11 1 . 1 1 . . . 1 3 . . . . Reactor 4 | . . . . . . . . 2 7 7 7 7 10 14 14 13 12 Leg 15 | . 23 22 22 22 16 15 15 13 14 14 14 14 14 14 14 14 12 Device 15 | . 9 . 4 11 8 8 22 21 21 21 21 21 17 14 14 14 13 Storage 1 | . 2 10 6 . . . . . . . . . 3 7 7 7 6 Processor 10 | . 10 11 11 11 8 7 7 7 7 7 12 14 14 14 14 14 13 Protection 3 | . . . . . . 10 6 6 7 7 . . . . . . . Ballistic Gun 8 | . 23 15 11 11 8 15 8 10 14 14 7 . . . . . . Ballistic Cannon 16 | . . 6 11 11 8 7 13 13 14 14 20 28 28 28 28 28 33 Launcher 6 | . 3 11 11 11 8 7 7 6 7 7 7 7 7 6 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 112 | 14 23 28 28 26 38 54 67 69 69 69 75 75 81 81 73 112 112 Greatest Support 50 | 20 26 26 25 25 27 27 33 40 35 35 35 35 35 50 50 50 50 Greatest Overweight (x) 3 | . . 1 1 1 2 1 2 3 1 1 2 2 2 2 1 2 2 Average Overweight (x) 1 | . . . . . 1 1 1 1 1 1 1 1 2 1 1 1 2 Largest Inventory Capacity 3 | . . . . . 1 2 3 3 3 3 3 3 3 3 3 3 3 Average Capacity 2 | . . . . . . 1 2 3 3 3 3 3 3 3 3 3 3 Most Carried 3 | . . . . . 1 2 3 3 3 3 3 3 3 3 2 3 3 Average Carried 2 | . . . . . . 1 2 2 2 3 3 3 3 2 2 2 3 Final Capacity 3 | . . . . . 1 2 3 3 3 3 3 3 3 3 3 3 3 Final Carried 3 | . . . . . 1 2 3 3 3 3 3 3 3 2 2 3 3 Class Distribution -------------------- 43% | Hacker-Gunner 27% | Gunner 16% | Mutant 5% | Bomber 3% | Hacker-Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -10/Exiles Gunner | -9/Mines Mutant | -8/Materials Gunner | -8/Garrison Gunner | -7/Factory Bomber | -6/Factory Hacker-Gunner | -6/Garrison Hacker-Gunner | -5/Factory Hacker-Gunner | -5/Upper Caves Hacker-Gunner | -5/Upper Caves Hacker-Gunner | -5/Zhirov Hacker-Gunner | -4/Proximity Caves Hacker-Gunner | -4/Factory Hacker-Gunner | -4/DSF Hacker-Gunner | -3/Research Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Scr Mat Min Exi Min Mat Gar Fac Fac Gar Fac Upp Upp Zhi Pro Fac DSF Res Matter Collected 10270 | 268 626 187 . 23 990 428 2461 1980 654 . 527 485 . 1081 . 226 334 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 10985 | 30 756 150 . 13 1009 451 2979 2577 701 . 821 623 . 426 . 124 325 Parts 556 | 4 51 13 . . 62 37 157 111 35 . 25 20 . 20 . 7 14 Haulers Intercepted 9 | . 2 . . . 3 . 4 . . . . . . . . . . Recyclers Shooed 2 | . . . . . 1 . . 1 . . . . . . . . . Parts Field Recycled 116 | . . . . . . . . 35 37 . 5 13 . 5 3 10 8 Retrieved Matter 1462 | . . . . . . . . 366 422 . 21 152 . 16 135 89 261 Parts Self-Destructed 78 | . . . . . . . . . . . 33 24 . 21 . . . Prevented 4 | . . . . . . . . . . . 1 3 . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Fac Gar Fac Upp Upp Zhi Pro Fac DSF Res Combat Hostiles Destroyed 297 | . 13 7 . . 23 19 83 63 21 . 21 14 . 17 . 6 10 Guns 85 | . 13 4 . . 7 9 19 18 13 . 2 . . . . . . Cannons 164 | . . . . . 15 8 43 35 7 . 12 13 . 15 . 6 10 AOE 48 | . . 3 . . 1 2 21 10 1 . 7 1 . 2 . . . Classes Destroyed 21 | 1 7 1 . 1 2 . 5 2 . . 1 . . . . 1 . Worker 5 | . . . . 1 . . 2 1 . . . . . . . . 1 Builder 9 | . 1 1 . . 2 . 5 . . . . . . . . . . Tunneler 2 | 1 . . . . . . . 1 . . . . . . . . . Hauler 9 | . 2 . . . 3 . 4 . . . . . . . . . . Recycler 6 | . 2 . . . . . 1 2 . . . . . . . . 1 Mechanic 3 | . . . . . . . 3 . . . . . . . . . . Operator 2 | . 1 . . . . . . . . . . . . . . . 1 Watcher 13 | . 3 . . . 3 . 5 1 . . . . . . . . 1 Swarmer 46 | . 3 6 . . . 6 2 4 7 . 6 . . 7 . . 5 Saboteur 2 | . . . . . . . . 2 . . . . . . . . . Grunt 145 | . 10 . . . 12 7 46 38 11 . 9 9 . 3 . . . Brawler 16 | . . . . . . . 8 7 . . 1 . . . . . . Duelist 12 | . . . . . . . 6 3 . . 2 1 . . . . . Protector 6 | . . . . . . . 3 3 . . . . . . . . . Sentry 27 | . . 1 . . 8 5 7 . 1 . 2 1 . . . 1 1 Specialist 4 | . . . . . . . . 2 . . . . . . . 2 . Hunter 18 | . . . . . 2 1 3 . 1 . . 3 . 6 . . 2 Programmer 15 | . . . . . . . 8 4 1 . . . . . . . 2 Heavy 2 | . . . . . 1 . . . . . . . . . . 1 . Behemoth 2 | . . . . . . . . . . . 1 . . 1 . . . Mutant 2 | . . . . . . . . . . . . . . . . 2 . Best Kill Streak 14 | 1 5 4 . 1 5 4 14 11 6 . 7 5 . 6 . 2 4 Combat Bots Only 11 | . 4 3 . . 4 4 11 11 6 . 7 5 . 6 . 2 3 Max Kills in Single Turn 6 | 1 2 2 . 1 2 2 6 3 2 . 5 2 . 2 . 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 5 | . . 2 . . 1 1 5 2 1 . 5 1 . 1 . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Fac Gar Fac Upp Upp Zhi Pro Fac DSF Res Damage Taken 11406 | . 374 51 . . 1587 538 2934 1977 534 . 785 199 . 1332 . 580 515 Core 8735 | . 301 42 . . 1240 394 2166 1469 408 . 622 164 . 1047 . 474 408 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Redirected to Core 7642 | . 231 33 . . 1122 354 1792 1374 322 . 547 118 . 971 . 400 378 Regen/Repaired (Parts) 512 | . . . . . 309 . . . . . . . . . . . 203 Core Remaining (%) 50 | 100 . . . 85 . 84 21 . 35 . . . . 9 . 18 . Volleys Fired 576 | 4 55 7 . . 93 42 127 103 35 1 26 20 . 31 . 15 17 Largest 5 | 2 2 3 . . 3 4 4 5 5 4 5 5 . 5 . 4 5 Hottest 305 | 70 46 79 . . 94 119 157 189 189 146 192 235 . 235 . 192 305 Shots Fired 1833 | 8 111 19 . 1 188 129 407 383 129 4 100 81 . 128 . 60 85 Gun 730 | 8 111 13 . . 90 84 151 174 67 2 30 . . . . . . Cannon 1042 | . . 2 . . 93 42 229 197 59 2 66 80 . 127 . 60 85 Launcher 61 | . . 4 . 1 5 3 27 12 3 . 4 1 . 1 . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 1768 | 4 111 15 . . 183 126 380 371 126 4 96 80 . 127 . 60 85 Thermal 4 | 4 . . . . . . . . . . . . . . . . . Explosive 61 | . . 4 . 1 5 3 27 12 3 . 4 1 . 1 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 203 | 3 16 2 . . 27 44 57 124 203 . 21 36 . 20 . 67 30 Robot Miss Streak 3 | 1 3 3 . . 3 2 3 3 1 . 1 1 . 2 . 1 2 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 1 Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 1268 | 6 77 5 . . 141 65 302 293 81 . 71 49 . 78 . 49 51 Core Hits 658 | 1 29 10 . 1 57 38 204 145 36 . 40 24 . 37 . 18 18 Critical Kills 12 | . . . . . . . 1 2 . . 1 3 . 3 . 2 . Critical Parts Destroyed 22 | . 1 . . . 2 1 1 . 1 . 2 4 . 8 . 2 . Critical Strikes 80 | . 1 . . . 6 4 18 13 5 . 4 7 . 14 . 4 4 Destroy 34 | . 1 . . . 2 1 2 2 1 . 3 7 . 11 . 4 . Blast 46 | . . . . . 4 3 16 11 4 . 1 . . 3 . . 4 Melee Attacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 39196 | 77 1197 396 . 36 2670 1219 11168 8944 2021 . 2751 1852 . 2646 . 1907 2312 Guns 10260 | 77 1197 74 . . 1143 737 2397 3040 1021 . 574 . . . . . . Cannons 21398 | . . 16 . . 1194 354 5003 4166 892 . 1390 1627 . 2537 . 1907 2312 Explosions 7538 | . . 306 . 36 333 128 3768 1738 108 . 787 225 . 109 . . . Melee . | . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 31633 | 52 1197 90 . . 2337 1091 7400 7206 1913 . 1964 1627 . 2537 . 1907 2312 Thermal 108 | 25 . . . . . . 58 . . . . . . 25 . . . Explosive 7385 | . . 306 . 36 333 128 3710 1668 108 . 787 225 . 84 . . . Electromagnetic 70 | . . . . . . . . 70 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . 3 3 3 3 . . 7 1 2 . 1 1 1 1 . . 1 Average Corruption 1 | . 3 3 3 3 . . 4 1 1 . 1 1 1 1 . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 148 | . 22 12 8 10 . . 10 16 23 . 3 5 4 32 . . 3 Message Errors 27 | . 2 3 2 2 . . . 3 4 . . 1 1 8 . . 1 Matter Fused 36 | . 4 3 2 3 . . 2 2 8 . 1 2 2 5 . . 2 Heat Flow Errors 19 | . 4 1 3 3 . . 1 1 2 . . . 1 3 . . . Energy Discharges 20 | . 2 4 . . . . 3 3 3 . 2 . . 3 . . . Data Loss (minor) 20 | . 3 . 1 1 . . 2 3 1 . . 2 . 7 . . . Data Loss (major) 8 | . 5 . . . . . . 1 1 . . . . 1 . . . Misfires 11 | . 1 1 . 1 . . 1 2 2 . . . . 3 . . . Alerts 4 | . 1 . . . . . . . 1 . . . . 2 . . . Weapon Failures 3 | . . . . . . . 1 1 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 675 | . . 9 . . 10 . 153 110 68 . 7 19 . 119 . 51 129 Projectiles 639 | . . . . . 9 . 148 94 68 . 2 19 . 119 . 51 129 Explosions 36 | . . 9 . . 1 . 5 16 . . 5 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 161 | . . . . . 14 2 36 49 4 . 7 11 . 23 . 4 11 Impact . | . . . . . . . . . . . . . . . . . . Kinetic 147 | . . . . . 12 2 32 45 4 . 7 11 . 21 . 2 11 Secondary 14 | . . . . . 2 . 4 4 . . . . . 2 . 2 . Self-Inflicted Damage 195 | . . . . . . 5 106 41 . . 15 28 . . . . . Shots 9 | . . . . . . 1 4 2 . . 1 1 . . . . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 379 | . 227 72 196 231 . . 241 276 207 46 331 331 63 161 . 1 379 Average Temperature 72 | . 114 48 86 112 . . 47 70 69 34 101 112 38 50 . 1 112 Received Heat Transfer 3464 | . 216 9 . . 468 198 1083 808 183 . 250 81 . 141 . 18 9 Effects 3 | . . . . . . . . . . . . 2 . . . . 1 Interference 3 | . . . . . . . . . . . . 2 . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . 2 . . . . . Heat Transferred 254 | 74 . . . . . . 100 . . . . . . 80 . . . Parts Sabotaged 3 | . . . . . . . . 3 . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Fac Gar Fac Upp Upp Zhi Pro Fac DSF Res Peak Influence 2295 | 5 333 380 . 44 326 1080 2295 1932 2072 1089 . . . . 59 172 265 Initial 1352 | . 3 83 . . . 211 567 1124 1352 1087 . . . . 59 41 96 Average 747 | 1 144 233 . 16 173 710 1089 1154 1789 1088 . . . . 59 111 148 Maximum Alert Level 5 | . 1 1 . . 1 3 5 5 5 3 . . . . . . 1 Low Security (%) 29 | 100 63 70 . 100 52 . . . . . . . . . 100 100 80 Level 1 13 | . 36 29 . . 47 20 . . . . . . . . . . 19 Level 2 10 | . . . . . . 17 36 3 . . . . . . . . . Level 3 16 | . . . . . . 62 9 45 . 100 . . . . . . . Level 4 15 | . . . . . . . 34 37 21 . . . . . . . . Level 5 13 | . . . . . . . 13 12 78 . . . . . . . . High Security 1 | . . . . . . . 5 . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . 1 . Squads Dispatched 53 | . 3 . . . 3 . 26 18 . . . 1 . . . 1 1 Investigation 6 | . 2 . . . . . 2 2 . . . . . . . . . Extermination 11 | . . . . . . . 6 4 . . . . . . . . 1 Reinforcement 10 | . 1 . . . 2 . 3 3 . . . . . . . 1 . Assault 21 | . . . . . . . 12 8 . . . 1 . . . . . Garrison 5 | . . . . . 1 . 3 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . 1 . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Fac Gar Fac Upp Upp Zhi Pro Fac DSF Res Distress Signals 4 | . 1 . . . 1 . 1 1 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 383 | . 18 5 . . 32 23 125 81 24 . 20 17 . 19 . 6 13 Peak Tracking Total 12 | . 4 3 . . 7 7 12 11 7 . 7 5 . 5 . 3 4 Tactical Retreats 15 | . . . . . 1 . 3 5 1 . 2 2 . . . 1 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Fac Gar Fac Upp Upp Zhi Pro Fac DSF Res Traps Triggered 17 | . . . . . . 8 4 . 5 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . 2 . . . . . . Power Sources Rigged 56 | . . . . . 11 8 18 8 8 . . . . . . 2 1 Exploded 26 | . . . . . 5 3 8 3 4 . . . . 1 . 1 1 Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Scr Mat Min Exi Min Mat Gar Fac Fac Gar Fac Upp Upp Zhi Pro Fac DSF Res Machines Disabled 24 | . . . . . 1 3 7 3 4 . . 1 . 3 . . 2 Max in Single Turn 5 | . . . . . 1 1 5 2 1 . . 1 . 2 . . 1 Garrison Access 2 | . . . . . . . 1 . . . . . . . . . 1 Garrison Relay 7 | . . . . . . 3 . . 4 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Fac Gar Fac Upp Upp Zhi Pro Fac DSF Res Machines Accessed 42 | . 7 1 1 1 5 . 4 6 . 1 1 . 8 . 2 . 5 Terminals 22 | . 7 . . 1 3 . 3 3 . . . . . . 2 . 3 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . 1 . . 1 . . . . . . . . 1 Recycling Units 2 | . . . . . . . . 1 . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . 1 1 . . . . . . . . 1 Total Hacks 184 | . 36 1 1 2 28 . 11 16 . 1 1 . 47 . 9 . 31 Successful 135 | . 20 1 1 2 23 . 4 10 . 1 1 . 47 . 4 . 21 Failed 48 | . 16 . . . 5 . 7 6 . . . . . . 5 . 9 Catastrophic 4 | . . . . . . . 2 2 . . . . . . . . . Database Lockouts 1 | . . . . . . . . . . . . . . . . . 1 Manual 72 | . 24 . 1 2 9 . 5 7 . 1 . . . . 4 . 19 Terminals 98 | . 36 . . 2 11 . 8 8 . . . . . . 9 . 24 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 20 | . . . . . 13 . . 1 . . . . . . . . 6 Recycling Units 6 | . . . . . . . . 5 . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . 4 . 3 2 . . . . . . . . 1 Terminal Hacks 88 | . 13 1 1 1 5 . 3 3 . . 1 . 47 . 3 . 10 Record 39 | . . . . . . . 2 . . . . . 35 . 1 . 1 Part Schematic 7 | . 3 . . . . . . . . . . . 4 . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . 4 . . . . Prototype ID Bank 10 | . 2 . . . . . . . . . . . 4 . . . 4 Open Door 2 | . . 1 . . . . . . . . 1 . . . . . . Open DSF 3 | . . . . . . . 1 1 . . . . . . 1 . . Branch Access Points 2 | . 1 . . . 1 . . . . . . . . . . . . Terminal Index 2 | . . . . . 1 . . . . . . . . . . . 1 Garrison Index 2 | . . . . . 1 . . . . . . . . . . . 1 Alert Level 2 | . 1 . . . 1 . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . 2 . . . . . . . . . Locate Traps 6 | . 3 . . . 1 . . . . . . . . . . . 2 Dispatch Records 2 | . . . . . . . . . . . . . . . 1 . 1 Registered Components 2 | . 1 . . 1 . . . . . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 18 | . . . . . 12 . . . . . . . . . . . 6 Scan Component 9 | . . . . . 6 . . . . . . . . . . . 3 Repair 9 | . . . . . 6 . . . . . . . . . . . 3 Recycling Unit Hacks 4 | . . . . . . . . 3 . 1 . . . . . . . Recycle Component 1 | . . . . . . . . 1 . . . . . . . . . Process 1 | . . . . . . . . 1 . . . . . . . . . Report Inventory 2 | . . . . . . . . 1 . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . 2 . 1 2 . . . . . . . . 1 Unlock Access 3 | . . . . . 1 . 1 1 . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . 1 Coupler Status 2 | . . . . . 1 . . 1 . . . . . . . . . Unauthorized Hacks 19 | . 7 . . 1 4 . . 2 . . . . . . 1 . 4 Terminals 18 | . 7 . . 1 3 . . 2 . . . . . . 1 . 4 Track 1 | . 1 . . . . . . . . . . . . . . . . Botnet 15 | . 5 . . 1 3 . . 2 . . . . . . 1 . 3 Operators 2 | . 1 . . . . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . Broadcast 1 | . . . . . 1 . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 26 | . 7 . . 1 5 . 3 5 . 1 . . . . 1 . 3 Full Trace Events 5 | . 2 . . . . . 1 2 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . 3 . . . . . . . . . . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 9 | . . . . . 6 . . . . . . . . . . . 3 Time 464 | . . . . . 241 . . . . . . . . . . . 223 Parts Recycled 1 | . . . . . . . . 1 . . . . . . . . . Recycled Matter 45 | . . . . . . . . 45 . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Scr Mat Min Exi Min Mat Gar Fac Fac Gar Fac Upp Upp Zhi Pro Fac DSF Res Used RIF Installer 2 | . . . . . . 1 . . 1 . . . . . . . . Signal Jammer 1 | . . . . . . . . . 1 . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 12 | . . . . . . 5 . . 7 . . . . . . . . Machine Destruction 12 | . . . . . . 5 . . 7 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . 2 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Fac Gar Fac Upp Upp Zhi Pro Fac DSF Res Total Allies 3 | . . . . . . . . . . . 2 1 . . . . . Largest Group 3 | . . . . . . . . . . . 2 3 . . . . . Highest-Rated Group 87 | . . . . . . . . . . . 58 87 . . . . . Highest-Rated Ally 29 | . . . . . . . . . . . 29 29 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 38 | . . . . . . . . . . . 3 35 . . . . . Total Damage 580 | . . . . . . . . . . . 41 539 . . . . . Kills 5 | . . . . . . . . . . . 2 3 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Fac Gar Fac Upp Upp Zhi Pro Fac DSF Res Robot Analysis Total 5 | . 1 . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 8 | . . 1 . 1 . . . . . . 1 2 . 3 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Scr Mat Min Exi Min Mat Gar Fac Fac Gar Fac Upp Upp Zhi Pro Fac DSF Res Turns Passed 24077 | 87 1170 650 394 869 2335 1635 3542 2761 1673 148 2281 1265 871 2807 230 356 1003 Spaces Moved 9989 | 56 744 436 214 463 834 759 1108 1001 750 77 985 456 332 1277 122 133 242 Core 5 | 5 . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . Legs 9984 | 51 744 436 214 463 834 759 1108 1001 750 77 985 456 332 1277 122 133 242 Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 105 105 185 185 185 190 190 190 190 190 260 190 190 190 260 Average Speed 198 | 113 120 136 183 184 187 185 234 192 190 190 216 259 260 208 190 196 260 Slowest Speed 330 | 120 120 185 185 185 270 185 265 330 190 190 260 260 260 260 190 260 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 4 95 94 62 99 50 65 32 20 82 4 90 67 62 98 4 77 8 Regions Visited 17 Branch Regions 7 Pre-discovered Areas 6 | . . 2 . . . . . . . . . . 3 1 . . . Known Exits Taken 5 | . 1 . . . 1 . . 1 . . . . . 1 1 . . Unknown Exits Taken 9 | 1 . 1 1 1 . . 1 . . 1 1 1 1 . . . . Scrap Searched 9 | . . 1 . 2 . . . . . . 3 2 . 1 . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . Terrain Destroyed 801 | . . 45 . 17 69 4 220 176 46 . 92 29 . 73 . 3 27 Melee . | . . . . . . . . . . . . . . . . . . Projectile 183 | . . . . . . . 35 39 6 . 24 15 . 34 . 3 27 AOE 618 | . . 45 . 17 69 4 185 137 40 . 68 14 . 39 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Fac Gar Fac Upp Upp Zhi Pro Fac DSF Res Total 13153 | 67 911 474 215 477 1418 905 1844 1669 949 77 1087 497 341 1341 121 192 568 Wait 1895 | . 79 16 . 11 398 16 492 457 88 . 25 . . 9 . 3 301 Move 9974 | 55 743 435 213 462 834 758 1107 1001 749 76 984 455 331 1276 121 132 242 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 44 | . . . . . 12 5 3 12 8 . . . . . . 3 1 Fast Attach 83 | 8 8 7 1 2 8 8 7 11 . . 4 1 5 3 . 7 3 Attach 9 | . . . . . 2 . 1 5 . . . . . . . 1 . Detach . | . . . . . . . . . . . . . . . . . . Swap 8 | . 2 . . . 3 . 1 2 . . . . . . . . . Drop 96 | . 9 7 1 2 12 9 10 16 8 . 3 1 5 4 . 8 1 Fire 576 | 4 55 7 . . 93 42 127 103 35 1 26 20 . 31 . 15 17 Melee . | . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 50 | . . . . . . 25 . . 25 . . . . . . . . Rewire 24 | . . . . . . 1 . . 1 . 18 2 . . . 2 . Trap 56 | . . . . . 11 8 18 8 8 . . . . . . 2 1 Miscellaneous 338 | . 15 2 . . 45 33 78 54 27 . 27 18 . 18 . 19 2 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / Sto / Gar) -6/Factory (discovered 2 exits: [*Low] / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: Res / *Upp x2 / DSF) -4/DSF -3/Research (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Power slot (x1) 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 5 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Discovered new exit (range 7) 290 | -10/Materials | Discovered new exit (range 10) 314 | -10/Materials | Build established: Mutant 481 | -10/Materials | Identified exit to Mines 523 | -10/Materials | Discovered new exit (range 16) 676 | -10/Materials | Reached level 2 700 | -10/Materials | Upgraded with Weapon slot (x1) 1019 | -10/Materials | Discovered new exit (range 13) 1258 | -10/Materials | Entered Mines 1259 | -10/Mines | Learned location of Storage (-7) 1299 | -10/Mines | Discovered new exit (range 8) 1331 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1439 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1467 | -10/Mines | Reached level 3 1529 | -10/Mines | Discovered new exit (range 17) 1551 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1678 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1754 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1756 | -10/Mines | Discovered new exit (range 5) 1908 | -10/Mines | Entered Exiles 1955 | -10/Exiles | Met 8R-AWN 1973 | -10/Exiles | Build established: Gunner 1986 | -10/Exiles | Met EX-HEX 2045 | -10/Exiles | Met EX-BIN 2071 | -10/Exiles | Aligned with FarCom system 2073 | -10/Exiles | Given EX-Vault access code 2116 | -10/Exiles | Opened EX-Vault 2127 | -10/Exiles | Found PSU Rigger 2169 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2219 | -10/Exiles | Met EX-DEC 2287 | -10/Exiles | Discovered new exit (range 10) 2302 | -10/Exiles | Left Exiles lab with PSU Rigger 2302 | -10/Exiles | Entered Mines 2436 | -9/Mines | Discovered new exit (range 7) 2841 | -9/Mines | Discovered new exit (range 9) 3059 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3062 | -9/Mines | Found Prototype Device 3062 | -9/Mines | Identified Exp. Sensor Array 3171 | -9/Mines | Entered Materials 3173 | -8/Materials | Reached level 4 3179 | -8/Materials | Upgraded with Utility slot (x1) 3181 | -8/Materials | Build established: Mutant 3409 | -8/Materials | Reached level 5 3466 | -8/Materials | Upgraded with Weapon slot (x1) 4177 | -8/Materials | Reached level 6 4184 | -8/Materials | Upgraded with Utility slot (x1) 4512 | -8/Materials | Core integrity fell below 50% 4934 | -8/Materials | Repaired Imp. Grenade Launcher 4973 | -8/Materials | Repaired VSS Leg 5001 | -8/Materials | Repaired Lgt. Cannon 5053 | -8/Materials | Repaired Imp. Assault Rifle 5105 | -8/Materials | Repaired Lgt. Angular Momentum Engine 5145 | -8/Materials | Repaired Carbon-fiber Leg 5202 | -8/Materials | Discovered new exit (range 8) 5307 | -8/Materials | Garrison activated, responded to threat 5420 | -8/Materials | Reached level 7 5506 | -8/Materials | Identified exit to Garrison 5506 | -8/Materials | Entered Garrison 5596 | -8/Garrison | Triggered checkpoint 5596 | -8/Garrison | Triggered checkpoint 5704 | -8/Garrison | Triggered checkpoint 5721 | -8/Garrison | Reached level 8 5724 | -8/Garrison | Upgraded with Utility slot (x1) 5783 | -8/Garrison | Build established: Gunner 5802 | -8/Garrison | Triggered checkpoint 5841 | -8/Garrison | Garrison Relay disabled 5928 | -8/Garrison | Discovered new exit (range 16) 6068 | -8/Garrison | Triggered checkpoint 6220 | -8/Garrison | Triggered checkpoint 6266 | -8/Garrison | Garrison Relay disabled 6266 | -8/Garrison | Reached level 9 6306 | -8/Garrison | Discovered new exit (range 15) 6557 | -8/Garrison | Discovered new exit (range 12) 6620 | -8/Garrison | Triggered checkpoint 6640 | -8/Garrison | Garrison Relay disabled 7132 | -8/Garrison | Installed Relay Interface Framework 7141 | -8/Garrison | Entered Factory 7142 | -7/Factory | Identified exit to Storage 7143 | -7/Factory | Reached level 10 7564 | -7/Factory | Reached level 11 7694 | -7/Factory | Garrison activated, responded to threat 8341 | -7/Factory | First assault squad dispatched 8375 | -7/Factory | Reached level 12 8715 | -7/Factory | Reached level 13 8869 | -7/Factory | Reached level 14 9234 | -7/Factory | Discovered new exit (range 9) 9738 | -7/Factory | Identified exit to Garrison 9996 | -7/Factory | Reached level 15 10030 | -7/Factory | Destroyed 8 combat bots 10500 | -7/Factory | High security lockdown imminent 10541 | -7/Factory | Destroyed 8 combat bots 10580 | -7/Factory | High security lockdown engaged 10621 | -7/Factory | Reached level 16 10627 | -7/Factory | Core integrity fell below 50% 10667 | -7/Factory | Destroyed 11 combat bots 10683 | -7/Factory | Entered another Factory area 10684 | -6/Factory | Core integrity fell below 50% 10685 | -6/Factory | Reached level 17 10697 | -6/Factory | Upgraded with Weapon slot (x1) 10905 | -6/Factory | Core integrity fell below 20% 11245 | -6/Factory | Build established: Bomber 11247 | -6/Factory | Discovered new exit (range 16) 11383 | -6/Factory | First assault squad dispatched 11646 | -6/Factory | Reached level 18 12240 | -6/Factory | Destroyed 11 combat bots 12580 | -6/Factory | Reached level 19 12895 | -6/Factory | Build established: Hacker-Bomber 13121 | -6/Factory | Destroyed 9 combat bots 13325 | -6/Factory | Found Prototype Launcher 13325 | -6/Factory | Identified Scatter Rocket Array 13346 | -6/Factory | Garrison activated, responded to threat 13407 | -6/Factory | Destroyed 7 combat bots 13444 | -6/Factory | Identified exit to Garrison 13444 | -6/Factory | Entered Garrison 13553 | -6/Garrison | Reached level 20 13608 | -6/Garrison | Triggered checkpoint 13633 | -6/Garrison | Garrison Relay disabled 13832 | -6/Garrison | Triggered checkpoint 13942 | -6/Garrison | Triggered checkpoint 13990 | -6/Garrison | Garrison Relay disabled 14020 | -6/Garrison | Build established: Hacker-Gunner 14023 | -6/Garrison | Discovered new exit (range 13) 14061 | -6/Garrison | Expanded RIF knowledge: Signal Jamming 14172 | -6/Garrison | Triggered checkpoint 14302 | -6/Garrison | Triggered checkpoint 14387 | -6/Garrison | Garrison Relay disabled 14402 | -6/Garrison | Triggered checkpoint 14620 | -6/Garrison | Triggered checkpoint 14649 | -6/Garrison | Garrison Relay disabled 14697 | -6/Garrison | Discovered new exit (range 11) 15077 | -6/Garrison | Discovered new exit (range 12) 15117 | -6/Garrison | Entered Factory 15118 | -5/Factory | Core integrity fell below 50% 15119 | -5/Factory | Reached level 21 15255 | -5/Factory | Discovered new exit (range 5) 15265 | -5/Factory | Entered Upper Caves 15680 | -5/Upper Caves | Spotted B-75 Beast 15685 | -5/Upper Caves | Destroyed B-75 Beast 15737 | -5/Upper Caves | Learned 4 Factory zone layouts 16033 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16174 | -5/Upper Caves | Discovered new exit (range 14) 16720 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 16739 | -5/Upper Caves | Reached level 22 16769 | -5/Upper Caves | Destroyed 7 combat bots 17546 | -5/Upper Caves | Entered another Upper Caves area 17546 | -5/Upper Caves | Accompanied by 2 allies 17660 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 17877 | -5/Upper Caves | Learned location of 1 exit from Factory 18263 | -5/Upper Caves | Identified exit to Factory 18553 | -5/Upper Caves | Discovered new exit (range 10) 18811 | -5/Upper Caves | Entered Zhirov 18811 | -5/Zhirov | Discovered new exit (range 3) 19108 | -5/Zhirov | Learned location of Quarantine (-3) 19108 | -5/Zhirov | Learned location of Testing (-2) 19108 | -5/Zhirov | Learned location of Command (-1) 19682 | -5/Zhirov | Entered Proximity Caves 19684 | -4/Proximity Caves | Reached level 23 19701 | -4/Proximity Caves | Learned Research terminal intel 19798 | -4/Proximity Caves | Attracted the attention of an 0b10 base 20817 | -4/Proximity Caves | Reached level 24 21514 | -4/Proximity Caves | Learned Research security intel 21523 | -4/Proximity Caves | Spotted B-86 Titan 21973 | -4/Proximity Caves | Core integrity fell below 20% 21990 | -4/Proximity Caves | Destroyed B-86 Titan 22169 | -4/Proximity Caves | Discovered exit to Factory (range 6) 22489 | -4/Proximity Caves | Entered Factory 22490 | -4/Factory | Identified exit to Upper Caves 22490 | -4/Factory | Core integrity fell below 50% 22490 | -4/Factory | Core integrity fell below 20% 22491 | -4/Factory | Identified exit to Research 22634 | -4/Factory | Identified exit to DSF 22719 | -4/Factory | Entered DSF 22721 | -4/DSF | Reached level 25 22824 | -4/DSF | Wild Derelicts raided the area 22855 | -4/DSF | Additional patrols routed to DSF 22974 | -4/DSF | Sterilization system engaged 22994 | -4/DSF | Ambient heat levels rising (+10) 22996 | -4/DSF | Discovered exit to Research (range 17) 23009 | -4/DSF | Ambient heat levels rising (+10) 23024 | -4/DSF | Ambient heat levels rising (+10) 23039 | -4/DSF | Ambient heat levels rising (+10) 23054 | -4/DSF | Ambient heat levels rising (+10) 23069 | -4/DSF | Ambient heat levels rising (+10) 23075 | -4/DSF | Entered Research 23076 | -3/Research | Core integrity fell below 50% 23076 | -3/Research | Core integrity fell below 20% 23077 | -3/Research | Loaded intel: 25 terminal locations 23077 | -3/Research | Reached level 26 23081 | -3/Research | Upgraded with Utility slot (x1) 23133 | -3/Research | Discovered new exit (range 10) 23477 | -3/Research | Reached level 27 23710 | -3/Research | Repaired Myomer Leg 23773 | -3/Research | Repaired Myomer Leg 23874 | -3/Research | Repaired Hvy. Antimatter Reactor 24049 | -3/Research | Central database locked down 24078 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- Downloading prototype IDs... Coolant Network Exp. Actuator Array 24049_ ALERT: Central database lockdown, local access denied. 24050_ Imp. Field Recycling Unit collects Hvy. Treads, recycling 112 matter... 24053_ Imp. Field Recycling Unit collects Hvy. Treads, recycling 100 matter... 24055_ Imp. Field Recycling Unit collects Hvy. Treads, recycling 8 matter... 24070_ T-07 Excavator destroyed. 24071_ Destroyed Xenon Bombardment Thruster. 24071_ S-43 Plague destroyed. 24071_ K-01 Serf collects debris. 24072_ R-10 Processor collects Mining Laser. 24075_ Slug penetrates Wall. 24075_ Slug penetrates K-01 Serf. 24075_ K-01 Serf destroyed. 24075_ S-43 Plague destroyed. 24076_ R-10 Processor collects Wheel. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????"""?????????? | | ????????????????????????????????????""T""????????? | | ????????????????????????????????????""?""????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????#### | | ???????????????????????s??????????????????????# | | ??????????????????????? u#????????????+###????# | | ????????????????????? *%;??????????? ????# | | ???????????????????? = ??????????? ???#""" | | ????????????????#?#?# ???????? ? ??#"R | | ??????????????? ? # ??????? ??#""" | | ???????????????? ? # """"""" ?# | | ????????????????? ?; """"""" # | | ?????????????????? ; """"""" ###+ | | ?????????????????? # % k % | | ??????????????????? + = R % | | ????????????????????# """ """ | | ????????????????????# ??"""T"" | | ????????????????????# ^ #??????##########+ | | ????????????????????# ^ ^ #????????????# | | ????????????????????# ^ ########?????# | | ????????????????????# ####### "" | | ????????????????????# =@ + "R | | ????????????????????# == % % #### "" | | ????????????????????# == #??# " | | ????????????????????####"T"######## w #??# | | ???????????????????????#"""#??????# #??# | | ???????????????????????#####??????# #??# | | ??????????????????????????????????# #??##### | | ??????????????????????????????????# ####??????? | | ??????????????????????????????????# #?????????? | | ??????????????????????????????????+ #?????????? | | ????????????????????????????????? # #?????????? | | ???????????????????????????????? # #?????????? | | ??????????????????????????????? ?# #????????## | | ??????????????????????????????? ?# #????????# | | ???????????????????????????????#??# #????????# | | ??????????????????????????????????# #????????# | | ??????????????????????????????????# +????????# | | ??????????????????????????????????? #????????# | | ??????????????????????????????????? ??????????# | | ????????????????????????????????????? ########## | | ???????????????????????????????????? ^ | | ???????????????????????????????????? ^^ | | ???????????????????????????????????? ^ | | ????????????????????????????????????? ^^ | | ???????????????????????????????????????########## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Energy Generation 41 Energy Capacity 910 Matter Stores 700 Matter Capacity 700 Sight Range 17 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 675 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 11 Offensive Hacking 20 Defensive Hacking 15 Trap Extractor Capacity 6 Item Schematics ----------------- Lgt. Cannon | -10/Materials | Hacked Hcp. Matter Pod | -10/Materials | Hacked Aluminum Leg | -10/Materials | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Fac Gar Fac Upp Upp Zhi Pro Fac DSF Res Levels Raised 26 | . 1 1 . . 4 2 7 3 1 1 1 . . 2 . 1 2 XP Earned 42326 | 3000 2005 1300 350 540 4930 3682 10150 5236 1117 1049 1410 885 170 2147 734 742 2879 XP Spent 41830 | 2970 1530 1470 . . 6030 3000 10455 4540 . 2925 1400 . . 3135 . 1325 3050 Upgrades 95 | 12 9 6 . . 15 4 18 11 . 3 2 . . 4 . 5 6 Power Slot 1 | 1 . . . . . . . . . . . . . . . . . Propulsion Slot 1 | 1 . . . . . . . . . . . . . . . . . Utility Slot 5 | 1 . . . . 2 1 . . . . . . . . . . 1 Weapon Slot 4 | 1 1 . . . 1 . . 1 . . . . . . . . . Core Integrity 27 | 2 4 . . . 2 . 4 8 . 1 . . . 1 . 5 . Heat Dissipation 14 | 3 3 1 . . 2 . . . . . . . . . . . 5 Matter Storage 2 | . . . . . 1 . 1 . . . . . . . . . . Inventory Capacity 3 | . . . . . 1 1 1 . . . . . . . . . . Sight Range 1 | . 1 . . . . . . . . . . . . . . . . Ranged Accuracy 12 | 1 . . . . 2 . 5 1 . 2 . . . 1 . . . Hack Attack % 4 | . . . . . 1 . 1 . . . 1 . . 1 . . . Hack Defense % 3 | . . . . . 1 . . 1 . . 1 . . . . . . KI Resistance % 4 | . . 2 . . . 1 1 . . . . . . . . . . TH Resistance % 4 | 1 . 1 . . . 1 1 . . . . . . . . . . EX Resistance % 4 | 1 . 2 . . 1 . . . . . . . . . . . . KI Damage % 4 | . . . . . 1 . 3 . . . . . . . . . . EX Damage % 2 | . . . . . . . 1 . . . . . . 1 . . . Protomatter Created 2668 | . 102 9 . . 318 230 753 591 206 . 98 71 . 165 . 111 14 Integrity Restored 7073 | . 224 27 . . 936 678 1632 1227 567 . 573 387 . 363 . 417 42 Core 6774 | . 183 27 . . 936 678 1374 1227 567 . 573 387 . 363 . 417 42 Parts 299 | . 41 . . . . . 258 . . . . . . . . . . Protomatter Decayed 521 | . 22 . . . 48 . 133 133 40 . . 67 . . . 78 . Game ------ Seed CompositeOmegaTerminator Manual? 0 Play Time 03:01:57 Cumulative 111.9 hours Start 2022.10.07 @ 07:59:51 End 2022.10.07 @ 21:09:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 42 Rogue 6 Adventurer 0 Explorer 36 Win Type - Total 4 Types 0/1/0/2/0/0/0/0/1 Lore% 48 Gallery% 43 Achievement% 49 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6d023a0a-22d9-44ce-84f1-dc4182337bfc